Board Thread:Role Ideas (Mafia)/@comment-28092296-20190429010054/@comment-27575896-20190516140332

A role that relies on reflexes, in the terrible speed of Adobe Flash and the fact a good amount of users don’t have glorious Windows 10 bought computers, means you’re gonna get a lot of people marked for death without them being able to do anything about it just due to lag itself. Once Unity comes out that can change, but now this isn’t very efficient.

The fact you can do it in the last 15 seconds, giving people 15 seconds to click it, is farfetched.

No Mafia member should have an Astral ability, let alone a killing one, no matter how hard the role is, and considering it’s easy as hell at the moment with the lag of Adobe Flash, it isn’t needed.

I would suggest changing the mechanics entirely, since Mafia Killing are not the greatest roles to be included due to the Mafia’s steady 1 KPN each night. The Ambusher increases it, but is well thought out. An extra kill for a big risk. This role has no risk and relies on whether people actually pay attention and don’t lag out to get a kill. Combined with an Astral attack, it can’t be prevented. A GA doing anything is bullshit, it’s so situational it doesn’t apply.