Board Thread:Role Ideas (Neutral)/@comment-51.174.168.118-20180426150000/@comment-25615841-20180426185503

51.174.168.118 wrote: Name: Assassin

finally a name that makes sense

Alignment: Neutral (killing)

oh boy

Summary: You're a trained killer who hates the mafia and town. You only attack if necessary, passing all obstacles.

add in coven maybe? eh

Unique: Yes

unique nk oh boy

Attack: Basic

Defence: None / powerful

what?

Priority: 2 / 1

pretty high for an nk role, but lets see

Immunities: Role block immunity, Control immunity, detection immunity (if at home)

Nani

Abilities: Attack someone each night without being detected by BG, LO, Ambusher, Trappers traps, Spy's bug or Crusader. You won't attack if one of the following visits: a mafia killing, a doctor, a transporter, a NK (except arso), a Town killing, pestilence, the target has to high defence, the target is jailed or if its a veteran on alert. You may decide to hide at home by choosing yourself. If you do so you will know everyone who visits you, know their role and you will still have a powerful defence. You can do this 2 times.

shorten this by adding some of the things to attribute please, also; not sure about astral nk, though it is balanced by the next part.

holy shit no, no, no. we're not having an investigative nk that tells the role of any visitor. no.

Attributes: You can't be tracked (the tracker will receive "you were roleblocked"). If you kill someone, that night you will stay out the entire night and everyone who tries to kill you will receive "your target has to high defence" but an invest / sheriff will know your role. If you don't kill (ex, a doctor visited your target) you will go home early and will lose your defence but you get detection immunity. If you just don't select anyone you will stay home without hiding. This means you will not have a defence and wont know who visits you.

buffs the role a lot, and the last part is kind of weird but ok

also, I have a problem with the part where you don't use your ability and lose defense. nks have to have defense, and this just doesnt make sense anyway. I think you should change that :/

Investigation results:

Invest: "Your target left assassin gear on their table. They must be an assassin." (if assassin killed that night) or no result like the juggernaut (if he stayed at home / choose to hide)

thats not how an invest works. at all. change pls

Sheriff: "you target is the assassin" (if kill that night) or your target is not suspicious (stay home / hide).

finally a role that doesnt nerf sheriff. thank you.

Consigliere: Your target is a silent murderer, he must be the assassin.

pretty lame tbh

Goal: Kill the Mafia and Town

Wins with: Every neutral and coven

oh. so the beginning wasnt a mistake, it just favours coven over mafia, immediatly buffing the faction. neutrals are supposed to be 'neutral. 'no jeez, you made this difficult with the formatting

Main points:

-Pretty sketchy invest result,

-As I said, the stay at home thing is kind of bs imo

--Role isn't balanced too well, with it's base abilities really hecking op and some small things completely screwing it over

+Can be balanced, principles are ok

++It is an original NK idea, and can be fixed

I'd give it a:

''not bad, fixable"/10 IGN

But do remember that it really isn't easy to get your role into the game, and that very few roles are even accepted by a lot of members, so don't be dissappointed if yours doesn't get in, because it's still a lot better than plenty of the roles out there.

Also, perhaps I can interest you in making account? As I said, you do have potential and it really helps for you to have an account, letting us track your ideas easier, letting you edit you posts and can even help with you becoming part of the community if you so desire :)