Board Thread:Role Ideas (Neutral)/@comment-35420390-20181028082319/@comment-36558623-20181031031729

BendBones wrote: Name: Fraudist (i know, its not a real word, just sounds cool)

Alignment:

Summary: You're a genius living to create chaos

Defence: basic

Attack: none

Unique: Yes

Ability: Choose someone to investigate

Attributes: Your investigations will show every investigation result that person have had agains them. This means that if they haven't been investigated by any investigative role yet you will not gain any results.

If they have been tracked or spotted visiting someone, you will know who they visited.

If they have been tracked or spotted visiting multiple people, you will know them all.

You will only gain results from, so and  will not help you.

You will know if your target have triggerd a trap, but not the result of it.

You will join the first evil faction that loses a member. If the or  is first you will know the name of the strengest role in that group (The highest rated  or the  member whit the ).

Join like be a member or you can only win with them?

anyway this is not only an Amnesiac rehash but also it buffs evils severely and makes passive towns a bit more likely to succeed.

but i actually like that.

If the first faction is neutral you will know any role that show up in an investigation result ("Bob was spotted visited Jon." "Bob is a !"). Your goal is then to make a or  win.

Investigative results:


 * Your target is the Fraudist!


 * Your target knows your darkest secrets. They must be a, , , or Fraudist


 * Your target is trying to help a faction against the . They must be the Fraudist.

Goal: help the first evil faction who loses a member to win. yeah it's too similar to an amnesiac...

but I think there are parts of this concept unique enough to warrant a non-immediate dismissle, this could work, but it needs rework.