Board Thread:Debate of The Week/@comment-35282881-20190521170406/@comment-34403911-20190526160430

i agree that it's uneeded, but taking devil's advocate here coven games don't have mafia in them, usually, and if both are in the game they aren't full-fledged, usually with 1 or 2 members each.

My points (supporting expansion although I disagree with it)

-TOS eventually needs a way to improve; adding more roles won't cut it.

-The new expansion doesn't have to have anything to do with the current ones; the mafia, or regular, expansion is based on killing only one person per night, while finding information out using and having roles that can fake as town quite well (read consig, consort) Coven is about mainly killing; all roles can kill with the necronomicon, and it doesn't have any non-killing roles, although potion master and necromancer come close. A new expansion could spring out of a current one; the vampires; although they are in normal it seems sorta weird to have both. vamps are based off an neitre new concept of conversion, something no other role in the game has. I don't believe the little-played dracula's palace does it justice.

-the reason no one plays ranked coven is because it costs money, which a newer expansion doesn't need to do; it could cost TP, or even be free.

I would be interested in your list of problems, eggy. It will probably provide a mental challenge; although this topic isn't too much of a suitable DoTW topic, it certainly can be discussed