Mayor

Mechanics

 * The Mayor is a unique role; there can never be more than one Mayor in a match.
 * Click on the sun icon during the day phase to reveal yourself as the Mayor to all players.
 * Once revealed, your vote will count for three. These three votes refer to both the voting and the judgment phases.
 * You cannot be healed by a Doctor once you reveal yourself.
 * You cannot whisper to other players or be whispered to once you reveal yourself.
 * Neither you nor the Jailor can be an Executioner's target.

Deciding to Reveal

 * Don't reveal unless you need to prove your role, need the additional votes, or plan to direct the Town early on. However, if you have a Jailor in game, you have the option to reveal Day 1 and request the Jailor to jail you for the night, protecting you from all attacks. However, this will be looked down upon severely in Ranked games, as people will refuse to tell you their roles, vote with you, etc.
 * You are one of the most powerful roles. If you manage to survive until the end of the round where you are 1v1-ing an enemy faction and it's morning then you will win. This means that you are possibly the most powerful role being able to kill anyone in a situation by voting power alone. However, if night comes, then you are done for.
 * If you are playing a game on Ranked or Ranked Practice then you can reveal on Day 2 and find out everyone's roles - this will rarely work, since many people will be unwilling to say their role out loud, but should it be successful it will be easy to find flaws between everyone's claims: for example, having more than one and hanging them one by one. As long as the  jails you then you should be safe. After this, lynch the other suspicious claims one by one. It is unlikely but not unheard of for Neutral Killing roles to become so desperate for survival even a  will start working for you (which is amazing).
 * Be careful if an  calls you out thinking you are a . You can always avoid being hung by revealing, but if there's no or, you'll probably be killed the next night. This can be a nightmare if you're not ready for revealing or you will be dead tomorrow, but always reveal. If you don't reveal yourself you may be killed by a Jailor who assumes you're a.
 * If the role list contains some roles, you could consider revealing on Day 2 or Day 3. This way you either bait killing roles into attacking you, wasting their kill for that night or you scare them off, because there is a high chance that you are protected by a . After that, you can effectively lead  until you are eventually taken out. Don't forget to include a "lynch list" with your suspects in your last will to help the, even after your death.
 * Consider a Day 1 Reveal. The  does not yet possess their execution power yet, and the  will not be active. This guarantees your survival until Day 2, as the saves you from all danger. Be sure to ask the  his identity, as since you are revealed, he will not lie (unless he's gamethrowing, in that case, report said person). Also, seeing that you are jailed Night 1 will spook many evil roles into not attacking you until all  roles and the  are dead.
 * On the first night after your reveal, if you don't think there is a around and you survive the night, say something around the lines of "Thanks Jailor for protecting me." The killing roles won't attack you as often, since they don't want to attack you while you are immune and waste a potential kill.
 * When you reveal at about Day 4 or 5, someone must be lynched in order for the  to win (unless it's a  majority). When you reveal, there are usually fewer than 10 players left alive, so do a large amount of deduction - it's much easier to do when there are fewer players giving roles to you. This allows for you to cross out possible roles from the players already dead in the graveyard.


 * If you are one of the last roles left (preferably with a ) and they need 3 votes in order to vote someone up, then reveal and lynch your suspect. Then ask the  (if there is one) to protect you (or  to jail you) and slowly eliminate the remaining baddies.
 * Being able to lynch a person single-handedly in the game makes it especially important to keep track of the clues, because your game is practically over if you're lynching the wrong person. This can make it worthwhile to copy-and-paste Last Wills to the chat so that they can be read completely later on.
 * Accusing a known  role and voting innocent can be helpful later in the game. The tends to vote guilty, because they think the town will also vote guilty because they are not Town. However, this strategy may not work if the Neutral Benign is a claimed Survivor, as the Mafia often protect Survivors to gain more votes later in the game.

The "Mayor game"

 * The Mayor reveals and votes up players he wants to know the roles of, going through the list. Not only is it for time, but he also asks the player to claim his role publicly or else he would be lynched. roles (if smart enough) will protect important role claims such as . The Mayor then takes his time recording and processing information due to the extra 40+ seconds he gets for each player that is voted up.
 * This tactic helps the to win more easily, but could harm the town more than it helps it if the Mayor and the  in general are not good enough to execute the strategy. Evil roles will see all the role claims and plan accordingly on who to kill. The Mayor can also not instruct any of the townies to do his orders unless public, revealing even more to the evil roles.
 * This used to be more common, but is now even more of a bad strategy because you cannot whisper to the Mayor. Now when people mayor game, important roles like Spies and Retributionists get killed more frequently when the Mayor forces them to reveal.
 * With the latest patch (1.5.8.4235), Mayor games took severe damage due to the lynching system being limited to only 3 people being voted up each day. This also fixes mayors being able to near-infinitely prolong games, which caused a lot of chaos and frustration in a match.

Keeping Yourself Alive

 * Asking for protection from a  or  after being revealed can keep you from being attacked, even if you are actually vulnerable. Also if in jail, be sure to get the identity of the so you can get to work with them and know one person's role for certain.
 * Although revealing on Day 1 is heavily frowned upon (you might be criticized for being stupid and some stubborn townies will refuse to vote with you or even vote against you,) an early reveal has several advantages. If the Jailor is smart enough, he will jail you on Night 1, preventing an early death (there is nothing more frustrating than dying on the first night.) Plus, you can get to work right away, asking every Townie for their role or playing the Mayor game to find evil roles. If any townies are purposely trying to make you lose the game for the early reveal, report them for gamethrowing.
 * Be wary of the since when you reveal, any s, s, s and the  will try to look after you. You are an easy target for the, due to their ability to kill everyone who visits you. You shouldn't have to worry about the Werewolf if there's a Bodyguard. It's recommended to reveal when you are confident that there is no  or when the  is dead.
 * Late in the game, if you are an un-revealed Mayor and the only other roles left are multiple conflicting evils ( vs Neutral Evils) a possible claim is, if the remaining players don't communicate. This allows you to wait for the other players to kill each other off so you can reveal and end the game with an instant lynch. The advantage of the Witch claim over the claim is that you won't be attacked in order to check for Night Immunity, which sometimes happens to check  claims. The disadvantage is that the other players could communicate with each other to disprove your  claim, as no one has been controlled. If, however, there actually is a , this disadvantage could be negated.
 * If you don't plan to reveal early on, claim Survivor (if the role list allows you to do so). If the killing roles think you are a Survivor, they won't attack you ensuring you night survival. This might be useful to get near the end of the game where you can reveal and lynch players alone, thanks of your voting power.
 * Careful with this strategy, as some s tend to execute Survivors, since it's a role usually claimed by many evil roles such as a Serial Killer or, or if the thinks Survivors are more likely to help the Mafia win. Also, watch out for a , they tend to shoot Survivor claims for the same reason.
 * This can also backfire with trying to keep killing roles away from you, as they might test your "Night Immunity", or the Mafia could get a Consigliere to investigate you just in case.
 * When a revealed Mayor is bitten by a, their role immediately changes to . Because of this, instead of having three votes during the voting and judgment phases, you will have one. A revealed Mayor that has been bitten risks immediate detection if they vote in subsequent rounds. However, getting bitten as a revealed Mayor is unlikely, because biting a revealed Mayor could jeopardize the entire game for Vampires.
 * When a revealed Mayor is bitten by a Vampire, they will be able to whisper and be whispered to, and the Town will see this.
 * If there is an Arsonist and a member of the Mafia left with you, lynch the member of the Mafia if you aren't doused. On the following day, lynch the Arsonist. The same applies for a Werewolf after a full moon night.
 * Try to reveal about halfway through the game, as long as there is a Jailor or Town Protective alive. This means that the Town will start trusting you and following your lead, along with getting any helpful people to look after you.

Maire 市長 Burmistrz