Board Thread:Role Ideas (Town)/@comment-37304843-20181027040836/@comment-36558623-20181027215158

Sjm10000009 wrote: Name: Groundskeeper

Alignment: Town (Support)

Summary: The guy with the night-shift, you keep a steady watch over the graveyard

'the guy' i think 'a gardner' would fit better.

Defense: None

Attack: None

Unique: Yes

Ability: Choose to survey the grounds.

Attributes: Up to three nights, you have the ability to survey the grounds.

While surveying the grounds, you will see all players who visit the dead. So, if Player A (who is alive) visits Player B (who is dead), you will see it happen, including their names. You do not see what the action was, however.

that is severely UP considering only two roles visit the dead.

If you survey the grounds on a night that a deceitful action occurs, you will not be effected. This means you will see disguised players for who they really are, see the role of players cleaned by janitors, and see the original wills of a player when their will is forged. This only occurs if you surveyed the grounds the night that the action took place.

'''this counters three mafia roles and nothing else. not only is this incredibly UP, but it also nerfs Janitor, Forger, and Disguiser heavily.'''

'''what if none of the roles the groundskeeper counters are in the game? the groundskeeper is utterly useless.'''

Win with: Town (obviously)

Note: Unlike the medium, you are not communicating with the dead. You are keeping watch over their graves. i like the theme of the idea, but it's severely UP. even if it used it's ability every night, it would only see a select few things, and it might even be completely useless. it needs to have an ability that can work without the dependency of other roles.