Board Thread:Role Ideas (Neutral)/@comment-31074332-20170117161035/@comment-26234016-20170117194721

ScarredSceptile wrote: Role: [Name] (Neutral Chaos/Evil)

Abilities: Take another person with you in death. (Will only work if killed by Maf/SK/Vig).

Attributes: Choose one person at night that you will take down with you.

Immunities: None

Special Attributes: None

Investigation Results

Sheriff: Your target is a [Name]

Investigator: Framer/Jester/[Name]/Vampire

Consigliere: Your target will take down someone with him to death, he is a [Name]

Goal: Get killed at night by Mafia/Serial Killer/Vigilante and take your target with you to death.

Wins with every faction.

I know that this role might not go through, but it sounds like a fun idea to add, and to make it more acceptable I have some nerfs that can make this role more difficult than jesters.

Possible nerfs: 

-The Town will know that there is a [Name] in the town, and will get 5 town members that are confirmed to not be a [Name]. (Executioner can maybe make use of this to get his target lynched if the target is not one of the confimed ones) (This will also allow the town to gather a bit of information about whom he might be)

No. You CANNOT confirm anyone, that's just not okay.

If a doctor heals the target, he won't be able to kill his target, and will end up losing.

Makes sense

Will not be able to kill the target if rbed on the night of death and will lose.

Also makes sense, but making this role a bit too difficult...

This is not a nerf, but the town, mafia and all other neutrals will want him lynched, burned, mauled or executed since he can get the jailor/mayor/gf/NK. Will be a double egded sword for everyone.

Pros: 

This role can maybe decrease the amount of random shooting vigs, and jesters will be less likely to get shot by vigilantes. So:

Seems like a kinda pointless role. It can only do something once, Pretty strict goal that depends on being killed at night, which is random, unlike the jester who can trick the town into lynching.

REJECTED