Board Thread:Role Ideas (Town)/@comment-34337013-20190420203958/@comment-28092296-20190422003114

I don't like your role, and it's not because it's RNG (well I guess it is but it isn't—I'll explain). The whole idea of a town Protective role is to try and protect vital town members from death, but when you throw in Deathweed randomly, it kind-of negate that purpose and turns this role into a 'hopefully this'll help my target' or 'randomly protect people and hoep things go well' type of role. Additionally, I'd suggest a nerf to your Lifeforce potion, as there is no other role in the game that has this ability and the closest role with this ability (Trapper) has a few nerfs to balance everything out). I do like how you used the RNG mechanic others, though, as healing people for different values everytime works in a way that I like.