Board Thread:Role Ideas (Town)/@comment-33167183-20171226021259/@comment-33877233-20171229013908

Betimawesome wrote: (The third role with "guard" in it's name?)

Alignment: Town Support

Summary: You are a critical thinker, Working for the Jailor.

Unique role? Yes.

Attack: None Defense: None

(You will know who the jailor is, as he will know who you are)

Attributes: None?

Abilities: Speak with the jailor to help him decide if his prisoner is Guilty.

You will receive a percentage of them being evil, on full moon nights

Sheriff: Not suspicious

Invest: Your target could be a Spy, Blackmailer, Jailor, GAAADIAN angel, or Guard

Consi/Witch/PM/CL - Your target helps the Jailor. They must be a Guard. Jailor rehash, or considered as a second jailor to help the first jailor, plus if all it does it help the jailor decide if they are guilty and have no real power whats the point?