Board Thread:Role Ideas (Neutral)/@comment-39279656-20190506193816/@comment-30757827-20190506215456

Yeah, but no one gets to see the role of the people you kill, which in my opinion is a pretty big buff. However...

-Removing basic defense as a nerf adds a lot of luck in terms of if mafia kills you the first nights. Nerf it some other way.

-The toll thing is confusing... All it means it means is that you have to kill some people instead of mafia doing it for you.

-Why would you let them go? Is it that important to know their role? I don't think so.

-Why do you get to talk to them? Who's gonna talk to the NK and give them information?

-Other than talking to your victim, (which i've just shown why that's useless,) why is it a day ability?

'''Verdict: Revamp. '''It has some useless fluff, and the main mechanic of talking to your victims and deciding to let them go is pretty useless, i'd stick with the whole idea of cleaning your victim when you kill them and shave the rest off. And don't forget to find a new nerf. Maybe steal werewolf's nerf?