Board Thread:Role Ideas/@comment-30177712-20161008225950/@comment-30177712-20161121215908

Ulithemuli wrote: (cleaned up the thread from multilanguage - joke posts)

Healing is good, but not overpowered. The Doctor can use it unlimited times. Why not give the Marshal three uses of it? On the other hand, killing through night immunity is currently limited to the Jailor. One use is fine, especially since you suffer no drawbacks from misusing it (other than killing a potential teammate).

BMG forums would most likely mention the Protective part is too similar to the Doctor, since it literally does the exact same thing. How about changing the protection mechanics to be different in certain situations than the Doctor? Thanks, Ulithemuli!

I don't know if I'll change the healing thing, because I don't really want to make it too overpowered, but with the killing, I thought it wasn't quite as overpowering because there was only one kill. If anyone else has any ideas on how to change it to make it less similar, I would love to hear it! Thanks again!