Board Thread:Role Ideas (Neutral)/@comment-37603928-20200215083137/@comment-39067078-20200215131154

Isn't this just a stronger altered Juggernaut?

I know it's considered rude to compare roles to other roles, but this doesn't introduce anything new.

I don't like the concept. It's a lot easier to win than most NK's, who have to kill everyone. This role can attack every night and with Rampage, that's an easy goal to fulfill.

This role tries to be unique from other Neutral Killings but it comes off as just amateur rather than actually unique.

The Investigator, Sheriff, and Consig results are all varied wildy from the game's original tone.

The Investigator has completely wrong results.

The Consigiliere has more of an artsy result, and one that would fit more would be "Your target shots no emotion. They must be the Experimented!".

Sheriff just gives away your role completely. I would rather not have another Juggernaut, which this role seems to mimic.

Reasons why this role did not work:

1> It does not fulfill new gameplay.

If we brought this, would it have an advantage over the Juggernaut/Werewolf? If the answer is yes situationally, then it doesn't bring anything new. The gameplay will be similar to all the Neutral Killings at different stages, except for maybe Arso.

2> It has terrible investigative results.

I have to be frank. The results make 30% of a role. They determine balance for TI. This role completely sweeps it by making false Investigator Resutls and have the rest be very out of tone. The Sheriff results gives it away.

3> The priority is messed up.

It's priority 2. That means you physically cannot be stopped by any Town Protective except for Trapper. You hit right after a roleblock. This means that the Bodyguard interaction is nulled anyway and this role is just an Ambusher-SK (Ambusher has Priority 1. Imagnie that on SK.)