Neutral Killing

The Neutral Killing are the group of evil-doers who will never submit to the mafia. And, as the name suggests, they are all capable of killing at night. Special to this alignment, everyone of its roles is a faction of their own, although such a faction typically only has one member. This doesn't make them any less threatening however, as these roles are some of the most capable killers in game. In addition to their stunning ability to kill, neutral killers are all night immune, making them a real headache for the mafia, as the killers' insubordination cannot be rectified through "normal means".

Because only one faction can win in each game and every faction aims to see every other faction's member dead, neutral killing roles violently clashes with The Townies, The Mafia, and other Neutral Killing roles that are not of their own. For example, Serial Killers cannot win with Arsonists, but can with other Serial Killers. This also means they can only ever win with non-faction roles (/), and their own kind.

Due to their "third party/outsider" nature, it is important for neutral killers to keep both the townsfolk and the mafia equally matched throughout the game, such that when the dust is settled, other factions no longer has the means to oppose the night immune killers. To further reward the killers' ability to maintain balance around town, they always win by default in stalemates.

In most Game Modes, there will only be a single Neutral Killing role in play. More may appear when the random Any role becomes another Neutral Killing role. Most likely, when this happens, the two neutral killers will be opposing each other. But in the rarest of occasions there could be two identical neutral killer role in the game, in which case they will be a powerful force to be reckoned with. Rainbow Mode features more Neutral Killing roles than any other game mode (except some Custom Setups): The 's orange and 's blue both appear twice among the Rainbow Mode colors.