Board Thread:Role Ideas (Rework)/@comment-28092296-20180622151636/@comment-35135592-20180623023438

TheRetroPioneer wrote: Docter - Can't heal poison.

Trapper - Can only place three traps (max)

Bodyguard - Just needs to be protected to not die from protecting their target

Crusader - Sees if they attacked an immune person 1. This takes away the ENTIRE POINT OF POISONER. The poisoner is supposed to be the distraction, drawing away the most powerful TP and enabling the PM and CL to get kills.

2. This serves no purpose and would only be a nuciance as trappers rarley live long enough to have 4 traps down at once.

3. I think the only way that BG would not die is if a crusader or doctor was on him. That way, it is balanced.

4. Again, this serves no purpose as the crusader should be able to deduce, "Hey, no-one died, even though my target was attacked. I guess I hit a GF/SK/Jugg/WW/CL/The attacker was healed."