Board Thread:Role Ideas (Neutral)/@comment-30131225-20170907121110/@comment-32421214-20170912231926

Secretive Gurl wrote: Name: Priestess

Alignment: Neutral Chaos

Attack: Basic

Defence: None

Unique: Yes

Immunity: Detection, Bite Immunities

Abilities: Spread the teachings from the Gods and punish whoever interrupt it.

Attributes: In the Day Time, choose 1 person to spread the teachings. If that person is a different Faction from yours, they successfully becoming your underlings (doesn't change their goal). You can only have 3 underlings at a time. If one of your underlings got role blocked, attacked, or any kind of interruption, you can punish 1 person for the next night. If you punish a person who has the same Faction as that interrupter (like Mafioso attack your underlings but you punish the Disguiser it still triggers Priestess ability) your next attack will be a Powerful. If you die before the fifth nights and you still have your underlings, the Town will see this announcement 'The underlings of Priestess has awoken for revenge! 'And the underlings will see who are the other underlings are. If there still underlings until the 8th Day, the Priestess and the underlings win the game.

That's a lot

Win with: Having the majority after 5th Day or have at least 1 underlings until 8th Day. You may spare anyone else (after 8th day of course)

Lose with: Death himself xd So hmmm...it converts and then has to have more then half on 5th day or at least one on 8th day

Investigation results

Investigator: Jester, Hex Master, Framer, Vampire, Priestess

Sheriff: Your target is not suspicious.

Consigliere and Coven Leader: Your target is spreading the teachings from the God. Your target must be a Priestess!

Edit notes: When there's only 1 faction left and the faction is the majority of the Town, they will win regardless of the Underlings. Rejected overly complex converting role