Talk:Roles/@comment-26849806-20150908222215/@comment-26849806-20150909175121

Because if you switch with mafia then you can see who else is mafia and talk with them. You might be able to mislead them into not killing and then try to get them lynched once you get back to your body. I've been a part of lots of games where there are 6 mafia members or more and this would help turn the tables in those matches.

Also, town members never know who to trust and lots of people get lynched for no reason because of this. If you switch with another town member then they'll know you're town too and know they can trust you. If you find that the town is lynching everybody willy nilly then you can switch places with someone not of a town role to escape being a townie.

Maybe it's just me, but from what I've seen being a town member means a much smaller chance at winning in any mode other than the normal one.

I don't really see why the town shouldn't have a deception role. It's not like the role is OP. Even after you switched you still have to convince everyone of the evidence you now have and there is always a chance the person you switched with could flip it on you to get you killed.