Board Thread:Role Ideas (Mafia)/@comment-35813313-20180608014715

Name: Carrier (Definitely want to change the name)

Alignment: Mafia Deception

Attack: None

Defense: None

Unique Role: Nope

Attributes: None

Description: Skilled and elusive, you travel from house to house, swapping incriminating papers that throw off investigative leads.

Abilities: Select two players and switch their roles.

--Your targets will continue to operate in the same manner; however, Target 1's TI result will be Target 2's role, and vice versa.

--Your targets will receive a message saying that they were transported.

--You can only use your ability three times.

Mechanics:

Player 1: Investigator

Player 2: Consigliere

Player 3: Sheriff

The Carrier switches the roles of Players 1 and 2. They both bet the message that they were transported. Player 3 decides to interrogate Player 1, and Player 1 comes up as a member of the Mafia. Player 1 can claim to have been transported, but Player 2 will not say that they were transported. Player 1 may also claimed to have been framed. If Player 1 is not lynched that day, Player 1 can interrogate them again that night, with another Investigator on Player 1 as well. The next day, both the Investigator and Player 3 can state that Player 1 is a Consigliere. Player 1 gets lynched and is revealed to be an Investigator, and both the Sheriff and the Investigator are deemed suspicious.

Sheriff: Your target is a member of the Mafia!

Investigator: Your target could be an Escort, Transporter, Consort, or Carrier.

Consigliere/Witch: Your target has duped even the best investigative minds with a single swap of important and convincing papers. They must be a Carrier!

Goal: Mafia goal

Wins with: Same as Mafia

Must kill: Same as Mafia

Advantages:

--Frame someone for being a witch when they claim invest

--Lets Mafia claim practically any role they want if there's a Consig

--Anyone who claims trans will look susp

Disadvantages:

--Can’t switch yourself with anyone else

--Can only do this three times

--Shooting in the dark if there’s no Consig

Notes:

--You can’t switch yourself with anyone else.

--You won’t learn your targets’ roles.

--You will die if you attempt to switch any active nk role.

--You will be doused if you switch an arsonist; however, the arsonist will not douse their intended target.

--You will be infected if you switch the Plaguebearer.

--You can save the Witch by switching the Witch with an Investigative role.

(It's my first time creating a role please don't attack me thanks)  