Board Thread:Role Ideas (Neutral)/@comment-39370507-20190525035026/@comment-35356104-20190528124839

Hello :) Nice to meet a passionate role creator~

Both NB and NC are alignments with very little demand in balance aspect. As long as they don't broke the game, they are much probably fine. However, just because these roles are in charge of "fun", due to them being removed from competitive play for balance reason, they must possess distinctive, innovative quality that can actually fulfill subjective expectation of what a fun role should be in the public opinion. In comparison to competitive roles, roles in Ranked are created for the health and balance of the game disregard the attractiveness of a role. NB & NC are much more of commercial alignments.

Speaking of unique feature, I don't encourage you to reuse or modify the exisiting mechanism. It just not that fresh and appealing at first sight, like the "currency" mechanic was here and there for certain period back then due to it being something new to this game, of course it's obsolete now XD It's not you are not allow to reuse things that are already in-game, it's not presentable commercially. Apologizeeeee, my inspiration just went dry at the moment, I can't give any useful suggestion right now.

I see what you're looking for, but I don't understand why the purpose is set that way. Quite a unique combination there, just that I don't see connection and meaning of it. You asked what I wanted to ask "Why this role?", but I was expecting answer like "I feel like expansion roles are quite powerful in offensive stat, while Town are very defenseless and can die for more reasons, they can be unfun to play at times." Btw, a good attempt though