Board Thread:Role Ideas (Other)/@comment-50.37.87.54-20190104224544

Name: Leader Party (Leader) You are the leader, sending your party to battle. Attack: Basic Defense: None Unique: Yes Abilities: Kill someone and become the Master. Attributes: After you kill once, you will become the Master. If you do not successfully kill, you will attack again the next night. You may talk to others in your party at night. Results Sheriff: Your target is suspicious. Investigator: Your target could be a Lookout, Forger, Witch/Coven Leader, or Leader/Master. Consigliere/Potion Master/Coven Leader: Your target knows how to lead a Party. They must be a Leader. Goal: Kill all who are not in your party.

Name: Master Party (Leader) Attack: Basic Defense: Basic Unique: Yes Abilities: Attack someone every night. Attributes: You may not attack someone the first night you are a Master. You will appear as a town member to a sheriff. You may talk to others in your party at night. Results Sheriff: You cannot find any evidence of wrongdoing, your target seems innocent. Investigator: Your target could be a Lookout, Forger, Witch/Coven Leader, or Leader/Master. Consigliere/Potion Master/Coven Leader: Your target has mastered the art of leading a party. They must be a Master. Goal: Kill all who are not in your party.

Name: Engineer Party (Wild) Attack: Basic Defense: None Unique: No Abilities: Make traps and put them to good use. Attributes: You may place either a Rat-sniffer, Plunger Sucker, or Save Your Savior. A Rat-sniffer will find out the faction and alignment. A Plunger Sucker will drain your target's life, making them kill themselves. A Save Your Savior will heal your target. You may do this on yourself. You have access to all traps at the beginning. You must spend days building traps after you have placed a trap. You may talk to others in your party at night. If there are no other capable roles you will become the Leader. Results Sheriff: Your target is suspicious. Investigator: Your target could be a Bodyguard, Godfather, Arsonist, Crusader, Engineer, or Doused. Consigliere/Potion Master/Coven Leader: Your target makes traps. They must be an Engineer. Goal: Kill all who are not in your party.

Name: Mystic Party (Support) Attack: None Defense: None Unique: No Abilities: Spy on a target each night. Attributes: You will know if that target speaks to someone. You will know who your target visits. You will know what happens to that target. You may talk to others in your party at night. If there are no other capable roles you will become the Leader. Results Sheriff: Your target is suspicious. Investigator: Your target could be a Spy, Blackmailer, Jailor, Guardian Angel, or Mystic. Consigliere/Potion Master/Coven Leader: Your target knows what you do at night. They must be a Mystic. Goal: Kill all who are not in your party.

Name: Barricade Party (Support) Attack: Basic Defense: None Unique: No Abilities: Force someone to stay in their home at night. Attributes: Your target can still do their ability, as long as they do not visit. If your target visits, even if they cannot be role blocked, you will block them. If you block someone twice you may attack them. You cannot block the same person twice in a row. Visitors trying to visit the target will not be able to do so. You may talk to others in your party at night. If there are no other capable roles you will become the Leader. Results Sheriff: Your target is suspicious. Investigator: Your target could be a Escort, Consort, Transporter, Hypnotist, or Barricade. Consigliere/Potion Master/Coven Leader: Your target protects and kills others. They must be a Barricade. Goal: Kill all who are not in your party.

Name: Forgetter Party (Deception) Attack: None Defense: None Unique: No Abilities: Force someone to not know what has happened to them. Attributes: Choose a target each night. On that target, it will say "You forgot what happened last night". It will not say anything else in the chat log, including things that use roles. If a Spy bugs your target nothing will appear. You may talk to others in your party at night. If there are no other capable roles you will become the Leader. Results Sheriff: Your target is suspicious. Investigator: Your target could be a Sheriff, Executioner, Werewolf, Poisoner, or Forgetter. Consigliere/Potion Master/Coven Leader: Your target makes other people forget they were there. They must be a Forgetter. Goal: Kill all who are not in your party.

Name: Deceptor Party (Deception) Attack: None Defense: None Unique: No Abilities: Make people think a target was killed a way they weren't. Attributes: Select a target. It will show a bunch of ways a target could die. Select which way you want it to seem like they died. If they die, it will put the way you made them say they died. This stands even if they are attacked multiple times. If they leave, it will say they left. You may talk to others in your party at night. If there are no other capable roles you will become the Leader. Results Sheriff: Your target is suspicious. Investigator: Your target could be a Framer, Vampire, Jester, Hex Master, Deceptor, Framed, or Hexed. Consigliere/Potion Master/Coven Leader: Your target knows things are not always as they seem. They must be a Deceptor. Goal: Kill all who are not in your party.

Name: Weatherman Party (Wild) Attack: Basic Defense: None Unique: No Abilities: Use acid rain. Attributes: You may only use acid rain 2 times. Acid rain deals a Basic attack to the target. If the target has defense, you will lower their defense (unless Pestilence) After the night they will gain their defense back. You may talk to others in your party at night. If there are no other capable roles you will become the Leader. Results Sheriff: Your target is suspicious. Investigator: Your target could be a Doctor, Disguiser, Serial Killer, Potion Master, or Weatherman. Consigliere/Potion Master/Coven Leader: Your target controls the forces of nature. They must be a Weatherman. Goal: Kill all who are not in your party.

Game Modes: Classic will have the following: Town Investigative Psychic Sheriff Spy Jailer Town Killing Town Support Random Town Leader Deceptor Mystic Neutral Evil Trapper Serial Killer Town Protective

Ranked/Ranked Practice will have the following: Jailer Town Investigative Town Investigative Town Protective Town Support Town Killing Random Town Random Town Random Town Leader Party (Wild) Party (Deception) Party (Support) Neutral Evil Neutral Killing

There will be a Custom game mode. Juggernaut is now available in Custom!

There will be an All Any game mode.

Blow out the candles! Random Neutral Leader Random Party Godfather Random Mafia Coven Leader Random Coven Jailer Town Investigative Town Protective Town Support Town Killing Random Town Random Town Random Town

I think you should be able to buy this mode, with the Coven Expansion.

For people with the Coven Expansion, this could be about 1.00 or even free maybe.

Do you think I should make more roles related to the Party faction? Please let me know! Thank you for reviewing this. 