Talk:Roles/@comment-5498154-20150318123252

Role: Cultist

Alignment: Cult (Neutral Evil)

Summary: You are a member of a shadowy cult, seeking to convert the town to darkness.

Abilties:

Pick one person one night each game.

Special Attributes:

Players picked by the Cultist are converted to the Cult at night.

Cult players retain their original roles, but can only win with the Cult.

You may speak with the Cult at night, and Cult players may speak to you.

You may not convert the Mafia.

You may not convert Vampires.

If your converted player dies, you may select another player.

There are two nights between conversions. (e.g. If your converted player dies the night after you convert him, you must wait a night before converting again)

Your target is unaffected by Transporters.

You are immune to Witch manipulation.

You are a unique role.

Goal: You must defeat the Town and anyone who will not submit to the Cult.

Wins with the Cult, Witches, and Survivors

You must kill the Town, Mafia, Serial Killers, Arsonists, and the Werewolf.

You may spare anyone else.