Board Thread:Role Ideas (Neutral)/@comment-32537298-20180701005839/@comment-23.240.121.216-20180708054422

JamJamalWiki wrote: Name: Voodoo Master

Alignment: Neutral Killing

Attack: Powerful

Defense: None Change to Basic

Unique role: Unique

Abilities: -You may choose to collect samples at one house per night.

-Once per night you may choose to destroy a doll, delivering a powerful attack to whom it bears the sample from.

Attributes: -Samples collected from visited houses will become voodoo dolls.

Mechanics: When the Voodoo master visits to collect samples, it has an effect similar to a werewolf's rampage, except you just collect samples. The samples are turned into voodoo dolls. Once per night on the Voodoo Master's turn, they may select on themselves to destroy a doll. When they destroy a doll, a player at one of the houses previously sampled will be dealt a powerful attack. When visited at night, the Voodoo Master will be told at the end how many samples collected (not who from). '''I would change it so that the Voodoo Master can see the dolls they have and then choose who to kill. They then visit themselves to kill the doll. This way the Voodoo Master has more control over who they kill, and a Lookout or Tracker on the Voodoo Master can see they visited themselves the day a Voodoo Master attacked.'''

Sheriff: Your target is a Voodoo Master!

Investigator: Your target loves chaos, they must be a Framer, Jester, Vampire, or Voodoo Master! I would change to Lookout, Forger, Coven Leader, or Voodoo Master.

Consigliere/Witch: Your target likes to control the fates of others, they must be a Voodoo Master!

Goal: Kill all who oppose you!

Wins with: Survivor, Witch, Vampire (maybe) Not Vampires

Must kill: Town, Mafia, Coven, Werewolf, Serial Killer, Arsonist.