Board Thread:Role Ideas (Other)/@comment-32185750-20170612053642

Role Name: The Mummy

Abilities: Each night, you may choose to Curse someone. When a player is Cursed, they will be notifyed (You have been Cursed! You will die in 1 night unless you pass it on!). A Cursed player will pass the Curse on to whoever they visit, and henceforth leave the player who was first Cursed. That individual Curse will expire after 1 night. A Curse attack is equal to the Jester's haunt.

Mediums and Witches are immune to Curses. They will receive the message (You reflected a Mummy's Curse!) A Mummu will receive the message (Your Curse was reflected!)

Bodyguard can prevent you from Cursing a player. Bodyguard message (You prevented a Mummy from Cursing your target!) Mummy message (A Bodyguard stopped your Curse!)

Atributes: Basic Defense. If you Curse a Medium or a Witch, you lose Basic Defense for 1 Night.

Sheriff results: Your target is not suspicious.

Investigator results: Your target may be a Spy, Blackmailer, Jailor, or a Mummy

Consigiere/Witch results: Your target reeks of death and embalming fluid. They must be a Mummy!

Role Name: The Archaeologist

Abilities: Each night, visit someone's house to search for the Artifact. Search 3 houses to find the Artifact.

When you have the Artifact, you can still visit people, but if you visit a Mummy, you will deal an Unstoppable Attack against them.

Attributes: None.

Sheriff results: Your target is not suspicious

Investigator: Your target could be a Bodyguard, Archaeologist, Godfather, or Arsonist.

Consigliere/Witch results: Your target searches for priceless artifacts. They must be an Archaeologist! 