Board Thread:General Discussion/@comment-32994909-20180214163126/@comment-33927649-20180215120013

JamJamalWiki wrote: NoCarbonRequired wrote: That is incorrect. If Medusa is lynched, the CL has Necronomicon. This means that it depends on what potions the PM can use. (as cool-downs apply) Assuming they used one every night and there was an even chance for them to use a potion N1, there is a 2/3 chance coven can deactivate the trap. This is when the PM has the Invest or heal potion. However, if the only available potion is the attack potion, Coven loses. Dragon and I got it right. Scenarios CL is lynched (PM has necro) Since there are no cool-downs for the PM, he can use any potion (3/9 win) PM is lynched (CL has necro) Since the PM is dead, the coven can't win as the only way to deactivate the trap causes a coven member to die. (0/9) Medusa is lynched (CL has necro) PM can only use the heal potion, this will deactivate the trap (1/9 win)PM can only use the reveal potion, this will deactivate the trap (1/9 win)PM can only use the attack potion, there is no way to deactivate the trap, so coven loses (0/9 win)</li></ul> TOTAL 3/9+1/9+1/9= 5/9  (2/3 is the cheat/shortcut answer, not taking the COOL-DOWNS into account) Coven Leader/Medusa and Potion Master can attack the Mayor simultaneously; the trap will only block 1 attack and the other attack would kill the Mayor. So the odds are still 2/3 since the Potion Master would always have the correct potion. CL is lynched-PM able to deactivate trap (no cool-downs)

PM is lynched-CL is only one able to attack mayor since medusa can't visit and control won't go through

Medusa is lynched-PM and CL can either deactivate the trap or attack together

I totally forgot about how the potion wouldn't matter, since they can both attack and still win

AH frick, now I feel dumb. My bad. Sorry for being stubborn and being a little harsh