Board Thread:News and Announcements/@comment-25646419-20180607001043/@comment-25646419-20180608125700

They haven't really given much info. All the community managers answers for the past multiple months have been vague and mainly saying that they'll be working on role changes once Unity is out.

"We have a ton that are on the list for review. All the NK roles, Framer, Forger, Ret, and even more. Once the Unity port is out we will be looking into what the biggest pain points are, and will be looking to address them." -Reference

"We are going to be looking at making some changes to all the NK roles in the future to help up their win rates a bit." -Reference

"We plan on adding a "scratch pad" in game that will let you have a bunch of notes, or potentially multiple fake last wills." -Reference

"We have seen several ideas that were suggested, and one we liked was that the Arsonist would be able to bypass BG protection. This makes the Arsonist immune to protectives essential and his only weakness will be time. We feel that this is a good place for this role to be." -Reference

"We don't really have the time currently to put into creating a brand new role to resolve this. We have to put a majority of our resources in the Unity port currently." -Reference

"We have 4 programmers, one of which is our CEO, another of which is our COO who also have other responsiblities, and we have 2 artists working on UI changes that will come with the Unity port as well. It is a full rewrite of the entire game in a different engine, so it is something that takes time." -Reference