Talk:Roles/@comment-69.120.181.32-20150624131227

Role: Marksman (Town Protective/Killing)

You are an expert and an enthusiast when it comes to weapons. Making them and handling them. However you are scarred for life after a gun incident in a war you have fought in. You have sworn off pulling triggers in your lifetime. But you still feel the need to serve and protect this town. That's why during the day you may click the sun on the top of your screen, and choose a player. That player will recieve a message as soon as the night begins. This will be the message. "A Marksman has given you an armed weapon, you will shoot any person that visits you."

Abilities ◾ You may give one person each night a weapon ready to fire ◾ You may not protect yourself, as you have sworn of shooting guns

Attributes ◾ You will be shot by a veteran on alert or a werewolf on a full moon ◾ If you give a gun to the werewolf's target, that player will shoot and kill the werewolf

Goal ◾ Lynch every criminal and evildoer

If Investigated

Sheriff = Not Suspicious

Investigator = Your target owns weapons. They could be a Vigilante, Veteran, Marksman, or Mafioso.

Consigliere = Your target is very skilled in the field of weapons, they must be a Marksman!

Winning Circumstances ◾ Town ◾ Survivors

Additional Notes ◾ I realize this is basically a cross between veteran and bodyguard, however I don't think it is that overpowering as you can't protect yourself ◾ I knew my first role was bad so hopefully this one is better! ◾ Criticism is welcome ◾ THANKS I REPOSTED CUZ I WANT OCTOMETKNIGHTS OPINION