Lookout

The Lookout takes another sip of his coffee. He is growing weary. He knows he must not fall asleep; he must keep watch over the Mayor's house to spy any unwanted visitors. Just as he thinks "No one is going to come", he sees a fleeting shadow from the corner of his eye. He perks his head up and scans around, suddenly revived. When he cannot find the person again, he grows worried. When he hears the scream, he grows panicked. Just then, he spies a female figure, wrapped in a black cloak, slink out of the now-open front door, and creep away, through the bushes and undergrowth. He knows that face, and is stricken with sadness when he realizes is belongs to Mary, his sister. He lays his face in his hands and cries, then stops and steels himself, knowing he must turn her in.

Stats
Role Name: Lookout ( LO )

Role Alignment: Town Investigative

Abilities: Watch one person at night to see who visits them.

Attributes: None.

Goal: Lynch every criminal and evildoer.

Special Abilities: Ignores Detection Immunity

Notes:
 * You can see visits made (or forced by a Witch) by:
 * Any role that can choose a living target at night, but not those that can only visit themselves (Survivors and Veterans).
 * Some roles despite not actually visiting will be detectable by the Lookout if a Witch controls them. They include: Medium, Jester, Jailor, Retributionist, Amnesiac and the Werewolf on night without a moon.
 * If an Escort, Consort or Jailor forces a Serial Killer or Werewolf to kill them, you will not see the killer visiting their victim.
 * You will be shot by alerted Veterans if you choose to watch them at night.
 * You will die from a Werewolf if whoever you're watching is attacked by one.
 * You will not see yourself visiting your target, but other Lookouts will.

Actions
Sun Icon: N/A

No night action: Nothing

Target Self: N/A

Target Other: See the players who visit your target.

Secondary Target: N/A

Strategy

 * As Lookout, it's important to keep track of what's going on during the day to spot out potential targets for the Mafia/Serial Killer/Arsonist.


 * A good idea if you don't have anyone you think will be targeted is to look at player names, a lot of people will target names that stick out.
 * Since smart players know that Lookouts will most likely hang around names that stick out, it might not be a bad idea to watch someone who's name doesn't stick out very much like "Jonathan Corwin" or "John Hathorne".


 * If someone visited your target at night but said target does not die, you should not be so fast at telling everyone who visited since the visitor could be a fellow town member such as a Doctor, Bodyguard, or Investigator.


 * If your target mentions that they were attacked (but only one person visited them), they could be an immune role lying to seem innocent to the Town. Likewise, if your target is killed and they only had one visitor, either that visitor is a killing role or the target had visited a serial killer or Werewolf that night. If your target is alive but doesn't mention being roleblocked, jailed, doused, etc., the person who visited them might be a passive role, such as a Framer or Sheriff.


 * Keep track of who visited who and if that person says something during the day, like "I was doused", or "I was blackmailed yesterday". This way you will know what role the person who visited was.


 * If you are watching a target who is Night Immune getting attacked, they might say nothing about it the next day. For example: Arsonists, Serial Killers and Godfathers rarely expose that they were attacked during the night, so be careful and try to deduct who could be bad or good when reviewing someone's visitors.


 * If you are watching someone several nights in a row and you see the same person visiting them, you might have found a Doctor or Bodyguard. Try to avoid saying this to the Town to avoid Mafia attacking. If your target (protected by a Doctor) claimed that they were attacked and saved, try to deduct who the attacker could have been by viewing their other visitors.


 * If your target happens to visit himself, you may have found a Doctor/BodyGuard that has used their vest or self-heal. If they claim they were attacked the next day, then one of their visitors was a killing role. They could also be an Arsonist setting fire to their targets. If the arsonist attacked that night, be cautious.
 * If a Witch controls you and you see yourself visiting your unknown target, the Witch has controlled you to target yourself. One of the other visitors you witnessed must be the Witch.