Board Thread:Off-Topic Posts/@comment-31583987-20190107155454/@comment-33307613-20190107165750

Vampires are not fine as they are at all (neither is the Vampire Hunter). I believe that the following changes are needed for the better of both roles:

(1) Vampire Hunter should be Neutral Chaos. About a year ago, there was a lot of complaining on the forums over whether or not the Vampire Hunter should stay Town or become Neutral. I think that it belongs in Neutral because it counters a specific role while most of the other Town Killings can eliminate a variety of evils.

(2) Both roles should be unique. Only one Vampire and Vampire Hunter can spawn at the beginning of the game.

(3) Both roles should be forced to spawn together. It reduces swing.

(4) The eldest Vampire should have a permanent basic defense (as well as the Vampire Hunter). It is now immune to the Vampire Hunter so that it isn't completely hard-countered. The Vampire Hunter can still out the target as immune on the following day; it just gives the Vampire a chance. The Vampire Hunter can also survive most attacks

(5) The Vampires can only attack every other night after there are four Vampires. It makes more sense and it is still balanced.

(6) The Vampire Hunter can no longer hear the Vampire night chat. It prevents planning and cooperation; an evil faction needs to be able to plan role claims.