Board Thread:Role Ideas (Town)/@comment-27523715-20180909043439

Name: Merchant

Alignment: Town Support (or Town Protective)

Game Information/Background: A salesman of protective items.

Attack: None

Defense: None

Unique Role: Yes

Priority: 3

Abilities: You may sell bulletproof vests to members of the town.

Attributes: You may only sell 3 bulletproof vests.

You will know if they accepted or declined.

Your target will be roleblocked if they accept.

Mechanics: During a night, you may choose someone to sell a vest to. They'll get a notification the next night, saying 'Do you want to recieve a bulletproof vest from the Merchant? You will be roleblocked.'. If they choose yes, they'll recieve a vest and will be roleblocked. If they refuse, nothing will happen. Example: Deodat Lawson, the merchant, attempts to sell a vest to Sarah Bishop, the confirmed Sherrif. She accepts, getting a bulletproof vest, but not being able to use her ability.

-Investigative Results-

Sheriff: Your target is not suspicous.

Investigator: Your target could be a Lookout, Escort, or Merchant.

Consigliere/Witch: Your target sells protective vests to town members. They must be a Merchant.

Goal: Lynch every criminal and evildoer.

Wins With: Town, Survivor, Pirate, Guardian Angel

Must Kill: Mafia, Coven/Witch, Vampires, Serial Killer, Werewolf, Arsonist, Plaguebearer/Pestilence, Juggernaut

Anything Else: Not really.

I've had this idea for a while, and this is my first role idea. Not sure how overpowered this is, so please, give feedback. 