Talk:Blackmailer/@comment-27627337-20160130105748/@comment-173.73.63.151-20160205230809

and the bane of fun in general, know what isn't fun or interactive at all, getting Blackmailed 3 times in a row, can't do anything

played a game as executioner, mafia must have targeted me early and found out I was immune, during the corse of those 3 blackmailings. my target was killed at night, making me jester, naturally I now want to be able to speak up and get myself killed. I get asked my role (I'd later find out it was the blackmailer doing that) asking me what my role was, knowing full well I couldn't respond, woulda been great if the bloody town (or the 4 mafia still alive) decided to use my silence to lynch me. but of course not, so the mafia thinking I'm WW keep blackmailing me.

so basically, it was a game in which I could do literally NOTHING. that is not how you design fun, and thus I conclude that blackmailer should be limited to either only getting 3 total, or that blackmailing should fail if it is attempted on the same person 2 times in a row.