Board Thread:Role Ideas (Mafia)/@comment-38593192-20190726114022/@comment-28092296-20190726181417

I've never seen the "Limit your role name to one word only" thing because I've posted role ideas that were multiple words no problem

Anyway,

Your role is somewhat decent overall. I do like that you've taken an approach to the TP/LO situation in a light where it's not super UP nor is it too unfair to TPs/LOs, and reflecting the soul you have based off of dead people is an interesting way to go about countering the Town faction.

I'd remove the mechanic where you lose a soul if a Mafia member dies. This is because this mechanic is something you have little control over—you being penalized by losing a soul for something you weren't responsible for is unfair to the player.

My second request is for you to change/remove the 1 soul and 2 soul abilities. The first one won't help with claiming LO, since that role functions off of knowing the names of visitors and not just the amount of visitors. The 2 souls ability could be a bit swingy—how do Jailor executions work? Who gets jailed? Does this mean that a delayed night action could result in Vigilantes shooting two people in the same night if they shoot somebody on a night where they get delayed but the next night they shoot somebody else or does that mean that the Vigilante spends an extra night shooting somebody? Can this target dead Jesters and delay their ability?

Remember to give your role a specific purpose and stick to it. The purpose of your role (based upon what you wrote at the end) was to counter TP/LOs and give the Mafia more claiming space. Don't have an ability like delaying the actions of someone at night unless you can prove to everybody that delaying actions is related to TP/LO or Mafia claiming mechanics without giving this role something that would/could function as a new ability on a different role.