Board Thread:Role Ideas (Coven)/@comment-35877119-20180702153750/@comment-28092296-20180703073158

Well, I saw the Sorcerer idea. I already put feedback for that, but I'll copy and paste everything here x) ZeDieN1Masta wrote: Defense:Powerful (temporally) That might be a problem. Powerful defense (even temporarily) is frowned upon.

ZeDieN1Masta wrote: Your target will receive Basic defense

You will rampage at your target house

This is much like the Werewolf, but you can kill every night. Even with basic attack, most roles don't have defense anyways, so you are kinda like a crutch/werewolf on clearance.

ZeDieN1Masta wrote: You can target yourself Again, you went a little crazy on making a second werewolf. Neutral Killing roles must be centered around attacking. You added the ability to protect. (That also might create some loophole in programming, since you are protecting your target which overrides your attacking value x))

Some other stuff For a Coven role, you sure prioritized defense. I'm not quite sure why a Coven role would need defense, or why they should give their target defense, really. You've made two detached ideas and put them together. Maybe focus your role around one idea and not two.