Board Thread:Role Ideas (Neutral)/@comment-27552918-20170518163019/@comment-27575896-20170518171107

TheDragonMaster825 wrote: Alignment; Neutral (Chaos) - didn't make it Neutral (Killing) because the way it kills is quite underpowered

Summary; You are an evil spirit who kills the foolish

Specials; Day ability, Question a player each night

Extra special; While there are 6 or more Neutral roles alive, you are not immune to attacks made by Neutrals but you may question anybody, including Neutrals. Also, Neutral players are not revealed to you.

Attributes;

-Your ability activates takes effect at the start of the night, so you basically dont visit when using your ability nor can you be role blocked from using your ability

Hardcounters Lookouts, Escorts and Consorts.

-If you question a killing role who attempts to kill you the next night, they will not succeed

Hardcounters every killing role.

-You know the identity of all Neutral players (but not their roles). Thus you cannot target them.

...

-If the questioned player gets the question wrong and dies, they will be seen dying on the gallows (basically looking like being lynched at the start of the morning before the nightly deaths are annouced). The body will disappear when the discussion phase starts.

'''How is the question preformed? Also, it seems like it has to add another UI feature with RNG.'''

-The questioned player will be notified at the end of the night if they got the question right or wrong, and the death message will appear after it looks like they're being lynched.

SO IT'S RANDOM?

-Only the Lookout can witness your visits.

"Don't visit" ????

-The question prompt should be a GUI of some sort (maybe).

Immunities; Detection, Bite, Attacks made by Neutral roles

Goal; Live to see only Neutrals left standing

Investigative Results;

Investigator; Your target sticks to the shadows, they could be a Lookout, Forger, Amnesiac or a Quiz Demon.

Consigliere; Your target wants the naive fools to perish, they must be a Quiz Demon!

Ability;

-Select someone and question them about whats happened during the course of the game.

-This is a day ability, activated by pressing the sun icon and targetting a player.

-The questions comes in form of yes/no questions. The question itself will be about something random thats happened during the game. For example, the game might ask the targetted player if another player visited someone the night before and they will have to answer yes/no.

'''Ohhh. Well, that adds a million lines of coding and RNG.'''

-If they get the question right, they live, if they get it wrong, they die.

Messages/Feedback;

-When Questioned player has answered a question;

Correct - You have made the right decision!

Wrong - You will pay the price for your stupidity!

-Any question ideas are greatly appreciated Yeah, no. RNG, hardcounter, and this is when coding matters greatly.

Rejected.