Board Thread:Role Ideas (Neutral)/@comment-32401702-20170723102102/@comment-32421214-20170723130928

DrPurple313 wrote: K, so i saw couple of post having reversed jester buffs, so i decided to recreate these ideas, to something, that you may (or may not) like. So don't leave yet. Role: (Only thing i need is name, cause name Ghost would apply to something pretty much dead since the begging)

I don't know either

Alignment: Neutral Evil (obviously)

Attack: Powerful

'''Woah!!! No NE or NB has the ability to attack. This points to NK or NC.'''

Defence: None

Mechanics (i'm not doing abilities and stuff cause it is too much writing in this one):

-SO, obviously our role has to die in order to further succession

-When dead, you have to haunt (kill) the person that killed you

'''A) You have to be dead B) This is like an ironic dead Guardian Angel. Because it kills instead of protect.'''

-You have 3 haunts, if you run out of haunts, you will lose

Don't think they need to lose after using all their haunts

-If your target(s) (cause there might be more than one, f.e Killed by Werewolf and Potion Master and etc.) will die, you will lose

'''I'm confused. You haunt them to be dead but when they die you lose.'''

-If you will haunt someone that didn't kill you, you get one night delay

'''So I can't haunt this person twice. (sarcasm) But still you haunt then you already dead'''

-If you are lynched, you will lose automatically (cause it would work as Jester)

What about when an Amnesiac want to remember this confusing role

-If you die by Pestilence (not Plaguebearer), you will lose automatically (cause his defence is Invincible)

They already would have that happen

-Your haunt can be prevented by Doctor's healing, Jailor's Jail. Any other ways of protection will fail (f.e Alert, Crusader, Bodyguard, Trapper etc.)

EXTRAS:

I wanted to make Neutral Evil, from a reason that in Coven Expansion there are only 2 NE's

If you have any ideas how to change it to make it better, just tell me Rejected has problems