Board Thread:Role Ideas (Neutral)/@comment-3560733-20170116051328/@comment-3560733-20170117195348

Addfire wrote: So a couple things Imma say right now:

A) Everything sounds harsher in text. I don't think Haw is being actively aggressive, but this brings me to point

B) Us on the forums come from a long line of Arsonist hardcounters, Vote Buyers, and Omniscient town killings. Normally we can just reject a role, because it cannot be salvaged.

C) Yes, we should come up with solutions to help fix roles, but the creators should know when to scrap a role. However

D) That does seem like a really good nerf, maybe nerfing it too much. But that does seem like a nice fix. A. Thank you, you're right and I apologize for my part.

B. Yeah, no, I get that. I have a background in game design and dealing with people in the community so I understand.

C. Yeah, I agree; but I don't honestly think this role should be scrapped. I've been toying with the idea of the roles for months and only just brought it to the forums when I was a bit stumped on how to continue.

D. Yeah, as I mentioned in my post to Chicken, I can't find a balance between overpowered and underpowered at the moment. I feel if the role could be balanced it could be an interesting twist on the game. As it's similar to a few different roles in some ways but different enough to have its own play style. And I still hold that the fact that it's not like the other NK roles to be a good thing, so I don't want to change it to be more like those, which of course poses a problem.