Board Thread:Role Ideas (Rework)/@comment-35877119-20180814032758/@comment-30269240-20180824195645

ZeDieN1Masta wrote: I'm reworking the whole role

Yes....YEEEEEEEESSSSS!!!!

Name:

Alignment:

Attack: None

Defense: None

Unique Role: No

Priority: 1 (first)

We're getting somewhere...

Abilities: Guard someone each night

Attributes: You will denied almost all visits toward your target

'''This is kind of powerful late game. At least it's better than some random visitor ded.'''

You will not perform your ability if you are killed the same night

'''One problem: This is a high priority role. The crusader will act first.'''

If you prevented a role with rampaging ability, only you will be attacked

If your target target themselves, they will not be prevented

Mechanics: Guard someone house cause almost every visits towards them to fail

These roles are exception:, , , , , any Astral visits

'''For me, I'd say Lookout and Trapper to nerf town overall. I don't know about Arsonist unless you mean he ignites.'''

If multiple target the same target, the first to join the lobby will guard their target​​​​​​​

If your target is a and target themselves, they will not be prevented.

-Investigative Results-

Sheriff: Remain the same

Investigator: Remain the same

Consigliere/Witch: Remain the same

Goal: Remain the same

Wins With: Remain the same

Must Kill: Remain the same

Anything Else: New notification: "You were prevented from visiting your target." and "You prevented someone from visiting your target"

Pls review this I'll have to say this is a decent rework, but it could be a powerful asset late game because it can stop evil at its tracks. Also, it could be big if this targets confirmed townies. It doesn't desserve a big reject, but a few tweaks, I'd recommend. One more thing: I agree with Betim, make it Town Support for this plz.