Board Thread:Role Ideas (Neutral)/@comment-37174991-20181129215239

Name: Nymph

Alignment: Neutral Benign

Summary:

You are a beautiful maiden spirit who just wants to be left alone.

Background:

See Guardian Angel.

After the Arsonist burned my house and my Guardian Angel saved me, she took me to the forest, where she raised me. When I reached the age where I questioned everything, I asked the Guardian Angel to teach me her magic. Being the only mother I had, she taught me beautiful things of the world. I loved the forest and lived with it until… the Arsonist’s flames struck the forest. I moved back to Salem, hoping that it was now safe. I knew that word got around between the Arsonist and his kind, so they wouldn’t get near me.

I was peacefully sleeping in my new home in Salem. But one day the Sheriff barged into my house wanting to interrogate me. I was just sleeping, doing nothing to anyone, but he just STARED at me.

“GET OUT!” I screamed.

He left, but I wouldn’t let him remember what he had seen. I erased his memory of me. Oh… but he had been a fool to look at me, even if I made him forget. I will kill all of them. All of them! ALL THE TOWN WILL DIE FOR HIS SIN!

Attack: None

Defense: Invincible

Unique Role: Yes

 Abilities: 

None.

 Attributes: 

·         When someone awakes you, you will stop at nothing to destroy their faction.

·         Neutral roles will run away when they see the magical aura around your house.

Mechanics:

·         Your awakener will not know that they have awoken you.

·         If multiple people visit you at night it will be chosen at random (however BMG currently figures that out RNG with some roles).

·         You will not know if a neutral role attempts to visit you.

·         If you are jailed, the Town will be your enemy.

·         You will change into a Neutral Evil Nymph when awoken.

-Investigative Results-

Sheriff:

Your target is not suspicious.

Investigator:

Your target could be an Escort, Transporter, Consort, Nymph, or Hypnotist.

Consigliere/Coven Leader:

Your target is a beautiful maiden with magic emanating from their house. They must be a Nymph!

Goal: Live peacefully without any interruptions.

Wins With: Anyone

Must Kill: No one

Anything Else:

Name: Nymph

Alignment: Neutral Evil

Attack: None (Special)

Defense: None (Basic from allies)

Unique Role: Yes

 Abilities: 

You may distract and possibly bleed a person each night.

 Attributes: 

·         Distraction blocks your target from using their role's night ability.

·         You cannot be role blocked.

·         You may bleed a target if they are in the.

·         Bleeding weakens a target’s defense until it they bleed at None Defense and attacks will start as Basic and increase until Unstoppable.

·         Bleeding weakening and attacks are Astral.

·         Neutral roles will run away when they see the magical aura around your house.

Mechanics:

·         If you role block a Serial Killer or Werewolf (during a Full Moon night), they will stay at home and attack you instead.

·         A trap will not kill you if you try to bleed your target, but will stop the bleeding.

·         A Pirate cannot visit you because they are a Neutral.

·         A Plaguebearer will not have to infect you. (Neutrals cannot visit Nymph.)

·         You win immediately when your enemy faction falls (similar to Executioner).

·         Bleeding can be cured by a Doctor or a Potion Master, and the cured player’s defense will return their normal defense.

·         A Crusader will protect a bleeding target from the Basic and Powerful Attacks, but not the Unstoppable Attack, and the Crusader will be notified of their protection.

·         If you are protected by a Crusader while bleeding you will not be cured, but your bleeding will not progress that night.

·         A stage of bleeding will take place the night of distraction. (A target from an enemy faction with None Defense will be dealt a Basic Attack the night you distract them.)

·         If you are jailed or dead, bleeding will still take effect.

·         If you role block a Vampire, you will be bitten and become a Vampiress (even on an off night), but that will count as a bite night and the next night will become the off night.

-Investigative Results-

Sheriff:

Your target is not suspicious.

Investigator:

Your target could be an Escort, Transporter, Consort, Nymph, or Hypnotist.

Consigliere/Coven Leader:

Your target is a beautiful maiden with magic emanating from their house. They must be a Nymph!

Goal: Kill everyone part of the.

Wins With: Anyone but enemy faction

Must Kill: Enemy faction

Anything Else:

Name: Vampiress

Alignment: Neutral Chaos (is part of the Vampire faction)

This role is only obtainable by being converted as a Nymph by visiting a Vampire.

Attack: Basic

Defense: None

Unique Role: Yes

Abilities:

Distract and convert others to Vampires at night.

Attributes:

·         Distraction blocks your target from using their role's night ability.

·         Vampires vote at night to bite a target.

·         You will visit the target at night.

·         You cannot be role blocked

Mechanics:

·         If you are jailed, the Youngest will visit the target instead.

·         If you visit a Vampire Hunter they will be role blocked and will not kill you, but you will not be notified that you visited a Vampire Hunter, and they will just be role blocked.

·         All other mechanics of Vampiress are the same as Vampire.

-Investigative Results-

Sheriff:

Your target is not suspicious.

Investigator:

Your target could be a Framer, Vampire, Jester, or Hex Master. (Appears as a Vampire)

Consigliere/Witch:

Your target drinks blood. They must be a Vampire! (Appears as a Vampire)

Goal: Convert everyone who would appose you.

Wins With:

 Vampires Survivor Witch Pirate Guardian Angel

Must Kill:

Town Coven Mafia Serial Killer Arsonist Werewolf Plaguebearer Pestilence Juggernaut

Anything Else: 