Board Thread:Role Ideas (Rework)/@comment-35356784-20180626155338/@comment-32994909-20180627002726

Naroki42 wrote: 1. 2 witch will fail if control the same ppl. You cant use logic in game to know who control who. So as Transporter.

The Witches still learn the target's role, but I agree, the controlling should fail if two Witches target the same player, UNLESS they both pick the same second target.

2. Actually, make Transporter unique. More Trans just hurt town since it make TI confuse, and it's an easy self-claiming role.

Transporter should be unique, yes.

3. Werewolf can rampage lot of ppl ( 1 ~ 4 ) when Sk is basic AF as a NK. How bout werewolf( Basic attacked ) and Sk ( Powerful attack ) ?

Because Werewolf is a rampaging, and since it can only attack every other night, should be able to kill immune roles.

4. GF choose who the next mafioso. But actually I read about Factional Kill in the offical forum and it's pretty damn awesome too.

'''I like the factional kill, but if not, Godfather choosing the next Mafioso will be great. For example, if Maifa needs the Consort rather than say the Consigliere late game, they can choose for the Consigliere to be promoted and use the Consort to, say, role block a Vigilante.'''

5. Dead ppl can see Medium's name directly. This can be done in game but town just cant bother to do it. Medium is weak enough.

'''Yeah, there's no point Medium being anonymous, especially when they can simply just say their name. And evil roles knowing the Medium's name does zerro harm whatsover, there's no way they can the other evil roles or do anything about it. It's annoying as well, when multiple Mediums talk and you don't know who is who.'''

It should look like:

Medium (Player 1): 

Medium (Player 2): 

6. ( not necessary ) Sheriff can find Sk and WW. So prob we can add "Sheriff can find Arso if they stay at home that night"

Nah, I know this is small, but Arsonist is the weakest and does not need to be nerfed in anyway. Hey, you have some good ideas there! Good job.