Board Thread:Role Ideas (Coven)/@comment-35199255-20180109002659/@comment-26234016-20180109173956

SalemMurders wrote: Name: Sandstorm

'''A better name is needed... maybe'''

Alignment: Coven (Evil)

Attack: Basic

Defense: None

Unique Role: Yes (All Coven is unique)

Priority: 1

Abilities:

You may summon a sandstorm.

One person will randomly be dealt a Basic attack.

If anyone deals an action to you, the sandstorm will only deal the basic attack to the person visiting you.

Attributes:

You may choose to summon a sandstorm 3 times.

It takes one night to summon a sandstorm.

On the night you summon, you will be given basic defense.

When you are in possesion of the Necromicon, the Town will no longer be notified of a sandstorm.

Mechanics: (How It Works)

This will randomly attack a person that visits at all.

Players will be notified that there is a sandstorm that night.

It will instead deal a basic attack to a visitor if you are visited at all. If multiple people visit you, one will be randomly chosen.

-Investigative Results-

Sheriff: Your target is a member of the Coven!

Investigator: Your target could be a Spy, Jailor, BM'er, GA, or Sandstorm. (Not decided)

Consigliere/Witch: Your target summons natural disaster for their benefit. They must be a Sandstorm!

Goal: Coven Goal

Wins With: Coven Victory conditions

Must Kill: Coven killing conditions

Anything Else: No Problems:

- Uses RNG

- High negative utility (can hit Coven members)

- The name (Suggestion: Geomancer)

Suggestions (Which would change the mechanics, to be honest)

- Deals a basic attack to anyone who visits a Coven member

- Prevents people from visiting a person (with necronomicon, it'd function a little like a trapper)

- Makes whatever redtext two-three people of your choosing get becomes 'you were too blinded by the sandstorm to tell'