Board Thread:Role Ideas (Neutral)/@comment-97.125.155.173-20181124090654/@comment-28092296-20181124120828

Good Stuff:

It does follow an interesting idea of taking a visitor.

You can create situations where you can take TP roles away from confirmed Townies. This is not necessary a great thing, it's just very interesting.

Bad Stuff:

This role takes one visitor and kills them, which is like a Werewolf, except the Werewolf kills a lot more people. (If you play the Coven DLC this is almost exactly like the Ambusher role)

Contrary to Oslonicl, I call this a Neutral Killing role.

But, this does seem like a more complex Serial Killer, and it might be in a situation where it can't win (It's in a game with itself and non-visiting Town roles, therefore it can't win). Also, your goal doesn't match a Neutral Killing role goal. Those roles don't have winning conditions of killing people, and I think 3 is a bit low of a number. I would change the goal, really.

I do disagree with the rainy night system. That just seems even more complicated.