Board Thread:Role Ideas (Neutral)/@comment-34403911-20190919035202/@comment-33521817-20190920121503

Akang22 wrote: Role Name: Mage ok Faction: Neutral Killing ok

Summary: You stole magic from the coven and now use it against them. wait, but what if classic?

Attributes:

Basic Defence shouldnt be in attributes

Changing Attack also shouldnt be in attributes

Abilities:

Select a target each night. ok

Every even night, you will attack. so like only on full moon nights?

Mechanics:

If you select two different targets you deal each a basic attack. interesting

If you select the same target both nights you will deal them a powerful attack. ok

It’s a unique role.

Sheriff: Your target is not suspicious. i think this should be susp because the 2 kills per night should be balanced out

Investigator:

Coven Results

Your target could be a framer, vampire, jester, hex master, or mage. alright

Consigliere: Your target uses magic to kill others. They must be a mage. a bit bland but generally doesn't matter

Wincon is NK wincon. ok

This was also stolen from a year back, but it is my OC.

Last time no one really understood the role, so I'll clarify more here.

say on N5 you targetted 12, and next night (N6) you targetted 14. At the end of N6, when D7 comes up, both 12 and 14 are attacked with a basic attack. But say 14 was not dead, and they had a basic defense. You could then target them on N7 and N8 to deal a powerful attack on N8, when D8 comes up. The main advantage of this over SK is in Kingmaking situations; this defeats GF and SK, tying with WW and arso at the best. However, it can spread its attacks out, still keeping a constant 1 kill per day, even if it is delayed, which WW and arso cannot achieve. '''ooooooh now i get it. so no 2 kills per night but you take two nights to get kills. understood now'''​​​​​​​ It's an interesting role, and astral would be cool.