Executioner

The Executioner stares at the beautiful woman from across the town, seething with rage. If he has one wish, it is for her to die, to be hung, for the entire town to see. This woman took everything from him, his happiness, his money, his job. She said she loved him, extorted him, then left him without warning, leaving him with nothing. The executioner is desperate, he doesn't care if he has to lie, work with the mafia, or even consort with the witches, he will see her neck in a noose. If he cannot have his one wish, his life will be meaningless, and he will get himself killed, preferably hung.

Stats
Role Name: Executioner (Exe/Exec)

Alignment: Neutral Evil

Abilities: Trick the Town into lynching your target.

Attributes:


 * If your target is killed at night, you will become a Jester at the beginning of the next day.
 * You are Night Immune.

Goal: Get your target lynched at any cost.

Win Conditions:
 * Win with the Town.
 * Win with Serial Killers.
 * Win with Arsonists.
 * Win with the Mafia.
 * Win with Witches.
 * Win with Survivors.
 * Win with Werewolves.
 * Wins even if target is revived by a Retributionist.

Notes:


 * Your target will always be a member of the Town.
 * If there are no Town members or only a Mayor at the beginning of the game, you will automatically become a Jester the first day.
 * You only win if your target is lynched while you are alive and the game does not end by timeout.
 * After your target is lynched:
 * You remain night immune.
 * It does not matter if you die (by lynching, being executed etc.).
 * It does not matter if your target is revived by the Retributionist (however, there is an achievement for lynching them twice).
 * You may share the same target with multiple Executioners.

Strategy
Voting for your target "randomly" sometimes works. However, your accusation is more effective with a suitable cover story:
 * For some reason, if you have the right person as your target and with the right role (such as a role that won't be missed if dead) and you ask them their role and tell them you are executioner, they will actually be willing to let you lynch them, and if you mention that you have never won as Executioner before, then they might pity you.
 * If you do get your target hung, you WILL be immune, and will win with whoever. Use this to protect yourself by baiting the Town or Mafia to use you as an extra vote.
 * If you start accusing your target too early, many players will quickly assume you are an Executioner. Once this happens, it will become far more difficult to lynch your target. However, the longer you wait the higher the chance of your target being proven innocent or being killed in the night.
 * If your target is not lynched the day you claim that they are evil, Investigators will likely investigate you or your target and see that you are lying. It is crucial to get them lynched the day that you claim they are an evil role, or you are completely screwed as an Executioner.
 * If you got your role as a result of being the Neutral Evil role, you can claim you were controlled by a Witch the first night so people will believe that Witch is the Neutral Evil role, and not an Executioner. On the second day, claim you're an Investigative role and found your target to be an evil role. People will be less likely to accuse you of being Executioner if they think that Witch is the Neutral Evil.
 * If you instead wish to side with the Mafia, you might have to stay silent until you are certain the Mafia will not kill you.
 * If you become a Jester, start following the strategies on the Jester page.
 * If you are able to lynch your target, claim you're the Executioner. You may be seen as worthless to the Town, but they may allow you to live as an extra vote if you choose to side with them.
 * Waiting just until the end of discussion leaves people less time to question your story, however, waiting too late won't give them enough time to vote.
 * In expansion to fingering two potential suspects, you may confirm the identity of a member of the Mafia by asking them in whisper (however, exposing you to the risk that you are incorrect) and tell them that you will contribute to their votes. During the day, you may finger out that particular member in addition to your target, stating that they claimed a specific role on a specific day (stating a particular day will be more credible) and state it late during the Discussion phase, leaving little time for others to question your story. If you are lucky, that member will have falsely claimed the role you specified, making it seem like you have found two of the Mafia rather than only one. It will be more difficult for the town to lynch the true member of the Mafia, however it will be easier for you to lynch your target with additional votes.
 * If you have found an inconsistency with two people stating the same role, and you are sure that one of them is a member of the Mafia, you may whisper one of them stating that you are the Serial Killer, Witch or Arsonist and to tell them that you will give them an extra vote. If you have picked the incorrect player, you may whisper the other player and tell them to kill your target, saying that they are a member of the town, and that you will actually give them more votes. With luck, the player that you incorrectly whispered will call you out the next day, but by then you will have reverted to a Jester.

Lookout/Sheriff/Investigator

 * Simply claiming on the second day that "I'm Lookout/Sheriff/Investigator and [target] visited someone who died/is suspicious/not suspicious, could be Godfather" can work surprisingly well, especially in All Any mode.

Townsperson

 * If you wish to side with the Town, you can dishevel the entire Town, Mafia and all, into thinking you are a Townsperson when you're not. Claiming you are a Townsperson may lure everyone into targeting you, helping you get an Achievement.

Yourself - Executioner

 * Claiming to be the Executioner before your target is lynched can work both for and against you. The Mafia might be willing to work with you, and the Town will more than likely not let you have your target lynched, as you are night-immune.
 * Claiming too loudly that someone is your target may end up making it hell for you, since the Town will not trust you and the Mafia or any killer may take them out just to be spiteful to you.
 * Wait until someone dies without their name in their Last Will and, if they were killed by Mafia, claim your target is a Disguiser and that you WERE an Executioner and they killed your target. This will either get your target lynched or get them killed at night.
 * Claim Executioner on first day, and state that you've sided yourself with the town. This will earn the town's trust and loyalty (to an extent) and the Mafia can't do anything about it, due to the Executioner's night immunity. In addition to that, you will know that your target is definitely a town member, and thus can trust them. You can't win like this, but if you're playing for fun, it works very well.

Lookout

 * Lie about being a Lookout and say that your target visited the person who died the previous night (thereby accusing your target of being a Killing role).
 * When attempting to get your target lynched, it is more credible to finger out two potential suspects, especially if one is a confirmed role. For example you may pose as a Lookout and claim that two particular people (one being your target) visited someone who had died on a particular night and also state that the player who is not your target is some confirmed role other than Jailor (especially if their role was not explicitly stated and they did in fact visit the dead player), making it easier for you to lynch your target. It is also a good idea to write a false Last Will, in case you are questioned about your role, giving players less time to think about whether to lynch your target.

Investigator

 * Claim you are an Investigator. Lie to the Town members that you investigated your target and claim that your target is a Spy or a Blackmailer. If your target isn't really a Spy, they will be unable to pass the town's spy tests. Then, they will think your target is Blackmailer and lynch them immediately.
 * A better strategy is to claim Investigator and say your target is Mayor or Godfather. Your target will never be the Mayor, so they will be unable to reveal and be lynched.

Sheriff

 * Claiming to be a Sheriff can work if there are still investigative town roles in play who have not yet in some way been revealed to the town. The Sheriff can accurately pinpoint any non-Godfather Mafia as well as the Serial Killer. Claim your target is either and that you have investigated them. This is especially easy in All Any games, where the Mafia may be numerous and the Town is not aware of what roles are in play and is thus more likely to follow your presumed authority. If you fail to get them hanged on the day of your 'reveal', your Night Immunity will protect you from any killing roles now targeting you. During the next day you may try to fake another interrogation by claiming another Town member came up as innocent, then stress to hang your target.

Medium

 * If all Town Investigative are dead, you can claim to be a Medium. Say that a dead Investigative has told you that your target is Mafia/a killer/etc. This could just about work as two Mediums cannot see each other in the dead chat.

Vigilante

 * If multiple Town Killing roles are alive, you can claim to be a Vigilante (not before day three). Say that you shot your target and they were immune, which is common among the enemies of the Town. Make sure you don't say it was random because "hip-firing" can put a frown on the Town.

Consigliere

 * A risky strategy is to claim to be a Consigliere and have found a Neutral Killer. This will work better if multiple neutral killers exist. However, you might be lynched first.

Witch

 * Another risky strategy is to claim Witch and say you have found a killer (your target) and you do not want them to win. Since lynching you is less important than lynching a killer, you may be successful.