Board Thread:Role Ideas (Neutral)/@comment-38045493-20190521011219

Trouble maker ( neutral evil )

Goal : survive to see the town loses.

Abilities :

- swap two players without them noticing.

Atributes :

- you may swap two player's location twice.

- when you swap, all players who visits your target will instead go to your next target and vice versa.

- your targets do not know they are swapped.

Investigator results : escort consort transporter hypnotist or troublemaker.

Sheriff results : your target is suspicious. ( if you swap players that night )

Consigliere results : your target swaps without anyone noticing. They must be a troublemaker. 