Board Thread:Role Ideas (Town)/@comment-190.77.206.235-20180417124810/@comment-35333587-20180417173652

MemeDaddy1233 wrote: Memofang wrote: 190.77.206.235 wrote: Name:progresser

Alignment:town (support)

unique role:No

Summary: You are an expert psychologist who helps solve the problems of others

Abilities:

-helps solve problems of others with psychology

attributes:

-if you help a vigilante who shot a member of town, you will not commit suicide, but still spend a bullet trying  Ok/

-If a vampire hunter becomes a vigilante and an amnesiac remembers a vampire, you'll make him vampire hunter again Thats not helping!

-if you help a jester, you will think and become survivol, you will get a message that says "your patient suffered from madness but nothing you can not solve"  So you become a survivor?

-if you help a SK you will get a message that says "white is a maniac psychopath that tries to annihilate", but if that night the SK refrains from attacking, it will attack you  So this is a TI now?

-If a blackmailer is blackmailing someone and that night you help him, you will not care about his secrets and can talk the next day So basically a nono to blackmailes?

Sheriff: your target is not suspicious

investigador:Your target could be a Framer, Vampire, Progresser, Jester, or Hex Master

Consigliere / Witch: Your target is an expert psychologist who helps others. Must be a Progresser

Objective: the same as town

Earn with: the same as town

You must kill: the same ones of town

Guys i am speak espanish,I had to use a translator if I had an error correct me, Thanks for reading My opinion is neutral.

1.if the vampire dies he becomes vigilant, it is an excuse for the VH not to die who became a vigilante 2.The jester become to survival(Translator's fault) 3.what the SK was to give it more utility 4.yes,it's like a disbarker