Board Thread:Role Ideas (Town)/@comment-39067078-20190917233204

The Problematic Series of roles is the 30+ roles I promised for September in an attempt to get people to create more roles.

'''These roles, as said, are roles with problems that I cannot put my finger on. A sense of “Would this even be useful?” '''

They are posted in the order of Town, Mafia, and Coven.

Extra Note: Vertroyer pls no roast

See the other Problematic Roles:

Mechanic (Town Protective)

Houndmaster (Mafia Support)

Empath (Coven Evil)

Politician (Town Support)

Dean (Mafia Deception)

Phobos (Coven Evil)

NAME

Weaver

Summary

A weaver of wool who is great at patterny.

Lore 

The weaver grabbed the cotton, and put it on the machine.

These machines were newfangled, yet much older than the ones in the textile company she used to work at.

Her machine was on the second floor. The glass and mosaics let plenty of light shine through, but also plenty of things.

At last, a time to rest. No longer bound to a boss, no longer bound to money.

She could weave whatever she saw as a nice relaxation method. After all, why think so hard to weave when other people can create patterns for you?

Then she saw the pattern. Too many patterns.

Deodat Lawson and Cotton Mathers always visited together, and there just happened to be a loose Janitor running around and cleaning up after the Mafiosi. Bloodshed was all too sudden, and she didn't want more.

She wrote in her will frantically. How long would it take for this to get out? She finished writing with a sigh. It wasn't hard, but her hand was cramped from all of the weaving.

It wouldn't matter anyway. The Mafiosi and Janitor just visited her the same night.

Win Condition - 

 (town stuff)

Alignment - 

Town Investigative

Attack -

None

Defense -

None

Unique -

No

Attributes -

At night, choose someone to find a pattern with.

You'll be told all patterns that happen with them.

Mechanics -

At night, choose someone to find a pattern with.

You will get any of these things that apply: ​​​​*1) Person has visited someone several times ([x] repeatedly visits [y])


 * 2) Person has visited with someone several times ([x] repeatedly visits different houses with [y])


 * 3) Person has been acted upon several times ([x] has been [action able to be seen by spy] several times)


 * 4) Person has not used their night ability every night ([x] is a vigi or something and hasn't been using their ability)


 * 5) Person never does the same thing several times (Will be used if you cannot get any results)

These are all useful for different things.

1 is useful for confirming doctors are on someone (but several evils can also visit someone several times, such as arso just visiting someone to claim bg)

2 is useful for detecting the very obvious fact that several evil roles visit together. It has the weakness of conserving your ability.

3 is useful for detecting if they have had a history of something, which you aren't able to see yet.

4 is useful for detecting roles that have no activatable ability, charged abilities, or for finding out if an evil is hiding from spy by not visiting people. Counter: Several roles don't visit, and this reduces claim space.

In addition to this, we need to address a problem early.

How do we define a pattern?
Patterns are kind of hard to define.

Basically, for now, we will have: The player has done any of the things above for 1/2 of the current night count.

Don't understand? Understandable, I don't know how to explain it.

Basically: So, it is n4.

Basically, John has visited [y] for 2 nights or has done something for 2 nights.

This is 1/2 of 4.

On n6, it will only count as a pattern if he atleast visited him for 3 nights.

What happens if there are several patterns?
It will just display both.

Notifications -

"[x] has been visiting [y] for {x} nights!"

"[x] has been visiting someone with [y] for {x} nights!" "[x] hasn't been consistently using their ability. They've only used it on {x} nights."

"[x] has been (actioned) for {x} nights!"

"[x] is inconsistent."

-Investigate Results-

Sheriff -

Innocent

Investigator - Precise - 
 * Lookout, Forger, Witch/Coven Leader, or Weaver

Your targets loves to create textiles. They must be the Weaver!

Problems: Hard to define patterns. 