Board Thread:Role Ideas (Neutral)/@comment-25375217-20170119230915/@comment-33007077-20170119232711

DatNuttyKid wrote: Role: Bomber

Alignment: Neutral (Killing)

Immunities: Roleblock immunity​ Oh boy

'''​Wait what? Why isn't this role Night immune (and bite immune)? NK's are usually suppoused to be like this.'''

Attributes: At night, you can target any player to plant a bomb in their house. Once a bomb is planted, you will not be able to plant another one but can target yourself to detonate the bomb. When a bomb is detonated, the player who lives in that house and anyone who visits them will be killed. The player targeted will not know that a bomb has been planted in their house.

​Is kinda like a changed ww.

Special: Bombs can be detonated from jail. However, they cannot be planted. The jailor will not know that you detonated a bomb. If you bomb the jailor's house, the jailor's prisoner will also be killed. '''​This is a major hardcounter to jailors. Jailor is already a powerful role already. It needs a nerf, but it didn't need THIS much of a nerf.'''

Bodyguards will kill you (and be killed) if they catch you trying to plant a bomb but cannot stop you from detonating one (and will instead be caught in the explosion). Similarly, Werewolves and Veterans can kill you if they catch you planting a bomb but cannot stop you from detonating one. Witches will not know if any bombs have been planted already if they target you, and if they target you when no bombs are planted, nothing will happen. Doctors can heal visitors of a house that is blown up but will not be successful (and will die) if they visit the target.'''​ Eh. I guess this is fine.'''

You can be killed by your own bomb thanks to Transporters. ​Prepare for another role that will have a hard time struggling to win.

If there is another bomber in the game, you will be informed if they plant a bomb in your house and can spend a night not doing anything to defuse it. Now it has became the arso​.

If you are killed at night and have planted a bomb, it will detonate. The detonation ignores night immunity.​ Nothing much to say about this other than a buff.

Goal: Blow up the entire town.

Wins with: Bombers, Survivors, Witches

'''​THIS MAKES NO SENSE--Just joking. It really doesn't coordinate with the arso goal description anyway.'''

Must kill: Town, Mafia, Vampires, Serial Killers, Werewolf, Arsonists

Investigative Result

Sheriff: Not suspicious. ​So detection immune?

Investigator: Your target is not afraid to get their hands dirty. They could be a Bodyguard, Godfather, Arsonist, or Bomber.

Witch/Consigliere: Your target works with explosives. They must be a Bomber.

'''​Could go like: Your target likes to use all things explosive. They must be a Bomber.''' So, this role is gonna need some tweaking and it JUST might make it. For now:

4/10. Here comes the mighty...

​REJECTED!