Board Thread:Role Ideas (Custom Game Modes (Setups))/@comment-81.103.207.77-20190317212220

I don't think I'd make this competitive - although I do have relative balance in mind when making this so at the same time any advice or changes to be made that could help make this more equal would be appreciated. Again, I understand that Town is not meant to act like this which is why there is no Town Investigative roles here as I think they'd be unneccesary, and although you could say that the TK difference between Jailor and the other TK is an issue, I'd consider roles like Retributionist and Mayor that in an equal teams game might make all the difference. Any other changes anyone thinks would be helpful as I've already mentioned feel free to say :)

Town, Coven, Mafia, and Vampires would not be able to talk to thier own group at night, and possess all normal abilities and attributes. The Survivor group would be able to win with anyone and not be in a team like the others. Also, Witch could become a Coven role. (and this seems like a good idea personally?) The goal for Town, Coven, Mafia and Vampires would be to Kill all who would oppose you, whereas the goal for Survivors would be as usual (they can win with other Survivors/any group)

I think the fact that there is no clear majority claim and in fact the best assumed claim you can make is Survivor (they all have vests so most likely to be alive if anyone risks a kill night 1) to appeal majority is really interesting and would love to see this if the rules about not talking at night for Coven/Maf/Vamp aswell as the Coven-Witch could be implemented somehow.

1 Town Killing

2 Town Protective

3 Town Support

4 Mafia Killing

5 Mafia Deception

6 Mafia Support

7 Coven Evil

8 Coven Evil

9 Coven Evil

10 Vampire (NC)

11 Vampire (NC)

12 Vampire (NC)

13 Survivor (NB)

14 Survivor (NB)

15 Survivor (NB) 