Talk:Roles/@comment-108.23.249.86-20141227103804

Role: Gunsmith

Alignment: Neutral Killing

Goal: See to it that nothing beats a gun, and live to see that day (with win town/mafia must be alive)

Ability: Give a member of Salem, including yourself, gun. If he/she is a town they have a choice of using the gun (by clicking on their name) and choosing a target (does not break night immunity). If Vig/Vet/Jailor gain a gun the gain an extra alert/shot/execute and Vig can break night immunity. You can not give a Mayor a gun. Giving yourself a gun that target you choose will die regardless of immunity/heal. Giving the mafia a gun means they can kill a different target while the Godfather can kill another. You can not give a neutral evil a gun. Giving a gun to neutral killing or the Godfather will result into instant death. The target will not know who gave them the gun.

Attributes: You are immune during the night

Sheriff: Your target is suspicious

Investigator: Your target owns weapons they could be Mafioso, Veteran, Vigilante, or a Gunsmith

Consigiliere: Your target owns alot of munitions they must be a Gunsmith

Story: The Gunsmith was always fasicinated with how guns worked. He dreamed to see the day of a society who freely owns weapons for the act of self defense. It wasn't untill a Serial Killer murdered his sister that he decided to make his dream a reality. He now lives among the people arming everyone who chooses to accept his gift.

This is my first time commenting on a cool role idea, so I put some hard thought into it : )