Board Thread:Role Ideas/@comment-30105631-20161002104834/@comment-30105631-20161002224808

Dongarinos wrote: Thank you for providing that.. Here's what I think that I would add to make it beneficial. 1.) As I said before in my opinion, if the whole mafia decides to blow up your implanted target, they should not be able to kill as well. It should only be that one person and anybody that visits them. It should also go through night immunity to be useful.

'''I agree. Not much else to add. Also, if I haven't clarified it enough then I'll do it again - the target exploding IS the kill. Anyone else is aftershock.'''

2.) Keep it at 3 uses. Otherwise, it proves to be useless for the matter.

Okay.

3.) I never saw you mention this. Clarify me if I'm wrong. If someone goes to protect your target and you ignite, you and the bodyguard both should die. The bodyguard should not be able to be healed in any way shape or form. Anybody else that visits should die as well, but not the target.

Doesn't count as a visit if you explode a target - I don't think I mentioned this, but if you blow someone protected by a bodyguard it will kill them both but not you.

4.) Just like a normal jailor, if you try to implant the serial killer, you should be killed by them. Don't know if you stated this, so clarify me if I'm wrong.

'''I did not state this, but yes, you're completely right. Try to torture the serial killed = get killed.'''