User blog comment:Buyingstars/Town of Salem - Role Ideas/@comment-50.172.154.193-20150319042034

My idea is similar to the Escape artist, but slightly different

Role: Coward Role Alignment: Neutral attributes: If lynched, can choose to flee and disappear, returning the next day (Immune for that night) OR use the flee at night, granting immunity then (maybe 3-4 flees, not separate from night flees and lynch flees) Goal: Survive until end of game Sheriff:Not suspicious Investigator: Your target is a loner, they could be a werewolf, witch, survivor, or coward. Consig: Your target is easily scared. They must be a coward.