Board Thread:Role Ideas (Town)/@comment-38384353-20190202143818/@comment-36558623-20190203224944

Graywanderer wrote: Spiritwalker (version 2)

Alignment: Town Support

Summary: A soul bound to walk the mortal plane for eternity

Attack: None

Defence: None

Priority: 2.5? (after escort/consort but before janitor)

so 2, the disclaimer is fine, however.

Abilities: Decide if you will spiritwalk. Once dead decide to point the finger at someone alive.

Attributes: While Spiritwalking, if you die you will learn the names of everyone who visited you that night. You can only spiritwalk 3 times.

If you die at night and weren't executed by the jailor, you will unlock the point the finger ability. During the day while dead you can chose one person to point the finger at. This will cause the message 'The dead accuse xxxx' to appear at the start of voting. This does not count as a vote, just a reccomendation.

If a janitor cleans/ medusa stones you while you are spiritwalking the clean/stone does not happen. You will not learn that a clean/stone was attempted. If they clean/stone you and you are not spiritwalking, the clean/stone happens and you lose the point the finger ability.

'''Don't direct counter. Janitors and Medusas have enough struggles. The 'point a finger' let's you counter janitors and medusa already by way of knowing that more then one person visited you anyway.'''

Spiritwalk can be roleblocked, but unlocking point the finger cannot be.

Sheriff: You cannot find evidence of wrongdoing. Your target seems innocent.

Investigator: Spiritwalker, Medium, Janitor, or Retributionist. (Spiritwalker, Medium, Janitor, Retributionist, Necromancer, or Trapper.)

Consigliere: Your targets soul is bound to the mortal plane. They must be a Spiritwalker

Had to start a new discussion as I made the last role without an account and now cant edit it!

Trying to make a hard to confirm TS that increases the deads involvement in the game. Only way to be confirmed is to die, but if town kill you you are useless. Decided to let vigi still kill you and keep your ability, as it loses town two votes. By changing the dead ability to advice instead of an actual vote, this role no longer has an effect on evil majority and can't block hard earned evil wins. I think the janitor/medusa interaction would be a fun mindgame trying to guess when to kill and clean/stone vs when to spiritwalk. A consort and janitor would shut this down but, in ranked, this would rely on town revealing the spiritwalker as they couldn't find out themselves.

this is an excellent inspiration for a role, however, I believe a better execution could be used.

Spiritwalker losing abilities to jailor would give evils a good role to claim to jailor as town would lose a lot if a spiritwalker is executed.

Was thinking about making point the finger a voting system (like vampire) for all dead to participate in. this would encourage dead evils to stay too, as they could mess with results, but not sure about an ability that could negatively effect town. this role has an interesting concept, and it addresses some frustrating issues with the game, however, i have some issues.

In order for you to be actually be useful, you must die. It's self-explanitory. You can't be useful unless your dead

You can easily tell the dead who someone evil could be. If you keep a will, and you address that you are going to use your ability that night, the dead know who is evil and who isn't, which I think is slightly overpowered.

Overall it seems like a pretty good role idea, with a few changes it could be perfect, good job!