Board Thread:Role Ideas (Neutral)/@comment-2001:1C03:3403:C900:9CCF:9DCD:1E70:910A-20180427133153/@comment-34797858-20180427161144

2001:1C03:3403:C900:9CCF:9DCD:1E70:910A wrote: Name: Manipulator

Alingment: Neutral Benign

Unique: Yes

Attack: None

Defense: None

Summary: You are a Townie making poeple do whatever you want.

Day Ability: Choose a player, when you choose a player a message will appear in the Town saying "The Manipulator has chosen Player1!" poeple who visit Player1 the following night will get a reward you can pick the reward. There are 3 different rewards So this baits a lot of roles in to one person.

Reward 1: The players that visited Player1 will get powerful defense the following night So like a doctors healing?

Reward 2: The players that visited Player1 will get powerful attack the following night(won't work if the player isnt a killing role)

Reward 3: The players that visited Player1 will get a will of a Townie in the town (you choose which Townie) No.

- Investigative Results -

Investigator: Escort, Transporter, Consort, Hypnotist or Manipulator

Sheriff: Your target is not suspicious

Consigliere: Your target makes poeple visit eachother for fun. They must be a Manipulator

Goal: get 3 poeple to visit your targets (if you're a bit confused about the goal you need to get 3 poeple in total not each of your targets have to get visited by 3 poeple) This is the easiest win condition I have ever seen.

P.S I love you gamesmaniac ;~; senpaiiiiii~ He's gonna do a better review than me anyway. 1. The win condition is too easy, you can win by D2.

2. This shouldnt let others see other wills. (Instead of a will reading, how about every person who visits has rampage.)

3. Whats the point in this role exactly? This brings something bland to the table.

Neutral Opinion.