Board Thread:Role Ideas (Neutral)/@comment-44917313-20200123202146/@comment-35282881-20200123204734

TrollsvsHacks wrote: Role: Surgeon K. Alignment: Neutral Killing (Can be any faction after all Doctors are eliminated. Can’t spawn if no Doctors spawn. Becomes Survivor if no faction is chosen. If they choose Mafia, they will become a Hypnotist. If they Choose Coven, they will be PM (Not possible if PM is still alive. If they choose Town, they will still be a Surgeon, but with a Town Alignment. They will stay Surgeon if they choose Neutral Killing. They will become an Amnesiac if they choose Neutral Benign.) I think i smell Role Dependency already.

Win Conditions: You win with Town, Mafia, Witch, Coven, Arsonist, Serial Killer, Werewolf, Survivor, Plaguebearer, Pestilence, Juggernaut. Ok.

Goal: Eliminate all the Doctors Role dependency, "Hunter" role.

Ability: Choose someone at Night to kill or Heal Ight.

Attributes: If all Doctors are dead, you choose a new Alignment or you stay as Neutral Killing. You can heal yourself 1 time. If you stay as a Neutral Killing, your new goal is to Kill everyone. Your goal changes depending on what alignment you chose. You're probably just gonna end up as a .

Attack: Basic (Powerful if it hits a Doctor) K.

Defense: None If or  control you into yourself upon attacking, you're as dead as crap!

Sheriff: Your target seems suspicious! Does this change when townie?

Investigator: Lookout, Forger, Witch/Coven Leader, Surgeon. k.

Consigliere: Your target wants revenge on the Doctor, your target must be a Surgeon (I’ll explain) k. the biggest problem with this role is that it's role dependent on the. Especially it's goal. I'm just going to have to give this a rejection. sorry.