Talk:Roles/@comment-2235489-20150621092342

Role: Sage (Town Support)

Abilites: White Magic "Cleanse" will protect fellow Town from Control

Attributes:

- You can use Cleanse three times

- If you use Cleanse on a Town, they will be Immune to Witch's Control for one night

- If you use Cleanse on a Mafia, they will be Immune Control but Roleblocked for one night

- If you use Cleanse on a Witch, they will not be able to use Control for one night

- If you use Cleanse on a Werewolf during full moon, they will revert to human and lose their Werewolf abilities but their Night Immunity remains and gain Control Immunity

- You are Control Immune

Goal: Lynch every criminal and evildoer

Win Condition:

Must kill the Mafia Must kill Serial Killers Must kill Arsonists Must kill Werewolves Win with the Town Win with Survivors

Investigation Result:

- Sheriff: Not Suspicious

- Investigator: Your target is an expert in magic. They must be a Retributionist, Witch or Sage.

- Consigliere: Your target is a powerful warlock. They must be a Sage.

Story: A magic master who once taught the Mystic and Retributionist to unlock their magic potential, the Sage is a peaceful yet powerful mage who lives outside the town. However with the town in a mess, his student, the Mystic requested him to help the town from the evil Witch's Control. Surprised by the request and yet he knows that magic should be used for good, the Sage said "may this Old Soul be useful for the town" and went to the town together with the Mystic.

(This idea is inspired from Bayonetta's Lumen Sages and Umbran Witches)