Board Thread:Role Ideas (Mafia)/@comment-2605:A000:1315:95A3:E1AD:777E:4E26:FE79-20200122234024/@comment-32881402-20200215222813

so as much as i say mafia is extremely underpowered, theres no reason to give an extra kill to mafia, even if it's just 1 kill

it's just unnecessary and takes skill away from the game. the reason for night kills is essentially a timer for town to narrow down suspects and to make sure town takes action. but being able to kill 2 in the mafia alone would enable both town(investigative) slots to be killed in 1 night (if the bullet is saved) which would just break the town. plus the avg 1KPN from NK is too much when coupled with this.

as an investigative role, it's an interesting concept which is ultimately useless for mafia. all this does it confirm roles and claims, but confirming claims works against the mafia, and consig can give much more specific and consistent results