Board Thread:Role Ideas (Town)/@comment-108.28.26.78-20171206002302/@comment-32942597-20171206005956

108.28.26.78 wrote: Name: Detective

Not again, these names are confusing

Alignment: Town (Investigative)

Attack: None

Defense: None

Unique Role: No

Priority: 6

Abilities: You can check a dead player at night up to 3 times and have it narrowed down to 4 people to see who killed them

So see 4 suspects for 3 players

If your target was killed by 2 different people your ability will fail and not be used

If your target was incinerated by an arsonist your ability will fail and not be used

If your targets killer is dead your ability will fail and not be used

Attributes: None

-Investigative Results-

Sheriff: Your target is not suspicious

Investigator: Invest/Consig/Mayor/Tracker/Plaguebearer/Detective

Consig/Witch: Your target investigates dead bodies. They must be a detective!

Goal: Lynch every criminal and evildoer.

Wins with: Town/Pirate/Survivor/Guardian Angel

Must Kill: Mafia/Coven/Neutral Killing/Vampires/Plaguebearer Town investigative tend to not have limits, as they have to operate the whole game.

This role is too OP, as in classic and ranked practice there are only 3 default killers, not counting mafia turned mafioso

It is UP at the same time, since 4 players is a lot of suspects

Due to these buffs and weaknesses, I’ll have to reject this role for now