Board Thread:Role Ideas (Rework)/@comment-30088034-20170310020643/@comment-28112409-20170314154211

One of WW's lethal weakpoints are escorts, consorts and Jailors who just reveal them in the will, so Genocide's suggestion is pretty darn good.

We can also buff WW by thinking about it's SC2:Mafia counterpart, the Mass murderer. He basically kills any night he wants, bypasses night immunity and kills all who visit his target except that if he gets more than one kill, he has to cooldown for a night.

WW has to cooldown whether he gets a kill or not, which is annoying, so I say we give him an extra ability that he can do on non-full moon nights, just not a killing one or else it'll be a buffed SK.

I suggest the WW gets either the ability to sniff out a person on a non-full moon night which lets him know the target's role (I know it's already sickening having consig and Witch do that but I'm trying to start something dammit) OR on a non-full moon night, he can throw some meat on any player he wants and the player won''t know. The meat marks that player for death, so if the WW attacks any target on a full moon night, the marked player dies even if he isn't actually visited by the WW or visiting the WW's target. 2nd one really helps WW confuse people, 1st one is complete BS, I admit.

That's the best type of buffs I can think of for WW.