Board Thread:Role Ideas (Neutral)/@comment-30088034-20190902035415/@comment-39067078-20190908184333

In short terms: No.

In long terms: Yes.

You see, I've always thought about suggesting the idea of actual walkways in ToS so we could have Ambusher ambush someone passing by a house, and a demolitionist who forces a player to stay on the sidewalk of their own house.

This doesn't actually need to be coded for every role, as it's assigned to players.

Having roles get different amounts of money is a whole new mechanic in itself.

I conceptualied a parody of ToS, called Road to Germany.

The whole gimmick within itself was money. They had lynching AND money related town kills.

There were roles which were really powerful but gained VERY little money (Crusader, a helpful town murderer who devotes his time to Crusading and not work. (He works more similar to werewolf))

There were investigative roles that showed how much money someone got.

ToS doesn't fit in with this, because in RtG, the money was the local currency.

Calling money "Credits" doesn't work. "Dollars" are also too modern. That's the dilemna ToS is in.