Board Thread:Role Ideas (Neutral)/@comment-35798431-20180621121625/@comment-25615841-20180621195312

DirectorHail wrote: New Role idea: The kidnapper

Oh boy, another one of these...

Warning, this is gonna be quite a mouthful

'''Exactly. So heccing use spaces >_>'''

Attack: Unstoppable,

Oh boy.

Defence: None,

'''For an NK? NO.'''

Alignment: Neutral Killing

Ability:

You can reveal yourself as the kidnapper to the town.

'''Reveals are a bad idea in general, let alone for an NK. And yes, I did read the rest and must admit this isn't that bad of a use of one, but just no o.0'''

You cannot be voted up onto the stand for 2 days after you reveal. You will also be granted a basic defence for 1 night after the day you reveal. Once you reveal, you can select someone at day to kidnap at night. People you kidnap will become hostages, they will remain hostages until they die or you release them, hostages can be released by selecting them again using your day ability. At night, you may choose to RB or kill your hostages(There will be 2 bars next to each player, like the transporter, Left is to RB, right is to kill). If you are attacked, you will instantly kill all your hostages before dying. You may have up to 3 hostages at any given time. If you are lynched, you will come back from the grave and deal a powerful attack to your previous hostages. Attributes: You will know your kidnaped targets role. You can talk with your hostages at night. Immune to rampage(So you can’t be killed by SK’s or WW’s you take hostage). You will know who visits you at night. Invest results:

'''First off, the ability seems good enough. It's balanced, and original, but I suggest that perhaps the kidnapee should be permanently rb'd and you should just have the ability to kill the person kidnapped, just to make this easier to understand.'''

The 3 hostage factor is better and it balances the role, which is nice.

'''Also, this is supposed to fit on the role card. It isn't. Your role is way too complicated.'''

'''Also, the part where you can talk to your hostages is negative utility if the hostages can talk to each other. '''

'''And sk doesn't rampage. Just give it a fucking defense instead of this weird immunity...'''

Sheriff: Your target is a kidnapper!,

At least you didnt nerf sheriff..

Invest: Jailor, Spy, Blackmailer, Kidnapper. (and GA)

2-1-0-2

fair, enough, though spies is gonna get fucked.

also, where's the consig result..?

Victory conditions: You must successfully kill 4 hostages, once you kill 4 hostages, you win no matter the outcome.

'''What? Then theres no point rbing. You just play like a normal sk. This makes the role straight up broken. It's also a rehash of the pirate goal.'''

Overall strat: Use your hostages as bargaining chips. Capture important town/mafia rolls. For example, “BODYGUARD ON ME OR JAILOR DIES!” Or “MAFIA, KILL THE SHERIFF OR ILL KILL THE GF!”. You get the idea, This may be a little op. But overall I think it’s a very interesting concept. You just have to be smart and know when to reveal.

'''This wouldn't work. you'd either get hanged or shot at night, one or two days of protection wouldn't be enough. It ''' Main points:

+I will give you that it is an interesting concept. It is kind of like jailor, but also changed enough to be its own role. I liek.

-Flaed objective. Not only is the goal a rehash of the pirate, it's also broken.

-Role is still really weak. The chances of surviving any amount of time with no defense and abilities like this are extremely now.. One suggestion is to blackmail all the people kidnapped.

--This also has two abilities, and is an overall confusing role. New players might not understand this much.

Overall, I'd give it a

maybe not/10 IGN

Just remember that it really isn't easy to get your role to be approved my many, so if it doesn't get into the game, don't be too discouraged because very few actually do. Even with that I have to say that your idea is better than quite a lot of the roles out there :P

If you haven't already, please take a look at this page, it helps a lot when creating roles: http://town-of-salem.wikia.com/wiki/Making_New_Roles

Also, please to god use spaces. My eyes just died ;-;