Board Thread:Role Ideas (Jokes)/@comment-73.168.252.154-20200126042611

Role: Silencer

Alignment: Mafia (Support)

Attack: None

Defense: Basic

Goal: Lynch all evildoers and troll the town

Unique role: No

Abilities:

- You can silence (basically blackmail except the word is "silence")  2 targets a night.

- If someone visits you, they become silenced

- You can use the serenity ability twice in a game (explained in the attributes section)

- If you gets jailed, you can silence the Jailor and prevent them from executing you

- If you visit a vet, you will silence them and not die to alert.

Attributes:

- If a witch controls you, they'll become silenced

- If an escort roleblock you, you will silence them instead

- So now the Serenity ability which you can use twice in the game: "Silence all players for one night including ur own faction members", "good luck discussing during the discussion phase".

Notifications:

Targets:

- Someone silenced you, you can not speak tomorrow.

- A silencer just used serenity, he has prevented discussion tomorrow.

- You visited a silencer, so you are silenced

- You jailed a silencer, you cannot execute nor question your target

Silencer:

- Someone tried to rb you, so you silenced them instead!

- You were hauled off to jail, however you decide to keep the Jailor quiet.

- You visited a vet, but they became silenced instead.

Day Notifications:

- A silencer has unleashed his power "Serenity" and has silenced all players for a day. 