Board Thread:Role Ideas/@comment-26832255-20160925034034/@comment-25876622-20160925050354

Well... we all start somewhere! If you're not used to these kind of games, you make wrong decisions or aren't aware of their impact. Maybe you were just invited by a friend who hasn't given you a tutorial. I know it can be frustrating, but I believe (aka opinion) that such a system runs a high risk of punishing new players, this is not something BMG would approve.

You could say that karma should only affect Ranked, both gaining/losing karma and receiving its effects. This is what the trial system is for, no? Instead of an automated judgment system, we let players decide if an action was gamethrowing. Random-based strategies (which I also dislike) are high risk, high reward. Players aren't required to choose the probabilistically safest solution.

Btw, I'm moving this to the General Discussion board.