Board Thread:Role Ideas (Coven)/@comment-28092296-20180430193405

Coven (Evil)

You are a supernatural being infused with mystical power.

Attack: None

Defense: None

Abilities: Stalk* a player once per night.

Attributes: Stalking a player will only take effect the following night.

- Players will know they have been stalked the night they take effect.

Stalking:

Stalking a player will lower their temporary defense values.

- If the player is being protected, their protector's defense value will be lowered (Ex: Crusader is protecting the Mayor and giving them powerful defense; Mayor gets stalked and the next night the crusader only gives basic defense to the Mayor. Jailed targets only recieve basic defense, etc.). 'Protectors' will be notified that their target was being stalked ("Your target was being stalked by a Parasite and you could not give them powerful defense.") (This wouldn't happen to Guardian Angel (since they don't visit), but can happen to the Potion Master). Stalking a player means a player being healed from poison will not work.**

- A player vesting will only be able to protect against one attack.

- A player on alert will recieve no defense for that night (But they wiill still alert and otherwise function normally). The same conecpt aplies to other roles, as well.

- Vampire Hunters will still recieve defense when they are attack by a Vampire.

- 'Natural' defense (such as Serial Killer's basic defense) will not be changed.

Stalking is counted as a harmful visit (See Necronomicon Ability).

Necronomicon Ability:

You can choose to attack one player per night for a Basic Attack instead of Stalking someone***. Stalks are now Astral, but attacks aren't. Detection immunity.

Investigation Results:

Investigator: Your target is a Spy, Blackmailer, Jailor, Guardian Angel, or Parasite.

Sheriff: (Stock Coven interrogation results)

Revealing: Your target is a supernatural being working in the Coven. They must be a Parasite.

Immunities: (Detection Immunity with Necronomicon), Convert immunity, Control Immunity


 * I was debating changing the role name to "Stalker" or re-name the Stalking ability to "Infest", "Infect" or "Host".


 * This was to counter Doctor's ability to hardcore counter Poisoner, and gives Doctor claims a reason not to visit targets dying from Poisoner.


 * Otherwise this role can't kill and stalking may become a bit too situation-specific. 