Board Thread:Role Ideas (Neutral)/@comment-78.84.191.45-20180325150138

Name:  Infamous Person (Inf/Infam/IP) Alignment: 

Game Information/Background: (optional) A person who isn't popular but wants to be. Attack: None Defense: Basic Unique Role: No Priority: 4 Abilities: Attributes: Mechanics: -Investigative Results- Sheriff: Your target is not suspicious. Investigator: Your target could be a, , , , or an Infamous Person. Consigliere/Witch: Your target wants a big friendship but is alone instead. They must be an Infamous Person. Goal: Make a friendship of 8. (Get 7 friends) Wins With: Every role/faction Must Kill: None Anything Else: The role color for the Infamous Person would be light yellow. I pretty much broke a "Reversed Visitor" rule... If that really should be a rule, then I broke one rule. If not, then none! 
 * You gain a friend every time someone visits you.
 * Select yourself during night to Hide.
 * In nights when you Hide, the players that try to attack you will not know that your defense was too high. Instead it will say nothing (just like if you were Healed by a ).
 * You can only Hide twice a game.
 * The Infamous Person starts the game alone, but it gains a friend when it gets visited.
 * If the Infamous Person is attacked the same night it Hides, the attackers won't receive the message about the defense being too strong.
 * The goal of the Infamous Person explains why it gains friends.