Board Thread:Debate of The Week/@comment-28112409-20171002223259/@comment-31680260-20171007074340

DesertStorm11 wrote:

TacticalNuke74 wrote: I am personally on Team Coven

Coven has good all around roles have many uses, Such as PM being able to investigate, heal and kill. This is very versatile and with the help of the Poisoner he can easily calim doc (I know this has already been talked about I just wanted to mention it)

Yeah, but without the Necronomicon, which is brought to the Coven Leader, then a possible two other Coven members, you have to figure out the next three nights in advance for what you choose, and anything can happen in the ever-changing game of Town of Salem.

 (I fail to see how PM claiming Doc is related to the Necronomicon. Hell, if the PM DOESN'T have the Necronomicon, that means the Poisoner might have it - giving the PM an excuse as to why they didn't heal the poison claim. Furthermore, if there's an important townie who needs a TP, that's another excuse.) 

Also I think the Coven is better becasue most of the roles go well together and can "boost" their other Coven faction members. Such as Poisoner's poison being healed by a PM and him claiming doc, or CL controlling an important role to get rid of into the stone gazing Medusa.

'''This is the second time you've brought up PM and Poisoner... (It's a good strategy.) '''

'''Your "boost" comment can be said for the Mafia. Consort and Consig boost so many other roles in the Mafia. Disguiser boosts the Mafia as a whole by making Town believe there's an extra Mafia still alive. Forger/Janitor can clear wills/roles, allowing more claimspace as well as THAT much more mystery to in-game roles. You get my point.'''

(For someone who just made a comment about Nuke repeating something, you might want to look at that statement there. Those "boosts" you have are all based on claimspace. At least the Coven offer more variety.)

Now although mafia roles can go well together like this too (Like a Forger and Disguiser) but the Coven go together much better in my opinion and can easily out class the mafia in working together and even being on their own.

And that is another thing I want to talk about, how well some Coven members can do well just on their own such as PM or CL, but most mafia won't do well because they are either going to be Mafioso or GF, which if you are GF that is a good final role because you have defense and a good attack, but that is only 2 out of 11 roles that will end up being GF at the end. The other 9 roles will end as Mafioso which only has a basic attack and can most of the time be easily revealed.

'''Promoted Mafiosos can often claim a lot more than the original Mafioso. You have their extra abilities pre-promotion, allowing any and all information still allowed to the Mafia up to that point. The Investigator might've checked them already and will decide not to choose them again, meaning their claim can continue as before.'''

 (You're assuming the Mafioso even GETS promoted in the first place. The GF doesn't even do the killing until said Mafioso is dead. While the GF might get lynched, the fact that it has Detection Immunity helps it. The Mafioso doesn't have that, and it will also be the one to get caught by a Lookout or a Tracker. Statistically speaking, the Mafioso's WAY more likely to be lynched first. The only other explanations for a GF's death are a Powerful NK (which has a low chance of hitting the GF in time for the Mafioso to die), or the Jailor (who can kinda follow the same logic as lynching to a point).) 

(Also if I am repeating stuff that has already been said, I am sorry, I have not read every comment)