Board Thread:Role Ideas (Town)/@comment-33601385-20180424025939/@comment-35356104-20180425023455

Oh, honey! I never thought somebody could be this persevering. Nice quality of you. I noticed something: You start with 1 bullet, you used 1 bullet to kill an evil without defense rewarding you 1 bullet. You used 1 bullet to kill and get 1 bullet again. Forever and ever you will only have 1 bullet. Correction: Hitting an immune = 1 bullet. Killing an evil regardless of defense = 2 bullets. Killing an = Can no longer attack anymore (This is the best I can think of balancing, while keeping away Sniper from being another ) "You do not visit your target" = Astral. Correct me if I'm wrong and I don't think should have Astral. Why do you think Sniper needs Astral attack? I only noticed that you're putting Sniper at the highest priority, meaning that /, and  who have priority of 2 can't roleblock or control you from shooting the original target, not sure if  who are also on the same rank can still affect you. Do you think this is balance?

Thanks for considering my opinion, but honestly things still haven't fix.. I have already said everything I should. Maybe we need more reviewers on this. You may send this to the official forum if you're confident, but WARNING: This is an Astral with buffed bullets and won't commit suicide after killing a. You probably need to prepare solid argument and firm standpoint for some controversial aspects such as: Astral attack,  stereotype, Bullet mechanic, Consequences after killing a. Otherwise, I'll just suggest this to the buff of.