Board Thread:Role Ideas (Other)/@comment-209.249.55.37-20190317222747/@comment-76.174.12.30-20190405013204

This faction kind of sucks.

I Normally give Normal criticism but there were so many spelling mistakes that I have to give you Harsh.

Pillager Captain - Okay. Assassin - This is such a bad idea. Not only does Astral Attacks literally break the game, but high defense and attack aren’t okay.

This is an absolutely horrible idea, I will see that this won’t happen again.

Kidnapper - That’s kind of situational. It’s jailor but with 15 jails (Ranked Practice). I also assume you can execute. That’s horrible and broken. Change it so that you can’t execute and it’s all good.

Maurader - Literal Garbage. Select your team, and make all of them non-detectable. This is horrible. If you select your team, you can’t get lynched except by luck. Beyond garbage.

Sorcerer - WTH? THIS DOESN’T EVEN FIT THE PIRATE THEME. Way too strong. Powerful defense to an ally and basic defense Is way too much. No classic roles to my knowledge have powerful defense.

Overall score:

Grammer: 0/10 Balance: 0/10 Fun: -5/10

Overall Score: -70.2/10