Talk:Roles/@comment-27097538-20151022180920

'''Okay, I was told the Tax Collecter wouldn't work very well, so I created a new role. Sorry about formatting. I put all of my created roles in one spot. Please comment and tell me what I could do to make them better! ''' Role: Attorney Alignment: Town Investigative  Summary:  An investigator skilled at looking for hidden clues. Abilities:  Pick 3 (or 5) names each night to learn how many of the 3 (or 5) are Neutral and Mafia. Attributes: None Investigation Results: Sheriff: Your target is not suspicious. Investigator: Your target works with secret information. They must be a Spy, Blackmailer, or Attorney. Consigliere: Your target is skilled at finding hidden information. They must be a Attorney. Goal: Lynch every criminal and evildoer. Notes: This role is a little weird, but think about it. Picking 3 or 5 names and getting told how many of those names are Neutral or Mafia. This wouldn't be instant glory though, it would takes nights to find which exact person was the mafia or Neutral, but it sure would help. ___________________________________________________________________________________________________ Another something I thought would be cool. Kind of like an Amnesiac, but chooses roles of the living. Role: Apprentice Alignment: Neutral Benign  Summary: A person desperately looking for a job to feed his family. Abilities: You may choose one person to become an apprentice to during the day. Attributes: When you choose a role it will not be revealed to the town. You may not choose a unique role. Goal: Find a teacher to become an apprentice to and complete the role's goal. Investigation Results: Sheriff: Your target is not suspicious. Investigator: Your target is unsure of their role. They must be an Amnesiac or Apprentice. Consigliere: Your target is in need of a job. They must be an Apprentice. Notes: Click on the sun icon during the day phase and choose who you will become an apprentice to. When you choose an apprentice they will be given the ability to "accept" or "deny" an apprentice. If you select a unique role you will be denied automatically. So let me explain this a little bit. During the day, you will select someone to become an apprentice to. That night the person you selected will be given the choice to "accept" or "deny" you. If they "deny' you, you will receive a message at the end of the night that says, "Your target has denied you as an apprentice." If they "accept" you, then you will receive a message that says, "You have successfully become an apprentice!"The next morning a message will say, "The apprentice has found a teacher." The message will NOT say what role you've become an apprentice to. As an apprentice for two nights, you will be able to speak with your teacher at night. When the two nights are over you will have officially become that role. If you die before the two nights are over, you will be shown as an apprentice.During the time as an apprentice, you will NOT have the ability to do many tasks. You will not be able to control, investigate, or attack. You will be able to role block, speak with the dead, and listen to the mafia (as Spy). ___________________________________________________________________________________________________ Role: Reaper     Alignment: Mafia Support     Summary: A psychic that can hear the dead. Abilities: You can hear the dead speak at all times. Attributes:  You will be able to hear the dead during the day and night. If there are no kill capable mafia left you will become the Mafioso. You can talk with the other mafia at night. When dead you can hear whispers. Goal: Kill anyone that will not submit to the mafia. Investigation Results:  Sheriff: Your target is a member of the Mafia. Investigator: Your target works with dead bodies. They must be a Medium, Janitor, or Reaper. Consigliere: Your target listens to the dead's conversations. They must be a Reaper. Notes:  The dead will not know that you hear them. You cannot speak with the dead. You can hear the dead at all times. At night, you cannot hear Mediums. If you are jailed, you will hear the dead, the Mafia, and the Jailor. When you are dead you can hear whispers (not when you are alive though).