Board Thread:Role Ideas (Mafia)/@comment-38593192-20190726114022/@comment-38593192-20190727033635

TheRetroPioneer wrote: I've never seen the "Limit your role name to one word only" thing because I've posted role ideas that were multiple words no problem

Anyway,

Your role is somewhat decent overall. I do like that you've taken an approach to the TP/LO situation in a light where it's not super UP nor is it too unfair to TPs/LOs, and reflecting the soul you have based off of dead people is an interesting way to go about countering the Town faction.

I'd remove the mechanic where you lose a soul if a Mafia member dies. This is because this mechanic is something you have little control over—you being penalized by losing a soul for something you weren't responsible for is unfair to the player.

My second request is for you to change/remove the 1 soul and 2 soul abilities. The first one won't help with claiming LO, since that role functions off of knowing the names of visitors and not just the amount of visitors. The 2 souls ability could be a bit swingy—how do Jailor executions work? Who gets jailed? Does this mean that a delayed night action could result in Vigilantes shooting two people in the same night if they shoot somebody on a night where they get delayed but the next night they shoot somebody else or does that mean that the Vigilante spends an extra night shooting somebody? Can this target dead Jesters and delay their ability?

Remember to give your role a specific purpose and stick to it. The purpose of your role (based upon what you wrote at the end) was to counter TP/LOs and give the Mafia more claiming space. Don't have an ability like delaying the actions of someone at night unless you can prove to everybody that delaying actions is related to TP/LO or Mafia claiming mechanics without giving this role something that would/could function as a new ability on a different role. Thanks for the review

First of all i don't know what to put in the 1 soul ability since if it gives a lot of utility for the mafia it will become op and if it doesn't give enough utility its considered why even use it or up so i added that since i have observed that no one is stopping an LO claim except the possibility of  and the forger is likely to be confirmed mafia by the investigator since he wouldn't be able to make a decent LO claim without having to know roles and forge them accordingly to your will

Then the soul 2 ability which I forgot to say that you do visit them so jailor won't have any problems, then yes, vig would actually kill 2 targets at the same time if he does decide to shoot the next night which means that if he kills an evil role and a town role the real vig dies and mafioso could claim vig saying he shot that person which would get him a little less sus

and ofc you can't visit dead people

My original thought was that the 2 soul ability would be used where mafioso/gf is dead and you delay the original mafia attack to make the jailed/rbed person sus and then if he doesn't get jailed/rbed; the town/Jailor would likely kill/lynch him although this does mean that you won't be able to kill the next night since if you do it would mean that there is a  confirmed Hound and it would be a waste - Makes mafia have slightly more claim space