Board Thread:Role Ideas (Coven)/@comment-38827817-20190620120138/@comment-28092296-20190628220013

Don't give your role the ability to kill and bypass defense every night. The only other role that can attack every night with Unstoppable attack is Pestilence, who is labled as the "one incredibly strong" role that is meant to be powerful and has to wait a decent amount of nights before attacking anyone in the first place.

If you really want to fix this role, don't kill people that survive your attacks, as that invalidates the point of surviving them in the first place. The point of defense is to survive attacks, not delay your death by one night (which is cool idea on paper and maybe with the right adjustments this is possible).

Based upon the theme of "hypnotizing" your target if they survive, I'd suggest gaining some special ability that you can use on only your targets that survive your attacks. The roleblocking mechanic would work fine here—roleblock anybody who has defense and is therefore probably evil once per night. It goes along with your idea of having this role counter NK/GF. Or you could go with some kind of points system, where if somebody survived your attack, your attacking power goes up. Both of these ideas don't instantly pound and override roles with defense, giving other people time to potentially prepare or at least mentally anticipate that the Psyche Master could screw them over the next night.