Board Thread:Role Ideas (Town)/@comment-26444418-20161213223034/@comment-26444418-20161213224609

Addfire wrote:

II Finale II wrote: (entire thread got auto-deleted... ugh)

Seer

You are a mysterious figure with a flair for magic.

=Abilities=

- Each night you may scry a person.

- You will know what effects have been placed on them(eg. Guarded, Jailed, Attacked, Doused, Controlled, etc). You will not, however, know who visited them. If nothing has happened, no message will be displayed.

- You may scry as many times as you want.

Good

- You will not die to the Serial Killer if you visit them.

Why would you?

=Messages=

"You have decided to scry [player name] tonight."

"Your target was [insert actions]!"

=Investigation Results=


 * Your target is not suspicious.


 * Your target sticks to the shadows. They must be Lookout, Forger, Amnesiac, or Seer.


 * Your target is skilled in magic. They are a Seer!

Pretty good So this role seems well-made... But...

Why is this useful? It's useful against false claims basically, you can double check their so called will against your results to see if they match.