Board Thread:Role Ideas (Town)/@comment-5203179-20161030193815

Abilities:  Convert others to Cultists  (similar to Vampire, but they can convert NB, NE along with Town.)

Attributes: During a Full Moon, you can target 1 person to convert into a Cultist.

You cannot convert a revealed Mayor*.


 * If the Mayor is unrevealed (as in, currently just another townie, they can be converted. Once they reveal, they get Conversion Immunity).

All Night Immunes have Conversion Immunity

Mayor gets Conversion Immunity after revealing. Up to that point, it's just another townie.

Hitting an immune says 'Their minds are too corrupted to be converted!'

Not sure if they can be healed by Doctor (debating on that one).

(Follower) If there's no Leader, you become the new Leader.

Leader: Unique role.

Follower: all other Cultists.

Max members at once: 4 (unless amnes become Cultists). Note that if only 1 Cultist shows up initially, they are always a Leader. Can start with 2 Cultists.

Investigate results: Shows up under 'Sticks to the shadows' (Lookout/Forger/Amne).

Consig: Your target is a religious fanatic! It must be a Cultist!

Sheriff: Your target is Not Suspicious.

Night immunities:

LEADER: RB immune

FOLLOWERS: No immunity

Has to kill:

Arso, SK, Mafia, Town, Witch? (Debating on that one - Jester doesn't matter if they're alive or dead).

Wins with: Cultists, Survivors (again,Jester doesn't matter if they're alive or dead).

Goal: Convert or kill everyone!

Note: This is more or less a joke role. I did like the idea from SC2 Mafia, so I tried to tweak it a little and add it here. Don't worry about if you think it's OP or useless - like I said, it's more or less a joke role and I just wanted to see if people were interested in it. :) 