Board Thread:Role Ideas (Town)/@comment-38593192-20191217085212

Name: Flower Child (how does one apply sparkling green color)

Alignment:  Town Protective

Small Lore: (optional) I would add some long backstory on how the Flower Child is left by his dad and his mother despite the bad situation stayed to help him through the hard times but she died a prostitute on some flowers where the mother remembered her fond memories with you, then her soul decided to remain in the flowers which when you were crying near here you've noticed that the flowers became unusual and  then some random scene which explains the role's abilities like some dumass mafioso barged into your house with some weed and etc., but that would make this another lengthy role of mine

Introduction:  You are an orphan who was given magical flowers that prolong cheished moments

Attack: None

Defense: None

Unique Role: Yes (Because it relies on other TP)

Priority: 3

Abilities:


 * Give a flower that delays all kinds of direct attacks which can also strengthen overtime

Attributes:


 * Delaying will make the target survive one more night


 * You can have a maximum of 2 flowers placed at anytime


 * You cannot remove placed flowers and can only place more once one of them decays or they are used


 * You may place a flower on yourself however it only grows up to the second stage and can only be done once (Also counts towards the maximum amount)

Mechanics:

(How The Delay Works)


 * Delaying will postpone attacks based on how long the flower has stayed on the target


 * The Delay postpones all attacks on the target


 * If your Delayed target was healed or protected by Crusader the night that they will die, they will be alive the next day unless the attack exceeds their defense


 * The Delayed target will be able to talk the next day however will not be counted as a living player meaning that they are unable to be voted or vote for and will not be counted to the maximum needed votes to push for a lynch


 * Both You and the Delayed target will know if there is an attack that has been delayed


 * Once you die all the flowers that has been placed will decay the next night


 * You will Delay a Jailor's unstoppable attack if your target with a flower was Jailed


 * You cannot Delay the Poisoner's Poison


 * You cannot Delay a Vigilante's suicide and/or a Bodyguard's death


 * You can only Delay the same attack once


 * If you Delay the VlP you can still protect them

Flower Stages:


 * 1st Stage-Delay the attack for one night


 * 2nd Stage-Delay the attack for two nights


 * 3rd Stage-The target is unable to be affected by harmful visits for the night (Unable to be doused/Visited by Mafia/Roleblocked/etc)


 * Discussion:

How is this not a weaker doctor?


 * This can prevent attacks which exceeds the Doctor's Powerful Defense, it also multitasks by having multiple flowers on the playing field that also lessens the mindgame between the Mafia and TP, it can also tell if the target is someone having Basic or Higher defense since you will know that they are Delayed and if they dont get healed or protected by a Crusader they mostly got protected by their natural defense, I could go on but you get the point..maybe.. if not then let's discuss more :D

How does this not replace the other TPs?


 * While it can give so many things other TP can't ,the target will still die unless their defense is higher than the postponed attack

How does this contribute to the Town?


 * You could combine this with a Vigilante and the Doctor, The Vigilante shoots the target and you Delay the attack, you force the target to claim without having to rely on the Lynch, If you are convinced that they are evil then the Doctor will most likely not heal but if you're convinced that they are good then the Doctor will most likely Heal, This also gives other utility as stated before

How is this counter played?


 * It's massively countered by the fact that it doesn't permanently keeps the target alive so use that to your advantage, It can also protect you from Arsonist attacks and Jailor attacks which can help you in the long run since you can still perform your abilities meaning that you will need to be roleblocked or Jailed again to prevent you from doing more damage to the Town however that does mean the Escort and/or Jailor will waste a night on you.

Why is it unique?


 * The role already gives too much utility and can "protect" 3 people at all times, it also relies on the other TP, 2 Flower Childs would be too chaotic and I don't want to deal on how balance the interactions between 2 Flower Childs

Other: It's kindof like a reverse poisoner turned TP

-Investigative Results

Sheriff: You find no evidence of wrongdoing. Your target seems Innocent

Investigator: Framer/Vampire/Jester/Hex Master/Flower Child (Indirect Jester Buff)

Consigliere/Witch: Your target seems possess unusual flowers. They must be the Flower Child!

Goal: Lynch all evildoers

Wins With: Same as Town

Must Kill: Same as Town

Possible Changes?: You can only place down a total of 6 flowers for the rest of the game, Invest Results, Removal of the effects on the third flower stage,You recieve a flower on the every 2nd town member death 