Board Thread:Role Ideas (Town)/@comment-36558623-20191027221426

Name: Bouncer

Alignment: Town Protective

Attack: None

Defense: None

Unique Role: No

Priority: 3

Abilities: Send dangerous people off your target.

Attributes:

- Visit a player each night, anyone else who visits that player will be sent off.

Mechanics: (How It Works)

- If a player intending to kill your target visits your target, everyone else who visited your target will die to that player.

ex.) The Bouncer, Sheriff, Mafioso, and Escort visit the Jailor. The Sheriff and Escort die in this scenario, and it will say the Mafia killed them in the morning.

- You have basic defense against the attacker you're protecting your target from, which is why in the aforementioned example, the Bouncer lives.

- If there are two attackers against your target, you will die.

ex.) The Bouncer, Sheriff, Vigilante, Godfather, and Lookout visit the Jailor. Everyone dies except the Godfather and Jailor.

- You have one bullet-proof vest that gives your Powerful Defense.

-Investigative Results-

Sheriff: Innocent

Investigator: Sheriff, Executioner, Bouncer, or Werewolf.

Consigliere/Witch: Your target focuses on giving protection to one target every night

Goal: Lynch every criminal and evildoer

Wins With: Town, Survivors

Must Kill: All else 