Board Thread:Role Ideas (Neutral)/@comment-34797858-20180417002344/@comment-33927649-20180417014109

MemeDaddy1233 wrote: Name: Tripper

Alignment: Neutral Killing

Attack: Powerful

Defense: Basic

Unique Role: No

Priority: 3

Abilities: Set up a wire at someone's house and deal a powerful attack to all visitors who visit your target while your wire is set up. So an evil trapper? Attributes: You are immune to wires. You are alerted when someone visits your wire. Sondz fair. Mechanics: A wire is kinda like a trap except that it doesnt give your target defence, and attacks all visitors who visit your target. If nobody visits your target in 2 nights, you attack your target with an astrial powerful attack and have a wire ready to go the next night. You can remove your wire and replace it the next night any time, but this won't do the astrial powerful attack.Once the wire is triggered, it will take one day to make again. You start out with a wire pre-built. ''' Does the astral attack count as triggering the wire? ie do you have to wait another day?'''

-Investigative Results-

Sheriff: Your target is a Tripper! Agree Investigator: Your target could be a Medium Janitor Retrubutionist Necromancer Trapper or Tripper. As much as it pains me to screw another TP claim over I have to agree

Consigliere/Witch: Your target uses wires to trip their victms, they must be a Tripper.

Goal: Set up wires strageically to kill your opponets.

Wins With: Tripper Ga Surv Exe Jest Anme Pirate Witch

Must Kill:  Anyone else

Death messages.

He was killed by a tripper.

You tripped over some wire, you were caught by the tripper!

You have died! Overall this is kinda just a nerfed, evil, trapper.

It's a bit too similar to the trapper, so I don't think it would work. I do like the general idea, but idk. Making new NKs is kinda difficult