Board Thread:Role Ideas (Neutral)/@comment-27910165-20161208210744/@comment-26234016-20161208212114

Ramerion wrote: Alignment: Neutral (Evil)

Abilites: Choose one person a night to deflect everything away from them.

Attributes:

-Deflects non-attacks back to the visitor that visited. (ex: Janitor visits your target, your target will not be clean, wasting one of the janitor's cleans; Investigator visits your target, they will get results for their own role. Arsonist douses your target, they douse themselves.)

Goal: Live to see the town lose the game.

Immunities:

-Deflecting.

Investigative Results:

-Sheriff: Not suspicious.

'''So you're also detection immune. Just want to point that out...'''

-Investigator: Your target is skilled at distracting others. They could be an Escort, Transporter, Consort, or Deflector.

'''Eh, decent. But the problem is everyone on here can prove themselves, deflector can't.'''

-Consigliere: Your target protects people with his deflection abilities. They must be a Deflector!

Extra info:

-Doctor will heal themselves if deflected. This will consume their self heal. They will NOT heal themselves if they have no self heal left. Same with BodyGaurd.

I. E. Bg uses a vest.

-You will know what role you deflected, but not who you deflected. (ex: You have deflected a Witch, you have deflected a Sheriff, etc.)

'''Soooo... A reverse lookout?'''

-Nothing will happen to killing roles.

'''Good, very good. '''

Wins with:

<p style="font-weight:normal;font-size:14px;">-Mafia

<p style="font-weight:normal;font-size:14px;">-Serial Killer

<p style="font-weight:normal;font-size:14px;">-Arsonist

<p style="font-weight:normal;font-size:14px;">-Werewolf

<p style="font-weight:normal;font-size:14px;">-Witches

<p style="font-weight:normal;font-size:14px;">-Deflectors

Not sure, executioners, and jesters?

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">Tell me if you want any more information.