Board Thread:Role Ideas (Neutral)/@comment-34762995-20180501233631/@comment-34797858-20180502005621

BlobbleTheDobble wrote: Role: Accused

Story: (Ive never done this before so be nice)

The Tracker was a happy citizen. They were very good at their job, and had cought many members of the Coven, but the mafia allways elluded them. Eventually, they stummbled across a killing in prosses by the mafia, but there was a Lookout  near the house, wich misstook the Tracker for the killer. In the morning, the Lookout revealed this, but the Tracker managed to run from the town, making it all the way to Salem, where he gave up their job as a tracker and has just been tring to keep their past covered up ever sense.

Alignment: Neutral(Bengin) Ok.

Attack: None

Defence: None

Unique: Yes

Mecanics: When you die, you will become a Revernant '''So, someone to keep alive. Ok, lets see how that works.'''

Abilities: None

Sherif: Your target is a member of the mafia! More claimspace for framer, since they're afraid of killing this role.

Invest: Framert/Accused/Vampire/Jester/Hex master

Witch/consig: Your target was convicted for somthing they did'nt do, they must be the Accused!

Role: Revernant

Alignement: Neutral(Killing)

Attack: Powerful

Defence: Your dead you don't need defence

Mecanics: You are dead, so you talk in dead chat, and can't vote

Abilities: Each night, haunt 3 people. Haunting will RB, and if you haunt a Mafia or someone Framed they will be delt a powerful attack. But, if someone you haunt dies for a reason other than you, you will fully die with the message "[player]'s restless spirit was disspelled"  '''​​​​​​​So a NK that can only kill mafia? UP.''' It's alright, just make this kill 1/3 players who are haunted and dont RB someone when they're haunted.