Board Thread:Role Ideas (Custom Game Modes (Setups))/@comment-2604:6000:CAD0:6800:F0AA:814D:265B:28F7-20170906203719

Detective - Town investigative

Defense - Basic Attack - None

Abilities:

Visit one player to see who they visited on a night of your choice.

Attributes:

Visit a player each night to trace where they went that night or any nights before that.

Once you select a player, a prompt will pop up for you to select the night you would like to know more about.

If someone else interacts with you at night, will learn the name of them.

So I thinkk this will really be interesting for town and a good addition to the TOS cast.

Now I'm going to clear up some things. Visisting someone does count as a visit, a bodyguard will not attack the Detective, the hex master and coven leader will not trigger a visit so you better find them before they get the Necronomicon.By someone interacting with you, this means, poisoner, jailor, mafioso, lookout, healer, tracker, etc....you get the point? This is where it gets interesting. For example, three people visit you. A lookout, A doctor, and The Godfather. The Detective will only learn the name of the poeple that visited him, but not the roles. This forces the player to really think and adds a twist to the game, becuase during the day when you call all three player out and they all call town roles, it becomes a guessing game. Another thing that adds complexity, is that now coven and mafia will hvae to be a little more careful on who they attack. If a poisoner trys to poison you but can't because of your basic defense, they can easily be called out the next day and hung. One last senario before I post this. Your doctor dies that night and people start claiming that 3 different people killed him. That night you can check out one person each night because you are able to go back a view previous night. This means that you can prove that person innocent or guilty. Leave some feedback!!! I'd love to hear it.  