Board Thread:Role Ideas (Town)/@comment-34703140-20190223235719/@comment-38437171-20190308042654

UltraSeBOSStian wrote: Role Name: Barricader

Alignment: Town Protective

Attack: None

Defense: None

Unique: No

Abilities: Put up defences around someone’s house to stop people getting in. '''is this astral? i would think not but what would happen if two barricaders tried to barricade the same person? would one get there earlier and be like, "You can't come in" Would a LO see both? would a LO even be able to watch them?'''

Attributes:


 * Each night you may barricade someone’s house.
 * Barricades cause all direct visits to fail against the player.
 * Once a game you may barricade yourself once a game. uhh... remove one of the "once a game"s

Goal: *Town Goal*

Sheriff Results: Your target seems innocent.

Investigator Results: Bodyguard, Godfather, Arsonist, Barricader, or Crusader.''' good... good... This investigative result makes more sense, although I feel like this would be about LO difficulty to fake, like finding a target who ​​​​​​​WASN'T visited.'''

Consigliere/Witch Results: Your target puts up defences around other’s houses, they must be a Barricader. Overall, I like the role. It is a fun concept, although it is kind of like jailing a person except without all the other things you can do.

I would like to know the more exact limitations about what can and can't break through the barrier. Like im assuming astral visits can go through, so you can't prevent a vet from visiting themselves to alert, but could something like Pestilence break through a barrier?