Board Thread:Role Ideas (Neutral)/@comment-28092296-20190726182141/@comment-37322933-20190811164623

TheRetroPioneer wrote: You are an exorcist being stalked by an unholy being

cool

Puppet - Neutral (Evil) Attack: Basic Defense: Powerful (when possessed)—this defense is removed after one attack

nani

Abilities: Choose at night to perform an exorcism

uwu exorcisms 

Attributes: You can only perform three exorcisms The Puppet is considered possessed when they don’t perform an exorcism that night

uwu limited use exorcisms

Exorcism: - An exorcism will attempt to remove the unholy spirit from the Puppet. - The Puppet will replace their current defense value to “None” for that night.

uwu - If a player visits the Puppet during an exorcism, they will be attacked with a basic attack.

uwu - The Puppet doesn’t get roleblock or control immunity—a roleblock will cancel the exorcism, and a control will nullify the exorcism unless the Witch/Coven Leader makes the Puppet target themself

Winning Conditions: Get yourself killed on the night of performing an exorcism

ah yes original win conditions are nice

(getting lynched or commit suicide doesn’t count)

wouldn't it be great if you won by leaving n1

Investigation Results: Sheriff: Your target is not suspicious (this might be changed) Investigator: Your target could be a Framer, Vampire, Jester, [Hex Master] or a Puppet

uwu jester invest results Reveal: Your target is a vessel for an evil spirit. They must be a Puppet.

Other Stats: - This role is a unique role - A Vampire attempting to convert the Puppet will be considered an attack, and will kill the Puppet - This role cannot have a Guardian Angel because its winning condition is to kill itself

Wait can Jester not have a GA

Role Summary (TL;DR section): This role is a Jester that needs to be killed at night in order to win. Since most players die to night attackers, this role utilizes an alert system like the Veteran where the Puppet can only win on nights when they alert so the role doesn’t become ridiculously easy to win as and becomes more interesting to play as. The Puppet will attack any visitors on an ‘alert’ night to prevent people from giving the Puppet a win (similar to how the Jester kills one of their guilty voters to prevent people from giving the Jester an automatic win).

uwu

Other Notes:

- The Powerful defense was added since this role is oriented around attracting the attention of killing roles and because the role loses once it dies—it can't have teammates that would win the game for the Puppet once it died/when it is alive, unlike the Veteran [and Medusa]. hmmmmmmmmmmmmm

Also this isn't the jester rework from TG that crap sucks it just dumbly repurposes Jester; Jester's fine as it is just make it stop lynches when it wins

So yeah this is that night death Jester that's been made a bunch before, but it's actually good, mainly because you need to actually do the alert thing to win, that's what brings a night death Jester into possibly ok territory

The Powerful defense is nice since it makes it so the Puppet won't die N1

But it also makes it so that if the puppet is attacked it won't be attacked at night again so it'll probably be lynched or exe'd

hmmmmmmmmmmmmmmmm

I think it's pretty balanced

I mean it's not original but it's probably the best night death Jester I've seen, so that's good

And a night death Jester would generally be nice

Sooooo 68/79 would support if added