Board Thread:Role Ideas (Neutral)/@comment-38113970-20190222010055

Ok, some background: I was bored, so I went on here again. yay. I'm gonna post ideas for the other 3 Horseman of Apocolypse. I'm gonna be posting each Idea separately so I can answer questions easier.

Plaguebearer Change: After Plaguebearer has infected everyone, it will get to choose which Horseman it will be the next day, and then the Town will be alerted of it.

Name: War

Attack: Powerful

Defense: Invincible

Alignment: Neutral Chaos

Ability: You may choose to attack someone each night.

Attributes: The town is now spilt into two factions. If you don't choose anybody to kill, you will kill a random person.

Goal: Kill every member of one faction.

More detailed explanation: When you arrive the Town will receive a message, "War has sprung out, the Town is now divided.". The town is now spilt into halves. Half of the players is called the "Rich" and the other half being "Slaves". These are now factions. Everyone keeps their role, it's just they're no longer part of the "Town" or "Mafia" or "Coven", just the "Rich" and the "Slaves". Everyone will know who the War is.

So, like any faction victory, you have gotta get rid of the other faction to win. This is where War comes in,  War can choose sides, and attack the other Team for them. But War doesn't know who is who. Other Killing roles can also help their new faction out.

So, it doesn't matter what War does, he still wins. What he does decide, is who wins with him.  