Board Thread:General Discussion/@comment-32994909-20180523224407/@comment-27575896-20180523225157

Town Protectives should not need to have a confirmed target to protect on the first day of the game, especially if the game is supposed to revolve around secrecy. Veterans may not be able to bait, but the odds of being attacked day 1 is low. Medusas just need CL to control someone into them.

Lookouts, TP, and other confirming roles shouldn't be confirmed DAY 2 at all unless they catch a killer. It isn't just the jailor meta but the fact a Lookout can see who visited the Jailor the first night.

Not talking the first day for everyone means NK can do normal things the first night, the Mafia can as well, and EVEN IF the Jailor claims DAY 2, NOBODY IS CONFIRMED OTHER THAN THE JAILOR. Sure, LO's may just confirm people the next night, but since everyone wants to be confirmed via LO, they'll visit Jailor over LO. If you know for a fact someone is protecting LO, like another LO or TP, just blackmail and roleblock those people and kill the LO. Simple.

If the Jailor claims day 2 and nobody is confirmed obviously other than a possible lucky TI, a Werewolf can just insta kill all the visitors to the Jailor. TP might have an effect there, but town essential LOSES even if the WW dies if at least 3-4 townies visit the Jailor. One town or two probably died the first night, so if 3-4 die the next night, and no mafia die, welp, it becomes a 4v4 or 5v5 adding NE. Easy shut-down for Townies.