Board Thread:Role Ideas (Coven)/@comment-36288154-20180723135534/@comment-36288154-20180724113035

No one is immune to the curse, what I meant about the immune thingy was that when this role gets the necronomicon he/she and all other coven members are immune to the curse.

How about this.

The Nightwatcher can choose to unleash the curse, killing the current holder even without being the 3rd player to receive it. so with that the Nightwatcher can still choose who to kill, and every player who received the curse and survived will be immune to the curse.

So if you agree with this changes then the only problems left is.

The role's ability could kill allies (Well with the Necronomicon that's fixed but still)

Giving town the ability to kill. (Ok well I suggsted the Nightwatcher can choose to kill the current holder of the curse, but I'll think about this one)

Gamethrow (Like I said above the Necronomicon can fix this, and the role still knows who has the curse at night, so they can just choose to kill the holder, instead of the cursed target killing someone else.)

The Cons/Witch result: that can be easily fixed, but that's not the real problem

Ok thank you for pointing those things out.