Role Claims Guide

Format for claims:
Each role will contain these things.
 * Role


 * Investigative result


 * Pros


 * Cons


 * What roles should claim this

The role claims stated here are by no means infallible. For example, a can immediately find a member of the  other than the  and can instantly find a member of the  other than one wielding the Necronomicon. However, they provide a comprehensive guide of what to claim and why.

,, , or. This is also the investigative results an gets if their target was doused either the same night the  investigated said target or they were doused before.

Pros: Cons:
 * 1) This role is a  role, so players should be more reluctant to lynch you.
 * 2) This role has a bulletproof vest, so you can claim that's why your Defense value was higher than the attacker's Attack value.
 * 3) Most  will not lynch a  early game, so this is a solid role to claim early game if you are called out strongly and feel you must do something drastic to stop from getting lynched. Note this strategy will buy you time but usually does not help for more then a few days.
 * 1) There's only one  slot in Ranked and Ranked Practice, so if another  claims it, the  may lynch you without any leads.
 * 2) If you're suspected, especially in All Any, note that the investigative result is 2/4 evil, so you might very well be lynched.
 * 3)  roles are well 'sought after' by the, so if you're an  or a , even if you claim it and the potential other  doesn't counter the claim, you might be screwed by the .
 * 4) Very common claim for evils.
 * 5) In, if you cannot visit or did not visit the  night 1, you are likely to be immediately killed.

What roles should claim this:

Not a recommended claim unless in cases where the potential other is cleaned and/or you're a. However, it's decent for a that is waiting to reveal. For a or, even though it fits in their investigation result, is a common claim for them and many players do not believe  claims anymore. You may have to claim as a or  if you are being accused by an, or if there is an confirmed  in the game. If there is a confirmed, this is also a horrible claim.

If you are an with a  as a target, counter-claim your target, as this can get your target lynched.

, ,, or.

Pros: Cons: What roles should claim this:
 * 1) This role is a  role, so players should be more reluctant to lynch you.
 * 2) This role has a self-heal, so you can claim that's why you didn't die.
 * 3) Most  will not lynch a  early game, so this is a solid role to claim early game if you are called out strongly and feel you must do something drastic to stop from getting lynched. Note this strategy will buy you time but usually does not help for more then a few days.
 * 4) Role is harder to confirm and has a worse investigative result than  or  so by reverse psychology, others may be inclined to believe you more, thinking if you were evil, you wouldn't claim  over another.
 * 5) You have an excuse if a revealed  dies, unlike any other.
 * 6) If there is an actual, and you are a  you can claim this and disguise as the . If you are roleblocked or jailed so that you cannot disguise, you still appear with the same result.
 * 1) You cannot use this role as an excuse for why your defense was too high, as healing does not grant basic defense.
 * 2) There's only one  slot in Ranked and Ranked Practice, so if the true  claims it, the  may lynch you without any leads.
 * 3) If you're suspected, especially in All Any, note that the investigative result is 3/4 evil, so you might very well be lynched.
 * 4)  roles are well 'sought after' by the, so if you're an evil role, even if you claim it and the real  doesn't counter the claim, you might be killed by the.
 * 5) This is one of the most predictable  claims in existence.

Not a recommended claim unless you have nothing better to claim. However, in cases where the slot is a, it is recommended to claim to be a to a. However, in late-game, you're very unlikely to survive.

You may have to claim as a if you are being accused by an, or if there is an confirmed  in the game.

You may be forced to claim it as a if there's an  in the game. Luckily, can "confirm" themselves far easier.

s with a as a target, as this claim could get your target lynched.

A with the  hot on thier tail may wish to claim this. If the is not suspiscious of a  being in the game, or feels another plyer who died was a, then the  is unlikely to suspect you to be a.

,, , or. This is also the investigative results an gets if their target was doused either the same night the  investigated said target or they were doused before.

Pros: Cons:
 * 1) This role is a  role, so players should be more reluctant to lynch you.
 * 2) Most  will not lynch a  early game, so this is a solid role to claim early game if you are called out strongly and feel you must do something drastic to stop from getting lynched. Note this strategy will buy you time but usually does not help for more then a few days.
 * 3) People may not expect this as an  or  claim if they are new to.
 * 1) There's only one  slot in Ranked and Ranked Practice, so if another  claims it, the  may lynch you without any leads.
 * 2) If you're suspected, especially in All Any, note that the investigative result is 2/4 evil, so you might very well be lynched.
 * 3)  roles are well 'sought after' by the, so if you're an  or a , even if you claim it and the potential other  doesn't counter the claim, you might be screwed by the .

What roles should claim this:

Not a recommended claim unless in cases where the potential other is cleaned and/or you're a. It's a common claim for or. You may have to claim as a or  if you are being accused by an, or if there is an confirmed  in the game.

with a as a target, as this claim could get your target lynched.

,, , , or.

Pros: Cons:
 * 1) This role is a  role, so players should be more reluctant to lynch you.
 * 2) Most  will not lynch a  early game, so this is a solid role to claim early game if you are called out strongly and feel you must do something drastic to stop from getting lynched. Note this strategy will buy you time but usually does not help for more then a few days.
 * 1) There's only one  slot in Ranked and Ranked Practice, so if another  claims it, the  may lynch you without any leads.
 * 2)  roles are well 'sought after' by the, so if you're a  or a , even if you claim it and the potential other  doesn't counter the claim, you might be screwed by the .

What roles should claim this:

Not a recommended claim unless in cases where the potential other is cleaned and/or you're a. It's a common claim for or. You may have to claim as a or  if you are being accused by an, or if there is an confirmed  in the game.

with a as a target, as this claim could get your target lynched.

,, , or.

Pros: Cons: What roles should claim this:
 * 1) Amazing claim as a.
 * 2) Easily confirmable role, so if you are in the  or the, and need to be very believable to garner that last death so you can gain majority, you can have other evils in your faction claim that you did indeed role block them.
 * 1) Investigative result is 2/4 evil, so you may be lynched.
 * 2) Same Abilities as a.
 * 3) Extremely hard to prove if not a.
 * 4) If you fake a Last Will as an, be aware that some people will say that they didn't get role blocked, causing you to get lynched or executed. You can put members of your own faction in your will as being role blocked if you are in the  or , and have them confirm you which can make you look more believable, but if you are lynched anyway, or die at night, this will essentially doom them. Conversely, if they are lynched or die at night, then this will doom you.
 * 5) If the  is not revealed or has not died, the suspicion of being a  may rise.
 * 6) If you are playing  and you theres is a, you are asking to die.

This should be the most basic claim as a - of course, there are other possibilities for  in cases where an  is an impossible claim, but this should be the first claim for a.

Other evils can claim this if they want to look believable, and they are close to gaining majority.

, ,, , or.

Pros:
 * 1) If a miracle comes and you 'prove' yourself as the, you can lynch anyone you want without any consequences (other than getting criticized by less gullible ). Most people believe the  over anyone else, even confirmed.

Cons: What roles should claim this:
 * 1) You'll be asked to reveal, which you can't. You can claim you did reveal, and force people to go looking back into chat to try and find it, but this will only buy you some time because your vote is only 1 vote, and when asked to vote the gig will be up.
 * 2) Even if you convince everyone that you're after the Incognito (win without revealing) Achievement, you'll probably be killed anyway by a lot of people such as, suspicious  or other killing roles who genuinely believe that you're the.

None other than, unless you're playing in Classic Mode, since there are many newer players in there.

Also a possible claim for a, but you must be playing with players who are experienced enough to realize that you are talking bogus, but aren't experienced enough to realize that you could be.

,, , , or.

Pros: Cons: What roles should claim this:
 * 1) If someone was revived the same day the  was killed and cleaned, you can confirm yourself.
 * 2) If an important  role recently died and you think the game could have a, you can try and whisper to the dead person and beat out the actual , claiming becuase you wispered first you are the real . However, this typically will only end up with you dying immediately after the actual , unless you can convince the  the real  is a . This is a good strategy for an  with a  as a target. You will, however, have to determine that your target is a  without the  knowing. If you know a  with a  (perhaps they attacked you earlier), you can make this work very well.
 * 1) It's a unique role.
 * 2) If an important role such as the  dies and you fail to revive said person, you will be lynched.
 * 3) The real  (if applicable) will be the first to whisper to the revived target while you will have to type out yours, making their claim more convincing.

or, since real will know you didn't confirm yourself in dead chat. is still a better claim in most circumstances, however.

who know that their target is a, but the doesn't know.

,, , , or.

Pros: Cons: What roles should claim this:
 * 1) Impossible for the real  to prove themselves unless someone gets revived or there are several legitimate, in which case, you're confirmed evil.
 * 1) It's impossible to prove yourself, unless you have another member of your faction, if you are  or  claim  as well, and confirm each other, but if either of you are ever discovered to be evil, the other will surely die.
 * 2) As mentioned, if the true  proves themselves, you're confirmed evil, as they will inform the  that they didn't see a second.
 * 3) A very common claim by evils, due to the easiness of the claim and how it is nearly impossible to prove.

All evil roles that can't find a better claim.

that know there are not any other.

or who are being accused by an, or if there is a confirmed  in the game.

,, , or.

Pros: Cons:
 * 1)  is nearly impossible to disprove, except for if there is a real  in the game. Of course, if the pattern of visits you name doesn't match the actual  visit pattern, the  will know you're lying, but they're not likely to announce this to the . This, of course, is of no consequence if you are in the Mafia.
 * 2) The  is usually reluctant to lynch  claims unless sufficient evidence is brought against you.
 * 1) If there is indeed a  in the game, the  will most likely go after you. This, of course, is of no consequence if you are in the Mafia.
 * 2) Any  role can claim this, as they will obviously see who the rest of their team visits. Many ies have come to suspect this role claim, since it's an easy and relatively common  claim.

What roles should claim this:

members who don't have any better role claim. Most suited for since it fits their investigative result.

Any evils who must claim a because of claim space and cannot fake the will of another.

, ,, , or.

Pros: Cons: What roles should claim this:
 * 1) You can accuse people if you 'get lucky' and correctly accuse one of your enemies that is not.
 * 2) Once you get proven, it's nearly impossible to 'disprove' you
 * 3) The investigative result is 3/5 good.
 * 4) People are very reluctant to lynch  roles, especially in situations like Ranked and Ranked Practice where there is only 2 of said slots in the role list.
 * 5) Some people are also very reluctant to even begin voting, as  who reveal on the stand tend to lynch their accusers.
 * 6) You can easily support another  to lynch a, this is especially effective if both of you are "confirmed".
 * 1) Very easy to disprove by the method 'What's my role' unless you're a . You can, however, kill the person asking to be investigated if you know there are no  or  in the game, and simply claim that the  is trying to get you killed.
 * 2) You're a target for the opposing killing roles as they want you dead.

. Read the page for more strategies regarding writing of a Last Will and more. However, a can foil your plans, if they see a pattern of visits, or the  can catch on if important  roles you claim to have visited wound up dead the next night. You may want to shuffle the days around if you found a Night 1 and killed them Night 2, for example. can claim it too as they know the roles of the players they control.

,, , or.

Pros: Cons: What roles should claim this:
 * 1) You can prove yourself once you lynch an evil role like a.
 * 2) Once you are proven,  roles will likely be on you.
 * 3) This role is rather hard to be confirmed as, and easy to fake a will for.
 * 1) You are a target of the, , , etc.
 * 2) People would also think that you are an.
 * 3) " doesn't exist". In other words, evils are incredibly likely to claim  and  claims are unlikely to be trusted unless they reveal an evil or are a CC to another claim.

that don't have a better claim.

that have found a /.

members with an AFK/gamethrowing member they want to bus.

Any evils who must claim a because of claim space and cannot fake the will of another.

,, or /.

Pros: Cons:
 * 1) If you happen to accidentally 'prove' yourself by randomly guessing, you can accuse freely and if the person you accused is a visiting role, it's even better.
 * 2)  wills are actually very easy to fake, especially if you are a  or, or if you know when a visiting action took place that a real  would actually want to watch. You can confirm other  or  in your Last Will if you are part of those factions, or if a confirmed  has posted their Last Will, you can confirm visits they have made. As most people do not realize how easy it is to fake a  will, you will most likely be believed.
 * 1) Cannot prove yourself in the future (ie. You, watch X tonight and see who visited said target)
 * 2) Many  claim this role to frame their target.

What roles should claim this:

, as the investigative result will turn up with both and. However, if it is clear there is an active, many people suspect claims, so this might not be your best bet. are advised not to forge unless necessary so a claim is more believable. as they fit into the invest results and you can control others visit others.

to accuse people once "confirmed" as a, before framing him to allow roles to confirm your accusation.

Any evil who wants to claim a because of claim space or any evil who wants a solid claim. This is a great role to claim.

,, , , or.

Pros: Cons:
 * 1) If you can successfully guess where people have used their actions, showing them so on trial is a great way to get yourself pardoned and confirmed.
 * 1) There is only one other (claimable)  role on this list, and they both occupy the  slot.

What roles should claim this:

(although is still a better claim).

and (you control where your target goes, after all!)

,, , , or.

Pros: Cons:
 * 1) You can make other people seem suspicious, while deflecting suspicion from yourself.
 * 2) It isn't a hard claim and people mostly won't hang  claims, unless they have a very good reason to.
 * 3) It's less thought of as an evil claim. Normally, claiming  can get you lynched as there is no confirm-able proof of the role, but claiming  they may think there is slight evidence.
 * 4) If you get the "Good Player" claim wrong, for instance saying the two  possibilities are two  members, they aren't going to go ahead and tell the  they're both evil. If you get the "Bad Player" claim wrong, you can use the excuse "Any evil would claim to be good" to get yourself off of the hook.
 * 1) You can't prove it.
 * 2) One mistake in one of the results and smart players will know you are lying.
 * 3) Unless you shared results from the start, people could use that as a reason to lynch you.
 * 4) If you do get the Good Player claim wrong, and the two evils gain majority, you're going to be lynched.

What roles should claim this:

It's a very good claim for the, or a who wants the  to leave them alone. It may not be as good as a to claim  though, as you will be either killed or outed as immune in the killer's death note on the occasion they hit a vest.

,, , or

Pros: Cons:
 * 1) If the  is cleaned, in Game Modes such as Ranked and Ranked Practice where a  has to be present, it's a workable claim as the  is an important role, so the  roles will stay on you while the  has no reason to lynch you as, "The real  would execute me."
 * 2) You are the most important  role, so you are going to watched by  and protected by, which will deter other evils from killing you.
 * 3) If you think you are going to die that day and you want to buy time to push onto another player to gain or stay in majority, you can claim this role, as, assuming the real  does not out themselves, you will be almost certain to survive the day.
 * 4) If you are in the  and close to majority, in the, the  can still kill if you are jailed, and you have a  or know a , you can claim this if you know who the real  is (usually through a  or ). You can then either lynch someone else or let the day end, and at night, you can have your  save your life, while the killing role grabs you majority, allowing you to lynch whoever you want and win the game. However, if this plan falls through, your entire team is basically doomed.
 * 1) Actually impossible to prove unless the real Jailor is dead and cleaned, and even so a Medium can easily disprove you. Furthermore, some ies may lynch you anyway under the suspicion that this is indeed the situation.
 * 2) The real  is most likely going to execute you. (So don't claim this role if the real  is still alive.)
 * 3) Every killing role will be going after you, especially if there are dead  and  so get ready to get killed by everyone.
 * 4) s will not take  claims as seriously in a  game, especially if no one has been jailed in a few nights.

What roles should claim this:

Members of the that know that the real  is dead, but cleaned.

A member of the whose death is certain but still has allies to depend on. The real will almost always execute you, but you will not die to the  lynching you, thus wasting the 's night and execution. This strategy is especially valid if you have a or  on your side, and you are close to gaining majority.

,, , , or.

Pros: Cons:
 * 1) If you are the  or,  shares your investigative result.
 * 2) This role is rather secure during the day because of how easy it is to confirm it. You are unlikely to be lynched.
 * 1)  is a very suspicious claim due to it sharing results with two  roles and a  role.
 * 2) The  may ask you to prove yourself by shooting a confirmed evil role, or the real.

What roles should claim this:

and with no better claim, or if they are being accused by an. Also useful to claim if there is an confirmed in the game. A could also possibly claim this if there isn't an  in the game.

,, , , or.

Pros: Cons:
 * 1) If you somehow prove yourself as  (due to either a mix-up in a will or a /), AND the real  doesn't counter-claim you, then you are almost guaranteed immunity from lynching.
 * 2) There may not be a real, and your only counter claim would be . If this is the case, you can ask them to shoot you if you a role with basic defense or a higher defense, and then claim you were never shot. Then you can push a lynch on the real  and the  is more likely to believe you as you are a Unique role.
 * 3) Fake wills are rather easy to make, you can also have the excuse "I don't want killers to know how many alerts I have" to not make a will.
 * 1) The real  can counter-claim you and prove themselves, which will result in you being lynched.
 * 2)  is a unique role, so any real  will know you are lying.
 * 3) If there have been no  kills all game, people may suspect you.

What roles should claim this:

if they are looking to fill claim space.

if they feel they won't be shot.

, if there aren't any, and if there are a lot of roles in the game.

,, ,

Pros: Cons: What should claim this:
 * 1) Uncommon claim, as it is hard to fake.
 * 2) Easy to fake prove if you either steal a Last Will or are a.
 * 3) A good claim to use during late game to win over majority for your faction, if there's another  in game
 * 1) When the transporting stops (Faking a Last Will), people will get suspicious.
 * 2) People may ask you to transport them for proof, and if you can't do it, they'll call you out.

, because you can trick one town member that they were transported, and either state you transported them with yourself or another member.

A with the real  dead and no  or a suspicious  to hide behind, as you can steal the dead  will.

,, , , or.

Pros: Cons:
 * 1)  claims are uncommon for evil roles.
 * 2)  are enemies to all roles, so everyone will most likely leave you alone.
 * 1) In the new Ranked Practice/Ranked Mode role list, there is no Any role, and thus there cannot be a.
 * 2)  is an incredibly uncommon role, and there must be  in the game. While this may be an okay claim early game, if no  end up dead you will most likely be lynched.

What roles should claim this:

or due to investigative results. It may not be good to claim as a  though, as it will get you lynched or killed if  becomes the minority.

,, , , or.

Pros: Cons: What roles should claim this:
 * 1) You can explain why you had a higher Defense value than an attacker's Attack value.
 * 2) You can convince everyone to leave you alone so that you can "win".
 * 1) Many people dislike  and thus lynch or kill them.
 * 2) You can't really prove yourself.
 * 3) It's one of the most common claims by Killing roles, leading back to point one.
 * 4) Claiming  will most likely make the  upset at you for stealing their claim space, and they are very helpful for winning as an evil.

All roles with Basic or higher Defense or any roles that can't find a better claim. The could also use this, as it does fall under its investigation list if there aren't powerful  roles.

or "Reverse Psychology"
, ,, or. These are also the investigative results an gets if their target was framed that night or hexed the same or previous nights.

There are a few variants of this technique. Pros: Cons: What roles should claim this:
 * 1) Ask to be lynched.
 * 2) Claim a role as a member of the  (also known as telling the truth).
 * 3) Pretend to be an  before suddenly saying something along the lines of, "Fine, since you guys don't believe me, lynch me first," and insisting on that statement - they will believe that you're a.
 * 1) If it is late game and evils have majority, they may lynch you and give you a win.
 * 2) The  will largely ignore you, especially if you're annoying (note that spamming is not encouraged, as it can get you reported)
 * 3) You can deliver messages for the  in broad daylight. (ie. "/, stop controlling our /"). The  will think you're furthering the lie but the / will know that the person she controlled was the.
 * 4) Even if a  investigates and you turn out to be a member of the, the  might assume that the 's  framed you to further the lie - in hopes that the '' will kill someone.
 * 1) You are very likely to get killed by a  role.
 * 2) Once the  is desperate to lynch an evil role, you'll be voted up for lack of a better person to accuse.
 * 3) This is a grey area in the rules and can be seen as some by gamethrowing.

Any desperate 'evil' roles that lack a better claim.

Best on, and  as their investigative result includes the  in it.

But honestly only should claim this when evils have majority, otherwise this is a terrible claim.

,, , or.

Pros: Cons:
 * 1) Explains why you have a higher Defense value than an attacker's Attack value.
 * 2) If you claim this after a Townie is lynched, you may simply be left alone because you will no longer pose a threat.
 * 1) You might be lynched as an, or executed by the.
 * 2) When you're a "confirmed ", the  will very likely lynch you if they have no one better to lynch as a  role that has Basic Defense and can win with everyone can be dangerous.

What roles should claim this:

Evil roles that don't have a better claim.

when a is lynched, as  are also found in the same investigative result as. However, the may also just execute you, as there is no harm in killing an, especially if they have not won.

(Or any other )
,, ,

,, ,

,, , (Also shows up if Doused)

Pros: Cons: What role should claim this:
 * 1) You can bargain with the, saying you can kill other evil roles in exchange for them keeping you alive. Note that this is often a last-ditch effort to avoid being lynched, and may just end up with you getting killed.
 * 2) People may think you are a.
 * 3) If there is just you, a kingmaker, and a  member left, they will most likely side with you because it is perceived to be harder to win as
 * 1) You are a evil role that opposes the, so they don't really have much reason to keep you around.
 * 2) You are basically asking to be lynched.

Not a recommended to claim for anything.

will have the easiest time doing this, but it's a bad strategy, even for them.

who have been caught out.

,, , ,

Pros: Cons:
 * 1) You only need to plunder two people to win, so after that you are essentially purely neutral.
 * 2) You can bargain with the, agreeing to kill evil roles so they keep you alive.
 * 3) If you plunder two people, you still win after death so  will most likely leave you alone.
 * 1) You are Neutral, and thus do not have to stay with the . They might lynch you because of this.
 * 2) The  may lynch you when they have nobody else to lynch.

What roles should claim this:

, as long as you bargain that you will help, even if you won't be. You can also claim this as a if the  is aggressive and don't trust pure  /  roles.

,, or. Pros: Cons:
 * 1) The evil roles will usually not target you since you are an ally.
 * 2) You can explain why you have basic defense.
 * 1) The  can't win with  so they will lynch you since you are an enemy.
 * 2) Only useful when the evils have majority.
 * 3) Some Neutral killers might try to lynch you since  usually side with the.

What role should claim this:

themselves when the evil roles have majority, or roles when the  has majority.