Board Thread:Role Ideas (Rework)/@comment-152.26.211.32-20190314124814

Role: Retributionist

Allignment: Neural Benign

Attack: None

Defense: None

Priority: 1 (Highest)

Unique: Yes

Immunities: Roleblock immunity

Abilities: Resurrect a role from the dead to replace you once per game.

Attributes:

You have to wait until after day 3 ends to resurrect someone.

When you resurrect someone, they will get one defense level higher than average for one night.

The target will replace you in looks, but not role. The town will not be alerted of them being resurrected, they will simply take your place in your name and avatar.

You may resurrect any role, regardless of value or alignment, but cannot revive stoned/cleaned roles.

The player you resurrect may not be voted the day following.

Goal: Have your resurrected target win the game

Wins with: Resurrected Target's Win Conditions

Must kill: Resurrected Target's Kill Conditions

Results:

Sheriff: Your target seems innocent.

Investigator: Medium, Janitor, Retributionist

Consigliere: Your target wields mystical powers. They must be a Retributionist.

Extra Notes: I created this rework of the retri as a way to add more flare to the resurrection. And while it may still be boring, being dead, if you are seen as a medium to the town, and an evil role comes back, that can be especially good for any evils if you choose to resurrect them, since you are seen as proven, and can actually take messages from themselves as proof. (This is probably bad, but it's a good way to spend time doing something.) 