Talk:Roles/@comment-26121810-20150218120948

Role: The Cameleon

Copies another villagers role each night.

Each night the cameleon picks a target. If that villager has an ability that does not require a target (eg medium) the cameleon stays in it's current role. Otherwise they copy the role of their target. If they cannot reach their chosen target due to being blocked, jailed, etc then that is the role they copy.

While they have a role they act as that role, eg SK kills, Doctor heals, etc but do not have access to role specific chat, ie they don't get to see and talk to the mafia, nor do they get the night time immunity to death. They never know what role they currently are, they only find out by picking a new target the next night and acting out their role, assuming they can work out what role it was they had. At which point they change roles again.

Any action they take appears to be made by the real role, eg their 'SK' kills wil be tagged SK.

When investigated they appear as non suspicious before they aquire a role and as that role when they have one. They only show as a cameleon on death.

Goal: survive

Wins with: Townies

This role has the potential to bring a lot of chaos into a game. For example by blocking killers and healing their victims or having the SK role while the real SK is jailed which could make people believe the real SK is actually innocent. Or if the cameleon fails to copy a different role, due to targetting mediums etc, there could be multiple nights with 2 SK kills. Also because they have the possibility ro find out what roles people have, albeit a night later, they can be good for information. Though it will be hard for them to convince people they're telling the truth as their method of aquiring information changes.

I chose "win with townies" to stop the risk of a draw if they end up with a non violent role when the last bad guy dies. Also to stop them deliberately picking killers when they find them which would make a bad guy win easier.