Board Thread:Role Ideas (Town)/@comment-33824162-20171201013320/@comment-32942597-20171201170949

SpecialistMarine wrote:  Name: Soldier Ok

Alignment: Town Killing

Summary: You are apart of the military serving to protect the town who is willing to committ a mass shooting to find the evildoers, even if it costs town lives.

Attack: Powerful

Defense: Basic (for first attack against them)

Unique Role: Yes

Abilities: Decide to commit a mass shooting to defend the town.

Attributes: You cannot attack until you are attacked. You can commit a mass shooting to defend the town on up to 4 people on one night. You can only make one mass shooting.

Mechanics: (How It Works) You cannot attack until you are attacked. Once you have been attacked, you can attack whenever you want once at night and kill up to 4 people of your choice that same night. You can only create a mass shooting once. What if there is less than 4 people left?

 You will not shoot yourself the next night if you have slained a townie like the Vigilante.

You cannot be witched to shoot until you have been attacked. If you have been attacked, a witch can control you to kill one person the next night. Consecutive controls will not work if you already shot someone. However, if the witch was a victim by the soldier the night he shoots, the witch effect will work but the witch will die as well.

You aren't immune to roleblocks, so a consort, escort, and jailor can roleblock you preventing you from shooting that night.

You are immune to the transporter, so you cannot be transported. However, if one of your targets was transported, the effect will work normally on them.

If a bodyguard guards one of the people you've shot, the soldier will die with the bodyguard but the person guarded will still remain alive.

If you are ignited by an Arsonist even with your defense still up, you will die. Same applies to a werewolf attack. If you are jailed and the jailor decides to execute you, you will die. If one of your victims is the veteren on alert, you will die.

-Investigative Results-

<p style="font-weight:400;font-size:16px;"><span style="color:rgb(69,191,0);">Sheriff: Your target is not suspicious.

<p style="font-weight:400;font-size:16px;"><span style="color:rgb(69,191,0);">Investigator: Your target could be a Bodyguard, Godfather, Arsonist, or Soldier.

<p style="font-weight:400;font-size:16px;"><span style="color:rgb(221,0,0);">Consigliere/<span style="color:rgb(191,95,255);">Witch: Your target is willing to shoot up the town to find the evildoers. He must be the Soldier.

<p style="font-weight:400;font-size:16px;">Goal: Lynch every criminal and evildoer.

<p style="font-weight:400;font-size:16px;">Wins With: Town, Survivor

<p style="font-weight:400;font-size:16px;">Must Kill: Mafia, Witch, Serial Killer, Werewolf, Arsonist, Vampire

<p style="font-weight:400;font-size:16px;">Anything Else:

<p style="font-weight:400;font-size:16px;"> Godfather and Arsonist chance: I know you all will judge on how this should be apart of the vigilante, veteren, and mafioso, but I will tell you why it isn't. The godfather/arsonist roles have been extremely hard to play because the only thing he can claim is the bodyguard, and not many people buy the excuse "self vest" after being attacked and revealed by mafia/serial killer death notes, or shot by a vigilante. When an investigator tells the town his results on how you were Bodyguard, Godfather, Arsonist, or Soldier, it will make the game much more balanced because it gives a chance for the godfather and arsonist to defend themselves. Lynching the soldier isn't really a good thing as the soldier is a very valuable role for the town.

<p style="font-weight:400;font-size:16px;">Consort, Consigliere, and Framer chance: Having this role included into the game will make these roles more fun and worth playing. The consort is a huge counter to the soldier, because if he is known as the soldier he can be roleblocked by the consort preventing him from shooting that night. When the consigliere discovers the soldier he can tell his fellow mafia members to avoid attacking him. The framer can frame the soldier making him seem like he is a member of the mafia (won't work if investigator investigates the soldier.).

<p style="font-weight:400;font-size:16px;">This role is also designed to keep the game more fun, having another overpowered and exciting role like the jailor.

<p style="font-weight:400;font-size:16px;">Feel free to write on what you think about this role.

<p style="font-weight:400;font-size:16px;">Thanks

<p style="font-weight:400;font-size:16px;">-Andrew

Didn't type much up there

Short Review

From what I see, this is a great role!It is not too OP, not a vig rehash, it is pretty good.

Note that the mass shooting may cause some problems with the community.

Long Review

This is a great role, at first glance it seems overpowered, due to its defense and attack, but after reading the whole thing, it seems like a good concept. Others may call this a vig rehash, but it is far different, as it doesn't suicide after killing a townie and can kill 4 players. Its powerful attack is useful, as town could only kill roles with basic defense with bodyguard, jailor or lynching.

Yet there are several flaws in this role. What if there are less than 4 players left?Are you still able to fire?This role could also lead to gamethrowing, since it may shoot a confirmed townie on purpose, due to it not suiciding. Other problems may also include how this role is able to kill through basic defense, as some players dislike it.

Overall, I like this role, since it adds a new powerful role in the game, its ability to kill basic defense can make the town rely on someone else than jailor. This role's one time basic defense is also a good concept, because it trades defense for attack. I accept this role!