Board Thread:Role Ideas (Town)/@comment-120.148.94.190-20181106063746/@comment-37421692-20181107025953

120.148.94.190 wrote: Summary: You are a skilled mechanic who can divert attention away using decoys.

Attack: None

Defense: None

Alignment : Town Support/Protective cool

Unique?: No

Abilities:

Deploy a construct at someone's house each night, protecting them from the first action/attack.''' ok? I think I understand.'''

Attributes:

Deploying a construct at someone's house will protect them from the first action before being destroyed. '''Cool, its a unique idea for TP! I like it. (But generally, this should be more of a TS since it does more than just protect. It's like a Transporter in some ways).'''

You will know what happens to the construct in the target's house. (Slaughtered/Roleblocked/Investigated etc.)

Sheriff (Including construct): Your target is not suspicious. What does "including construct" mean?

Investigator (Including construct): Bodyguard, Engineer, Godfather or Arsonist.

Consig/Witch: Your target creates constructs. They must be an Engineer!

Goal: Lynch every criminal and evildoer.

Wins with: Town, Neutral Benign

Must Kill: Everyone else

Notes: 

- The way the role works is by deploying a construct in someone's else, they are protected ONLY by the FIRST action taken against them. This makes it more effective at higher priority abilites than lower ones (like Mafioso/Vigilante). So if multiple visitors arrive at the target, the construct protects only the action taken against the target first. but that would mean this would be less powerful against killers, since they have priority 5, second lowest.

- Deploying a construct doesnt work against attacks from the Veteran, Werewolf (You'd be dead), Arsonist, Bodyguard, Jester or the Jailor. So not from astral visits?

- A Vigilante wont commit suicide shooting a construct, but loses a bullet in the process.

'''Vig nerf? Thing is, vigilantes dont lose bullets from shooting jailed people, maybe change it.'''

- If a target is also protected by a bodyguard, the construct is destroyed first (if not already used by a non-lethal action)

So the BG will live?

- The Engineer role can protect against almost all actions in the game! [Some Attacks, Roleblocks, Framed, Vampire Bites, Investigations, Cleans, Forgery, Disguises (will instead take the role of the Engineer)]  - Vampires can still bite again the next day, and Janitors/Forgers will lose a copy of their ability count.

almost?

- The construct has no effect on Lookouts or Witches. why those roles specifically?

- You cannot deploy a construct to your own house (Unless you've been transported).

cool, reasonable if you ask me.

Possible Changes (Just possible additions that may or may not be suitable since it could affect gameplay so im not sure about these but it doesnt hurt to mention since the role could be OP or too weak):

[Gameplay Tweak]:

The ability works against the Doctor's Heal and the Survivor's bulletproof vest, instead of stacking with each other. (Doesn't Include Self-heals) ok

[Interaction]:

If the Transporter targets someone protected by an engineer, the construct stays in the target position and will instead protect the new arrival. OR: The transporter will receive a message saying that their targets could not be transported, and the construct is used.

[Possible Nerfs]

The construct will not protect against the Sheriff, and the player's identity will still be revealed to them. '''Not really a nerf since it doesn't waste a TI's night, but it's your opinion. However, this is a buff to a specific role, which is really not that good.'''

You do not know what happens to the construct each night. Yeah, the knowing what happens thing makes it kind of similar to Trapper.

You only have a limited amount of constructs to deploy. I don't think it's necessary, sorry.

The Engineer is a Unique Role. '''good, it should be. Pair it with the following buff I think.'''

[Possible Buff]:

The construct stays at the targets house until it is used, and you can deploy constructs in other houses in the meantime! (A buff to this could be that more than one contruct can be deployed, up to 2.) I think this might work better since this role is not that powerful right now.

You can only deploy a construct to your own house ONCE.

'''​​​​​​​might work too, though I like the idea that you can't do it, since paired up with your buff it will be quite powerful. But this might work too since it being unique kinda makes up for it being powerful.''' General points:

- This role has a unique concept! I like it!

- I like how you added some possible suggestions for reviewers to review.

- A little bit powerful/weak depending on how you buff/nerf it but I think it can be balanced.

- Role is kinda swingy with the buff.

- I like the blocking visits thing since it makes it so Jailor is not the only one with this ability.

Overall: (8?)/10