Talk:Roles/@comment-26433141-20150525152038

Role: Sensei (Neutral Benign)

Attributes: Will kill any attacker at night and himself (like the bodyguard)

Abilities: Train any person (of any role) each night in the ways of becoming a ninja. It takes five lessons for someone to become a ninja.

Goal: To teach someone in the ways of the ninja. Wins with: All roles when his ninja has been trained.

Investigation results: Sheriff: Your target is not suspicious. Investigator: Your target works with knives, they are either a doctor, sk, sensei or ninja. Consigliere: Your target is a tutor to others. They must be a sensei.

Role: Ninja(Neutral Killing)

Attributes: Can save sensei from execution using honourable seppuku. If his target is not killed, he will become a jester.

Abilities: Will receive a target when he becomes a ninja, this target MUST be assassinated the next night or the ninja will be shamed and become a jester.

Honourable seppuku: if the sensei is voted up to the stand, the ninja will instead walk up. The sensei is then revealed to the town.

Goal: to assassinate his target.

Wins with: all roles when his target is killed.

Story: A dark alleyway closes off the old road out of Salem. Unknown to everyone, the sensei lives in the abandoned house outside salem's borders. His dream: to teach someone about his life and pass on the legacy of the ninja.

Story: A loner in his job, the soon-to-be ninja weeps for his life. He is met by an old man with a greying beard and they venture together, beyond the boundaries of Salem. There, he is taught in the ways of the ninja.