Board Thread:Role Ideas (Coven)/@comment-38045493-20190111071653/@comment-33307613-20190111141950

Mr alexis 123 wrote: Blaze master ( coven evil )

I really wish we didn't have any roles that were "(something) master"

Goal : same like coven.

Attack : basic.

Defense : none.

Unique : yes

Ability :

- creates fire curse on a player.

Atributes

- you can talk with your fellow coven at night.

- you can send your fire curse on a target at night with the first button.

- the person your target visited will be dealt a basic attack. ( if your target didnt visit anyone, your target will be attacked. )

'''This itself is extremely powerful. It basically guarantees 1KPN unless your target is a protective role.'''

- your target knows they have the fire curse.

This could also be negative utility if there is a certain mechanic here.

- if your target is a doctor, the player they visited will not die.

That sounds fine.

- if your target is a bodyguard or a crusader, they will attack you.

'''But you aren't attacking their target; THEY'RE attacking they're target. This makes as much sense as the Bodyguard counterattacking the Ambusher (the Ambusher isn't even attacking the Bodyguard's target).'''

- if your target visits a coven member, nothing happen.

'''Here is the negative utility. If a player is told that they were cursed but nobody was killed by this role, the cursed player's target is confirmed Coven.'''

- after a kill, you will have to wait to recover your power.

'''Oh, so it isn't 1KPN... better.'''

- with the necromonicon, you have detection immunity.

- with the necromonicon, you no longer have to wait to recover your power.

- with the necromonicon, you can use a fure dagger to deal a basic attack to a player with the second button.

Fair.

Investigator results : bodyguard godfather arsonist crusader or blaze master.

Sheriff results : your target is suspicious. Not suspicious with the necromonicon.

Consigliere results : your target sends a fire curse. They must be a blaze master. '''I find the role somewhat unreliable because it cannot choose who it kills unless they are very good at predicting visits. The delay after a kill balances it a bit more but I don't understand the Town Protective interactions. It IS a Coven role (and most of those roles are unbalanced) so the fact that it's swingy isn't awful. '''

Judgment: ​​​​​​​It's not bad, but it's not good either.