Board Thread:Role Ideas (Town)/@comment-96.227.136.236-20180908213704/@comment-36558623-20180909025921

96.227.136.236 wrote: Scientist

don't mean to be super nitpicky right off the bat, but scientists didn't exsist in salem so maybe something like Librarian or Oracle could work better.

Town Investigative

Description: You are a scientist who studies social behavior.

very interesting so far

Defense: None

Attack: None

Abilities: Select two people on which to experiment each night.

Attributes:None

Comments: Experimenting on players reveals how the two players would act in a room together.

Messages: "In a room together...

ex. One would die and one would be unaffected (Serial killer and escort)

ex. One would be doused and one would learn information for the mafia (Arsonist and Consigliere)"

Sheriff: Your target is not suspicious.

Investigator: Sheriff, Executioner, Werewolf, Scientist, or Poisoner

Wins with: Same as Town very intresting.

but difficult to code. But that's fine, roles like Consigeliere and Witch have a unique result for every role.

but it's overpowered af.

So I select John Hathorne and Sarah Bishop. One interrogates people for the town, one detains people every night.

Do you see how this is just consigeleire results but rephrased? Now you know that John Hathorne is either Jailor or Sheriff. First of all, that's very powerful right off the bat, but also, if Sarah Bishop dies, you know immediatly what John Hathorne is.

If you find one evil and one townie you hang one and the jailor executes the other. If you find two town, they are both town so they're both confirmed. If you find two evils.... you win the game.

I do really like the flavor for this idea though, and the idea is there. Good luck with further roles, but this one doesn't work.