Board Thread:Debate of The Week/@comment-36558623-20191205010244/@comment-205.237.153.138-20191218163710

Faraday242 wrote: Pirate is a luck based role because there is no differenence between each option, therefore, there is no way you could predict your opponents move because every option has it's own merit. yes they all have the same objective value, but in thesis while people should pick things at random they won't, people believe it or not will start to pick the thing they notice wins more

game 1:(let's assume your just dueled once in a game) pirated you use chaimail he went with scimitar so you win

game 2: it worked well last time so it might this time, chaimail pirate went with pistol

game 3: it seems pirates don't choose rapier that often, chaimail, scimitar

game 4: and so on and so forth, untill pirates start choosing rapier consistantly this person will mostly stick with rapier

when people believe that one option is better than antoher they will pick it untill at some point pirates realize the same thing and start going for rapier, adaptation and evolution, those who choose better options are likely to survive and repeat similair options.