Board Thread:Role Ideas (Neutral)/@comment-24.12.194.105-20180216020848

Name - Framed

Alignment - neutral begin

backroud -  you have been framed for murder, and are just trying to not be lynched

abilities:

none

mecanics:

when yntou die you become a REVERNANT

Sherif: suspicious

Invest: your target is mafia!

wich/consig: your target is covicted of something they didn't do. they must be a framed!

win: win with anyone, exept mafia.

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Name: Revernant

Alignment - neutral chaos

backround - you are a vengful sprit with a tast for blood!

abitities:

you choose 2 people to HAUNT during the day. while HAUNTED that person will get the message; "the spirit of [PLAYER] haunts you!" and they will lose any defence they would have (permenant, doc, BG, ect. but not trapper)

mechanics: you are for all purpouses, dead. but you cannot talk to other deads, or the medium. but you will FULLY die if whoever you are haunting dies. when you fully die a message will come up during the day; "[PLAYERS]'s spirt was disspelled."

win: live to see the mafia and neutral killing's lose\

hope u like 