Board Thread:News and Announcements/@comment-25646419-20181108060040/@comment-35687240-20181115100848

Jamieawesome wrote: Well, so far I have played the new 'Dracula's palace' mode twice.

It seems like a very uncompromising mode to me, it's either a town or vampire dominated game. I was hoping there would be an NK in it as well, but really if town gets off to a good start, then the vampire's have no chance whatsover. Likewise, if the Vampire's manage to kill the jailor N1 or (this actually happened the first game) having the witch control the fricking Vigi into the Vampire Hunter night 1, it is normally very hard to get back, unless you have a retri (Which we also did).

But it seems so Town heavy on winning, vampires can kill every other night and convert the same way as well, but all in all, the Vampire hunter is just too OP against the Vampires, and normally it is incredibly difficult to remove, you can't CC VH, you can't kill it at night, and it can kill you in an easy stroke, generally, Town wins easily. If you are lucky enough, it might get executed by the Jailor or shot by the vigilante night 1 (...).

I would rather have a role list like this:

Town Protective Lookout Lookout Town Protective Vampire hunter Vigilante Town support Town support Neutral evil Witch Vampire Vampire Vampire Vampire Neutral Killing Well, generally has a hard time finding vampires. And you can't CC it for the same reason you can't CC. (One of the in the aforementioned first game actually pulled this trick successfully and managed to lynch the actual )

The rolelist is good, but I would change back to  (having two Witches seems unbalanced), and  back to  (Bodyguards are weak against Vampires, as the latter can just gain one member back after the attack).