Board Thread:Role Ideas (Other)/@comment-28278669-20170901003754/@comment-33045943-20170907023151

Role-Guide

Alignment-Neutral Evil I say make them Town Support

Abilities-Choose someone to guide.

Attributes-Their Ability will go through no matter what tonight. (Will bypass roleblock transportation defense etc.)

'''I quite like this role, it puts a new spin on things. If you accidently guide a mafia into killing a town, there is high risk, but high reward if you guide the right people. Good counter to consort and CL. I like it!'''



Role-Repertoire

Alignment-Coven Evil

Abilities-Choose someone to have them support another player.

Attributes-The player that is getting supported gets their ability changed to what ever the supporter's Ability was for the night.

They will be informed of this (A repertoire has made someone help you to heal/shoot/something your target instead!)

W/ Necromonicon: The supporter will be basic attacked. '''Maybe instead make it so the person being supported is the one being dealt damage. '''

Sheriff-Coven!

Invest-Esc Cons Trans Hypnotist Repert Brain

Consig-Your target controls people to help others! They must be a Repertoire!



<p style="font-weight:normal;font-size:14px;">'''This is an interesting one! I like this one too!! So it kinda works like the CL except players aren't switching places, but instead, going to the same place, correct? '''

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<p style="font-size:14px;"> Role-Retributionist Nerf (Gravedigger) The retrib kills themselves to revive their target. I don't agree with this, once the retri revives someones, they only thing going for them is 1 extra vote for town, let them keep it.

<p style="font-weight:normal;font-size:14px;">Role-Poisoner Buff

<p style="font-weight:normal;font-size:14px;">New Necromonicon: The poison blocks the target when they're gonna die. (The poison weakens them so they can't do anything) I'm ok with this, adds a more urgency to the player that is poisoned, but If this was to be added, then the poison should be healable again.

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<p style="font-weight:normal;font-size:14px;">Role-Brainwasher

<p style="font-weight:normal;font-size:14px;">Alignment-Mafia Deception

<p style="font-weight:normal;font-size:14px;">Abilities-Choose a player to place your machine at.

<p style="font-weight:normal;font-size:14px;">All visitors and that player will get brainwashed meaning that they will not receive any night feedback

<p style="font-weight:normal;font-size:14px;">Sheriff-MAFIA

<p style="font-weight:normal;font-size:14px;">Invest-Esc Cons Trans Hypnotist Repert Brain

<p style="font-weight:normal;font-size:14px;margin-bottom:0px!important;">Consig-Your target messes with memories and people's brains! They must be a Brainwasher!

<p style="font-weight:normal;font-size:14px;margin-bottom:0px!important;">'''This one seems just a little useless. The mafia/coven are going to remember who they killed even if the feed doesn't show up. Instead, what about this. You brainwash one person into forgetting who they are that night. So, you would select one person during the day like jailor. That night, they can't see anything. The entire hud is hidden, so they can't use their ability, see the people alive, open up chat, see their role description, and can't edit their will/death note. However, this only has 3 uses since it is kinda over powered. I hope I could help. These were all amazing ideas!!!!'''