Board Thread:Role Ideas (Neutral)/@comment-30088034-20190902035415/@comment-31256456-20190915165129

Yes I&#039;m single wrote: Idea I had from a while back, with some changes...

Auctioneer (neutral benign) Unique role

attack; none

defense; none

Abiliies: At the start of day two, it will be revealed there's an auctioneer.

Attributes: So bascially how this role works is, once you reveal, everyone can vote for you to join their side. You can vote as many times as you want, but there is a limit. The limit is how many credits you have.

Once you reveal there is an auctioneer, it will display how many credits you have near the top of the screen at both night and day. Credits are basically money. Here are some credits that each role starts out with:

Godfather has 3 credits

Mayor(revealed) 3 credits

Mayor (unrevealed) 1 credit

The rest of the mafia has one credit

All neutral killings have 4 credits

All town have one credit.

any ne and nb can not vote.

Then here comes the ballot part: when he reveals, there is ballot icon in the top of the screen. You can vote day only. The ballot is silent. you can use all your credits that you want.

If you vote you will be roleblocked the following night, but does not bypass roleblock immunity. If you vote twice at once, you can not speak the following day and you will be roleblocked. If you vote 3 or more at once: You lose your night chat ability for 3 nights, day chat ability for 2 days, and roleblocked one night. This can be avoided by voting once per day. (of course, there has to be SOME restrictions to voting, otherwise everyone would waste all their credits).

NBs and NEs don't get the ballot button but will still be notified. After 2-3 nights (not sure how long) the ballot is over and the winner is revealed the start of next day. They die even if they are attacked the night they switch sides.

Winning role or faction gets you on their side! (it's a town vs maf vs nk contest, not individual) You must complete their goal. You then have one protection, one roleblock, and one witch control that you can use. You will not win if you die before the vote ends, but once you join a side, the win conditions turn back to normal. If you join town, your name is still "auctioneer" but it will turn green and the alignment will change to TS. IF youre mafia, same thing will happen, but you will know fellow members of the maf. If you join NK, you will be alerted of the name of the NK and your alignment will change to NE. (NOTE: a potientially simpler option is that you just become an NK yourself, not sure.)

Everyone will be alerted what faction won, just not who the auctioneer is. This makes it risky to reveal as auct. Nb and Ne can't vote because it's kinda hard to "join" that side"

Immunities:

RESULTS before he is revealed:

Sheriff: Your target is inno

Invest: lo forger amne auc

Consig: help!

Goal: join an alignment and complete those win conditions.

Wins with:

You must choose a role.

NOTE: since this role isn't posible in ranked anymore (NB) since the last time I posted, maybe balance could be a tiny tiny tiny bit less important uWu senpai :(. all jokes aside, I guess it's meant to be more of a fun role. It could even be more towards NC or NE if pleased.

Couple things:                                                                                                                                                                       What should happen when an NK wins?

right now, I think NB is the best choice, but should it be moved to NC or NE? remember, making it NE makes it possible in ranked.

two potential buffs: 1. you get a bribery. visit someone to force them to vote for you. 2. it will not be revealed which faction won, so if maf wins and auctioneer claims, he doesnt automatically get lynched.

Is this role too complicated/hard to code? if so, how could i make it less confusing?\

Should the witch control say a special message "you were controlled by an auctioneer!" or should it just do the regular witch notification? How would you feel about making it just change into an actual role rather than  my made up one?

Third: How many credits should each role get to start? Been flip flopping on this

Fourth: I wanted to buff the evils a little bit, but does this help town too much

pls give changes or scrap the role immediately.

I think the main problem with this role is the fact that it emphasizes on something that people don't value that much. Yes, it's an extra person, but does that really help with anything when the abilities that it has are quite penalizing when you could simply do your ability instead of being roleblocked? For me personally, NB are meant to be small side influences in a game. This role is a little bit overbearing for an NB. Another issue is... The town being roleblocked is less of a concern than the mafia. Mafia roles are generally more reliant on their abilities to gain information. A town can survive with a few people roleblocked, but the mafia loses out on potential kills.

A good solution to start with is to condense the role to be simpler and not involve the entire town. I like the system of voting, but it seems more in place with NC.