Board Thread:Role Ideas (Neutral)/@comment-30739178-20190418184707/@comment-27575896-20190425200407

Gob47 wrote: In Coven DLC let's just scrap Neutral Evil altogether:

Witch is gone, replaced with Coven Leader

So let's MERGE Jester and Executioner and put it as Neutral Chaos

'''The roles aren't great, but think of it this way: Coven is supposed to be all chaos. Removing these roles and their alignment doesn't do much in general other than fuck over Ranked Practice and Ranked gamemodes due to the absence of an NE, and forcing the NK to have zero allies, considering that NE slot would be replaced with probably another Town, or at most Pirate.'''

NEW ROLE(ish):

Jester

Alignment: Neutral Chaos

Attack: None

Defense: Basic

Your target is _____ (Important: Will be someone from the MOST PREVALENT alignment, meaning that if Mafia or Coven have majority from the START OF THE GAME, your target will be from their alignment. If 2 or more alignments have the same number of members, it will be a member from one of their alignments.)

'''A Custom/All Any based role, that automatically targets the most prevalent faction. This is Town, Mafia, or Coven, usually leading to town most of the time, and sometimes mafia/coven if 8 in total exist.'''

You have Basic Defense.

If your target is killed at night you become a (Classic, ToS) Jester but KEEP your basic defense. (No name change though)

No explaination on how their target must be killed to win, I'm assuming lynching.

NIGHT ABILITY:

> You can BLIND someone. This means that for the following day, they will not see who types what in the chat. (They can see who votes what, however.) This wears off the next night.

'''Essentially a reverse blackmail, which can prove to be useful, but then if yu blind your target you essentially can't get them lynched. They get put up, but they just say they are blinded and are quickly innoed unless Town has no majority. Can be a good strategy though.'''

Attributes:

When you are a Jester, you only deal a POWERFUL attack to someone, and if that person is healed by a Doctor or a Potion Master, or JAILED you will NOT win. Crusaders, Bodyguards, Trappers, and Transporters cannot save your target. If you target Pestilence, they will not die, and you will lose.

'''So as a Jester, you must kill someone to win the game, and you don't win after being lynched. This is not needed, you already did the work to get lynched and the townpeople suffer enough, why force them to actually kill someone?'''

Consigliere result changes: Your target sows distrust around the Town. They must be a Jester!

Ehhh...

Sheriff and Investigator results do NOT change.

Win Conditions:

>Lynch your target, or successfully HAUNT someone.

i tried

this got like 1 response from bet, 6 months ago. i have a feeling this is bad but i want to see how '''​​​​​​​This doesn't have much effect on gameplay at all, and is essentially a nerf to the roles in general. I would rather keep it the same or come up with new ideas, since this can prove to be a strain to get lynched then figure out who isn't gonna be protected BASED on who you haunt that's guilty or abstained, as I assume.'''