Board Thread:Role Ideas (Rework)/@comment-36558623-20181014210828/@comment-30739178-20181014220622

Faraday242 wrote: sheriff (nerf) - cannot see a mafia member until they have used their ability, or n3, too often does the mafia immediately lose because of n1/2 luck from sheriffs i like investigator (nerf) - next expansion add town roles to evil heavy investigation results and evil role to town heavy results nah, investigation is pretty balanced.

spy (buff) - let bugs stay on people. so n1 if you place a bug on target 1, next night if target 1 is attacked you will be notified, while also being able to bug others. this can be nerfed by making it so you only get the results from your bugs when you don't bug someone new. sure?

lookout (nerf) - roles with detection immunity are not seen. Similar reasons as sheriff, but the lo is the best TI by miles so it needs a hardcore nerf '''ehh i love the lookout and i don't think this would be necessary. also, what about arsonist/godfather/vampire/witch?'''

transporter (nerf) - if you are witches or transported your ability fails. trans is op for comebacks, and it shouldn't be. sure, transporter is confusing anyways

escort (nerf) - cannot roleblock someone three times in a game. for situations where the mafioso is killed early on and the gf is found by the escort so you can just stall the game til you find all the other evils this is if you get really lucky tho

medium (buff) - sees day-chat dead talk as well and can seance three times after death. the medium could get advice on who to accuse or what to say. and could give advice after death. i like

mayor (nerf) - cannot be visited by town. give it a one day push, but nothing else. this role is busted and should be removed from the game. no TPs or LO's on this role, it dies immediately after revealing. i mean bg can only protect against one attack and crus is bad, so the only issue you have with this is LO, which is built to guard the more important roles

retributionist (nerf) - revived players can't vote. ret is another insanely busted role. it immediately confirms basically two people. make it so mafia can still have majority after rest strikes. the thing with retri is it only has one job tho so don't nerf it

bodyguard (nerf) - attacks done to the bodyguard while protecting are unstoppable. prevents doc + bg combo which is more prominent with 4 opportunists for TPs '''only make it unstoppable if the attack is unstoppable, so basically just the jugg when fully powered. also bg+doc combo takes away from jailor/mayor/other TI'''

doctor (buff) - self heals give unstoppable defense. self heals should be more important then they are. so you can force a draw with an arso?

vigilante (buff) - after killing two players, you can deal powerful attacks. let the vig kill gf already, but only once they've proved they're no game thrower. interesting

veteran (nerf) - if you kill an attacker, you don't kill any other evils. if invest, mafioso, and janitor all visit the same target, invest and mafioso die, burn janitor lives. just prevents swingy games where the mafioso and janitor/forged die really early on the thing is when you get attacked twice

vampire hunter (nerf) - you can't kill someone the night they're converted you already can't

jailor (nerf) - jailed targets don't get defense. and also, in the role list, make it Two TKs and not an auto-jailor jailor is needed or town is super screwed unless mayor + bgs

godfather (buff) - after the mafioso does (not a mafioso converted to gf but the og gf) gets powerful defense this really only helps against WW and BG but sure i guess

mafioso (buff) - get any results from consig or jailor. this makes sense because a mafioso does all the work for gf, so they'd would get the results from the lackeys. besides as of now, mafioso does nothing. '''ok? but good mafias can share info'''

janitor (nerf) - you don't see the wills of your targets. it's just so much better then most other RMs fine

forger (buff) - completely erase a players will each night. just needs a buff, and this makes players less likely to pay attention because they must rewrite wills. nah, just let them forge at day

consort (buff) - overide escorts block. for gf and consort townie v escort. you just killed the escort

disguiser (buff) - detection immunity, keeps disguises on so if they get jailed they will be seen as their role. makes vig die and jailor give up exes. gets investigator results each night so they can guess someone's role to disguise. i like the detections immunity and the invest but not vig/jailor nerf

consig (buff) - the mafioso gets your results you can share them the next night anyways

framer (buff) - switch results from a mafia member and other player good

blackmailer (buff) - players don't get a notification when they're blackmailed, and their text is seen in their screen but not other peoples. on trial, they see what they are actually saying. sure

serial killer (buff) - kill sheriffs who interrogate you lol ok good buff but then they'll get outed by will

werewolf (buff) - immune to roleblocks and rampage at a jailor s house when you are jailed '''doesn't that happen? or have i just not played ww enough?'''

arsonist (buff) - players who died to you are incinerated, meaning people don't see their roles yus

executioner - if your target dies you get a new one unless they're the last townie?

jester - perfection

witch (nerf) - you don't get basic defense ​​​​​​​that makes the witch really vulnerable