Board Thread:Role Ideas (Mafia)/@comment-44572818-20191204045753/@comment-34703140-20191204054454

Cla$$icthief wrote: Name: title merchant

Alignment: deception

Lore: (optional)

Attack: n

Defense: n

Unique Role: n

Priority: (Optional) 2 (lower)

Abilities: lure individuals with your coins oh, this role

Attributes: If there are no kill-capable Mafia roles left you will become a Mafioso. You can talk with the other Mafia at night.

Mechanics: (How It Works)

- at the start of every day gain two coins oh no

- you can have 5 coins at max

- if you use a coin your target will visit you phew, it’s not a horribly convoluted coin system

- you may use multiple coins every night so you lure two people each night but can save up

-Investigative Results-

Sheriff: sus

Investigator: esc/cons/trans/hypno/merch, a kind of fitting result since it’s basically a reverse framer, and these roles are often hard to claim.

Consigliere/Witch: your target has infectous greed, they must be a merchant!

Goal: kill anyone who will not submit to the mafia

Wins With: maf, surv, witch.

Must Kill: all else

Anything Else: if your target is roleblocked they will not visit you. if you are roleblocked you are roleblocked, regardless if you bribed the escort/witch. the target will not know if they are bribed. But needs roleblock immunity to prevent paradoxes, can you please elaborate on this

Purpose/Reason: (Optional) mafia need a reliable way to mess with town visits, witches increase mafia wins by a lot, and having a more stable way to have a resource similair to witch adding communication would be monumental for mafia. '''This is fairly valid, my only concern is that it can cause too much chaos, however it’s power is balanced out by it dying fairly quickly, encouraging it not to visit too many people, as to not target a killer. I would suggest an automatic vest, like the witch, since it has such a high chance of dying.''' This could be a decent framer rework as it targets the investigating role instead guessing the target. It also affects lookout and tracker. It is capable of causing a lot of chaos, while not being as powerful or controllable as a mafia transporter. It also has the downside of being able to kill itself. It’s also simple enough to easily grasp. Though it should probably be unique since it causes a lot of chaos. Good job