Board Thread:Role Ideas (Neutral)/@comment-37447096-20181130190231/@comment-37447096-20181203153725

Faraday242 wrote: Onehappypepper wrote: Attack : Powerful      Defense : Basic Name :  Wrath

Summary : You are the encarnate of hate, seeking vengance upon your enemies.

Abilities : Kill off your enemies whilst avoid making more.

Attributes : 

‣You will start with a random enemy faction that you must eradicate.

'''This is completely random and based off RNG. If you get Mafia, this could completely win the game for Town'''

‣Visit a player at night to deliver a powerful attack if they are of an enemy faction.

‣You will attack any roles that are capable of attacking you if you visit or are visited, regardless if they are an enemy faction. Doing so will immediately make that faction an enemy faction.

Goal : Kill your enemies till no more stand.


 * Your target is not suspicious.


 * Your target could be a, , , or Wrath


 * Your target holds a grudge against the Mafia, they must be the sin of Wrath. ((If mafia is the enemy))


 * Your target holds a grudge against their enemies, they must be the sin of Wrath. ((If mafia is not the enemy))

Notes:

‣Enemies you have will appear in a box next to the roles information. ,, or  are all potential enemies you can start with. Sort of like the same box in with the Maifa, coven and vampire box.

‣Example: You can become enemies with the, if you choose to visit a role or if they visit you. ((This excludes vampire hunter as they won't attack  Wrath .))

‣Visiting Killing/Evil or Chaos roles of any kind will immediately make you attack them and you will become an enemy of that faction.

‣You can become enemies with single Killing/Evil/Chaos factions such as, and  but only if you are attacked/attack them.

‣To make it fair and not drag on, you can only have up to 2 enemy factions at once.

‣If a controlls you, the  will become an enemy faction.

‣Working with a known enemy faction of your enemies can benefit you. Example. Siding with or  to kill .

‣Wrath's win conditions always vary but some will be fixed. Wrath will always win with and.

‣Death message: "we found Giles Corey dead in their home last night, he was annihalated by the sin of Wrath ".. What makes this unusable is the fact that it could side with any faction, unbalancing games. it's almost like the witch in vanilla but they flip a coin at the beginning of the game-deciding if they win with Town or Mafia. if you fix that, the role seems good. I will make it so that it is individual roles that are targets, you must kill atleast three to win the game. If most of them die to other means you can always gain more enemies by being attacked or attacking Chaos, Killing, Evil roles.