Board Thread:Role Ideas (Neutral)/@comment-30803131-20170331155749/@comment-29253708-20170331185714

EgePGN wrote: Hider

Neutral Benign.

You are a scared little kid who hides at others' houses at night. ADDED : You also have a secret power that nobody, even you , knows about .

Ability : Hide in someone's house at night. If you do not do anything in the night (does not include being roleblocked) you will die from a heart attack.

That makes this exetremely UP!

Special Attributes : None

While hiding in someone's house, they will not know you are hiding. For example, if you hide in a Veteran's house at night while they are on alert , you will not die.

Hardcounters Vet and LO (assuming that LO doesn't see you)

If the Bodyguard visits the player that you are hiding with, the Bodyguard will NOT protect you.

If your hiding house is visited by a Werewolf, Godfather or a Serial Killer , you will die.

'''Don't do GF. ._.'''

If your hiding house is visited by an Investigator, Sherrif or Consiglere , they will get the message A Hider was hiding in your target's house !

If your hiding house is visited by a Vampire Hunter, Vigilante or a Mafioso , they will not see you and you will live on.

Well obviously .3.

The Spy will know whose house you hid in.

Spy can only watch Mafia visit, and only Mafia.

If your hiding place's owner is doused that night , ~ you will not be doused ~  . REMOVED : You now WILL be doused in this situation .

'''NO. That's dumb. Your house isn't doused, the person you visited's house is doused. However, if you visit a person and they're IGNITED, then you should die.'''

If a Vampire visits your hiding place , ~ it will not bite you <span style="color:rgb(34,34,34);font-family:PTSans;font-size:18px;font-weight:normal;letter-spacing:-0.2px;">~  . REMOVED : You now WILL be bitten in this situation .

'''What about if Vampires have three vamps and they're biting their fourth? Then they'll have five ._.'''

<p style="font-weight:normal;font-size:14px;">Goal : Survive untill the very end of the game. ADDED : or become a Ghost .

What's "Ghost" mean?

<p style="font-weight:normal;font-size:14px;">Sherrif investigate result : Your target is not suspicious.

<p style="font-weight:normal;font-size:14px;">Investigator  investigate result :   Your target keeps to themselves. They could be a Survivor, Hider or Witch.

Since this role visits people, I don't think it would be doing a lot of keeping to itself...

<p style="font-weight:normal;font-size:14px;"> Consiglere  investigate result :  Your target is scared and hides in people's houses. They must be a Hider.

<p style="font-weight:normal;font-size:14px;">THIS IS WHERE THE REAL CHANGE COMES IN .

<p style="font-weight:normal;font-size:14px;">'ADDED : ''If you succesfully hide in the shadows without being touched ( Being doused, investigated or roleblocked ) , you will unleash a hidden power that has been inside you all along and become a Ghost. '''

'''030 I LIKE IT. *continues reading excitedly*

<p style="font-weight:normal;font-size:14px;">Ghost.

<p style="font-weight:normal;font-size:14px;">Neutral Killing.

<p style="font-weight:normal;font-size:14px;">You are now not the former human being you once were. You achieved great powers by hiding in the shadows. (Note : This description is not necessary since you become the ghost by another role, so it will not show up on the game starting screen .)

'''Well... you can't really add a role to the game if you can't get it in normal gameplay without the Hider...'''

<p style="font-weight:normal;font-size:14px;">Ability : Haunt someone in their sleep to kill them.

<p style="font-weight:normal;font-size:14px;">Special Attributes : Bite Immune

<p style="font-weight:normal;font-size:14px;">                             Cannot be doused (if you do not take action)

Hardcounters Arsonist

<p style="font-weight:normal;font-size:14px;">                             Night Immune (if you do not take action)

<p style="font-weight:normal;font-size:14px;">                             Role Block Immune

<p style="font-weight:normal;font-size:14px;">                             Detection Immunity (if you do not take action)

Smart

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">If you do not take action in the night, you will become invisible and will not be able to be killed , doused or investigated (only by the Sherrif and Consiglere , the Investigator will still be able to investigate you .)

'''Consig should still be able to find you... but if not, what will you come up as?'''

<p style="font-weight:normal;font-size:14px;">Your attack goes through night immunity.

<p style="font-weight:normal;font-size:14px;">If you try to haunt someone that was roleblocked at that night, the role blocker will also be haunted.

Mk

<p style="font-weight:normal;font-size:14px;"> If you try to haunt someone that was transported at that night, the transporter will also be haunted.

'''Not how that works. You should haunt the person they were transported with'''

<p style="font-weight:normal;font-size:14px;"> If a Witch tries to control you, they will instead cast a Curse on you and you will become a Hider once more.

AAAH NONONO THAT'S OP I DONT LIKE IT ;-;

<p style="font-weight:normal;font-size:14px;"> Investigator investigate result : Your target stick to the shadows. They could be a Lookout, Forger , Amnesiac or a Ghost.

I see what you did there.

<p style="font-weight:normal;font-size:14px;"> Sherrif  investigate result(s) : Your target is a Ghost ! (If you are not invisible)

What do you come up as if not invisible?

<p style="font-weight:normal;font-size:14px;">                                                Your target is not suspicious. (If you are invisible)

<p style="font-weight:normal;font-size:14px;"> Consiglere investigate result(s) : Your target has extraordinary powers. They must be a Ghost. (If you are not invisible)

<p style="font-weight:normal;font-size:14px;">                                                    You could not determine your target's role. ( (If you are invisible)

That would be obvious that you're a Ghost, as no other role has that Investigation result ._.

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;"> Notes : So hello ! These were a bunch of changes that tried to make the Hider a little more unique or interesting role and take it out of a easy-to-play Survival Rip-off to a role that has to choose its ambitions very carefully in order to achieve what they want. (To become a Ghost, in this case .)

<p style="font-weight:normal;font-size:14px;"> So what do you think about the new Hider ? Is it simply too OP ? Is it a bit too complex ? Is it too hard to become a Ghost ? Let me know !

<p style="font-weight:normal;font-size:14px;"> I actually really liked this role! It's creative and I can tell that you put a lot of time in it, I'm impressed!

Adjust the things I said to change, and it looks pretty good. Not sure how balanced it is, but that can be discussed.

Accepted!