Board Thread:General Discussion/@comment-32994909-20180214163126/@comment-33307613-20180214212531

Scenario: The is lynched. The inherits the Necronomicon. The attacks the  and dies to the trap. The lynches the.

The wins. (1/3)

Scenario: The is lynched. The attacks the  and controls them into the. The control itself has no effect due to the not being a visiting role. The dies to the trap. The lynches the.

The wins. (1/3)

Scenario: The is lynched. The attacks the  and controls them into any player (it doesn't matter). The heals the, protecting them from the trap. The lynches either player (it doesn't matter). The remaining role attacks the.

The wins. (1/3)

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In this last scenario, only 1 of the 's 3 potions will remain if one was used on all previous nights. If used randomly, there is only a 1/3 chance the heal potion is available. This means that with all scenarios and with the chance of the heal potion being available if on all nights a potion was used, the chance of a victory is 2/9.