Board Thread:Role Ideas (Mafia)/@comment-32651233-20180706000250/@comment-35813313-20180825030902

Orecreeper wrote: Alignment:Mafia Killing (Now before y'all go crazy, read the whole thing pls). Ooh boy. Attack: Basic

Defense: None

Summary: You are a corrupt tracker working for the Mafia. Not bad.

Abilities:

- You may stalk someone each night.

Attributes:

- If there are no capable Mafia Killing roles left, you will become a Mafioso.

Mechanics:

- You will have to options to stalk someone and wait for them. Wait for them?

- If you guess where they visit correctly you will attack them. Interesting!

- You will see who they visited at the end of the night (to find visiting patterns).

- You cannot co-exist with an Ambusher. '''So it's a role that depends on another. BMG usually doesn't like these types of roles and have few exceptions (Vamp and VH).'''

- You may select the same player for both options, which will kill them if they are a visiting role that decides to stay home/target themself. (Witch/CL and Transporter have 2 options so if you catch them visiting either player you will attack them. ​​​​​​​Sounds fair.

- You may not kill non-visiting roles/roles that can only visit dead players.

Sheriff: Your target is a member of the Mafia!

Investigator: Your target could be an Investigator, Consigliere, Mayor, Tracker, Plaguebearer, ot Stalker.

Consigliere: Your target follows their prey. They must be a Stalker!

Example of how this role may work:

If person A is the Stalker's initial target and the Stalker chooses person B for their second option and person A happens to visit person B, the Stalker will attack person A. This is a really, really interesting role that I'd like to see in game. However, you do have to keep in mind that BMG does not want any more Mafia Killing roles. This feels like a very stand-alone role, so you could make this a Neutral Evil or Neutral Killing.

Nice work, though.