Board Thread:Role Ideas (Neutral)/@comment-27552918-20170429153503/@comment-25615841-20170429160341

TheDragonMaster825 wrote: Immunities; Permanent Night/Bite, Detection, Its ability

common sense located

Goal; Lynch/Toxicate all who oppose you

oh boi

Investigator; Your target keeps to themselves OR (my made-up result, your target studies biology, they could be a doctor, toxicator or a scientist)

dont make your own up.

Consigliere; Your target is a delirius scientist who enjoys seeing his victims suffer, they must be a toxicator!

10/10 finally a good consig result!

Abilities; Its first ability is to select someone during the day and poison them, they die 3 nights after (they can only be healed by a doctor on the 2nd night after they are poisoned)

'''Delayed and Nerfed SK..? ehhh'''.

Its second ability is to 'drug' (give pills to) someone during the night, if they are visited by a poisoned victim, they will die.

kinda chaotic but i leik it

Attributes; The sheriff will receive the message, 'Your target is poisoned!' if they check a poisoned victim (regardless if the target is suspicious or not).

How about let's NOT nerf the sheriff??

Your 'drug' ability always has highest priority. Poisoned targets get a message saying they were poisoned at the start of the night when they're about to die (of poison).

mhm

Doctors are poison immune but they can still be drugged. If the bodyguard protects someone you will drug, you and they will not die, but the bg will be drugged instead of your initial target.

Cool It is not without flaws but it is not bad :DD

I've seen a lot of nerfed SKs like this but this isnt bad.

Change sheriff and (maybe) invest and its cool

Untouched!

(6/10)