Board Thread:Role Ideas (Town)/@comment-32576568-20200214185537/@comment-38593192-20200216060821

ImKurama wrote: How do you suggest I fix that cause idek You could prob nerf it's protection ability in a direct/indirect way Take Trapper for example.They confirm Town roles that visit their target and in return they themselves are also confirmed by the Town roles that confirm that they did visit the target,however the Trapper will need build their trap again thereby making the three last nights useless since they didn't achieve their main goal which is preventing attacks in return for being almost easily confirmable as a Role.

Whatever the change you want is on your own decision.The best i think of is that the lock breaks even if there was no malicious visitors and the key user is roleblocked themselves out of "paranoia" which would be good incase you gave your key to an evil,considerimg you didn't state if you could remove/retake the key from another player