Board Thread:Role Ideas (Mafia)/@comment-31240203-20171127180131/@comment-31722163-20171130124644

LunarBlackSun wrote: InsaneGamer369 wrote: GenocideNotAUndertaleReference wrote: Name: Victim

Alignment: Mafia(Support)

background: You're a lunatic working for organized crime.

attack: none

Defense: none

unique: no

Abilities: you can choose to die (yeah basically) WOAH! when you die you will be attacked with a unstoppable attack it will say that you sacrificed yourself for the greater good. When you die, all the mafia members will receive powerful defense for 1 night''' Ok wayyyyy to Op, that can swing a game, trust me.  but the mafioso however will get permament basic defenseYeah Nope (if there is a godfather he will receive powerful defense for the rest of the game Definently throws him above the power curve MORE) you can also change the role of 1 of ur YOUR fellow mafia members (so for example if you have a framer you can change him into a consigliere or you can give roles like forger and janitor their forges/cleans back) BMG doesn't aprrove role changing roles, look at the official forums.'''

investigative results

Sheriff: Your target is a member of the Mafia.

Investigator Spy, Blackmailer, Jailor, Victim or Guardian Angel''' Why does he go with Jailor and Spy? Makes No sense'''

Consigliere: Your target will make the Mafia stronger even if it costs them their life. they must be a Victim. Ok so the way I see it, REJECTED. There is no saving this role. Sorry It isn't OverPowered. It actually helps Mafia alot, and help is something that Mafia really needs. No the mafia doesn't need this. It amps up the defenses, so it practicly throws a game all the way in fovor of mafia. Like if the Jailor dies, and there is no Retributionist, Mafia will always win with a victim who sacrifices himself to give the defenses. So yeah, Mafia DOESN'T need this