Board Thread:Role Ideas (Neutral)/@comment-27552918-20170523211213

Alignment; Neutral (Chaos)

Summary; You are a corrupted being who traps peoples souls inside dummys

Special; You are able to vote, even if you are dead

Goal; Take control over the Town!

Ability; Select a DEAD Player during the night and make an identical dummy, trapping their soul within it.

Attributes;

- There can only be 2 dummys alive at any 1 time.

- If the corresponding dead person tries to speak in dead chat during the day (except during the defense/judgement phase), all alive players can hear it.

- The corresponding dead player's win condition is the SpiritKeeper's win condition for as long as the dummy version of them is alive. (This is to prevent gamethrowing and promote co-operation). If their original faction wins while they are a dummy, then they lose.

- Dummies can be lynched/killed in any way a normal townie would. They won't have any defense if they are voted up. (Optional; The SpiritKeeper speaks for them in defense).

- Corresponding dead players are able to vote for as long as their Dummy counterpart is alive. The dead player cannot be ressurected.

- If the SpiritKeeper dies, but there are dummys still alive, the SpiritKeeper can still win if all other opposition are killed. (Optional; However if the Town has already fulfilled their win condition while the SpirutKeeper is dead, Town will win, even if there are dummys still alive.)

- If a dummy dies, their last will and role will show up again like how they died the first time round.

Investigative Results;

Sheriff; Your target is Not Suspicious!

Investigator; Your target works with dead bodies, they could be a Medium, SpiritKeeper or a Retributionist. (Janitor can be any 'evil Medium' role)

Consigliere; Your target steals souls to achieve total domination, they must be a SpiritKeeper! 