Board Thread:Role Ideas (Town)/@comment-32651233-20180616171348

Summary: You are a powerful guardian who utilizes magic shields.

Alignment: Town Protective

Attack:None

Defense: None

Unique: Yes

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Abilities:

- On every full-moon night, you may protect someone.

Attributes:

- You may not be protected by another Town Protective.

- You have 1 magic barrier to use for one night only.

Mechanics:

- Protecting a player grants them Invincible defense and prevents them from dying in any way that night.

- Any negative effects on your target will fail (role-block, control, douse, poison, hex, plague).

- If your target is attacked, you will see the role of whoever attacked (but not anyone who uses negative effects).

Ex: You will not be notified of an arsonist dousing your target, but you will be notified if they ignite. This does not apply to the target visiting a Veteran or Medusa on alert, or a Pestilence. However, a Jailor jailing a SK, WW or Pest and not executing will count as a attack.

- All of the above also apply to when you use your magic barrier.

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Sheriff: Your target is not suspicious.

Investigator: Your target could be a Bodyguard, Godfather, Arsonist, Crusader, or Defender.

Consigliere: Your target utilizes magic shields. They must be a Defender! 