Board Thread:Role Ideas (Town)/@comment-38045493-20190202130005/@comment-33307613-20190204132347

RASENGAN6 wrote: Spy is OP, my suggestion is to make it so it knows what happens to it's bugged target at night (and no seeing mv). I'm debating between this and making it just see the roles that visit. That makes it have the same purpose, but less omniscient.

Investigator can be nerfed by making better results.

Osservatore, as in, Mafia LO, right? I've seen that idea. I like it, why not?

My Psychic suggestion lets it scry an investigative result and learn the name of someone who's in that result, but it can only scry a result twice.

Jeez I keep advertising this everywhere.

Here's the thread with them all: Thread:350658 (1) I like your Spy rework. It allows it so see partial roles, which makes it could at semi-confirming. The "bug" aspect should also be kept.

(2) Agreed. Investigator really only needs a result nerf (preferably two Town claims for each evil).

(3) Mafia Lookout/Tracker hybrid. Prevents confirmability in Lookouts while also countering the Town Protectives by immediately exposing them.

(4) I feel like your Psychic suggestion is very overcomplicated. It would take a lot of coding for just the one role.