Board Thread:Role Ideas (Mafia)/@comment-32651233-20181015210024/@comment-36709870-20181015215105

Summary: You are a pharmacist working with the Mafia for money.

Attack: None

Defense: None

Abilities:

- Drug someone each night.

- Make all drugged targets sleep.

- Un-drug someone.

Attributes:

- Drugging people will give them the DRUGGED effect.

- Players will know if they have been forced to sleep.

- If you die, all drugged targets will become undrugged the following night. If you die while forcing people to sleep, they will not sleep.

Mechanics:

- DRUGGED: Players who are DRUGGED won't receive notifications. Notifications are any message on the chat log that isn't a regular player message or a whisper (i.e. votes, night notifications). They will know when someone has been voted up to the stand though, and they will know when they have been lynched. Additionally, they will still be able to see regular chat.

- You can select yourself to make all targets sleep. This will last one day and night, and they won't be able to see chat either, or talk, or vote. This also makes Jailor unable to see their night chat, or any other night chat roles. So like a Blackmailer?

Investigation Results:

- Sheriff: Your target is a member of the Mafia!

- Investigator: Your target could be a Lookout, Forger, Witch/Coven Leader, or Drugger!

- Consigliere: Your target uses powerful chemicals to manipulate others. They must be a Drugger!

All in all the concept is great, But the concept has two fatal flaws. the lack of limiting sleeps or drug usage and being a buffed Bmmer. You can drug anybody with any defenses making him able to stalemate games(a little unfun if i may say) He can also just drug any one who isnt selected by maf. The other issue is how this causes too much paranoia. By making any Player who is "afk" by day and active at night to be called "sleeping". All in all its a good concept but poor execution to a degree