Board Thread:Role Ideas (Neutral)/@comment-27429610-20181105202929

Gosh darn it, BendBones.

Name: Infatuator.

Alignment: Neutral Killing

Attack: None, technically.

Defense: Basic

Unique: Yes (for ease of programming)

Abilities: You may choose one person each night to infatuate. Players will know if they are infatuated. They will not know that you are the Infatuator. Your target is NOT roleblocked. If your target is roleblocked by an or a, you will fail. You will know about this.

Attributes: If, at the end of a night, two people are infatuated, they will attack each other out of jealousy instead of using their night action. One of them will die, based on their role:

beats beats  beats  beats  beats  and  beat  beats  and  beat other  beat  beats  beats  beats  beats  beats  beats  beats  beats other  beats. (rip ease of programming)

This attack ignores defense, and  protection, but not healing or traps. This attack ignores being transported. You will know the result of the fight. After this fight, the survivor will no longer be infatuated.

You are roleblock and control immune.

You will win automatically in any 1v1 situation. The other survivor will also win, independent of their faction, unless they are a or.


 * Your target is not suspicious.


 * ,, , , Infatuator.


 * Your target is irresistible. They must be an Infatuator.

Messages:

"Your target was distracted, so you couldn't infatuate them!" (when you try to infatuate someone visited by an /.)

"Your targets fought, and (name) survived!" (when your targets fight.)

"You were infatuated by an unknown person!" (your target getting infatuated.)

"You found out someone else was infatuated, so you fought!" (your targets when they fight)

"They were killed in a fight caused by the Infatuator" (death reveal message) 