Board Thread:Role Ideas (Town)/@comment-33167183-20171129002038/@comment-33307078-20171129180629

Betimawesome wrote: (This will probably get rejected because it is similar to the spy, and it's bad...)

don't make some judges think less of it!

Attack: None

Defense: None

Alignment: Town Investigative

Sheriff: Your Target is Not Suspicious. (Unless framed) that last bit goes without saying

Investigator: Your target could be a Lookout, Forger, Amnesiac, Coven Leader, or scout.

Consigliere/witch/CL: Your target runs around at night. They must be a Scout.

Attributes: You can only preform your ability twice. Role block immunity. '''why twice? it seems a little weak, so make it infinite'''

Abilities: Choose to rush around at night, seeing roles in your town This will show the Scout the roles that are in the game but not who those roles belong to. (Hard to explain)

(Useful for calling out people who claim roles that aren't there, I guess) just what I was thinking.

Goal : Lynch every criminal and evildoer

Wins with: Survivor, Town, Ga, Pirate. and exes and jesters.

Must kill: Mafia, Coven, Pb/Pest, Serial killers, Werewolves, Arsonists, witches, Juggernaunts.