Talk:Roles/@comment-26519521-20150623162836

I have some ideas for changes that should be made to some roles:

Town:

Doctor: Has 2 or 3 self heals

Investigator: Narrowed down to 2 roles for each person.

Sheriff: Able to find Executioner

Lookout: Able to see if the person they watched visited anyone (Looks at player A, says "Player A visited Player B")

Bodyguard: When you use the bulletproof vest, you kill whoever attacks you

Veteran: You don't kill Investigators, Sheriffs, lookouts, and doctors

Mafia:

Mafioso: Night Immune

Disguiser: When he becomes someone, it doesn't show his role

Neutral:

Serial Killer: Doesn't kill jailor, but will still kill Escort (maybe a bit too op, I don't know)

Survivor: Night immune, but uses up a bulletproof vest each time he dies

Jester: Has a deathnote, can wait more that one night to haunt someone

Executioner: Target is either town or Neutral benign

Amnesiac: Can remember as a unique role

Werewolf: Immune on Non-Full moon nights

Arsonist: Can douse and ignite in the same night, but only with one target doused

Some of these are a bit OP! Tell me what you think should be changed!