Board Thread:News and Announcements/@comment-29432775-20161231002444

(A quick note: Hi! I'm Xenon, a newbie to this community. I'm introducing myself formally by doing something useful - posting the Role Idea Rules officially approved of by BlankMedia Games. Hope you enjoy and can use these as a guide!)

Also, a quick little excerpt from BMG -

"No, most roles already in the game should not be compared to this list. We all know which in-game roles are bad. This is to prevent bad or overused role ideas on the forums. Totally different."

Role Concepts Not To Use Specific Roles You Shouldn't Make 
 * Role Dependency  - Any role that requires another role to be in the game
 * Hardcounters  - Any role that exists purely to counter or nerf another role
 * Re-hashes  - Mafia/Neutral versions of Town roles or vice-versa
 * Night Chat Town  - Any Town roles that allow multiple town roles to chat at night
 * Slightly Changed Role  - Any role that is extremely similar to an existing one
 * Independent Mafia Killing  - Any Mafia killing role that kills on its own, giving Mafia two kills
 * Buddy Role  - Any role that requires another specific person to survive to win
 * Conversion Role  - Any role that converts other people into a different role
 * Night Immune Town  - Any Town role that is night immune
 * Combination Role  - Any role that is a combination of other roles
 * Self-Confirming Town  - Any role that can confirm itself as a Town member on its own
 * Evil Retributionist  - Any role that can revive Neutral or Mafia roles
 * Neutral Chaos  - Roles that are part of the Neutral Chaos alignment
 * Anything Chaos  - Actually, just don't make  any  chaos roles
 * Roleswapper  - Any role that swaps/changes others' roles
 * RNG Role  - Any role that depends on random chance
 * Visitor  - Any role that has a win condition involving visiting other people
 * Copycat  - Any role that uses other role's night abilities
 * Survivor Rehash  - Any Neutral Benign role whose only goal is to survive to the end of the game
 * Neutral Investigative  - Any Neutral role that investigates people
 * Non-Evil Neutral Evil  - Any Neutral Evil or Killing role that cannot win with the Mafia or (other) Neutral Killings, or can win with the Town
 * Omniscient Town Killing  - Any Town Killing role that can only kill evil roles (it can't mess up)
 * Limited Neutral Killing  - Any Neutral Killing role that has a limited number of kills or commits suicide
 * Negative Utility  - Any role that hurts its faction more than it helps it
 * Easily Confirmable Roles  - Definitely more of a guideline; roles shouldn't be able to be easily confirmed not scum, whether Town or ToNeutral Benign
 * New Alignments  - Any alignment made  solely  for one role.
 * Town Power  - The point of the Town Power suggestion is to reduce excessively powerful roles, not make more of them.



Note from BlankMedia Games - "Most of these break one or more of the above concepts, others are overused."

 Buffs/Nerfs You SHOULD NOT Suggest - "Any buff or nerf that has been suggested many times and/or harms game balance."
 * Firefighter  - Undouses doused targets
 * Necromancer  - Revives dead Mafia
 * Hobo  - Must stay at other people's houses to win
 * Lawyer  - Must keep their target alive to win
 * Reverse Jester  - Must be killed at night to win
 * Infector  - Has a delayed kill mechanic (sometimes can be cured by a Doctor)
 * Lover  - Picks or is given another person whom must survive for the Lover to win
 * Lovers  - Two of them, they must both survive to win
 * Tracker  - Watches one person to see who they visit
 * Supplier  - Gives people extra items/uses of their night actions
 * Innkeper  - Lets Town roles talk at night while protecting them
 * Neutral Veteran  - Kills everybody that visits a specific house
 * Monster Hunter  - A role specialized at killing Werewolves (and sometimes Vampires)
 * Bomber/Kamikaze  - A Neutral Killing role that uses bombs to blow itself up
 * Yandere  - A Lover that can kill
 * Firefighter  - Seriously. Stop it.

 All credit goes to BMG forum browser '''orangeandblack5. '''I mostly just copy-pasted and added some of my notes.  
 * Vigilante Silver Bullets  - Gives Vigilante one or more shots that can kill the Werewolf
 * Adding Night Immunity  - Excluding the Werewolf, no role needs added night immunity
 * Adding Extra Vests  - Giving any existing role an added vest
 * Night 1 Night Immunity  - Giving any non-night immune role night immunity for Night 1 alone.