Board Thread:Role Ideas (Mafia)/@comment-31583987-20190102151149/@comment-33307078-20190102191047

SgtZaitsev69 wrote: Alignment: Mafia Support

Attack: None

Defense: None.

Attributes: You can converse with your fellow Mafia at night. You will only become Mafioso if you are the last Mafia member alive. Your visits are immune to Spy detection. However, if a Spy bugs somebody, they will be made aware that they were marked for death.

Ability: Choose to mark somebody for death during the night. The next night, should that player have defense, it is temporarily removed. If your target is not attacked, then the mark fades, and you will need to select another target. Changing your mind will remove the mark. Jailed targets will still retain defense. Being marked for death ignores healing, and your target will die, regardless of whether they were healed or not. If your target does not have defense, you will instead be made aware of their alignment. That seems a bit overpowered, and also mafia investigation aside from the Consig is kinda pointless.

Ex: John Hathorne doesn't have defense. You know secretly that your target's alignment is Support.

Ex. Dorothy Good doesn't have defense. You know secretly that your target's alignment is Killing.

If a Spy bugs your target, they will recieve the message. "Your target was marked for death!"


 * Your target is suspicious.


 * Your target could be, , ,  or Contractor


 * Your target exposes weaknesses. They must be a Contractor!

This is a exclusive role because there are more roles with defense. Because I don't want this role to be useless when all roles with Night Immunity are dead, I included the minor Investigative results. ​​​​​

Ideas? Suggestions? Let me have it Well, for starters, the fact that this ignores healing is a bit much. Can this effect be purged by a GA?