Werewolf

Once a man of luxury, the Werewolf's life took a turn for the worse after a mysterious beast struck him down with a bite. Three nights later, he viciously tore open the throats of a man and all who had visited him. Now the Werewolf desperately tries to control his vicious urges, the beast being driven by the very thing the Werewolf had thought to protect those around him; solitude.

Stats
Role Name: Werewolf

Alignment: Neutral Killing

Abilities: Kill a person and anyone who visits them every Full Moon

Attributes:


 * Every Full Moon you will transform into a Beast. You may target a player, killing the player and everyone who visits them.


 * You will appear as a "Beast" to the Lookout.
 * Your pillage ignores night immunity.

Goal: Unknown

Win Conditions Unknown.

The Werewolf looks and acts like a normal person to the Town, however, every two or three nights (length not determined yet) there will be a Full Moon. When this occurs, the Werewolf transforms and is able to visit someone's house. Anyone that visits the same house as the Werewolf will be killed, including its original occupant. (This is not the case for the Veteran who, if visited by the werewolf, will kill the werewolf + everyone else that visits and survive)

E.g.: If everyone visits player 1 on the first killing night of the Werewolf, and the Werewolf also chooses to brutalize player 1's house... everyone will die in victory for the Werewolf.

Disclaimer
All information here is tentative and subject to change at any time. Please do not take what is written here as fact. This is a community wiki and information is bound to be false.