Talk:Town/@comment-26455747-20150629100045

DOG:

town invastgative

pros:

-You are a pet you can sniff pepole at night time witch once smellt that person is being follolwed and his actions are being noticed by your owner or owners and suspected by you.

-you can belong to a person you trust witch becomes your owner note:a dog can have more than one owner and the owners will be notifed if thare is a new owner and who it is.

-you can scare someone witch the effect will not make tham go out of thair house and you can bark as a sign of warrning my owner will kill you,you only have 3 bites and 3 barks you dont have more or less.

-the way you communicate is through commands like for example lets say: /command 1=aggresive bark,/command 2=please be my owner (he doesnt say it its just sorta of like a pet me kinda thing),/command 3=you lead him to this player,and well i guess you can crate more because im too lazy to think about it.

cons:

-you cant write a will.

-you cant communicate with other players in chat even whan whispering or dead each of your messages will appear as roof roof roof.

general notes:

-a mafia member or any bad netural can use him against the wrong pepole.

-if the dog wants a new owner players may be very cruel and kick him a kick usally results in the dog dying,or you can choose to pet him witch means the dog stays alive,note (lel a note inside a note omg XD)the players will do so because the dog needs to be an awsome 1.

-if the dog doesnt have atleast 1 owner in the first day he dies if he loses all his owners he will die because he has no house to get into.

-a player can choose wether he wants to stay obligated to the dog or not.

summarization:

the dog is a class that is used to bind players togther he really is a very great team player and all he does is sniff the other guys pants,he is a very great class and once the dog has more than one owner the more those two pepole (or more) will trust each other and work togther at figureing out whos the mafia.