Talk:Roles/@comment-109.157.42.92-20150714174848

Role: Motivator

Story: Born in an abusive family, he had a tough upbringing. When his family died, he started thinking on the bright side of life. Seeing people around him feeling some sort of depression, he feels out of place. Every night, he would go to one of these people's houses and motivate them to keep on living.

Allignment: Town Support

Summary: An optimistic person who talks people out of suicide.

Goal: lynch every criminal and evil-doer

Abilities:

- You may visit someones house and motivate them to keep on living.

Atributes:

- You have 2 chances to visit a house.

-You may not visit someone first night.

Sheriff: NS

Investigator: Your target looks at the bright side of life. Theymust be a Motivator!

Consigliere: Your target is optimistic! They must be a Motivator!

-Win with town and survivors.

-Lose with mafia, serial killers, arsonists and werewolfs.

but i dont know, i just felt that this would be pretty cool...