Board Thread:News and Announcements/@comment-25646419-20181205140825/@comment-35687240-20181207132724

Vertroyer wrote:

One thing that no one mentioned is how if a Town targets, say, an SK over the mafia for example, the KPN for evils is straight up halved. This severely hurts mafia's chances of winning and buys Town a lot of time. The change now provides ambiguity that messes that tactic up for Town, they can't pull it off with Sheriff alone any more. Agreed, the rework gave NKs more chance.