Board Thread:Role Ideas (Rework)/@comment-33894416-20190122035717

Name: Retributionist

Alignment: Town Support

Attack: None

Defense: None

Unique Role: Yes

Abilities: Ressurect a dead person's soul from the graveyard. (One use)

Attributes: The player's soul can preform their normal abilities (excluding voting) for the next 4 days/nights, or until the Retributionist dies, then they return to the dead. The town will get a message of the soul being brought from the dead.

Mechanics: A soul cannot be targeted by players or hear the dead. The soul cannot die. The soul is able to be seen visiting, or attacked by an ambusher/crusader. The soul does not count towards the votes needed to put a player on trial.

Example of the Retributionist being used:

N2 The Retributionist resurrects a sheriff's soul.

D3 The town gets a message that the soul has been resurrected.

N3 The sheriff's soul finds a player as suspicious.

D4 The sheriff tells the town what he found, and the town lynches the player the sheriff got as suspicious.

-Investigative Results-

Sheriff: Innocent

Investigator: Med, Jan, Ret, Necro, Trapper

Consigliere/Witch: Retributionist

Goal: Same goal as town.

Wins With: Same goal as town.

Must Kill: Same goal as town.

Purpose/Reason: Retributionist is an extremely powerful role for the town, So I've decided to change it a bit without making it too underpowered. 