Board Thread:Role Ideas (Neutral)/@comment-38165883-20190817212249/@comment-38165883-20190819184131

Replying to TheRetroPioneer:

First of all thanks for the dedicated feedback.

As a general point, the reason why surgeon messes with the voting system is because the operations by themselves have little impact by themselves/are easily countered by meta shifts in strategy. It also doubles down on the Surgeon's identity among the NEs as a role which directly slows the Town discussion as opposed to indirect methods such as Exe or Jest.

I would argue that Mute and BM function rather differently in game than on paper. This is because a Muted player can still whisper. This means that in most cases, the Mute is only good for the forced abstain.

But there are definitely cases where Operations can prove useful. For example Deafening a Jailor night 1 will force a Lookout to post results publicly as opposed to whispering to the jailor.

Or in a late game scenario, Blinded can prove to be absolutely terrifying if they are the deciding vote of who wins. Not only will the Blinded target be unable to be push an evil, they will also be susceptible to evils fake claiming as there will be enough evils to defend the fake claim.

The Surgeon shines in the late game, and has abilities that focus on disruption the early game. That is the identity i was looking to develop.

Deafened does not have a voting side effect, this is my fault for inconsistency since the ability used to be fucking overpowered so i toned it down. at the time of submission i told myself it was fine even if one of the 3 skills is UP because there are 3 skills anyway.

You definitely made some good points though, the meta can easily shift to override the chat manipulation effects. I'll put some thought into it and update the role when i can. In the meantime, any suggestions are welcome!