Board Thread:Role Ideas (Neutral)/@comment-139.60.175.3-20190327013414/@comment-38801580-20190328002930

139.60.175.3 wrote: Name: Eavesdropper Could be more creative but alright. Alignment: Neutral Evil

Game Information/Background: You're a spy without alignment that can hear conversations in the night.

Attack: None

Defense: None

Unique Role: No Good

Abilities: Day - Pick a faction to listen in on (Choice between Mafia, Coven, and Vampires) Night - You can hear what people say (Like a VH hearing other vampires, though it would be whatever faction was chosen during the day)

Attributes: Detection Immunity

Mechanics:

Select a faction during the day  What if said faction doesn't exist in the game?

At night, you will hear every message sent from any member of that faction. ''' Couldn't the Mafia or Coven just out themselves by yelling their names in the night chat to alert you to their presence? I mean, I guess you could out them to one of the other factions, but in the case in where there is only a Mafia or only a Coven, the entire faction could just yell out their names and have you whisper to them the next day.'''

-Investigative Results-

Sheriff: Innocent

Investigator: Framer, Vampire, Jester, Hex Master or Eavesdropper

Interesting choice

Consigliere/Witch: Your target likes to listen to conversations. They must be an Eavesdropper.

Goal: Live to see town lose

Wins With: Mafia, Vampires, Witch/Coven, Survivor, Arsonist, Serial Killer, Werewolf and Eavesdroppers

Seems okay, but this role is more of just a vote for the evil factions.

Must Kill: Town