Board Thread:Role Ideas (Neutral)/@comment-42.61.71.4-20190820053230/@comment-37322933-20190822004318

@Poke

From what I understand, passively, every night, the role 'eats' a random dead player, hiding their cause of death and role and displaying them as eaten, and gains one energy from this.

Then, it can spend energy to kill people, and automatically eats all the people it killed.

@Anon

1. It should probably eat the will, too.

2. The transportation mechanics seem confusing and unnecessary. I'd remove those.

3. I hope it doesn't gain energy from eating the people it kills, otherwise it'd be able to kill and regain energy and kill over and over, etc.

Anyway, uh, basically what this NK does is trading a little KPN for the cleaning ability. The passive thing it does every night can confuse the Town and give Vulture claimspace, but actually really helps out the Mafia, it's basically like having a Janitor that works every night. Once this role chooses to attack, though, it basically acts as an Arsonist but with a Basic attack but it cleans its targets.

I feel like the amount this role cleans its targets would be way too much for the Town to handle and thus could be OP, and, besides, only having a Basic attack doesn't change much, there are only a few things you can't get past

uh I'd suggest something but I can't rn