Board Thread:Debate of The Week/@comment-39067078-20190810031449/@comment-35356104-20190811063620

It's nice! A good proposal :D Answering the main concern stated: Why don't we just twist the conventional way to organizing role contest? The concept like balancing an unbalanced concept would be cool, like "TP must kill everytime they protect", "TK must kill multiple target every day/night", "TS that has universal ability", "Rework the following role without changing the core ability", or maybe "Create the most broken role with only 1 ability". It can be anything crazy. Making role isn't just about making something out of the blue, but ability to identifying unbalanced aspect, weighing the importances and impacts of pros & cons, while deciding critical solution for the said problems, are also some crucial skills to have. It wouldn't run far from the essence of role contest.

Who will be the judge? Basically anyone who had done some good reviews before, regardless of their span in wiki (Of course, we need a little time to observe their capability of writing reviews). If you worry about fairness issue, assign a staff or more to lead the judging panel. Probably a panel of 3 to 5 judges is advisable. Set a rough but well-rounded scoring scheme to standardize the judging criteria, for example: "creativity 10%(how appealing it is? Is it repetitive? Fun?)", "efficiency 20% (A spectrum of productivity, like all TP protects but the impact of outcome is different)", "balance 30% (Did they overlooked any important balance issue? Cons outweigh pros?)", "utility 20% (Jack of all trade, but is it master of none?)", Misc. 20% (Customized depends on the theme or it can be judges' opnion?). With a standard marking scheme, not much fairness issue to be afraid of, while prevent the judging to be overly personalized, like someone emphasizes a lot on appearance, but some sees balance as everything.

To attract participants, incentives would do. Perhaps it contributes to ToTM? Or design a special flair for the winner? Other form of prizes? Discussion with staff is necessary. It is possible to shape up the community with positive stimulus.

I support this idea (even though I know I woudn't be participanting sooner XD) May the best comes to you.