Board Thread:Role Ideas (Town)/@comment-2601:1C0:6A00:4C6B:8910:A09D:3198:C13B-20190128230331/@comment-23865306-20190129184530

TheLastHappyPotato wrote:

Attributes: Someone with armor gains a basic defense, Armor lasts for 1 night

'''So what does the armor DO? I assume it grants defence of some sort? Basic? Powerful?''' Did you read the role?

Anyway, this is a needed role in ToS. Right now, finding anyone with higher defense than your attack value means "Oh look, I found a guilty player!" The worst you may do is hit a vesting Bodyguard (let's be honest, when do you see BGs successfully protect themselves?), but you don't really hit Townies with defense. There's no harm in outing payers with defense. This role changes that. I love the accumulation aspect to this role as well. Makes it unique when compared to other TPs. Though I think the "Not Good Enough" achievement should be revised. This is not controllable by the Blacksmith and you shouldn't earn MP for having your role's ability be mooted.

/support