Board Thread:Role Ideas (Coven)/@comment-39067078-20190918004849

The Problematic Series of roles is the 30+ roles I promised for September in an attempt to get people to create more roles.

'''These roles, as said, are roles with problems that I cannot put my finger on. A sense of “Would this even be useful?” '''

They are posted in the order of Town, Mafia, and Coven.

Extra Note: Vertroyer pls no roast

See the other Problematic Roles:

Mechanic (Town Protective)

Houndmaster (Mafia Support)

Empath (Coven Evil)

Politician (Town Support)

Dean (Mafia Deception)

Phobos (Coven Evil)

Weaver (Town Investigative)

Evader (Mafia Deception)

NAME

Revolutionist

Summary

The spirit of a lost revolutionist, trying to spark the town into ignition.

Win Condition - 

 (coven stuff)

Alignment - 

Coven Evil

Attack -

None

Defense -

None

Unique -

Yes

Attributes -

At night, choose someone to inflame.

If two inflamed people visit the same target, the target will die.

If everyone left alive except for Coven and Neutral Evil/Benign/Chaos-that-has-won already is inflamed, there will be a Revolution victory, where everyone wins if they

a) have already won (executioner)

b) are coven

c) have been inflamed AND gotten a kill.

Mechanics -

At night, choose someone to inflame.

At night, if two inflamed people visit one target, they will deal a basic attack to the target.

If three people visit, they will deal a powerful attack.

If a doctor is inflamed, they will not heal anyone who is not inflamed.

Inflamed targets are not able to attack each other.

Inflamed targets will still attack each other if they are blatantly targeted (ie: vigi kills trapper), but will not die if they attack someone being guarded (ie: vigi attacks mayor being protected by the bodyguard. However, both the vigi and bodyguard are inflamed. Other than gamethrow, this is an example.)

Inflamed targets will never attack coven.

Necronomicon:

With the Necronomicon, Inflamed people will be suspicious and have your results.

Coven and evils now also cause the inflamed person to attack if they visit the same target.

Notifications -

"You inflamed [x]!" "The concept of freedom flow through you. There is a revolution!"

"He/she died from a protest."

"You attacked someone because you were with another patriot!"

-Investigate Results-

Sheriff -

Suspicious (Innocent with Necronomicon)

Investigator -

Investigator, Consigliere, Mayor, Tracker, Plaguebearer, or Revolutionist.

Precise - 

Your target carries extreme patriotism. They must be the Revolutionist!

-Achievements-

Tea Party - Have a revolution without any inflamed person getting a kill.

Salem > Disease - Have a revolution with a plaguebearer/pestilence being inflamed.

 