Board Thread:Role Ideas (Neutral)/@comment-33245478-20171028185228

Alignment: Neutral (Chaos)

Sheriff: Your target is not suspicious.

Investigator: No result.

Consigliere: Your target likes to stay hidden at night. They must be a Shadow Traveller.

Attack: Basic (Powerful after 2 kills)  Defense: None (Basic after first kill)

Immunities: Night Immunity, Bite Immunity, Control Immunity.

Abilities: You may Rampage at a player's house, killing anyone who visits their target.

Attributes: You can only attack on Full Moon nights.

Actions: Target other: Rampage at house. No Action: Rampage at your house.

Mechanics: Just like a Werewolf, you Rampage at your target's house, killing anyone who visits. If you stay home, anyone who visits you will die. Also, like a Juggernaut, you gain new abilities with each kill. You are not immune to roleblocks, so your attack CAN be stopped, but only the Escort or Consort will die. You have no investigative result. Just like the Juggernaut, this is a dead giveaway. The Investigator will likely call you out in the morning and you will most likely be lynched. Just like the Werewolf and the Serial Killer, you will attack the Jailor if you are not executed.

Strategy: You have a combination of all Neutral Killing roles with the exception of the Arsonist. You are a very powerful role that must be reckoned with, so the Town, the Mafia, and the other Neutrals will likely side against you. Don't choose a name that is controversial or that stands out. Because you don't have defense, the Mafia or a Vigilante will kill you, eliminating the bigger threat that you can potentially become. Get Neutral Benigns or Neutral Evils on your side, because you can only win with them. Get yourself targeted on Full Moon nights only. Because you can't kill on odd-numbered nights, an investigator will likely visit you and call you out the next morning. One strategy is to bait people into visiting you. Refer to the Veteran strategy to use it, but only get yourself targeted on Full Moon nights. If it becomes clear that a Shadow Traveller is in the game, the town will think that any baiting attempt is considered suspicious. Try and attack Survivor claims if you have a Powerful attack available, because their bulletproof vest won't stop it. Another role you want to attack are confirmed Investigators/Consiglieres. Both results are giveaways to your role, and they will call you out the next morning. Escorts/Consorts are your next priority. Because only they can die if they roleblock you, and your name is posted in their Last Will, the Town will call you out the next morning. Be careful of Jailors. If they write your name down in their Last Will and forget to execute you, you're done for. This can be averted by putting in your Death Note something similar to "I think you are the Jailor!" The Town will probably try and find confirmed Mafia/Coven members and leave you alone for a couple days, which may be just enough time to get your Powerful attack. Your priorities change as you gain your new abilities. First, start picking off confirmed Townies. Once you have your Basic Defense available, start killing members of the Mafia/Coven, since only the Godfather is immune to your attacks (before you get your Powerful attack, in that case he will die). After getting your Powerful Attack, start picking off Neutral Killing roles, because they are your biggest threat. Werewolf strategies work well with this role, but be wary not to attack the same target as a Werewolf, or you will both die. A Veteran will shoot you if you visit him (if on alert), but you will also kill the Veteran.

Trivia: In Lovers Mode, if your Lover dies, you will not die. Instead, a unique message will appear at the end of the night. "A Shadow Traveller prefers to work alone, so he does not care for such allies." If an Amnesiac remembers Shadow Traveller, it will start at the level the Shadow Traveller was before it died.  