Board Thread:Role Ideas (Neutral)/@comment-44622463-20191208134306/@comment-35356104-20191209052911

Ogawayuko wrote: Role: Sniper                    Attack:Unstoppable        Defence:Basic         Unique

Allignment: Neutral Killing

Abilities:

-Choose a player to shoot at a random visitor visit them at night Ok

Atrributes:

-You will attack your target if no one visit your target that night ( GA, Hexmaster didnt count as visitor if their select that player as target) Neat

-You cant be roleblock at night, if you got trans you wouldnt try to change your target from before. The rb-ing part is okay, but I don't understand the transporting thing

( The attack cant be healed by doc or protected by bodyguard, but the target can be saved by crusader but you cant be killed by him because 'far distance', cant be trapped by trapper , healed potion from potion master, except GA healed ) '''uhh...I did question this last time... Why Crus is the exception? The reasoning is pretty lore-based... and there's no explanation in sense of game balance?'''

-If you target a player who got jail, you will still kill a random visitor (even the jailor count as visitor) And if you kill the jailor the target who got jailed will be announce to the town that " Player 'name' was in jailed last night ( This notice proves that the detainee cannot be the sniper and that make the sniper way exposed ) Well, I did asked for reason for this part, thanks for answering that. But this is a lil bit unnecessary though... Jailor can simply proves it in Last Will or simply speak it out, and why is NK benefitting Townies...?

- You will know how many visitor visited your target (except GA, Hex master) but you dont know their names '''Ummm... I remember asking what can this mechanic do, right? ''' Thanks for giving me the credit, but I don't really deserve this lol

Err.... I thought you'll be using my suggestion, but most of the part remained. KPN & survivability is everything for NK and they need only those. All other investigative or announcing things are unneeded.

My suggestion will still be the same:


 * Reveal identity to all the visitor. Reason stated in my last review.


 * Kill target if they have no visitor


 * Rb immunity or counter rb


 * Powerful or Unstoppable. But if you aren't considering my first suggestion, then take Powerful attack. Take Unstoppable otherwise. It is to prevent dead give away.


 * Keep it unique. Do you know why WW is unique? If 2 WWs visit the same target, they're basically killing each other. The same goes to this role as well.