Board Thread:Role Ideas (Neutral)/@comment-44155238-20191017024918

Husk Alignment- neutral evil Description " A man with serious problems with his past, his killer, and a very unfortunate person." Goal - kill it's target Lore - one night in Salem, a man was sitting in his chair. Then he was walked out in the morning, haunted by the events of the night The mafia were shocked. They shot him, he died in front of them. But he had not settled in his life. He needed vengeance. He remembered the face of one of the men who visited him that night, and he needed him dead. He became obsessed, unhealthily obsessed with this man, but never saw his face. Never saw the face of his killer. Only the magnifying glass of the investigator. He had to find the investigator. He had to kill the investigator. He had to think like the investigator. He used the investigators abilities for himself, and finally found his prey. The investigator woke up dead the next day, with the man smiling. Horribly smiling. Role, unique. Cannot have the same target as an Executioner(to avoid stupid games Targeting rules - his target must be a townie who visits living people, cannot be jailor( but can be other unique townies with those requirements such as vampire Hunter) Defense - his targets defense Attack - unstoppable Attributes - starts the game with a target. Does not know the targets name, only his role. He has two options 1: he may select a person and use his targets ability on the selected player( he doesn't witch his target, he himself does the action) 2: he may select himself twice to use his targets ability on him(aka bodyguard vesting) 3: he can select himself then another one person and deal an unstoppable attack to them if they are his targets role. The latter ability can only be used once, is astral and ignores swapping mechanisms like transporter. Win condition - kill his target with his third ability Other things - if he uses his killing ability(even if he misses) the town will be informed. If he uses his ability and/or his target dies, he becomes a jester(so you can win twice, but it gives nothing but an achievement). If he lands his hit, he becomes a jester with his 1 night haunt, therefore you can kill twice with jester haunt. Sherf results - inno(he has his targets stats, who must be town) Invest results - (targets results) Precise - should or shouldn't Peirce his obsession? If not, " You're target has obsessed himself with a man from his past life. You're target must be a husk!

He can win if there are say, two sherfs, and he wins by killing either He can win by killing a vigilante, by shooting him. If you shoot the wrong person... You are still filled with guilt, will shoot yourself, and cannot use any ability 
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