Board Thread:Role Ideas (Town)/@comment-36558623-20181109143852/@comment-36558623-20181110000522

ZedKiller13 wrote: Faraday242 wrote: Name: Golem

Alignment: Town (Protective)

Attack: None

Defense: Basic

Unique Role: Yes

Priority: 3

Abilities: Use yourself as a shield for others.

Attributes: If you are attacked you lose your basic defense

Mechanics: (How It Works)

- Every night you must protect someone.

'''If you don't then you kill yourself then I guess. Just have choose to.'''

- If your target is attacked, you will be attacked instead.

Sweet, a reverse Escort.

- If you are attacked with a basic attack (including when you protect others) you lose your defense.

'''Okay....so a one-time use and then you die? That's pretty useless.'''

-Investigative Results-

Sheriff: Your target is NS

nOt sUsPiCiOuS.

Investigator: Your target is Sheriff/Executioner/Golem/Werewolf

Consigliere/Witch: Your target is a selfless protector made from clay. They must be a Golem!

Ya but Townies are humans.

Goal: Lynch all criminals and evildoers

Wins With: Town, NB

Must Kill: All else '''Pretty underpowered and pointless, against most NK you just die and save from one attack. Mafia/SK/normal attacks, oh. I saved a guy but now I just die from anything.'''​​​​​​

''' You can only save two people from death from Mafia or Coven/SK. Bodyguard may die instantly, but they actually KILL their attacker. Most TP roles can do that anyway. Doctor is an outsider.''' You are attacked and lose your defense - one

You are attacked and die - two.

has two perma-lives.

I could make it so that it doesn't lose it's defense if it takes the blow for its target.