Talk:Roles/@comment-162.245.210.80-20150321051929

Role: Necromancer

Alignment: Neutral Evil

Summary: You are an evil sorcerer who brings the dead back to life to kill the living

Abilities: Bring one person back to life each night, for a total of 2 minions

Special Attributes: doesnt have night immunity, but his minions cant be killed 

Goal: Kill all living people except witch and werewolf

Notes:

-the minions are animated dead bodies, thus immune to all forms of death except arson, if they are lynched they will appear alive the next day

-minions cant talk

-minions names are displayed in the graveyard but continue to appear in front of their house, making it obvious whose a minion

-necromancer cant be detected by lookout

-necromancer has no immunity, however, they can use a body shield ability once, sacrificing a minion to protect themselves regardless of minion's role

-necromancer chooses his minions actions at night, thus a necromancer cannot raise a jailor, jester, medium, retributionist, executioner or any other role that has a unique chat (not including mafia) or one time use ability or a protective ability that can be used on other people ( bodyguard, transporter, doctor, survivor)

-retributionist can free one minion from the necromancers control using their ability

-arsonists are the only one who can put down a minion

-necromancer must gamble between better roles showing up in the graveyard, and not having any minions to protect themselves with

-in other words, early game is the most dangerous for a necromancer

-the investigative roles see the necromancer as.........

Investigator: target works with dead bodies, could be janitor, medium, or necromancer

Sheriff: target is suspicious

Consiglerie: your target raises dead bodies to do their bidding, they must be a necromancer