Board Thread:Role Ideas (Neutral)/@comment-32329805-20180513143856

REAPER

Neutral (Killing)

Basic Attack, No Defense

- You may kill someone every odd night.

- Killing someone will give you a "Soul". This "Soul" is a currency to upgrade yourself in 4 categories; Attack, Defense, Detection, and Temporary. You can spend it during the day with a Sun Button.

Attack Upgrades -

I (1 Souls) - =You may attack every night now

II (2 Souls) - Attack is upgraded to Powerful

III (1 Soul) - Attacks Rampage (You WILL get the souls from the rampage, However, this will be given 1 at a time, so if you kill 5 people, you'll get 1 at a time every night, meaning it will take 5 nights to take all of them)

IV (2 Souls) - Attack is upgraded to Unstoppable

Defense Upgrades -

I (1 Soul) - Gain Basic Defense

II (1 Soul) - Gain Powerful Defense

III (3 Souls) - Gain Invincible Defense

Detection Upgrades -

I (1 Soul) - Appear as Framer/Jester/Vampire/Hex Master

II (2 Souls) - Appear as "Not Suspicious"

III (1 Soul) - You can change your Investigator Result to your likings. If a Consigliere visits you, they will get a random result of the Investigation Result you chose

Temporary Upgrades -

I (1 Soul) - Appear as "Not Suspicious" for the night.

I (1 Soul) - Gain an Autovest (Basic Defense)

I (1 Soul) - Rampage for the night.

I (2 Souls) - Gain an Autovest (Invincible Defense)

Sheriff - Your target is a Reaper! (Unupgraded)

Investigator - Your target is a Reaper! (Unupgraded)

Consigliere - (I got nothin')

Goal - Kill anyone who would Oppose you.

Wins With - Noone

Must Kill - Town, Mafia, Coven, Serial Killers, Werewolves, Arsonists, Juggernauts, Plaguebearers, Vampires.

You may spare anyone else. 