Board Thread:Role Ideas (Neutral)/@comment-72.195.153.232-20161029194157/@comment-30177712-20161029203807

This idea has been talked about a lot. I know it comes mainly from the card game, "Werewolves" since I have played it. Let me start out by saying this. The "Cupid" role may work really well in the card game, but imagine what happens in the ToS setting. Let's say the Cupid makes a townie and mafia fall in love- What happens to the mafia? Do they just start killing the other mafia? (since the only way to win with lover is to kill everyone else, Right?) The Mafia would accuse that mafia of gamethrowing. Gamethrowing is just plain annoying and stupid- and this would be a way to make it a permanent part of the game, Which I don't think is a very popular idea. People in their own groups would have no one to trust since you never know who are lovers. Not hating on the idea, necessarily, It could work, actually. It would just be kinda annoying to have and cause more confusion than the Disguiser. That's just my opinion, Though.

(And again on the topic on confusion, just one pair of lovers, please, not two. That would only give me a migraine haha.)