Board Thread:Role Ideas (Neutral)/@comment-30792518-20170706221440/@comment-29253708-20170707181741

Rororoee wrote: Druid

Alignment: Neutral something (need help with this one)

I would say NC.

Immunities: Bite immune, role block immune

Attack: None (changeable)

Defense:  None (changeable)

Ability stats:

Type: Unique

'''That's not what that means. It means things like Ability type. Escort's type is roleblock, for example.'''

Priority: 4

Uses: unlimited

Investigation results:

Sheriff: Your target is not suspect

Investigator: Doctor, Disguiser, Amnesiac, Druid, or Potion Master.

<p style="font-weight:normal;">Consigliere: Your target is a nature lover and ever-changing ... They must be a Druid!

<p style="font-weight:normal;">Game information:

<p style="font-weight:normal;">Summary: A child who saw the way of the un-natural bad and want to eliminate them.

That's not what I see in this role.

<p style="font-weight:normal;">Abilities: Every night, you can change between two forms:

<p style="font-weight:normal;">tree form: grants you basic defense

<p style="font-weight:normal;">dog form: grants you basic attack

<p style="font-weight:normal;">Attributes:   in any full-moon night, your forms are getting stronger

'''So do they both get stronger at the same time? Or do you choose one?

<p style="font-weight:normal;"> tree form become stone form which grants you powerful defense

<p style="font-weight:normal;"> dog form become fox form which grants you powerful defense

<p style="font-weight:normal;"> in every 6th night, your forms become even stronger

<p style="font-weight:normal;"> stone form become diamond form which grants you invincible defense

<p style="font-weight:normal;"> fox form become bear form which grants you unstoppable attack

<p style="font-weight:normal;"> you know when you win

I do?

<p style="font-weight:normal;"> Goal: Live to see the un-natural dead

That's really vague.

<p style="font-weight:normal;"> Victory conditions:

<p style="font-weight:normal;"> Wins with: Town, Mafia, Survivor, Guardian Angle, Pirate,

<p style="font-weight:normal;"> Must kill: Witch/Coven, Werewolf, Vampire, Plaugebearer, Pestilence,  Serial killer, Arsonist, Juggernaut.

'''You can't really determine these until you find an alignment. But either way, you shouldn't be able to win with Mafia but not Coven.'''

<p style="font-weight:normal;margin-bottom:0px!important;"> it just came to my mind, if there any edits you think <span style="font-weight:normal;color:rgb(62,62,62);font-family:Arial;font-size:16px;">necessary  please post them! Forms:

Tree > Stone > Diamond

Dog > Fox > Bear

I see your point with Tree to Stone, but Diamond is a very, very large jump. That needs to be changed.

Then I would change Fox to Wolf, then I'm not sure for Bear. Maybe it could stay as is.

But I don't particularly see anything special about this role. As an example, I'll say that a role like Vampire is there to cause Chaos in the Town and can sometimes change a game entirely in one or two nights. But this role is just there. It doesn't have anything that stands out than just a role that gets more powerful. On that note, we can think of this as a Juggernaut kind of thing. It gets more powerful as the game goes on.

Now for alignment: It can't be NB, because it can kill. NE wouldn't fit, because it just doesn't have that sort of evil intention, and can kill. So it would have to be NC or NK.

If you can tell me what special impact this role will have in-game, then I shall continue my judgement.