Board Thread:Role Ideas (Neutral)/@comment-38127112-20190316162910/@comment-33546067-20190317091434

TheRetroPioneer wrote: Connortheandroid wrote: TheRetroPioneer wrote: Meh...there isn't any reason to oppose this character. It doesn't really harm you outside of knowing what your role is, and given the current stereotypes assosiated with Neutral Benign characters, I'm afraid that people would just use the Clergy as a discount Town Consigliere, since the Clergy would get the bonus of winning and the Town would get the bonus of a free Consigliere. I would suggest making this role anti-Town like the Witch or Executioner, so then there's more skill involved. The main point is just to convert everyone, the skill is guessing whos gonna get visited so you can do it quickly before you die, you don’t have to survive till the end, just survive untill everyones converted Well...yeah I see your point. However, this still comes back to my other point that there's no incentive for the Town to kill this role (or really for anybody to kill this role) if the Clergy just shouts they'll remain neutral/support the Town and confirms themselves as good and wins. Take the current Survivor, for instance. It doesn't need to win with the Town, but the Town usually leaves Survivors alone anyways. imo pirate is the same too, but i think knowing the roles of your converted people is too crazy