Board Thread:Role Ideas (Neutral)/@comment-30792518-20170706201416

Cult Leader

Alignment: Neutral Evil

Immunities: Bite immune, role block immune

Attack: None

Defense: Basic

Ability stats:

Type: Unique

Priority: 6

Uses: unlimited

Investigation results:

Sheriff: Your target is member of the cult

Investigator: They could be a Bodyguard ,  Godfather ,  Arsonist , cult leader, or  Crusader.

Consigliere: Your target is very manipulative ... They must be a Cult Leader!

<p style="font-weight:normal;font-size:14px;">Game information:

<p style="font-weight:normal;font-size:14px;">Summary: A manipulative man who believes in death religiously

<p style="font-weight:normal;font-size:14px;">Abilities: Every night, you will come and try to join your target to your cult.

<p style="font-weight:normal;font-size:14px;">Attributes:   when you successfully make some join your cult they will become cultists (natural killing role who has powerful attack and dies after the attack if killed its target who need the cult leader to win to win as well )

<p style="font-weight:normal;font-size:14px;"> bite immune roles will not join your cult

<p style="font-weight:normal;font-size:14px;"> Goal: stay alive alone

<p style="font-weight:normal;font-size:14px;"> Victory conditions:

<p style="font-weight:normal;font-size:14px;"> Wins with: Noone

<p style="font-weight:normal;font-size:14px;"> Must kill: all

<p style="font-weight:normal;font-size:14px;"> May spare: none

<p style="font-weight:normal;font-size:14px;"> it just came to my mind, if there any edits you think <span style="color:rgb(62,62,62);font-family:Arial;font-size:16px;font-weight:normal;">necessary  please post them! <ac_metadata title="new role: cult leader"> </ac_metadata>