Board Thread:Role Ideas (Rework)/@comment-31583987-20181207140105

I've given in some thought, and I think that Neutral Killing needs to be changed.

Neutral Killings need to be role-block immune.

I understand that some roles need counters, and Escorts certainly serve as a counter for NKs, but NKs have enough weaknesses as is. Every other Neutral can get allies much easier. Why would a Witch side with a Neutral Killing and have only one ally, when they can have 4 allies in the Mafia? Why would a Survivor team up with a Neutral Killing when they could have more allies in Town, Mafia or Coven?

So perhaps removing one weakness from NKs and leaving the rest is ok, but I think more needs to be done in order to make playing NK a little more fun. 