Board Thread:Role Ideas (Town)/@comment-187.58.221.186-20170616183816/@comment-187.58.221.186-20170617212505

I adopted the name Prayer after reading this:

"If we call a person who learns a learner, a person who sings a singer, a person who dances a dancer, a person who preaches a preacher, a person who bribes a briber, and a person who controls a controller, then we have every right to call a person who prays a prayer."

But Priest is actually a better name. I'll adopt it.

I've done some rework on this role and these are the new attributes:

In general

- The Priest can decide to pray all night long for 2 times.

- The Priest can't be killed in a praying night, except for Unstoppable attacks, the fully powered Juggernaut and the Pestilence.

- The Priest is immune to role blocks in praying nights.

Priest vs Mafia

- Every Mafia Killing and Mafia Support action (except for kill and role block) against the Priest in a PN will succeed, but the Investigator will from now on know their exact role (except for the Godfather).

- Every Mafia Deception action will be ineffective on a praying night and they won't be aware of it.

Priest vs Witch/Coven

- If any Coven member, holding the Necronomicon, acts against the Priest in a PN, their action will succeed, but they will also lose the Necronomicon to the next random Coven member. If there is only one Coven member left and they do it, the Necronomicon will be lost definitely.

The attributes below assume that the Coven members don't hold the Necronomicon.

- The Witch/Coven Leader can control the Priest at PN, extending their faith protection to the second target.

- If the Potion Master uses a revealing potion on the Priest in a PN, they will succeed, but they will also have their exact role revealed to the Investigator. The healing potion will last one day more in the same conditions.

- The Priest is immune to hexing at PN.

- If the Poisoner decides to poison the Priest without the Necronomicon, it will only succeed if the Priest does not decide to pray at the same night.

Priest vs Neutral

- The Priest is immune to Vampire bites at PN.

- The Priest is able to know when the Plaguebearer is only one infection away to become Pestilence.

- The Priest is immune to dousing at PN.

- The Priest is immune to non-fully powered Juggernaut attacks at PN.

- The Priest is immune to Jester haunts. (I decided to keep it in order to trick the Town against them, increasing a little bit the odds of a Pestilence win).