Board Thread:Role Ideas (Rework)/@comment-39464582-20190825223556

Name:

Alignment:

Attack: None

Defense: None

Unique: No

Abilities: 

Day: 

- You can select a single person after the 3rd day (On the 4th+ day) to find out their exact role if they are evil, this can only be used once, and can be useful in the / and VS  and  sitiuation. If you choose the you will get no result, same thing with other. Upon selection of person you will get their role in the day chat or the message "Your target is a  member or Detection Immune"

Night: 

- You can select a person to see their at the end of the night.

Or

- You can get a hint of their alignment, Godfather is detection immune. As in, "Your target is most likely a member!" Or "Your target is most likely a member of the !" Or "Your target is most likely ."

Results:

- The appears as, The  appears as , The  appears as , The  appears as , The  appears as  and the  appears as  on odd nights, and  on even nights, The  appears as , The  appears as , Framed targets appear as. Other // members appear as their alignment.

Mechanics:

- If you choose to read someone's, their with their last modifications will appear on your screen at the end of the night and will be saved. Bypasses forgery if you choose a dead target.

-Investigative Results-


 * Your target is most likely a member!


 * Your target could be a, or.

/: Your target has critical information! They must be a

Goal:

- Lynch every criminal and evildoer!

Wins With:

and

Must Kill:

,, , , and

Anything Else:

- You may spare anyone else.

Purpose/Reason:

- To make the a generally better role and buff some of the weaker roles like the. Also making it a bit harder to fake and debuff the against, especially the . 