Board Thread:General Discussion/@comment-33167183-20180515155228/@comment-31167053-20180521074930

Rexanator3000 wrote: JamJamalWiki wrote: Rexanator3000 wrote: It's pretty broken tbh.

Jailor reveals day 1, TPs go on jailor, NK suicides n1/n2, Jester gets hung by town and jailor innos, VFR happens, maf lose 85% of the time. The rule is

Higher ELO = Higher Town Win-Rate While the general trend is that the higher the Elo, the lower the Mafia winrate, it actually goes back up a bit at the very top This is very true. Some of the top players like me, Meeks, and Tom Riddle all have around 40+% mafia winrates.

Yesterday, I was in a few games where the lowest elo person in the queue was 2250 elo (over half of the people from the top 10 were in that game). The games were very close and intense, and I believe mafia won in one of them (don't remember the other) even DESPITE it being a ret game. In high elo matches, you see evils who are able to coordinate well with each other and deceive town; in mid elo, evils are really bad and passive and thus lose most of the time.