Board Thread:Role Ideas (Neutral)/@comment-31722163-20171020022247/@comment-32881402-20171022125626

Role dependancy a big problem here and it's also not an NK. The idea of having to kill [number] roles is flawed and same with players. Executioner is an NE because it has a direct harm to Town and doesn't force killing. It's still not a 'real' NE, though. Its goal isn't for a 'real' NE and it should move to NC and Jester can move to NB. NKs have to kill all who would oppose them. That's everyone aside from NEs and NBs. The fact that you have to kill these roles (requiring role dependancy) and not anyone else makes this not a real NK. NC is a flawed alignment for all of the bad roles which might be fun and won't work in competetive play. You shouldn't really try to get a role into NC, but that's where this fits. It has little impact on the game and won't work.

-It's not an NK because of its goal

-It's not an NE because of its goal/abilities

-It's not an NB because of its goal/abilities

It only fits into NC. But then again, most roles fit into NC. NC is the 'misc' catergory for all of the 'chaos' roles, but this doesn't have much of an impact on the game. It's also very heavily lore dependant and lore dependant (unless you care to explain why it's dependant on those roles dying). Balance > Lore.