Board Thread:Role Ideas (Other)/@comment-35199255-20171216231345/@comment-35199255-20171218153029

Memofang wrote: SalemMurders wrote: *Pestilence: Infected targets show up as PB results (I know this messes with invest, but he is so useless it shouldnt matter that much)

'''You do realize how quickly the plague spreads, right? Also, what happens when Pestilence is summoned? Does everyone stay infected, rendering invest useless?4 HORSEMAN OF THE APOCALYPSE'''

I know, I know, the format is garbage and most of these are rehashes of other roles, but lets try anyways.



War: Neutral(Chaos)

 Attack: Unstoppable (if you win duel)

 Defense: Basic

Each day, choose two people to fight each other.

This will role-block them both and will be Pirate-format style, same weapons, and everything.

Yup, pirate rehashThe winner will kill the loser

Whoever wins, you will fight them the next night, and the same thing commences.

If you lose, you will die.

You are roleblock-immune.

 Goal: Defeat two players

 Any thing else: I know it breaks the fighter rule and is a pirate rehash. this is an '''IDEA. '''

'''Thoughts: This is difficult to win with, also, do both sides get the same weapons or something? Needs more info'''

<p style="font-weight:400;">Death: Neutral (Chaos)

<p style="font-weight:400;"> Attack: Basic

<p style="font-weight:400;"> Defense: Basic

<p style="font-weight:400;">Each night, choose someone to kill.

<p style="font-weight:400;">If they survive, your attack will get more powerful.

<p style="font-weight:400;">Your increase will only stop if they die, you choose a new target, or you are roleblocked.

<p style="font-weight:400;"> Goal: Kill all against you. This is a buffed sk rehash, REJECTED <p style="font-weight:400;"> Anything else: You start off with a basic attack. If they survive, for example, SK, then then you gain a powerful attack against them. Then Unstoppable, etc. The counter to this is roleblocking, witching, jailing, or changing to a different person.

<p style="font-weight:400;">

<p style="font-weight:400;">Hunger: Neutral(Chaos)

<p style="font-weight:400;"> Attack: Powerful

<p style="font-weight:400;"> Defense: Basic

<p style="font-weight:400;">Each night, choose someone to starve.

<p style="font-weight:400;">After two nights they will die from hunger.

<p style="font-weight:400;">They will not know they are starving.

<p style="font-weight:400;">They can cancel the starve by doing nothing for the night.

<p style="font-weight:400;">Hunger cannot be healed.

<p style="font-weight:400;"> Goal: Starve two players

<p style="font-weight:400;"> Anything else: If they don't have a night ability, for example, Medium, the starve will not affect them. If they have a night ability but do not visit, for example, survivor, doing their ability will kill them. If they visit during the night when starved, they will die before their ability is performed.

Review: Change it so that they do get a notification, and that would make this role better.<p style="font-weight:400;">Investigation Results and Extra

<p style="font-weight:400;">

<p style="font-weight:400;">War:

<p style="font-weight:400;">Sheriff: Your target is not suspicious.

Invest-Esc/Cons/Trans/Hypno Consig-Your target is a soldier's worst nightmare, they must be War Incarnate! Death: Sheriff-Your target is not suspicious. Invest-Vig/Vet/Mafioso/Ambusher/Pirate/Death Consig-Your target is an unstoppable reaper of souls. They must be Death Incarnate! Hunger: Sheriff-Your target is not suspicious. Invest-Doc/Disg/SK/PM/Hunger Consig-Your target makes people starve. They must be Hunger Incarnate! EXTRA Should these guys have night chat? The way you made this means that they work individually, so no. Should they know who each other are? Again, see above Should they be able to win with with each other? Ditto Should i make unpowered forms like how Pestilence has PB? IDK on this one, I ABSTAIN I got this idea from Thatsmuggamer, not plagiarizingI have mixed results. I found war confusing, please refine it. Death is just a buffer sk, so REJECTED. I like hunger, but feels like it could improve, so I APPROVE1) after Pestilence is summoned, the invest results will go back to normal.

2) the person you choose first during the day is attacking, and the second is defending. after the fight, the loser will die (similar to pirate) and will then go against you, and you will be defending.

3) death isnt necessarily a sk rehash. his growing power can be interrupted by roleblocking, jailing, witching, changing targets, or anything that would prevent him from finishing his job. he wouldnt kill the roleblocker or jailor.

4) Should Hunger get notifications? would be similar to Poisoner.