Board Thread:Role Ideas (Jokes)/@comment-33167183-20180508013718/@comment-33167183-20180508021953

MemeDaddy1233 wrote: http://www.teamfortress.com/post.php?id=38643

Flamethrowers
 * Flamethrowers were able to do full damage regardless of the spread of their flames, rewarding maximizing flame spread over focusing on a target. We've made changes geared toward preserving the current damage range of flamethrowers, but requiring better aim to do so.
 * Flame damage per second now ramps up based on density of flame encountered, up to 200%
 * Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged

NO U