Board Thread:Role Ideas (Neutral)/@comment-34969116-20181113204613

Name: Card Master

Alignment: Neutral Chaos (Since it's abilities consist of more than just killing)

Attack: Basic

Defense: Basic

Unique Role: Yes

Abilities: At night you are give four ace cards (hearts, clubs, spades and diamonds) which you can select one to use, after use the card is consumed and you must use the remaining cards to refill your deck.

Attributes: None

Mechanics: Each of the four cards have abilities, the black cards are use for killing others and the red ones for confusion and support.

Spades - Deal a basic attack to the target

Clubs - Deal a basic astral attack against a random target (you don't choose who it's against)

Diamonds - Roleblock your target

Hearts - Steal the heart of your target, anyone who visits you will instead perform their action upon the target's heart (the target) unless its a rampage attack in which case you both die

-Investigative Results-

Sheriff: Your target is a Card Master

Investigator: Escort, Transporter, Consort or Card Master

Consigliere/Witch: Your target draws power from a deck of cards, they must be a Card Master.

Goal: Kill all who would oppose you

Wins With: Jester, exe, survivor, witch, pirate, guardian angel

Must Kill: Everyone else

Notes: The hearts card is not astral, you must visit the target to steal their heart and thus can die to a veteran, you give their heart back at the end of the night so the card alone doesn't kill them. It is only when you use your last card that your deck gets refilled, you cannot gain cards through just waiting out the night.

Other: Unsure about this role, perhaps it's too similar to potion master but I personally think it's an interesting take on the idea, got any suggestions? Then comment them down below. 