Board Thread:Role Ideas (Neutral)/@comment-28092296-20180802181800/@comment-33167183-20180803005742

TheRetroPioneer wrote:

You are a dishonest man looking out for himself.

Attack: None

Defence: Basic

Unique Role: Yes

Abilities:

At the beginning of day two, the town will be informed that a Knave exists.

You override your opponent’s winning conditions.

Attributes:

n/a

Override:

You override your opponent’s winning conditions if they are all met.

Ex: There are 4 town, 1 survivor and a 1 Knave left. Since Town’s winning conditions and Survivor’s winning conditions have been met, the Knave will automatically win.

This does not affect sparable roles. (Executioner, Jester, Pirate, Guardian Angel, etc.)

Investigation Results:

Investigator: Your target may be a Framer, Vampire, Jester, Hex Master or Knave

Sheriff: Your target is a Knave!

Reveal: Your target is known for dishonesty. They must be a Knave.

Winning Conditions:

You win with Knaves

You win with Survivors

You win with Witches

You win with roles that can be spared.

You must override the Town.

You must override the Mafia.

You must override the Coven.

You must override Plaguebearer.

You must override Pestilence.

You must override the Juggernaut.

You must override Serial Killers.

You must override Werewolves.

You must override Arsonists.

You must override Vampires. This actually seems half decent, A role that has to go down before anyone else can win.

I'd say remove the basic defense though.

Without basic defense, I /support