Plaguebearer

Mechanics

 * You may choose to visit someone each night, infecting them with the Plague.
 * You can not choose people who are already infected; no button will exist.
 * You will receive a list of everyone who has been infected at the end of each night.
 * Players will not know they have been infected.
 * If all players are infected, you will become the.
 * Being dealt a Powerful or higher attack the same night everyone becomes infected will still kill you, and no message alerting the Town will appear.
 * If the last uninfected person is lynched, you will become the next night.
 * If a jails you and doesn't execute, you will infect the  if he is not already infected.
 * Anyone that visits you will become infected.
 * Anyone who visits or visited by an infected player will be infected.

Strategy

 * Try to visit people that you know are going to get a lot of traffic, but that are not going to die. For example, if someone says, "Investigate ____ tonight", you should probably infect the person they are going to visit, as the will bring the plague to other people.
 * Try infecting names that stand out in the beginning of the game. Since you don't attack your victim, you are safe from and . The  can attack you, but due to your Basic defense you will be fine, despite the fact that they know one of their unknown visitors is immune. If a  watches the same target and isn't targeted by the, you are done for, however.
 * strategies work well with this role - but make sure you don't visit the same target as an actual as you will die.
 * Often times, going after or  roles can spread the plague quickly, infecting them and anyone they visit.
 * If you are role blocked by an / early in the game, you can always claim as you would know who you infect every night.
 * Another strategy is to lay low and wait until there are 5 or less players alive. Then start infecting. Becoming should be easy because there are only 4 or less people to infect.
 * Be wary that you do not wait too long, however, or you may be found by the and lynched.
 * is a good claim for this role, especially early on - You know who is infected, and players spread infection by visiting each other. By the same logic, is also a good claim.  Be cautious about claiming these roles unnecessarily, however, as smart players will grow suspicious of you once you turn into.
 * Early on, you want to infect visiting roles so they spread the disease. Later on, you might want to target non-visiting roles yourself, especially ones that have been confirmed (and are therefore unlikely to be visited by anyone else).

Dealing with Plaguebearers

 * If you are a role that is told to check upon another person's role, you might want to refrain from doing so if you know that the  is vulnerable in the case of a  (for example, the  only has the same amount of  as there are all evil roles combine). However, if you think you are already infected, or if you think it is inevitable that a  will be coming soon, then you should continue visiting that person, as you would be helping catch  by narrowing down the pool of suspects.
 * The best way to stop Plaguebearers is to kill them early before they become . If you are a role and you happen to find someone suspicious of being a Plaguebearer, it is not a bad idea to announce your suspicions of a certain person. Even then if the Plaguebearer becomes, the whole  will probably lynch  immediately. Announcing that you found a Plaguebearer earlier and then having them turn into a  makes your claim a lot more believable than if you just revealed it to the  right when the Plaguebearer evolves.

Becoming, Horseman of the Apocalypse

 * If you do manage to become, you are armed with Powerful attacks, Invincible defense, and a devastating Rampage ability, however, you become everyone's top priority as you can decimate every role there is. Refer to the page on strategies once you transcend.

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