Talk:Roles/@comment-26519521-20150621230121

Role: Coordinator (Coord)

Alignment: Neutral Benign (maybe, could be Town Support)

Abilities: Investigate someone each night to find out their Alignment (Town, Mafia, Neutral)

Attributes: You will know if your target is Town, Mafia, or Neutral, but won't say their role.

Special Attributes: If he investigates a Werewolf on a full moon or Veteran on a night they are alert, the coordinator won't die

Immune to Framing

Win Conditions: 

Wins with everyone unless they die

Goal: Help either alignment win, survive until the end unless there are other Coordinators

Story: The Coordinator grew up with the young Consigliere, and they always played games with eachother. As time went by, the Consigliere grew evil, and eventually joined the Mafia. As the Coordinator's life went on, he learned more and more detective skills from the investigator and sheriff, but were never as good as them. Able to find out a person's alignment, he can be a great ally for either side. But can be a great foe for the other

Sheriff: Not Suspicious

Investigator: Your target gathers information. They are either an Investigator, Consigliere, or Coordinator

Consigliere: Your target finds information about other people's alignments. They must be a coordinator.​

Summary: A junior detective that finds other people's alignments.

I know this almost just like the Sheriff, but it is better in a number of ways:

Immune to framing, immune to alert veterans, immune to werewolves unless directly attacked, can find neutral role, etc, etc.

Hope you like this role!