Board Thread:Role Ideas (Town)/@comment-35010010-20180406225159/@comment-32994909-20180408215746

TheSheriff1 wrote: Alignment: Summary: A powerful being that wields a key to time itself.

Abilties: Once a game at day (sun icon) you may return the game's state to 1 day earlier, beginning at the start of the yeasterday. All events and actions that had happened between the 1 day period will be erased from the chat log and the effects will have never tooken place. For instance, if an role blocked a person, it never happened. 2 random people who were killed between the 1 day period will be revived. (If 1 person died, only they will be revived. If nobody died, nobody is revived.)

Attributes: None.

Unique: Yes.

Attack/Defense: None.

Goal: Lynch every criminal and evildoer.

Wins With:, , ,.

Must Kill:, /, , , , , /,.

Investigative Results:


 * Your target is not suspicious.


 * Your target could be a, , or Gatekeeper.

///: Your target is capable of shifting time itself. They must be a Gatekeeper.

Yes, this role may be a bit broken and an easily confirmable, but I'd like some constructive feedback regardless! '''This is... cool! So the Jailor who executed a townie, if there is a Gatekeeper, the Jailor would never have executed the townie and will get his executions back. The Mayor who revealed will become an unrevealed Mayor, the Potion Master who used an investigative potion will get his investigative potion back, possibilities are endless.'''

'''There's a problem, though. This is WAY too powerful. Any Mafia members who die, town will just know they're Mafia and re-lynch them, reviving all town members who died.'''