Board Thread:Role Ideas (Mafia)/@comment-32852564-20170814024454/@comment-25595876-20170816110949

LunarBlackSun wrote: Role: Kidnapper

Alignment: Mafia Support

Abilities: Choose a player to kidnap for a day

Attributes: The kidnapped player cannot vote, get voted, do a Day activity (Reveal or target someone to jail or pirate) ,chat or whisper. You cannot target other mafia

The necessary votes needed to vote somebody up will decrease to account for one less player.

You can only kidnap twice.

Your target will be set free the following night.

You cannot be controlled by a Witch

You cannot kidnap the same person twice

A message will appear alerting the town of the kidnapped person

"(Name) was kidnapped last night!"

 Sheriff: Mafia

Investigator results: Your target sticks to the shadows. They could be a Lookout, Forger, Amnesiac, Coven Leader or Kidnapper.

Consigliere: Your target kidnaps people. They must be a Kidnapper.

(This is my first role idea. The purpose of the role is to: Save a potential target of lynching that could side with town (Survivor, Witch, Etc.), Keep information from being let out by TI or other roles, etc.

Hope you like it :) ) Jailor working for Maf

Messes with the voting system and chat

No mafia role is immune to Witch's spells

-Rejected-

Concept rating: Ok