Board Thread:Role Ideas (Neutral)/@comment-27910165-20170406012826/@comment-27910165-20170406190322

DesertStorm11 wrote:

Ramerion wrote: Alignment: Neutral (Evil)

Abilites: On night 3, select a member of the town.

That's pretty situational...

Attributes:

-You gain the ability of the role you select permenantly. (Please read below for the actual way you get the ability.)

Looking like an Amnesiac rehash

-You are night immune until you select a role.

Night immune NE's are typically looked down upon

Goal: Live to see the town lose.

Immunities:

-Night Immunity (Until Night 3) [Keep this?]

Not sure

Investigative Results:

-Sheriff: Your target is not suspicious.

-Investigator: Your target is skilled at distracting others. They could be a Escort, Transporter, or Consort.

"skilled in disrupting others"**

-Investigator (Cont.): Whatever your "role" is the result they will get. [Keep this?]

'''That'd be kind of OP... also makes you more like the Disguiser'''

-Consigliere: Your target mimics the town's abilities in order to rid of them. They must be an Insentient! (They do not get fooled by the "role" you select.) Same with Witch.

Should be "in order to BE rid of them" or "in order to GET rid of them"

Extra Information:

-Town will be informed that an Insentient has joined the town.

Like on day one?

-On night 3, all Non-Town roles will be informed of the role you selected. (And, therefor, the ability you have.)

Hmm...

<p style="font-weight:normal;font-size:14px;">How you get the ability:

<p style="font-weight:normal;font-size:14px;"> (This is where it gets complicated. It's based on Investigator results.) [These are all every night abilities.)

<p style="font-weight:normal;font-size:14px;">-If you select an Escort, Consort, or Transporter, you will gain the roleblocking ability.

<p style="font-weight:normal;font-size:14px;">-If you select an Investigator, Consiglier, or Mayor, you will gain the investigating ability. (Regular Investigator Results.)

Kind of UP...

<p style="font-weight:normal;font-size:14px;">-If you select a Sheriff, Executioner, or Werewolf, you will gain the ability to know somone's alignment. (Town, Mafia, or Neutral.)

Okay I guess, but that's more geared toward the Sheriff, not Exe or WW

<p style="font-weight:normal;font-size:14px;">-If you select a Vigilante, Veteran, or Mafioso, you will gain one bullet to shoot who you want. (Does not go through night immunity.)

<p style="font-weight:normal;font-size:14px;">-If you select a Lookout, Forger, or Amnesiac, you will gain the ability to see who somone visits. (Pretty much a reverse Lookout, since the regular Lookout ability is a bit weak.)

Not sure about that one either

<p style="font-weight:normal;font-size:14px;">-If you select a Spy, Blackmailor, or Jailor, you will gain the ability to see whispers.

'''Just for a day I assume? Kind of UP again'''

<p style="font-weight:normal;font-size:14px;">-If you select a Doctor, Disguiser, or Serial Killer, I honestly don't know what this one would give you. Healing will help the town, and disguising is useless since you WANT to live and it won't help you reach your goal.

'''True. Maybe a self-heal? Doubt that'll go through tho'''

<p style="font-weight:normal;font-size:14px;">-If you select a Bodygaurd, Godfather,  or Arsonist, you will gain permenant night immunity. [Change this?]

Hmm...

<p style="font-weight:normal;font-size:14px;">-If you select a Medium, Janitor, or Retributionist, you can choose yourself 1 time to clean everyone who was killed that night. [Change this?]

That's OP, but that absolutely DESTROYS town so I love it

<p style="font-weight:normal;font-size:14px;">-If you select a Survivor, Vampire Hunter, or Witch, I don't know what to do in this situation either... Help.

Dunno

<p style="font-weight:normal;font-size:14px;">-If you select a Framer, Vampire, or Jester, you will gain the framing ability.

Okey

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">Wins with:

<p style="font-weight:normal;font-size:14px;">-Mafia

<p style="font-weight:normal;font-size:14px;">-Witches

<p style="font-weight:normal;font-size:14px;">-Survivors

<p style="font-weight:normal;font-size:14px;">-Serial Killers

<p style="font-weight:normal;font-size:14px;">-Arsonists

<p style="font-weight:normal;font-size:14px;">-Werewolves Pretty creative role... not sure about my judgement though...

Up for debate! You get the ability for the rest of the game. So, if you select a spy, you get to see whispers for the rest of the game.