Board Thread:Role Ideas (Neutral)/@comment-34387668-20180126131850/@comment-34387668-20180127124350

Jallybwan wrote: BackAtYouBro wrote: Role: Diseased

Alignment: Neutral Killing

Summary: You are a villager that was born with a rare uncurable sickness and want the town to feel your pain.

Attack: Basic

Defense: Basic

You will always appear to be poisoned to the Doctor. You will know if you are visited by the Doctor. - Slight hardcounter, but excusable

Each night you can spread your disease to your target, dealing a basic attack to them in the night. If anyone visits your target you will poison the visitors but not attack your target. - Bit of a Plaguebearer rehash here.

When someone dies the message during the day will say:

Insert Name Here was killed last night.

They slowly withered away by the Diseased. '''- Incorrect grammar. It should be "They slowly withered away due to disease."'''

Sheriff: Your target is a Diseased! - Good.

Investigator: I don't know where I should put this in the Invest results. So what do you guys suggest? - Med/Jan/Ret/Necro/Trapper/Diseased

Consig/CL: Your target wants the town to share the pain of his disease. They must be a Diseased! '''- A bit bland, repeats the goal. Good start, though!'''

Goal: Kill anyone who would oppose you.

So yeah this role should definitely be exclusive to the Coven Expansion because of its poison. But thoughts you guys? Alright, so this role is basically a buffed SK that hardcounters Doctor. I recommend giving it a few downsides and/or new mechanics to make it different.

Thanks but I gave the Diseased this buff but also nerfed it by making sure that it doesn't always get a confirmed kill. Also you can use your poison trick to fool the town into making you think that you're poisoned but a smart town will know who's who. The Poisoner can actually counter the Diseased somewhat by saying in their will that they didn't poison you. Honestly this role has the big counters that the other NKs have so yeah. But thanks for your thoughts.