Talk:Roles/@comment-5.71.205.54-20150221181022

Role: Skeleton

Win with: Skeletons,Werewolves, Mafia and Witches

Alingment: Neutral Evil

Day ability: none

abilities: you can choose to kill one person every time a graveyard appeares, if a sheriff or investigator visit you they can not speek about skeletons no matter what, if you are visited by a spy you will appeare to be at home even when your not and lookouts will see who you visited

Night immunity: yes

sometimes when it is day you will have a session at a grave yard where you go to visit the dead but when that happens the skeleton/skeletons come out at night they can also communicate with other skeletons (skeletons have swords,daggers or bow and arrow)

skeleton types: archer (owns a bow) stealth (owns a dagger) and footsoldier (owns a sword)

Sheriff: your target owns weapons, could be a vigilante,survivour,veteran,mafia,serial killer or skeleton

Investigator: your target can have a choise of weapons might be a veteran, vigilante or a skkeleton (veterans and vigilantes can now choose weapons)

Consigliere: your target is undead and you can win with them they must be a skeleton