Board Thread:Role Ideas (Rework)/@comment-28092296-20180407155219

'''Here are my proposed spy changes. Feel free to comment! :)'''

Nerfs:
 * Removed the ability to see who the Mafa & Coven visit at night.


 * This was a pretty situational ability and was too easy to fake as a role claim in Classic Mode.
 * This took up took up too much space in a regular spy will.
 * Nerfed Bugging ability


 * You cannot see the message “You were doused in gasoline!” This was too hard of an Arsonist counter and too stuational to be of much use in a game.

Buffs:
 * Added a “discovering” ability.


 * Every other night you ‘discover’ a member of the Mafia/Coven. So this would work like the Trapper ability, but instead of building a trap, you learn the role of a Mafia/Coven player.


 * This was thrown in to counter things like Consiglieres claiming Investigator, discovering Godfather/Mafioso combos, and learning ‘hidden’ coven roles (i.e. a Coven Leader with the necronomicon but on a team with roles like Hex Master and Necromancer so nobody notices that there is more than a proposed amount of Coven in that game.). This can be delayed with roleblocks.  