Board Thread:Role Ideas (Neutral)/@comment-29493275-20170329155939/@comment-30088034-20170330230531

Damcheus wrote: 1. Why isn't this on the rework board? Gosh.


 * people can move it, he's new, calm. But I agree

2. The Werewolf wasn't, isn't and won't be a Disguiser.


 * how is it a disguiser? Disg fakes roles when they die, this actually changes roles.

3. It doesn't mean that if the Arsonist, an NK role, got a buff... then every other NK role should get a buff.


 * True, but that doesn't mean werewolf is underpowered.

4. So, no town abilities?


 * not 100 sure, but I think this actually gets the abilities of a Town role, which makes it OP.

5. Everytime a Werewolf mauls someone for the first time in the game, I notice that there is a Werewolf in the game. Thus, I shit myself



6. Is the Werewolf really left in the dust?

7. Town of Salem is already complicated and confusing enough for people.


 * True, but once you get past the main learning curve, it's fine. BMG is starting to realize that and adding more tips, helping new players. This wouldn't make it too complicated, a slong as you stay tge same role.

8. Other then the Arsonist buff and the thing where you say that it would make the Werewolf a much more fun role and it would confuse the town more, do you have any other reason for any kind of buff for the Werewolf to take place?