Board Thread:Role Ideas (Coven)/@comment-38731625-20190608153857/@comment-203.54.177.194-20190621022004

HypnoFTW wrote: Faction: Coven (Evil)

Attack without the Necronomicon (None)

Attack with the Necronomicon (Basic)

Defense (None)

Unique (Yes)

Immunities (Detection immunity with the Necronomicon, Roleblock immunity, Non-visiting role)

Priority (2)

Abilities:

You may choose to Redirect all visitors of your neighbors to you.

Attributes:

Redirected players will do their action on you without knowing.

You will have Basic defense to all Redirected attacks (if a killer purposefully visits you, you will still die).

You only have 2 redirections.

With the Necronomicon, you gain detection immunity.

With the Necronomicon, you will appear suspicious to Sheriffs redirected to you.

With the Necronomicon, you can choose which 2 players to redirect to your house, and will deal a Basic attack to the second player. umm 2 players?, so you can choose any two people of the town and they have to visit you?

Goal: Kill everyone who would oppose of the Coven.

Investigator results: Your target could be a Bodyguard, Godfather, Arsonist, Crusader, or Celebrity.

Consigliere/Potion Master/Coven Leader results: Your target is famous for spreading evil across the Town. They must be a Celebrity.

Sheriff results: Your target is suspicious.

With the Necronomicon: You cannot find evidence of wrongdoing, your target seems innocent.

Redirected to Celebrity: Your target is suspicious.

Other notes:

Players will not know their house was redirected.

Transporters are not affected by redirection.