Board Thread:Role Ideas (Town)/@comment-30150155-20161101161959/@comment-30150155-20161102023123

FirePyre wrote: It's a nice role, but the real problem is that you can't wound multiple people at a time, and if you are at late game the role is nullified because of how quickly late game moves.

'''Will consider it, but as it is I think it has a balanced strength early, mid and late game. Unlike the Vig that is more powerful late game.'''

That being said, the ability to cut through night immunity somewhat makes this role less UP, but it still seems like it needs a buff.

Will remove the no attack night one as a buff or denerf, not sure anymore then that

I would recommend wounding lasting multiple nights (but not permanently) and also change it so that instead of killing himself if he kills a town member, he simply cannot kill again.

'''I have explained above why I think wounding should only last one night. If enough people request it, I might change my mind.'''

I would also recommend changing the name, as bounty hunters in a more traditional sense are more often than not simply fancy mercenaries.

'''I choose the name "Bounty Hunter" because they were active in the era. But for the life of me, I cannot think any other names.'''