Board Thread:Role Ideas (Other)/@comment-32466207-20170706055842/@comment-29253708-20170707154435

Alpal41202 wrote: FACTION - GANG (ALL ROLES ARE UNIQUE)

-Night Jester - (Gang Chaos)-

It's literally CALLED Night Jester?

Abilities - If killed at night, choose someone to control during the following day.

'''So you bait as an annoying person and get the Mafia to stab you, then you control someone with no information, and they happen to be the unrevealed Mayor. You are now useless.'''

Attributes - Getting lynched automatically loses the game for you and the Gang. If you manage to get killed at night, you will control the person who killed you, or one of them, and make all the decisions for them through the rest of the game.

That is just so, so bad.

Immunities - None

Special - Gang Chat

--Invest Results--

Invest - LO, Forger, Amne, CL, NJ

Consig - Your target wants to be killed. They must be the Night Jester.

Goal - Get yourself killed and help the Gang create chaos.

Wins by completing goals and having the rest of the Gang complete their goals.

'''Jester that has one of the easiest goals ever and is useless while it's living, but has a very large chance of doing nothing with it's ability. OBLITERATED!'''

-Joker - (Gang Chaos)-

Abilities - Control any player's actions for up to three days.

Attributes - You can control three different players' actions or the same person all three days. If you get the player you are currently controlling lynched, you win.

'''So it's like a Witch that's goal is to get their target at night lynched? So you could argue that it's a buffed Executioner. You get to choose your target AND control them.'''

Immunities - None.

Special - Gang Chat

--Invest Results--

Invest - Framer, Vamp, HM, Jester, Joker

Consig - Your target wants control over someone. They must be the Joker.

This also applies to the Witch and CL...

Goal - Get your controlled player lynched.

Wins - Same as Night Jester

-Reflector - (Gang Chaos)-

Abilities - Choose one player and make them appear to be dead.

Attributes - Players will be notified Day 1 if there is a Reflector.

Why tho?

If and when you choose a player to disguise as being dead, the target will appear to be dead by the rest of any non-Gang members.

Okay

The target will not be able to talk during the day or night, or whisper, but will still be able to use any ability.

Good

Also, during the day, if players figure out who was reflected, they can click on the target on the graveyard screen and vote to revive them. Every player's vote is needed except for one. If a player is "revived," you automatically lose the game for yourself and the Gang.

That would take a lot of coding just on one role...


 * Note - I haven't really worked the entire thing out as you could probably tell. The idea seemed cool at first but is really complicated.

'''I actually do like it. I would like to see and play as his role because it would add a lot of diversity and probably be an interesting change to the game. But it would just take so much coding.'''

Immunities - None.

Special - Gang Chat

--Invest Results--

Invest - Doc, Disg, SK, PM, Ref

Consig - Your target has disguised a living player. They must be the Reflector.

What if they haven't disguised them yet?

Goal - Keep your reflected target a secret.

Wins - Same as Night Jester

-Timer - (Gang Killing)-

Abilities - Kill three people in the first five days.

That's not really an ability.

Attributes - If you don't kill three people after five days, you will commit suicide and lose the game for the Gang. If you are killed during the first five days, you automatically lose the game for yourself and the Gang. You will suffer from all roleblocks and defenses from targets.

Immunities - None.

Special - Gang Chat, Basic Attack

--Invest Results--

Invest - Vig, Vet, Mafioso, Pirate, Amb, Timer

Consig - Your target is timing himself to kill...? They must be the Timer.

Goal - Kill three players in five days.

Wins - Same as Night Jester

'''So you're putting the fate of the Gang on how many people you kill? Roleblockers would be so r00d.'''

-Traitor - (Gang Killing)-

Attributes - Protect a player and then kill them.

Attributes - Using the Sun icon, you can select one player to protect for the game. You will not kill your target if you don't protect them from anything. If you do protect them from something and you both survive, you will kill your target the next day. Getting killed before killing your target loses the game for you and the Gang. Players can choose whether or not they want to be protected.


 * Note - This is also the case with Bodyguards and Crusaders. I would like a rework where the target gets to decide whether or not they want to be protected. Because then they have a 33% chance of dying the next night.

Immunities - None.

Special - Gang Chat, Powerful Defense, Powerful Attack

--Invest Results--

Invest - BG, GF, Arso, Crus, Trait

Consig - Your target is going to betray their friend! They must be a Traitor.

Goal - Kill the player you protected.

Wins - Same as Night Jester

'''So this role goes off the chance that you will protect your target. Then you can kill them. And that's it. OBLITERATED!'''

-Reworked Jester - (Gang Killing)-

That's a worse name than Night Jester.

Abilities - Get yourself lynched and rampage from the grave.

Attributes - If you are killed at night you automatically lose the game for yourself and the Gang. If you get yourself lynched, everyone who voted guilty for you will die the next day, except for Gang members.

Immunities - None.

Special - Gang Chat, Unstoppable Attack

--Invest Results--

Invest - Framer, Vamp, HM, Jester, Joker

Consig - Your target wants to be lynched. They must be the Jester.

'''This is the Jester's result. ._.'''

Goal - Get yourself lynched.

Wins - Same as Night Jester

I really think that half of these roles are going to get rejected easily *reflector*, but I thought it would be fun to bring a little chaos to the Town. So I don't particularly get half these roles. They're either useless, or hard to win as. And if you fail in your job just a little, the Gang automatically loses. It's like a Mafia that needs to be perfect in order to win.

All of these are rejected!