Board Thread:Role Ideas (Custom Game Modes (Setups))/@comment-99.120.86.149-20171007191617

TOS role: Grave keeper Town Investigative Attack: none Defense: none

You are a cowardly grave keeper watching over your mothers grave.

-You can see how many people visit the grave yard at night but without knowing names. -You sleep during the day, and cannot come out of your house. But you can leave notes at the front of your door everyone can see during the day. -You cannot be lynched but the coven or mafia immediately know who you are. -By night 3 you work up the courage to see who is visiting the grave yard if you chose. The people you see are, -"You see 'enter player name here' talking to themselves in the graveyard. They must be a Medium!" -"You see 'enter player name here' reviving someone. They must be a Retributionist!" -"You see someone trying to revive someone but failing. They run away before you can see their face. There must be a necromancer." -If a necromancer revives a Town Killing role and you come closer to see who they are the zombie attacks you instead of the necromancers target. -If you die no one would know except the person who killed you. Because of this the Retributionist would not be able to revive you or an amnesiac would not be able to be like you. -You cannot be roleblocked, transported, or controlled by the Coven Leader. -A vampire cannot turn you -If someone tries to attack the Retributionist or the Medium the same night you decide to take a closer look at the people who are visiting the grave yard you shout them a warning of the attacker.

Investigator results: Your target works with the dead, they could be a Janitor, Medium, Retributionist, or Grave Keeper.

Sheriff Results: Your target is not suspicious.

I know this is a lot of attributes but it's so that it's not too powerful but not too weak. My dream is for this to be put into the game. 