Board Thread:Debate of The Week/@comment-36558623-20191205010244/@comment-37322933-20191221013429

Faraday242 wrote: Rasengan66 wrote: there's also that afk players always choose left so you can bet that they're afk and they might be less likely to choose left because y'know

'''this i agree with, this is fact. but the "left/middle/right" seems so fringe to me. there's no way that one of them is even like 10% more likely then the others.'''

therefore I think center is the most likely option for first encounter to any given person

if anything left should be the best because it attacks afk players and is more likely

I meant that a non-afk player is most likely to choose center

people can also put what pirate chose in their will if they die or just say it in chat if they don't so the town can try to figure out Pirate's patterns

i don't think pirate patterns will be the top priority.

but they can help and in maybe half of the games with pirate I've played people have said pirate choices altho in 75% of those games most of the town has ignored them

when I say psychology I mean you wanna try to figure out what they're thinking so I guess it's logic too

'''ok, yeah, true, but again I feel like any psychology there is will never be consistant enough to make an accurate guess. every 'prediction' made will ultimately be based off of long stretch assumptions rather then fact.'''

yeah basically

and again I'd say Pirate is just as luck based as the rest of the game since a vigi can always random shoot and get lucky rather than using logic and scumreading

'''yeah i agree. a lot of tos is luck. the advantages of the game are all luck, some town have rets and mayors, some don't. what seperates excellent players with the sheep are those who can play as mafia, or with a town containing below average roles.'''

​​​​​​​mhmm