Board Thread:Role Ideas (Neutral)/@comment-27835295-20180127190224/@comment-26234016-20180129145821

Gking10 wrote: Turncoat

Alignment: Neutral/Chaos

Attack: Powerful

Defense: None

Unique Role: Yes

Abilities: Watch someone to see if they remind you of the mafia, or chose to kill somone.

Attributes: The Mafia knows who you are.

You are immune to all visits by the mafia, and will attack the visitor.

You start the game with a vision of 4 people, ONLY one of which is mafia.

You appeared to be a member of the Mafia!

Mechanics: You will see who your target is visited by with your night ablilty. If your target is a member of the mafia or framed, you will be told "You feel memories flooding back. You target is member of the mafia!" If your target was visited by a member of the mafia, you will be told, "You feel memories coming back. You saw a member of the mafia last night!"

If you click your day ablilty, you will decide to kill someone. If they are not a member of the mafia, you will die of guilty. This ability has infinte uses.

-Investigative Results-

<span style="border-bottom-color:rgb(69,191,0);border-bottom-style:none;border-bottom-width:0px;border-image-outset:0;border-image-repeat:stretch;border-image-slice:100%;border-image-source:none;border-image-width:1;border-left-color:rgb(69,191,0);border-left-style:none;border-left-width:0px;border-right-color:rgb(69,191,0);border-right-style:none;border-top-color:rgb(69,191,0);border-top-style:none;color:rgb(69,191,0);font-weight:400;margin-bottom:0px;margin-left:0px;margin-right:0px;margin-top:0px;padding-bottom:0px;padding-left:0px;padding-right:0px;padding-top:0px;vertical-align:baseline;">Sheriff: Your target is a member of the Mafia!

<span style="border-bottom-color:rgb(69,191,0);border-bottom-style:none;border-bottom-width:0px;border-image-outset:0;border-image-repeat:stretch;border-image-slice:100%;border-image-source:none;border-image-width:1;border-left-color:rgb(69,191,0);border-left-style:none;border-left-width:0px;border-right-color:rgb(69,191,0);border-right-style:none;border-top-color:rgb(69,191,0);border-top-style:none;color:rgb(69,191,0);font-weight:400;margin-bottom:0px;margin-left:0px;margin-right:0px;margin-top:0px;padding-bottom:0px;padding-left:0px;padding-right:0px;padding-top:0px;vertical-align:baseline;">Investigator: <span style="border-bottom-color:rgb(69,191,0);border-bottom-style:none;border-bottom-width:0px;border-image-outset:0;border-image-repeat:stretch;border-image-slice:100%;border-image-source:none;border-image-width:1;border-left-color:rgb(69,191,0);border-left-style:none;border-left-width:0px;border-right-color:rgb(69,191,0);border-right-style:none;border-top-color:rgb(69,191,0);border-top-style:none;color:rgb(69,191,0);font-weight:400;margin-bottom:0px;margin-left:0px;margin-right:0px;margin-top:0px;padding-bottom:0px;padding-left:0px;padding-right:0px;padding-top:0px;vertical-align:baseline;">Spy, <span style="border-bottom-color:rgb(221,0,0);border-bottom-style:none;border-bottom-width:0px;border-image-outset:0;border-image-repeat:stretch;border-image-slice:100%;border-image-source:none;border-image-width:1;border-left-color:rgb(221,0,0);border-left-style:none;border-left-width:0px;border-right-color:rgb(221,0,0);border-right-style:none;border-top-color:rgb(221,0,0);border-top-style:none;color:rgb(221,0,0);font-weight:400;margin-bottom:0px;margin-left:0px;margin-right:0px;margin-top:0px;padding-bottom:0px;padding-left:0px;padding-right:0px;padding-top:0px;vertical-align:baseline;">Blackmailer, <span style="border-bottom-color:rgb(69,191,0);border-bottom-style:none;border-bottom-width:0px;border-image-outset:0;border-image-repeat:stretch;border-image-slice:100%;border-image-source:none;border-image-width:1;border-left-color:rgb(69,191,0);border-left-style:none;border-left-width:0px;border-right-color:rgb(69,191,0);border-right-style:none;border-top-color:rgb(69,191,0);border-top-style:none;color:rgb(69,191,0);font-weight:400;margin-bottom:0px;margin-left:0px;margin-right:0px;margin-top:0px;padding-bottom:0px;padding-left:0px;padding-right:0px;padding-top:0px;vertical-align:baseline;">Jailor, Turncoat, or <span style="border-bottom-color:rgb(255,255,255);border-bottom-style:none;border-bottom-width:0px;border-image-outset:0;border-image-repeat:stretch;border-image-slice:100%;border-image-source:none;border-image-width:1;border-left-color:rgb(255,255,255);border-left-style:none;border-left-width:0px;border-right-color:rgb(255,255,255);border-right-style:none;border-top-color:rgb(255,255,255);border-top-style:none;color:rgb(255,255,255);font-weight:400;margin-bottom:0px;margin-left:0px;margin-right:0px;margin-top:0px;padding-bottom:0px;padding-left:0px;padding-right:0px;padding-top:0px;text-shadow:-0.9px0pxgray,0px-1pxgray,0px0pxgray,0.2px1pxgray,1px0pxgray;vertical-align:baseline;">Guardian Angel.

<span style="border-bottom-color:rgb(221,0,0);border-bottom-style:none;border-bottom-width:0px;border-image-outset:0;border-image-repeat:stretch;border-image-slice:100%;border-image-source:none;border-image-width:1;border-left-color:rgb(221,0,0);border-left-style:none;border-left-width:0px;border-right-color:rgb(221,0,0);border-right-style:none;border-top-color:rgb(221,0,0);border-top-style:none;color:rgb(221,0,0);font-weight:400;margin-bottom:0px;margin-left:0px;margin-right:0px;margin-top:0px;padding-bottom:0px;padding-left:0px;padding-right:0px;padding-top:0px;vertical-align:baseline;">Consigliere: You have wronged your target, and now they are back for revenge. They are the Turncoat! (Oh, and your killer)

<span style="border-bottom-color:rgb(191,95,255);border-bottom-style:none;border-bottom-width:0px;border-image-outset:0;border-image-repeat:stretch;border-image-slice:100%;border-image-source:none;border-image-width:1;border-left-color:rgb(191,95,255);border-left-style:none;border-left-width:0px;border-right-color:rgb(191,95,255);border-right-style:none;border-top-color:rgb(191,95,255);border-top-style:none;color:rgb(191,95,255);font-weight:400;margin-bottom:0px;margin-left:0px;margin-right:0px;margin-top:0px;padding-bottom:0px;padding-left:0px;padding-right:0px;padding-top:0px;vertical-align:baseline;">Witch: Your target used to be a double-agent, but now they bare a grudge. They must be a Turncoat!

Goal: Get revenge on the mafia. Make sure they lose, and kill atleast one of them.

Wins With: ANYONE but mafia. Town, Nk, Coven, etc.

Must Kill: Mafia Members

Story: 

The Godfather, the Hypnotist, the Consigliere, and the Blackmailer sat in a darkened room. The mafia couldn't gather in their own or the same home each night, as that would draw out suspicion. They now hid in the home of Deodat Lawson, who was murdered by a Serial Killer two nights ago. The Consigliere spied on a person, the Hypnotist implanted false memories, and the Godfather chose someone to killed. Everyone was prepared to commit their crimes... except for the Blackmailer.

“Why do you not use your skills?” The Godfather said, “It’s the reason we let you join us in the first place. It’s been 5 days, and the Sheriff is hot on our trail. We need to silence him.”

“It will draw suspicion onto me,” The Blackmailer said, “The Lookout said he was going to keep watch on him.”

The Godfather, pleased with this reply, stood down and took off into the night to claim another victim. However. the Consigliere glared at the Blackmailer, and he realized… No one in the town claimed TI except the Sheriff, let alone Lookout. The Consigliere changed his mind and snuck into the Blackmailer’s home. After a long investigation, he deduced the following: Your target secretly watches who someone visits. They must be a  Spy .

<p style="margin:0px0px10.66px;"><span style="margin:0px;color:rgb(58,58,58);line-height:107%;font-family:" helvetica",sans-serif;font-size:10.5pt;"="">The next night, the Consigliere shared this information with the rest of the mafia, and they turned on the Spy. The Hypnotist wiped the agent’s memories, and the Godfather prepared to finish the job. Then, a masked Crusader dressed in white leaped into the situation. She fought off the Godfather, with neither coming out on top.

<p style="margin:0px0px10.66px;"><span style="margin:0px;color:rgb(58,58,58);line-height:107%;font-family:" helvetica",sans-serif;font-size:10.5pt;"="">The Spy, with now as many memories as an Amnesiac, looked around, dazed and confused. Blurly, horrifying faces watched from all around. And he did the only thing he knew to do: run. And he ran, farther and farther, until the town was not but something he would only see in his worse dreams.

<p style="margin:0px0px10.66px;"><span style="margin:0px;color:rgb(58,58,58);line-height:107%;font-family:" helvetica",sans-serif;font-size:10.5pt;"="">But you can’t run from your problems forever.

<p style='border-bottom-color:rgb(58,58,58);border-bottom-style:none;border-bottom-width:0px;border-image-outset:0;border-image-repeat:stretch;border-image-slice:100%;border-image-source:none;border-image-width:1;border-left-color:rgb(58,58,58);border-left-style:none;border-left-width:0px;border-right-color:rgb(58,58,58);border-right-style:none;border-top-color:rgb(58,58,58);border-top-style:none;color:rgb(58,58,58);font-family:"HelveticaNeue",Helvetica,Arial,sans-serif;font-size:14px;font-variant:normal;font-weight:400;letter-spacing:normal;margin-bottom:14px;margin-left:0px;margin-right:0px;margin-top:14px;orphans:2;padding-bottom:0px;padding-left:0px;padding-right:0px;padding-top:0px;text-align:left;text-decoration:none;text-indent:0px;text-transform:none;vertical-align:baseline;-webkit-text-stroke-width:0px;white-space:normal;word-spacing:0px;'>

Alright so aside from the fact that this is a Neutral Role that Buffs Town, there's a major issue which is that it's way too easy to win as this role. To win, you need to kill at least one mafia. Therefore, you are guaranteed to win by at least night four. You get four potential mafias, so if you just visit one of them each night, you will find out which one was the mafia by n4.