Board Thread:News and Announcements/@comment-25646419-20170516210939/@comment-26234016-20170517210948

Yami riku wrote: Throwing in a quote from a programmer:

https://www.reddit.com/r/TownofSalemgame/comments/6boca7/rantish_with_the_release_of_the_coven_expansion_i/dhorux4/?context=3

We haven't fully communicated our balance changes to the classic roles, since they are still being tested and evaluated. However, here is a working list of some of the role changes that should be going up on the PTR today:

Doctor could heal Vamp conversion??
 * Doctor no longer heals vamp conversion

I like this
 * Arsonist ignores jailing when igniting

Really like this
 * Jailing puts players in Jail (blocks all direct visits, not just harmful one)

I like this as well 
 * Changed self targeting logic. Self visiting is no longer a “visit” won’t show to lookout/tracker, and won’t trigger bodyguard/trapper if it is a harmful visit.

See above comment
 * Arsonist ignite is no longer a harmful visit to himself (won't trigger bodyguard or trapper)

YES
 * Witches and transporters can no longer affect the following "visiting" abilities: Bg vest, Survivor vest, Doc self heal

'''IDK about this one... '''
 * Amnesiac can remember unique roles, doing so blocks a retributionist or another amnesiac, however. Unique is still unique among living players.

Seems like a nerf to killers, but okay...
 * Attacking jailed players now gives the same message as attacking players with a defense value to high for you to kill.


 * Medium seance, Jailor jailing, and Jester haunt won't be seen by Lookout anymore

'''What. The heck.'''
 * Jailing no longer counts as a visit.
 * Reverted change to Witch that allowed her to know the role of players she controls. She now has a mystical barrier that protects her from the first attack she is dealt.

I like 'em all except the second witch change, the amne one, and the jailing one.
 * Immune message changed to defense value to high for you to kill.