Board Thread:Role Ideas (Town)/@comment-32384995-20170910184318/@comment-29253708-20170910202917

Comparing this to Crusader is like comparing Firefighter to Bodyguard.

First off, this is a limited TP role, which would be the first limited TP role in the game (I exclude the Trapper here because he has unlimited traps, even though he is limited as to when he can actually place them). I mean it's not terrible, and I assume you added this to balance the admittedly overpowered ability, but it truly does not fit with a TP role.

Secondly, the mutation. While this is similar to the Crusader (as it attacks a random visitor, even WITH the priority list), the lore is different (which really shouldn't be something I bring up because it is unimportant), and it essentially turns every role into an automatic killing role. We already have enough complaints about the Crusader, this won't help.


 * A side note here is: I assume the person cannot kill you, right? If so and you're the only visitor, you've immediately killed yourself. If you're not the only visitor, you still put yourself in danger.

As for this ability, it will certainly do more harm than good. If you want to be protecting, say, the Mayor from evils, while a Lookout and Bodyguard happen to be visiting the same night as you, chances are that you'll automatically kill the LO or BG, because there are low odds that any evils would target the Mayor. This means that you wasted your limited ability on killing an important Town role, and there was absolutely no harm done to any evils.

This role takes a lot of strategic timing and planning. You'll probably argue that all TP roles do, but this requires a lot more. You only have three uses, meaning you have to know when to use them, who to use them ON, and know exactly when an evil role will decide to target that person. That's a lot to pay attention to.

And as for the investigation result, this should definitely be added in with the "waiting for the perfect moment to strike" result (Sheriff, Exe, WW, PM). It fits a lot better lore-wise AND balance-wise. Besides, the Sheriff needs some help ya know?

Also it's kind of a Veteran/Crusader combo. You have three uses, but you only kill one player. It requires you to pay attention to other's thoughts and to make sure you figure out Town vs Scum early on, so you can know what you need to be doing at night.

Anyway, enough of the rant which I obviously loved writing...

REJECTED!

TLDR: REJECTED!