Board Thread:Role Ideas (Town)/@comment-32651233-20181002013716

NOTE: This role is a little bit like the PM but it doesnt combine exisiting abilities so I think its fine.

NOTE2: This role may be subject to RNG.

Summary: You are a botanist who has an assortment of plants with diffferent effects.

Attack: None (Varies)

Defense: None (Varies)

Unique: Yes

Abilities:

- Plant a plant at someone's house each night.

- Take a night to change your plant to give one particular effect.

Attributes:

- You may plant on yourself.

- Role-block immunity

Effects:

- Hallucinating: Causes all visitors of the target to have hallucinations, causing them to target a random person of the same faction, including themselves.

- Purifying: Removes all harmful effects from the target and any visitors, as well as making them immune to harmful effects for that night.

- Poisonous: Poisons target, which will keep attacking the target, each night attacking with one higher attack value. Targets will know they have been poisoned. Poison can be healed by any role that grants players defense, including a self vest.

Mechanics:

- If you dont take a night to control what your plant does, it will select one effect randomly.

Investigation Results:

- Sheriff: Your target is not suspicious.

- Investigator: Your target could be a Escort, Consort, Transporter, Hypnotist, or Gardener!

- Consigliere: Your target studies a variety of rare plants. They must be a Gardener! 