Board Thread:Role Ideas (Neutral)/@comment-35813313-20180610184113/@comment-216.162.94.119-20180611184153

Slugkitty wrote: Name: Pazuzu  '''The King Demon? Bringing stuff into ToS makes me noice''' Alignment: Neutral Chaos Nice

Attack: None - Unstoppable (I'll explain) Mk

Defense: Basic Mk

Unique Role: Yes Mk

Attributes: RB Immune Unsure, but mk?

Description: You are a pesky demon who attempts to channel yourself through another body. So basically an Exorcist

Abilities: Select a random person and attempt to possess that person. So basically a witch however YOU are basically them

--This person will get a notification that they are poisoned on the first night, with different notifications for the next three nights; however, the only way to remove you is through an Exorcist .Mk

--Your target will get your Investigative results.Mk

--It will take you four days to successfully possess a player.''' Too long, WAY to long. Maybe 3 Days'''

--If you lose to an Exorcist, you are forced back into your own body. mk

--On the third night, as you get stronger, you can control your target if the target is a visiting role. This will override the target's intentions. '''mk? Hard counter maybe, thats the problem'''

--On the Day before the fourth night (Day 3? Day 4? Idek), the target is blackmailed (but can vote?). Should be for 3rd day

--Once you successfully possess your target, you force the target into your previous body and deal an Unstoppable Attack to yourself, thereby killing the player you possessed. Now possessing your target, you have won the game and cannot perform your target's actions. You can choose to possess another target. mk, but a lil confusing

Mechanics:

Player 1: Pazuzu

Player 2: (some random role)

Player 3: Exorcist

Player 1 decides to possess Player 2. Player 1 travels to Player 2, who then receives the notification that they are Poisoned. Player 2 announces this in chat the next day, and the following night, a Doctor is on Player 2. However, the "Poison" is not cured, and Player 2 receives the n2 message. Player 2 announces that they have been possessed, and the Exorcist visits Player 2 the following night. The Exorcist is unable to remove Pazuzu from Player 2, and Player 2 is bm'ed the following day. The Exorcist tries to remove Pazuzu and fails once again, dying in the process. Player 2 dies, and Player 1 wins the game. ​​​​​​mk, but as before, confusing

Sheriff: Your target is Pazuzu! Should show up as Not Suspicious

Investigator: Your target could be a Framer, Vampire, Jester,, Hex Master, or Pazuzu. A lot of room

Consigliere/Witch: Your target has a little too much fun attacking their victims. They must be Pazuzu! (will change) its alright

Pazuzu Notifications:

You have decided to possess (player).

You have instead decided to possess (player).

You have changed your mind.

You are unable to possess this player.

An Exorcist has found you!

You have been defeated by the Exorcist!

You have defeated the Exorcist!

You have killed the Exorcist!

All are good.

Target Notifications:

n1: You have been Poisoned!

n2: You feel something unwanted residing in your being.

n3: You feel your soul slowly being pushed out of your body.

n4: You have been killed by Pazuzu! / You have died!

All are good

Goal: Possess a player and remove that player's soul. NOice

Wins with: Everyone, as long as they have completed their goal Mk

Achievements:

--Novice Demon: Win your first game as Pazuzu

--Oujia Board: Win 5 games as Pazuzu no

--Reagan's Friend: Win 10 games as Pazuzu no

--Devil's Apprentice: Win 25 games as Pazuzu

--How did that happen?: Attempt to possess yourself

--Body Hopper: Successfully possess three people in one game

--Take me!: Successfully throw an Exorcist out of a window two nights in a row

--One with Death: Successfully possess the Plaguebearer

Notes:

--You won't learn your target's role. balances out, mk

--You cannot possess an Exorcist. If you try to possess an Exorcist, you will receive a message saying you were unable to possess your target. mk

--You will be doused if you possess an Arsonist. However, your Investigative roles will not change if you are doused. mk

--Your visits are Astral. (may change) mk?

--If your body dies (if it is lynched, if you die of the Pestilence, etc.), you will die if you are in the middle of possessing someone. '''Oh shizzle! Change thattttt'''

This is one of the best Ideas I have ever thought of, so please give me suggestions on how to make it better. Thanks!

Its actually really cool. However its just CONFUSING

Good job/10