Board Thread:Role Ideas (Coven)/@comment-36629826-20190623133334/@comment-36629826-20190624120603

I realize that you guys are a little confused as to why i made it so you have to die, and i don’t really blame you, so im going to go a little more in depth as to what this roles purpose is.

1. Deflecting suspicion, this may just look like a modded coven jester at first, but it provides a valuable asset, making others look guilty, bussing a coven member is now easier, and once people get used to that, guilting this coven member is now suspicious, meaning you can get the town to be suspicious of a town investigative who found them

2. More killing power, a theme with coven is that they all have kill power, just not reliable killpower without the necronomicon, if i were to just take away the requirements of being dead, it becomes a boring role with ridiculous power in the form of basic astral attacks

3. Well it does not look like it at first it can be a GREAT late game role, because if you only have one living coven member left, you can help from beyond the grave and decide the match by contributing a second attack, this is balanced out by the fact that town can keep this role alive and lynch them at the last second for an easy win

Also, the requirement is simply that you die, it can be at night or in the day, i hoped i cleared up some questions