Board Thread:Role Ideas (Mafia)/@comment-33245478-20171112200345/@comment-31722163-20171130125608

TheRealRC wrote:  Alignment: Mafia Support Can  I just cut out the straregy part?



Role-block Immunity

Attack: None

 Defense: None

 Unique; Priority: 2

 Sheriff: Your target is a member of the Mafia!

 Investigator: Your target could be a Spy, Blackmailer, Jailor, Guardian Angel, or Dealer.

 Consigliere: Your target makes deals with others. They must be a Dealer.

 Summary: A corrupted Townie who makes deals with others to target a specific person.

 Abilities: Day: Choose a target to make a deal with. Night: Carry out the deal, depending on which role.

 Uses: Unlimited''' Hmm. Ok'''

 Attributes: If there are no kill capable Mafia roles left you will become a Mafioso. You cannot deal with Witches or Plaguebearer/Pestilence.

 Goal: Kill anyone who will not submit to the Mafia.

 Wins With: Mafia, Witches, Survivor, Pirate, Guardian Angel.

 Must Kill: Coven, Plaguebearer/Pestilence, Juggernaut, Serial Kiler, Town, Werewolf, Arsonist, Vampires

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline"> Mechanics: This role can carry out deals with other targets.

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline"> -If your role is a killing role (e.g. Vigilante, Serial Killer), you can have them kill whoever you want, but you will die in three nights.Well that kinda makes sense I

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline"> -f your role is a protective role, then you can ask them to protect you for 2 nights, but then you cannot be protected at all for the remaineder of the game. Nah I don't think that is a good idea

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline"> -Roles with a higher priority or roles that do not require them to visit a target are unaffected. OK

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline"> - You can deal with investigative roles without a counter. If your target dies while the deal is being performed (or the night after), your part of the deal will still take effect, but the target's part of the deal will be scrapped.No the deal itself should be scrapped

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline"> -If your target is roleblocked or transported during the deal, both parts of the deal will be scrapped.Ok

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline"> - If you or your target is jailed or is dueling a Pirate, the deal will automatically fail. Ok

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline">Dealer vs. Coven:

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline">Coven Leader: You will be controlled the night after a successful deal with the Coven Leader. The Coven Leader is free to control whoever he chooses. With the Necronomicon, the Coven Leader will kill you. '''So do you tell Coven Leader who to control? Because if not then why have the ability to deal w/ him at all?'''

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline">Hex Master: You and whoever visits you will be hexed the night after a successful deal with the Hex Master. With the Necronomicon, the Hex Master will kill you and hex whoever visits you.Ok

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline">Potion Master: A potion of the Potion Master's choice will be put on you the night after a successful deal with them. Only potions that are not on cooldown can be used.What Does the Deal DO?

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline">Poisoner: You will be poisoned the next night regardless of the outcome. Claim Spy with your fake Last Will and the Doctor (if there is one) will come to the rescue. With the Necronomicon, you're screwed unless a Guardian Angel is on you.Ok

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline">Necromancer: Whichever dead role the Necromancer chooses, their night ability will be used on you.

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline">Medusa: No effect, they will just Stone Gaze you.

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline"> Trivia: If the Dealer tries to deal with Pestilence, then the Pestilence will kill whoever visits the Dealer, along with the Dealer itself. The Jailor will be forced to execute his prisoner if the Dealer targets the Jailor onto the prisoner. If the Dealer targets the Jailor onto someone else, then the Jailor can't execute their prisoner.

<p style="margin-top:12.0pt;margin-right:0in;margin-bottom:12.0pt;margin-left: 0in;vertical-align:baseline">I will reupdate the guide after more suggestions/comments are sent.

Ok You need to say what the "deals" with Coven are. Also I've seen a role like this I think somewhere else, but it was different. On the fence