Board Thread:Role Ideas (Neutral)/@comment-39067078-20191030021533/@comment-29779988-20191030024008

'''[How many of you guys missed me? Please understand that if I hurt your feelings I primarily do not care at all- I am an old lady of honesty. Therefore if it's problematic I'm gonna let you know...within REASON.]'''

==Basic==

This was made with "Duwiiton's philosopy" of NE having killing within reason. NE should obviously not be Maf part 2, but should be able to win with other Neutrals as well.

I am going to read you information that comes right off of the wiki for your leisure.

'''"Because only one faction can win in each game, the existence of a Neutral faction could create a Mexican standoff where no single faction wishes to act aggressively against one opposing faction, fearing opportunistic strikes from third parties." '''Formerly stated: '''"The Neutral Killing and Neutral Chaos alignments (not including the Coven DLC exclusive Neutral Chaos role, Pirate) are special in that the included roles are all considered factions of a single role. While the Town, the Mafia and Coven alignments consist of multiple diverse roles, these Neutral factions only have one individual role within them. "

So yes I will listen to your argument if you have one but the idea of a "neutral" role is to be made for players who actually WANT a chance to play alone and have opportunities outside of forced teamwork all the time. These are the "lone wolf" roles. Unlike most factions, they are made to stick to themselves and deviate from standard "teamwork" gameplay. It should stay that way because it's what makes neutrals the best part of the experience.'''

NAME

Hunter

Summary

A competetive hunter looking to be the best in his field.

Win Condition - 

''' Shoot two of your rivals. (Not associated with "Rivals" already ingame. These are groupers)'''

==Stats==

Alignment - 

Neutral {Chaos}

Attack -

Basic

'''[Neutral evil with any attack goes into my "shit I don't want to have to talk about" folder. This is a NeutralKilling role at best. Or NeutralChaos- but we don't need anymore of those. Pirate is Neutral Chaos- I'd change it to that.'''

Defense -

See "Mechanics" for more info

Unique -

No

==Gameplay==

Attributes -

You will be assigned a Town Subalignment as a Rival Subalignment.

You must kill 2 from the Rival Subalignment to win.

'''[I would normally beat the shit out of you for making this almost impossible to understand but because I'm not that mean I'm going to understand this. So let's say you get Town(Support). You need to kill two Town(Support) roles to win. Fine. My main complaint isn't that it's not unique but I just find it overcomplicatingly boring (just my opinion but others may disagree). There's nothing really WRONG with it it's just not in my taste and that's okay- we can all have opinions.]'''

Mechanics -

-Every night, choose somebody to Hunt.

-If they were visited by someone from your Rival Subalignment, you will gain 1 bullet for each one.

-You will know everyone who visited them from the past nights except for the current one. (ie: Learn who visited them on N1 and N2 if you hunted N3)

'''[*Cue the sound of repeated head banging* No. Please. Stop this. NO. NOOOOOOOOO- okay let me put this simply, nobody likes having to learn about things that already happened. If these people who visited already died it's useless. Even if there are people who were confirmed to have visited them it's useless. You're a NEUTRAL R O L E none of this should really matter to you! All you need to vitally know is if the person of the town subalignment visited- period. Doesn't matter when, how, or why: just that they DID. It's already ridiculous to remember that on its own.]'''

-You start with 0 bullets.

-You may alternatively hit the Day Button in order to switch to Shoot the following nights.

'''-You will deal a basic attack to the next person you visit until you turn the toggle off with the Day Button again. This consumes 1 bullet.'''

'''[OKAY NOW YOU'RE MAKING SENSE. I was so confused at first but still- Jesus, is this something that they made possible with the coven update? My god I haven't been up to date. '''

-If you kill someone who is not your rival, you will lose 1 bullet.

'''[Unsure of why, you'd lose a bullet regardless you can't just infinetly- okay. It's fine.]'''

'-If your Rival Subalignment would manipulate or kill you, you are immune to it. However, you are not immune to being killed by any other subalignment or faction. This only grants immunity to Roleblocking, Attacks, but not Jailing or the Jailor's execution.'

'[THANK YOU THIS IS ACTUALLY SOMETHING G O O D THAT I CAN WORK WITH! KEEP THAT I LIKE IT. THAT'S GOOD. GOOD BOY.]'

==Investigative Results==

Sheriff -

Innocent

Investigator -

Sheriff, Executioner, Werewolf, Poisoner, or Hunter.

Precise - 

Your target has a bone to pick. They must be the Hunter!

'''[Listen kiddo I gotta go to bed but unfortunately there's a lot of stuff to fix here. Mostly clarification because a lot of this sounds confusing to someone with a tiny brain. And many people with tiny brains play town of salem. If you could just give this more details so more people can understand it you'll be in good shape. It's not a bad start, I'll give you that much. However, it's still a sloppy rough draft (I was once there too so don't get hurt by that). I'll read it tomorrow morning. Good work for now- I hope to see how well this comes along soon.'''