Board Thread:Role Ideas (Town)/@comment-35289663-20180413082158/@comment-34797858-20180413153025

DiffuseGD wrote: Name: Interceptor

Alignment: Town(Protective)

Game Information/Background: You are a Police Officer Skilled at stopping others

Attack:None

Defense:None

Unique Role:No

Priority: (Optional)

Abilities:Intercept someone at night Ok.

Attributes:Your target will be forced to target you instead

Targets will know they have been intercepted

You are immune to Role Blocks    (This is to avoid the escort loop)

Mechanics: If you target a Godfather while a Mafioso is still alive, the mafioso will visit you instead.

If you intercept a Witch or a Transporter, it won't go through. (Also to avoid loops)

You will not know if your target was forced to attack you.

The way this role works is if you visit somebody like a Blackmailer, you can find them out. This doesn't mjean they are the Blackmailer. You can also use your role to stop others, for example a Janitor from Cleaning. If you die to the SK, the town can use very similar tactics to the escort death to find them out. The Interceptor has to be careful they don't visit a Vigilante though, otherwise 2 people die. Ok.

If the Interceptor visits a Vigilante N1, nothing will happen. This is a small buff.

If the interceptor visits somebody that can't visit, E.G. Medium, nothing will happen. They will still know they were intercepted.

-Investigative Results-

Sheriff:Your target is Not Suspicious

Investigator:Your target is skilled at disrupting others. They must be an Escort, Consort, Transporter, Interceptor

Consigliere/Witch:Your target is a former Police officer skilled at intercepting others. They must be an Interceptor!

Goal:Same as town

Wins With:Same as town

Must Kill:Same as town

Anything Else:Same as town Overall, this is a ok role. This kinda seems UP but I don't see a problem with this role being in the game.