Board Thread:Role Ideas/@comment-27972365-20160930223538/@comment-25876622-20161003060620

Roki3263 wrote: 1: That's what I meant. And there can be 3 NB in an All Any game, I'm almost certain.

2: The Cultist will have a higher proroty over other Masons, but if they're jailed, another Mason will visit the target (though all will see and write in the chat)

3: Think of it like a Jailor. The target is roleblocked for the night, so Veterans cannot alert. The target is also immune to attacks.


 * 1) Yes, three Masons can be in an All Any game. Including the Mason, there would be 34 roles. I've checked how likely they are to appear:
 * 2) One Mason: about 29% chance.
 * 3) Two Masons: about 6% chance.
 * 4) Three Masons: about once every 124 games.
 * 5) Alright. Visiting someone at night is practically equal to jailing them - roleblock, protection, private talk.
 * 6) What does target responds mean?
 * 7) Target is "Mason-jailed" at the start of the night, and doesn't say anything to the Mason throughout the whole night. (Why would anyone do that?)
 * 8) Target gets a message box at the start of the night. Has only a few seconds to click "yes" to respond. Then, the "Mason-jail" starts. (I personally find this a bad option - you split the short night in two even shorter phases, I don't want to experience Rapid Mode with this option)
 * 9) Target is "Mason-jailed" at the start of the night. Mason has the option to blackmail the target, similar to the Jailor's choice of execution. (This has nothing to do with "responding")