Board Thread:Role Ideas (Mafia)/@comment-39651156-20190614183954/@comment-28092296-20190701224033

Let me ask you this: Why would I want to start out as the Trainee and become a role after three nights like Consigliere or Janitor when I can start out as those roles night one without having to visit whoever the Mafioso/Godfather visits and risk getting shot by a Veteran or mauled by a Werewolf or exposed by a Spy? There's a lot of risks when you could have rolled that role that you would have became in the first place.

You can argue that since Amnesiac exists in the game, a role that becomes another role, then the Trainee should be fine as well, but I don't think so. The Amnesiac, for starters, can only become a role that previously died, so there's not a new variable with new mechanics for everybody to deal with. The Trainee can become a Mafia role that wasn't previously in the game, which adds a new factor into the game that nobody was previously braced to deal with. Some other differences:

- The Amnesiac has a displayed message as to what they chose (again, the players in the game can brace the appearance of a role that wasn't alive the night before), while it appears that this role doesn't give off a message.

- The Amnesiac doesn't have the unnecessary risks that this role has, like being exposed to the Spy or being killed by a Veteran. (Like I talked about earlier)

- The Amnesiac can side with different factions, which makes choosing which role you'll appear as exciting and interesting. This role stays in the Mafia faction, so there's less 'excitement.'

If you really wanna make an Amnesiac-esque Mafia role, try considering stuff like this:

- Somehow nerf the 'choose a role' ability. It's a creative idea that is bland-i-fied in your current concept. My suggestion: Maybe you have limited freedom in which roles you can pick. So, instead of being able to choose any role you want any night, the later you pick your role, the more useful it is. For example, on nights one and two, you get pretty useless Mafia roles like Disguiser and Framer to choose from. But on nights five and six, you get the cool and powerful Mafia roles to choose from, like Consigliere and Godfather.

- Look at the nerfs that you made for this role. Visiting whoever the Mafioso does isn't a very controllable or rewarding/punishable way for your role. Try changing the 'risk factor' for this role to something that the player has control over, instead of having your fate decided by your teammate who may not care about you/the game in general and by whoever the Lookout visits every night.