Board Thread:Role Ideas (Coven)/@comment-38045493-20190111140824/@comment-192.30.95.29-20190111154128

Mr alexis 123 wrote: Sorcerer ( coven evil )

Attack : none. Basic with the necromonicon.

Defense : none. '''From what I've seen as well, you should be given a basic defense because of the fact you can't see who's your teammates, you can die to anyone at night. This makes it so much harder and so much more of a wasteful Coven member. You won't have the help you need from the other Coven to last.'''

Unique : yes

Goal : kill everyone who would oppose the coven. I can't tell, but as far as I've seen you don't know who is with the Coven with you, you don't know for sure if you're gonna win with the Coven if you can't KNOW your team.

Ability :

- you can choose to use a holy potion each night. (???)

- with the necromonicon, you can deliver a magical attack. '''So.. You'd have to decide wether to heal or to attack?'''

Atributes :

- you do not know who your fellow coven members and vice versa. '''This is completely, and utterly useless. The other Coven can even linch you without knowing that you're a fellow member.'''

- you cannot talk with your fellow coven members at night. '''Communication issues, this can ruin a lot of games. This ruins how the Coven will need to be played.'''

- you can see their chats at night and know who they visited even if you are in jail. '''Who's chats? If you're talking about Coven, if you can see their chat, but not know who they are. Is this the old spy mechanic with the Mafia? "MAFIA: I am a mafia member" (For example). But you can ONLY see their chat and who they visit in Jail?'''

- a spy cannot see who you visited at night. Not enough to make up for the downgrades.

- you are immune to roleblocks. Cool, why would you need this?

- you are immune to any coven attacks. ( medusa's stone gaze, hex master's hex, coven leader's drain, necromancer's ghoul, poisoner's poison, potion master's kill potion. ) '''But you can kill Coven? This makes up for the accidental witch or transporter, but this is not going to happen often.'''

- you can choose to use the holy potion with the first button which heals your target and roleblocks them if they are not coven. ( if they are coven, they will only be healed. ) There is no message regarding if you knew you healed them, so unless there was a confirmed Consig/Investigator you can't find out who you're other members are.

- a serial killer or a werewolf will attack you if you use a holy potion on them. '''So using a potion of God on a Serial Killer means.... Lore? A werewolf would probably be banished, or removed of their curse if you were to splash the potion onto them.'''

- you are the last member of the coven who would posses the necromonicon. '''So you can have detection immunity but you aren't given access to the necromonicon first. How does not being able to communicate or know your target. You should have first priority but because of how complete and utter game breaking this can be (Because the Coven will NEED so MUCH luck and 'skill' to be able to even deal with not having a 4th member) that they can't rely on you being the first to get.'''

- with or without the necromonicon, you have detection immunity. '''But with all Coven who doesn't have the necromonicon, none of them HAS detection immunity. '''

- with the necromonicon, you can deliver a magical attack with the second button. You have to decide wether to use one or the other?

- your target will be dealt a basic attack as well as one of your target's visitor. Basically a weaker werewolf.

Investigator results : spy blackmailer jailor guardian angel or sorcerer. '''I don't understand how the sorcerer will be fit into here, they'd be more in fit with the Lookout Forger Witch, maybe even the Framer Jester Survivor. '''

Sheriff results : Not suspicious with and without the necromonicon. Again, this is something none of the Coven has, nor does this makes up for not being able to know or talk with your other Coven members.

Consigliere results : your target holds holy waters. They must be a sorcerer. '''Holy water, but is a user of magic? They wouldn't even be in the Coven in the first place... Lore is way off. This would be more of a priest if they held Holy Water.''' '''​​​​​​​Overall, this will break the game as the Coven can only have 4 members at a time, and being able to heal someone isn't really worth it. Yes, yes if a Coven visits a Veteran but you don't know who your teammates are, and you won't know who the Veteran is if the Coven visits and you're not in jail (As said in your abilities you can only see the chat and who they visit while being jailed). Being able to have only a basic attack for holding the necromonicon is not worth being taken away what makes the Coven a viable faction. The lore contridicts even the role name, and would not fit into the lore. Overall, this is a gimmick class that would be harder to win than the first time people tried plaguebearer in-game. This is simply, very detrimental to both the player who has this role, and the Coven. '''