Board Thread:Role Ideas (Custom Game Modes (Setups))/@comment-38657687-20190227193055/@comment-31680260-20190228042131

Lolz513 wrote: Baker (oh hey an old role, nice)

s o   m u c h   s p a c e   h e r e

Alignments: Neutral (Killing) ​​​​​​​My favourite alignment!

Attack: Powerful ooo

Defense: None ​​​​​​​'''Okay. Generally, NKs should have Basic defense at least, but let's see how you've balanced it.'''

Ability: Food poisons one player during night(takes 2 days to take effect, cannot food poison a player during full moon nights). '''Kinda suffers from Werewolf syndrome. NKs that can't attack when they want to tend to be underpowered. Don't really see why it shouldn't be able to poison during full moons.'''

Attributes: None ​​​​​​​Alright.

Mechanics: Baker bakes food poisoned bread and gives it to one of the player. Player doesn’t know they are poisoned. However, it can be cured by doctor. Baker cannot attack during the full moon nights. (Baker can be roleblocked by Escort/Consort.) '''Not sure why Doctor can cure it if the person doesn't know they're poisoned. I'd prefer it to just be immune to Doctor's healing.'''

Appears innocent to the sheriff Alright.

Investigator: Baker, Serial Killer, Veteran, Poisoner '''Not the most balanced role alignment. NK, NK, Unique Townie, Coven. This role only has one claim if investigated, and the claim is unique, which means it can be counter-claimed easily.'''

Goal: poison people who oppose you. '''Mkay. Is there a kill message? (i.e. Player died of food poisoning last night.)'''

Win condition:

You win with the Bakers '''So it's not unique. Interesting.'''

You win with the Survivors ​​​​​​​ '''Good. Survivor lives matter.'''

You must kill the Mafia

You must kill The Coven

You must kill the Town

You must kill the Plaguebearer

You must kill the Pestilence

You must kill the Vampires

You must kill the Witch '''Disagree with this. The Witch wants the Town to lose by any means necessary, and NK roles are one of those means.'''

You must kill the Arsonist

You must kill the Werewolf

You must kill the Juggernaut

You may spare anyone else.

Okay. The first issue I see is that this role has a very slow kill ratio. Since it can't poison people on full moon nights, even though it has a powerful attack... that attack is delayed, and with no rampage. Werewolf is already an underpowered role, so this role definitely needs some buffs.

Recommendations: - Can poison every night: starts slow, but gains momentum as nights go on. Also makes kills slightly harder to trace back to the Baker through the use of a roleblocker. - At least Basic defense: getting killed at random sucks as a rare role like NK. - Able to win with Witches: NKs need all the allies they can get, and it fits into the Witch's goal as well. - Make the visit Astral: gives this role an advantage over WW, adds stealth - Change the result to Survivor, Vampire Hunter, Amnesiac, Medusa, Psychic, Baker: Two Townies, two Neutrals, two evil roles. Nice and balanced.