Board Thread:Role Ideas (Neutral)/@comment-66.27.46.35-20170118211101

This is a raw idea, it's not a full-fledged product but I'd like to see what you guys on the forums think.

Alignment: Neutral (Chaos)

Description: A cult-member who wants to expand his murderous group.

Abilities:

-You can use your day ability to kidnap a player.

-The kidnapped player can either choose to die as the role they selected or assimilate and become a Cultist.

-Players that choose to die will win the faction they were (i.e. a Transporter will win with Town).

-Mafia roles are immune to kidnapping.

Goal: Kill and assimilate all others who oppose you.

There would also be another role that would effectively be the Vampire Hunter-equivalent to this group. (I.E. Purifier or something like that).

Comment what you think and/or improvements. 