Board Thread:Role Ideas (Mafia)/@comment-39890989-20190622014644/@comment-39890989-20190622232519

TheRetroPioneer wrote: Two things:

1) Congrats and welcome to the wiki!

2) Your role idea seems sufficient for non-Coven. Let me explain:

Overall the role is decent. It's simple and with a clear purpose. I like the idea of countering TIs but not TPs, and it's pretty simple. However, I still see potential problems that may exist:

1) This role takes over Framer's job. It isn't your fault if there is a role that exists in the game that is meant to counter the Investigator and Sheriff and you've taken a new spin on that. However, this role basically does the Framer's job, but better, and therefore is a pretty redundant role.

2) Veteran gets basic defense when alerting. You said that the Electrician could soak the Veteran's shot while the Mafioso kills the Veteran, however, the Veteran would survive because they get defense on alerting nights. That's just something to acknowledge and change in your post.

3) While, yeah, this role is good for the Classic Mode, it's not good for the Coven DLC. If you didn't know, in Coven, there's a role called the Ambusher, which works like this role—it targets people who visit a certain target, except instead of blocking results it kills people, which again, makes the role feel redundant.

4) (This point is in bold because it's a big deal) I don't think this role will have a big impact on most games since it's hard to use the ability effectively. In your games as Lookout, how many people visit a target every night? Usually 0, and sometimes 1. And in your Framer games, how many times does a TI actually visit the same person you did and care that they appeared with the Framer/Vampire/Jester results? Usually, frames go unnoticed in entire games. And that's saying something, considering many players purposely visit suspicious-acting people and frame them. Yeah, the Electrician does counter more roles than just Invest/Sheriff, but I think that this role will struggle with finding good use with how visiting mechanics work and how frequently ppl are visited.

I think this role shouldn't be based around blocking visitors since that feels like the Ambusher. The idea of what a 'black out' could mean vary, and instead of hiding results you could make the black out do something else. Doesn't have to be a full rework, just something to make this less Framer/Ambusher-y.

1) This role doesn't techincally interfere with the framer seeing as that the framer shows fake results for the TI, the electrician essentially blocks it completely. This renders the TI instead of decepted to be confused/rendered useless that night. It doesn't push TI claims to push on another player

2) Oh yeah, that's true. Perhaps the electrician soaks the damage for all visitors, so that means if a mafiaso visits veteran by mistake he won't die, instead the electrician would die, leaving the mafiaso alive. So, instead of a two mafia dead by a vet, it would kill only one of the mafia.

3) Well, the ambusher works differently, it requires not visiting a popular target and if they visit the wrong person they are instantly revealed to all visitors which isn't similar to the electrician.

4) This role is very effective for mafia, I don't believe it would be useless. As said before, the electrician affects lookout which means if a jailor requests TP/LO and electrician is present then he could essentialy blind the lookout and allow the mafia to claim TP roles and not confirm other townie TP roles due to lookout being unable to see the jailor's visitors. It would be very effectvive in a lookout-electrician game, but I don't believe as much for other TI roles.

I think I can change the role a bit around to tweak it for better mechanics. Also, thank you! <3