Board Thread:Role Ideas (Rework)/@comment-28278669-20171013155950/@comment-31920817-20171014174513

Cupcakeaj2 wrote: I mean...

my role ideas era is coming to an end.

SO LETS MAKE DO BUFFING ROLES INSTEAD (they're easier)

Werewolf-

The werewolf now eats the will of whoever they target, erasing all of it's contents. They dont eat the will of players that visit their target though.''' This seems like a good buff, I just don't see how it could be useful if it only happens when he visits a target. Maybe if he just stayed home and ate the will that could be better?'''

Serial Killer-

The SK gets an extra kill for the following night if they fail to kill someone due to "defense too high". Extral kills can stack. Failed extra kills can also give an extra kill for the next night. '''Ok, this is pretty interesting I just think this can get out of hand, so maybe limit the amount of kills he can get. Maybe up to three or something.'''

Framer-

Framed players will appear in Psychic's evil visions. (There still needs to be an actual evil in the vision though.) If a framed player is tracked, they will appear to visit the Mafia's kill target. Ok, that could actually help, but in the phychic's vision do they always appear or is it just random sometimes, Also it might be good if you make it so they can't come up in the good visions.

Consigilere-

The Consigilere will also get the investigation result of that player along with their actual role. The Consigilere doesn't need a buff

Jester-

Jesters can frame themselves up to three times. No, the jester results are the framed results anyway.

Executioner-

Executioners can frame their target up to three times. If the Exe becomes Jester, they'll only have as many frames as they had left to frame their target with. Exe doesn't need to be able to frame their targets, plus it still adds a random chance to acutally frame them like the framer.

Vampire-

Converted players will keep their role but they're now a part of the Vampires! (They can still use their abilities during non-conversion nights.) '''That seems interesting, but I just don't feel like vamps need any buffs. They are a powerful faction that just needs to actually convert people, if that happens they have a pretty high chance of winning.'''

Poisoner-

New Necromonicon-The night a poisoned player dies, they will get roleblocked. Doesn't seem very useful, maybe on the night they are poisoned it would be better.

Potion Master-

The Potion Master also has a roleblock potion. The PM doesn't need a buff in my opinion