Board Thread:Role Ideas (Town)/@comment-24.197.251.113-20171007214112

Ok, so I saw the politican role in the ToS card game, and I thought... I could do some good things with this.

The Government is a new (most likely small) faction that contains four alignments all with different goals...

Unlike the mafia, coven, or vampire guild the government cannot see who other members of the government are unless they are a leader (although the politican can eventually see government roles)

Government - Leadership

Mayor - Alignment : Government Leaderhsip

Abilities : You may reveal yourself as the mayor of the town, meaning that your vote counts as three, if the mayor dies the government council will automatically hold an anymous public election

Attributes : Once revealed as mayor you may not be whispered to nor be healed - Only people specially selected by the president and the government council may know that who the revealed mayor is

Goal : Lynch every criminal and evil-doer

(This role is basically the same as the one in-game with a different alignment and some different attributes)



President - Alignment : Government Leadership

Abilities : Can choose specific people to know who the mayor is once he reveals himself

Attributes : If anyone in a government role whispers to the president their name will be represented as "Preident _____"

Goal : Lynch every criminal and evil-doer

(This role is elected from the government council)



<p style="font-weight:normal;font-size:14px;">Governer - Alignment : Government Leadership

<p style="font-weight:normal;font-size:14px;">Abilities : His vote counts as two in the government council

<p style="font-weight:normal;font-size:14px;">Attributes : The role of governer is selected from people in the government representive category

<p style="font-weight:normal;font-size:14px;">Goal : Lynch every criminal and evil-doer

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">Government - Corrupt

<p style="font-weight:normal;font-size:14px;">Politician - Alignment : Government Corrupt

<p style="font-weight:normal;font-size:14px;">Abilities : the politician can search the papers of a certain government worker to find out their name, thy are then able to give away a government worker name in exchange for defense from a mafioso

<p style="font-weight:normal;font-size:14px;">Attributes : they can talk to the mafia on a second chat scree, the politician is seen as mafia to investigators and sheriffs

<p style="font-weight:normal;font-size:14px;">Goal : Lynch every evildoer or win with the mafia

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">Demagogue - Alignment : Government Corrupt

<p style="font-weight:normal;font-size:14px;">Abilities : Can visit one person a night to "sway" them which means that the person targeted can only vote for three people selected by the demagogue during the day, this only lasts for one day

<p style="font-weight:normal;font-size:14px;">Attributes : they are seen as suspicous to the sheriff

<p style="font-weight:normal;font-size:14px;">Goal : Murder the mayor

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">Dictator - Alignment : Government Corrupt

<p style="font-weight:normal;font-size:14px;">Abilities : if a government corrupt is elected as mayor they immediatly turn into dictator, although they are seen as mayor, the dictator is basically mayor but with a different goal

<p style="font-weight:normal;font-size:14px;">Attributes : they are seen as suspicous to the sheriff

<p style="font-weight:normal;font-size:14px;">Goal : Lynch two government workers

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">Government Representative

<p style="font-weight:normal;font-size:14px;">Senator - Alignment : Government Representative

<p style="font-weight:normal;font-size:14px;">Abilities : They have one vote within the government council, have 2 vests, and if elected will turn into mayor

<p style="font-weight:normal;font-size:14px;">Attributes : vests have basic defense

<p style="font-weight:normal;font-size:14px;">Goal : Lynch every criminal and evil-doer

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">Government Laborer

<p style="font-weight:normal;font-size:14px;">Milita - Alignment : Government Laborer

<p style="font-weight:normal;font-size:14px;">Abilities : will kill one person every other night, the person killed will be decided by the government council, the militia also has a half-vote in the government council (they can break ties)

<p style="font-weight:normal;font-size:14px;">Attributes : The militia has a basic attack and no defense

<p style="font-weight:normal;font-size:14px;">Goal : Lynch every criminal and evil-doer

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">Medic - Alignment : Government Laborer

<p style="font-weight:normal;font-size:14px;">Abilities : will heal one person every other night, the person healed will be decided by the government council, the medic also has a half-vote in the government council (they can break ties)

<p style="font-weight:normal;font-size:14px;">Attributes : the medic will not die if they visit a mafia member, they will die if they visit the sk or arso

<p style="font-weight:normal;font-size:14px;">Goal : Lynch every criminal and evil-doer

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">I know that this faction wouldnt really work due to lack of players, but if the devs on town of salem implimented a game with more players then I could see this working; of course the mafia size would also have to be increased.

<p style="font-weight:normal;font-size:14px;margin-bottom:0px!important;">anyway I just found this interesting, having a slightly corrupt idiotic council which interferes with the lives of townies. <ac_metadata title="New Faction / Roles : Government"> </ac_metadata>