Board Thread:Role Ideas (Jokes)/@comment-32994909-20171128152539

All these roles are Town Killing.

1. Firefighter 

There must be at least one Arsonist in a game for there to be a Fire fighter.

You can check one player per night.

If the player you check is an Arsonistt, you deal a  Powerful  attack to them.

If the player you check is doused, you will recieve a notification of this and clean the dousing.

If the Arsonist ignites and you check a player who is about to be ignited, you will istinguish the fire and also clean the dousing.

You cannot be doused; you will be notified if an Arsonist tries to douse you.

Once all Arsonsits are dead, you become a Vigilante with one bullet.

2. Werewolf Hunter

There must be the Werewolf present in a game for there to be a Werewolf Hunter.

You can check one player per full moon only.

If the player you check is the Werewolf, you will deal a Powerful attack to them.

If you and the Werewolf visit the same target, you will save your target and all other visitors from the Werewolf's attack.

You cannot be mauled; you will be notified if the Werewolf tries to attack you.

Once the Werewolf is dead, you become a Vigilante with one bullet.

3. Serial Killer Killer 

There must be at least one Serial Killer in a game for there to be a Serial Killer Killer.

You can check one player per night.

If the player you check is the Serial Killer, you will deal a Powerful attack to them.

If you and the Serial Killer visit the same targe, you will save your target from the Serial Killer's attack.

You cannot be stabbed, you will be notified if the Serial Killer tries to attack you.

Once all Serial Killers are dead, you become a Vigilante with one bullet.

4. Unjester 

There must be at least one Jester in a game for there to be an Unjester

You can check one player per night.

If the player you check is a Jester, you will deal a Basic attack to them.

If a Jester is lynched, you will be immune to the Jester's haunt.

If you select a player who is about to be haunted by a Jester, you will save that player. (Unless the player you visited is another Jester, then you and the haunt will both kill him.)

Once all Jesters are dead and there are no more Jesters who have yet to haunt, you will become a Vigilante with one bullet.

5. Nopecutioner 

There must be at least one Executioner in a game for there to be a Nopecutioner.

You check one player per night.

If the player you check is an Executioner, you will deal a Powerful attack to them.

If the player you check is an Executioner's target, you will be notified that they are an Executioner's target.

Once all Executioners are dead/turned to Jester, you will turn into an Unjester. If there are no Jesters left either, you will turn straight into a Vigilante with one bullet.

6. Witch Hunter 

There must be at least one Witch in a game for there to be a Witch Hunter.

You can check one player per night.

If the player you check is a Witch, you will deal a Powerful attack to them.

If the player you check is about to get controlled by a Witch, you will save them from being controlled and allow them to perform their role normally. (Unless the player you visited is another Witch, than they will be controlled and you will attack them.)

Once all Witches are dead you become a Vigilante with one bullet.

7. Reminder 

There must be at least one Amnesiac in a game for there to be a Reminder.

You can check one player per night.

If the player you check is an Amnesiac, you will force them to remember one random town role in the graveyard, even if they already selecting an option that night.

If there are no dead town roles, you will deal a Powerful attack to them.

Once all Amnesiacs are dead or already remembered a role, you will become a Vigilante with one bullet.

8. SURV HUNTER 

http://town-of-salem.wikia.com/wiki/Thread:213864

9. Grudge Angel

There must be at least one Guardian Angel in a game for there to be a Grudge Angel.

You can check one player per night.

If the player you check is a Guardian Angel who is protecting a townie, you will be notified of this.

If the player you check is a Guardian Angel who is protecting a non-townie, you will deal a Powerful attack to them and rob them of their powers so they cannot purge from the grave.

Once all Guardian Angels are dead, you will become a Vigilante with one bullet.

10. Disinfector

There must be the Plaguebearer in a game for there to be a Disinfector.

You can check one player per night.

If the player you check is the Plaguebearer, you will deal a Powerful attack to them.

If the player you check is infected with plague, you will disinfect them of the plague.

You cannot be infected with the plague, you will be informed if a Plaguebearer visits you.

Once the Plaguebearer is dead, you will become a Vigilante with one bullet.

11. Pirate Plunderer

There must the Pirate in a game for there to be a Pirate Plunderer.

You can check one player per night.

If the player you check is the Pirate, you will deal a Powerful attack to them.

If the player you check is being duelled by a pirate, you will end the duel making the Pirate automatically lose no matter what ether of them chose.

If you are plundered you will not be role blocked, you will be notified that the Pirate has duelled you but you will not have the option to choose any defence; the pirate will lose whatever he chooses.

Once the Pirate is dead, you will become a Vigilante with one bullet. 