Board Thread:Debate of The Week/@comment-28112409-20171002223259/@comment-31680260-20171003001012

Anons unite wrote: Team mafia.

Both of them have about the same killpower. For the coven, it can vary drastically bewteen nights. On some nights, like when abilities are referesing, you get no kills (Only applies to Potion Master, and only without the Necronomicon), and on some nights you get over 3. However for the mafia, it's usually a 1 kill (Average of 0 and 3 is around 1.5, which is better than Mafia... and that's assuming the Coven gets no kills, which is rare.). This consistency allows the mafia to prepare gooder on what's going to come, but for the coven, it's unpredictable, so you're not entirely sure on how it will play out. (False. You can pretty much always plan for AT LEAST one kill, and any other kills won't throw the plan off no matter what it is - extra kills are a bonus.)

if one has the necronomicon, it becomes more powerful, but without it, their abilities can take a pretty long time to kill. '''At least the Coven GETS the Necronomicon. Mafia doesn't get jack flummery.'''