Board Thread:Role Ideas (Custom Game Modes (Setups))/@comment-100.4.191.144-20180321220547/@comment-32994909-20180407104020

100.4.191.144 wrote: Like TOS but a zombie shows up every full moon and every zombie attacks at the END of every full moon.

Zombies do basic damage and attack random targets, this ups to Powerful with 2 unskilled zombies, if 2 attack the same target then this upgrades to rampaging, and 3 zombies on the same target is unstoppable  (this still can't kill Pestilence, medusa, or Vet) '''So there are 1-3 Zombies. Are they in a faction together and can they talk? I am assuming no, and I like the idea of the zombies coming together causing a rampaging and than unstoppable attack.'''

medusas and vets kill all zombies when on alert and cant be killed by any # of zombies while alerting/stoning The Medusa would be killed by a single zombie, the Veteran would be killed by at least two zombies.

Anyone protected by a trapper/Crusader/Bodyguard/Doctor/Potion master won't die to zombies that night Except if three zombies visit, then it's an Unstoppable attack which bypasses Town Protective.

TK, NK, Mafia and Coven can try to kill zombies (Vigs should be in role list)

NO SEDUCING ZOMBIES, this will kill escorts/consorts So it counter-attacks like Serial Killer.

Zombies are already infected (And doused and hexed?)

​​​​This will be a problem, I'll explain why.

Jesters win if a zombie kills them 🙃

Seems like a strange jester buff.

Im thinking this should be custom with 3 Vigs/TKs So a Zombie is basically a Serial Killer, which can only attack every full moon. And if multiple zombies visit the same target, the attack is buffed to Powerful rampage and than Unstoppable rampage. It's a good concept but it's an underpowered Serial Killer. Also why is it infected/doused/hexed? This would just cause it to die by any Arsonist igniting, buff Plaguebearer and come up as Coven to Sheriffs. And you need to explain the whole gamemode thing more it's really confusing.