Board Thread:Role Ideas (Town)/@comment-37447096-20190421160450/@comment-38801580-20190421165102

Onehappypepper wrote: ''' Attack:  None. Defense:  None '''(

 Name : Psychiatrist

 Summary : An experienced shrink that studies the towns psyche

 Abilities : Visit a persons home at night for an idea on their alignment This could be quite overpowered.

 Attributes : 

-None

 Goal : Lynch every Criminal and evildoer.


 * You cannot find evidence of wrongdoing. Your target seems innocent.


 * ,, ,  Psychiatrist  or  Extremely interesting, but this investigation result is supposed to be entirely evils.  Maybe add it to the Vigilante, Veteran, Mafioso, Ambusher, Pirate one?


 * Your target is experienced with the inner workings of the mind, they must be a  Psychiatrist ​​​​​​​

The  Psychiatrist  will visit a player to gather two results on their alignment. One of them is true and the other is random. '''The randomness aspect is pretty bad though. Imagine visiting a Mafia Support member, and having the random option be a Mafia Killing. The Psychiatrist would be guaranteed to know that that was an evil. Or what if you had the random aligment be an alignment that wasn't present in the role list?'''

Results are permanent and will be the same after first investigation if nothing is changed. Results can change for / targets,  conversion and  promotion and disguise. Makes sense.

The  Psychiatrist  will see  results from  targets and  from  targets.

will have their result changed with what ever they are disguised as.

Examples:

 Your session tells you that your target could be Neutral Chaos or Mafia Killing.

 Your session tells you that your target could be Town Protective or Mafia Killing.

 Your session tells you that your target could be Town Support or Mafia Deception

Heavily WIP so remember things will change. '''All in all, I don't like the randomness of the second possible alignment. Fix that, and we'll be in great shape.'''