Board Thread:Off-Topic Posts/@comment-26715110-20171129082350/@comment-25493615-20171221212144

Here's some somewhat exaggerated opinions I have about some of the newer mobs:

Strays: this is our latest mob! You know how annoying it is for players to be continuously shot by skeletons in when moving towards them? Well, here's a skeleton that also gives you slowness while being stuck in that nightmare! Why? Because fuck you!

Guardians: you wanted hostile water mobs? Great news! The guardian is a hostile mob that lives underwater, but only in ocean monuments so you'll never ever see it. Also its beaming attack means that it sadly can't act like a shark. You know, what you actually wanted when you said "hostile water mob"

Bat: we at mojang are working really hard on implementing new and interesing mobs, which is why we added the bat, which does absolutely nothing!

Polar bear: this one's a rather interesting mob with unique behaviours, and the fact that they can swim faster than the player can create some drama when trying to escape them. However, this'll actually never happen, because you won't see them for half the game, and when you do, there's not really a reason to interact with them at all. I mean, there are betters ways of getting fish than fighting a 300 kilo death machine!

Endermite: we wanted to make a mob that's so forgetable that people will forget to mention it when they list up all the forgetable mobs, so here's a purple, less interesting and uglier silverfish!

Blaze: I don't know how we did it, but we created a mob that looks and behaves like no other, but still manages to be super generic!

Enderman: ths mob is tall and otherworldly, which gives it a scary vibe and makes it a force to recon with... unless you hide in a two-block-high anything, at which point it becomes a punching bag! Seriously, I don't understand how we saw past such a huge design flaw.

I ban you because the husk is ugly and pointless