Board Thread:Role Ideas (Neutral)/@comment-27835295-20171225211656

Taxidermist

Alignment:  Neutral/Killing

Attack: Basic

Defense: Basic

Unique Role: No

Priority: 5

Abilities: Set someone on display each night, or restock your supplies.

Attributes: Your targets appear to still be alive.

If you fail to kill for any reason during a night. all your victims will be revealed.

Mechanics: You use your needles to attack targets.

If you succesful kill your target, they will still appear to be alive.

If you are attacked, the target is attacked, you fail to kill for one night, or you are lynched, your targets will be revealed as dead.

Targets will be Stuffed and not have their roles revealed.

You start the game with 3 needles.

You can select yourself to reset you needle count to 3.

When you do not have needles, you are immune to detection.

Death Message: (Player Name) was set on display by a Taxidermist.

-Investigative Results-

Sheriff: With Needles: Taxidermist ; ​Without Needles: Not Suspicious

Investigator:   Medium, Janitor, Retributionist, Necromancer, Taxidermist, or Trapper.

Consigliere/Witch: Your target holds thred and needle in hand. They must be a Taxidermist!Goal: Kill all the oppose you.

Cannibal

Alignment:  Neutral/Killing

Attack: Varied

Defense: Varied

Unique Role: None

Abilities: Harvest someone's organs, and use them to feed yourself.

Attributes: Eating organs will lower your Hunger.

Hunger increases your attack but lowers your defence.

If you reach maxium hunger, you will die of starvation.

Mechanics: You begin the game with Level 0 Hunger. Every night you hunger increases in level.

Level 0: No Attack, Powerful Defence. Detection Immune.

Level 1: Basic Attack, Powerful Defence. Detection Immune.

Level 2: Basic Attack, Basic Defence.

Level 3: Powerful Attack, No Defence.

Level 4: Powerful Attack, Rampaging, No Defence.

Level 5: You will die of starvation at this point.

Succesfully killing your target will give you organs.

Selecting yourself will use an organ to heal yourself and lower your hunger by 1 level.

-Investigative Results-

Sheriff: Hunger Level 0 or 1: Not Suspicious. Hunger Level 2+: Cannibal

Investigator: Survivor, Vampire Hunter, Amnesiac, Cannibal, Medusa, or Psychic.

Consigliere/Witch: Your target hungers for flesh. They must be a Cannibal!

​Bomber

Alignment:  Neutral/Killing

Attack: Unstoppable

Defense: Basic

Unique Role: No

Abilities: Set a bomb at someone's house, build bombs, or detonate.

Mechanics: Targeting someone will set a bomb at their house, rigging them.

Targeting yourself will bring up a pop-up where you can chose to build a new bomb or detonate the bombs.

You start with 2 bombs.

If you are witched into yourself, you will build a new bomb.

Detonating will cause an Unstoppable, Rampaging attack at all rigged houses.

Detonating will set off all bombs, even the ones you did not place.

-Investigative Results-

Sheriff: Not Suspicious

Investigator: Vigilante, Veteran, Mafioso, Pirate, Ambusher, or Bomber.

Consigliere/Witch: Your target is an expert in explosives. They must be a Bomber. 