Board Thread:Role Ideas (Town)/@comment-36558623-20191027221426/@comment-36558623-20191028025409

SoapLady wrote: '''{Please excuse some of my idiotic erm... how do I word it. Things. I haven't had my coffee in a long enough amount of time.}'''

very relatable.

You do make a fair point about the fact that a very scarce amount of people ever actually visit one person at a time. I'm only thinking from the minds of a developer, '''which is that this is a kind of role that people specifically trying to gamethrow are going to get instant boners over if they find a confirmed townie. '''Again, let's say that a mayor confirms and someone KNOWS that there are a ton of towns people playing there. You really SHOULDN'T be assuming the worst but it's an option that can still happen. Unfortunately, this can happen with any role but they're intending on trying to minimize that idea as much as humanly possible.

'''this is a very fair point. i counter this though with the arguement that any role can throw, if a jailor doesn't jail, if a ret doesn't revive, and, of course, if a vigilante shoots a townie on purpose. With this in mind, the fact that someone could throw with this role easily is aggrivating, but not unique to the Bouncer.'''

Second of all, your argument for implementation passes my expectations and I'm pleased with what I'm seeing. You do make an excellent argument there and it has definitely persuaded me in some ways.

'''Thanks! I hope you're convinced.'''

Thirdly, I apologize for not claiming earlier what needed to be fixed: some things just as actually mentioning at the top that they have some kind of attack and a basic defense with their vest or whatever it is you decided to go with. Secondly, I think that the major problem is the fact that '''most town roles are not made with the intention of getting other town roles killed. '''I understand that some people like vigilantes, veterans, etc. CAN kill other towns people but (for the most part) that's not their point in the game. They have the CHANCE to kill towns people, but their main purpose is to try and avoid doing that as much as possible. '''Perhaps you can implement a consequence in some way for getting townies killed? Maybe if they protect werewolf or serial killer they get stabbed as well? All I'm saying is that while you are DEFINITELY off to a great start, if I don't tell it to you here they will be much harsher about it on the forums. I would try to find a way to still have the concept work while minimizing as many towns deaths as possible.'''

'''I understand this critism. No town role should be actively trying to kill roles, however, I think you need to think of The Bouncer more as a redirector then a murderer. While yes, the Bouncer can have the Sk get 5 kills, it can also just be a transporter, swapping the target of the attacker. And of course, it can prevent all kills. It may give the nk access to kill more then more, however, so consequences to the death of many townies will be something to consider for implementing fixes.​​​​​​​'''