Board Thread:Role Ideas (Neutral)/@comment-31680260-20170428082957/@comment-26234016-20170503132840

Jallybwan wrote: Neutral Killing: Necromancer

Night Ability: Control a dead body to attack someone at night.

Night Immune: Yes. NK should ALWAYS be Night Immune.

Bite Immune: Yes, same reason as Night Immunity.

Good so far.

Control Immune: Yes - Necromancers have to target a dead person to control, and then a living person to attack. Witches would force the Necromancer to visit the target directly, which would do nothing.

'''Witches can control jailors to people to the jailor isn't jailing, and that does nothing. I'd change that.'''

Unique: Yes. Too confusing otherwise.

Duh...

Death Message: You were attacked by a zombie! You have died! / was shredded by a Zombie.

Nice verb!

Invest results: Your target deals with dead bodies. They must be a Medium/Retributionist/Janitor/Necromancer. (Townie, Unique, Mafia, NK)

Also good.

Consig/Witch results: Your target can force corpses to do their dirty work. They must be a Necromancer!

'''How about: Your target summons the dead to do their bidding. They must be a Necromancer!'''

Cannot control someone being revived by a Ret that night.

Buffs the retributionist, and I'm fine with that.

Zombies do NOT ignore Night Immunity.

Good!

If a Bodyguard saves someone from death by Zombie, they will not die protecting their target, but the Necromancer will not die either.

'''The bodyguard should also get a message... 'You fought off an undead creature last night, and survived!' Or something...'''

Can only force a dead body to attack someone once, then they must attack using another body. This is because the body dissolves due to the magical energy, also for balancing the Killing Body rule (see below)

Lookout will see the Necromancer visit the target.

Good, for balancing.

Veterans on alert will kill the Necromancer.

Good, for balancing.

Werewolves who visit the Necromancer's target will kill the Necromancer (buffs WW and balances Necro)

Good, for balancing.

Dead players will be informed that their body was controlled. "You have the odd notion that your old body isn't where it was buried..."

Good, buffs mediums as well if you think about it...

''If the body you controlled was a Killing role (Jailor, TK roles, Godfather, Mafioso, other NK's), then the Zombie CAN go throught Night Immunity (the Zombie already knows how to kill). I still believe this is balanced, as here are the max amount of Killing Roles in a game: (Jailor counts, but they will almost always be revived by a Ret so they kinda don't matter that much)''

I guess this is okay...

''Jailor, Veteran (TK), Vigilante (RT), Godfather, Godfather (Originally a Mafioso) Mafioso (originally the Random Maf) and any other NK role (Any). That makes a total of 7, but that is the BEST case scenario and you're only guaranteed the Jailor, the TK, and the two Mafia Killers. Plus, you can only control a body once. So you only go through immunity for one night.''

Can win with: Witch, Surv, Necromancer (but it's unique, so doesn't matter)

Backstory: I don't really have anything to go with it, but maybe it could have something to do with the Retributionist. Also, as Spicy said, backstories don't matter unless this role gets accepted.

This is the new and improved version of the Necromancer, because the old post was confusing af :P I'm fine with this!

ACCEPTED