Board Thread:General Ideas/@comment-35195751-20190603141132/@comment-35356104-20190604040838

Penove wrote: I like both of these ideas. Although, I believe I know another fix for the spy problem, which could be worse. Only one at a time though.

A Mafia role, that gives astral visits. Sound familiar? The Ninja will make Mafia members able to visit under secrecy and without being watched by Spies, Lookouts, Trackers, or any other watching mechanism. They will be invisible. Maybe if it only had this feature, it may be a good role? Spy is indeed broken, but we don't make a role just to hardcounter another. It is still a situational role. If Spy or other countering role isn't in game, the role would be lacking. And such hardcountering role only creates inconsistency by simply offering a temporary solution. If this present, Spy sucks, if this role isn't there, Spy is wildin' again. We don't close a case solved if it is only solved sometimes.