Board Thread:Role Ideas (Neutral)/@comment-34953801-20180331192832/@comment-32994909-20180407005143

C0dename0 wrote: Honestly, it needs some reworking but i can't think of how to fix it so...

Role: The ill/Diseased (idk please help) Cool

Alignment: Neutral Benign

Description: You are an extremely ill person that needs to be looked after.

Abilities: - You will receive a message when a killing role visits you. Oh

Attributes: - You will die of an illness if no one looks after you in three (maybe four?) nights. - Killing roles will look after you instead of killing you. (they will be notified) '''So... it needs to be attacked within three to four nights or you die and lose, okay.'''

Mechanics: In summary, it's kind of like a king role; If you help someone (with votes or throwing suspicion onto others, for example) they will help you live and vice versa. I do feel it might not get accepted due to being kind of a "survivor rehash" but i don't think it's all that similar to a surv.

Objective: Survive to the end of the game.

Investigative results:

Investigator: I was thinking of Veteran or Medusa results, but they both already have five roles each.

Sheriff: Your target is not suspicious.

Consig/Witch: Your target is very ill. They must be an ill person (please help with the name) This is kind of strange, maybe you should change the whole concept of it being an 'ill' person since killing roles don't really cure. But the whole mechanics, I think it's sort of cool and a buff to killing roles such as Neutral Killings as they can work together.

Some questions:

Does this role have any defence? It should have Powerful defence at least since it should not die by any attacks.?

Arsonist is a problem, if it ignites does that count as an attack or...? Maybe dousing alone should cure the ill person.