Board Thread:Role Ideas (Neutral)/@comment-31680260-20170428082957/@comment-31680260-20170503060605

ZedKiller13 wrote: Jallybwan wrote: Neutral Killing: Necromancer Night Ability: Control a dead body to attack someone at night.

'''Ranked?RP trouble for the waiting for Mafia to kill. However, if they GET killed, there you go/'''

Night Immune: Yes. NK should ALWAYS be Night Immune.

Bite Immune: Yes, same reason as Night Immunity.

Control Immune: Yes - Necromancers have to target a dead person to control, and then a living person to attack. Witches would force the Necromancer to visit the target directly, which would do nothing.

Unique: Yes. Too confusing otherwise.

Death Message: You were attacked by a zombie! You have died! / was shredded by a Zombie.

Invest results: Your target works with dead bodies. They must be a Medium/Retributionist/Janitor/Necromancer. (Townie, Unique, Mafia, NK)

Consig/Witch results: Your target can force corpses to do their dirty work. They must be a Necromancer!

Cannot control someone being revived by a Ret that night.

Zombies do NOT ignore Night Immunity.

If a Bodyguard saves someone from death by Zombie, they will not die protecting their target, but the Necromancer will not die either.

Kinda nerfs the bodyguard, plus it should be where the BG kills the Necro since it does that for every other killing role.

Can only force a dead body to attack someone once, then they must attack using another body. This is because the body dissolves due to the magical energy, also for balancing the Killing Body rule (see below)

'''Nerfs it highly in Ranked/RP. I'd suggest it can be used twice or something.'''

Lookout will see the Necromancer visit the target.

Yes.

Veterans on alert will kill the Necromancer.

''' Same thing, yeah, change the BG. This is good.'''

As for Werewolves who visit the Necromancer's target? Honestly, I think I should leave this to the role-reviewing champs. I think the Necro should be killed, although I am but a lowly misspelled jellybean :)

'''Allow this! This buffs the Werewolf a lot. So, make it so if a Werewolf visits the necros target, the Werewolf kills the Necro!'''

Dead players will be informed that their body was controlled. "You have the odd notion that your old body isn't where it was buried..."

''If the body you controlled was a Killing role (Jailor, TK roles, Godfather, Mafioso, other NK's), then the Zombie CAN go throught Night Immunity (the Zombie already knows how to kill). I still believe this is balanced, as here are the max amount of Killing Roles in a game: (Jailor counts, but they will almost always be revived by a Ret so they kinda don't matter that much)''

'''Works in Ranked/RP, but Custom and All Any is chaos. I don't suggest this.'''

''Jailor, Veteran (TK), Vigilante (RT), Godfather, Godfather (Originally a Mafioso) Mafioso (originally the Random Maf) and any other NK role (Any). That makes a total of 7, but that is the BEST case scenario and you're only guaranteed the Jailor, the TK, and the two Mafia Killers. Plus, you can only control a body once. So you only go through immunity for one night.''

Can win with: Witch, Surv, Necromancer (but it's unique, so doesn't matter)

Backstory: I don't really have anything to go with it, but maybe it could have something to do with the Retributionist. Also, as Spicy said, backstories don't matter unless this role gets accepted.

This is the new and improved version of the Necromancer, because the old post was confusing af :P Change some stuff up, and I say ACCEPTED!

Thanks Zed, but I'm not sure it should be accepted just yet, there are a couple of tweaks to be made. I do appreciate that though :D

I'm not sure if immunity to BG is such a bad thing. After all, the Necromancer isn't the one attacking - they utilize dead bodies to attack for them. Also, this role needs a couple of things to set it apart from the SK. This role can kill freely, but it does need to rely on other factions to kill, so it can't kill N1. Without immunity to BG and the Killing Body perk, it would be the definition of a nerfed SK.

And the BG still protects the target from death - so it's more like a Doctor healing them anyway, and you never really see people saying Doc sucks :P

I don't know. I personally think the immunity to BG is okay, since you aren't guaranteed one in Ranked anyway, and even if there is one then it still hurts you. A lot of BodyGuard kills come from pure random chance rather than prediction, and I don't know about you but I get really frustrated when I die N1 to a lucky shot, and the chat is filled with "Good job BG, lol (insert nk here) you suck xd"

As for the Chaos gamemodes, I don't really think they're intended to be that balanced. I've seen games of All Any with no mafia and 1 NK before, so in my opinion roles should be designed for Ranked because it's the most balanced gamemode :)

Yep, WW kills the Necro who visits their target. I'll add that :D