Board Thread:Role Ideas (Town)/@comment-37174991-20181126221527/@comment-35356104-20181127054835

It's quite a decent role. You're pretty detailed though. Thumbs up.

The "Your target will not know when they are armored" part is good. TP is already strong by itself, they don't have do those shout-out-loud like TI & TS to do their job, they just have to lay low like a dead man, and fulfill their purpose to delay evil faction's progession. TP doesn't need to claim or divert any unnecessary attention to themselves, but staying annonymous and survive as long as possible to achieve greater value out of their role. On top of that, Armorer is a Trapper-variant TP, its protection is sustainable in the mean of time, saying that it doesn't have to undertake opportunity cost like Doc & BG do. Since it already has some upper-hand and balanced with some counterweight, so I would say it definitely needs no addition of confirmability thing to makes thing messy again. Being a loud TP is not that great lore-wise and balance-wise.

Both bullet-proof and armor make sense, no big deal. For me, I would make it a bulletproof vest thing, since armor idea and vest share similar trait. If I have something to modify on vest, I would call it an armor instead. But yeahh.. just personal preference, nothing too big that make this role idea unfeasible, right??

Finallyyyy.. to say it is UP or OP, I can't. But is it balanced? I don't know. The basic defense looks dubious for me, I understand it is for balance, it just sounds weird to see a TP has no hand to deal with powerful attacker, but on the other hand, basic defense and powerful defense actually make no big difference considering there is only a few powerful attacker in game. I feel ironic to say anything, probably someone could help you with this.