Board Thread:Role Ideas (Neutral)/@comment-35655602-20180522025747/@comment-35356104-20180528071624

For a NC role, we don't account too much on balance or rules. As long as the role is deemed fun-to-play by the community, it's accepted. There aren't any formal formatted review, reviewers do things in their own way. For me, if some role ideas have strong impression to me, I can write a whole long review, but sometimes I can't write a lot if the idea doesn't hit me or I simply don't know how to feel about it. Role-reviewing on wiki is more like an impressional session, if nobody can actually give constructive idea then it must have indicate something.

Back to your idea, Hobo stereotype is an saturated concept, it is suggested at large and there's already one existed in game, Pirate. I found the idea of plain visiting is.. umm.. yeah.. but I have no idea how to make this theme fun to play. Maybe the theme of currency? Currency mechanic has also been suggested, but I haven't see any idea that can pull it off impressively. Perhaps you can work on this direction? Like successfully scamming a role gains 2$ or whatsoever thing as such. At least they aren't just visit and visit and do nothing besides visiting ordinarily.