Board Thread:Role Ideas (Rework)/@comment-28278669-20190307210702/@comment-37322933-20190309194808

Connortheandroid wrote: Cupcakeaj2 wrote: I don't have time to do all of them so I'll add the rest later.

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- You cannot jail the same person twice in a row. This isnt a good idea you should make it a different nerf

I agree



- No changes yeah



- If you shoot a Town member, you will not commit suicide. Instead, you will lose all of your bullets. Welp we know who random shoots on night two now



- No changes yeah vets pretty balanced

I would definitely disagree with 'pretty balanced' but no changes is okay.

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- No changes yep



- No changes yep



- Remove it yep



- No changes yep again



- You will know the roles of all non-Mafia who visit the player you bug. No, this makes it impossible to claim as mafia

That's definitely not the reason I'd disprove of this.

The reason I'd disprove of this is because it auto-confirms Townies and screws Maf like Consig and Consort because they can't show up on Spy's list.



- No changes tbh tracker should be removed, its way too OP of a role, you can literally just track a suspect and catch them

no

it isn't, because

other people can visit that target.

Tracker is like a more balanced version of Lookout.

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- No changes



- You cannot be saved from death when you kill someone. Ew



- You will attack visitors with the following priority list: Mafia and Coven, Witch, Neutral Killing, Town Killing, Town Support or Town Investigative, Town Protective alright



- Select yourself at night to build a trap. You start with zero traps and can hold as many as you want. Oh god no

- Select a player at night to place a trap at their house. Traps last until they're destroyed or triggered.

- You may select an already trapped player to destroy the trap.

- If you die, all traps will be destroyed except for the oldest one.

agree with "oh god no"

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- No changes



- No changes



- You have infinite seances but cannot seance the same player twice in a row. This is garbage, this makes med not even worry about death

'''Agree. Medium is already balanced.'''



- The revived player will only be revived for two days and two nights. Ok but why, personally i think it shouldnt be able to revive people who have been dead for 1 night

uh wut

- You will know all notifications that the revived player receives.

- You can talk with the revived player at night. Thats OK

- If you die, the revived player will also die. “Guys im the ret tp lo on me”

​​​​​​​uh wut

I don't understand what you are saying. Some of your ideas are good but others are kinda ridiculous Your reasoning is heavily flawed, in my opinion.