Board Thread:Debate of The Week/@comment-36558623-20191205010244/@comment-36558623-20191211040133

OnlyShots wrote: Faraday242 wrote: OnlyShots wrote: oh this sure why not

Executioner requires skill unless town is brain dead

Makes it fun

And so is jester i disagree.

it's in town's best interest to enact 1 v 1's, so if an exe just wants to win, they should claim sheriff. if they try to be creative it can be fun, but also backfire and cause their lost. Not really- exe makes it fun for unconventional plays in a social deduction game; it tests your skills in an interesting way

If you're going to claim sheriff d2 and accuse a random person (your target) and manage to get your target lynched, your town is braindead I disagree, on d2 a few important things happen. all ti's besides lo come out, and vfr begins.

however, this changes if one of the ti's who reveals themself has suspicious info on one of the townies. some invest claims may get a lynch but the most clear cut example is when a sheriff reveals.

this shifts vfr on to this person, and it pressures a 1 for 1. in almost all 1 v 1's, the defendant is lynched and the accusor is executed if their claim is false.

the strategy presented here is the best for town, as it ensures that an evil will be killed, with the one key exception being if a framer got lucky, but that assumes that there's no spy, a quality framer, and a suspicious townie on both sides of the spectrum.

besides that extremely rare exception, it's in town's best interest to sacrifice (or potentially not if the sheriff claim is legit) a member to kill an opponent, it's the reason bg is so great. it doesn't matter if the exe wins to the town, because everyone get's exactly what they want.