Board Thread:Role Ideas (Town)/@comment-33601385-20180609054252/@comment-34797858-20180609212311

SCl007 wrote: Name: Carpenter

Alignment: Town protective Attack: None

Defense: None

Unique Role: no

Priority: 3

Abilities: reinforce someone's house each night or upgrade the previous reinforcement

Attributes: your reinforcement will automatically fall apart after a day unmaintained ​​​​​​​Ok.

Mechanics: reinforcing a home gives your target basic defense you can choose to upgrade it the next night to powerful then invincible. An unmaintained house will degrade after one day you cannot visit a person if you have made their reinforcement invincible. attacks will damage the reinforcement basic will make invincible powerful and remove basic and downgrade powerful to basic. an arsonist can bypass the defense of a full reinforced house Invincible defence is too much, but W/O it this would be a underpowered TP. -Investigative Results-

Sheriff: Your Target is Not Suspisious

Investigator: Doctor, Disguiser, Serial Killer, Potion Master, or Carpenter  Cool.

Consigliere/Witch: Your target is a builder who protects people Lame.

'''Your target uses fortification to cover their targets. They must be a Caprenter.'''

Goal: town

Wins With: town wins with

Must Kill: town must kill 6/10, while the idea is original, this is just an underpowered TP.