Board Thread:Role Ideas (Town)/@comment-2601:642:4100:C07A:E8F6:F307:7D13:A1C0-20180427004553/@comment-33459116-20180502132532

2601:642:4100:C07A:E8F6:F307:7D13:A1C0 wrote: Alignment: NB Defense: None unless bets in self in which case pays $10 for powerful defense and see who visited him. Attack: N/A

Ability: Starts with $30 and every night may bet any amount of money he had on up to 3 people to die that night and if they do he gets double his bet but if he is wrong he loses what he bet. Can also buy an extra vote for $25. Note all prices are still being worked on.

Goal: live to see the end of the game while still having $120 Required money still being adjusted

Investigate Results

Sheriff: Your target isn’t not suspicious

Investigator: Your target is either Executiiner, Bodygaurd, Jester, Amnesiac or Veteran

Witch/Consigliere/Other: Your target risk it all for money. They must be a Gambler. Theres a few problems


 * The extra vote can quite literally change the game by itself, in a game with a mayor and an evil.


 * You made up investigation results which isnt as bad as the others


 * Why 4 times the original amount? I know it doubles if you get it right, but the chance of getting the right person out of (i havent played in a while, but i assume 15, correct?) 15 is almost impossible.


 * What happens if you get witched? Do they control the amount you pay and on who? Or is this control immune?