Board Thread:Role Ideas (Neutral)/@comment-32852564-20180128033213/@comment-32852564-20180204211932

Polypies73 wrote: LunarBlackSun wrote: Name: Forgotten

Alignment: Neutral Killing

Game Information/Background: You are a long forgotten killer who was thought to be dead.

Attack: Basic

Defense: Powerful

just no

Unique Role:

Abilities: Yep

 Mechanics:

 -Investigative Results-

''You start killing on the second night. Your first kill message will appear as:''

"They were killed by a Serial Killer"

is this a sk rehash uwu

(No)​​

''You can kill every night after that. On the same night as your second kill, onwards, every death message will appear as''

"We could not determine how they died."

<p style="font-weight:400;font-size:14px;">'''explain to me how this works. you just said on the second night the kill would appear as an sk kill for some random reason, then on the same night it says we could not determine how they died.'''

<p style="font-weight:400;font-size:14px;">(On the Second night, when they can start killing, The death will appear as an SK did it. As the Forgotten was an infamous SK. Starting on the 2nd kill (Incase they hit immune, jailed, etc,) every death will be unable to be determined)

<p style="font-weight:400;font-size:14px;">''This does not stop the usual showing of Wills/Roles. Targets who were stoned/cleaned will still appear as so.''

<p style="font-weight:400;font-size:14px;">so the fact that it shows up we could nto determine hwo they died just confirms the NK is forgetton, effectively makign the death message useless

<p style="font-weight:400;font-size:14px;">(....I...Isn't that how every killing role works..... The death message is meant to screw town over. Make them unable to know how somebody died. Were they shot by a vigilante, Killed by Mafia, Shot by Vet, Executed, Etc.)

<p style="font-weight:400;font-size:14px;">After the second kill, onwards, you will appear as a Forgotten to the Sheriff.

<p style="font-weight:400;font-size:14px;">so n3 onwards appearing sus to sherrif cool.

<p style="font-weight:400;font-size:14px;">Investigator will get a Consigliere/Witch like message as in you will only appear as a Forgotten.

<p style="font-weight:400;font-size:14px;">ah that's slightly OP....

<p style="font-weight:400;font-size:14px;">(To make up for the powerful defense)

<p style="font-weight:400;font-size:14px;">If 1 visitor visits your target, They will get the message:

<p style="font-weight:400;font-size:14px;">"You saw a mysterious figure lurking in the shadows"

<p style="font-weight:400;font-size:14px;">so that confirms forgetton role visited that person

<p style="font-weight:400;font-size:14px;">If a 2nd visitor visits your target, They will get the message

<p style="font-size:14px;"> " You saw (player name) murder your target!"

<p style="font-size:14px;">too OP wtf.

<p style="font-size:14px;">''You will not get this message if you are a Doctor. As. Well. They appear after they get stabbed.''

<p style="font-size:14px;">wut, i don't understand.

<p style="font-size:14px;">(Yeah...It's kinda complicated. I'll just remove it.)

<p style="font-weight:400;font-size:14px;"><span style="color:rgb(69,191,0);">Sheriff: Your target is not suspicious.

<p style="font-weight:400;font-size:14px;">On/After Second Kill: Your target is a forgotten killer.

<p style="font-weight:400;font-size:14px;"><span style="color:rgb(69,191,0);">Investigator: Your target is Doctor/ Disguiser / Serial Killer / Potion Master

<p style="font-weight:400;font-size:14px;">you didn't even include the forgetton role, and having two NK's in one slot is a bad idea...

<p style="font-weight:400;font-size:14px;">(Because he isn't supposed to appear there. He doesn't have a place in the Investigator's role list. As stated before, after the second kill, the investigator will get Consigliere/Witch like info)

<p style="font-weight:400;font-size:14px;">On/After Second Kill: Your target is a forgotten killer thought to be dead. They must be a Forgotten!

<p style="font-weight:400;font-size:14px;"><span style="color:rgb(221,0,0);">Consigliere/<span style="color:rgb(191,95,255);">Witch:  Your target is a forgotten killer thought to be dead. They must be a Forgotten!

<p style="font-weight:400;font-size:14px;">Goal: Kill everyone who opposes

<p style="font-weight:400;font-size:14px;">Wins With: Same as SK

<p style="font-weight:400;font-size:14px;">Must Kill: Same as SK

<p style="font-weight:400;font-size:14px;">Anything Else: Uh. Tell me what you think. I tried to balance this out a bit due to it having Powerful defense.

- inv results both before n3 and after n2.

- if two visitors gets caught as forgetton

w0t?

- powerful defence is just a no, it's immune to bg's and vet's.

- weird sk kill thing?

Good stuff:

- 1 vistor thing

- change in sherrif result, original.

Some decent concepts, could be developed into a decent role.

I'll be changing this role a bit. I'll say when it's done.