Board Thread:Role Ideas (Town)/@comment-32635120-20170721000937/@comment-24675428-20170721003954

IiEnigma wrote: I know my previous suggestion was met with hate, but I have many more I would like to share. Please no irrational hate, only constructive criticism please!

'''This is what I live for. Keep on making roles, Enigma!'''

Goal: Town Goal

Win Conditions: Same as Town

Alignment: Town (Investigative)

Defense: Basic

Attack: None

Investigation Results:

Sherrif: Your target is not suspicious

(Sheriff)

Investigator: Your target could be a Spy, Agent, Consigliere, or Hex Master (Latter only for Coven Expansion)

'''Okay so the problem here is that you messed with Investigative results. You should add your role to the end of a pre-existing Investigative result'''

Consigliere: Your target is bound by an oath to track down killers. He must be an Agent

This is AMAZING!!!!!

Summary: A law enforcement officer with a duty to find Evil

Abilities: You may choose one person to follow each night.

Attributes: You can't be killed by who you are following.

'''Thats actually a cool feature but what happens if they attack you? Do you get a message? Do they get a message? Is it an orrigional message?'''

You will know what action is performed by who you are following.

'''Okay so this is another vague thing here. WHAT message? Do the messages like tell exactly what happened or just in general. Like, if you watch and SK and then a Vig and they both attack, do you see "Your Target Stabbed thier target" and "your target shot thier target" or just like "your target attacked thier target". Maybe its the same if they visit or dont? And what happens if they dont visit?'''

Priority: 4 (Knowledge)

Uses: Infinite All together this could have hope but its a little vague