Board Thread:Role Ideas (Neutral)/@comment-177.203.92.0-20170711180615/@comment-32421214-20170715233340

177.203.92.0 wrote: Unique role: yes

Alignment: Neutral (Chaos)

Attack: Basic / Defense: None

Description: An evil spirit who spreads destruction through the Town. Ok.......

Abilities:

-Possess a Townie every night.

More like Witch

-Kill someone every night.

Attributes:

-You start the game posing as a non-unique Town role (informed to you at day 1).

So basically you can pick 2/3 of town(remaining 1/3 is Unique Roles)

-At night, you can either choose to possess someone, or kill someone.[1]

This does make it favor getting rid of someone then controlling someone

-If you possess a Town member, you will take their role, and switch them with your fake role, which from now on will work as an effective role. You can possess unique Town roles. Example: you are posing as a Spy and decides to possess the Jailor, you are from now on posing as Jailor, and the former Jailor is now a Spy, able to perform Spy abilities.

'''Role-changing. Plus what role does your FIRST swap get. Demon? '''

-You can't possess any Mafia, Coven or Neutral Roles. You will automatically perform your attack if this happens.

So what happens if you click one of those and it doesn't work?

-If you successfully attack 4 people in 4 nights in a row, you automatically summon a legion of Demons to make you stronger. The horde provides you Powerful attack and Basic defense. [2]

'''See favors killings. But one question, what happens if someone possess 4 nights or swaps on different nights? '''

-Your real role is detectable at Full Moon Nights.

Wins with Witch, Survivor, Pirate, Jester and Executioner

Sheriff: Your target is possessed by a Demon!

'''Ok now sheriffs will be the most active because pointing out people. Till they are later possess'''

Investigator: the Investigator receives the fake role results.

Consigliere: t he Consigliere receives the fake role results. No Investigator or Consigliere Results OP

[1] Possession has priority over killing, so if a player decides to possess and kill at the same night they will only perform the possession.

[2] I'm thinking of adding another improvement: Unstoppable attack after 6 successful attacks in a row.

That would make too OP especially if town is getting their roles swapped Rejected because it too OP