Board Thread:Role Ideas (Town)/@comment-30088034-20170222203945/@comment-26234016-20170222211126

Yes I&#039;m single wrote: Role: artist (town investigative)

I made this idea a long time ago but here goes

ABILITIES:

Choose to color all over someone's house 4 times

This affects what color chat they have the next day only.

If their text is green: town or neutral

If their text is red: neutral or mafia

if their target is neutral,whether their text is green or red is determined by if they have talked more than 15 times so if they talk less than 15 times it's green however if they talk more than 15 times is red. If they have talked 15 times exactly you get an achievement AND their text is yellow.

No. No. No. Please, please, no.

Attributes: your target will know if they have been colored but you will not know if your coloring was sucsessful or not

if your target is neutral they will know what color they will show up as

If your target's jailed it will not go through.

After you use it, YOUR text will appear as red for that day. This is to avoid saying "i colored john hathorne last night, speak or die because I am not aware of his color" (up for change)

Good nerf, but I still dislike this.

you can whisper normally with no color (up for change)

I like this...

since it only lasts for day, spies will not see their color.

'''That's pointless! They show up as town anyways.'''

a witch can send you into any target she wants, including you.

you can die to vet or ww as normal

if you die, then that person will still be colored for that day (up for change)

immunities: none

RESULTS:

sheriff ns

invest: sticks to the shadows. lookout, framer, amne, or artist.

consig: your target draws shit

Goal: lynch all criminals

WINS WITH

town

survivors

jesters

executioners

LOSES WITH

amnes

sks

wws

arsos

mafia

vamps

witches Confirms town and mafia members.

REJECTED

(If ya wanna know how, it's like this: X has talked less than 15 times, but their text is red. *spams lynch button*)

Honestly, this role is a lost cause.