Board Thread:Role Ideas (Other)/@comment-24.197.251.113-20171007005948/@comment-27128035-20171110223406

24.197.251.113 wrote: Ok, so I saw the politican role in the ToS card game, and I thought... I could do some good things with this.

The Government is a new (most likely small) faction that contains four alignments all with different goals...

Unlike the mafia, coven, or vampire guild the government cannot see who other members of the government are unless they are a leader (although the politican can eventually see government roles)

Government - Leadership

Mayor - Alignment : Government Leaderhsip

Abilities : You may reveal yourself as the mayor of the town, meaning that your vote counts as three, if the mayor dies the government council will automatically hold an anymous public election

Attributes : Once revealed as mayor you may not be whispered to nor be healed - Only people specially selected by the president and the government council may know that who the revealed mayor is

Goal : Lynch every criminal and evil-doer

(This role is basically the same as the one in-game with a different alignment and some different attributes)

'''Same goal as the Town Mayor. I'm gonna assume that you want to move the Town's mayor here and put it in thr government faction.'''

President - Alignment : Government Leadership

Abilities : Can choose specific people to know who the mayor is once he reveals himself

Attributes : If anyone in a government role whispers to the president their name will be represented as "Preident _____"

Goal : Lynch every criminal and evil-doer

(This role is elected from the government council) '''Town goal. Why does this need to be in a separate faction? Also, this role is dependent on the Mayor. The Mayor is fine as it is, we don't need a town of roles buffing the Mayor. Plus, everyone knows who the mayor is, so this role doesnt do much.'''

Governer - Alignment : Government Leadership

Abilities : His vote counts as two in the government council

Attributes : The role of governer is selected from people in the government representive category

Goal : Lynch every criminal and evil-doer Another town goal and a rehash mayor.

Government - Corrupt

Politician - Alignment : Government Corrupt

Abilities : the politician can search the papers of a certain government worker to find out their name, thy are then able to give away a government worker name in exchange for defense from a mafioso

Attributes : they can talk to the mafia on a second chat scree, the politician is seen as mafia to investigators and sheriffs

Goal : Lynch every evildoer or win with the mafia '''So this role can win with both Town or Mafia. This means all they have to do is eliminate all NKs. This is too easy. '''

Demagogue - Alignment : Government Corrupt

Abilities : Can visit one person a night to "sway" them which means that the person targeted can only vote for three people selected by the demagogue during the day, this only lasts for one day

Attributes : they are seen as suspicous to the sheriff

Goal : Murder the mayor '''Action does nothing to actually help the Demagogue accomplish it's goal. Also, it depends on the Mayor. Plus, the goal suggests that all this role has to do is eliminate the Mayor one way or another, even if they are dead.'''

Dictator - Alignment : Government Corrupt

Abilities : if a government corrupt is elected as mayor they immediatly turn into dictator, although they are seen as mayor, the dictator is basically mayor but with a different goal

Attributes : they are seen as suspicous to the sheriff

Goal : Lynch two government workers '''Lynching another gov't worker lets everyone know that this is a Dictator. '''

Government Representative

Senator - Alignment : Government Representative

Abilities : They have one vote within the government council, have 2 vests, and if elected will turn into mayor

Attributes : vests have basic defense

Goal : Lynch every criminal and evil-doer Game Goal.

Government Laborer

Milita - Alignment : Government Laborer

Abilities : will kill one person every other night, the person killed will be decided by the government council, the militia also has a half-vote in the government council (they can break ties)

Attributes : The militia has a basic attack and no defense

Goal : Lynch every criminal and evil-doer '''So glorified vig? Yeah...... also Town goal.'''

Medic - Alignment : Government Laborer

Abilities : will heal one person every other night, the person healed will be decided by the government council, the medic also has a half-vote in the government council (they can break ties)

Attributes : the medic will not die if they visit a mafia member, they will die if they visit the sk or arso

Goal : Lynch every criminal and evil-doer '''Half-vote. Their ability is completely controlled by others.'''

I know that this faction wouldnt really work due to lack of players, but if the devs on town of salem implimented a game with more players then I could see this working; of course the mafia size would also have to be increased.

anyway I just found this interesting, having a slightly corrupt idiotic council which interferes with the lives of townies.