Talk:Roles/@comment-108.202.180.242-20140922231900/@comment-174.228.225.38-20141001214920

I have 2 nerf ideas to help make it work more viable 1. Being able to see what everyone is and doing roles aname is bit much my suggestion is u can see what only a few roles do(random on who) but it show up as "investigator interogated funguy" "lookout watched samual" and it only show u a limited few id suggest 3-5 people and only be done 3 times but u CAN talk next day(no blackmailing debuff) the reasoning is essentially its stronger version of lookout to balance the differences while look out can only watch one person they control who to watch and the new class while able to check 3 people has less control hints the 3use limit also sinxe lookout u know who visited who ie "familyguy visited waddlekin" with the new class u only know a "role" visited this person 2. The other idea is u can make it cause at night he picks someone and watch the action they perform think a reverse lookout ...instead of seein who visited ur target you get to see who they visited id still think this be a class that should only be allowed so many uses of an ability cause you could so easily findout who mafia is or neutral killing by process of time reason for both id suggest a limit to the ability is kinda on same principle of a vig ur sure there bad u watch them to see what there doing even this way the class be viable as town role even as a neutral he could help a town in finding a baddie or if u align with mafia u could help mafia trackdown the dangerious town roles like jailor sheriff/investigator or vig or help both sides find the sk/arso