Juggernaut

Mechanics

 * As the, you become stronger each time you kill someone.
 * The starts off with a Powerful attack and defense level of None.
 * The can only kill on Full Moon nights, to begin with. The Juggernaut gets 4 new abilities:
 * After the 's first kill, they will receive a message saying: "You have gained a new ability! You may now attack every night." This enables the to attack on both Full Moon and non-Full Moon nights.
 * After the 's second kill, they will receive a message saying: "You have gained a new ability! You have gained Basic defense." The now has Basic defense.
 * After the third kill, the message will say "You have gained a new ability! You now Rampage when you attack." When the attacks, anyone who visits the 's target will also be dealt a Powerful attack (similar to the  and ). If the  stays home, anyone who visits him will die.
 * After the fourth kill, the message will say, "You have gained a new ability! You ignore effects that would protect a player." This means that the 's attacks break through a, , , or 's defense.
 * Sometimes, when a kills, the manner of the victim's death will not be displayed to the players. This is a bug.
 * You have no investigative result. This is a dead-giveaway, as you are the only role without one, and if you are investigated, you will most likely be revealed as a.

Strategy

 * If anyone important is jailed when you have an unstoppable attack available, attack them. Your attack will go through the jail cell and kill the prisoner, and you will also take the down with them.
 * As the, your worst enemy is the ; this is because they have Invincible defense and a Powerful attack. If you both attack each other while fully powered up, you will die due to your defense being lower than the 's attack, even when maxed out.
 * If you have not received the Unstoppable attack yet, another role you will want to attack is a confirmed . They will automatically spot you if they investigate you, because you have no investigative result.
 * Prioritizing on killing players claiming on the first day is usually a good idea because they don't have a defense high enough to survive an attack from you, even with the bulletproof vest. This makes it so you don't end up losing an opportunity to level up on the second night due to targets with high defense.
 * When selecting who to kill, choose roles that are likely to be not protected. This way, you can get an easy kill and gain your other abilities more quickly.
 * Your strategy should change according to the abilities you gain. For example, once you gain the Rampage ability, you should switch your strategy to that of a . Be wary of visiting the same target as a, however, as you will die from their Powerful attack.
 * Initially, try to avoid drawing attention to yourself. This is because the beginning of the game is when you are at your weakest, due to you only being able to attack every Full Moon and lacking any sort of defense. Once you have started to kill more players and your power has started to increase significantly, then you can worry less about being killed at night.
 * Your priorities on who to eliminate change as you increase in power. At the beginning, you should focus on taking out as they are the common enemy for evils. As you gain rampaging attacks and Basic Defense, consider starting to eliminate members of the,  or members of the  as if they remain alive for too long without sustaining any casualties, you run the risk that they quickly gain a majority and lynch you. Consider leaving other solo-evils such as the , ,  and  alone until you have to eliminate them. This is because not only can they help kill off , members of the ,  and  members, but they also pose less of a threat to you compared to the factions.
 * Try to gain the support of helpful roles, such as any, ,  or . Their support could make all the difference if it comes down to you, them and one member of an opposing faction.
 * Avoid starting to become more relaxed and careless as you increase in power. If the notices before that you were very silent and not participating much, but suddenly start to become more active and involved in trying to get lynches going, they may suspect that this newfound confidence is due to your increased power, and as such may suspect you of being an evil role that is becoming cocky. The,  and  may also be suspicious of you if you start becoming more and more active due to your decreased fear of dying at night. They may attack you and expose your Basic Defense or a  or a  may investigate you and expose you. If it is confirmed that there is a  in the game,  may even suspect that you are the  who is becoming more and more comfortable as they gain Basic Defense and as their killing power increases. Always try to blend in with the  and never go through sudden shifts in personality, as this may lead them to become suspicious of you. This may be a good  strategy, although it will only work with highly perceptive players.

Trivia

 * If and a fully powered up  attack each other, everyone alive will get the notification, "An unstoppable force meets an invincible object. The ground beneath your feet shudders." The  will still die though due to their defense being insignificant against a Powerful attack.
 * Getting this notification will give you an achievement. This only works if you are in a game where it happens.
 * The Juggernaut is the only role that is accessible only by chance.
 * The only way to obtain a Scroll for the is to purchase a bundle that gives a Scroll for every single role.
 * If a uses the ability of a dead, the dead  will still be powered up even though they are dead.
 * An who remembers that they were a  will start at the level the  was before they died.
 * In a custom game, there is no way to guarantee a Juggernaut being in it

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