Board Thread:Role Ideas (Neutral)/@comment-42.61.133.108-20180221075049

Enchantress
 * Alignment:


 * Neutral Benign/Evil. Your decision! (Witch Replacement/New Neutral Benign Role)
 * Abilities:


 * You are able to choose to boost OR weaken a target. Boost - Left and Weaken - Right
 * All Roles with Basic Attack + Basic Defense (Powerful Attack/ Lose Basic Defense)
 * Medusa: (Can read will of stoned/Basic Attack)
 * Town Killing: (Will not kill Townies for a night/Waste 1 night ability use)
 * Town Protective: (All protections +1 rank of attack/All protections -1 rank of attack)
 * Arsonist: (Nothing happens/Fail to do Night Ability)
 * Mayor: (Gets 6 votes/Gets 1 vote)
 * GA and Surv: (+1 ability use/Nothing)
 * Amnesiac: (Will not die to anything when remembering role/Fail to remember role)
 * No other role is affected.
 * Boost effects only applies the next day after the Enchantress picks her target. 
 * Attributes:


 * Nobody will know if they are boosted or weakened.
 * Stats:


 * Attack: None
 * Defense: None
 * UNIQUE ROLE: YES


 * Sheriff: Your target is not suspicious.
 * Investigator: Your target could be a Bodyguard, Crusader, Godfather, Arsonist or Enchantress.
 * Consigliere/Witch/Coven Leader: Your target has the power to strengthen and weaken. They must be the Enchantress.
 * Winning conditions:


 * Wins with everyone
 * Needs to survive
 * Achievements:

Extra Notes:
 * Magical Being - Win 1 game as Enchantress
 * Empowerer - Win 5 games as Enchantress
 * Newfound Strength - Win 10 games as Enchantress
 * Draining and Giving Energy - Win 25 games as Enchantress
 * Drained: Cause a Neutral Killing to die to the Godfather (probably not a good achievement but yeah)

Thanks for viewing my old Enchantress page, I have now made the effects way more simple.  