Board Thread:Role Ideas (Rework)/@comment-31583987-20181207135211/@comment-37322933-20181207141532

SgtZaitsev69 wrote: So I'm damn sick of dying N1 as Juggernaut. Jugg is easily the worst NK and is so easily found out, it's almost as obvious as a jailed Serial Killer. gotta agree with you there.

So in my opinion, a nice Juggernaut change would be to give it Basic Defense from the start. Jugg is the worst NK by far, and it doesn't even have Basic Defense, which ALL NK's do. definitely.

Secondly, I think the upgrades need to be changed

First Kill: Attack on non-full moon nights

obviously.

Second Kill: Gain Rampage

I would say no. Rampage is seriously OP, especially every night starting n4

Third Kill: Gain Powerful Attack

It starts with Basic?

Fourth Kill: Gain Unstoppable Attack.

Secondly, Juggernaut should be both

A. Control Immune

I'm assuming this is relating to your NK buff.

B. Have an invest result.

Investigator is the best Town Investigative in my opinion. I'm aware Psychic exists, but I still think Invest is better. Having a direct counter to your role isn't a bad thing, but having no invest results is kinda lazy on BMG's part. So I think that a good invest result could be

Bodyguard, Godfather, Arsonist, Crusader, Juggernaut

Works for me, but BG claims are really sus, just so you know.

I think this fits nicely and as a bonus, allows the Juggernaut to claim doused in All Any if an Arsonist is confirmed to exist. It also makes life as a Bodyguard or Crusader more difficult as 3 very dangerous evils share your results.

Also, with the Sheriff's new "Your target is suspicious" mechanic, I think we can safely remove the Detection Immunity, and say the Juggernaut is suspicious, but that is up for debate

'''​​​​​​​Hmmm... Dunno.''' I would make the upgrades:


 * 1) attack every night


 * 1) Powerful


 * 1) Rampage


 * 1) Unstoppable