Board Thread:Role Ideas (Town)/@comment-31593562-20170325022042/@comment-32487879-20170326184755

VoidPointersHurt wrote: Mystic Role - Town Support '''I refused to read all that lore. What matters is the things.'''

Alignment: Town (Support)

Abilities: You can see what your target sees at the end of the night. '''Alright, immediate issue. "You were roleblocked!"'''

WHO THE HELL WAS ROLEBLOCKED?

'''"Someone attacked, but you are immune at night!" AND NOW WE KNOW WHO'S A BADDIE.'''

'''GEE. THAT'S AN OVERPOWER.'''

Attributes:

- If a witch takes control of your target, you will fail to see what he sees.

- You can't hear the whispers that your target hears. (That would ruin the game if your target is a vampire or a member of the mafia, for example)

Investigation Results:

Investigator: Your target knows a lot about the dead. They could be the Medium, Janitor, Retributionist or Mystic.

'''Nope. It's "works with dead bodies".'''

Sheriff: Your target is not suspicious.

Consigliere: Your target has supernatural visions. They must be a Mystic.

Wins With: Town, Survivor

Must Kill: Mafia, Vampires, Arsonist, Serial Killer, Werewolf, Witch.

I believe this is an interesting idea for a role and I would like to see you guys' opinions.

Let's say, for example, that you are the Mystic and you decide to watch an Investigator one night. When the night is over -- that is, when players finally get to murder / investigate / etc -- eachother, you can see all of the messages that your target received. So, if you are watching the investigator and the following happen: The investigator is attacked and healed and discovers that his target is either Spy, Blackmailer or Jailor, then you will receive all of these messages without being aware of who attacked / healed your target or who your target was investigating. This can also help in the detection of killing roles. If, for example, you decide to see through a mafioso's eyes (let's assume you don't know he's the mafioso yet) and the mafioso votes to kill person X. You won't receive a message telling you that your target voted to kill someone, because that doesn't happen at the end of the night. Instead, if the mafioso is successful, he won't receive any messages, which will leave you clueless. If, however, at the end of the night, the mafioso attempts to attack someone who's immune, you'll get the message saying your target attempted to attack an immune player.

I'm sorry if my explanation was bad, english is not my main language. But anyways, I'd like to know your opinions. You can immediately find out who the Witch, Immune roles, and who the Amnesiac chose to remember. Too overpowered.

REJECTED MAYT