Board Thread:Role Ideas (Mafia)/@comment-176.253.194.101-20170511153112/@comment-32487879-20170511205943

176.253.194.101 wrote: Alignment: Mafia Support Immunities: None Abilities:
 * Just to crush the hopes and dreams of why no longer this thing works.
 * oh dear what now
 * gfg

Pick someone to 'deafen' for the next day. They will not be able to see (or in the game's case, hear) others messages. They will not be able to see what they send aswell. When someone talks in the presence of a 'deafened' person, the only message sent to the 'deafened' person will be "Someone spoke!" Investigative Results:
 * You think people wanna wait and just see spammed messages?
 * How the hell is the person gonna look at 14 other people at the same time all standing around a ring? For god's sake, people might just start RPing and the deafened wouldn't even know!

Sheriff: Your target is a member of the Mafia! Investigator: Your target is skilled in disruption. They could be an Escort, Consort, Transporter or Otologist/Your target is covered in blood. They could be the Doctor, Serial Killer, Disguiser or Otologist. Consigliere: Your target irritates other's hearing abilities, they must be an Otologist!
 * >_>
 * Okay, do we really need 2 mafia roles in one? This is what bashes this role to the dust, tbh. If I had thought otherwise before...not anymore I suppose.

Miscellaneous:

Message sent to the Mafia when Otologist has made their decision: (Player1) has decided to deafen (Player2) tonight.

Summary: You are a corrupt doctor who does the opposite of help people's hearing. Not to mention this role has been suggested before, except a lot cleaner in details...
 * You inserted some lore, but I took it out. It just burns whenever the role is rejected, seriously. That lore will get burned into the ground.


 * REJECTED AND BURNT FOR BEING A REHASH OF A ROLE IDEA