Board Thread:Role Ideas (Coven)/@comment-27835295-20180118135543/@comment-27575896-20180118203410

Gking10 wrote: ZedKiller13 wrote: Yes, but then it becomes a blackmailer rehash, which is not needed. The Blackmailer is powerful enough by itself. Preventing someone from talking and no way to say anything for an entire/important day? Communication is needed for the Town to win.

'''​Keep in mind the blackmailing idea only lasts until the first 10 messages have been typed. Not that I am fully on board with the idea, but it is not a full day blackmail.'''

"Exactly. It still kepps on the argument that you pretty much either make people spam or not talk during the day. That being said, not many Townies chat when they are important, and this gives them a reason to chat and reveals a Random Coven role in the list."

But yes, if someone is confused, they would instantly say: "huy guys spider bit me" or something, so people would just say 10 messages. If you blackmail them, that brings the other point.

Also, all the CL does is throw someone into the Medusa N1, the Necromancer waits till a Vig dies and shoots someone, and the Hex Master may not be able to kill, but at least it's a more powerful overall type of affect. The Hex Master permanetly pins a result to a person and can kill an entire server.

​'''​Earlier you said the coven all could kill NO MaTTER WHAT OTHER ROLES WERE ON THE COVEN, so the CL argument is bs. (I'm joking.) But the main point is that every coven role needs to be able to kill each night when it has the necronomicon, but it is fine if it can't kill before. Besides, Cl relies on other killing roles, Necromancer relies on other killing roles, and hex master... is fine I guess.'''

Fair enough, but this role would be one of the only Coven roles that only can kill very late in the game.