Board Thread:Role Ideas (Mafia)/@comment-35167105-20180531070940/@comment-32994909-20180531095833

Walkerh13 wrote: Name: Disarmer

Class: Mafia Support

Abilities: Choose a person to remove all temporary protections from that target.

Attributes: You may only perform three disarmings. If your target has permanent defense (e.g. Serial Killers and Executioners) then their defense will not be removed.

"Disarmable" Defenses (in ranked): A bodyguard or doctor on a target, a self-vesting/healing bodyguard or doctor, a jailed target, a veteran on alert (his attack will still be dealt), and a witch's magical barrier.

Investigator Result (temporary until new roles are added): Your target could be a medium, janitor, retributionist, or disarmer.

Consigliere/Witch Result: Your target removes people's defenses. They must be a disarmer.

So yeah this role would be pretty strong, but honestly that's exactly what the mafia needs since it has abysmal win rates in upper ranked. I am currently in platinum and it literally only wins about 20% of games. Obviously this role would make some jailors think twice about revealing, which is beneficial because it creates more diversity in the strategies that people employ. I would appreciate it if you commented your thoughts on this role below. ​​​​​​​This is a good idea and does counter the Jailor Meta, but unfortunatley, it's too much of a hard-counter to certain roles such as, and. There are other non-direct ways of dealing with these roles, for, Mafia has to role block them. is not supposed to be killed at all, instead it is supposed to be kept alive until has majority and is able to lynch it.