Board Thread:Role Ideas (Coven)/@comment-38965982-20190521130027

Let's play hot potato with death!

Name: The Transferal

Alignment: Coven Evil

Attack: Powerful

Defense: None

Immunities: Detection (With Necronomicon)

Unique: Yes (I think all Coven roles are)

Abilites: Set a curse on a player to be transferred over to others.

Attributes:

You can only set a curse on full moon nights.

A curse cannot be healed by a Doctor or Potion Master.

Each curse lasts for 3 days/nights, the first one being the night the Transferal sets the curse. The one with the curse then has 2 days to get the curse off of them.

The message "You feel you have been touched by a powerful curse!" will be displayed when you have been cursed.

At night, a random player from anyone who visits or is visited by the cursed target will have the curse moved to them. If a player visits the Transferal they will not have a curse on them, however.

The Transferal will have a special mark alongside the person who is cursed: they will always know who is cursed.

When the Transferal gains the Necronomicon, the curse length is shortened by a day (so basically better Poisoner) and the curse can be inflicted every day. Also detection immunity

The Transferal cannot be killed by the curse, but other Coven members can.

Let's have an example:

Night Two- Transferal gives the curse to the Doctor.

Night Three- Doctor heals the Escort, giving it to them.

Night Four- Escort roleblocks the Doctor, and the Doctor dies due to the Transferal's curse.

Sheriff: Suspicious without Necronomicon, seemingly innocent with the Necronomicon.

Investigator: Your target is a Escort, Transporter, Consort, Hypnotist, or Transferal!

Consig/CL: Your target is a powerful curse-bearer with flexible targets. They must be a Transferal!

Someone please come up with a better name for this.  