Board Thread:Role Ideas (Rework)/@comment-28278669-20190307210702/@comment-33307613-20190309195738

Jailor: Yes. The Jailor acts as multiple different Town roles: Doctor, Escort, Vigilante, and a Town Investigative (speaking with the target). It's provided defense should be basic, the attack should be basic (allows Guardian Angel protection), and it shouldn't be able to jail the same player twice in a row (less of an Escort). Additionally, the Jailor should only have two executions. Also, make it Town Power.

Vampire Hunter: This role needs a lot of changes. It should be guaranteed to spawn with a Vampire but it should also not be overpowered against them.

Vigilante: Yes.

Veteran: Good, this role is fine.

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Investigator: Every evil role should have two Town claims except for the Framer, Disguiser, Hex Master, Vampire, and Pestilence.

Lookout: The role itself is fine, but the Osservatore (a Mafia Lookout/Tracker hybrid) should be added.

Psychic: Rework it (otherwise the Coven players will get angry, which would be justified).

Sheriff: Good.

Spy: The Spy shouldn't be able to see Mafia visits, but it should also be given a heavy buff to its bug ability.

Tracker: Good.

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Doctor: Indeed.

Bodyguard: :)

Crusader: In my opinion, this should be the priority list: Coven Evil, Mafia Killing, Neutral Killing, Town Killing... Mafia Support, Mafia Deception, Neutral Evil, Town Support, Town Investigative, Town Protective. With this list, the Crusader prioritizes killers, those with non-lethal evil intentions, and then protective.

Trapper: No opinion.

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Escort: Ok.

Mayor: Buff it and make it Town Power.

Medium: No opinion.

Retributionist: I'd prefer a complete rework.