Talk:Roles/@comment-26409889-20150517221902

I've had one going in my head a while now. Here it is:

Role: Town Drunk (Good)

Goal: Lynch all evil-doers

Ability: Choose one person to get drunk with at night.

Attributes: 

You may choose anyone to get drunk with.

The next day there is a 50% chance you remembered what role they told you while getting drunk.

The person is role-blocked the night you are drinking with them.

If the person is a killing role you have a 50% chance of being killed by them.

If you drink 3 nights in a row, you die of intoxication.

Vigilantes who accidently kill you while drinking do not commit suicide.