Board Thread:Role Ideas (Neutral)/@comment-30803131-20170331155749/@comment-30803131-20170331185741

Saltypatrixxx wrote:

EgePGN wrote: Hider

Neutral Benign.

You are a scared little kid who hides at others' houses at night. ADDED : You also have a secret power that nobody, even you , knows about .

Ability : Hide in someone's house at night. If you do not do anything in the night (does not include being roleblocked) you will die from a heart attack.

Special Attributes : None

While hiding in someone's house, they will not know you are hiding. For example, if you hide in a Veteran's house at night while they are on alert , you will not die.

If the Bodyguard visits the player that you are hiding with, the Bodyguard will NOT protect you.

If your hiding house is visited by a Werewolf, Godfather or a Serial Killer , you will die.

If your hiding house is visited by an Investigator, Sherrif or Consiglere , they will get the message A Hider was hiding in your target's house !

If your hiding house is visited by a Vampire Hunter, Vigilante or a Mafioso , they will not see you and you will live on.

The Spy will know whose house you hid in.

'''Wait, what? I thought spy was anti-mafia, not anti-NBs. Plus, town wins with these guys, so why would they need this?'''

If your hiding place's owner is doused that night , ~ you will not be doused ~  . REMOVED : You now WILL be doused in this situation .

If a Vampire visits your hiding place , ~ it will not bite you <span style="color:rgb(34,34,34);font-family:PTSans;font-size:18px;font-weight:normal;letter-spacing:-0.2px;">~  . REMOVED : You now WILL be bitten in this situation .

So like a weird version of the transporter.

<p style="font-weight:normal;font-size:14px;">Goal : Survive untill the very end of the game. ADDED : or become a Ghost .

<p style="font-weight:normal;font-size:14px;">Sherrif investigate result : Your target is not suspicious.

<p style="font-weight:normal;font-size:14px;">Investigator  investigate result :   Your target keeps to themselves. They could be a Survivor, Hider or Witch.

<p style="font-weight:normal;font-size:14px;"> Consiglere  investigate result :  Your target is scared and hides in people's houses. They must be a Hider.

<p style="font-weight:normal;font-size:14px;">THIS IS WHERE THE REAL CHANGE COMES IN .

<p style="font-weight:normal;font-size:14px;">'ADDED : ''If you succesfully hide in the shadows without being touched ( Being doused, investigated or roleblocked ) , you will unleash a hidden power that has been inside you all along and become a Ghost. '''

A conversion role that converts itself...

<p style="font-weight:normal;font-size:14px;">Ghost.

<p style="font-weight:normal;font-size:14px;">Neutral Killing.

<p style="font-weight:normal;font-size:14px;">You are now not the former human being you once were. You achieved great powers by hiding in the shadows. (Note : This description is not necessary since you become the ghost by another role, so it will not show up on the game starting screen .)

<p style="font-weight:normal;font-size:14px;">Ability : Haunt someone in their sleep to kill them.

'''Like the jester does? With no hope for people to save them?'''

<p style="font-weight:normal;font-size:14px;">Special Attributes : Bite Immune

<p style="font-weight:normal;font-size:14px;">                           Cannot be doused (if you do not take action)

<p style="font-weight:normal;font-size:14px;">                           Night Immune (if you do not take action)

'''So it's an NK that isn't inherently night immune? hmmm...'''

<p style="font-weight:normal;font-size:14px;">                           Role Block Immune

<p style="font-weight:normal;font-size:14px;">                           Detection Immunity (if you do not take action)

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">If you do not take action in the night, you will become invisible and will not be able to be killed , doused or investigated (only by the Sherrif and Consiglere , the Investigator will still be able to investigate you .)

<p style="font-weight:normal;font-size:14px;">Your attack goes through night immunity.

<p style="font-weight:normal;font-size:14px;">If you try to haunt someone that was roleblocked at that night, the role blocker will also be haunted.

<p style="font-weight:normal;font-size:14px;"> If you try to haunt someone that was transported at that night, the transporter will also be haunted.

<p style="font-weight:normal;font-size:14px;"> If a Witch tries to control you, they will instead cast a Curse on you and you will become a Hider once more.

'''Woah Woah Woah. Say people suspect the hider of being a ghost and they are cursed. Then they just need to survive through the game again. What if people then lynch them because they are basically confirmed NK?'''

<p style="font-weight:normal;font-size:14px;"> Investigator investigate result : Your target stick to the shadows. They could be a Lookout, Forger , Amnesiac or a Ghost.

<p style="font-weight:normal;font-size:14px;"> Sherrif  investigate result(s) : Your target is a Ghost ! (If you are not invisible)

<p style="font-weight:normal;font-size:14px;">                                                Your target is not suspicious. (If you are invisible)

<p style="font-weight:normal;font-size:14px;"> Consiglere investigate result(s) : Your target has extraordinary powers. They must be a Ghost. (If you are not invisible)

<p style="font-weight:normal;font-size:14px;">                                                    You could not determine your target's role. ( (If you are invisible)

'''Consig can always know what their target's role is. This basically confirms their role as a ghost anyway.'''

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;"> Notes : So hello ! These were a bunch of changes that tried to make the Hider a little more unique or interesting role and take it out of a easy-to-play Survival Rip-off to a role that has to choose its ambitions very carefully in order to achieve what they want. (To become a Ghost, in this case .)

<p style="font-weight:normal;font-size:14px;"> So what do you think about the new Hider ? Is it simply too OP ? Is it a bit too complex ? Is it too hard to become a Ghost ? Let me know !

<p style="font-weight:normal;font-size:14px;"> Hmmm, Interesting. This surv thing allows for up to 3 NKs in the game, which would screw town over. Also, the ghost is pretty UP for an NK. Idk, Im gonna have to REJECT this role for now. It's definitely more interesting than a lot of the other NK ideas, though. Keep trying. Actually, the reason I made the Ghost UP for a NK is because the hider can already hide in the shadows fairly well and for 3 nights , some action definately happens. Untill that time a completely unidentified average NK would dominate everyone. So I did not want it to be too OP, or at least below average power. Thanks for the review.