Board Thread:Role Ideas (Neutral)/@comment-32791254-20170920013954/@comment-32421214-20170920235752

Galazyer wrote: Alignment: NK

Game Information/Background: The Bomber used to be a member of a group of renaissance artists who reunited every now and then to try to create inventions. Well, that was until thee created a  massive weapon; a bomb that explodes in a short amount of time, created to be used to demolish constructions. However, thee creation was not only rejected, but uncomprehended as thee was  accused of being a massive killer. Thee fled to a city called Salem, where he could find a  nurse who comprehended his ideas, and supplied him with the most variable chemicals. Still, thee wanted to test the potential of thee new bomb.

Attack: Basic

Defense: None

Most NK have Basic defense

Unique Role: Yes

Abilities: Every three nights, choose someone to plant a bomb in. Whoever visits the chosen person will take the bomb with them. In three nights, the bomb will explode, killing the holder (but not anyone who visits them.)

'''So it's hot potato but you die 3rd night. Cool idea but this is bad for non-visiting roles'''

Attributes: Anyone with the bomb will know that they have the bomb.

'''Here's a Tip, they made Arsonist's douse less revealing so Lookout or whoever wouldn't easily catch them. This would work the same with this role idea'''

Mechanics:

Will One is a Bomber.

Will Two, Three and Four are random visiting roles.

Will One plants the bomb on Will Two.

Will Two gets visited by Will Three.

Will Three gets visited by Will Four, that gets visited by Will Two.

Will Four dies, but Will Two is safe.

[aka you basically play hot potato]

Investigative Results

Sheriff: Your target is non suspicious.

Investigator: Your target could be a Lookout, Forger, Amnesiac, or Bomber.

Consigliere/Witch: Your target plants bombs on people's houses. They must be a Bomber.

Goal: Bomb anyone who gets in your way.

Wins With: Town/Mafia

NK's usually win with NE or NB

Must Kill: Neutral/Coven

Rejected needs fixing