Board Thread:Role Ideas (Other)/@comment-35199255-20171216231345

*Pestilence: Infected targets show up as PB results (I know this messes with invest, but he is so useless it shouldnt matter that much)

4 HORSEMAN OF THE APOCALYPSE

I know, I know, the format is garbage and most of these are rehashes of other roles, but lets try anyways.



War: Neutral(Chaos)

 Attack: Unstoppable (if you win duel)

Defense: Basic

Each day, choose two people to fight each other.

This will role-block them both and will be Pirate-format style, same weapons, and everything.

The winner will kill the loser

Whoever wins, you will fight them the next night, and the same thing commences.

If you lose, you will die.

You are roleblock-immune.

 Goal: Defeat two players

Any thing else: I know it breaks the fighter rule and is a pirate rehash. this is an '''IDEA. '''



<p style="font-weight:400;">Death: Neutral (Chaos)

<p style="font-weight:400;"> Attack: Basic

<p style="font-weight:400;">Defense: Basic

<p style="font-weight:400;">Each night, choose someone to kill.

<p style="font-weight:400;">If they survive, your attack will get more powerful.

<p style="font-weight:400;">Your increase will only stop if they die, you choose a new target, or you are roleblocked.

<p style="font-weight:400;"> Goal: Kill all against you.

<p style="font-weight:400;">Anything else: You start off with a basic attack. If they survive, for example, SK, then then you gain a powerful attack against them. Then Unstoppable, etc. The counter to this is roleblocking, witching, jailing, or changing to a different person.

<p style="font-weight:400;">

<p style="font-weight:400;">Hunger: Neutral(Chaos)

<p style="font-weight:400;"> Attack: Powerful

<p style="font-weight:400;">Defense: Basic

<p style="font-weight:400;">Each night, choose someone to starve.

<p style="font-weight:400;">After two nights they will die from hunger.

<p style="font-weight:400;">They will not know they are starving.

<p style="font-weight:400;">They can cancel the starve by doing nothing for the night.

<p style="font-weight:400;">Hunger cannot be healed.

<p style="font-weight:400;"> Goal: Starve two players

<p style="font-weight:400;">Anything else: If they don't have a night ability, for example, Medium, the starve will not affect them. If they have a night ability but do not visit, for example, survivor, doing their ability will kill them. If they visit during the night when starved, they will die before their ability is performed.

<p style="font-weight:400;">Investigation Results and Extra

<p style="font-weight:400;">

<p style="font-weight:400;">War:

<p style="font-weight:400;">Sheriff: Your target is not suspicious.

Invest-Esc/Cons/Trans/Hypno

Consig-Your target is a soldier's worst nightmare, they must be War Incarnate!

Death:

Sheriff-Your target is not suspicious.

Invest-Vig/Vet/Mafioso/Ambusher/Pirate/Death

Consig-Your target is an unstoppable reaper of souls. They must be Death Incarnate!

Hunger:

Sheriff-Your target is not suspicious.

Invest-Doc/Disg/SK/PM/Hunger

Consig-Your target makes people starve. They must be Hunger Incarnate!

EXTRA

Should these guys have night chat?

Should they know who each other are?

Should they be able to win with with each other?

Should i make unpowered forms like how Pestilence has PB?

 I got this idea from Thatsmuggamer, not plagiarizing <ac_metadata title="4 Horseman idea and possible Pestilence buff"> </ac_metadata>