Board Thread:Role Ideas (Mafia)/@comment-31799717-20170422023906

First off this is not my original idea, this was someone else's (http://town-of-salem.wikia.com/wiki/Thread:145920). It was really creative but I didn't think it got the credit it should have.

Basically, what this person was saying was in this role you would take control of someone and act as them during the day (voting and talking). However, the idea was rejected because of vote buying.

But if you think about it, it doesn't act the same way as normal vote buying. If you take control of someone else and can't control yourself, then you can control their vote but you cannot control your vote. (Ex. say there are 10 players left in the game and player x is controlled by player y. Player y cannot vote because they are controlling someone else so the mafia will lose player y's vote, while they will gain player x's vote.) So in terms of numbers, the only way this resembles vote buying in the end is by removing 1 possible vote (in the previous scenario, there would be 10 possible votes, but since someone is controlled, there will be 9 because player y cannot vote).

I'm not sure how this will fit into the results for Investigator because I don't know all the results off the top of my head, but Sherriff would see psychic as a member of the mafia. Consigliere would see this as Psychic. Lookout wouldn't see a psychic visit a target (because if lookout saw a psychic visit a target then it would be way too easy to check for psychics using an afk test because obviously the person who visited another player isn't afk.) The role is not night immune. The person who is being possessed would be roleblocked for the duration of that possession (roleblocking the possessed player when the psychic decides to use that possession the same way as an escort or consort, but also making that player unable to do their daytime ability (affecting Jailors and Mayors only, this would not affect a seance from the Medium.) The possession would only last for one day. There would be a limit to the number of possessions allowed (not sure how many makes sense with this role yet, but 3 at most.) The possession would end at the end of the day and the original player would resume control of that character. Not sure yet if this role should be able to select a target to jail or reveal as a mayor, but if they can then the nubmer of possessions allowed should probably be just 1, maybe 2.

The major downside to this is that if town does an afk test, then they can find out who the psychic is if they are controlling someone else because the psychic will not be able to answer for themselves.

I thnk the idea is creative, but I still think it's not perfect. I don't think it's OP because it would be relatively easy to find out who the psychic is while they are in control of someone else. You could argue that it's UP, but if disguiser is considered good enough to use up a random mafia role in ranked/ranked practice, I wouldn't call this role UP. 