Board Thread:Debate of The Week/@comment-28112409-20171101070508/@comment-31680260-20171102021436

Lazuli-Heart wrote: No tactical mafia. The Mafioso Overhawl- Making it a mafia amnesiac??? You know who does this, real amesiacs! (Real Amnesiacs are likely to join other factions.) We don't need a false amne. It would make Mafioso play boring, as it's just a limited Amne. As Jally keeps saying, the game is for fun. This would make the games less fun. We don't need an imposter if we already have an Amne. (False. The Mafioso does the same thing it always does, except with the added Amne boost. That seems more interesting than literally JUST doing what the GF says.)

The Godfather's Notifications- Ok, I'll admit that automatic info from the Consig would be nice, however, getting the notifications on being killed or roleblocked would be so confusing. You'd get a message "You were attacked by a werewolf!", and get confused when you turned up alive the next day. Or, you'd get the notification "You were roleblocked!" and then the Mafia would have still killed. Until you got a handle on the notifications, it'd be hell to decifer what was for you and what was for the rest of the Mafia. (And then you get a handle on the notifications. Plus, one of your main points is that it takes communication away - but the GF would indeed be confused if the Mafia underlings don't tell him which message was meant for whom. So actually, it doesn't completely screw over communication.)

Everybody Voting- This would make things harder for the Godfather. If the Godfather has someone in mind to kill, they mightn't be able to kill them. This would also be a gamethrowers dream with a team of them, forcing the killer into the protected Mayor. It also throws out the Communication part of the mafia's gameplay. (I've explained how it adds communication back. And it's HIGHLY unlikely that you'll end up with enough gamethrowers to have majority. One is rare enough. Also, I find that Mafia underlings tend to listen to the GF anyway, so communication is still in effect once again.)

So "Tactical Mafia" could end up throwing teamwork tactics out the window. (False. I've explained this.)