Board Thread:Role Ideas (Rework)/@comment-162.243.9.125-20181012191513/@comment-33307613-20181015153424

162.243.9.125 wrote: Arsonist: Gets a list of who he has doused. This way it doesn't have to be included in his Last Will for all to see.

Serial Killer: If the SK chooses to stay home, he will not kill roleblockers. The SK has Detection and Control Immunity until he attacks for the first time. (These are really designed to allow him to hide. Also, the Detection Immunity until he kills makes sense, as there would be no legal evidence to support that he has committed a crime yet.)

Vigilante: If the Vigilante chooses to stay home, as long as the Vigilante still has 3 bullets left, he has Control Immunity (only from the Coven Leader, not the Witch, for the sake of Vigilantics). (This change is similar, but not identical, to the SK buff, because the Vigilante almost always dies before getting in one shot, especially in Coven.)

Spy: The Spy is able to see certain things that other players cannot notice. A Spy will now be able to see "Your target has contracted the Plague!" and "Your target was doused by an Arsonist!" (Note that these notes will only occur on the night of the douse or infection; bugging the night AFTER a douse will not show the message. Other messages that could possibly be included are "Your target received a vision from a fallen Medium!", and/or "Your target was Hexed!", although these aren't all necessary.)

Bodyguard: Minor buff. Instead of the BG taking only ONE harmful visitor down with him, he will now take down ALL harmful visitors to his target. (This is because he is a passively suicidal role, so it doesn't seem fitting that a BG's life can only be exchanged for a max of one player. Plus, most attackers will attack solo anyway, so this is really a minor just-in-case buff.)

Consigliere, Janitor, Coven Leader, Medusa, and Potion Master: This one is mainly for the benefit of their teammates, rather than those four specifically. The roles revealed to any of these players ("You secretly know your target's role was..." or "Your target must be a...") will be revealed to their entire team, a tactic that players who actually contribute to the team already employ. (This is only to combat that annoying silent janitors who never reveal. We've all had one on our team.)
 * I like it.


 * Players should not be encouraged to not kill; the 's main weapon is its fast killing.


 * I don't like this. If you want the to be more effective against the, make the 's autovest protect against all scum attacks instead of a few attacks that have a basic attack value. This allows the  to kill the  on the first shot and eliminate them more quickly.


 * I like the concept of the bug and I do believe it needs a buff like this.


 * This role is already one of the most powerful roles if not the most powerful; it doesn't need a buff.

,, , , : Neutral on this.