Board Thread:Role Ideas (Rework)/@comment-25646419-20190409144154/@comment-33307613-20190409153807

I would be replying on the forums but my account is still unactivated (respond to my email, BMG).

- Lookout: Can we please not add more random number generation to the game? I don't want to limit direct visits either, but if its necessary, create a priority list.

- Spy: Absolutely needed, Spy is incredibly unbalanced. This allows it to keep the ability it started with while decreasing the massive power it has.

- Transporter: Self-confirmation is bad for the game, so yes.

- Retributionist: I dislike the idea of ressurection entirely, but at least it's a nerf.

- Bodyguard: This is a good change, a counterattacking Bodyguard is supposed to die. I've also wanted a priority list for some time. Add one to the Crusader and Trapper as well.

- Werewolf: I feel like this change makes the Werewolf a Neutral Chaos. It's good because it buffs it so that it's not garbage, but imagine mauling 3 or more players in a single night. This is why I dislike the rampage mechanic (it's so swingy).

- Forger: I don't know whether this would be too overpowered or balanced, it would need testing (obviously).