Board Thread:Role Ideas (Mafia)/@comment-30105631-20161024011908/@comment-30105631-20161024064624

HAWAIIANpikachu wrote: FirePyre wrote: HAWAIIANpikachu wrote: All roles that are immune/temp immune.

Arsonist, Werewolf, Serial Killer, Godfather, Bodyguard, Survivor, Executioner.

It literally has an effect on 7 roles to nerf them. Yep. Remember the night ability?

-_- Yes, I remember the Night ability, but if we are talking about the day ability, let me throw this into ranked.

All the uses...

Jailor-No Effect

TI, TS, And TK-No effect

TP-Only useful if it gets a 50% chance of BG

RT-Only useful if it gets BG

Godfather-No use

Any Mafia-No Use

NK-Useful

NB-Only use is the 50% Survivor

NE-Only use is the 33% Exe

Any-Bodyguard, Survivor, Serial Killer, Exe, Arsonist, Werewolf(if not already had) This role exists to change the dynamic of the mafia, what with the extra night vote.

As for the day-time ability, you're completely right. It's mostly useful against the Neutral Killings.

Which is exactly the point - to give a way for the mafia to deal with NK's themselves, without having to rely on the (usually stupid) town.