Board Thread:Role Ideas (Town)/@comment-27552918-20170505074638/@comment-27575896-20170505200501

TheDragonMaster825 wrote: Alignment; Town (Investigative)

Not Unique and No Immunities

Goal; Lynch every criminal and evildoer

Sheriff; Your target is Not Suspicious.

Investigator; Your target has sensitive information to reveal.

Consigliere; Your target has seen horrible crimes, they must be a witness!

Abilities; Select a dead person to think about and a living person to see if you remember seeing them visit the dead person before they died. If they did visit the dead person the night the dead person died, you will be notified.

Okay.....this is EXTREMELY UP.

Its second ability is to select someone during the day and share your findings. They will receive the same message you did the night before. (3 uses)

It breaks its own role via two buttons to choose who to talk with and then another button to share.

Gameplay; So lets say Bill is a witness, Bob is dead, John is a forger and there is a revealed mayor.

Bob was killed the night before and his will was forged

Bill decides to see if John had any connection to Bob, he will receive a message saying that John does have a connection.

During the next day, Bill shares his findings with the Mayor and the Mayor receives a message saying that John has a connection with Bob. This role wouldn't be very useful to the Town, it is highly confusing for new players, and it is extremely underpowered.

Rejected.