Godfather

Stepping from the shadows, only one man can make even the most war hardened Veteran and maniac driven Serial Killer quake in their boots. The Godfather is the head of the criminal organization known as the Mafia. He leads his Family with an iron fist, stamping out anyone that won't submit to his authority. His hands can stay clean thanks to the Mafioso, but that doesn't mean the Godfather is afraid to do his own dirty work.

Stats
Role Name: Godfather (GF)

Role Alignment: Mafia Killing

Ability: Kill someone each night.

Attributes:
 * You are immune at night.
 * If there is a Mafioso, he will attack the target instead of you.
 * You will appear to be a town member to the Sheriff.
 * You can talk with the other Mafia at night.

Goal: Kill anyone that will not submit to the Mafia.

Special Attribute: Unique Role, Detection Immunity, Night Immunity

Win Conditions: Note(s):
 * Must kill the Town
 * Must kill Serial Killers
 * Must kill Arsonists
 * Must kill Werewolves
 * Win with the Mafia
 * Win with Witches
 * Win with Survivors
 * If the Mafioso is alive at the exact moment the Godfather dies, the Mafioso will be promoted to Godfather.
 * If both the Mafioso and the Godfather die in the same night, whoever is promoted to Mafioso will instead become the Godfather. This requires an Arsonist, Jailor, or Jester to kill the Godfather, as they are the only ones who can do so at night while a Mafioso exists.

Actions
No night action or roleblocked: Do nothing. If there is a Mafioso, they will attack their chosen target.

Target other (Mafioso alive and not roleblocked): Force the Mafioso to attack your target while you visit nobody.

Target other (no Mafioso or roleblocked): Attack your target yourself.

Strategy
The Godfather (GF) is the Mafia's version of the Mayor. It is important for the GF to give orders to his mafia and to make the most use out of all of their abilities. It is also important to listen to your Mafia and make use of any knowledge that they give you.
 * Tell your Mafia not to speak names if you are uncertain if there is a Spy, so that you are not accidentally revealing your names. Deception is your greatest power. Use it to throw Investigators off your scent.

Clever tactics: Claim that you are a vigilante on day 2 and that you attacked one of the members in your mafia but they were immune. Keep telling the town to lynch them. The town will realize that vigilantes can't shoot on night 1 and assume you are an executioner and that the person you called out is your target. This strategy helps you in several ways:
 * If you are attacked, act natural. Most GFs will not say anything during the day if they were attacked. A few carefully worded lies can keep you from being hanged.
 * If attacked by a Vigilante, claim that you were immune because you were taken in by the Jailor. Also claiming to have been healed by a Doctor can work. Both of these strategies are risky because they rely on the Doctor or Jailor either being silent or unknown, or on them being killed in the same round you were attacked.
 * 1) Executioners are night-immune, giving credit to your guise since you have night immunity as the GF
 * 2) The mafia member you called out will be considered a town member, since the Executioner's target is always a townie, and though it goes without saying
 * 3) 3) You've now removed suspicion from yourself and another member of the mafia, since most people will ignore Executioners and Jesters once they've been revealed. Of course, this requires the cooperation of the other mafia member, and as has happened in a few of my games as GF, they'll think you're ratting them out and tell the town you're the GF or that you're mafia. You obviously don't want this to happen, since it crumbles the facade you're trying to build. However, it should be noted that this is dangerous to explain to mafia members during night 1, as any spy listening in can call you out the next day. NOTE: This requires the existence of an Executioner, Random Neutral, or Neutral Evil slot. Otherwise no one will believe you're the Executioner, as it won't be possible.
 * 4) When you're asked to reveal being the mayor, type has revealed themself as the Mayor! . this might trick a new player into not voting against you, which can be enough to not get you lynched.

Dealing with Townies/Neutrals
Dealing with Investigators: If you are found out by an investigator, there is very little you can do to claim that you are a mayor, as you cannot reveal. The only real strategies are to try and create enough confusion to whether you are not lynched or claim that you have been transported. Sometimes, you can stay alive by saying that you are mayor but you don't want to reveal so that doctor can still heal you. (As doctors cannot heal a revealed mayor) If you have found a investigator via Consigliere or them revealing to the town, you can have mafia members blackmail, roleblock, and even clean and disguise as them. Due to how easily they can find out the entire mafia, Investigators must be dealt with quickly to help ensure a mafia victory.

Dealing with Witches: The Mafia can win with Witches and it is very common for them to work together but an ill informed Witch can cause serious problems for you. If you or your Mafia members are repeatedly controlled by the Witch it may be a good strategy to identify the Witch as quickly as possible.

Dealing with Serial Killers: A major obstacle in the way of Mafia's victory is the Serial Killer (SK). The SK is a wildcard that can make or break the Mafia. Using Mafia role strategies listed below can stop an SK. However, as Godfather there is little you can do, due to the SK's Night Immunity. One small strategy that can assist your victory against SK's is to pretend that you are Town and to bait the SK to attack you. When the day comes say that you were attacked but you were revived by a Doctor (SK's usually can't accuse you of being the GF without revealing themselves in the same round as their attack, but they will usually do so in their next death note, so make sure to get rid of them as soon as possible after being attacked). Because of the SK's night immunity and the fact SK>GF, getting an SK when there is a small group is vital for a win.

A useful strategy that can get you out of a situation such as being jailed is claiming you are a mayor. When ordered to reveal, say that you are triyng to get the achievment of winning while not revealing. Note that this only works sometimes and requires the random townie to be alive, anonymous, and/or silent. Or, if you are to claim this first, most people would assume that the random townie is lying, making you survive for at least another day. This strategy works well if you are 1 of the last 3 people alive.

In Conjunction with Mafia Roles

 * Mafioso: Tell your Mafioso who to kill and listen for feedback from the next night if their attack was unsuccessful. Also sometimes having them leave clues that throw off curious town in Death Notes is an important thing to discuss. Be careful not to misuse or antagonize them; an angry Mafioso may name you in their Will as the Godfather.


 * Consigliere: Listen to the Consigliere's report every night and ask them to keep a record of their investigations in their will. A good strategy is to have your Consigliere masquerade as an Investigator or Sheriff and attempt to assist the town in lynching any Neutral Evils and Neutral Killings. Then, when the town's numbers dwindle, have your Consigliere call out a Townie such as a Veteran, Vigilante or Doctor, and hang them before they can do any harm.


 * Blackmailer: Coordinate with a Blackmailer to lynch any unwanted Town. During the day, ask the blackmailed target to tell you their role and when they don't respond attempt to lynch them. This works best in conjunction with a Framer.


 * Consort: Similar to the Escort, use your distraction to stop pesky Town Investigatives from revealing your Mafia's identities. As a last resort, tell your consort to role block the Serial Killer if need be, and put the Serial Killer's name in their will.


 * Disguiser: For the best Disguiser strategies to work, you must have them disguise themselves as a proven Town member. If someone's role is confirmed as Town, kill them and assume their persona. Try to remind your Disguiser to play the part of whatever role they are pretending to be and assist them during the day by keeping them talking.


 * Framer: The Framer is a very difficult role to play. You should direct who they frame. In conjunction with other deceptive Mafia members, Framers can assist with the lynching of almost any role, but in Classic games, where the only other Mafia roles are the Mafioso and the Godfather, they have very little use.


 * Janitor: Mafia killing roles should team up with Janitors for the most efficient usage of their abilities. A cleaned Town member can make it easier to lie about roles and can thwart an Investigator's Last Will logs.

Most importantly, be in command of your Mafia. The Mafia is a small team of powerful players that dynamically shape the game's outcome and it is your role to guide their actions.