Board Thread:Role Ideas (Town)/@comment-35010010-20180406225159/@comment-29711200-20180410064643

TheSheriff1 wrote: Alignment: Summary: A powerful being that wields a key to time itself.

Abilties: Once a game at day (sun icon) you may return the game's state to 1 day earlier, beginning at the start of the yeasterday. All events and actions that had happened between the 1 day period will be erased from the chat log and the effects will have never tooken place. For instance, if an role blocked a person, it never happened. 2 random people who were killed between the 1 day period will be revived. (If 1 person died, only they will be revived. If nobody died, nobody is revived.)

Everything that is wrong with this:

If a role leaves as soon as they die, the revive automaticlly gets screwed over.

It's basically a savestate, letting every dumb action the town made get reverted.

'''Lets the town instantly comfirm 2 town members. evil role got revived? lynched the next second.'''

'''Let's say 3 people are left. gatekeeper, medium and godfather. game's instantly won as the gatekeeper can just lynch a random, revert if it's the medium and lynch the gf.'''

also, ret rehash.

Attributes: None.

Unique: Yes.

Attack/Defense: None.

Goal: Lynch every criminal and evildoer.

Wins With:, , ,.

Must Kill:, /, , , , , /,.

Investigative Results:


 * Your target is not suspicious.


 * Your target could be a, , or Gatekeeper.

///: Your target is capable of shifting time itself. They must be a Gatekeeper.

Yes, this role may be a bit broken and an easily confirmable, but I'd like some constructive feedback regardless! Op.

Rejected