Attribute

Immunity is a special attribute held by many roles in the game. There are currently three types, and while they are all distinct, all of the different forms of immunity benefit those who have them in some way.

Roleblock Immunity
Roleblock Immunity is a form of Immunity which has the effect that if someone attempts to roleblock another who has this attribute, they will be unaffected. The Escort and Consort will not receive a message if the roleblock was successful or not.

Roles with Roleblock Immunity

 * The Escort, Consort, Transporter and Witch are immune to roleblocks.

A role with roleblock immunity will receive the message "Someone tried to roleblock you but you are immune!".
 * The Veteran is immune to being roleblocked and will shoot the roleblocker, should they be on alert.

Roles otherwise unaffected by roleblocks

 * The Jailor will still jail their target, but be unable to execute them.
 * The Spy will still hear the Mafia, but be unable to see their visits.
 * The Serial Killer will stay at home, but attack the visiting roleblockers.
 * The Werewolf will stay at home if roleblocked during Full Moon, attacking anyone who visits them (including the roleblocker).

Night Immunity
Night Immunity is the form of Immunity that refers to a character who can't be killed at night. Night Immune characters must be lynched during the day or killed at night by roles who ignore Night Immunity.

Roles With Night Immunity

 * Godfather, Serial Killer, Arsonist - permanent
 * Executioner - permanent, if they do not turn into a Jester
 * Werewolf - during the night of a Full Moon

Anyone who is jailed by the Jailor will be temporarily night immune and roleblocked. Additionally, anyone who is healed by a Doctor will not die at night (exceptions below).
 * Survivor - gained by using a bulletproof vest
 * Bodyguard - gained by using the bulletproof vest
 * Veteran - gained by going on alert

If you attack someone who has (temporary) night immunity, you will receive a message: "Your target was immune!" If this message does not appear but your target is still alive, they were healed by a Doctor.

Roles Who Ignore Night Immunity

 * Bodyguard - when killing your target's attacker
 * Jailor - when executing your prisoner (also ignores every other form of protection)
 * Veteran - when visited while on alert at night
 * Arsonist - when igniting your doused targets (also ignores healing)
 * Werewolf - when pillaging a house during a Full Moon
 * Jester - when haunting a guilty voter (also ignores every other form of protection)

Detection Immunity
Detection Immunity is a kind of Immunity that refers to a character who can't be detected by a Sheriff, i.e. the character will be "not suspicious". All other Town Investigative roles and the Consigliere are unaffected.

Roles With Detection Immunity

 * all Neutral Evil roles
 * Godfather - also applies if they were originally a Mafioso
 * Arsonist
 * Werewolf (only on a non-Full Moon night)