Board Thread:Role Ideas (Custom Game Modes (Setups))/@comment-25493615-20170824044856

I've seen many people wishing for a gamemode with more than 15 players. Aside from the fact that lobbies filling up would be a nightmare, there is one major issue with this; the town is only built for 15 people. Making a game fit even 16 people would be a nightmare for the graphics designers, because they'd have to make a new map for every existing map that had room for this extra person. However, I,ve come up with a new gamemode that doesn't have this issue, yet is still meant for 30 players at once!

Changes:

-the game now takes place between two different towns, and each day two people are swapped between the towns. Each town has 15 members and an unique role list(?), making the game require 30 people to start.

-each day players can anonymously vote for one person in their town(including themself) whom they wish to leave the town. They can vote, and change their current vote, during all day phases, except for the new 'evening' phase.

-at the end of the day, there is an extra 'evening' phase meant to resynch the towns in case one took a bit longer to vote people up and such. However, at the start of this phase, the game also informs all players of who will leave the town and how many people voted for them to leave. In case of a tie, the game looks at who has traveled the least and picks them, and if there's still a tie, the person who joinen the lobby last is selected. In any case, the game won't inform anyone that a tie occured.

-the same player cannot be elected two days in a row.

-both elected players are temporarily roleblocked but can also not be targeted during the next night phase. The next day both players swap town and the game continues on and on until either town achieves a victory condition. After this, the other town continues like any other game.

Issues:

-many roles would be hard to play as in this mode; most killers would be easily spotted if they were sent away, because of the lack of killings.

-might be difficult to program and balance. Could also cause lag(?)

Note: I haven't come up with a role list yet because of reasons. Feel free to leave suggestions. 