Board Thread:Role Ideas (Neutral)/@comment-39067078-20190610200514

Assume if I say "Mafia" I also mean "Mafia/Coven"

NAME

Mastermind

Summary

An intellect willing to play his cards against the organized Mafia or powerful Coven.

Lore 

Haha, fun and games. The Mastermind had been told by the Mafia to back off.

How did that respond?

The name of the Consort was leaked.

The Coven were annoyed. The Mastermind just continued to play the game.

Listening on to the Mafia and Coven, the Mastermind knows more than people should be.

He was playing fate more than he should.

Everyday that passed, more townies would die.

It just came to the Godfather, a poor Janitor, and a Vigilante who would die in one night. The Godfather didn't know that the Mastermind would still be better..

The Mastermind smirked. They hadn't listened, had they?

He stayed silent and looked in their chat.

They would kill him tonight.

He chose to Counterattack the Godfather.

The man came through the door, guns ready.

"Where are you? Come out wherever you are!"

This was his chance. He grappled the Godfather's weapon and used it to deal a stronger attack.

The next morning, the announcements came.

"The Mastermind has claimed this town."

Alignment - 

Neutral Killing

Attack -

Powerful

Defense -

None/Basic

Unique -

Yes

Attributes -

During the day, choose whether to talk in Coven or Mafia chat.

If there is only one present, you will only talk there.

At night, talk in Coven/Mafia chat.

They will not be able to see your name.

Win in place of mafia/coven.

Mechanics -

You can talk in Mafia or Coven chat at night.


 * They can't see your name, your name will appear as "Mastermind".


 * You can see their names.

If Mafia/Coven/NeutralKilling wins and you are still alive, they will not win and you will instead take a solo win.


 * You may win with Benigns, Evils, and certain Chaos.

At night, you may choose someone to kill with a powerful attack.

If you do not kill someone, you will have basic defense and your results will be innocent.

To sheriffs, you will appear innocent.

To Consigilieres and Witches, you will appear as a Spy

If there is only Mafia and Coven left, Mastermind will win by default.

How the mechanics are supposed to play out: Mastermind can blackmail Mafia/Coven to do stuff or kill

Mastermind can't win if Mafia can't win so there is less incentive to do so

You shouldn't kill oftenly or else your identity won't be as hidden

Notifications -

-Investigate Results-

Sheriff - Suspicious (Innocent when not attacking)

Investigator -  Precise - Your target plans on taking over the town. They mus tbe the Mastermind!
 * Spy, Blackmailer, Jailor, Mastermind, or Guardian Angel.

Goals -' 'Live to see Mafia/Coven win

Wins With - *

Must Kill - *

Wins with Mafia but Mafia will lose.

Wins with Survivor, Pirate, Witch, Jester, Executioner, Guardian Angel

-Achievements-

Really sucks for you - Win when no Mafia/Coven have died.

War Always Changes - Win with against a team of Coven and Mafia.

No More Evidence - Kill someone who just investigated you. 