Board Thread:Role Ideas (Town)/@comment-198.17.110.33-20171120143738

Name: Game Decier

Alignment: Town Support

Attack: None (Basic, Then Powerful)

Defense: None (Basic)

Abilities: For every more evil there is then town, you and fellow townies will become more powerful.

Mechanics: Heres an example

There are 3 townies, 4 mafia, and 1 SK

There are 5 more evil then town.

Game Decider and the rest of the townies alive will become boosted and they will become better.

For Game Decider it goes like this:

-2 More Evil then Town = Basic Attack

-3 More Evil then Town = Basic Defense

-4 More Evil then Town = Powerful Attack

For the rest of the townies it goes like this:

Any TI: You become a "Town Consigliere"

Any TP: If Doc, you get unlimited self heals and your heals block Unstoppable attacks. If Bodyguard, you get unlimited vests and you will not die if you protect someone

Any TK: If Vigilante, your attacks become Powerful, If Veteran, you gain Powerful defense on alert, if VH, you will know who vamps are, If Jailor, you will gain Basic defense while jailing someone

Any TS: If Escort, you will know the role of the person you rb. If Mayor, you gain basic defense if you reveal. If Transporter, you will know if your targets are suspisous or not. If Retributionist, you may revive two people.

Must Kill: Rest

Wins with: Town, Pirate, Guardian Angel, Survivor

Goal: Lynch every criminal and evildoer 