Board Thread:Role Ideas (Town)/@comment-32651233-20180723233131

Alignment: Town (Killing)

Attack: Powerful

Defense: None

Summary: You are a person skilled at working with explosives helping the Town.

Abilities:

- Plant an explosive on someone's house.

- Remove an explosive from someone's house.

Attributes:

- You can set how many days your bomb will stay dormant.

- If you kill a Townie, you will blow yourself up over the guilt.

- You start with 1 bomb and gain more bombs every full moon.

Mechanics:

- The maximum days you can set your bomb is 5 and the minimum is 2.

- The night you set a bomb counts as a night.

- Removing an explosive takes one night.

- Every 2 Townie deaths when a full moon happens yields one bomb.

- Extra Townie deaths do not carry on to the next full moon night.

- The deaths at the end of the full moon night also counts.

Investigative Results:

- Sheriff: Your target is not suspicious.

- Investigator: Your target could be a Sheriff, Executioner, Werewolf, Poisoner, or Demolitionist.

- Consigliere: Your target uses time-controlled explosives. They must be a Demolitionist!

Messages:

- "You were blown up by a Demolitionist!"

- "They were killed by a Demolitionist's explosion". 