Board Thread:Role Ideas (Neutral)/@comment-38127112-20190422165713/@comment-30757827-20190424025923

-It's confusing because i don't know what it's trying to be. It just seems like an amalgamation of different role parts. Roles should have core strategic values. This is just a jumble of nonsense.

-It's similar to werewolf because half the nights you are just a nerfed WW, the other half a nerfed SK. The nerfed SK is different enough, but the nerfed WW is just... you don't kill your target, only visitors. Also, this role also does only kill on a full moon, as full moons are on even nights, and this role only attacks on even nights.

-I spent quite a long time looking at this role trying to figure out what the hell was going on, i found nothing. It's an amalgamation of different pieces, with no core concept in sight. Tell me what the hell your role is trying to be instead of bringing more sass than braincells.

-Congragulations, you are correct, it does do those things! But... Does that prove literally any point? No.

-You didn't even prove my core argument wrong, which was "However, on average, when everyone selects randomly, one person will visit your target. When it's someone visiting someone else, it's usually going to be one person they visit, but sometimes they won't visit anyone. So, with these averages, the role seems to be like a serial killer... the problem is, serial killer can choose who to kill, this can't. And before you say "oh but you can kill multiple people on even nights," but that's the werewolf's job. If that's the whole point of the role, this is a rehash." Yeah maybe you shoulda "looked" at my critique a little but closer.

P.S If i get any more sass from you i swear to god i will leave your roles with no replys to waste away in the desert... Maybe this is WHY no one reviews your roles, if everytime they try they get "yeah maybe you shoulda “looked” at the role a little bit closer"