Board Thread:Role Ideas (Neutral)/@comment-31966679-20190730201606/@comment-31966679-20190802175200

TheLastHappyPotato wrote: Ok for starters,the theme is waaaaay off. ​​​​​​​That's what I wanted to fix. But lets dive into the mechanics

So it looks to me like "Ben Gun" here's tactics will always be to eat one cheese and gain basic defence every time he is attacked, which will not be much  I can make it None Defense

If Mr Gunn is worried about being executed, he can cheese up to Invincible defence and become immune to Arsonists, Jailor, and Jesters. This is already rather OP, but the mechanics of having to wait 3 nights for it to kick in help it be balanced a little... I can remove the Invicible Defense

I feel like the invincible defence is not going to be a priority for most players though, as it is difficult to predict when an unstoppable attack is going to happen 2 nights in advance hmm, I may change that.

With that in mind, lets look at our energy system.

Apparently one can just gain 3 energy and have infinite Unstoppable rampages at one's own house, unless this is an energy spending system (If it isn't, this role is OP AS F%^@) It's an energy spending system; I edited it to make it explicit.

Assuming it is an energy spending system, this role can reasonably have basic rampages and basic defence every night by night 2. (Excluding the nights an attack happens, as a reset will be nessesary) I'll change that

So what we have here is a neutral killing role, unable to actually kill anyone but their visitors I'll change that

This role will inevitably end up lynched, as they have no actual power to kill townies in the endgame. I'll change that

Also why the heck is there cleaning? '''To prevent Ben Gunn from being auto-confirmed when somebody visits him and their will is blahblah the blahblah N1: Ben Gunn ... They were killed by Ben Gunn'''