Board Thread:Role Ideas (Rework)/@comment-205.237.153.138-20191024165729/@comment-33307613-20191025153012

205.237.153.138 wrote: General Changes:

'''I have always been a fan of the Town Leader alignment (more commonly known as Town Power). The alignment allows us to keep powerful roles in the game without completely pushing the game in the Town's favor. The alignment should be unique (only one Town Leader at any time) and roles in the alignment should not be able to be whisper or be whispered to (this prevents another Jailor meta). However, I do not think Town Leader roles should be immune to negative effects (such as framing) or unable to be healed. Preventing healing from a Doctor adds a lot of swing to the Town Protective alignment. Allowing Town Leader roles to be targeted by negative abilities can cast doubt on Town Investigatives that find incriminating evidence against a Town Leader role.'''

Retributionist:

'''Even with a Town Leader alignment, I still think the Retributionist needs a complete rework (as its ability is extremely overpowered). Your nerf feels more like a bandage fix than anything, and it doesn't address the Retributionist's major problems.'''

Medium:

'''Defense for only night one is really strange and unnecessary. Making the role unique just makes it more risky to claim. The problem lies within the roles ability to confirm itself and other Mediums so easily. To solve it, give it a night ability that gives access to dead the information of dead Town members and remove the ability to read the dead chat. Is it a large change? Yes. Does it solve the problems of the Medium? Also yes. A better description of this is in my profile.'''

Arsonist:

'''Arsonist should douse role blockers only (out of the roles that you mentioned). It should also use the douse charge system (this is in my profile).'''

Werewolf:

'''Sometimes a complete overhaul of a role is just necessary. The Werewolf is currently extremely underpowered because (1) rampage is a very swingy mechanic and (2) it is restricted to only attacking on even nights. A forumer created an extremely good rework that I believe should be the new Werewolf (this rework is, you guessed it, on my profile).'''

Pirate:

'''I hate the Pirate. Its rock-paper-scissors as a role. I do have a linked rework on my profile that makes the role skill-based rather than complete luck, however, I understand that many people actually like the role as it is, so I wouldn't be opposed to no changes. Also, I don't own Coven, so that's even more reason that I don't care if it isn't changed.'''

Vampire:

'''Current Vampire and Vampire Hunter are total garbage. There is way to much swing that lies within the two roles. The changes I have in my profile are things I strongly want both roles to receive. The roles still retain the whole conversion and hardcountering Vampires, however, it does so in a more balanced way.'''

Mayor:

'''Mayor needs buffs as a Town Leader role. It should be able to be healed (and maybe something else).'''

Jailor:

Honestly, that change is pretty interesting, however, it ultimately does nothing as the Jailor can just reveal any destroyed information if he/she kill a Town member.

Crusader:

'''The Crusader, even with buffs, would not be a Town Leader role. If it gets a priority list (as well as the Bodyguard and Trapper), it would be much better.'''

Bodyguard:

'''I should have mentioned this earlier, but the only roles that need to be Town Leader are the Mayor, Retributionist, and Jailor. The Bodyguard is strong, but not a Town Leader. The only change this role needs is a nerf, which would be receiving an unstoppable attack upon successful protection of another player.'''

Doctor:

The Doctor is a balanced role and needs no changes.

Transporter:

'''The Transporter does not need to be a Town Leader role, and it shouldn't become unique either as that makes claim space more difficult. Unfortunately, I do not have any alternative options for nerfs.'''

Godfather:

'''You mean appears to be not suspicious? It already appears that way.'''

Coven leader:

​​​​​​​I don't see why this is necessary, but I don't care as I don't own Coven.