Board Thread:Role Ideas (Town)/@comment-28092296-20180407143823

[You are] an enforcer of the law, policing the streets at night.

Alignment: Town (Protective)

Unique Role Flag: Yes

Immunities: None

Abilities:

- Choose to protect a player at night. Protecting a player gives them Basic Defense.

- You have one vaccine. (See "Vaccine" section)

Attributes:

- Protecting a player blocks any attributes that happens to them at night. (This works similar to purging, but it gives the target control immunity, roleblock immunity, converting immunity, etc.*)

- You know what roles visit your protected target**.

- You know when your target is attacked.

Investigation Results:

Investigation Results: Your target is a Sheriff, Executioner, Werewolf, Poisoner or Patron***.

Interrogation Results: Your target is not suspicious.

Revealing Results: Your target is an enforcer of the law. They must be a Patron.

Vaccine

Vaccines give the target basic defense and purges them.

Additional Notes:


 * I don't know yet which specific night abilities should be blocked, some help? =S. Should this thing purge? Should this thing remove poison?


 * The idea that you know what roles visited your target helps give the role a 'larger' significance, and you can determine what roles you blocked.


 * These investigation results were paired with Executioner and Werewolf to help explain their immunity with the vaccine—it's hard to be a convincing Sheriff, and there's no 'immune town' there.

- Should this thing be Unique?

- Anybody have a better name for this role? I don't feel like "Patron" fits well...

- Your target recieves a message for every ability that you block. (Ex: "Somebody tried to roleblock you but they were chased off!) 