Board Thread:Role Ideas (Neutral)/@comment-32651233-20180813001812/@comment-34403911-20180817180518

Summary: You are a obssessed cultist who wishes for everyone to die.

Attack: Unstoppable

Waow

Defense: None

make basic

Abilities:

- Perform a ritual on someone each night.

KKk

Attributes:

- If your target dies with a ritual on them, your alter will gain one charge.

*altar not bad idea imo

- Five charges will activate the final ritual, dealing an unstoppable attack to everyone in the town.

great idea.

- Rituals last 3 nights.

kk

Mechanics:

'''- As explained from the attributes, you may perform a ritual on someone each night lasting 3 nights. If they die in the 3 night period, your altar will gain one charge. 5 charges will deal an Unstoppable attack to everyone.'''

make it so that ritualed people have same invest/sheriff results.

Goal: Kill everyone with your final ritual.

Wins with: Survivor, Guardian Angel, Pirate, Witch

Must Kill: Everyone else.

Investigation Results:

Sheriff: Your target is a Ritualist!

Investigator: Your target could be a Sheriff, Executioner, Werewolf, or Ritualist (or Poisoner in Coven).

'''Consigliere: Your target worships a fallen angel. They must be a Ritualist!'''

'''um this is a little dependent. I have a question: what if you ritual someone, you die, and then they are killed? and you have 4 charges?'''

Ideas to make it better:

1) invest results change for all ritualed and make basic defence.

Or

2) Change the ritual amount to 3, but stretch the killing out.

'''Eg. N5 your ritual, Deodat lawson, died of a jester haunt. Your 3 rituals are done.'''

'''D6: The ritualist has completed its ritual! You will all die in 3 days unless you seek them out!'''

N6 You gain basic defense.

D7 The magic of the altar has devoured the souls of Jonathan Corwin, etc etc