Board Thread:Role Ideas (Neutral)/@comment-28092296-20180912231304/@comment-28092296-20180916202510

WellHidan wrote: TheRetroPioneer wrote: Name: Not known yet; one suggestion said Shadow. Attack: Unstoppable might wanna nerf this  I'm thinking about it; if there's something majorly wrong with this I'll change it to Powerful; you are right here

Defense: Basic

Abilties:

Attack somebody once per night for an unstoppable attack. However, the second time somebody visits you while attacking somebody, you will deal a powerful attack to yourself. '''but why do you hit yourself.. just change the abiity to something that makes sense ''' I was going for balanced game mechanics; transporter making mafioso kill themself doens't make sense. (Unless you mean this is unbalanced)

If you choose to stay home, you will not be killed on visit.

Attributes:

You have temporary basic defense that disappears after one attack. '''why do you have basic defense in the first place? ''' To survive one attack/one attacking mechanic; this has been changed to permanent defense now BTW thanks for noticing

Invest Results:

Sheriff: NS '''​​​​​​​he kills people.. ''' So does Godfather, Arsonist and Vigilante; they're counted as NS, so there's no theme to that.

Invest: Vigi, Vet, Mafioso, [Pirate], [Ambusher], [this role] These investigation results were chosen for a reason—the veteran. This role can function like an effective veteran, and there is no current Neutral role for classic mode in this invest result.

Reveal: [unsure yet] wdym reveal? I mean Consigliere

Goal: Kill all who would oppose you. (standard NK winning conditions) not bad for a role but makes no sense Helpful feedback. Updated a couple of things.