Talk:Mafia/@comment-89.100.42.82-20160715150430/@comment-96.48.125.188-20160825040424

imo the mafia roles from best to worst are

janitor, blackmailer, consort, consig, forger, disguiser, framer

Framer and disguiser are completly useless if theres a spy

Disguiser can be very strong with support from janitor and occasionally forger, so thats why its not lowest on my list. It still does get destroyed by a spy, however

Framer can only be good against a sheriff, and an inexperienced investigator. That is if you manage to visit the same people they do at a night. This does more harm than good if there's a spy.

Forger is a somewhat niche role, but mostly outclassed by janitor. If you manage to create a fake will believable though, it can end up getting a townie lynched, usually with the help of a consigliere.

Consigliere is a very strong mafia role. Having one effectively doubles the chances you find key threats like the vigilante, investigator, and jailor, and also pinpoints targets to avoid like the veteran, survivor, and witch. In an endgame with a spy, however, the spy can use your visits to find which people are not mafia, and ultimately find your downfall. Unlike the framer or disguiser though, it harms mafia more than it benefits if you choose to stay at home instead of visit.

Consort can be very useful in many situations. Role-blocking and killing an exposed retributionist can prevent roles like the jailor or transporter from being resurrected, and creating possible whisper games. The same can be done against a revealed jailor who has jailed a mafia member, and will certainly execute them that night. With a revealed TP, you can roleblock them and proceed to kill town carry roles like the mayor or jailor. This role is third on the list is because it is very easy to role claim with, and isn't that weak to spy. It's conversable with consigliere if there isn't a spy though.

Blackmailer is a very powerful mafia role. If one is experienced, he will know not to visit anyone to leak out the information that there is a blackmailer. He will be able to see whispers, which can leak out information leaked by the town investigatives. By staying home until absolutely necessary (which is usually never), he can claim to be a spy.The only weakness to this strategy is a sheriff, which you can claim to be an executioner and people will usually kill the "executioner" before you. This is second on the list because of how it works around the spy and finds it very easy to claim a role with.

Janitor, in my opinion is the best mafia role. By cleaning early game, you can clear up roles for you and your mafia to claim. One strategy to tell fellow mafia members is to randomly say roles, and then choose to visit and someone and cancel if that was the role of the cleaned person. It is very hard to misplay a janitor, as cleaning unconfirmed always creates confusion among the town, and cleaning confirmed targets erases their wills of any information that may be a threat to your mafia members. A spy wouldn't know anything more than what town knows, apart from an inexperienced janitor. It is extremely easy to claim roles with, and if an investigator finds you, you can claim medium and spill out the roles of the cleaned (the roles don't need to true!) However, it is still weak to the lookout and sheriff, but the pros outweigh the cons.