Board Thread:Role Ideas (Coven)/@comment-172.75.179.144-20180124012637/@comment-172.75.179.144-20180208212537

ZedKiller13 wrote: Overall, from what I understand of this role is that it creates a mimicing disguise of a fake person off of an alive person. As in you make a fake mayor and place the "Mayor" on a Lookout. Mafia attacks the Lookout but instead attack the Mayor. You realize that's what a Transporter does exactly, right?

Let's say from what I get you make a poppet of "Mayor". You put it on a "Sheriff" The Mafia choose to attack the Sheriff, but with the poppet they instead deal the action onto the Mayor, killing the Mayor. That is a reverse switch which is exactly what the Transporter does, but this role makes it longer and only effective if visited. 'Yes, it does have a similar mechanic to the Transporter. However, there are some MAJOR differences. A transporter offers no actual DEFENSE to anyone, whereas the Voodoo Master does. The Transporter also SWAPS effects, whereas the Voodoo Master shifts the effects from one person to another. The Transporter also doesn't have the ability to kill like the Voodoo Master does.'

The Necromancion basically means you make a poppet of a guy, pop it, and that guy dies, providing zero effect on anything else. "Ok, I wanna kill Mayor. (makes poppet, places on Sheriff) Okay, now DIE. (pops, mayor dies, mafioso visits sheriff but instead also kills Mayor) Well, that was pointless". '''"The Necromancion basically means you make a poppet of a guy, pop it, and that guy dies, providing zero effect on anything else." First of all, you say that as if other killing roles have some special ability that accompanies their killing. There isn't necessarily supposed to be a secondary effect. The effect is the killing. Second of all, what you're forgetting about the poppet is that it offers PROTECTION to whom it's planted on. Thus, piercing the poppet of the Mayor and then planting it on yourself would not only kill the Mayor, BUT also grant you basic defense that night.''' '''The Voodoo Master HAS to be able to kill every night with the Necronomicon if it is a member of the Coven, like every single Coven role, but it also has the ability to NOT kill if it doesn't want to. It can place a poppet without attacking it if it chooses, and, again, it offers protection, so its attack is far from "pointless."'''

Because of the multiple actions and the Pirate result, the Tracker chooses how the MAYOR lives, not the mayor himself. It totally confuses the game. This role is beyond confusing and the code required to do, let's say, 6 actions on 6 poppets on different people is beyond crazy. IT USES FLASH. '''Whether you're referring solely to the Pirate mechanic, or minor mechanics similar to that, those could easily be removed. The Pirate could very well not attack the poppet, but instead attack the Tracker, which would simplify things. Other mechanics similar to that that I mentioned have no major effect on the role, so if they would be too difficult to code, so be it. They're not particularly necessary.''' 'And I can't quite tell based on what you said, but it seems that you think that more than one poppet can be in place at one time. They can't; only one poppet can be placed at any given time.'

So this role is a delayed Transporter that makes people target someone else instead. And offers defense, and can kill, and cannot attempt to protect him/herself every night, and doesn't cause people to physically visit the wrong players, and cannot prove their existence via notifications...

A delayed Transporter that relies on visits for the Coven.

The GA should have the ability to remove a poppet, as they protect them anyway that night so purge the witche's wrath from my beloved! Also, apparently this role isn't part of the Coven and is a traitor. He can't win with the GA either! '''Again, minor mechanic that is totally debatable. Sure, the GA could be able to do that. It doesn't make a huge difference. It seems logical and reasonable, so sure.''' '''Also, not sure what you mean by, "this role isn't part of the Coven and is a traitor. He can't win with the GA either!" ;-;'''

I'm entirely sure you never tried to copy the Transporter (slightly doubting cause of the investigation result) but you gotta see what role is is very similar to.Yes, rehashes have been made, but that doesn't mean more should be. Those that were made were made at the very beginning or for the Coven DLC. '''In no way do I think I copied the Transporter other than the fact that they can divert the effects of one person to someone else. Given that the Voodoo Master can kill, protect, doesn't swap effects, doesn't cause players to physically visit the wrong person, cannot divert his/her own effects nightly like the Transporter can, and doesn't give away their presence via notifications, I think that the similarity is THERE, but not by any means a "rehash."'''

Thank you for your feedback! It's the first criticism I've gotten so far, so it was fun to really think about the role from a more critical standpoint. :D