Board Thread:Role Ideas (Town)/@comment-35010010-20180406225159/@comment-33927649-20180406235950

TheSheriff1 wrote: Alignment: Summary: A powerful being that wields a key to time itself. Ooooh

Abilties: Once a game at day (sun icon) you may return the game's state to 1 day earlier, beginning at the start of the yeasterday. All events and actions that had happened between the 1 day period will be erased from the chat log and the effects will have never tooken place. For instance, if an role blocked a person, it never happened. 2 random people who were killed between the 1 day period will be revived. (If 1 person died, only they will be revived. If nobody died, nobody is revived.)

Attributes: None.

Unique: Yes.

Attack/Defense: None.

Goal: Lynch every criminal and evildoer.

Wins With:, , ,.

Must Kill:, /, , , , , /,.

Investigative Results:


 * Your target is not suspicious.


 * Your target could be a, , or Gatekeeper.

///: Your target is capable of shifting time itself. They must be a Gatekeeper.

Yes, this role may be a bit broken and an easily confirmable, but I'd like some constructive feedback regardless! It's main purpose would be to try and undo a bad lynch, which makes it a sort of retributionist. It follows the same lines, too. Reviving people (maybe more than 1), keeping in mind those people could be evil. I don't see this role accomplishing much other than reviving one, maybe two, townies, and sometimes an evil role.

This is too much like a retributionist to be accepted. It allows the town to spend an extra day doing VFR (which is why there is a 3 trial limit per day) and avoid a mis-lynch.

Overall, I don't think this will work, as it is a more powerful ret, which is already broken in ranked.