Talk:Roles/@comment-5498154-20150810043853/@comment-14673940-20150815204517

I like it, but as you yourself said, the vicotry condition you put is a bit of a cop out. I feel like there should be a reason to master certain roles, that currently might not be appealing to the Hero. Most of the victory conditions you suggested encouage the Hero to learn from killing roles. I feel like he should be more of a team player. Neutral benign works, but sort of like an amnesiac, he must help a certain faction win, but that faction is not predetermined. I'm not sure how exactly that would work, but hey, you seem to be the role creating master around these parts, so you can probably figure it out. One idea I do have though, is maybe he can learn victory conditions from the dead, but he can only learn victory conditions after he has mastered a certain amount of roles (2 works).