Board Thread:Role Ideas (Mafia)/@comment-39067078-20190624025516/@comment-38045493-20190624074435

Duwiiton wrote:

NAME

Don

Summary

A blackmailer who bribes his way out of situations or murders.

Win Condition - 

Wins with Mafia.

Alignment - 

Mafia Killing

Wait. Before you go on ranting about the "No Mafia Killing" rule, I just want to say something. This role will always be in a game, similar to Jailor. Mafia is underpowered and town has the highest win rate.

Attack -

None/Basic

Defense -

None

Unique -

Yes

Attributes -

During the day, choose someone to Threaten.

You will promote to Mafioso if there are no Kill Capable mafia left (This Mafia cannot consistently get kills, it functions more as a support)

You cannot Threaten the Jailor

Mechanics -

During the day, choose someone to Threaten.

During the night, you will open chat with them. You have three options:

'''Do you mean you talk to them? What happens if your target is in jail?'''

Arm Target (The target will attack the person they visit) ''' doctors and non visiting roles are useless to this. What happens if you visit a non town role though? Even if I was threaten Id choose to visit a suspicious role as I can attack them'''

​​You saw nothing (They will not get system messages)

Do investigative results get erased as well?

Take the cash, jury (You get a few options on this one: Vote for this person, can't vote for this person, Must vote innocent, must vote guilty) I dont know about messing with the voting power as it is the main power the town has

You can also try to convince them of other things, like attempting to get them to target a certain player or something else.

Why should I listen to a mafia?

You have three charges of murder.

Your target will see whether you choose to murder them or not. '''I thought the target attack the person they visited. Not attack your target.'''

You will not see if they actually DO anything if it's outside of the three options. Convincing them to protect a certain player or use an alert is completely up to them. If you manage to figure out, you can know. So visiting a veteran is a goodbye for you.

Notifications -

Target

You were pulled aside by a Don!

The Don has decided you're not worth it.

The Don has changed their mind.

The Don armed you.

You saw nothing.

You're voting for (Name) as (Inno/Guilty)

You can't vote for (Name).

Don---

You decided to Threaten (Name) tonight.

You pulled your target aside.

You decided your target isn't worth it.

You changed your mind.

Public--

(Name) died last night.

They were killed by the Don.

-Investigate Results-

Sheriff - Suspicious

Investigator - 

Precise - Your target bribes and threatens people. They must be the Don!
 * Spy, Blackmailer, Jailor, Don, or Guardian Angel.

-Achievements-

Teflon Don - Win a game as the Don by only using "Take the cash, jury".

Quite a suspect - Have the person you armed be lynched the next day.

Liar Liar - Murder a target after pulling them aside thrice.

I think your idea is pretty good. But this doesnt seem like a good role. It is really complicated, it can backstab the mafia and it messes up the voting power.

Dont lose hope though !! Try creating a new one :)