Board Thread:Role Ideas (Neutral)/@comment-35015670-20181020022629/@comment-36558623-20181020042044

Jeje90923 wrote:

You need an alignment, I'll assume

Alignment: Neutral (Killing) Unique

Defense: None

Attack: None

Ability:

Choose someone to visit, you will gain certain buff by visiting certain type of roles. If you select yourself you will stay home and attack everyone who visit you and also gain the buff of the role that visited you.

If you fail to get any attack buff by night 4, you will gain basic attack permantly night 5.

Description:

Before any of you question, you get the buff before the night end, like if you get basic defense meanwhile someone attack you, you stay alive.

Visiting an Investigative based role (Any role that can check for peoples role): You gain detection immunity and you can choose wether to attack everyone who visits you or not when you stay home. You also gain the vision of what role someone is if they are immune to your attack only if you visited them.

Visiting a Killing based role (Any role that can kill people): You gain basic attack. You are also immune to Veteran.

Bodyguard, Trapper, and Crusader can technically kill people, are they included?

Visiting a Protective based role (Any role that have defense or can protect someone): You gain basic defense.

I assume no now.

Visiting a Supportive based role (Any role that support a certain side): You are immune to roleblock, controlls and ignore transport.

Visiting a Plaguebearer: You gain powerful defense, but Pestilence can still kill you.

Visiting a Jester: If Jester try to haunt you, it will rebound onto someone else.

Visiting a Neutral Killing: You gain powerful attack.

Visiting a Jailor: You will be immune to Jailor's execute. If they try to execute you, you will attack them. You will not know if you got this evolution.

Visiting a Amnesiac: You will know who ALL Amnesiac are and who they remembered as.

Investigator Result: Framer/Vampire/Jester/Hex Master/Evolvemancer

If detection immune: BodyGuard/GodFather/Arsonist/Crusader/Evolvemancer

'''the result changed after detection immunity? interesting.'''

Sheriff: Your target is a Evolvemancer!

If detection immune: Your target is Not Suspicous

Consigliere/Witch: Your target Evolves base on their surrounding, they must be Evolvemancer!

Note: This may seem really powerful, just know that it doesnt have any Defense or Attack the first few night. This is a very cool idea! I need to know the alignment before I can rate it.

Also, people will know what your evoloutions are, because anyone you visit you kill.

If it's NK:

It's UP, it's KPN would probably be 1/2 which is just too weak.

If it's NC: Very interesting, but NC is also trying to win, and usually has a very unique goal which this role isn't currently built for.

I'd say the solution is to buff this and make it an NK. To do this, I have a few bases of ideas, but I won't expand upon them, you can just decide and work on it from there.

a.) it starts with basic defense and attack, and can gain evolotuions and do killings seperately

b.) it gains more powerful adaptations (such as rampaging, cleaning and such)

c.) it becomes an NC that has a goal to get all of its adaptations.

This is a very good role though, and has lots of potential, just needs to be polished.