Board Thread:Role Ideas (Neutral)/@comment-33202713-20171022130425/@comment-32421214-20171024174019

MetalCityShadow wrote: Name: Soulmaster

Alignment: Neutral Killing

Game Information/Background: You are an evil magician who has found a way to use people's souls.

Attack: Powerful

Defense: Basic

Unique Role: Yes

Priority: 5

Abilities: Mark people's souls and if they die, use the power of souls you have collected to kill. Nuetral Necromancer.....kinda

Attributes: - At night, select up to 2 targets to mark their souls. - For every person, who died with their soul marked during the same night or the next day, you will get 1 attack the next night.

This make it weak because it seems to rely on them to have a done the same night they are marked

Mechanics: (How It Works) So 2 targets can be chosen at night to mark their souls. If atleast one them died the same night or the next day (hanged), the next night you won't mark souls and you have the option to attack. If no targets died, you will have to mark souls again. And previously marked souls don't matter anymore, they have to be marked again. Soulmarking is Astral, so you can't be seen visiting. Attacking is like when Arsonist ignites so it's not like a visit.

Yeah but the have to visit them to get them doused in the first place Can't be controlled by the Witch/Coven Leader.

Too OP if it has Control Immunities

-Investigative Results-

Sheriff: Your target is not suspicious.

Investigator: Your target could be a Medium, Janitor, Retributionist, Necromancer, Trapper or Soulmaster

Consigliere/Witch: Your target collects souls. They must be a Soulmaster.

Goal: Kill everyone who would oppose you.

Wins With: Soulmaster, Survivor, Witch, Pirate, Guardian Angel

Must Kill: Town, Coven, Mafia, Vampires, Arsonist, Serial Killer, Plaguebearer, Pestilence, Juggernaut Rejected needs to be fixed in some areas