Talk:Friends/@comment-50.124.235.237-20190522215449

I have a question that I believe best fits on this page, as it directly relates to knowledge of other players.

It is not allowed to be negatively biased towards an individual with a certain name, item, or who speaks in a specific style. You are not supposed to kill people whom you hold a grudge against.

Does this not also apply to the positive biased caused by knowing somebody? If there is someone who has a friend in game, it causes them to deliberately NOT kill that person. Why is there not a rule in this matter? I've seen games that resulted due to a townie's friend, while not given a pass, was put under scrutiny secondly to the other accused. Town lost due to the unearned trust put in that person.

Another example is that when you're in a party with people, or even just know some tactics used by someone's username you saw in the lobby, it results in you being capable of guessing what tactics will be used in the game. If I see someone who I have seen before doing a bait'n'switch in lovers, or as medusa who claimed crus second in VIP, I know that if they repeat those actions that it is more likely they are not town.

Why are there no rules or methods in place that force players to be unbiased? Why do we even have customizations, when it inevitable that they shall be used against their owners? Even with 'hide my customizations' turned on, in most coven game modes it is possible to tell who among the town has that setting enabled.

I hope that this makes sense as a question. It is hard for me to explain, but something that I'd really like an answer to.