Board Thread:Role Ideas (Rework)/@comment-36558623-20181014210828/@comment-36558623-20181019012233

ImKurama wrote: Faraday242 wrote: sheriff (nerf) - cannot see a mafia member until they have used their ability, or n3, too often does the mafia immediately lose because of n1/2 luck from sheriffs MAN HELLLL NAW '''why not? mafia loses every time if sheriff gets lucky from night 1-2.'''

investigator (nerf) - next expansion add town roles to evil heavy investigation results and evil role to town heavy results why?

because roles like godfather and werewolf have almost no claim at this point.

spy (buff) - let bugs stay on people. so n1 if you place a bug on target 1, next night if target 1 is attacked you will be notified, while also being able to bug others. this can be nerfed by making it so you only get the results from your bugs when you don't bug someone new.'''spy is already op with being able to see douses and mafia visits. now its permanent?'''

'''spy? op? seeing mafia visits is very powerful, but bugs are garbage. '''

lookout (nerf) - roles with detection immunity are not seen. Similar reasons as sheriff, but the lo is the best TI by miles so it needs a hardcore nerf 'The Lookout sees visits'' for a reason. Detection Immunity means they appear not suspicious to the sheriff. this shouldnt affect any other role.'''

'''what is the reason? that lookout is a TP that also confirms various role? LO is OP, it needs a nerf.'''

transporter (nerf) - if you are witches or transported your ability fails. trans is op for comebacks, and it shouldn't be. '''Transporter is immune to witch because of this mechanics and how it works. Transporter is also immune to roleblock. NO'''

yeah, i see this now

escort (nerf) - cannot roleblock someone three times in a game. for situations where the mafioso is killed early on and the gf is found by the escort so you can just stall the game til you find all the other evilsWhat about when you are the only thing stopping Mafia from killing?

you buy two or three nights for town, if the mafia ended up getting even votes, then they deserve to win.

medium (buff) - sees day-chat dead talk as well and can seance three times after death. the medium could get advice on who to accuse or what to say. and could give advice after death. Straight up buff.

so you agree?

mayor (nerf) - cannot be visited by town. give it a one day push, but nothing else. this role is busted and should be removed from the game. no TPs or LO's on this role, it dies immediately after revealing. '''We already have it so Doctors cant visit them. Why no townies? BG and Lookout exist for a reason.'''

'''What is the reason? To guard a confirmed townie that kills mafia majority? No, Mayor is insanely broken, and it needs to die. Not because it gains extra votes, becuase it easily confirms itself as town.'''

retributionist (nerf) - revived players can't vote. ret is another insanely busted role. it immediately confirms basically two people. make it so mafia can still have majority after rest strikes. '''Revived players are confirmed for a reason. they are supposed to lead the town. they cannot do this if they cannot vote.'''

''' Leading the town? No, the game shouldn't be lead by a specific person, each person should view evidence and find the information they need to win. No one should be confirmed.'''

bodyguard (nerf) - attacks done to the bodyguard while protecting are unstoppable. prevents doc + bg combo which is more prominent with 4 opportunists for TPs '''This makes BG useless because BG gives Powerful defense. if the attack is unstoppable, then the target dies anyway.'''

'''Attacks done to the bodyguard while protecting. So, the attack they receive from the attacker. Why would this not work?'''

doctor (buff) - self heals give unstoppable defense. self heals should be more important then they are.

vigilante (buff) - after killing two players, you can deal powerful attacks. let the vig kill gf already, but only once they've proved they're no game thrower. '''Jailor exists for a reason. WHAT REASON? Carrying the game? Vigilante should be able to do this too! One role shouldn't dominate the game.'''

veteran (nerf) - if you kill an attacker, you don't kill any other evils. if invest, mafioso, and janitor all visit the same target, invest and mafioso die, burn janitor lives. just prevents swingy games where the mafioso and janitor/forged die really early on Veteran kills visitors for a reason.

...

'''the reason being? if it's that it needs to kill everyone, that's just swingy. I'm sick of games being decided on Day Two, with no fun involved.'''

vampire hunter (nerf) - you can't kill someone the night they're convertedThis happens anyway.

i know now.

jailor (nerf) - jailed targets don't get defense. and also, in the role list, make it Two TKs and not an auto-jailorWTF NO

'''your reasoning? jailor is overpowered as fuck, it shouldn't be in every game because of that fact.'''

godfather (buff) - after the mafioso does (not a mafioso converted to gf but the og gf) gets powerful defenseWTF NO

'''thanks for the solid points. this one is just a minor one for bodyguard/werewolf/veteran KO's after a hard round.'''

mafioso (buff) - get any results from consig or jailor. this makes sense because a mafioso does all the work for gf, so they'd would get the results from the lackeys. besides as of now, mafioso does nothing.WTF NO

'''so descriptive. if the target is jailed or dies, you get the results, why is this so bad?'''

janitor (nerf) - you don't see the wills of your targets. it's just so much better then most other RMsWTF NO

'''WHY NOT. Janitor, similar to Jailor, Lookout, Retributionist, Mayor, and Bodyguard are all overpowered. Give every role equal playing fields and don't be so protective of overpowered roles.'''

forger (buff) - completely erase a players will each night. just needs a buff, and this makes players less likely to pay attention because they must rewrite wills.JANITOR REHASH

'''how. why. i might change this to removes a player from being able to write in their will.'''

consort (buff) - overide escorts block. for gf and consort townie v escort. '''They both do the same exact thing. Roleblocking doesn't override roleblocking'''

'''i know. this is a rework. this would be if I could change the roles in the game (although I'd obviously beta-test all of these, and maybe not do all of them)'''

disguiser (buff) - detection immunity, keeps disguises on so if they get jailed they will be seen as their role. makes vig die and jailor give up exes. gets investigator results each night so they can guess someone's role to disguise. '''NO. JUST NO. VIG DYING AND JAILOR LOSING EXES IS A TOWN-EXCLUSIVE THING. DISGUISER IS NOT TOWN.'''

'''why can't disguiser being even a sliver as powerful as Jailor, Mayor and Ret? Tricking town is the whole point of disguiser, so a disguiser dying for a jailor losing exes and the loss of a vig is the least it can do. why can nothing change?'''

consig (buff) - the mafioso gets your results why?

in case something happens to consig

framer (buff) - switch results from a mafia member and other player Framer already causes a lot more chaos than you think.

'''i've played plenty of ranked. spies defeat anything a framer does.'''

blackmailer (buff) - players don't get a notification when they're blackmailed, and their text is seen in their screen but not other peoples. on trial, they see what they are actually saying. no

why

serial killer (buff) - kill sheriffs who interrogate you no

why

werewolf (buff) - immune to roleblocks and rampage at a jailor s house when you are jailed WW kills roleblockers on Full-Moon Nights similar to SK.

yes, but it should also still rampage at it's house

arsonist (buff) - players who died to you are incinerated, meaning people don't see their roles Well now its a multi-kill Janitor.

good, it sucks rn.

executioner - if your target dies you get a new one no

'''why not. it's boring to just become a jester'''

jester - perfection agreed

witch (nerf) - you don't get basic defense idk about this one

is that because it's a recent change and you don't like change?