Board Thread:Role Ideas (Neutral)/@comment-35420390-20180430103945/@comment-35356104-20180502092311

I'm sorry for ruining your original idea. I can't help because I don't know what kind of balanced role can be fun. I've seen some balanced role idea rejected by the community because their role isn't fun as they perceived. That's the difficult part of creating role where creator need to strike a balance between fun and praticalities. Sometimes I feel horrible for calling fault of someone's idea especially those who put in a lot of effort. I'm reviewing role, that means I'm a good role creator? No, but I can come up with rubbish role idea within 5 minutes. I can only judge and critique or see only mistakes in someone else but can't give any proper solution. Maybe because I'm a perfectionist? Or I'm just JEALOUS OF SOMEBODY WHO CAN CREATE BETTER THAN ME?That's what makes you different from me. You can execute your concept and idea perfectly. You're heading towards a fun role and you're doing it well. You make a lot of mechanics and attributes that spiced things up and giving versatility to the role at the same time. You break a vague concept into details. You have actually reach your goal that you want to make a fun role right? You're improving a lot, from your last role idea that has no purpose or direction.

You are a potential role creator. You are able to defense your own idea, you're open to knowledge and information and you can adapt things fast. It's the best that you can post your next role idea straight away at Official Forum if you are confident. Of course, you may still post here for first impression or for suggestion.