Board Thread:Role Ideas (Town)/@comment-34969116-20180510190724/@comment-25615841-20180511194242

Shebbyking wrote: Name: Stylist

'''imo this doesnt fit. ik flavour isnt too important, but that doesnt change that all the other town roles are occupations or things that immediately strike you as relevant '''

Alignment: Town Support

oh boy

Attack: None

thank god

Defense: None

right

Unique Role: Yes

good already

Abilities: Use your day ability to stylise a player, this will give the targeted player the abilities of a chosen none unique town role. Once you have stylised someone as a specific role you can not stylise someone into that role again.

'''I'm guessing this is done via sun icon? thats a supplier, which is a nope'''

Attributes: None

Mechanics: During the day select a player and the desired role to stylise them into (this cannot be a unique role such as jailor) The stylised player will receive a message at night saying that they have a new style for the night it is: *role* The stylised player will appear as the stylised role to TIs but they will revert back to normal at the end of the night. Evil roles can also be stylised and their normal abilities will be replaced for the night.

'''ah, so your normal ability is replaced? and its a town role. that is kind of negative utility.'''

also i think the word is styled, not sure though

-Investigative Results-

Sheriff: Not suspicious

good

Investigator: Doctor, disguiser, serial killer, stylist.

'''The result totally makes sense, and 2-1-0-1 really isnt bad. nice job, most people fail this :P'''

Consigliere/Witch: Your target can make someone feel like a new person: they must be a stylist.

'''Again, I don't usually say this on consig results, but well done. This isn't bland, and it makes perfect sense.'''

Goal: Lynch all criminals and evildoers

Wins With: Standard for town

Must Kill: Standard for Town

all good there^^

Being stylised overrides the jailor if he chooses to jail someone, the person the jailor would have jailed will no longer be jailed.

Not sure if this counts as a conversion role so please don't yell at me if you think it is. Main points:

+Good balancing, especially with how this role can't use unique ones, that'd be way op. Nice job on that :)

+You nailed all of the invest results as well as everything else. This role is perfect expcept for its actual ability. To me this shows that you really know what you're doing. Seriously, you've got potential

--Supplier role. The link I posted at the bottom has more on this topic, but BMG prohibits roles that give others abilities from different roles. Still, this is the only flaw I see, which is really hecking good.

I'd give it a:

Hey, that's pretty good/10 IGN :DDD

Just remember that it really isn't easy to get your role to be approved my many, so if it doesn't get into the game, don't be too discouraged because very few actually do. Especially since this role isn't that bad, espcecially when considering everything else on here :P

If you haven't already, please take a look at this page, it helps a lot when creating roles: http://town-of-salem.wikia.com/wiki/Making_New_Roles