Board Thread:Role Ideas (Neutral)/@comment-39416759-20190511201138/@comment-31583987-20190513132424

MrRolePlay wrote: OrEnchanter

Alignment: NE (neutral evil) I love new NE roles

Defense: powerful (temporary) Id love to see how this can work

Attack: none Good

Goal: Eliminate the town (wins with mafia, coven, nk, other ne So basically "live to see the Town lose"

A powerful wizard who can create power from the moon to help the destruction of the town.

Every full moon, you gain 1 moon energy (up to 3) and upon using it (click on yourself) all evils that night will have +1 to all stats, (none > basic > powerful... etc) however, this does not affect you, exactly. '''Ok. I understand "lore" wise why this only effects Full Moons, but honestly, it's either too weak or too OP. '''

You also have a powerful defense that runs out over damage. (Powerful > basic > none)

This is fine.

Upon use, that night, if you get attacked, you will not lose the defense. (You don’t gain either. You also don’t get +1 attack)

(This is just a general write down of an idea I had of boosting a team)

Invest results? Ok. So overall, I would not reccomend this role to the official forums in it's current state

Ok. So this makes evils wayyy too powerful. With this, a WW can bypass jail and kill the jailed target? No. Pestilence can kill everything and nothing can stop it. SK can kill Maf and vice versa. This can't work with Arsonist at all. This breaks Coven games entirely.

I'm sorry, this has an interesting concept, but I can't get behind it

2/10