Talk:Town of Salem Card Game/@comment-25646419-20161203230326/@comment-27398195-20161204223143

Challenge accepted, time to translate.

TOP LEFT

Poltician (-2)

You will appear to be evil when checked by the sheriff, but you are a town aligned role.

Sheriff (+2)

Each night the sheriff may check if a player is good or evil the moderator will show the sheriff the evil side of the Good/Evil if the player is a serial killer or member of the mafia. Otherwise, the moderator will show the good side of the good/evil card.

Variantion.

The sheriff can find the werewolf as evil on every second night.

Survivor (+4)

The survivor must find and kill all the evildoers *something* town, and cannnot be killed at night. This card should be added to the deck randomly by the moderator into the deck. Players should not know for certain if this card is included.

Variantion.

If the survivor is lynched, all town roles can not do their night abilities the following night.

Veteran (+3)

Each night, the veteran may choose to go on alert. When on alert the veteran cannot be killed and will attack anyone that visits them. The Veteran will have 2 alerts, for a 10-14 player game, the veteran will have 3 alerts, for a 15+ player game, the veteran will have 4 alerts. If the veteran is attacked by the mafia while on alert, the moderator will randomlty decide who died.