Board Thread:Role Ideas (Neutral)/@comment-37322933-20190204210203/@comment-36558623-20190205041451

RASENGAN6 wrote: I like the ideas of the, , and , so I want to adapt them into roles that can be used in Classic mode (as in with Coven Town & Maf roles, just no Coven, ranked rolelist, etc.) If you talk about anything other than balance in Ranked I will slap you.

  'sliterally the same thing but NE. wincon.

 

Poison someone at night. They will know they were poisoned. This poison can be cured by a. They will be dealt an Unstoppable attack the next night unless cured either night. If they die whilst poisoned, the killer becomes poisoned (this happens both nights)

 

One Attack potion, can't be used n1.

Infinite Heal potions, two night cooldown.

Infinite Reveal potions, one night cooldown. wincon.

 example:

N1: Poison a.

N2: a is healed, poison b.

N3: b dies of poison, poison c, c is killed by d.

N4: Poison e, d dies of poison.

 example:

N1: Reveal a, they're.

N2: Heal b. Can reveal next night.

N3: Reveal c, they're.

N4: Attack d. Can heal next night.

I like the concept behind these roles, but since Coven basically can't be played competitively, I want to see if they work in regular Ranked. Very interesting, although in practice I only think Necromancer could be used with appropiate power levels.

Poisener is too slow, and has a 1/2 KPN and  Potion Master is dreadfully UP