Board Thread:Role Ideas (Neutral)/@comment-108.28.26.78-20171205005906/@comment-33877233-20171222160305

108.28.26.78 wrote: Name: Thief (Yes, I know, haven't seen that before) Alignment: Neutral Evil

Summary: You are a poor member of the town who has a grudge on the sheriff, and evades the law to survive

Attack: None

Defense: None

Unique role

Priority: 2

Abilities: Steal the night abilities of players

Attributes: 

If you target a player who is checked by an investigative role, you will get their results and the investigative role will get the message - "Your information was stolen by a thief!"

If you target a player who is attacked by a killing role, instead you will kill the player and the killer will get the message - "A thief came and did the job for you!"

If you target a player who is visited by a Support or Protective role, nothing will happen and you will not steal their night ability, instead getting the message "You couldn't find anything worth taking!"

If you target a player who is not visited at night you will get the same message

If there is not a sheriff in game the thief will not appear

-Investigative Results-

Sheriff - Your target is a thief!

Investigator - Your target could be a Sheriff/Executioner/Werewolf/Poisoner/Thief

'''Consigliere/Witch - Your target holds a grudge on the sheriff. They must be a thief!'''

Goal: Live to see the sheriff(s) die

Wins with: Everybody except Sheriff Depends on sheriff being in game, Strike one, is a Copycat role, Strike two, its a hard counter to investigative roles, Strike three.

It would have to side with evil, like a witch, or side with town, and in most cases they will lynch you, not the sheriff.

REJECTED