Talk:Survivor/@comment-122.149.45.42-20160201023324

Survivors just suck all around. They can't do anything proactive to the extent that any other role does, they have no detriment to being killed and their investigation  spells disaster. Because if someone claims survivor, they're either survivor or an evil role trying to hide (most of the time) so a vigilante or jailor loses nothing killing them (sometimes they even feel proud of getting a neutral role killed) and I've been lynched by the town for making a day 1 survivor claim more often than not (I have no idea why) and they don't even feel bad about it... Considering that all these things lead to a defeat in a role where you can't do anything it just feels so underwhelming. I understand the investigation results adding a degree of difficulty for the role (you can't just claim survivor and get ignored for the whole game) but I think that, if you are killed, you should kill the killer or if you are lynched, you can haunt one or ALL the roles that voted guilty (that may be considered overpowered but you've already lost so balance-wise it doesn't actually make the survivor a "stronger" character although people may pull jester tactics to spite the town and kill lots of people so maybe just 1 haunting is enough). Just a little something that makes playing survivor a little less like a helpless sop of an individual that no one cares about and they instead become a role that can stir confusion in the game by presenting dangers both in being ignored (possibility of being witch/werewolf) and in being killed. I guess that's not very benign but the role has so little enjoyment in it cause you either get your case heard, do nothing and win, or you get struck down guilt-free and lose... Thoughts?