Board Thread:Role Ideas (Neutral)/@comment-31293687-20170213191044

Potential Role: Assassin

Hello, fellow townie's this is an idea I've had

for a role, it is an Assassin as the title clearly states but is unique in design.

Alignment: Neutral Killing

Summary: The assassin is a trained hitman who will kill any role, and one immune each night if hired

Goal: Kill any mafia or town based on who you side with (side note you must choose at the beginning who to side with and can't change mid-game your name will become red or green based on your choice)

Unique: Yes

Immune: No

Abilities: Communicate with one player at night to decide whether or not to kill someone if that person hires you (You can not kill the person you communicate with that night)

Attributes: The assassin is a hire-able Neutral who will kill anyone and stay alive or one immune and die(This is repeated in a nightly cycle unless you killed an immune).

Wins with either town or mafia

Investigator: Your target sticks to the shadows. They must be a Survivor, Vampire Hunter, Witch or Assassin.

Consigliere: Your target has a target. They must be an Assassin!

Sheriff: Your target is a member of the MAFIA!

 Mechanics: You must side with town or mafia to win each night you are permitted to contact one person and you and that person will decide whether or not to kill someone else your contact appoints (The assassin's identity will not be revealed to their contact)



<p style="font-weight:normal;font-size:16px;"> Conclusion: I wanna add the immune killing to make this role more unique but if you find that to OP I will change it. overall I really like this role and hope it gets put in the game. <ac_metadata title="Role Idea: Assassin"> </ac_metadata>