Tips and Tricks

Hello fellow Townies, Mafia and/or Psychopaths! Welcome to Salem! This here it's a small guide for all of you out there who could use a couple words of advice in how to avoid getting stabbed/burned/lynched/executed, and how to stab/burn/lynch/execute others!

Tips for Townies

 * People that are first to speak are more often than not, suspicious. Not enough to shoot or lynch, but enough to investigate or jail. Even more so if they sound friendly. (this is mere speculation, as there are people who every game say GLHF or similar)


 * If somebody who was previously quiet goes ALL CRAZY LOL it's probably an Executioner turned Jester.


 * If a visiting role gets stabbed by the Serial Killer, there's a good chance it was the last person they visited.


 * Whispering makes you suspicious, so use sparingly.


 * Don't waste your time healing/investigating/interrogating/killing someone who's name is in [brackets], that means they left the game and will suicide anyways.


 * Saying Any leads? is equal to saying I'm an Investigative Role, please kill me.


 * Likewise, as the doctor, don't ever say you are welcome or whisper the person you healed the night before.


 * Try to write what you will do in your Last Will during the day, there seems to be a bug/mechanic where if you die, the last stuff you wrote disappears.


 * CHECK THE CHATLOGS, see if there's stuff that doesn't add up. But do it during the night when you got nothing to do, you might miss on a conversation and get accused.


 * There's no harm in Random voting, it puts pressure and gets information out of people. Random lynching however, is to be avoided if possible.
 * Always keep an eye during votation. If a mafia gets lynched, those who voted innocent or abstained are suspicious. Likewise, if a townie gets lynched, those auto-voted guilty are suspicious.
 * If there were no Mafia kills, then the escort blocked a mafia member. If you know who the escort is, or someone accuses someone else, it might be the escort telling the truth.
 * If somebody accuses someone else of being immune, then both the accuser and the accused are suspicious.
 * Roleplaying whatever name you picked is fun and all, but seriously, don't over do it; it's annoying.
 * Likewise, just taking someone else's name during Name Picking and changing one letter does nothing but confuse people.
 * Don't roleblock the same person twice if mafia/serial killer kills somebody the day after.
 * People who outright ask to be killed at night are quite likely to be Veterans.
 * Even through it should be common knowledge that people that visit the Serial Killer die, it doesn't hurt writing it in your Last Will in case others don't remember.
 * People with generic game-given names (like Jonathan Corwin and such) didn't pick a name at first and might be AFK or new to the game.
 * It's a proven fact that Serial Killers are more likely to target people that spam emoticons xD :) <3 :3
 * If someone is on trail and is blackmailed, they will only be able to say I am blackmailed. This means that if someone is silent during their defence, they are NOT blackmailed.
 * If you are a sheriff who has found a member of the mafia, always double check just in case he/she was framed.
 * Don't reveal your role unless you are asked by someone you can trust.
 * If you are an investigator, a good trick is to ask for someone's role AFTER you investigate him/her.(Ex: Player is Doctor/Serial Killer, but claims to be executioner.)
 * If you are a town protective, try to protect the most useful players.
 * If you want someone lynched, make it seem like it was the towns idea. (Ex: Player 1: _____ visited _____, now he's dead. Player 2: He must be mafia. Let's hang him!)
 * Always have evidence if you want someone lynched. Otherwise, you will sound like an executioner.
 * If there is a mayor, try to personally convince him/her to vote with you. Whispering to the mayor that someone is mafia/serial killer is a good idea.
 * If someone ask you Why aren't you talking? while you are blackmailed, they're most likely the blackmailer.
 * If you are a spy, pay attention to the smallest details to find some clues to who is mafia. (Ex: Player 1: Hey! Remember me? Player 2: Yes. *Day ends* Mafia: Hey, kill him. I know him.)
 * If you are mafia, pretend you are the sheriff. If someone is immune to your attack, then say that he/she is the Serial Killer. If he/she is, then you will recive trust from the town, and won't have to worry about getting lynched.
 * If you are mafia/serial killer who has someone who is trying to get you lynched, don't kill him/her too soon. It would be too obvious. However, if you wait too long, then you might get lynched because you let that person convince the town to kill you.
 * If there are multible witches, arsonist, ect., and you are one of them, pretend like you completely hate them. However, don't go overboard.
 * If you are playing custom and are mafia, make sure to ask how many mafia there are. It will seem like you aren't mafia, because mafia know how many of themselves there are.
 * If you are a disguiser, only use your ability when people start to suspect you.
 * If you have trouble getting peoples attention, wait for a period of silence, then type I HAVE A LEAD!
 * If you are a bodygaurd, try to protect the mayor. Mayors cannot be healed by doctors, so they are an easy target.
 * If you are innocent and are asked to prove your role (by jailer, on trail, ect.) then say what kind of town or neutral role you are. (Ex:Town (Power)/ Neutral (Benign)) Or, you can say your abilities and/or attributes.
 * If you are a spy, you should tell everyone you are a spy sometime in the game. Writing information in your will is okay... but some people don't read player's will. You should reveal yourself as spy when you have a reasonable amount of information from the mafia.
 * A spy and a vigilante make a perfect team. The spy would find out a mafia member, then tell the vigilante, and the vigilante would kill off the mafia.
 * If you are a transporter, you can transport yourself with a serial killer or mafia member to live a lot longer in the game.
 * If you a mafia member/ serial killer and find out that someone is immune to your attack, write on your deathnote that that player is immune. You might have to point the deathnote out to the town, but don't overreact. This will get suspition towards other players.
 * If you are a jester, serial killer, or mafia member, don't say YES! KILL ME! HANG ME! on trial. The odds that that will work are very low.
 * If you are a jester, annoying people doesn't get you hung. It just gets you murdered.
 * If you are a blackmailer who got roleblocked, pretend like you are blackmailed. The escort will think that you're not the blackmailer. If you are on trial, copy "I am blackmailed". Paste and enter it over and over again. It will seem that you are really blackmailed. (Copy = CTRL C; Paste = CTRL V) Or Mac: (Copy = COMMAND C; Paste = COMMAND V)
 * Don't be hostile when accused. Calling people names or swearing only makes you look more suspicious.
 * If you are a medium, ask ghost for proof before you tell everyone that someone is guilty. The dead can still be wrong or lie.
 * Telling everyone that someone is a Serial Killer or mafia member on Day 2 is a horrible idea. You should write it in your will in case you die before Day 3.
 * If someone is obviously acting like a jester, executioner, etc, there is no harm in pointing it out. Pointing out a neutral role is perfectly okay, since most neutral roles can win with anyone. In fact, it might help players.
 * If someone claims to be an executioner, investigate/interrogate him/her just to make sure (s)he's not a mafia member or serial killer. Confirming this lets everyone know not to waist their time jailing, lynching, killing, ect. that player.
 * If you are a Serial Killer who is suspected, write on your deathnote that YOU are the serial killer, but in second person view. Point out that you are being framed, and tell everyone that it's in a second perspective. It just might work.
 * When your a spy, be careful when about the mafia. They will say things to put you off.