Board Thread:Role Ideas (Town)/@comment-39067078-20190501164900

Pharmacist

Alignment: Town Protective

Attack: "Basic"

Defense: None

Unique Role: No

Abilities: During the night, choose a length of time to create a medicine. The time you take determines it's effectiveness.

On N4, gain the ability to give someone a false medicine during the day. This will deal a Non-lethal Basic "attack", which just determines if someone has decided to give them defense that night (real time, will not count for natural defense). However, if that target has received a Placebo, then they will die.

Attributes: None

Mechanics:

When at night, choose someone to give medicine to / Wait out to continue making one.

If you don't wait any night, you will give someone a Placebo, which gives them basic defense.


 * Every time you give someone a Placebo, it's chances of working on that person lower by 50%.


 * If you wait one night, you will give someone Shelf Medicine, which gives them powerful defense.


 * If you wait 2+ nights, you will give someone Therapy, which gives them Powerful defense and you can determine if they have any negative effects unbeknownst to them (Framed, Hexed, etc...).

-Investigative Results-

Sheriff: Innocent

Investigator: Your target is not afraid to get their hands dirty.

Consigliere/Witch: Your target prescribes medicine! They must be the Pharmacist!

Goal: Lynch all Evildoers.

Wins With: (Same as Town)

Must Kill: (Same as Town)

Anything Else: There is a slider which allows you to select the time you want to take to create a medicine.

Purpose/Reason: The Pharmacist is mainly existant for the same reason as the Cruasader, to create a town role that somewhat lowers their chance of winning.

The ability to determine whether a target has defense is mainly to not waste your precious medicine, but will not expose any naturally defensive role.

Placebos are quite strong, being as you be a doctor for a night, but at the cost that you can't test someone for defense and therefore cannot determine if you must waste your medicine.

Quoting Guide:

Reasons why this role needs to be changed:

1.

2.

3.

4.

5. 