Board Thread:Role Ideas (Coven)/@comment-30991622-20180204215919/@comment-34013628-20180204222352

HUGE THROWBACK TO A ROLE I MADE WHEN I DIDN'T HAVE AN ACCOUNT

The Aya Mind wrote: Name: Druid Alignment: Coven Evil Attack: Powerful Defense: None Description: You are a dedicated magician who can use the wrath of nature to exact revenge on the enemies of the Coven.

Mechanics:
 * 3 times in a game, the Druid can pick a fellow Coven member at night to mark them. Interesting, but this hard counters TK's and NK's
 * If that Coven member is attacked (not necessarily killed) on the same night, the Druid will summon Mother Nature to cause an astral powerful rampage at the attacker's house on the following night. A rampage? This doesn't really make sense. You're going to not only punish the attacker, but random people for not even doing anything? oof
 * With the Necronomicon, the Druid can use an astral powerful attack on anyone every night. This could just be me, but I think you should make this basic. As this would make another NK hard counter
 * If all the other Coven members die before receiving the Necronomicon, the Druid will become the Coven Leader. Interesting...
 * The Druid herself is always marked. Is this still active even after she is attacked once?

Ok, so the only main problem with this role is that it hard counters NK's and TK's. As being able to always have that ability yourself and being able to give another Coven member that ability seems to be OP. And the fact that w/ the Necro you gain Powerful attacks, it seems very punishing for NK's. Medusa has this balanced, since she can only do this 3 times.

Other then that, its a good role, try and fix it a little and it could be great!