Board Thread:Role Ideas/@comment-82.250.237.34-20160905174729/@comment-29779988-20160905175556

Since it seems you did take quite a while on this... I will respect that. This means that I will be more lenient and nicer than usual, and even give you advice for once.

1. '''Consecutive developers. '''

This is quite close to the transporter in a way... Almost too close. The question I have is what happens when there's more than one developer. Consecutive switching...and switching...and switching..... and switching...... until you basically can't even do it anymore. It would need to be a unique role.

2. Bite immunity

I'll touch on this quick: Why? Also the same rule goes with night immunity. The question is why.

3. Switching with neutral roles

Here comes a problem that unfortunatly crashes your role... You said that nobody is immune to the role switching. Well, then what happens if you swap mafia with a towns person? Or what happens if you swap the Serial Killer with the mayor? It doesn't benefit anybody at all and might make it more confusing for the town...

4. Complex coding

The main reason why this role likely wouldn't ever work is because of the process of it. It would take too long for the Town of Salem creators to possibly make, or even work with it. The idea of 'copycat' is pretty close to this, for one thing. So therefore, it was a good attempt, but it wouldn't work in the game.

So in otherwords, it was nice as an idea, but it just wouldn't work.

Sorry about that. You can still change it up, make it different, or have another idea, but the idea of 'switching roles' is out of the question.