Board Thread:Role Ideas/@comment-26832255-20160813185021

Role: Genocidal

Description: Even the most ruthless killers in the Town of Salem fear one individual; the Genocidal. A man born into poverty, the Genocidal quickly rose the ranks of Salem law enforcement as a Bodyguard before being the Mayor's personal agent. One night, as the mayor lie sleeping in his bed, the Genocidal discovers a drawer filled with the Mayor's personal information. What he finds is sonething he never forgets. The town was never on his side. He discovers the Mayor, the Jailor, and wven other Bodyguards are hiding the deaths of more townies than the Genocidal would ever have known. There was no justice in this filthy place. The Genocidal has lost all hope for the Town of Salem, abd can only find one way to fix it: Destroying it altogether.

Alignment: Neutral Killing

Gameplay: The Genocidal begins with Night Immunity. On any night, the Genocidal can decide to place a bomb. On the morning the bomb is placed, a message will be given to everyone in the town, regardless of role, that a bomb has been placed and it will detonate in 4 days. From this point onward, the Genocidal does not have Night Immunity, and an Investigator, Sheriff, or Consigliere investigation will immeadiately confirm the player is a Genocidal. If the Genocidal is killed the bonb will be defused and the Genocidal loses. Each morning he/she is not killed a message will be given to all townies how many days they have remaining: 3 days, 2 days, the bomb detonates tommorow. If the Genocidal is killed on the night the bomb is set to explode, the bonb is defused abd the Genocidal loses. If no one can kill the Genocidal before the 4 nights pass, the bomb explodes and everyone in the town is killed, except for the Genocidal himself. The Genocidal wins ONLY if everyone else is killed and he still remains alive. This means that the Genocidal can still win even without planting the bomb. EVERYONE must be killed, including survivors, amnesiacs, jesters, etc.

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