Board Thread:Role Ideas (Mafia)/@comment-37432405-20191207023105

Name: Hacker Alignment: Mafia (Deception)

Attack: None

Defense: None

Unique Role: No Priority: 3 (Hack), 1 (Vote Control)

Abilities:

- Choose someone to hack at night.

Attributes:

- Hacking someone will allow you to control their vote the next day.

- Hacking someone will also disable their day abilities.

- You must wait a night before you can hack the same target again.

Mechanics:

- Hacking someone will allow you to control your targets vote (separate to your own vote, you can make your target vote someone else to the person you're voting for etc. Making someone else vote will be your day ability.)

- You are immune to Hacks.

-Investigative Results-

Sheriff: Your target is suspicious.

Investigator: Spy, Hacker, Blackmailer, Jailor or Guardian Angel.

Consigliere/Witch: Your target uses programming to aid the Mafia. They must be a Hacker!

Goal: Kill anyone that will not submit to the Mafia.

Wins With:

Mafia Survivors Witches

Must Kill:

Town Vampires Coven Plaguebearer Pestilence Arsonist Serial Killer Werewolf Juggernaut

Anything Else:

Possible Buffs/Nerfs for the Role that Reviewers can consider:

Possible Buff:

Role gains also gains an ability to EMP.

- You only have 1 use of EMP

- By targeting someone with EMP, the target, who they visit and they are visited by will become Hacked.

- You cannot control votes of people who are hit by the EMP. Their votes are instead disabled.

Possible Nerf:

- The Hacker is a Unique Role. - [if EMP is added, or is non-Unique] The Hacker is not Hack-immune, and can be hit by their own EMP or other Hackers (through Transporters/Witches etc).

- You cannot control the vote of a target hit with Hack. It disables them from voting instead.

- You can control the vote of your target, but you only have 3 uses of Hack.

- Hack doesn't disable day abilities (if EMP is added, only EMP can). 