Board Thread:Role Ideas (Neutral)/@comment-29628849-20171205071348

Pre-game summary: A being cable of Possession from the grave

Ability:When you die,choose a dead non-town role(including you,but you're practically wasting it)to resurrect with an evil role

The person will essentially be replaced by the non-town you resurrected

If the person was killed at the same night,the resurrection won't fail,the same can go for vigilante guilt

Meaning you have to plan out who you replace

Complicated Quirks/Special:

You cannot replace the target with a role of the same alignment,the Exception is made with NK,and NB

Healed/Gaurded targets cannot be replaced

To Prevent the same problems that happened with the Old Disguiser,here:

1#all players will be notified of a Dynamo's Resurrection,and dead players will know the role that was resurrected.

2#The Role that a Dead Person,Resurrected will come back as will stay in results,Obviously

But upon resurrection,Roles will be revealed to Investigator/Consig/Witches exactly as the role they are.

3#You cannot Ressurect Unique Roles,with the exception of Werewolf,which also can be prevented if Amnesiac Chooses to Remember WW.

4#The Dead Role,if Surv,Amne,and Jester,cannot be Converted for 1 night after they are resurrected

5#You Can't Resurrect any role besides NB and Yourself after Night 5

6#You can't replace a target that suicides,for obvious reasons

7#if a target was replacing a Vamp/Mafia Member,The Target will be able to talk with them,but not be able to Identify or select someone.The exception is if they are Neutral Benign(Neutral Evil should be able to betray them,that's why they aren't an exception)

Give constructive Critism,and tell me traits that should be added/removed 