Board Thread:Role Ideas (Custom Game Modes (Setups))/@comment-50.37.85.112-20190209050953/@comment-35195751-20190224221731

50.37.85.112 wrote: Problems at hand:

Town has ~90% win rate

Evils have a ~7% win rate

Oh wow really?

Let's not even talk about Neutral Killings...

I guess a change would be good, whatd'ya got?

New Ranked List:

Fixes problems:

Town Support, instant confirmations.

Jailor being confirmed.

...I don't think those were the main problems but ok.

New Ranked List:

Town Investigative x 2

Town Protective x 2

2 TP?

Town Killing x 2

Ummmm

Random Town x 2

'''Yeah! take that TS!'''

'''...You seriously just replaced RT and TS with TK and TP.... I think town is actually stronger if anything.'''

Mafia Killing x 2

Woah WHAT?

'''Oh, mean Mafia/GF... my bad (Please just say that XD)'''

Random Mafia x 2

Neutral Evil x 1

Neutral Killing x 1

Seems par for the course...

Any x 1

Uh oh

Well I guess I could live with that (Vamps seem like they could ruin the game though)

'''WaitASecond. You replaced Jailor with an ANY?!? Gah!'''

This gives TS a LOT lower chance of being in the game, but Jailor has a high chance of appearing. However, there is a rare occasion when this does not happen and it gives evils the edge.

'''Yeah thats an issue. The entire game hinges on whether there's a Jailor or not...'''

The Any can also buff Neutral Killings, as if it's town, it's the 3rd RT that isn't in this mode. It can't be Mafia. Really the only nerfs to NK other than the Town roles are Vampires and other NKs.

​​​​​​​I guess I understand that, It's just that people want to avoid having 2 NK or Vamps in their ranked games as it really throws off the balance

Of course, if Vampires are in the game, there is a high chance that there is a Vampire Hunter.

OH HELL NO!!!! I gotta be honest, this seems unbalanced and removing Jailor really isn't the answer...