Board Thread:Role Ideas (Town)/@comment-37294913-20181210022320

Name: Linker

Alignment: Town (Investigative)

Attack: None

Defense: None

Unique Role: No

Abilities: Can check if two people have the same alignment.

Attributes: IDK what to write here

Mechanics: (How It Works)

The Linker will select 2 people, like the transporter. At the end of the night they will see if the 2 players have the same alignment. If they do, the message will be: (name) and (name) have the same alignment. If they are on different aligment, it will display this message: (name) and (name) are on different alignments!

Example 1:

Let's say A is the linker and B and C are town. A selects them and will know that they are on the same alignment.

Example 2:

A is linker, B is Mafia, and C is Town. A checks B and C. A will know that they are on different alignments. The would put suspicion on either B or C.

-Investigative Results-

Sheriff: Your target is not suspicious.

Investigator: Your target is Spy, Blackmailer, Jailor, Linker.

Consigliere/Witch: Your target is good at finding correlating facts between people, they must be a Linker!

Goal: Lynch all criminals and evildoers

Wins With: Town Criteria

Must Kill: Town Criteria 