Board Thread:Debate of The Week/@comment-28112409-20171101070508/@comment-32881402-20171103205142

Are we actually discussing this? We can't balance off of 'average' players because that's swingy as fuck. We just don't. In balancing, Jally is 100% right. We balance off of the ideal game. Easy gamethrowing and fun isn't up to us balancers. If people think it's too easy to gamethrow as, it isn't unbalanced. The players are toxic. If people think it's boring, it isn't a problem with balance, it's a problem with their terrible sense of boredom. If people think it's game-ruining because it steals wins, it doesn't mean it's unbalanced, it means that the role messes up elo-based games because of wins, or it might not work in the rolelist. Point being that I'm here to discuss BALANCE. And when discussing BALANCE, we disregard easy gamethrowing and things similar to that. We don't balance off of the 'if the player is stupid', because we're making roles ideal for Ranked. These elo bugs and things, well, that isn't our problem. Ranked should be the ToS dream-team - and we balance off of that. 'Average' can mean ANYTHING, so that makes it even more impossible to balance - it's a swingy variable that should not be taken into account.

So yes, I can use 'the ideal Godfather', because that is the basis of balance.

The only extra power it gains is getting the notifications, which the Mafia will discuss anyway. Where did I say that it went through BG, LO, or Vet? Don't put words in my mouth.