Board Thread:Role Ideas (Neutral)/@comment-38113970-20190124000612/@comment-35195751-20190124011243

KinhTK wrote: Name: Sider

Alignment: Neutral Evil

Attack: None

Defense: None

Ability: Choose a Fraction to side with and help them to victory.

Attributes: You cannot side with Town. The Town will know who you side with.

Thats a good start

Mechanics: When you side with a fraction you play a role for that fraction.

'''Question one, do you do this during the day or the night? Does this kick in the next day like an Amnesiac?'''

Mafia: You will convert to any non-killing Mafia role.

'''What? No Ambusher? Thank You  ​​​​​​​​​​​​​​'''

Serial Killer: You can talk to the Serial Killer at night.

Woaaaah, ok cool.

'''Got some questions though. '''

'''Does this kick in the night you remember? Immediately? The Night After? (I assume this is an evil Amnesiac and that the latter is the case)'''

'''Can you talk to all Serial Killers in group chat now? That seems a little broken.'''

If not, how does the talking thing work?

Maybe something else can be done here

If the Serial Killer gets killed, you get killed and you will kill the attacker, just like a Bodyguard.

'''Er, so you avenge them? That's kinda harsh on their killer, not sure I like this'''

Each night you may check someone for their exact role.

Okaaaay this feels really weird, now you're a SK Consigliere?

If the Serial Killer dies, you'll become the next one.

Oh ok.

So ummm, what if there's more than one?

Werewolf: You can talk to the Werewolf at night.

Well WW is unique so I suppose a group chat is less overpowered here

Each night you may leave fur at a player's house to trick the Investigator and Sheriff. It will last until the target is investigated or checked.

Oooooh, thats ​​​​​​​creative, I like it.

If the Werewolf dies you'll become the next Werewolf.

'''Prehaps you can learn who the WW is too? Too OP? If anyone else wants to comment please do'''

Arsonist: You can talk to the Arsonist at night. You can douse a player each night, but you cannot detonate. If the Arsonist dies you'll become the next Arsonist.

'''Arsonist is not unique, so the problem with chat remains from Serial killer. Is this a group chat now? Is it just one way? One way chatting actually sounds good now that I think about it.'''

​​​​​​​I like that you can douse BTW.

-Investigative Results-

Investigator: Framer, Vampire, Jester, or Sider.

Sheriff: Your target is innocent (Suspicious after you sided) I like that

Consigliere: Your target is conscious about choosing sides, they must be a sider!

'''Good results. The Framer/Jester/Vamp thing actually works pretty well here, giving town a reason to lynch these.''' Overall I like the idea, an evil Amnesiac, who chooses sides instead of remembering them.

This seems to only cover the Evils from Classic, but this seems pretty adaptable.

Overall I like this, It just needs some fixing, especially in the Serial Killer department.