Board Thread:Role Ideas (Town)/@comment-33167183-20171129002038/@comment-33824162-20171201051845

The scout role seems interesting, and i'm in full agreement that this role is overpowered and here is why.

Knowing all the roles in the game completely ruins the fact how every role in the game should be unknown. Mafia, the Coven, and Neutral Killings/Evils need to make up roles in order to survive, and the scout completely ruins the game for them. Example: If the mafia has a consort, and the town doesnt have an escort, the consort will not be able to reveal him/herself as escort.

If a scout dies night two leaving a will with all the roles in the game, this is HUGE for town investigatives and especially the jailor. The investigator can easily narrow down the roles, and this will make the jailor much more easier. It would completely ruin the executioner, and other hidden roles such as a blackmailer or forger.

If the game is at night 6 or 7, the scout can check the remaining roles in the town and find out who's lying immedietly.

This role HAS to be rejected because of how broken it is.