Board Thread:Role Ideas (Neutral)/@comment-33149587-20170923111411

Name: Confidant

Attack: None

Defense: None

Unique role: No

Abilities:

Day ability

Choose someone during the day to anonymously talk with at night

At night both of you and your target will have an option to reveal your names and share the same goal

Attribute:

Once you have chosen someone to reveal your names and share goals, you will not have an option to do it again the next time you talk with someone the following nights

You will still have to survive even if you shared goals with someone else

Mechanics:

Example.

D2 you decided to talk with the Escort

N2 Both of you can talk with your name being "Confidant" to your target, After the night ends when you two decides to side with each other, you and your target (Escort) will see each other's name and role, and your goal will immediately change to "Lynch every criminal and evil-doers" but you will still keep your primary goal "To survive"

-Investigative results-

Sheriff: Your target is not suspicious

Investigator: Your target sticks to the shadows, they could be a Lookout, Forger, Amnesiac, Coven Leader, Confidant

Consigliere/Witch: Your target shares his secrets and identity to someone he trusts, They must be a Confidant

Goal: Survive and choose someone to side with

Wins with: Depends on who you side with

Must kill: Depends on who you side with

Extras:

If your target is a jailor who jailed someone, a person who was seanced by a medium, or a jailor's prisoner you will not be able to talk to them and instead receive a text "Your target is busy so you decide to stay at home for tonight"

If they are a member of a mafia or vampire, they will not be able to talk to their fellow members and instead talk with you

If they were converted by a vampire and they were a town, you will still receive the goal they had as a town member

you will be seen as visiting your target so you will still be attacked by a werewolf, killed by a veteran, and any other else

If your target is an amne, your agreeent during the night will fail and you will receive a text saying "Your target doesn't remember anything and rejects your offer"

If your target is a jester you can win by helping the jester get lynched (this goes for any goal except the Amne. Plaguebearer, and Pirate)

IDK if I forgot anything else but this is what i could think of for now, I didn't really take much of my time checking the guidelines whether this role will be too OP or UP or just breaking the rules or the game itself so critics would be much expected (I think) 