Board Thread:Role Ideas (Rework)/@comment-135.0.185.45-20180718220221/@comment-209.237.118.34-20181031182144

Arsonist is a hard role to play, yes. But making him like plaguebearer is not the way to go. They are much different roles and should stay that way.

The reason they have everyone who visits plaguebearer infect them is because of the pacing of the role. I don't own the coven, but I know enough to know that PB needs to get EVERYONE in order to start killing. Arsonist does not need to douse everyone to kill them off. He can ignite at any time, and that decision of when to ignite is crucial in playing arsonist, as it can make or break the game. Making that decision a faster choice is a bad idea. Instead of changing the speed at which the role plays, we should be changing how the role plays as a whole. An idea is to create a Rampage effect at all doused targets homes, killing everyone who visits them as well as them. Granted, this is too similar to werewolf, so the idea is scrapped.

Making roles more similar to other roles defeats the purpose of having that role.

Canonically it doesn't make sense, as the arsonist douses people's homes.

Sorry if it seems like I'm ripping into you. Everyone on this site sounds like it.