Board Thread:Role Ideas (Town)/@comment-30105631-20161028011754

Yes, it's based off of the book. Still a cool idea, though.

The Unwinder: A crazy surgeon who can protect people in the worst way possible...

Alignment: Town Protective (might make this a mafia role)

Ability: Every night you can choose someone to unwind. Unwinding someone counts as them dying - they will show up as dead, they will enter the graveyard, and it will say they have been unwound. They cannot speak, vote, or do anything, and when they talk only the dead will hear it. However, the Unwinder can choose to rewind anyone he has unwound. Rewinding someone means you cannot unwind anyone that night, but it effectively brings them back to life. Rewound people cannot be unwound again. The Unwinder can also click on a second button next to unwound targets, which will "donate" them. Donating a target gives the Unwinder night immunity for that night but removes the possibility of rewinding anyone who was donated.

Attributes:

-The Unwinder is a unique role. This means that there can only be one in the game, and it cannot be remembered by an amnesiac.

-If the Unwinder dies, then any unwound players cannot be rewound.

-Unwound players cannot be cleaned under any circumstances - even if the Janitor and the unwinder are cheating to see if they can do it, it cannot happen.

Investigation results:

Investigator: Your target is skilled at taking people apart. They could be an Unwinder, Werewolf, or Disguiser.

Sheriff: Your target is not suspicious.

Consigliere: Your target is the best surgeon known to the world. He must be an unwinder!

So, that's it, really. Leave feedback, cause it's always appreciated, and thanks for reading! 