Board Thread:Role Ideas (Neutral)/@comment-114.108.213.43-20170905115739

Soul Harvester

Allignment: Neutral evil/Neutral Chaos

Unique: yes

Attack: none

Defence: basic

Abilities:

Every night you can visit someone, if you visit someone who dies that night, you get a soul. If you have 3 souls you become the Grimm reaper (should I make it 2 souls?)

Attributes:

You cannot be spotted by a lookout.

You can visit jailed people as well

Sheriff:

Your Target is not suspicious

Investigator:

Your target likes to work with dead bodies, they could be a medium, janitor, retributionist, necromancer, trapper, or Soul Harvester

Consigiliere:

Your target has the odor of carcasses, they must be a Soul Harvester

Win condition:

get 3 souls and become the Grim reaper

Grim Reaper

Allignment: Neutral killing/Neutral Chaos

Attack: Unstoppable

Defence: Unstoppable

Abilities:

-every night you can choose to go to someone to reap, and whoever that person that person visits dies.

-When you reap someone, they will get a message saying, Your time has come, your soul has been harvested that person has no control anymore, and in the morning, when voting, beside your box for voting, is a box where you can vote for that person you have reaped, the very next day, the reaped dies.

Attributes:

-When you become a Grim reaper, the town will get this message: You feel a sense of dread loom over you as you feel the coldness of the air, the Grim reaper has been summoned.

-You cannot be seen by Lookout

-anyone who visits you will also get attacked

sheriff:

Your target is Not suspicious

Investigator:

Your target is not afraid to get his hands dirty, they must be a Bodyguard/ Godfather/ arsonist/ crusader/ Grim Reaper

Consigiliere:

Your target reeks of decay and preys upon the living and the deceased, they must be the Grim Reaper!

Morning Death report: Their soul has been harvested by the Grim reaper

The point of this role is to kinda be like pestilence in the horsemen of the apocalypse kind of way. 