Board Thread:Role Ideas (Neutral)/@comment-31680260-20170428082957/@comment-27398195-20170503211020

Jallybwan wrote: Neutral Killing: Necromancer Night Ability: Control a dead body to attack someone at night.

​So basically you can't kill night one

Night Immune: Yes. NK should ALWAYS be Night Immune.

Bite Immune: Yes, same reason as Night Immunity.

Control Immune: Yes - Necromancers have to target a dead person to control, and then a living person to attack. Witches would force the Necromancer to visit the target directly, which would do nothing.

​Meh

Unique: Yes. Too confusing otherwise.

Death Message: You were attacked by a zombie! You have died! / was shredded by a Zombie.

Invest results: Your target deals with dead bodies. They must be a Medium/Retributionist/Janitor/Necromancer. (Townie, Unique, Mafia, NK)

​Rip@Medium claims (even though it fits)

Consig/Witch results: Your target can force corpses to do their dirty work. They must be a Necromancer!

Cannot control someone being revived by a Ret that night.

Zombies do NOT ignore Night Immunity.

If a Bodyguard saves someone from death by Zombie, they will not die protecting their target, but the Necromancer will not die either.

​Oh boy, Buffing the already OP Bodyguard >_>

Can only force a dead body to attack someone once, then they must attack using another body. This is because the body dissolves due to the magical energy, also for balancing the Killing Body rule (see below)

Lookout will see the Necromancer visit the target.

Veterans on alert will kill the Necromancer.

Werewolves who visit the Necromancer's target will kill the Necromancer (buffs WW and balances Necro)

Dead players will be informed that their body was controlled. "You have the odd notion that your old body isn't where it was buried..."

​Eh, doesn't really do much except tell the dead player "you were used to attack"

''If the body you controlled was a Killing role (Jailor, TK roles, Godfather, Mafioso, other NK's), then the Zombie CAN go throught Night Immunity (the Zombie already knows how to kill). I still believe this is balanced, as here are the max amount of Killing Roles in a game: (Jailor counts, but they will almost always be revived by a Ret so they kinda don't matter that much)''

​But the only immune role you need to kill is GF, as you take NK, and BG really doesn't use their vest anyways, and you win with survivor, so unless Any is NK, ehhh...

''Jailor, Veteran (TK), Vigilante (RT), Godfather, Godfather (Originally a Mafioso) Mafioso (originally the Random Maf) and any other NK role (Any). That makes a total of 7, but that is the BEST case scenario and you're only guaranteed the Jailor, the TK, and the two Mafia Killers. Plus, you can only control a body once. So you only go through immunity for one night.''

Can win with: Witch, Surv, Necromancer (but it's unique, so doesn't matter)

Backstory: I don't really have anything to go with it, but maybe it could have something to do with the Retributionist. Also, as Spicy said, backstories don't matter unless this role gets accepted.

This is the new and improved version of the Necromancer, because the old post was confusing af :P '''​You're basically a nerfed serial killer clone that depends on the mafia or lynches. And lynches don't really happen on day 2/3 (well, it could happen on day 3 if that person was confirmed twice as evil). That's only somewhat good upside is possibly killing the GF (for the possible any NK role) with another dead killing role.'''

​Rejected