Board Thread:Role Ideas (Neutral)/@comment-50.205.203.131-20180418193106

Description: You're a theif with a knack for pickpocketing.

Attack- None Defense- Basic (or none, idk)

Abilities- On every full moon night, you may chose to mug somebody for their money. After 3 mugs, you win.

Attributes- When you mug somebody, their defense goes down one point. This doesn't apply for pestilence or people who have a bodygaurd/crusader/doctor. You can still mug after you win.

People you mug know they were mugged.

People who have no defense, nothing happens, but you still get the mug that counts towards the 3.

If you get transported you mug the transporter AND the person you were transported with 