Board Thread:Role Ideas (Neutral)/@comment-39067078-20190722104255/@comment-40273789-20190727042927

I think this is a really unique role - the game doesn't have a parrallel to compare it to. I applaud you for that.

I also agree to remove the suppresion night action and to change the role to neutral chaos. After these simple changes I think it would be a balanced role for in-game play. And, since everyone is BS'ing on the defence, I must say that I like the auto-vest (although maybe just make it basic defence). Like a witch, it would be nice to have a free self-protection from a rando-shot vigilante.

Just one more thing that I don't see clarified: when do you rampage? Is it the exact night that you reach 100 stress or the night after? I would personally put it as the night after so that you can warn people and, by extention, fake warn people if you fake claim this role. That would make it a lot easier to avoid killing too many people, especially if the game goes into N6 or N7. It would also make this role slightly harder to confirm, which you said you wanted.

As for a previous comment saying that it would be a bad fake claim, I disagree. I would rather use the analogy of an SK claiming Pirate. There is really no reason not to kill him other than the possibility of lynching someone more potent (for lack of better term). As such, it wouldn't be a great fake claim but it could get the town off your back a little if you come short of a will.