Board Thread:Role Ideas (Coven)/@comment-32942597-20171201052226/@comment-29253708-20171202024405

This role is very creative

At first glance it looks a bit too much like Potion Master, but it has a different lore-concept which I guess I like, but it doesn’t fit the Coven idea. Witches, not Wizards.

Now for the spells:

Earth is an Investigative that’s okay, but it’s no different from a Lookout which I don’t particularly like...

Ice spell is a nerfed lightning spell

Flame spell is like a Forger I guess...? I like the idea, but don’t they have to die that night in order for it to work?

I like the Wind as well, but it’s basically the only unique one here.

My main problem is that this role can’t kill. While the rest of the Coven can kill, this can’t.

It’s also a worse Potion Master in the sense that if it doesn’t get the Necronomicon early, it’s UP and nearly useless if you don’t plan your game five nights in the future