Board Thread:Role Ideas (Town)/@comment-39067078-20190624003249/@comment-34703140-20190624104226

Duwiiton wrote:

NAME

Plague Doctor

Summary

A Doctor who has found a disease that heals instead of ravages.

(I SWEAR THIS ISN'T PB COUNTER) good

Win Condition - 

Town Win Condition

Alignment - 

Town Protective

Attack -

None

Defense -

None

Unique -

No

Attributes -

Mechanics -

At night, choose someone to infect with the regenerative disease. The infected person will gain basic defense. The infected person will heal the person they visit with a basic defense. Is this permanent? '''You do this every night? This is already far too powerful, the difference of powerful to basic means nothing if you’re able to give the whole town Defense by n3'''

You cannot heal anyone who is currently infected.

If you take no action at night, you can cure the disease from everyone who has it. Why tho, I’m hoping this means basic Defence only lasts one night, then there’s another problem which I’ll say later

-Investigate Results-

Sheriff - Innocent

Investigator -  Precise - 
 * Bodyguard, Godfather, Arsonist, Plague Doctor, or Crusader. (Will provide some claim space for Arsonist to why they're visiting tons of different people)  woah there, you can just do 

Your target is a person of science. They must be the Plague Doctor!

-Achievements-

Dominant Species - Have Pestilence kill everyone who is infected with your disease in one night.

Akward situation - Be attacked by the person you infected.

Doofensmirtz - Attempt to heal someone with higher attack than your heal.

So uhh.. If the defence is permanent then it’s way too powerful, but I’m guessing not since you have more sense than Sandinmymuffin But then there’s another problem. This does a great job of healing a lot of people, but a town Protective should be able to heal one specific person every night if need be, which this can’t do.

So it’s a nice idea but doesn’t really work overall. Maybe a bit of tweaking would help but I can’t really think of anything.