User blog:ProfessorArceus/Neutral Benign

Neutral Benign
is meant to be the alignment where roles in that alignments are completely Neutral and do not take sides. The roles in this alignment (including roles) are the, the  and the.

The alignment used to appear in Ranked, before the most recent update.

Problems
The alignment itself is not extremely problematic; the roles individually are:


 * The is a role that can remember any non-unique  role, or any non-town role (including unique roles) from the graveyard. If it dies as an, it loses. So,  will want to pick their role earlier in the game (to avoid dying, since death is more probable with less players alive). Since  and  both can't kill on night 1, the chances of scum dying so early on is very low. Now, since Amnesiac would like to remember as soon as possible, the graveyard would most likely consist of 1-3  (depending on NK and mislynch, since d2 accurate lynches are sometimes untrustworthy). By n2, Amnesiac would like to select a role and chances are, it's a , making Amnesiac very Town-sided. Also note that the ranked rolelist at the time was very -sided, giving an incentive for  to remember a  role.
 * The is a role that can remember any non-unique  role, or any non-town role (including unique roles) from the graveyard. If it dies as an, it loses. So,  will want to pick their role earlier in the game (to avoid dying, since death is more probable with less players alive). Since  and  both can't kill on night 1, the chances of scum dying so early on is very low. Now, since Amnesiac would like to remember as soon as possible, the graveyard would most likely consist of 1-3  (depending on NK and mislynch, since d2 accurate lynches are sometimes untrustworthy). By n2, Amnesiac would like to select a role and chances are, it's a , making Amnesiac very Town-sided. Also note that the ranked rolelist at the time was very -sided, giving an incentive for  to remember a  role.


 * The is a role that can win with everyone and has 4 vests (giving it basic defense when equipped). If it dies, it loses. Since the  only has night-time protection, it will want to protect itself at day, when it is most vulnerable. Note that  has majority and often controls the lynches. In order to win,  must either claim a  role, or try not to be hung by  while claiming . Since  already has majority, the  isn't really considered one of their important 'allies', since it can turn at any time. So the best solution is to kill it and prevent any sudden turn on . Unless you get  to like you.... usually be harming scum. So you can either claim a  role and risk a counterclaim, or you can claim  and help . Especially in previous rolelists where  has extremely high winrates, the  really doesn't have a good reason to not side with.
 * The is a role that can win with everyone and has 4 vests (giving it basic defense when equipped). If it dies, it loses. Since the  only has night-time protection, it will want to protect itself at day, when it is most vulnerable. Note that  has majority and often controls the lynches. In order to win,  must either claim a  role, or try not to be hung by  while claiming . Since  already has majority, the  isn't really considered one of their important 'allies', since it can turn at any time. So the best solution is to kill it and prevent any sudden turn on . Unless you get  to like you.... usually be harming scum. So you can either claim a  role and risk a counterclaim, or you can claim  and help . Especially in previous rolelists where  has extremely high winrates, the  really doesn't have a good reason to not side with.


 * The is a role that wins by protecting its target (rolled at the beginning through RNG). Since  has majority, it is most likely that the  will be protecting a  role. Alternatively, it can let the target die and become a  with 1 vest. However then it faces the same problems as  as well as being vulnerable to night attacks.
 * The is a role that wins by protecting its target (rolled at the beginning through RNG). Since  has majority, it is most likely that the  will be protecting a  role. Alternatively, it can let the target die and become a  with 1 vest. However then it faces the same problems as  as well as being vulnerable to night attacks.