Board Thread:Role Ideas (Neutral)/@comment-28092296-20180627170759/@comment-25615841-20180628175124

TheRetroPioneer wrote: Dealer - Neutral (Chaos)

'''ooh, another one of these. good luck with the goal lol''' Attack: None Defense: None

interesting

Abilities: You have one bulletproof vest When you are dead, select yourself at day to gamble. If you are lynched you will do this the next day.

when you are dead..? Attributes: n/a

'''right. just want to point out that if this was on a role card, almost everyone would understand nothing.'''

When you are dead, you must use your day ability on the day that you are dead. Your day ability allows you to select which faction you think is going to win (they do not have to be in the game to appear). You cannot select Jesters, Executioners, Pirates, Guardian Angels or Survivors. You can select a “Draw” option. If you do not use your day ability, you automatically lose. Your day ability disappears when the next night phase begins.

'''ohhhhh. so you want to survive as long as possible so you know who's gonna win. that's really interesting. definitely original. I like the vest, then. it balances it well'''

Goal: Successfully guess who wins.

figured

Unique Role: Yes

thank god

Immunities: Convert immunity

makes sense

Invest Results: Sheriff: NS

why the phuck are we still nerfing sheriff ;-;

Investigator: Vigi, Vet, Mafioso, Pirate, Amb, Dealer

2-2-0-2. Kind of on the edge, but sure

Reveal: Your target is addicted to gambling. They must be a Dealer.

'''Lame. It's really simple and sounds like no work was put into it, no offense'''

Additional Notes: this is a potentially overused idea? idk you tell me

no. as far as i know, ive never seen anything like it Main points:

+So, it goes without say that this is original. I don't think it's ever been suggested, and there's obviously no role like this in ToS its self, so well done with that.

-+Also, I like how the ability actually balances its self as you go on, but I also think it could be easily exploited. If someone claims Dealer d1, they probably wont be touched, and sure, they could be an evil, but that doesn't happen often enough. You can't really give them a defense, since that would make them last the entire game which is bad, but you could try to balance it by making the town afraid of this role. For that to work, it'd have to be able to threaten the town, and possible the mafia/coven as well.

-So, what actually needs changing? The consig result, and possibly the alignment. To me, NE would also work if you added some kind of threat to the town.

Overall, I'd give it a

maybe?/10 IGN

Well, that's it. You're no beginner, you know what you're doing :P