Board Thread:Role Ideas (Neutral)/@comment-35890342-20181001134631/@comment-35890342-20181002121446

Faraday242 wrote: OnlyShots wrote:

thanks for asking for me to review :p

Alignment: (Neutral Killing)

Attack: Powerful

Defense: Basic

Unique: Yes

Abilities:

Attack someone to charge up for your “rampage”

don't play coven so don't quote me, could be a juggernaut rehash.

Attributes:

Can not attack the first night

2nd night attack: will deal a powerful attack to one player. If the attack fails you will have to try again before your “rampage”)

3rd night attack: will deal a powerful attack to target and one powerful attack to one visitor (the first one to join the lobby and attack is astral) If no one visits your target, you deal an unstoppable attack to your target. (If this attack fails you move on to not being able to attack the next night)

the first person to join the lobby is a stupid thing, it's basically the same as rng

And cycle repeats

Sheriff: (on nights when berserker can kill) your target is a berserker!

Consigliere/Witch: Your target has the strength of ten men. They must be a berserker!

Investigator: Lookout/Forger/CL/Berserker

Your target sticks to the shadows

doesn't exactly fit tbh

but what sucks is that the two results that fit this role are

GF/BG/Arso - Your target is not afraid to get their hands dirty

and

Sheriff/ WW/Exe/ - Your target is waiting for the perfect moment to strike.

Death Message: “You were plowed through by a berserker!”

I really don’t know what else to put lol. I had a role idea like this but I kept getting "Undefined" on the Neutral board -.-

So it theoretically should kill 0, 1, 2. The problem is that on cycle day 2 if you fail you restart so you kill 0, 0, 0, 1, 2. 3 kills in 5 nights is arso levels weak. Not to mention you only kill 2 if you hit someone that doesn't visit you only get 2 kills.

what I was thinking was that you won’t restart the cycle you fail to kill on the 2nd night if that attack fails but if you fail your 3rd night attack you go on to not being able to kill 

Also, this role is a bit of a jug + ww rehash.

I'd say you can fix this by making it so if you miss a day in the cycle (i.e. not killing) you just continue to the next day, and don't make it the first person, make it whoever has the highest priority. Most RM's and TK's have 3 priority so that means you'll kill off some maf or dangerous town.

priority would be good - if you directly continue to the next day it sort of defeats the word “berserker” maybe I’ll have to think about this 

As for the jug + ww problem, maybe change the theme of the role so that they are a worker taking shift breaks, that way it doesn't seem like a jug charging up. The werewolf thing isn't even too similar, but again, thematically if you call it a "rampage" people will say it's a ww rehash

'''Rename “rampage” lol? And what would we call it if we change the theme?'''

so yeah

But thanks 4 reviewing