Board Thread:Role Ideas/@comment-28300330-20160907133014/@comment-28112409-20160907185045

Ulithemuli wrote: Vertroyer wrote:

Even if it gets properly made, it may be a hassle to input into the game. I just can't shake the feeling this is the worst reason to reject a role idea.


 * Role is a mix of old roles: "This is basically a ___ and ___ mixed together! Rejected."

I don't mind putting new mechanics, it''s not me who hates on the idea. But if I were to accurately represent BMG and their programmers. It's really rare that they actually get their patience and determination together for getting new role mechanics and a new role itself in.
 * Role uses new mechanics: "This is a hassle for the devs! Rejected."

I don't wanna use this excuse either, but that's how BMG usually is.... according to what I've seen from the forums.