Board Thread:Role Ideas (Rework)/@comment-28092296-20180622151636/@comment-33307613-20180622152112

TheRetroPioneer wrote: Docter - Can't heal poison.

Trapper - Can only place three traps (max)

Bodyguard - Just needs to be protected to not die from protecting their target

Crusader - Sees if they attacked an immune person (1) If the was unable to heal poison, that would buff the  way too much. The is one of the best  roles because it prevents the  from healing attacks from the other  members.

(2) I dont see why this is necessary.

(3) No. The needs to always​​​​​​​ die when it successfully protects its target.

(4) They can make their own assumption if nobody dies, but sure.