Board Thread:Role Ideas (Town)/@comment-35753840-20181121210349/@comment-36539941-20181122001234

Cbacon6 wrote: Interrogator

Investigative

Interrogate someone to see if they will confess to a crime.

'''I assume that if anything falls under 2 crimes, it will show both. Please correct me if I'm wrong.'''

Trespassing*: Investigator, Lookout, Spy, Tracker, Trapper, Jailor, Consigliere, Arsonist (douse).

I'm assuming you went under the intention that all visiting roles will be under here.

So that's 1/2 evil (NK+Maf+Coven / Every role - Non visit - Visit dead only)

Possession of Firearms: Bodyguard, Vigilante, Veteran, Mafioso.

May look good, but it's going to be a suspicious result (Vig/Vet/Maf is, thus this is too)

Possession of Other Weapons: Trapper, Crusader, Vampire Hunter, Ambusher, Serial Killer, Pirate.

Pirate technically uses a Pistol.

Otherwise, this result is generally going to be viewed as a good person result, unless the interrogated claimed Doc or Vigi or Vet.

Disruption*: Escort, Transporter, Consort, Blackmailer.

'''Going to be look upon with suspicion if interrogated claims Escort, but it's fine if it claims Transporter. If it claims anything else, lynch it, I guess.'''

Deception*: Framer, Forger, Hypnotist, Executioner.

'''I assume Framed is here too. That makes sense that it's a no good result'''

Murder*: Anyone who has attacked anyone (except Arsonist), regardless of regular result, and Jester.

​​​​​​​Pretty much a "GG EZ" result for town, TK's are quite obvious to notice, and all other possibilities are evil.

Grave Robbing*: Retributionist, Janitor, Necromancer.

None of them really rob anything...

Use of Magic: Psychic, Retributionist, Medium, Coven Leader, Potion Master, Hex Master.

'''Heavily suspicious result. Psychic and Medium are suspicious claims, so the only good claim is Retributionist.'''

Arson*: Arsonist.

Arsonist already has a stupidly low winrate, so I don't really agree with this.

No Criminal Activity: Any role that has not used ability & doesn't fall into a result. It's a nice role concept, but honestly, one that just never works out. I'll lay out the basics for you on why roles like this are actually OP

1 : Roles like this plus Investigator can usually 100% find out evils due to the fact that the results for roles will be different in both results. (Hey, 13 is Psychic, Retri, Medium, CL, PM, or HM. Wait, nvm, they're also LO, Forger, or CL. They're CL. Lynch).

2 : It usually ends up being a better/worse investigator anyways. (Rips the multiple role result gimmick right out of Investigator.

More specific suggestions -

Have Pirate moved to Firearms.

--- It doesn't affect Pirate very much at all (they usually side with Town, and if are under suspicion of not being Pirate, can easily prove themselves to be Pirate).

Remove Arson altogether

--- Arsonist already has a very low win rate [In my opinion, it's because people don't utilise the fact that doused people have their Invest results changed to BG/GF/ARSO], so nerfing it is a big problem.

Remove Grave Robbing and put Retri and Necro into Use of Magic, and Janitor into Disruption

--- It was a small result to begin with, and really kind of useless.

Put Godfather somewhere (Firearms, in my opinion).

--- He can't really go into the 'innocent' result, can he?

There's a lot more changes to be made in order to balance it, but one that I think really should happen is that there should be 10 different results, each with ~5 roles in them (49 roles in Coven, plus this one new role = 50).

Of course, that's me viewing it as a role to be put into the actual game, because I'm analytical like that. In all honesty, I don't exactly support this.

It's playstyle is going to be a direct copy of Investigator, and tbh, it's a bit of an Invest re-hash.

PS : Please post Invest results and it's own Interrogation results soon. I also take those into consideration when reviewing roles, so I'd like them there.