Juggernaut

Mechanics

 * As the, you become stronger each time you kill someone.
 * The starts off with a Powerful Attack and defense level of None.
 * The can only kill every other night at the start. The Juggernaut gets 4 new abilities:
 * After the 's first kill, they will receive a message saying: "You have gained a new ability! You may now attack every night." This enables the to attack both Full Moon and non-Full Moon nights.
 * After the 's second kill, they will receive a message saying: "You have gained a new ability! You have gained Basic Defense." The now has a Basic Defense.
 * After the third kill, the message will say "You have gained a new ability! You now Rampage when you attack." When the attacks, anyone who visits the 's target will also be dealt a Powerful Attack (similar to the  and ). If the  stays home, anyone who visits him will die.
 * After the fourth kill, the message will say, "You have gained a new ability! You ignore effects that would protect a player." This means that the gains an Unstoppable Attack which, similar to  haunting, ignore Powerful Defense. Their attacks can bypass jailed ' protection as well as any kind of protection a protective role can grant to their target (e.g. a protection from a, , , or )


 * Sometimes, when a kills, the manner of the victim's death will not be displayed to the players. This is a known bug.
 * You have no investigative result to the . This is a dead giveaway, as you are the only role without one, and if you are investigated, you will be revealed as a.

Strategy

 * If anyone important is jailed when you have an Unstoppable Attack available, attack them. Your attack will go through the jail cell and kill the prisoner, and you will also take the down with them.
 * Despite being able to kill nearly everything at certain levels, you only have a Basic Defense. Attacking anyone with a or  with a trap on them will lead to your demise, as their defense abilities bypass your Basic Defense. Thus, you are more like an . Don't go attacking revealed  when known  are around.
 * As the, your worst enemy is the . This is because they have Invincible Defense and a Powerful Attack. If you both attack each other while fully powered up, you will die due to your defense being lower than the 's attack, even when maxed out.
 * If you have not received the Unstoppable Attack yet, another role you will want to attack is a confirmed . They will automatically spot you if they investigate you because you have no investigative result. However, be careful, as they may have a role on them which could kill you.
 * Helping the point out a  without being too suspicious is a good idea. The  can control you and make you target yourself, which would lead to killing yourself if you are on your first or second kill. Remember, if you are on your third or last kill, you gain rampage ability, so the  making you target yourself will result in their death. However, this will out you to the other  members, and maybe everyone in the town if the  kept an accurate will. Be careful of other  members, as they will most likely target you if you help the  find their leader.
 * are a 's best friend. Get them on your side, as they will most likely side with a over other, , or . If someone claims , don't whisper them until they will really help you. Too early, and you might be suspected as evil. Only Kill a  claim if there is evidence against them that they are evil. For example, an  saying that they are something else than  means you likely attack the  claim. Some  claims are  hoping to remember a fun role such as a  like.
 * When selecting who to kill, choose roles that are likely to be not protected. This way, you can get an easy kill and gain your other abilities more quickly. Also, try to avoid attacking talkative people or that are drawing attention to themselves, as they could be a  or  baiting. Always remember you only have a Basic Defense!
 * Your strategy should change according to the abilities you gain. For example, once you gain the Rampage ability, you should switch your strategy to that of a . Be wary of visiting the same target as a, however, as you will die from their Powerful Attack.
 * Initially, try to avoid drawing attention to yourself. This is because the beginning of the game is when you are at your weakest, due to you only being able to attack every Full Moon and lacking any sort of defense. Once you have started to kill more players and your power has started to increase significantly, then you can worry less about being killed at night.
 * Your priorities on who to eliminate change as you increase in power. At the beginning, you should focus on taking out as they are the common enemy for evils. As you gain rampaging attacks and Basic Defense, consider starting to eliminate members of the, , or members of the , as if they remain alive for too long without sustaining any casualties, you run the risk that they quickly gain a majority and lynch you. Consider leaving other solo-evils such as the , , , and  alone until you have to eliminate them. This is because not only can they help kill off , members of the ,  and  members, but they also pose less of a threat to you compared to the factions.
 * Try to gain the support of helpful roles, such as any, , , or . Their support could make all the difference if it comes down to you, them, and one member of an opposing faction.
 * Avoid starting to become more relaxed and careless as you increase in power. If the notices before that you were very silent and not participating much, but suddenly start to become more active and involved in trying to get lynches going, they may suspect that this newfound confidence is due to your increased power, and as such may suspect you of being an evil role that is becoming cocky. The, , and  may also be suspicious of you if you start becoming more and more active due to your decreased fear of dying at night. They may attack you and expose your Basic Defense, or a  or a  may investigate you and expose you. If it is confirmed that there is a  in the game,  may even suspect that you are the  who is becoming more and more comfortable as they gain Basic Defense and as their killing power increases. Always try to blend in with the  and never go through sudden shifts in personality, as this may lead them to become suspicious of you. This may be a good  strategy, although it will only work with highly perceptive players.

Trivia

 * The Juggernaut is the only role that is accessible only by chance.
 * The only way to obtain a Scroll for the is to purchase a bundle that gives a Scroll for every single role.
 * The is the only role without an Investigative result.
 * During the role spin, the will appear as "???", which will change into the proper name if it is picked.
 * If and a fully powered up  attack each other, everyone alive will get the notification, "An unstoppable force meets an invincible object. The ground beneath your feet shudders." The  will still die, though, due to their defense being insignificant against a Powerful Attack.
 * The quote is a reference to the irresistible force paradox, yet the paradox does not apply to the gameplay situation.
 * Getting this notification will give you an achievement. This only works if you are in a game where it happens.
 * If you are dead, the message and achievement will not show up, but if you restart Town of Salem, you will get the achievement. This appears to be a glitch.
 * If a uses the ability of a dead, the dead  will still be powered up, even though they are dead.
 * An who remembers that they were a  will start at the level the  was before they died.
 * The can control the  into himself, which would kill him.
 * Upon releasing the Coven Expansion into the Public Test Realm for players to try for the first time, the was to be a secret. This secret was quickly found by the community when players had noticed  scrolls in the game's shop. BlankMediaGames then removed the scrolls from the game's shop, but players still discovered the role's name due to the Achievements screen displaying the name.

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