Blackmailer

A child that was never meant to talk throughout his whole life. A child that sits in a corner waiting and listening for any slight noise in his vicinity. He crouches to hear voices near by. He then hears the voices needed to make his plan go into action.

He was born in a family of five with the least talent, looks, and athletic ability. The only ability he had was the ability to find "things." The ability to share things throughout his life was unnecessary. He was outcast, unwanted among the towns people, but he had one thing going for him. You could call this talent, but in all honesty, it was more of a will to find things. The one ability that made him well known in these parts of the area. The ability to find, control, and conquer that the naked eye can not see; the very ability that made him progress through the ranks instead of a dirt poor life. This is the ability to find the information needed to know their most precious thing that they can not share among each other.

It could be either past history, scandals, or hidden secrets. Then the ability to control what is needed to help him win; no matter the risk. This allows his true ability to show his conspiring intentions of bestowing upon the hush-hush tactic against his foes. To use whatever dirt needed to make his foes fall upon their knees in silence. This can be continuous for days or as short as he needs it to be. This is the true ability of conquering the foe. The foes that thought that his ability was pointless and useless throughout the town.

This one pointless ability will bring upon the destruction needed to change this town with his fellow brethren and sisters in the secret society of the Mafia.

Stats
Role Name: Blackmailer (BM, BM'er)

Role Alignment: Mafia Support

Ability: Choose one person each night to blackmail.

Attributes:
 * Blackmailed targets cannot talk during the day.
 * If there are no kill capable Mafia roles left you will become a Mafioso.
 * You can talk with the other Mafia at night.

Goal: Kill anyone that will not submit to the Mafia.

Win Conditions: Notes:
 * Must kill the Town
 * Must kill Serial Killers
 * Must kill Arsonists
 * Must kill Werewolves
 * Win with the Mafia
 * Win with Witches
 * Win with Survivors
 * Your target is also unable to whisper.
 * A blackmailed target's chat will only be seen by that person as "You are blackmailed." unless they are on trial.
 * During the defense phase, the blackmailed target's message will be changed to "I am blackmailed."
 * The "I am blackmailed." message can only be sent four times without the spam filter blocking further messages. However, if you spread out when you send the messages it is possible to say it five or more times.
 * If you visit a Veteran on alert and you are killed, they will still be blackmailed the next day.
 * You cannot blackmail a target that was jailed that night.
 * You cannot affect your target's ability to write in their will & death note.
 * A blackmailed Mayor can still reveal that day.

Strategy

 * NEVER PLAN FAKE SPY TESTS. All it takes is one town's spy test for the town to realize that you're not a spy. Then whoever's spy test you passed will be instantly known to be mafia.
 * Continue to blackmail the same person for a few turns, then casually ask why they have been so quiet, and isn't that rather suspicious. This only works when the person hasn't been giving signals about being blackmailed.
 * Blackmailing the Mayor or Town Investigative can be good at making them less effective
 * Neutrals such as the Serial Killer and the Arsonist will have no defense if they are blackmailed.
 * If you are roleblocked or your target dies in the same night, you or another Mafia member may act as if they have been blackmailed. (You may also simply choose not to blackmail anyone for a night.) However, this carries the danger of a spy calling you out, thus getting you lynched.
 * Try to blackmail people who are accusing a Mafia member, or are chatty. Hopefully the Town will go on to other things if you blackmail them for a few nights, or if they die.

Dealing with Blackmailers

 * If you are a part of town and suspect someone of being blackmailed, use this simple test to determine whether or not the target was blackmailed: ask the suspected person to randomly click vote if they are blackmailed, most people will appreciate you for checking.
 * If it's proven that someone was blackmailed, ask the Jailor to jail them. The Jailor will collect information of this person and will avoid the Blackmailer doing his work, it may even save the game, since Blackmailers usually blackmail people with important things to say.

Blackmailer