Board Thread:Role Ideas/@comment-37.189.32.186-20160602212610/@comment-32994909-20180614131808

37.189.32.186 wrote: Worker

Alignment: Town Protective

Immunities: same as veteran

So Control immunity & Role block immunity, that's way too overpowered for a Town Protective, none of the other roles have any immunities.

Special: Unique Role.

'''Again, this is odd, since no other Town Protectives are Unique. '''

Investigation results: Sheriff- Your target is not suspicious.

Investigator: Your target is a protector. he could be a Bodyguard, Jailer, Lookout or a Worker.

'''This invesigative result doesn't exist. try one of the following:'''

',, / or Worker'

',, , or Worker'

',, ,  or Worker

Consigliere: Your target is a hard working giving person. They must be a worker.

Summary: A hard working giving person that will provide safety to the ones in need.

Abilities: Decide who you will give a alert to.

Woah

Attributes: You can only give 4 alerts. Your target will receive the alert the following night. You can only give 1 alert at a time. When your target receives the alert they can choose whenever to use it. It will appear next to the death note. When your target uses a alert the same rules from the veteran are applied.

Problems with this

> a should not have limited uses; no other one does

'''> This is very swingy, they will not only get basic defence, but also kill all the visitors. It could either break town, or break evils. It would cause chaos, is almost already a chaotic role, but fortunatley it's only if you visit one person. This can be anyone at all.'''

'''​​​​​​​> Maybe make this a ? But it shouldn't give the basic defence or immunities if it is a .'''

Goal: lynch every criminal and evildoer

Feel free to ask any questions :)