Board Thread:Role Ideas (Mafia)/@comment-33307613-20171009162615/@comment-33307613-20171018145254

ZedKiller13 wrote: This was on the forums and posted here.

Just like Fire said, this makes the Framer into a buffed Disguiser-Janitor mix-up, and guarentees a Framer's existence with the Psychic. If every odd numbered night the Framer frames someone and it ALWAYS shows up to the Psychic, it makes that role even more pointless as it always has a framed target. Of course, it means they aren't Mafia, but still.

Also, giving the Framer the ASTRAL effect totally messes with the Spy and it's normal ability. Sure, it does lower confirmations to Townies, but Astral stuff is meant for Coven and Coven only. The Crusader and Lookout have a hard enough time finding anything already.

I wouldn't add this in and I did suggest to try something else. - I can remove the Astral effect. This way, the Spy still has to figure out which of the visits was actually from a framed player while also giving the Framer some use against a Spy. I still need to figure a decent frame against a Lookout.

- I don't think you understand the Psychic section (it's probably just my poor explaining). The Psychic will still receive the name of a player that is actually evil along with the name of the framed player.

- I removed the erasing will part. It's no longer like a Janitor.

DesertStorm11 wrote: I mean like

I love that this screws with ALL investigatives. I'm fine with all of them except for Lookout.

"If your target is watched by a Lookout, only other Mafia members can be seen visiting them (to prevent framing the kill target)."

So the Framer is invisible to Lookout with that...? I really don't like that idea. Sure, balance > lore, but... that's too much... I don't know what else I could do for Lookout. It's the only one I'm not comfortable with.