Board Thread:Role Ideas (Rework)/@comment-33167183-20181022215610/@comment-25185068-20181024053357

Betimawesome wrote: 1: nerf. I've been told time and time again that "The 's advantage over the is decieving the ."...So why on earth does  frame their target? It's a role that LITERALLY kills everyone who isn't on their team in a matter of ~4 nights, i've seen earlier more than once before. Get rid of the Frame ability. The framing is a massive nerf for, but it needs it, just like the needs it, it buys them time.

2: buff. Unlike and,  doesn't get to use their ability when roleblocked.

"s biggest disadvantage should be time" - BMG. So can't we make douse roleblockers? Don't mind this one, don't know what people are complaining about.

3: All Buff. Playing as a in  Ranked Practice is a nightmare. There's a 1/11 chance you'll be found night one. That may not seem like a lot, but it is. And once you are, you become the 's personal little puppet. If you're a, She can make you suicide. If you're a or, you'll be used to get kills night 4+. But if it is Night One, you'll be spared the mercy at. If it's later than night three, You're a slave and you have no chance of winning unless the or  during the day spare you. Yeah, Just make all control immune. '''Fair from a balance point, but not a law point. Also, you wouldn't want this to be the case in Normal Ranked, so it's a no.'''

4: buff. 's biggest issue is that it only affects Two roles. Let's do this. and will see your target as the  who attacks. can view your target is an evil role in their vision, and can not see visiting. Let's also make it where Frames are perma, but can only be done four times. And Finally, Because of and, let's make framer unique. '''Fuck no to all of these. doesn't need to be weaker, so it can see frames. Frames sticking around is too strong for, so maybe 1 extra night? Nerffing and  in this manner is broken and doesn't make sense in the terms of what the  is actually doing.'''

5: . Okay. So every suggestion I hear involves "Making it pre 1.5" which wasn't good, like, at all. Involves making it OP, or involves it making disguises perma, which isn't bad, but it doesn't change the fact that it REQUIRES YOU TO BE DEAD, which takes a number's disadvantage. For a faction like, you need all the numbers with that 1 KPN. Remove, and give Forgeless , and cleanless the ability to disguise. No. Just no.

6: : Everyone knows the name reveal is shit. Make it: If theres >1 visitor, the won't attack and no one knows name. If theres only 1, he attacks and no one knows name. '''Eh... It does need the reveal, but instead of it being to everyone, maybe just the person it kills?'''

7: Sons of absolute harlots. I hate this faction so much. Unpopular opinion, I know. Just allow to find, that'd make it so much better. I mean, can find them as the // line, so why not ? People are begging for a buff anyway. So you want to ignore that it already has a hard counter?

9: - MAN! make poison silent (no message) rather than make it uncurbable. To offset this, perhaps make it do Powerful Attack too? '''This is a no from me. My reasoning is after N3, whatever role gets the  has some confirmed way to get a kill. is in that weird middle ground where it can already kill every night, but in a delayed manner, so it's hard to get a good way to buff it with the .'''

10: . Make it have Basic attack when visiting with the necronomicon. It should have no reason to be able kill NK/GF/PB/Vester while visiting. '''So should get basic attack? How about ? No, you don't want a shifting attack damage.'''

11: Pestilence. Okay. Either get rid of the message that comes with transformation, OR give him unstoppable attack. I'm so tired of being lynched as soon as I become pest, and hitting jailed/healed/crusadered targets EVERY SINGLE TIME except for two times. And i'm sure a lot of other people have the same fate as me. '''Eh... I'm indifferent on this one, it's not bad, but not good either, so I'm not sure what to say about it.