Board Thread:Role Ideas (Town)/@comment-38648550-20190402135240

Role: Weapons dealer

Alignment: Town support

Attack: None | Defense: None | Immunities: None

'''Abilities: You may choose someone at night to trade a weapon to. This person will get a +1 attack (so from basic to powerful) and a +1 defence (so from none to basic). The +1 attack lasts until they visit someone or will eventually expire after 3 nights if they don’t visit anyone and the +1 defence lasts for 3 nights and will disappear if they were attacked. The +1 attack and the +1 defence will start the night you choose them. The person will attack whoever he visited that night, so a doctor will kill his patient and the poisoner will kill the person he poisoned in that night and doesn’t have to wait for 1 more night. If you choose godfather, mafioso, pirate, serial killer or a ambusher they will get an permanent +1 attack, but +1 defence for only 3 nights. If mafioso turns into godfather he will keep the +1 attack and +1 defence for how many more nights it lasts. If you choose someone who didn’t visit anyone that night, they will keep the +1 attack for the next 2 nights (so if you visit someone night 1 and they don’t visit they will keep the +1 attack until night 3) or until they visit someone (so day 2 then). If you choose the jailor and he doesn’t execute his target, he will keep the +1 attack for the next 2 nights or when he executes his target. If you visit someone who is not able to visit (medium, jester, etc.) they will get a +2 defence for 3 days.'''

'''Attributes: You may only do this 3 times. You may not give yourself a weapon. You visit your targets. The +1 attack and +1 defense happens on the same night as you choose the person. The person you choose will know they got a weapon.'''

'''Sherrif: Innocent if the weapons dealer didn’t visit anyone the night before and innocent if the weapons dealer visited someone of the town the night before. Suspicious if the weapons dealer visited someone who is not town the night before.'''

Investigator: Escort, Transporter, Consort, Hypnotist, Weapons dealer

'''Consigliere/ Witch: Your target secretly trades weapons at night. They must be a weapons dealer!'''

Goal: Lynch every criminal and evildoer.  