Board Thread:Role Ideas (Custom Game Modes (Setups))/@comment-50.201.27.250-20190207143536/@comment-35195751-20190227034735

50.201.27.250 wrote: Basically just town vs. Neutral Killings.

Role List:

Mayor, Jailor, Veteran, Retri (All 4 Town Unique Roles)

Cool, but you might want to reduce the # of townies if you're going to make town THAT powerful...

2 TI, 1 TP, 3 RT

'''Jailor and Mayor... but only 1 TP?'''

Sucks to be Mayor I guess....

Executioner, Witch, Neutral Benign

Amnesiac can't remember the role of a unique, so this will probably turn hostile....

Serial Killer, 1 NK Uh oh...

Since two of the four given unique town roles are town support (and out of the three TP roles left, escort is the only really enjoyable one), ...Escort is not TP (Wait did you MEAN TS? Cuz I know a lot of people like Transporter....) the TP role from the random list is taken away. The same for TK. Kay...

In this gamemode, the serial killer replaces the mafia in a consistent kill every day, while a random NK serves as gathering up kills that aren't as often, but come (usually) in greater numbers.

So basically you replaced the GF with a SK and the mafias for an extra NB and NE?

Due to the number of TI's and RT's, it's possible that more neutral roles could replace some town roles (or NB), to prevent NK's from dying off quickly.

'''No it isn't... Town actually has MORE members and MORE voting power...'''

This actually makes the Neutrals a bit OP because they don't know whom eachother are (and there are less of them)

Plus Witch is really nerfed due to there being a low chance of any Vigs...

​​​​​​​And thats not even MENTIONING the fact that all the unique townies are in this... TLDR: Town is really really OP