Board Thread:Role Ideas (Mafia)/@comment-30146118-20161205210935/@comment-30146118-20161205234227

Addfire wrote:

KingofHoundooms wrote: Summary: You're a crazed chemist who works for the mafia.

Investigator: Your target keeps to themselves. They could be a Scientist, Survivor, Witch, or Vampire Hunter.

Good, makes survivor and vh more likely to be lynched 

Sheriff: Your target is a member of the mafia!

Consigliere: Your target works with chemicals. They must be the Scientist (I'm not sure about this.)

Decent

Immunities: Roleblock immunity

Abilities: You have three doses (I don't know what they call them) Every night, you can go to some ones house and put chemicals on someone. When you put chemicals on someone, for the rest of the game, they will randomly perform their night abilities. For example, if you put chemicals on a vig, the vig may randomly shoot, causing them to commit suicide.

'''RNG. Ope to the Nope'''

Attributes: If the doctor heals the target the night them chemicals are used, the chemicals have no effect. When no mafia killing roles are left, the Scientist will become the mafioso. Targets will know if chemicals were laid on them. If the Bodyguard is guarding the target, both will die.

'''WHAT. NO. PLEASE, PLEASE NO.'''

Pros: Gives mafia a buff.

Cons: Counters: Investigative roles, and vig.

AND EFFING BG

In conclusion, this counters too many roles and is RNG based. REJECTED By If the Bodyguard is guarding the target, both will die I meant the BG kills the scientst. Though I do see how this is RNG based. I should fix this.