Talk:Roles/@comment-151.224.54.198-20150405010149

Warlock - Neutral Evil

Story: A dark figure stood at the end of the clearing, looking at the man before him. The moon was half-dark, but for the warlock, it mattered little. The werewolf looked at him as he chanted a few powerful words, and sent him into the darkness to find his way to a home, as the beas took control once again.

Abilities: Can unlock the full potential of all evil roles once per night. Once each night, visits their target. Based on their role, that person is alerted to who visited them and that they've been 'possessed and made stronger'. Godfather - One member of the mafia becomes a mafioso, and they can atttack two people each night. Disguiser - cleanes and kills whoever they want to disguise once. Consigliere - Is alerted to a random townie's role instantly. Framer - It comes up as sk, not framer. Janitor - when they clean, the janitor's will is made into the dead person's will instead (much like a forger). Mafioso - Your attacks now go through night immunity. Werewolf - Can attack every night, not just the full moon. Arsonist - When they douse, they ignite too. Serial Killer - Can only die from being lynched. Witch - Becomes a Warlock who can talk at night to the other warlock.

Goal: Live to see an evil faction win.

Basically, the Warlock is a more powerful version of the witch, but much more risky. The witch can use her abilities to probe about and try and find the mafia/sk. However, the warlock cannot, as whoever he tried to control is alerted to who they are. Therefore, the warlock must use deduction skills that the other players lack or simply wait until the end, or take the risk and claim that someone else is an executioner for claiming it. And feedback?