Board Thread:Role Ideas (Neutral)/@comment-37603928-20200215083137/@comment-32881402-20200215225811

so a couple things to keep in mind in future:

1. avoid making roles which interact with specific roles (like the weird BG interaction - while this is technically a drawback, if BG doesnt roll, it has no effect in the game, and is just a stronger serial killer)

2. avoid making roles which rely on visitors (this is out of your control and makes games inconsistent ("swingy") - while it could be seen as a skill gap thing, it's still reliant on things out of your control)

3. goals should be the same as the others in that alignment (so all town have the same goal, same with mafia. All NKs have the same too (afaik). the only exceptions are NE and NB. there's no reason to have the goal change for this specific role.)

but it's a cool idea that it gets stronger as time goes on, it's just harder to do with NK because they need to be quite balanced to make sure that the avg KPN is consistent