Board Thread:Role Ideas (Town)/@comment-2601:246:4603:7B00:1910:E063:25:5861-20171024013123/@comment-30105631-20171024014350

2601:246:4603:7B00:1910:E063:25:5861 wrote:

Alignment: Town Protective

Description: You are a Medical Officer who advances in Medical Advancements

k

Attack: None

Defense: Powerful (When attacked once it turns into None)

so like witch?

Abilities: You may do 1 of 3 possible healing actions each night. You are poison and convert immune

thats a lot of heals

Mechanics:

Each night you may do one of the following:

Heal - (Same as Doctor) Gives a player Powerful Defense and Cures Poison

k

Surgery - Gives a player Invincible Defense

k

Cure - Purges a Target and gives them Basic defense

k

You may heal 3 times, preform Surgery once, and Cure once

in what way is this anything else except for a buffed doctor?

YOU MAY NOT DO ANY OF THESE ACTIONS TO YOURSELF

Trivia/Facts:

Surgery and Cure can bypass Mayor's Reveal (Good Idea or Not? Tell me Please!)

no.

Message you get when surgery was preformed on you: "You were attacked, but Surgery saved your life!"

People are notified when they are cured(?) (Yes or No?)

should be no

Message: "You feel like your body was refreshed, you were Cured!"

Investigative Results:

Sheriff: Not suspisous

Investigator: Your target is either a Bodyguard, Survivor, Medical Officer, or Poisoner

Consigliere: Your target knows a lot about Health, they must be a Medical Officer!

Wins with: Town, Survivor, Guardian Angel, Pirate

Must Kill: Rest

PLEASE GIVE ME FEEDBACK!

AH AH AH

OK OK OK

THINKING OF CHANGES ATM

thinks a lot

I reckon you should buff the amount of uses for surgery and cure, and then remove the doctor's heal ability. This role is just a buffed doctor until you radically differentiate it.