Board Thread:Role Ideas (Coven)/@comment-39279656-20190508093933

Role Name: Magician

Role Alignment: Coven (Evil)

Abilities: Gain two Ability cards every other night.

Attributes:

-Every full moon, gain two Ability cards from any of the alive roles in the match. -Using one of these cards allows you to use the roles night ability. -You may use both of these cards. -You may hold a maximum of two cards -You may choose to save your cards till the next full moon by not using them. -You may discard your cards. -With the Necronomicon, you are able to hold 3 cards.

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Goal: Kill anyone who would oppose the Coven.

Win Conditions:

Same as Coven. (I'm lazy :P)

Special Attributes:

No attack/Basic Defence

(Unique)

Investigator Results: Sheriff - Your target is suspicious! Investigator - Your target is a Bodyguard, Arsonist, Godfather, Crusader, or Magician Consigliere - Your target is overly theatrical, they must be the Magician!

Additional Information:

I understand this role is like necro and coven leader combined and relies on RNG, I get it. Please, if you want, tell me how I could difference it from being a clone role and turning it into its own new role. I have also given it nerfs to try and make it in line, as having access to all the roles powers is overpowered.

Lore: You are a Jester who accidentaly possesed a world famous magician, giving them supernatural powers. 