Board Thread:Role Ideas (Town)/@comment-172.56.17.70-20170308012111/@comment-26234016-20170308143816

DesertStorm11 wrote: NotWaffle wrote: 172.56.17.70 wrote: Trapper

Town Support

You are a retired hunter that uses bear traps to protect the town.

Woulden't it be Town (Protective) Then?

Ability: Choose to set a trap at a player's house 5 times per game

Ok then, Interesting

Attributes: None

Anyone who visits the target will step in the trap and get crippled. The crippled visitor then can't use their ability for one day and the target gets saved.

'''So a Doctor that roleblocks the next night? And with limited uses, huh'''

The visitor will see this message "You have stepped into a trap!" You as the trapper will see "Someone has stepped into a trap!"

If no one visits your target. The trap will stay at their house until someone visits them.

So its perpetual

You can only trap a person's house once but you can trap your own house.

That's it! Let me know about reasons why it's a bad idea and why it should get REJECTED. (Sorry it sounds like a glorified BG but I think it's pretty unique anyway) Well, I think that it is a novel idea, and has some promise

I am not the most skilled role reviewer but I think It might make it

But Without invest, sherrif, and Consig results it has to be REJECTED One of the rules: Don't reject a role just because they didn't put the Invesitgation results. Like are you serious? That's a really dumb reason to reject a role if they forgot something. <_< honestly No actually it's a good rule >_>

Because otherwise the role is incomplete >_>