Board Thread:Role Ideas/@comment-204.108.150.48-20160929141522

Role: Journalist

Alignment: Town (Investigative)

Abilities (Day): Publish your findings in the newspaper! (Publically show your will)

Abilities (Night): Watch one person at night to see who visits them

Attributes: You may talk with whomever you visit at night if you choose (Talking with whom you visit reveals your name)Goal

Goal: Lynch every criminal and evil doer

Win conditions: Townies, Survivor

Sheriff search results: Your target is not suspicious

Invest results: Your target sticks to the shadows They could be a Invest/forger/amne/journalist

Consig results: Your target is hot on your trail, Its the Journalist!

Role: Launderer

Alignment: Mafia(Evil)

Abilites: Visit one person each night to buy their votes

Attributes: Visiting someone, causes them to only be allowed to vote for who you vote for during a Lynching phase

A visiting Sheriff will be bribed

Goal: Kill everyone who does not submit to the mafia

Win conditons: Survivor, Mafia, Witches

Sheriff results: Your Target is Not Suspicious

Invest results: Your target has sensitive information to reveal Consig/invest/mayor/launderer

Consig results: Your target handles your money, they're the Launderer!

Role: Sociopath

Alignment: Neutral(Killing)

Abilities: Select one person to Kill each night

Attributes: You have night immunity

-Killing a town member, prevents further killing for one whole night (Each time)

-You can kill Serial Killers

-Killing a Serial Killer shows your will AND death note. Serial Killers will becomes invalid

Goal: Kill all Serial Killers, and send the town a message

Win conditions: Town, Mafia, Survior, witch

Sheriff results: Your Target is Suspicious

Invest results: Your target is covered in blood Doc/disguiser/sk/socio

Consig: Your Target wants to send a message, They're a Sociopath 