Board Thread:General Ideas/@comment-36164641-20180901140715

Results (descriptive) (Coven)

Vigilante, Veteran, Mafioso, Pirate, Ambusher

“Your target has their weapons ready. They can be (put results here).”

Medium, Janitor, Retributionist, Necromancer, Trapper

“Your target has relations to the dead. They can be (put results here).”

Survivor, Vampire Hunter, Amnesiac, Medusa, Psychic

“Your target is pretty quiet. They can be (put results here).”

Spy, Blackmailer, Jailor, Guardian Angel

“Your target knows your darkest secrets. They can be (put results here).”

Sheriff, Executioner, Werewolf, Poisoner

“Your target is very patient. They can be (put results here).”

Framer, Vampire, Jester, Hex Master

“Your target is good at deceiving the town. They can be (put results here).”

Lookout, Forger, Coven Leader

“Your target watches your every move. They can be (put results here).”

Escort, Transporter, Consort, Hypnotist

“Your target is good at disrupting others. They can be (put results here).”

Doctor, Disguiser, Serial Killer, Potion Master

“Your target is covered in blood. They can be (put results here).”

Investigator, Consigliere, Mayor, Tracker, Plaguebearer

“Your target has some information to reveal. They can be (put results here).”

Bodyguard, Godfather, Arsonist, Crusader

“Your target is a good killer. They can be (put results here).”

Reasons:

What do you think? This is based on the results where they fit the role's actions. 
 * 1) “Has their weapons ready” - The Vigilante’s gun is always with him, the Veteran can alert and kill since his gun is always with him, the Mafioso will always kill, the Pirate needs to plunder so he always brings his weapons, and the Ambusher ambushes people with his weapon on hand.
 * 2) “Has relations with the dead” - Need I say more about the first 4? With the 5th one, the Trapper’s traps still stay even if he’s dead. That’s close enough, right?
 * 3) “Pretty quiet” - The Survivor, aside from claiming D1, is pretty quiet. The VH stakes Vampires quietly, the Amnesiac will wait until a good role is dead, the Medusa is very quiet in general, and the Psychic is quiet at night to find the evil or good roles.
 * 4) “Knows your darkest secrets” - Should I say more about the first 3? The 4th one, however, was quite tricky. I think that they generally know their target’s role. Close enough, I guess.
 * 5) “Very patient” - The Sheriff waits until the perfect moment to reveal his results. The Executioner can wait until their target is lynched. The Werewolf waits every full moon. The Poisoner’s killing takes a day, with makes her patient.
 * 6) “Good at deceiving the town” - Framer changes Sheriff and Investigator results, Vampires deceive the town by pretending they’re town as well, the Jester deceives the town to lynch him, and the Hex Master is the same as the Framer’s reason.
 * 7) “Watches your every move” - The Lookout watches people’s houses, the Coven Leader watches you and controls you, and the Forger (might be a stretch?) watches you and alters your will.
 * 8) “Good at disrupting others” - The Escort and Consort can roleblock you. The Transporter can disrupt what you’re doing by changing who your target. The Hypnotist is an uncommon but known Escort claim, so that fits too.
 * 9) “Covered in blood” - The Doctor is a skilled surgeon. The Serial Killer kills people. The Disguiser disguises as a role the Mafia will kill. And the Potion Master usually claims Doctor, so that fits.
 * 10) “Has some information to reveal” - The Investigator and the Consigliere can find out people’s roles, the Mayor can lead the town and reveal, the Tracker can track someone and reveal that information, and the Plaguebearer commonly claims Tracker, so it fits.
 * 11) “Good killer” - The Bodyguard and the Crusader kill people well, the Godfather kills as well, and the Arsonist kills well.