Board Thread:Role Ideas (Town)/@comment-39067078-20190606230754/@comment-37294913-20190606233502

Duwiiton wrote: NAME

Merchant

Good name.

Summary

A salesman looking to boost the economy. Lore 

The lantern hangs dimly from the trader's wagon.

Although not refined, he makes a profit.

He knocks on the Mayor's door.

"Hello, chap! Would you be interested in my catalog of items? The most recent silk and fabric made straight in China!"

The mayor rifles through the monstrosity of a clothing pile.

After hesitance, he picks one.

"This one will do."

He pulls the rugged vest off of the wagon.

"Thank you sir, that will be a quarter and a dime."

The mayor leaves the loose coins on the counter of the wagon, and makes his way inside.

The merchant smiles. He dims the lights from the lanterns, and heads home.

At home, he sneaks off into the forests of his backyard.

A raspy voice looks at him with one eye, the other horribly scarred.

"Yesss... I have what you need."

The merchant gladly accepts the bevrages. He drinks one to make sure they're authentic.

Seconds later, he dies from poison.

Alignment - Town Support

Attack - None

Defense - None

Unique - No

Attributes - When buying items from other merchants, your money is exchanged instead of voided.

Mechanics - 

At night, you may choose someone to sell to.

They will gain a pop up similar to the pirate's, but this time it will be the entire side of a wagon. The wagon should hold items lying on the stands and counter.

When highlighted, it will show you the purpose of the item and the name.

You gain money from sold items.

In the wagon, it will contain:

Business Clothes 1$ (Prevents you from being roleblocked)

Makeup $1 (Allows you to roleblock one person visiting you)

Bulletproof Vest $3 (Allows you to use a vest as an action)

Bodyguard Card 5$ (Your attacker will be roleblocked and cannot attack you the next night)

Refined Bullets 2$ (Your next attack will be one attack level higher, refills bullets)

Merchant's Card 0$ (The merchant will know your name and role)

How will this work, exactly?

These store in an inventory. You can choose to use this when you want.

You cannot sell to yourself.

Your stock does not refill.

Every full moon, you can select yourself in order to buy from a producer.

You gain a PM like pop up screen which lets you decide who to buy from.

You can use the money you earn to restock.

There are three stores you can get:

Essential Stock & Co

Vest - 1$

Merchant's Card - 0$

Medicinal Kit (Heals you) - 4$

Cotton Mather's Fabric 

Business Suit - 1$

Makeup - 1$

Tripwire String - 3$ (Alerts you of who enters your house for one night)

Massachusets PD 

Refined Bullets - 2$

Bodyguard Card - 5$

Mercenary Police - 5$ (Allows you to choose any action to happen to anyone)

You can -

Cause kills (If person was inno you lose buying privileges)

Roleblock

Heal someone

Sheriff investigate

Investigator Investigate

Track

False Stores

Visiting an evil person will result in you secretly getting a wrong stock. You will not be aware of it's effects until you use it.

When dying from a wrong stock, your will that you have written will be erased.

Vest - Will fail when used but will not give a notification that it failed.

Merchant's Card - Will give Mafia/Coven/NeutralKilling your name and role

Medicinal Kit - Fails and removes defenses for the night.

Business Suit - When used, you can still be roleblocked. You will get no notification of it.

Makeup - Only roleblocks townies who visits you

Tripwire - Only shows townies who visit you

Refined Bullets - Will kill the user and erase their will in the blast.

Bodyguard card - Kills user. Will appear as "[X] died from the Bodyguard. {Show Will}. [Merchant] died while defending someone. Their role was Bodyguard. {Show blank will}

Mercenary Police - Results will always be framed.

Buying something can be hypnotised by the hypnotist.

'''This is very hard to code. Something simpler would be needed because my mind would explode when I play this.'''

-Investigate Results-

Sheriff - Innocent

Investigator - 


 * Escort, Transporter, Consort, Merchant, or Hypnotist.

'''Something happened, but I assume it's Escort, Consort, Transporter, Merchant, Hypnotist. 3-2-0-0. I guess that's fair.'''

'''Precise - Your target sells things for a living. They must be the merchant!'''

Alright.

-Achievements-

Black Market: Sell 3 rigged items in one game.

I'm not allowed to do this: Buy an item from yourself

*Only possible through control

Global Economy: Buy from another merchant

Betrayer: Die from someone who used an item against you. (Merc, Refined bullets, etc..)

Mansa Musa: Be transported with another merchant.

'''​​​​​​​ help me its not letting me go out of this quote This role is too hard to code, to be honest. Concept is interesting, though.'''