Board Thread:Role Ideas (Town)/@comment-50.226.26.17-20171023194334

Name: Lawyer Alignment: Town (Investigative) Attack: None Defense: None Unique Role: Yes (Too many can cause chaos) Priority: To carry out someone's will or to help them survive. Abilities: You will be given a target at random. You will know their role and what they do each night. Your target will be a role that visits people: Doctor, Escort, Bodyguard, etc. They will be a townie. When they die, you will have the choice to either become their role, or you can stay a lawyer. Attributes: Your target is: Blank Their role is: Random Role Each night you will see who they visit You may become your target's role if they are dead Mechanics: (How It Works) If you are roleblocked, you will not see who they visit. You will not be able to see who visits them, roleblocked or not. Even if they were cleaned or forged, you still have access to their original will. If your target is Jailed or a Medium talking to the dead, you will not see them chatting to the Jailor or the dead. -Investigative Results- Sheriff: Your target is not suspicious. Investigator: Your target could be a Forger, Lookout, Amnesiac, Coven Leader, or Lawyer. Consigliere/Witch: Your target has a client to help. They are a Lawyer! Goal: Either have your target or yourself survive to the end of the game. Wins With: Town, Survivors. Must Kill: None. Anything Else: If both of you die, then you lose. If you manage to find who killed your target, and lynch them, you can win along with your target. This doesn’t count for lynching in the day or Vigilante/Jester guilt. If your target was executed by the Jailor, you lose. If your target was killed by the Godfather or Mafioso, killing the Godfather can count as a death for the Mafioso too and both of your wins still. 