Board Thread:Role Ideas (Neutral)/@comment-25375217-20170119230915

Role: Bomber

Alignment: Neutral (Killing)

Immunities: Roleblock immunity

Attributes: At night, you can target any player to plant a bomb in their house. Once a bomb is planted, you will not be able to plant another one but can target yourself to detonate the bomb. When a bomb is detonated, the player who lives in that house and anyone who visits them will be killed. The player targeted will not know that a bomb has been planted in their house.

Special: Bombs can be detonated from jail. However, they cannot be planted. The jailor will not know that you detonated a bomb. If you bomb the jailor's house, the jailor's prisoner will also be killed. Bodyguards will kill you (and be killed) if they catch you trying to plant a bomb but cannot stop you from detonating one (and will instead be caught in the explosion). Similarly, Werewolves and Veterans can kill you if they catch you planting a bomb but cannot stop you from detonating one. Witches will not know if any bombs have been planted already if they target you, and if they target you when no bombs are planted, nothing will happen. Doctors can heal visitors of a house that is blown up but will not be successful (and will die) if they visit the target. You can be killed by your own bomb thanks to Transporters. If there is another bomber in the game, you will be informed if they plant a bomb in your house and can spend a night not doing anything to defuse it. If you are killed at night and have planted a bomb, it will detonate. The detonation ignores night immunity.

Goal: Blow up the entire town.

Wins with: Bombers, Survivors, Witches

Must kill: Town, Mafia, Vampires, Serial Killers, Werewolf, Arsonists

Investigative Result

Sheriff: Not suspicious.

Investigator: Your target is not afraid to get their hands dirty. They could be a Bodyguard, Godfather, Arsonist, or Bomber.

Witch/Consigliere: Your target works with explosives. They must be a Bomber. 