Board Thread:Role Ideas (Neutral)/@comment-25595876-20180323142444/@comment-25595876-20180323171956

Addfire wrote: Amir999990 wrote: Name: Ghost

Alignment: Neutral Killing

Game Information/Background:You're a ghost of a serial killer whow ill continue to kill even in afterlife!

Attack:Basic (Astral)

Defense:Basic

Unique Role:Yes

Abilities:You can kill someone on every odd night

Attributes: -You cannot kill on a Full Moon

-Targets that are immune to your attacks (Psychic,Ret,Medium,Witch and Coven) will kill you instead ( "You came into contact with magic,you have died!" ) meaning they'll stop whatever they are doing ( "A Ghost tried attacking you last night but the magic saved you!" )

Mechanics: So,every odd night you can kill someone,dealing them an Astral attack.They will recieve a message saying "You were knocked out by an invisible force,you have died!"

Sheriff:Your target is not suspicious...

Investigator:Sheriff;Executioner,Werewolf or Ghost

Consigliere/Witch:Your target is a spirit of a dead person,they must be a Ghost!

Goal:Kill anyone who would oppose you!

Wins With: Must Kill:Everyone else! This seems too weak, and while I get that the role needs a sort of counterbalance to the Astral attack, having it so that the role literally can't hurt the Coven at all was... not the right move. I don't like the balance made, but I also can't think of a better balance. This role already went trough some changes
 * Witch (Coven)
 * Pirate
 * Guardian Angel
 * Survivor
 * Jester
 * Executioner
 * Amnesiac

It was supposed to kill every night,but then it was a better Sk

It was supposed to kill every full moon,but then it was a weak-ish WW

I added the weaknesses in order not to make it plain.I can make it so that the Ghost dies to Coven Leader only apart from the entire coven since...well...ya know what i'm going for X3

I also thought about ti not having defence on full moon (the full moon burns him,yee),but NKs have permanent defence