Thread:MFD6/@comment-25646419-20180820175140

Greetings! Please place role ideas in the forums as article pages are meant for information related to Town of Salem.

Below the line, I have copied and pasted your role idea information:

Role Idea: The Conqueror (IDK couldn't think of a cool name)
Role: The Conqueror - I know it doesnt describe the role and fit in the TOS era so pls suggest names.

Alignment: Town (Killing)

Summary: You can choose who lives and who dies.

Attack: Powefull (?) i think powerfull is to op but Basic to weak

Defense: None

Abilities:

- Choose two persons at night. (you can choose to abstain you ability)

- The next night you have to decide who to die, if you dont choose one will be chosen at random.

- The Attributes:

- You will not die if you shoot a townie.

Mechanics:

- If one of your chosen targets dies you can't kill your other target. You can however choose new targets again.

(so lets say you choose N1 townie 1 and 15 then you can kill 1 of them N2, and choose 2 townies again N3. But if townie 1 or 15 dies before N2, you can choose 2 new townies at N2)

- You can choose tarrget in jail, but you cant kill them im jail

- You can be roleblocked.

- If you are witched When you choose you're ability will be cancelled and you need to wait a night, if you are witched into one of the 2 chosen players you will kill them, if you are witched into someone else it will be random

(so let's say you have townie 1 and 15 in jail and you are witched with your second interaction into townie 15, he/she will die, but if the witch controlls you into 10, 1 or 15 will die at random.)

Investigation Results:

- Sheriff: Your target is not suspicious.

- Investigator: Your target could be a Spy/Jailor/Blackmailer/Conqueror

- Consigliere: Your target can bring death to a victem. They must be a Conqueror!

I feel like it's a bit of a vigi without the weakness of dieing after shooting a townie, but still with the risk of poor decision making, and with an unique ability. 