Board Thread:Role Ideas (Other)/@comment-37447096-20181115224430

Name:   Cult Farther     ( Cult Chaos )    Attack:  None   Defense:  Basic

 Summary:  You are the Farther of a cult, giving your body to a mysterious deity.

 Abilities:  Lead the Cult and sacrifice the town to your Lord.

 Attributes: 

-Talk to the  Cult at night.

-Choose members of the  Cult to visit people of your choice.

-You will kidnap if all capable roles are dead.

-After successfully sacrificing 3 players, you will become the  Demon.

 Goal:  Sacrifice the town till only the cult stands.


 * Your target could be a, , , or  Cult Farther


 * Your target is not suspicious. (Without a Sacrifice)


 * Your target is not suspicious. (With a Sacrifice)


 * Your target bares a strange marking on his hand. They must be a Cult Farther.


 * You have found the were abouts of "John Willard!" (Bugging with a Sacrifice at their home)

Name:   Cultist Priest     ( Cult Chaos )    Attack:  Unstoppable  Defense:  none

 Summary:  You are a Cultist priest, in need of  sacrifice to applease your Dark Lord.

 Abilities:  Sacrifice members of the town to applease your Lord.

 Attributes: 

-Talk to the  Cult at night.

-Vote a player to sacrifice on a night after preparations.

-Players have a chance to escape during preparations.

-You will kidnap if all capable roles are dead.

-If the  Cult Farther dies, you are next in line to become the Demon.

 Goal:  Sacrifice the town till only the cult stands.


 * Your target could be a, , , ,  or  Cultist Priest


 * Your target is not suspicious. (Without a Sacrifice)


 * Your target is a part of a Cult!. (With a Sacrifice)


 * Your target sacrifices people to a mysterious being, they must be a Cultist Priest.


 * You have found the were abouts of "John Willard!" (Bugging with a Sacrifice at their home)

Name:   Follower     ( Cult Chaos )    Attack:  none  Defense:  none

 Summary:  You are a Cultist that is promised an eternal paradise by the Deity in exchange for blood.

 Abilities:  Sacrifice members of the town to applease your Lord.

 Attributes: 

-Talk to the  Cult at night.

-Vote a player to kidnap at night.

-You will kidnap who ever the Cult Farther makes you visit to.

-If the Cultist Priest   dies you have the chance to be promoted.

 Goal:  Sacrifice the town till only the cult stands.


 * Your target could be a ,,,  or  Follower


 * Your target is not suspicious. (Without a Sacrifice)


 * Your target is a part of a Cult!. (With a Sacrifice)


 * Your target worships a strange Deity. They must be a Follower.


 * You have found the were abouts of "John Willard!" (Bugging with a Sacrifice at their home)

Name:   Demon     ( Cult Chaos )    Attack:  Powerful  Defense:  Basic

 Summary:  You are a Cultist that is promised an eternal paradise by the Deity in exchange for blood.

 Abilities:  Sacrifice members of the town to applease your Lord.

 Attributes: 

-Talk to the  Cult at night.

-Deliver a Poweful attack to anyone that tries to attack you or you choose to visit.

-If you die, a member of the cult can take your place.

-Choose a member of the cult to gift them powerful defense or attack.

-Once summoned, all members Cult can attack at night.

 Goal:  Sacrifice the town till only the cult stands.


 * Your target could be a, , , , or Demon


 * Your target is a part of a Cult!.


 * Your target is a powerful monster from another world. They must be a Demon.

Notes:

-If the Demon dies, members of the cult will not become Demon but will still be able to attack players at night.

-Members can only be promoted if the  Demon has not been summoned.

-The kidnapped players have a chance to escape during Preparations, in which they will partake in a mini game which determines the outcome.

-Preparations Take place after a kidnapping on the night after, in which the Cult can no longer kidnap or sacrifice that night. A message displays to the Cult   "The cult decides to prepare the victim before a sacrifice takes place".

-The  can find the kidnapped target by clicking on the Cult member that has kidnapped said person.

-The can still ignite doused targets and  can still obliterate targets aswell.

-Targets appear missing during the day if kidnapped.

-Many more things are going to be put into place to improve so instead of telling me what is wrong only, be sure to tell me the problem and fix it, make it understandable.  