Board Thread:Role Ideas (Rework)/@comment-28278669-20171013155950/@comment-32421214-20171014174506

Cupcakeaj2 wrote: I mean...

my role ideas era is coming to an end.

SO LETS MAKE DO BUFFING ROLES INSTEAD (they're easier)

Werewolf-

The werewolf now eats the will of whoever they target, erasing all of it's contents. They dont eat the will of players that visit their target though.

RNG

Serial Killer-

The SK gets an extra kill for the following night if they fail to kill someone due to "defense too high". Extral kills can stack. Failed extra kills can also give an extra kill for the next night.

OP

Framer-

Framed players will appear in Psychic's evil visions. (There still needs to be an actual evil in the vision though.) If a framed player is tracked, they will appear to visit the Mafia's kill target.

First half is good, the second half idk

Consigilere-

The Consigilere will also get the investigation result of that player along with their actual role.

This is no different than what it is now but makes it OP if the Consigliere sees through kerosene and hexes

Jester-

Jesters can frame themselves up to three times.

Frame?

Executioner-

Executioners can frame their target up to three times. If the Exe becomes Jester, they'll only have as many frames as they had left to frame their target with.

Frame?

Vampire-

Converted players will keep their role but they're now a part of the Vampires! (They can still use their abilities during non-conversion nights.)

OP

Poisoner-

New Necromonicon-The night a poisoned player dies, they will get roleblocked.

Ok

Potion Master-

The Potion Master also has a roleblock potion.

Ok