User blog comment:Buyingstars/Town of Salem - Role Ideas/@comment-109.77.206.12-20160316225536

Role: Immitator

Alignement: Neutral (Chaos)

Abilities:

- Every second day, choose a living player whose role you can immitate

Attributes:

- During immitating nights, you will perform the same nightly ability as your  target.

- You are unable to immitate: Executioners, the Mayor, the Godfather, the Werewolf, the Jailor, Vampires, the Retributionist, Jesters or Kidnappers. Immitators will be warned that night they were unable to immitate their selected target if they are one of these roles and will be allowed to immitate the next day.

Goal: Survive until the end of the game

Sheriff: Your target is not suspicious

Invest: Your target can take on different roles. They must be an Amnesiac or an Immitator

Consigliere: Your target immitates roles. They must be an Immitator!

Victory Conditions:

Win with: Survivor, Executioner, Amnesiac, Jester, Witch, Town, Mafia, Werewolf, Serial Killer, Arsonists, Vampires, Kidnapper

May spare: All

Must kill: None

Notes:

- If an Immitator immitates an Amnesiac and chooses a role, they will permanently become that role.

- If an Immitator immitates an Arsonist, they can either douse someone or ignite doused targets by choosing the Arsonist. (This does not mess with the Arsos role, it can be used as a helper)

- Immitators can choose to vest/heal themselves if they immitate a Bodyguard, Doctor or Survivor

- Immitators do not have limits on nightly abilities (like Veterans), and can immitate them as many times as they want.

- If an Immitator immitates a mafia member (other than the Godfather), they have a chance of performing that role on a mafia member, as they still don't know who the rest are.