Board Thread:Debate of The Week/@comment-28112409-20181230235210/@comment-33307613-20190111201047

- Permanent Disguise: You do have a point, people do tend to reveal their role quiet early nowadays.

- Investigator Confusion: The Disguiser can cause confusion for a day or two, but most other roles have a noticeable effect throughout the entire game (role blocks, investigations, etc). I agree that there isn't much of a point in Executioners revealing their role immediately after their target is lynched, but that's just what they do.

- 1 For 1 Trade: The best play for a Disguiser is to disguise as an investigative role and accuse another Town member of being evil (most effective with a Sheriff because when the Town finds out your target is not Mafia, they might think they were framed). Another possibility of a Town member dying after your death is if a Sheriff accuses you of being suspicious and they are then hanged. Even if a Town member is lynched after your death, it's only a 1 for 1 trade, which benefits the Town.

- Smart Spies: None of these roles provide any additional information the Spy with the use of their ability (besides that their target isn't Mafia). I'm not exactly sure what you mean.

- Vigilante: Fair enough.

- Waste Of A Slot: Just because a role is better than others, that doesn't mean it's good. I agree that the Disguiser is better than the Forger and most of the time it's better than the Framer.

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Sure, it may not be garbage, but I still don't see it as "okay". Pulling off your ability successfully requires a lot of work but is still overpowered by other roles that don't demand much effort.

Okay > Disguiser > Garbage