Board Thread:Role Ideas (Neutral)/@comment-2600:387:A:2:0:0:0:3D-20180109081356/@comment-34013628-20180109203911

2600:387:A:2:0:0:0:3D wrote: Hi this is my first role I hope to get good feedback if it's good

Kidnapper

Alignment: Neutral Evil ( or Neutral Killing Idk you guys decide) Neutral Killing

Goal: Kidnap 5 townies before the game is over to kill them all and win

Defense: Basic

Attack: Unstoppable

Summary: You are a sociopath that likes to take people from their homes and hold them captive and then kill them

Abilities:

You may choose one person to Kidnap each night. This person is roleblocked, blackmailed, and cannot vote for the rest of the game. '''Vote stopper, they must be allowed to vote. Also it would make sense if you got to kidnap them during the day, not the night.'''

You can have multiple people captive at the same time

At night you talk to all your captives and decide whether or not to keep them or release one of them Evil Jailor

You may release a captive if you feel they aren't town So how does this work, is there a UI or something or do you just click the button?

Investigative results:

Sheriff results: Your target is the Kidnapper!

Investigator results: your target could be a Spy, Blackmailer, Jailor, Guardian Angel, or Kidnapper

Consigliere, Witch, Potion Master, and Coven Leader results: your target likes to hold people captive. They must be the Kidnapper!

Atributes:

If you kidnap and keep a Werewolf, the next full moon night, they will kill you and all of your captives.

If you Kidnap and release a Serial Killer at any time after you kidnap them they will kill you

When you kidnap someone they will get a message saying: "You were drugged and taken by the Kidnapper!"

If you are roleblocked you will Kidnap the Roleblocker instead of your target

You are immune to the Jester's haunt because you are a sociopath and don't feel emotions like guilt. Technical Night Immunity. Although its a good concept, its way too OP

Rejected, needs more work