Board Thread:Role Ideas (Neutral)/@comment-24.10.158.235-20161215033517/@comment-24675428-20161215060343

24.10.158.235 wrote: Infector (inf) Alignment: Neutral killing

sigh

Investigative results:

Sheriff: Your target is not suspicious.

Investigator: Your target is not afraid to get their hands dirty. They must be Bodyguard, Godfather, Arsonist, or Infector

oh wow okay rip claiming

Consigliere: Your target works with diseases. They must be an Infector!

solid

Game information:

Summary: A crazed Chemasist that infects people with diseases

Abilities: Each night choose someone to Infect. They will be roleblocked this night and next night they will die.

'''Literally nerfed SK. No'''

Attributes:

- If you are roleblocked the roleblocker will be infected. (but you will still be roleblocked)

sk has this

-If you are bitten by a vampire you will die and the vampire will beome infected.

-If an infected person is visited the night which they were infected, the person(s) who visited them will become infected.

now this becomes WW

-Roles with night immunity WILL BE infected, but instead of dying the next night, they will become uninfected the next night.

^^^^this is cool, like this change, BUT IT MAKES IT MORE OP

-Roles that are Roleblock immunity will only be notified of someone trying to infect them.

-Infected people will know they are infected

Goal: Kill anyone that would kil you or keep you from killing town.

Victory conditions:

You win with survivor and witch

You must kill Town, Mafia, Vampires, Arsonist, SerialKiller, and Werewolf

This is a unique role

not balanced enough

P.S i'm thinking of adding a medic which can visit infected town and make them... not infected... tell me if i should do that ;p (only if this role is too OP)

DO NOT COUNTER A ROLE WITH ANOTHER ROLE.

nerfs should come from changing the role itself, not another role This is SK + WW + Delay = OP and not balanced.

This has too many awesome things and not enough constraints.