Board Thread:Role Ideas (Other)/@comment-39279656-20190519181715/@comment-25615841-20190521161726

Another question: What happens when there is no mafia in the game and the CL chooses to reveal their roles?

Famine itself is powerful enough, but might actually be a downgrade from Genie. The abilities themselves aren't too bad, though I question why rampaging is necronomicon only but an unstoppable attack is not. The most overpowered part of the role, even for a faction that relies on brute strength, has to be the fact that it can perform three abilties, each basically worthy of its own role, all at once. Taking a moment to actually visualise the posibilities - Coven Leader can request for Basic Defense for the entire coven, while also killing one townie, and rampaging at another? That's near invincibility along with at least 2 townies dead, unless I'm mistaken. No other coven role can do that, even with necronomicon. Other than that, the suggestion system is cool, and each wish only being used once is nice, but three at once being a possibility is just too much.

In hindsight, that also makes Genie a bit like PM, but not as close as Famine is to Hex. Basically, I'd suggest to either nerf genie and rework Famine to possibly work alongside Hex because creating something completely original might be a bit too difficult -- or just combining the two roles somehow, as you said.