Board Thread:Role Ideas (Town)/@comment-29936852-20181228141736/@comment-37322933-20181228183740

Saxtremegaming wrote: Role: Security Manager

Alignnment:

Abilities: Give two people security. Put trackers on two people. Attributes: When you give someone security, you will know if someone with a tracker visits them. You will not know which target with a tracker visited, but you will know which person was visited. You may not place a tracker on yourself, but you may give yourself security. If someone with security was attacked, you will use a protection unless the attacker had a tracker. You have 3 protections.

'''I feel like I've seen this before? I'm pretty suure Faraday did something very similar.'''

I swear if you copied this I'm going to murder you you little cheating 10-year-old.

Immunities: Control Immunity

Mechanics: Your tracker placing is astral, security is not. Both trackers and security last only the night they are placed. If someone with a tracker visits someone with security, they will not be notified that the player they visited had security unless they intended to harm the target. If your target is attacked directly, you will use a protection if the attacker did not have a tracker on them. If they did, you will not waste a protection, allowing you to protect even when you have run out. People will know if they have a tracker on them, but not security unless they were protected. You can choose the same person to track and place security on.

Goal: Lynch and kill all evildoers.

Wins with:, ,

Must Kill:, , , , , , , , , , blah blah blah

Investigative Results:
 * Your target is not suspicious.


 * Your target could be a, , /, or Security Manager. ​​​​​​​Could work as a CL claim.

This is kinda like a TP Tracker, and it doesn't really make sense. It'd be very complicated to code, and how would the buttons work? Would you have 4 panels? (that's a lot)
 * Your target masters technology. They must be a Security Manager.

There certainly seems like there are too many protections, this could very quickly turn into a buffed doctor. Most docs don't even get 3 heals off in a game, and this can protect 2 people at once, track 2 other people, protect 3 people, or more if it's smart and places trackers wisely.

A little OP could do with some nerfs to number of protections, and you better not have copied this from Faraday.