Board Thread:Role Ideas (Other)/@comment-31919347-20180803165239/@comment-36331366-20180804162708

Name: Concentrator ooh

Alignment: Town (Investigative) i figured, ok

Attack: None yep

Defense: None yep

Unique: No sure

Priority: (Optional): 4 o_O

Abilities:

- You can focus on an alignment of your choice and two players every night. ok...

Attributes:

- If atleast one of the focused players is the alignment of your choice, you will be informed. ah I see

Mechanics: (How It Works): You can choose 2 players every night and you got a button next to the will with a green button with the words 'investigative'. If you tap the button, it will display every other green (town) alignment till you reach mafia. After that comes neutral, and then coven. (After coven comes town again). If you reached the alignment of your choice and you chose 2 ppl, your action is being made. If atleast 1 of the 2 persons is of the alignment you chose, you will be informed. If neither of them is of it, you won't get informed. '''so like this? Ex. *chooses a mafia and a coven* *chooses town protective* then nothing comes up? K nice'''

-Investigative Results-

Sheriff: Your target is not suspicious. yep

Investigator: Your target is Lookout, Forger, Coven Leader, Concentrator or Hider. '''hider? oh another role idea, ok.'''

Consigliere/Witch: Your target focuses known information on people. They must be a Concentrator! sure

Goal: Kill all evildoers.yeh

Wins With: Town etc. ok

Must Kill: Mafia etc. lol you don't have to write the goal, wins with, must kill for this I think

Anything Else: Your action won't go through if one of the 2 chosen people die, if 1 of them was jailed, or if you just select one person. oof

Strategy: In the first nights of the game, you could choose an evil alignment that is ingame, you think. In a normal Coven Ranked Practice game Mafia Killing or Mafia Deception could be a good choice. If you get informed your concentrated information was right, you know atleast 1 of the 2 players is evil. In late game you could use your role to confirm claims. Ok

Msges: 'You have decided to concentrate on Derp tonight!' 'Your information was right, atleast 1 of the chosen people was of the alignment you chose!' 'One of the chosen people died, your action didn't go through!' 'One of the chosen people was jailed, your action didn't go through!' that's cool

'''my opinion: UP in beginning of the game, I would assume that most of the time no messages would come up in the beginning because there are many alignments and only choosing 2 people to focus on? Adding on to that, jailed and dead people wouldn't count (makes sense, but nerfs it more), but I see that later in the game this would be useful, especially when people start claiming and cc'ing (is that even a word?), 8/10, don't die early :P'''