Board Thread:Role Ideas (Neutral)/@comment-33521817-20190618121123/@comment-30757827-20190621010038

Uniqueness: Plaguebearer but instead of spreading a disease you just alert three times. This seems way too close to plaguebearer, but just because you told me to, I guess I'm just going to forget about the fact that this is a copy.

Enjoyment: When do you shoot, how do you act the day before, you have to claim to be veteran but not shoot every night making town suspicious. Even better if nobody visits you so no suspicion is on you. As for playing against, you have to guess if they're really veteran or not and analyze their alert patterns, as this role will be more desperate to alert than a normal veteran. That seems cool and all, but there's a better and possibly more boring strategy.

Balance: Technically two strategies. The second isn't really a strategy, it's just that the investigator results don't say veteran, so you're kind of screwed if you're invested. The first one, however... Is to kill the most suspicious veteran once there is a confirmed demon, the demon will probably be found. Basically, you're forced to claim veteran, which gets difficult.

Simplicity: Alert enough times and become pesti- i mean demon, and kill everyone. About as complicated as plaguebearer, i would say.

'''Verdict: ScRevamp. '''I reccomend changing the alerts from 3 to 1 or 2 and making it so the message is of a cultist, not a veteran, so that the point is alerting when nobody visits you, but anything that fixes the balance. But, to be honest, this role is gonna have to stop dead in it's tracks right here. This is a clear copy of Plaguebearer whether you acknowledge it or not, do a thing, become powerful, kill town, that's the POINT of plaguebearer, this role steals that point, it seems more like an alternate universe version of plaguebearer than a new role. Whether you like it or not, BMG will not accept this role.