Talk:Roles/@comment-26109054-20150305131307

Role: Merchant (Neutral Trickster)

Story: You are but a humble traveller seeking to sell its goods, to the people of the town, but little do they know you want to flithy rich but selling information clues to either side but making them pay you with money!

Abilities:

-When you visit someone at night, they will be asked if they want to spend money on info.

-If someone pays $5 then you tell them someonething random. (E.g. You tell them something useless. most of the times)

-If someone pays $10 then you will give the investigator's investigation of a random person to them. (E.g. I heard that someone is either a vig, vet or mafioso thats lives near 10)

-If someone pays $20 then you will give the Investigator's investigation of a certian player. (E.g. 10 is either a Doctor or SK)

-If someone pays $50 then you tell one of three player's choosed role. (E.g. Either 10, 2 or 7 is a SK

-You became immune to RB and BM when you have $50.

Who pays what?:

-All Mafia and Town Killing have up $20

-All Mafia and Town Support have up to $10

-All Mafia Depcetion and Town Investigative have up to $40

-Mayor, GF and WW have up to $100

-Witch, Survivor, Meduim, Amnesiac and Execuntioner have nothing

-Sk, Arso and Jester have up to $50

-Town protective have up to $10 + $5 everytime they visit someone

If Investigated:

-Sheriff: Your target is not Suspicous

-Investigator: Your target lives alone. They must be a Witch, Survivor, WW or Merchant

-Consigliere: Your target is filthy rich from the secerts he/she told. They must be a Merchant

Wins with All (Unless doesn't have $200)


 * Another idea by me, MrAnything01, plus no one knows how much money they have until they try and ask for info via that payment. (E.g. If not enough then it will say to the Merchant {Your target couldn't pay enough to get any info at of you} as well as the sign if for Australian Dollars, because i'm Australian :D)