Board Thread:Role Ideas (Neutral)/@comment-28584683-20190203222135

Summary: You are a crazed scientist looking to discover the secret of resurrection.

Attack: Basic

Defense: None

Unique: Yes

Abilities: You may choose to visit a dead player, attack a living player, or kidnap a player (Day ability)

Attributes:

- Kidnapping a player results in all direct visits against them failing. The kidnapped player is roleblocked (which means you will be attacked by a Serial Killer or Werewolf on a full moon). Will not work if the target you select has been selected by the Jailor. This ability does not attack your target.

- The dead player you visit will have their will and death note be unavailable to view and will prevent a Retributionist or Necromancer from using them. You may not visit cleaned/stoned players or a player a Necromancer has already used. Will not work if your target is selected on the same day as a Retributionist or Necromancer. If this happens, your name will be shown to them.

- The direct attack is counted as harmful and you will be killed by Bodyguards, Trappers, and Crusaders. Will only count as a success if your target dies. If you are controlled, it will still count as a success as long as your controller's target dies.

- Each action can be done an infinite number of times until succeeding. Once an ability has succeeded, it can no longer be used.

- Once each ability has been successfully used, you may revive a dead player of your choosing (barring cleaned/stoned players). If all dead players have disconnected, nothing will happen but you will still win.

Goal: Successfully perform all three actions and revive a dead player.

Investigator results: Spy, Blackmailer, Jailor, Guardian Angel, or Mad Scientist

Consigiliere/Witch/Coven Leader results: Your target envies the Retributionist. They must be a Mad Scientist. 