Board Thread:Role Ideas (Neutral)/@comment-209.54.11.172-20200105062229

Coven Exclusive : Yes

Alignment: Neutral Benign

Unique: Yes

Priority:1

Goal: Have your target survive until the end of the game.

Description: Enhance your targets abilities. You may enhance your target twice. If your target dies, you will become a survivor with no vests. Your Enhancement is a day ability. Your target will get a notification saying that they are Enhanced at the beginning of the night. It will say who was Enhanced the next day.

Specifics: If your target's main ability is about defence, they will gain a higher tier of defence (i.e. a survivor without vest has basic defence, with vest has powerful defence)

If their main ability is attack, they will gain a higher tier of attack or rampage ability. (I.e. serial killer gets powerful attack and medusa gets rampage ability) or. roleblock immunity.

If the main ability is protecting, the target will give better defence (i.e. a doctor gives invincible defence to whom they heal, or a bodyguard doesn't die from protecting their target.)

If your target is an investigative role, it will give better results to whom the target investigates (i.e. a sheriff won't be fooled by detection immunity, an investigator will see the exact role of their target, a spy will see also the names of the people that visit their target and a lookout the roles that visit th

Other roles you might have questions about:

Consigliere: you will also see who visits your target

Warewolf: you will get powerful defence (If you stay at home)

Pirate: your attack is astral.

Potion Master: depends which potion you use,regardless of necronomicon, and your potions will automatically recharge if you don't have the necronomicon

Vampire: you will turn your victim regardless of faction or numbers (won't turn if victim has basic defence or higher)

Disquiser: if target dies, the name, appearance, and role will be swapped with one another.

Poisoner: the poison will be die the night he was poisoned unless they get healed (can't be healed with necronomicon)

Coven Leader: the controlled victim will become Enhanced. (Controlled person won't be called for being Enhanced the next day.)

Hypnotist: the memory you give your target will happen.

If a vampire is Enhanced, the youngest vampire will be enhanced. The chat the next day, however, will not say the name of the youngest vampire that was Enhanced.

A Coven member will have their respective ability with the necronomicon, unless they have one of the abilities above (i.e. the medusa or potion master)

Hex Master: anyone that visits or was visited by the target of the Hex Master is now hexed, similar to how the plague works, regardless of necronomicon.

Necromancer: the controlled dead person would be Enhanced,the necromancer's name would still be called for being Enhanced. Your ghoul will have powerful attack.

Executioner: you will know the role of your target and have an extra vote for or against them.

Retributionist: will gain basic defence and roleblock immunity.

Medium: you are able to talk to the dead during the day.

Mayor: you will be able to see who does what to you on that night

Jailor: your target will be auto executed if the person in jail is a non-townie.

Plaguebearer: the plague can spread multiple times a night (i.e. lookout is on jailor then a mafioso kills the lookout.)

Pestilence: your attack is unstoppable.

Juggernaut: Instant level up. (If completely leveled up then gains random investigator results.)

Blackmailer: can see who coven visits

Escort/Consort: can roleblock those who are immune 