Board Thread:Role Ideas (Neutral)/@comment-34969116-20190330225615/@comment-38965982-20190331143020

This is actually a good idea.

There's one thing that I'm not completely sure about: "In addition if a player holding a coin visits another player they will give the coin to that player (assuming that both players have not died)."

So a killing role would keep a coin given to them, right?

Overall, a good concept, but I agree that the coins should matter to the game (maybe they give the holder immunities or something?). Also the whole idea of collectibles isn't something usual to the Neutral Benign category, so if you decide to add effects to the coins, maybe move him to Neutral Evil or Neutral Chaos