Board Thread:Role Ideas (Neutral)/@comment-90.255.99.61-20170728215144/@comment-32421214-20170729005338

90.255.99.61 wrote: Barbaric (Neutral Killing)

Role Name: Barbaric Interesting name

Alignment: Neutral (Killing)

Abilities: Choose one player to torture for the night. Isn't them torture enough

Attributes: Torturing a player will break their mental state a little.

Torturing the same player three times will make them go insane and kill themself. So you basically just go to the same player's house for 3 nights

After making a player go insane, they will kill another person of your choice. '''So this makes Non-Killing roles kill. And so you kill 2 people, that target and who they target'''

If one of your targets is healed, they will go fully sane again.

Unique: I don't really know, so you guys can decide. I'd suggest unique though since it can gain 2 kills. Unique

Attack: Powerful (you deal the attack to the person you torture and they deal this attack to your other target)

Defense: Basic

Investigation Results (down below):

Sheriff: Your target is a Barbaric!

Investigator: Medium, Janitor, Retributionist, Necromancer, Trapper or Barbaric.

Consigliere/Witch/Coven Leader: Your target uses the state of mind to attack. They must be a Barbaric.

Other Notes:

What I mean by "they go back to fully sane" in the attributes section is that their mental state resets. Here's an example.

Player X gets healed after being tortured 2 times.

The Barbaric now has to re-torture them because their mental state has been reset by the Doctor's healing.

Still don't understand? Tell me so in the replies. Rejected lower winning rate and has little use