Board Thread:Role Ideas (Custom Game Modes (Setups))/@comment-84.82.16.120-20190201154054

The Town was frightened when they saw their good friend Deodat Lawson dead in his own house. The Investigator walks into the crime scene, soon followed by the Medium. "Was he killed by the Mafioso"? Asks the Medium. "No, the wounds are too deep". The Investigator replies. "What about an Arsonist or... or a Serial Killer"? "His body isn't burned, neither is it stabbed in the back exactly ten times". "It could be the Pestilence". "No, no sign of the Plague, or any disease for that matter". "It has to be the Coven, then". "No, no signs of any sorcery". "Then, who killed him"?! "I... I fear... I fear it could've been... Werewolves". "Werewolves"?! "Look, then! He's missing lots of tissue mass! Signifying the left of his neck, pretty much his entire torso and his whole left arm has been eaten raw"! The Medium goes silent. Then she looks up at the Investigator. "Those monsters will pay for killing my husband"!!

This is my idea for a new expansion called "The Werewolf Pact". Below is shown the Idea for the Alpha Werewolf and the Poisonous Werewolf. As well as the game mode 'Werewolves Classic'.

NOTE: Just like how the Witch isn't available in the Coven Expansion, the Werewolf isn't available in The Werewolf Pact either. In this expansion, a Witch can appear. If so, there would be no Coven Leader. This also happens vice verca.

Main Werewolf mechanics: Every night, the Pact can vote on who will get eaten. Unlike the Vampires, this goes in a democratic vote. If there's a tie, the victim is chosen randomly across all victims in the tie.

In this expansion, Full Moon nights only happen every third night.

Name: Alpha Werewolf

Alignment: Pact Evil

Lore: You are the leader of the Werewolf Pact.

Attack: Basic (Powerful on Full Moon)

Defense: Basic (Powerful on Full Moon)

Unique Role: Yes

Priority: TBD

Abilities: You can kill a player at night.

Attributes: None

Mechanics: You and the pact can vote on who to eliminate every night. The Alpha Werewolf will visit the target. The Alpha Werewolf's vote counts double. If an Escort, Consort or Coven Leader tries to role block or control you, they die instead.

-Investigative Results-

Sheriff: Your target is suspicious. (On full moon) You couldn't find evidence of wrongdoing. Your target seems innocent.

Investigator: Your target could be a Sheriff, Executioner, Alpha Werewolf or Poisoner.

Consigliere/Witch: Your target is the leader of the Werewolves. They must be an Alpha Werewolf.

Coven Leader: Your target doesn't like being controlled, therefore you were killed.

Goal: Eliminate those who oppose the Pact.

Wins With: Pact, Survivors

Must Kill: Town, Mafia, Coven, NKs, NEs, NCs

Name: Poisonous Werewolf

Alignment: Werewolf Evil

Lore: You are a beast that can convert others at night.

Attack: None

Defense: None

Unique Role: Yes

Priority: TBD

Abilities: You can choose to convert the victim at night.

Attributes: You can only choose to convert once per game. If you do so, the target who would have died by the Werewolves will instead be converted to Werewolf. You can only do this if there are three or fewer Werewolves left.

Mechanics: You can choose to convert the victim at night. If you do so, the target who would have died by the Werewolves will instead be converted to Werewolf. You can only choose to convert once per game. You can only do this if there are three or fewer Werewolves left. Your target will get the message "You have been converted to a Werewolf." The target will be turned into a simple Werewolf.

-Investigative Results-

Sheriff: Your target is suspicious.

Investigator: Your target could be a Lookout, Forger, Witch/Coven Leader or Werewolf.

Consigliere/Witch: Your target's teeth are secretly filled with venom. They must be a Poisonous Werewolf.

Goal: Eliminate those who oppose the Pact.

Wins With: Pact, Survivors

Must Kill: Town, Mafia, Coven, NKs, NEs, NCs

Werewolf Classic

 * 1 Sheriff
 * 1 Jailor
 * 1 Medium
 * 1 Investigator
 * 1 Escort
 * 1 Lookout
 * 1 Town Protective
 * 1 Town Killing
 * 1 Random Town
 * 1 Alpha Werewolf
 * 1 Werewolf
 * 1 Poisonous Werewolf
 * Executioner
 * Pirate
 * Survivor 