Consigliere

Mechanics
Here are the roles given when a Consigliere visits someone:
 * You can still retrieve the role of your target even if they were framed, unlike the, who gets the ", , " result.
 * Your role is very similar to the . However, your investigation results show your target's exact role, whereas the is given up to three possible roles.
 * Your target gathers information. They must be an.
 * Your target is a trained protector, they must be a.
 * Your target detains people at night. They must be a.
 * Your target watches who visits people at night. They must be a.
 * Your target is a paranoid war hero. They must be a.
 * Your target will bend the law to enact justice. They must be a.
 * Your target is a professional surgeon. They must be a.
 * Your target is a beautiful woman working for the town. They must be an.
 * Your target is the leader of the town. They must be the.
 * Your target speaks with the dead. They must be a.
 * Your target wields mystic power. They must be a.
 * Your target is a protector of the town. They must be a.
 * Your target secretly listens in on private conversations. They must be a.
 * Your target specializes in transportation. They must be a.
 * Your target uses information to silence people. They must be a.
 * Your target is a leader of the mafia. They must be the.
 * Your target gathers information for the Mafia. They must be a.
 * Your target is a beautiful woman working for the Mafia. They must be a.
 * Your target pretends to be other people. They must be a.
 * Your target has a desire to deceive. They must be a.
 * Your target forges documents. They must be a.
 * Your target cleans up dead bodies. They must be a.
 * Your target does the Godfather's dirty work. They must be a.
 * Your target does not remember their role. They must be an.
 * Your target enjoys watching things burn. They must be an.
 * Your target wants someone to be lynched at any cost. They must be an.
 * Your target wants to be lynched. They must be a.
 * Your target wants to kill everyone. They must be a.
 * Your target simply wants to live. They must be a.
 * Your target casts spells on people. They must be a.
 * Your target howls at the moon. They must be a.
 * Your target tracks Vampires. They must be a !
 * Your target drinks blood. They must be a !

You will get an achievement the first time you investigate a, , or a. The Godfather requires a Transporter or Witch to be completed.

Strategy

 * As a Consigliere, you can be one of the most useful members of the Mafia, as you are able to determine the EXACT role of your investigated target. This means that you can provide a massive amount of information quickly. You are especially useful because you can provide leads for the Mafia's activities at night.
 * Deception Strategy: If an claims that you may be a Consigliere, say you are not by showing the Town an evil role and getting them hanged (Other than your Mafia friends). If you find a Neutral Killing such as a Serial Killer; proclaiming yourself as an Investigator on the second day and lynching the Serial Killer can be an excellent way to make the Town gain trust in you. Once proven, you can lead the Town in lynching Neutrals; while the Godfather and Mafioso remove some troublesome Townies.
 * Staying Hidden Strategy: Be sure to always claim you are Investigator, unless that isn't possible in this game (if there is a Janitor and you found an Investigator, it is a good idea to kill the Investigator and make the Janitor clean him so you can claim you're Investigator without any suspicion). Also, if you have found a Serial Killer, Arsonist, or even a Town role that could be bad (Eg., Doctor can also be a Serial Killer or Disguiser if investigated) you can ask them their role, claim your investigation message, and possibly even provide false information in order to make the Town lose trust in what they're saying to possibly get them lynched. Changing your investigation results to match that of an Investigator's (Eg., Your target works with dead bodies, they must be a Medium, Janitor or Retributionist) and conversing this way with a revealed Town member is a great way to earn trust as an Investigator, which helps the Mafia out in the long run.
 * Avoiding Spies: If you investigate someone one night and whisper to them as an Investigator, Spy can notice the correspondence of the Mafia visit of a Consigliere and your whispers. Since a Spy can easily prove himself, a Spy who notices can easily get you lynched. When you investigate, mix up the order of people you whisper (not night-by-night) so that spies get thrown off. You could accuse the Spy of being a Blackmailer that's trying to get you lynched and hopefully the Town believes you, it doesn't always work as people may actually suspect you as well.
 * Also, try to avoid sharing people's roles with the Mafia unless absolutely necessary. If a Spy listens to the conversation, it ruins the point of cleaning said person, reveals the presence of a Consigliere, and also gives the Town another person to trust.
 * Additionally, if you find a Serial Killer, Arsonist, or Werewolf, be careful when trying to get them lynched the next day. A Spy would know if a member of the Mafia visited that person and would assume you are a Consigliere.


 * Last Wills: If you keep a log of investigations in your will, and someone that you've checked has died. Delete that persons entry and replace their name with the name of a fellow Mafia member, giving a false role. People almost always believe Last Wills utterly, so this can be used to give your fellow Mafia additional cover in case you die.
 * Additionally, you can use the above trick to trick the town into lynching the wrong person. (Finding a Jester, but saying he's a Serial Killer, or listing an Executioner as a Sheriff), so they have a better chance at lynching a Town member. In the case of the Executioner, this tactic is golden for gaining his support, as if a living Mafia members points out their part in the Executioner's lynch of their target, they are likely to join the Mafia in terms of voting. Do keep in mind though, that the Executioner could instantly rat you out. At the very least, the distrust created by the Last Will, even if it leads to no lynching, will waste time during the day.
 * Be warned about placing the names of Mafia members in your will as those you have investigated in place of a dead person. A smart Spy can notice that said person was not visited by the Mafia and put two and two together. Although phenomenal spies like this are rare, keep this in mind.
 * Make sure to always make your will like an Investigator would in case you are pressed to paste it in chat, but leave some sort of code so that the mafia know exactly what role the person is but not a glancing townie. (Eg. N2: Jimbob - Veteran/Vigilante/Mafioso; N3: Mary - Bodyguard/Godfather/Arsonist; in this case, the full word that is first indicates the role.) But watch out: if your selection of a true role becomes obvious: you can be called out as Consigliere by some of the smarter players.
 * When reporting results to the Town or the Jailor, always remember the groups an Investigator would see, and phrase them accordingly. Accusing someone outright of being a Serial Killer, Arsonist, or Werewolf when you're claiming to be an Investigator is a dead giveaway.
 * If you absolutely must get someone lynched immediately, you might benefit from claiming something other than Investigator, since the Investigator results leave some wriggle-room; for instance, claiming Sheriff to accuse a Serial Killer or Werewolf. This carries some risk of being contradicted by an Investigator who has investigated you previously, but if you need to lynch someone right now it can sometimes be a viable option.
 * Alternatively, another member of the Mafia with appropriate investigative results can use your information to make an accusation; for instance, if you identify a Serial Killer, then a Forger can claim Lookout and say they saw them kill someone.
 * If you want to accuse someone without drawing attention to yourself, you can ask the Mafioso to put the accusation in the Death Note; however, this has the drawback of revealing that the Mafia has a Consigliere, which can make it harder for you to pass as an Investigator later on. Another option (if the Mafia has missed a kill for any other reason) is to use the Death Note or a member of the Mafia's Last Will to accuse them of being immune.
 * Always be sure to unambiguously identify any rival evil roles you discovered in your Last Will; the Town tends to trust a Consigliere's Last Will on those, and at that point there's no longer any benefit to being subtle with your revelations.
 * You can record in your wills of who is Survivor and record your Mafia friends as Town roles, Jester, Executioner, Survivor (This is most helpful for the Godfather and will clear up any attackers claiming they are night-immune), etc, which will prevent suspicion, but will not stop suspicion and just add onto evidence of being an evildoer, and you are trying to cover for them. The reverse applies to Town roles such as Veteran and recording them down as Arsonist if people are getting doused. Same for Death Notes. There is a small risk that an alert Spy might notice you didn't visit some of the people on your list; but spies of that caliber are rare.
 * On the other hand, you can use this to try and get the Town to lynch innocent people at little danger to yourself. Revealing that someone you know is a Doctor came up Doctor/Serial Killer/Disguiser, or that someone you know to be a Bodyguard came up Bodyguard/Godfather /Arsonist will often lead them to get hung when they're unable to prove their roles; and afterwards, you'll still look like an Investigator. Just be careful about doing this if you visited them last night, since Spies will see that a member of the Mafia visited them and suspect you of being a Consigliere.
 * If you find a Vigilante, you can whisper to them that you found them as Vigilante/Veteran/Mafioso, and when they claim Vigilante, form an alliance with them! Control them (e.g saying an investigator is Framer/Vampire/Jester when you are about to get a majority) or manipulate them away from your allies by deceptively confirming them as non-mafia! (Unless it is not possible, in that case; you have to lynch them to not get suspicion.)