Board Thread:Role Ideas (Rework)/@comment-37138173-20181008181253/@comment-27575896-20181009205356

Nickdella50 wrote: its win rate will still be below 15% (currently the arso win rate is below 1%) Not in all game-modes. Even in Ranked, the winrate for the Arsonist is actually about 8%. Mafia have a standard of a 25% win percentage, this actually goes up depending on the Random Mafia and whether or not a Veteran or Witch exists in the game. Town have a standard of a 70%, and this is how it should be. A large majority faction should win most of the time. It's the evils' job to take them out skillfully in order to win. Most games aren't won because the Town sat there. Mafia, NE, and NK wins games when they make good plays or the Town dies too quickly, such as with a Veteran or Witch+SK+Vigilante.

The Arsonist has also been buffed beyond measure. By itself, it is the most powerful NK role in terms of being detected and killing. SK is second, followed by WW and then Juggernaut. (The Juggernaut is the weakest NK despite being able to upgrade abilities. If attacked any of the first three nights, they lose. They can be roleblocked easily and don't kill roleblockers)