Board Thread:Role Ideas (Neutral)/@comment-43836768-20190923184134/@comment-43836768-20190925222642

sorry for not responding in time

Im a little confused. Are you saying that the name is counterintuitive because what it does? Your point that the ga doesn’t threaten anyone but this role does seems a little wrong; as seen with the ability to heal protective roles, this idea as you said is a Ga replacement. The Ga already introduces a threat to all opposing factions, bc it heals their target for a bit. This role does either that, or increases their strength/ability. Like the Ga, it can continue protecting from the grave. So there is no purpose in killing it, only roleblocking/jailing/some other way to bait or dismiss them.

For the scumreads i have noticed that this does make it reliant on chance or random clicking, or paying attention to the chat a lot.

So:

I’ve realized that this role is a bit complex in how it chooses roles, and the player might find that one role is the best role to protect in the game. I also see that without knowing your target, it is incredibly difficult to navigate, especially for newer players. Would you consider that this role has a revision for rather than choosing a specific role to attack/heal stronger, make this a rework of the Ga, so you choose at the start of the game if you want to heal your target, increase their target amount, increase their strength, etc.? In this case it also chooses a player and tells you their role on day 0.