Board Thread:Role Ideas (Town)/@comment-35890342-20181103054701/@comment-35930675-20181104174725

OnlyShots wrote: Alignment: Town Investigative

Attack: None

Defense: None

Unique: No (or yes?)

Abilities:

Check at a dead person’s grave to check for clues as to who killed them.

Attributes:

Checking once at a grave will give you four names, which one killed the person

Checking twice will lower it down to two names, which one killed the person

Checking a person that commits suicide (to jester, vigi suicide, or leaving, or multiple of the the listed) will show nothing (or make the button disappear).

Sheriff: Your target is not suspicious

Investigator: Sheriff, Exe, WW, Detective

Consig/Witch: Your target is skilled at seeing the facts, they must be a Detective!

Goal: Lynch and Kill every evildoer

Wins with: Town, Neutral Benign

Must kill: Everyone Else

The names displayed will be ordered by number, they can be town or evil, all names can be displayed. There are immediate issues with this role:

1. This is a post-mortem lookout. Those are generally not considered great.

2. It's kinda overpowered since 2 nights will basically get you a confirmed evil. Like, you might end up with "[Revealed Mayor], and Deodat Lawson!"

3. It's a bit like Psy, except only for killers.