Board Thread:Role Ideas (Neutral)/@comment-176.205.17.198-20170716145555

Ghost (Neutral-Evil) Summary : You haunt the town for revenge. Immunities: Attacks from Town killing roles, Medusa and Arsonist, Detection Immunity, Roleblock Immunity. Ability Stats: None, Killing, None Unique

Investigative Results: Sheriff: Your target is not suspicious Investigatior: Your target could be Jester/Framer/Bodyguard/Ghost Consigliere: Your target seeks revenge. They must be a Ghost.

Game Information: Summary: A ghost who seeks revenge against the town and kill everyone in it. Abilties: Wait for a role to kill you and then haunt them. Attributes: Wait for a role to kill you, then control them into killing anyone as you wish for 3 nights. After this the person you haunt will die. Goal: Get yourself killed and sucessfully kill 3 targets (The person you haunt counts.) If you fail to kill 3 people because of night immunities, the person you haunted lynched, targets healed, you lose.

Victory Confitions: Wins With All Roles

Must Kill: Atleast 3 people (Haunted person counts)

-If the person you haunt is attacked, the attacker will die instead of the person you decide to target (However if they are immune they do not die and you lose 1/3 killing chances) -A Doctor cannot heal you from attacks. -If you do not choose anyone to kill at night, your target won't attack anyone. You lose 1/3 killing chance. -If you leave a game after successfully haunting a person, they won't die. -Transporters CAN switch your target. -If the person you are haunting is jailed and about to be executed, and the jailor has a doctor on them, they will die and you lose the game. 