Board Thread:Role Ideas (Town)/@comment-34762995-20180220231058/@comment-33380803-20180221092217

BlobbleTheDobble wrote: Role name: Ritual leader

Shoerhand: Ritual, RU, Rit

Alighnment: Town(support)

Backround: You are a cultist with adept knowlege of rituals

Abilitys: You may use a Ritual to RB the whole town, But at the same time, grant Invincible defence '''Wut. You rub the whole hecking town, but no-one dies that night...''' Exeptions and technicalitys inclue

-GA's that tried to use protection on their target during a ritual night will not use a protection

-Role's that would be normally be RB immune (vet,escort,ect.) will be RBed

-Spy's cannot take part in the ritual

Mecanics: You have 2 rituals, but there must be at least 3 town left (other than you) to use one

Sherif: not sus

Invest: Doc,Retri,Forger,Necro,Ritual

wich/consig Your target is a cultist, they must be a Ritual Leader!

I know this role is pretty bad, so feel free to destroy it!

Time to call in vert.

All this role does is slow down the game. It allows evils to identify each other as well. So basically this town role helps evils yeet.