Board Thread:Role Ideas (Rework)/@comment-32651233-20180819014014/@comment-36558623-20180819030126

Orecreeper wrote: Summary: You are a skilled musketeer who wishes to end all evil in the Town.

Attack: Powerful

Defense: None

Abilities:

- Watch someone's house each night.

seems similar to lookout, you might want to re-phrase this.

Attributes:

- If your target is attacked, you will kill their attacker.

there better be serious reprocussions to this

- If your target is a non-killing evil, they will be scared off instead.

even more op

- You may only watch someone twice.

interesting but not enough to make this role less powerful then it should be

Mechanics:

- If your target is attacked multiple times, you will attack an attacker in the order of who joined the lobby first.

intrigueing but stupid, this is escentially just random

- If your target is visited by multiple evils, they will all be scared off. This is basically a role-blocked.

- You may not watch over a revealed Mayor.

- Your target still dies if you kill an attacker.

hmmm

- Arsonist and other non-direct killers are considered non-killing evils.

Investigation Results:

- Sheriff: Your target is not suspicious.

- Investigator: Your target could be a Vigilante, Veteran, Mafioso, or Rifleman (or Pirate or Ambusher).

- Consigliere: Your target has legendary eyesight and has never missed a shot. They must be a Rifleman! if you changed this roles alignment to tp it would be seen as a bg rehash, which I beleive it is. It does have some positive qualities like having your target still die and not being able to watch someone more then twice, but look at it this way. The bodyguard is considered very powerful, one of the reasons for this is because it trades its own life for a mafias life, a good trade. If this role manages to kill a evil, a random townie will be dead and the Rifleman will still be alive, ready to kill another day. Also consider that this role is not a tp, so the tp could be on it. Lo is enough of a problem because it's like a tp that isn't in the tp alignment.

seems cool but it's way too op currently and seems more like a tp.