Board Thread:Role Ideas (Mafia)/@comment-32651233-20180706000250/@comment-34403911-20180811195141

Orecreeper wrote: Alignment:Mafia Killing (Now before y'all go crazy,  read the whole thing pls).

crazyyyyyyy

Attack: Basic

Defense: None

sorta raisonable

Summary: You are a corrupt tracker working for the Mafia.

nofense but theres already a tracker, sounds similar to janitor summary.

Abilities:

- You may stalk someone each night.

k makes sense

Attributes:

- If there are no capable Mafia Killing roles left, you will become a Mafioso.

duh

Mechanics:

- You will have to options to stalk someone and wait for them.

kk

- If you guess where they visit correctly you will attack them.

ooh sorta cool

- You will see who they visited at the end of the night (to find visiting patterns).

tad op

- You cannot co-exist with an Ambusher.

makes sense

- You may select the same player for both options, which will kill them if they are a visiting role that decides to stay home/target themself. (Witch/CL and Transporter have 2 options so if you catch them visiting either player you will attack them.

k makes sense

- You may not kill non-visiting roles/roles that can only visit dead players.

kk, how about astral visits like psychic

Sheriff: Your target is a member of the Mafia! duh

Investigator: Your target could be an Investigator, Consigliere, Mayor, Tracker, Plaguebearer, ot Stalker. '''way too much, put in another one. I would put in sheriff/exe/ww/poison/stalker since there aren't any mafs there.'''

Consigliere: Your target follows their prey. They must be a Stalker!

kk

Example of how this role may work:

If person A is the Stalker's initial target and the Stalker chooses person B for their second option and person A happens to visit person B, the Stalker will attack person A. I question how the stalker will know where they visit if they try to kill them somewhere, logic wise.