Board Thread:Role Ideas (Coven)/@comment-30131225-20171229125307/@comment-30131225-20180101000409

KingofHoundooms wrote: Secretive Gurl wrote: Name: Phantom

Alignment: Coven Evil

Defence: None

Attack: Basic

Abilities: Predict the future and Curse someone each night.

Predict the Future - You will know who got visited by the end of the night (like this - Someone visit William last night!). Ignore role block and while in jail.

So, nerfed universal lookout?

Curse - You can only Curse 3 Townie at a time. Your target will know they got Cursed by a Phantom. If one of your targets died, all of your Cursed targets will die. If yourself got lynched or attacked, all targets target die tomorrow.

And I thought Mafia KPN was getting out of hand with the Ambusher...

Necronomicon buffs - You can Curse 6 Townie at a time. You will deal an Unstoppable attack to all of your Cursed targets after your death. Lookout and Tracker will see you visit yourself. Detection Immunity. UP Hexmaster, basically.

Goal - Same as other Coven

Victory condition - Same as other Coven

Investigation results

Investigator - Your target could be LO/Forger/Phantom/Witch/Coven Leader

Sheriff - Your target is a member of the Coven. Your target is not suspicious,

Consigliere - Your target can take someone's life existence by force. They must be Phantom! Watered down lookout, plus Hexmaster revamp, which I can't decide is UP, or OP. It's sorta "balanced" because it's only a basic attack, but still, it can be OP if more than one coven is alive, or UP if lonely Coven and the only threat left is an NK. Nah, LO gives (player name) visit (your target name) house last night. Phantom doesn't give "(player name) visit (your target name) house last night" instead "Someone visit (your name) last night". Plus, the only person who can gather information is Witch/Coven leader only. Which is good but after Witch/Coven Leader dies, the Coven loses their ability to gather information about the Town.

Also, for necronomicon  buff - Unstoppable attack will ONLY trigger after your death. Doesn't trigger if one of your target die