Talk:Roles/@comment-26849806-20150918192444

Role: Sorcerer

Alignment: Neutral Evil

Abilities: use magic in various ways

Attributes:

You have 5 MP (Mana/Magic Points). There are both day and night spells you may cast, each spell costing a different amount of MP.

If you are killed - not lynched - and you still have 5MP then you may haunt two people the following night. (It can be anybody.)

Day spells: (activated by using the sun icon)

Mayor spell - Cost: 4MP Effect: You will reveal yourself to the town as mayor and your vote will count as 3 from then on. If the mayor has not yet revealed themself then they can not reveal themself until the sorcerer that revealed themself dies.

Jester spell - Cost: 3MP Effect: If you're lynched the same day you cast the spell then you can haunt one of the people that voted you guilted.

Night Spells: (activated through two buttons next to everyone's name)

Instant Death - Cost: 1MP Effect: kill someone that night, ignoring night immunity. (activated through clicking eitehr button, but there can only be one "left" target and one "right" target. Attacking two people will cost 2 MP.)

Mind Control - Cost: 0MP Effect: control someone's actions that night. Side effect: if the person you controlled isn't a killing role then you douse yourself. If you are already doused then you die. (activated through clicking the button to the left next to your name and then selecting targets like a normal witch.)

Goal: Kill all who would oppose you

Win conditions:

win with witches

win with survivors

<p style="font-size:14px;line-height:22px;">kill town

<p style="font-size:14px;line-height:22px;">kill mafia

<p style="font-size:14px;line-height:22px;">kill serial killers

<p style="font-size:14px;line-height:22px;">kill arsonists

<p style="font-size:14px;line-height:22px;">kill werewolves

<p style="font-size:14px;line-height:22px;">Investigation results:

<p style="font-size:14px;line-height:22px;">Sheriff: not suspicous

<p style="font-size:14px;line-height:22px;">Investigator: Your target is a loner. They must be a Survivor, Witch, Werewolf, or Sorcerer.

<p style="font-size:14px;line-height:22px;">Consigliere: Your target has a mastery in magic. They must be a Sorcerer.

<p style="font-size:14px;line-height:22px;">Story: He was a young boy when the rumors started; rumors of a secret mafia in their very town. The entire town tore itself apart looking for the mafia and in the end only the boy remained. The rest of the town had attacked and killed each other like wild animals while the young boy watched. He was taken in a few days after by a witch. She loved him and taught him magic and he vowed that if he should ever see a town turn on itself again then not a single person there gets to live.