Board Thread:Role Ideas (Rework)/@comment-33167183-20180830233613

fucking remove it See ZeDieN1Master's rework idea for this, it's really awesome.


 * The main function of this role requires it to be dead. In a game like Town of Salem, where numbers of faction memebers alive are the most important thing in the game. ESPECIALLY for a faction like that only has one kill per night, and at a heavy disadvantage compared to the abilities of  and  compared to, , and . Honestly, every way I can think of to buff this either makes it OP, Pointless, rare to happen, a rehash, or just plain dumb. Remove it. Not even joking. REMOVE IT RIGHT tarnation NOW BMG


 * This role... Oh, you. Okay. It only counters two roles, and it is tarnation by spy. Let's do this. will see the framed target visit instead of the  or, whichever one kills. Same goes for . With , we can make him not be able to framer, simple. With , make the framed target appear in "evil" visions. If this isn't good enough, then just remove it lmao no one cares about it.

(and it's hunter.) sigh-. I LOATHEHATEDESPISE this role. It's overpowered as FUCK once it gets to 4 members. Remove. This role has tarnation me out of so many well-deserved wins in all Any. Remove.


 * I have an idea. Make still able to cure poison with necronomicon, but make You have been poisoned! messages not appear.

. Allow reanimates to use final hex. Allow to ignite. Allow to place. These three things would make the role so much better.


 * Hm... This role acts as a shield for the . Lets be real, Roleplaying is idiotic in-game, and often don't even try. We need to give this role a real use, to make up. I'm not sure here, let me know suggestions. 