Talk:Roles/@comment-92.137.108.180-20150511142542

I have a suggestion for a role, called the Voodoo

-Alignement: Neutral Evil

-Goal: Slay your target before time runs out.

-Ability: Choose a specific target in the list of livings. Target must be chosen before Day 3 or he will consequently die.

Selected target is soulbound to the Voodoo. If the target dies, so will the Voodoo and he will thus suffer defeat. The Voodoo is night immune the moment he chooses a target.

The poor fellow's soul is sucked away and will be noticed that he has been affected by a voodoo curse 2 nights after he has been chosen. the 4th night, he will suffer death, unable to make use of his role abilities that same night. This specific death will result in the Voodoo's victory, himself fading away from the living.

During the soulbinding segment after the 3rd night, for a single night, the Voodoo can control his target at night, in a similar fashion to a witch.

His soulbinding is considered a visit and will thus trigger Veteran or Lookout alerts. The voodoo can NOT be roleblocked or transported but can be successfully witched if he hasn't chosen a target at the time.

In case the chosen target was successfully slain along with the Voodoo and a retributionnist revives said target, the Voodoo will still hold victory.

As a special bonus, the Voodoo may communicate freely each night with a dead medium without the need of seance.

He will appear as an anonymous "Medium" in the chat screen for the dead one.

Sheriff Inspection: Your target is not suspicious.

Investigator: Your target is a loner.

Consigliere: Your target is specialized in occult magic. He must be a Voodoo.