Board Thread:Role Ideas (Neutral)/@comment-39067078-20190517041239

Aesthetic Changes:

When an Executioner target is killed by lynching a special animation will play and the Executioner will execute the lynchee.

The Witch only gets the prompt to select a second target after they have selected the first one, to prevent confusion.

Arsonist gets marks doused people automatically.

When a Werewolf is active townies will receive a message saying “Awoo!” at the beginning of the night.

Gameplay changes:

WW and SK destroy wills of people who roleblock them.

Arsonist douses roleblockers.

Survivor doesn’t lose a vest if successful block.

Jester is able to become a “fool” at night, which frames him and makes his results look like a random role. (2 times limit) To sheriffs, always appears sus when fooled.

Acting as a fool also allows you to visit a target with no effect.

Juggernaut only can have basic defense from upgrades, the rest should be attack based. 