Board Thread:Debate of The Week/@comment-28112409-20171025060017/@comment-33224790-20171029031015

InsaneGamer369 wrote: Team Doc!

Although BG has perks (like geting rid of Mafioso) it is a one-use role, whereas doctor can heal several times Yes, however the single (or double use if Retri) is far more useful. (It can possibly be triple if Necromancer)

You heal someone, yep, what does that do? Delay the enevitable. The killer may have to come back, and they may be mad, but it doesn't stop anything. It can also hide Night Immunity according to the wiki if you, say, heal an SK on a night the Mafia attacks them, it withholds information from the town in the form of a Deathnote.

If a Doctor heals a SK when they are attacked, they could wind up healing the SK for the rest of the game, leaving real townies vunrable.

With a Bodyguard, the one use can either completely get rid of a faction's killer (For instance, get rid of SK, the "Faction" of Serial Killers is completely dead) or sevearly hurt the Mafia/Vampires/Coven. Even if the Mafia doesn't find out they were immune that night (If they guarded a SK), they're likely to come back and kill them anyway.

Sure, the Bodyguard is a single use item, but if it was more than 1-2 it would be even more OP than it already is. Therefore, BG is still better (In terms of helping the town).