Board Thread:Role Ideas (Town)/@comment-36558623-20180903010250

Alignment: Town Protective

Attack and Defense: None

Abilities: Forge and give a townie a Shield each night

Attributes:

- A shield survives up to powerful attacks, after that they are broken. Basic attacks also break shields.

- You get one self-shield

- Your target will keep their shield until they're attacked.

- You can not give someone two shields. Even if their initial shield breaks.

- If someone is roleblocked, they will not use their shield

Investigator: Sheriff, Executioner, Werewolf, or Blacksmith

Consigliere/Witch: Your target forges shields, they must be a Blacksmith

Wins With: Town and Neutral Benign

-Achievements-

- Apprentice - Win one game as Blacksmith

- With my Trusty Hammer - Win five games as Blacksmith

- Blood Sweat and Tears - Win ten games as Blacksmith

- Forge On! - Win 25 games as Blacksmith

- It Works! - Have your personal Shield work

- Fool - Have someone die even though they had a shield

- Monopoly - Have everyone alive in the game have one of your Shields 