Board Thread:Role Ideas (Neutral)/@comment-37322933-20181118230530/@comment-37322933-20181126173117

no investigative results, as if it was added, it would be part of some expansion pack, so the results would be all messed up either way.

make up one if you need it that much.

the three abilities have PM-like cooldowns, so there is no rest night where you are roleblocked or lose defense.

the kpn is 2/3 and it can pierce a lot of defense, along with having Invincible (i should probably change to Powerful) defense on the third night.

i see what you mean about the axe being better than the sword, but the sword can pierce healings which can be useful late game, and Witches are more likely to side with maf then NK in my experience.

-sakura