Board Thread:Role Ideas (Neutral)/@comment-33075715-20180401152340

Name: Illusionist

Allignment: Neutral (Evil)

Attack: None       Defense: None

Unique: Yes

Abilities:

-At night, choose one person to be your primary target (left button) and one other person that your primary target will temporarily take on the role of (right button) (If this sounds confusing, read Attributes)

-Choosing the same person twice in one night will role-block them, but you can only do this three times. (TOTAL, not to one person)

-You can't pick yourself as one of the two targets. (This would cause a paradox leading the game to crash, and could also make you accidentally kill yourself if your second target was a Mafioso or something)

Attributes:

-Your primary target (left button) will temporarily become the role of your second target (right button). Only your primary target will be alerted of this (at the end of the night).

-Your primary target will do the effect of the new role on their target. (For example, say Little Jimmy is your primary target, and Little Jimmy was originally a Bodyguard, but since your second target is a Serial Killer, Little Jimmy is now a Serial Killer. Say Little Jimmy visits Ben Dover. Instead of guarding Ben Dover, Little Jimmy kills them due to the Illusionist swap.)

-You have no control over who your primary target's target is.

-Investigative roles will see your primary target's new role.

-You can't make your primary target a unique role. If you do this, you will get a message saying "Your second target is far to special to copy. Your primary target remains the same."

-Your primary target does not visit your second target, and vice versa. Only you visit your primary target, not your second target.

-Both targets still visit their chosen target, if this wasn't clear enough already.

Wins With: Everyone but Town

Must Kill: Town

Sheriff: Your target is not suspicious.

Consigliere: Your target messes with people's heads. They must be an Illusionist.

Investigator: No idea yet 