Board Thread:Role Ideas (Neutral)/@comment-27552918-20170418211459/@comment-26234016-20170418212720

TheDragonMaster825 wrote: Immunities; Control, Bite, Role Block and Detection

These all make sense.

Goal; Live to see only Neutrals left standing

Strange goal for an NE but okay.

Investigator; Your target is covered in blood!

'''So... NE/NK/TP/MS? God, Doctors will not like that.'''

Consigliere; Your target is a psycho who baits others to mess with the towns information, they must be a Persecutor!

*town's

Also, okay result but the psycho bit isn't nessecary.

Ability; Choose 1 target to 'Persecute' each night. They will be forced to visit you. If someone tries to kill you at night, their attack will be redirected to your target.

... At the moment, this seems like a nerfed witch/transporter re-hash.

Attributes; Your targets will not get a notification when you persecute them.

'''Um... Wow that's gonna be horrid.'''

You cannot persecute a jailed target or the jailor. Your visits cannot be observed by lookouts on nights without a full moon.

Extra Notes; You will lose in a 1v1 against a gf and tk with no more ability uses. If all nks and the mafia get wiped out, the game will not end unless the persecutor or every other neutral still alive dies. The reason why i chose the 'covered in blood' result over 'skilled at disrupting others' was because it would fit into the persecutors profile of being a maniac and its ability can be the excuse when being called out by investigatives - same applies for sk. Okay!

Seems like a nerfed witch/transporter re-hash, and while I think it could be argued otherwise, for now I'm saying that this role is REJECTED