Board Thread:Role Ideas (Neutral)/@comment-31126981-20171126022350/@comment-33682103-20171126042709

Didthisformakingroles wrote: Alignment: Neutral Killing

Attack - Basic Defense - Powerful

Attributes:

Kill more and more people depending on how many people attack you

Abilities:

Cannot attack. After the Lunatic is attacked, they kill two people at a time. If the lunatic is attacked again, they attack three times. etc.

'''The problem with this aspect is that it makes this role be a 1 hit wonder (well hardly a wonder, more like an inconvenience), like mafia attack you/vig attacks you, then you can attack, but if you have not killed anyone yet, it will be obvious that the immune target is a lunatic and nothing else. And thus through DN or whatever, you will be hanged/ jailed&executed.'''

Goal: Live to watch the mafia, town, and coven die

Sheriff - Your target is NS

Investigator - Your target keeps to themself, they must be Vampire Hunter, Survivor, or Witch

Oooh, that claimspace hurts, like ouch...

Consigliere - Your target is secretly a raving maniac, they must be a lunatic. This role suffers form being extremely UP, and actually requires a town AND mafia to both be braindead to not immediately kill this threat. If it is vig that finds out, they will imediately say that you were immune, or mafia will put it in their death-note, and even the invest results, yeah, you're not getting away with anything...And finally if somehow this role makes it to the end, that probably means that you weren't attacked yet, and the mafia and town are 1-1 the entire game, you will still not win, as mafia will find out what you are, and thus not attack you, and since this would be the only NK that can possibly lose against a mafia in a 1 v 1 situation, you will probably get lynched so that it doesn't end up as a draw. So this role needs to be fixed, heavily for it to work out in an actual game. (could be considered a vampire hardcounter though?)