Board Thread:Role Ideas (Coven)/@comment-26973606-20170928005649/@comment-30105631-20170928014728

IceTMiners wrote: A witch who messes with time to aid the Coven. Attack - None , (Unstoppable)

Defense - None

Abilities - At night, you choose one person to - (You may not use abilities on coven)

Send back in time - This will make the target be treated as not at home ("Your target was not home, so you left","Your target was not home, but you rampaged anyways")

'''This seems kind of like a reverse role-blocker, which is a type of role that is generally rejected by most role-reviewers for the fact that it is a re-hash and also doesn't fit into any town/mafia role. This seems like an interesting concept for coven, though.'''

Time Jump - This person will go to the same target that they did last night instead of their chosen target ("As you walked to your target, you experienced some deja vu")

This is a very cool idea, but I would wonder how it works when the person you last visited is dead.

Necronomicon - 'Obliterate'

With the necronomicon, you recieve the ability to speed up a person's clock centuries. This will cause them to instantly die, and may only be used every five nights.( May be changed for balance reasons) ("The necronomicon is scalding to the touch. You decide to wait [#] more days")

Although the other abilities make this seem less under powered, the reality is 5 nights is longer than some games last.

Sheriff : COVEN!!!

Invest: Your target is skilled in distraction, they may be a Esc/Cons/Trans/Hypno/Timekeeper

Consig: Your target messes with time, they mus be a timekeeper!

Goal : Coven

Advice appreciated I think that this role should have less abilities - you should pick one of your abilities and focus on that one, and obliterate should have a much shorter cool down, like maybe every third night, and also have another effect such as cleaning the obliterated victim, etc.

I love the idea of the time jump ability.