Board Thread:Role Ideas (Neutral)/@comment-9434717-20170510220059/@comment-26234016-20170510230828

Let's see... Someone else already accepted this? Game on.

Bkfootball wrote: Alignment: Neutral Benign

Abilities: Give someone your hoard every night.

When doing this, you visit someone, but do not do anything to them(you can still be detected by Lookouts and killed by Werewolves, though.) This hides your hoard in their house.

If that person is killed(lynched or otherwise,) your hoard will be stolen and you will no longer have a chance to win the game.

You can visit yourself to hide the hoard with yourself, or alternatively not visit anyone that night to keep the hoard with its previous owner.

If you are killed and have your hoard, you lose. However, if the person that owns your hoard is not killed at the end of the game, you will still win, no matter if you're dead or not.

If you are killed on the night you move it, it will still be left with the person you sent it to, including a Veteran.

Attributes: Roleblock Immunity

Investigator: Your target sticks to the shadows. They are a Lookout, Forger, Amnesiac, or Hoarder.

Sheriff: Not Suspicious.

Consigliere: Your target is hiding their wealth. They must be a Hoarder!

Goal: Keep your hoard safe until the end of the game. Seems like... A hobo.

But stronger?

IDK, leaning towards REJECTED