User blog comment:Buyingstars/Town of Salem - Role Ideas/@comment-109.77.206.12-20160316220512

Role: Kidnapper

Alignement: Neutral (Chaos)

Abilities:

- Choose a new target every day to kidnap that night.

- Every second night, you may choose a kidnapped victim to execute.

Attributes:

- Kidnapped targets cannot perform their roles.

- Kidnapped targets will disappear from the town and will only be seen unless the Kidnapper is killed or they are killed by them.

- You can talk with all kidnapped targets at night.

- You are night immune.

- If the Werewolf is in your custody during a full moon, they will kill you and anyone else in your custody unless you execute them.

Goal: Kill all that would oppose you.

Sheriff: Your target is a Kidnapper!

Invest: Your target detains people overnight. They could be a Jailor or a Kidnapper.

Consigliere: Your target detains people against their will. They must be a Kidnapper!

Victory Conditions:

Win with: Survivor

May spare: Executioner, Amnesiac, Jester, Witch

Must kill: Town, Mafia, Werewolf, Serial Killer, Arsonist, Vampires

(The Town will receive a notice in the morning if someone has been kidnapped, similar to the notice received when someone is resurrected)