Board Thread:Role Ideas (Jokes)/@comment-30604075-20180419134238

re: Ridiculously Nerfing Every ToS Role

We must not disrupt the balance

- BUFF: You can limit the shown roles to each faction (Town, Mafia, Neutral, Coven) and you can investigate up to 4 times a night (to one or to many targets) .The same roles cannot be a non-result twice. If you investigate a person four times, reveals if the person is in that faction or not.(NERF: Every time you investigate, you will be given every single role in ToS except BUFF (x2): two that the target isn't as results.)

- BUFF: Reveals a single random person's faction when there's three or more visitors of the same person (including the randomly added ones) (NERF: Every time you watch someone, a single alive person (Can't be yourself) will be randomly added/removed from the results.)

- BUFF: Can still get vision when being roleblocked/jailed and on Full Moon nights, you will get one name that is good, one name that is bad, and denies the nerf on those nights. (NERF: You will be given every person as a result, excluding yourself, and a random person who doesn't fit the result.)

- BUFF: If you investigate someone whose alignment is or whose faction is, reveal their role. You can shoot a person once - Basic Attack (NERF: You will see any member as "not suspicious" unless they are framed.)

- BUFF: Information about the 's and 's roles (it also reveals how many Mafia members are left) will be supplied to you after 3 nights. (NERF: You can no longer see who the / visit.)

- BUFF: Can track two people at once. (NERF: You will see an extra result to who the target may have visited, except they didn't visit them.)

- BUFF: Your last will becomes special - If the died while jailing, records the conversation between the Jailor and the jailed from the night the he/she dies. In the next day, the recorded chat will appear in Chat Log and there will be a notice "The Jailor's conversation to [Jailed player name] from last night is recorded on Chat Log". If you died by guilt, your conversation will not be recorded. If you forgot to jail someone, put someone to jail at random. (NERF: You will die of guilt if you execute a .)

like this:

This conversation is recorded just before [Jailor's name]'s death:

Jailor: Role?

someone: I'm inves

Jailor: will?

someone: D1: someone else (x4) [Town]: The target is indeed, a Town member!

D2: another person (x2) [Mafia] (x2) [Town]: Not Lookout, Investigator, Escort, Veteran ; Not Godfather, Consigliere, Mafioso, Disguiser - He is town, since both are lynched/killed by SK

D3: I'm Blue (x4) [Town]: The target is not a Town member!

D4: Jailed

Jailor: I see...

- BUFF: Gain Basic Defense (NERF: If you visit a Vampire, you must visit them again the next night to attack them.)

- BUFF: If the kills any from the Killing  alignments, gain an alert and a gunshot. The gains a gunshot from the start of game. You can shoot and stay alert in the same night. (NERF: You only have 1 alert.)

- BUFF: If you used both of your shots and kills two people with both from an opposing factions (so Survivor/Jester/etc... cannot be your target, and if you shoot at someone with Basic Defense+, you can't kill two people), becomes a with 2 alerts, but without the buff above (NERF: You will only have 2 bullets and will die of guilt the same night if you kill a .)

-  (NERF: There is only a 50% chance of you attacking an attacker of the target.) BUFF: If you have a bulletproof vest, when you can't kill the attacker of the target, you do not die. (You will still die if someone attacks you directly though) There is also only a 50% chance of you dying from protecting your target.

- BUFF: You now only have a 50% chance of killing someone visiting the target, but you prioritize hitting evil factions first. For ridiculous shenanigans, you can kill a (NERF: None.

- (NERF: Your target will only receive a Basic defense heal, and your self-heal also becomes only a Basic defense heal.) BUFF: For two nights per heal

- BUFF: Grants roleblock immune, also gain the name of the visitor of your trap. (NERF:  It'll take you an extra night to build a trap.)

- BUFF: On full moon nights, you can go to a random person to hide there (or stay at home), if that person is attacked, or if they are a Killing role, you will die there as well, but if you get attacked, the attacker gets a message as "[Player Name] have gone somewhere else.  (NERF: You may only role block every non-full moon night.)

- BUFF: Gain Powerful Defense in the night of reveal, the Mayor's vote now also counts as 5 votes (NERF: Once you reveal, no roles may target you.)

- BUFF: You can now seance someone twice in a game. (NERF: You may only speak to the dead every full moon night.)

- BUFF: Protects the revived target with Basic Defense for the night of revival and the next one. (NERF: You will sacrifice yourself, dying, in the case of successfully reviving someone.)

- BUFF: You can now transport three people at once, and order of transport will be based on the order of who you clicked on first to make a desicion. (NERF: You may not transport yourself, and one random living person excluding you will not be able to be transported on a night.)

(only Town for now, other roles for maybe later) 