Board Thread:Role Ideas (Town)/@comment-40049963-20190706131138/@comment-30757827-20190706160446

First off, i don't know if the roles keeps the barricades up multiple nights or if it only lasts that night, but only one night seems very underpowered and not very unique so I'm going to assume this is a role i've seen a bit before where the walls last until attacked.

Uniqueness: roleblocking all visitors and having walls kept up is pretty unique.

Enjoyment: You don't get bright green text telling you you saved someone's life, having to take down a barricade before you can kill someone doesn't sound too fun, and healing someone only to find the werewolf bypassed a barricade you can't really does not sound fun.

Balance: You are guaranteed to heal 3 people during the game, unless mafia has the majority in the end of the game, in which case they would have to ignore the three, likely very important people for the entire game. Plus, mafia ending with so many members is pretty rare. Or, you could accidently barricade an evil, but town roles like jailor, spy, and others usually come out early and the claims are usually town when it's early. you added the risk factor or roleblocking all visitors, but, for TI, how many times do TP and TI vist the same target other than lookout? TK? same deal. TP? not only are you taking up some TP space but what does it matter it another TP is roleblocked if the player is already being protected? and i'm not going through all the TS. It's a lot more likely and impactful  when, say, a consort visits them.

Simplicity: By "neighbors" do you mean their actual neighbors? this is kind of unnecesary and adds more confusion, plus it even adds luck if godfather and serial killer are next to the jailor. Roleblocking all visitors also seems unnecesary, as it is really more of a buff than a nerf, which this role doesn't need.

'''Verdict: Tweak. '''Remove neighbors hearing it and roleblocking visitors, and then i suggest you make it two uses instead of three. Also, make sure you're notified if you protect someone, that will make it more enjoyabe for the carpenter, to know they protected someone.