Board Thread:Role Ideas (Town)/@comment-79.180.150.47-20170817201235/@comment-25595876-20170818143545

79.180.150.47 wrote: Name: Puzzler The thing that puzzles me the most is how do people come up with these names...

Alignment: Town Investigative

Attack: none

Defense: none

Unique: yes

Abilities: Solve puzzles to discover evils

Attributes: in nights, you get a puzzle to complete that reveales the face of a player with an evil role. you have to wait a night after successfully discovering evils.

Mechanics: the roles that count as evil are   mafia, coven, natural killing, natural chaos and witch. the puzzler has only the night time to complete the puzzle. the puzzler has to wait a night after successfully discovering evils, similar to vampire's bites.

-Investigative Results-

Sheriff: Your target is not suspicious.

Investigator: your target could be a Investigator , Consigliere, Puzzler , Tracker, or Plaguebearer.

<p style="font-weight:normal;font-size:14px;">Consigliere/Witch: your target discovers evils by solving pazzles. they must be a puzzler.

<p style="font-weight:normal;font-size:14px;">Goal: lynch every criminal and evildoer.

<p style="font-weight:normal;font-size:14px;">Wins With: same a town

<p style="font-weight:normal;font-size:14px;">Must Kill: same as town

You didn't explain what the puzzles are like

His attributes give no meaning whatsoever

What if you don't complete the puzzle?

It also seems like a Sheriff with more power but with some limitations too

So if there isn't really anyone evil you are practicaly useless

-Rejected-

Concept rating: <b>Ok