Board Thread:Role Ideas (Neutral)/@comment-27910165-20161215112040/@comment-27398195-20161216040228

Sadly, I don't really think this would work that much.

Sure, they can team with each other, but that doesn't stop them from easily accidently or purposely killing each other.

The Serial Killer would be the most effected by this, as it has to trust that it won't get killed accidently by it's "teammates" the arsonist and the werewolf. He can also accidently or purposely kill the arsonists targets.

The arsonist would also be effected by it, as his targets could be killed by either and he could be killed by the werewolf still, ruining his job.

And the werewolf can **** up and visit one of them directly or indirectly and kill their teammate.

The reason why mafia is a powerful enemy to town is because it has a small group of powerful roles that can dominate by teamwork and confusion, and they cannot attack each other directly, however, if we let the Neutral killings know each other, they the NK's would be the most overpowered group in the game.

Which is why I am against this buff, they can win with each other, sure, but it doesn't really help them in the long run of team work