Board Thread:Role Ideas (Mafia)/@comment-30105631-20161231065142/@comment-27398195-20161231071327

FirePyre wrote: So this is a buff created for the godfather, designed to help buff the mafia.

Okay then.

It was created to be interesting, original, and ???

Role Idea: The Godfather

Alignment: Mafia Killing

Ability: 

Direct the mafioso to kill somebody

OR

Replace all members of the mafia with a new team

Okay then.

Mechanics:

You may only replace your mafia if you are the only surviving mafia member left

Replace?

When you replace your mafia, the new team has 5 people - a mafioso, a new godfather (without this ability) and 3 other support/deceptions which are chosen at random.

What?

Also, RNG...

The new team cannot talk during the day, and can only watch the game and act during the night. They do not appear on the list of players.

So an invisible mafia...

You no longer have access to your abilities. The new team must handle that for you.

Eh...

If you die, then the mafia lose because the new team don't count as players, they just have control of the mafia.

Okay

The new mafia members are chosen from a seperate queing lobby that people can join. When someone requests a new mafia team, 5 people are chosen from the lobby and get to join a game.

Randomly?

Why?

The point of this role is so that the mafia can truly have a last ditch effort - when the godfather is the only member remaining, he can call in a 5 man strong mafia to give the mafia a massive boost and the ability to possibly win. This would be a great buff for the mafia, and would be a hugely dynamic change in gameplay because people would want the godfather to be dead first so there's no chance of a whole new team of mafia.

Possible Variation:

Instead of the godfather losing his abilities and a new godfather and mafioso coming in with a team of 3 support/deceptions, the godfather keeps his abilities and brings in 2 supports and 2 deceptions. Again, if the GF dies the new team dissolves and loses with the original mafia, and the new maf can only talk at night.

The new mafia will win if the mafia wins, and so will the old mafia.

Thanks for reading this review. All feedback is appreciated. Thanks! I have a few problems with this.

1) The Random mafia picked.

If players are randomly picked from before a match to become the new mafia, some people are going to be ticked off, image this: You are in a party with 3 other friends and you join a lobby when suddenly you get RNG picked to join the new mafia! Not to mention the coding

I have a way to fix this though, Make it so players can pick if they want to join the new mafia or not.

2) 5 new mafia.

5 new mafia? Sure, one is a GF and another is a Mafioso, but that's 3 mafia roles, not to mention that these players cannot be roleblocked/jailed/investigated/etc. Also, the players that get recruited will have NO idea what happens in the game they just joined, so accidental team kills can happen.(Attacking witch/survivor/etc.) >_>

I suggest that the "Variation" gets picked so the mafia can still be stopped and accidental Team Killing can't happen, and that the mafia has some information.

3) Just calling in General.

If people get called to join the mafia, that means that there is only the GF left, so who would want to join them in the first place? Mafia is about to lose, why should we join them?

The fix has it's good points, but for these reasons, I don't like it at all.