Board Thread:Role Ideas (Neutral)/@comment-31214675-20170202200649/@comment-26234016-20170202213435

HydrogenDiOxide wrote: Role Name: Necromancer

I agree with Zed that a name change could be beneficial.

Category: Neutral Chaos

Again, NE would be best.

Abilities: You can secretly revive a dead person into your team.

Change the wording, it leads to Zed's mistake.

Attributes:

- You can talk in the necromancer's chat.

Goal: Lynch or kill everyone who would oppose you.

Sheriff results: Your target is a Necromancer!

'''I like that. Nerfing the Necromancer...'''

Investigator results: Your target works with dead bodies. They could be the Medium, Janitor, Retributionist or Necromancer.

Making Medium claims even MORE lynchworthy Imnotsalty 

Consigliere results: Your target runs an army of the dead. They must be a Necromancer.

J'aime

Immunities: Roleblock, Bite, (Night?)

Roleblock, Bite, Night.

Wins with: Witches, Survivors

Extra info: The necromancer can only revive 2 people into his team. Revived people will still show up in the graveyard for everyone, but will be able to perform their nightly actions.

So this role is very weak early on (unless there's a quick vig/mafioso death) but gains power lategame

The revived people will be added to the necromancer's chat so they can communicate with the NM at night, but won't be able to talk during the day, unless in dead chat. Once the necromancer has been killed, his 2 targets will no longer be able to perform their actions. If the necromancer ends up winning, his targets will win as well.

I think it would be a nice addition as it would require a very different strategy than any other roles. An advantage this role would give is that it would motivate players to stay in the game when they are dead, instead of ragequitting.

Night immunity is optional in my opinion. So...

If the NM revives a vig, and the vig kills someone, what does it say?