Board Thread:Role Ideas (Neutral)/@comment-25682749-20170622062012

The Timekeeper is able to distort the perception of time.

Abilities:
 * Day ability. Choose one person to change time. When the day usually ends there will be a new period called 'Observation' but the target will go through the night as normal.
 * However, when the nights end for them it will be revealed that there is a timekeeper and the message 'A Timekeeper changed the perception of (player name)! Are they innocent or guilty?'
 * Then there will be a 10 sec period called the 'Advent' where the target is automatically voted up to the stand and the system will go through as normal for when someone is voted up, then the true night system will commence.
 * Any abilities you choose to execute when being tricked will not go in effect.


 * Night ability. Choose a player to delay their night action by 1 night. They will not be notified until the next night. The message 'You seemed to whiz through time! Your perception of time was altered!' Followed by the message they would get if they chose that player. If that player dies, they will automatically choose the person above them and so on.

Attributes
 * You are Night Immune/have basic defence.
 * You are bite immune.
 * You cannot use your night ability on Mediums (as they talk during the night), the chat function and day abilities of Jailors or the Mayor. It will have the immunity message. 