Board Thread:Role Ideas/@comment-29779988-20160902191205

'As always, you know me to be the person to write you a message. This role is likely, first time in a long time, too underpowered. Therefore, this will be nice and short. And this is going to be the first time, ever, EVER that you will see an underpowered role. This is only a START and I'm waiting for a better idea as to what I want to do with it. Because it's so vague, it can't be rejected as much UNTIL THERE IS A HUGE ISSUE. So I want to see how it plays out.'

IN OTHERWORDS, AS ALWAYS, I am fully aware it likely wont work.

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Basic Information

Role: Canine Unit

Alignment: Town(Protective) or Town(Investigative) (I'm still deciding) 

Summary: A trained officer who's trained in using dogs.

Abilities: Check someone each night for blood on property.

Attributes: If you're attacked, your dog will protect you, fending off your attacker. (However, I'm debating on whether it should even get to kill the target.)

Goal: Lynch all criminals and evildoers.

Wins with: Town, Survivor.

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Investigation results:

Sheriff: Your target is not suspicious.

Investigator: Your target is not afraid to get their hands dirty. They could be a Bodyguard, Godfather, Arsonist, or Canine Unit.

Consigiliere: Your target is trained to work with hounds. They must be a Canine Unit.

'''How it will work! (POSSIBLY)'''

The Canine Unit is different than a bodyguard because specifically, now we're getting into the facts.In forensics science where canines are used, their purpose is to find people, dead bodies, or anything else of suspicion. Therefore, I believe that this COULD (likely won't) work in the same way. Dogs in this unit are not trained to protect anybody IF IN THE FORENSICS AREA.

This role should work on its own way. For example, they should only be able to check out one person each night. But why is that important? Well, they wouldn't be able to actually investigate someone and find out anybodys role. However, here are some ideas that I could see happening.

-If the target is any of the following roles (Doctor, Disguiser, Serial Killer, Jailor, Janitor, Vampire, Vigilante, Mafioso, Godfather) your canine will detect blood on the scene. It would tell you that it detected it, but it wouldn't say anything like it was recent. As you can see, a lot of these are killing roles. I'll explain why I see that some roles shouldn't be a part of it.

-Veteran: Logically speaking, dogs are quite smart. If a dog were to go to the veterans house and have them alert, they would refuse to go on to the property due to danger. If it were a POLICE dog, that would be different. However, this is a forensics canine we're talking about. So therefore, it shouldn't have any effect at all.

-Medium: While they do work with dead bodies, it doesn't mean that their full on body is there. A medium would communicate through the souls of the dead. Therefore, no blood can be found there at all.

-Vampire Hunter: You would think that by staking vampires, they'd be covered in blood right? Wrong. Most vampires don't actually have blood in their body, unless it would be black. Canines are trained only to find natural human blood.

-Arsonist: While the arsonist is a killing role REMEMBER! They only burn people. This means that no blood is left behind when they die. Not only that, but while dogs are trained to find dangerous subtances, they have seen gas stations before and it isn't unusual.

-Werewolf: While this is a killing role, think about this: A werewolf is partially a wolf and a hound. If the canine were to ever even encounter that, they would probably run for their lives... It's how a dog reacts when a bigger dog encounters them. Therefore, nothing would be found.

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If no blood is found at the scene of the crime, nothing will happen, even if that person was attacked. It shouldn't ever tell you who's blood is at the scene, it should just let you know. And while these kinds of dogs do find dead bodies, Town of Salem works differently, so that wouldn't even be working. So as if right now, this is how I think it could work.

CONCERNS, NOTES, AND THINGS I FIND PROBLEMS WITH (PLEASE READ)

Overall, these are problems that aren't going to completely KILL this role:

-The name. Even though I've taken forensics classes with my states coroner, I still don't have a better name for this.

-The alignment: The officers are ment to protect and serve, but in forensics, they defend people through the art of investigation. So this means it's still hard to actually decide which one would suit it better.

CONCERNS THAT MIGHT BE A PROBLEM.

-The abilities: It alone is still kind of vague, but I wouldn't know otherwise....

-Investigation results: It's still too close to a bodyguard and that's an issue. If it could be anything else, anything at all, it could be with Medium, Janitor, or Retri, but then that means there are 3 town roles with it. So I'm thinking it's best left off where it is...

SOMETHING THAT WILL ACTUALLY END THIS ROLE.

-The attributes: Here's the thing. There are questions to be asked here. How would this fit in the game of Town of Salem? Does it have weaknesses? How does this help? I could answer down below in another comment. However, I see that it shouldn't protect anyone (not trained to do so) and the officer shouldn't be able to simply protect themself. I'll adress it in another comment. 