Board Thread:Role Ideas (Town)/@comment-33768871-20171127063950

ROLEZ

Name: Wizard Alignment: Town (Protective) Game Information/Background: (optional) Attack: None Defense: None Unique Role: None Abilities: Protection Attributes: Mechanics: Choose to channel a spell each night and unleash it the next night on a target. The target is role blocked, and gains basic defense. If someone visits that target they will be roleblocked and not able to use their ability. You will know who visits your target. You can channel a spell 2 times only.

-Investigative Results- Sheriff: Your target is not Suspicious Investigator: Your Target could be a Bodyguard, Godfather, Arsonist, Crusader, or Wizard Consigliere/Witch: Your Target uses powerful spells to protect, they must be a Wizard! Goal: Town Goal Wins With: Town Goal Must Kill: Town Goal Anything Else:

Name: marksman Alignment: Neutral (killing) Game Information/Background: A sharp shooter who used to hunt animals for a living and has superb observation skills. Attack: Basic Defense: Basic Unique Role: No Mechanics: Choose to kill someone each night. When you attack someone you will do it in secret, so a LO would not know if you visited the target. If your target’s defense is too strong, you will know what occupation they have and what level of defense they have. When you investigate someone, you will know their occupation. EX: You target’s defense was too strong! Your target keeps to themselves, they are a Neutral character! Their defense level is Basic. -Investigative Results- Sheriff: NS/GF Investigator: Your target could be a framer, vampire, jester, Hex master, or marksman Consigliere/Witch: Your target is very clever and observant, they must be a marksman! Goal: Kill everyone Wins With: NO ONE Must Kill: EVERYONE  