Board Thread:Role Ideas (Other)/@comment-39186360-20190419044003

New Faction: Forest Creatures

Long before Salem was settled by the Town, the Forest Creatures dwelled in peace. As the Town came, they ravaged the forest with concrete and fire. The forest creatures retreated into the little space they had left, hurt and angry. They observed the Coven members meeting in the eaves of the forest, scheming against the town. The FC’s thought they may have found an ally, but poisoner carelessly practiced her poisons on the animals of the woods, while the coven leader mercilessly controlled animals until their life force was drained. It seemed there were no allies to be found. Whilst the Coven, Mafia, and Town fought amongst themselves, ALL of them failed to realize that the forest was regrowing rapidly. Soon they will notice, but by that time, it will be too late.

There was another post that talked about how each faction has a sort of theme. Town is investigative, Mafia is deceptive, Coven is destructive. I’d consider Forest Creatures to be subtle. They work quietly in the background amongst the chaos until they’re ready to strike.

Beast Tamer:

Attack: Varies;  Defense: Varies

You can control the animals of the forest. What animals come to you depends on the number of remaining FC’s alive (i.e. the less FC’s still alive, the more powerful you become and the more options you have)

3 other FCs alive: You can control an owl, which will circle the house of another player at night. You will see who visits them.

2 other FCs alive: You can control a snake, which will bite the target. A potent poison will enter their system, and they will die if they are visited by a town member (jailor visits are exempt) in the next two nights (the poisoned person will not be notified that they are poisoned). Doctors and GAs can eliminate this poison (a doc visiting won’t kill them). The snake moves slowly, so it will take one night to return to your home.

1 other FC alive: Mountain Lion (basic attack, basic defense). The mountain lion sleeps on your doorstep. It grants you basic defense while it is present. Any visitor, attacking or otherwise (jailor is exempt), will be attacked by the mountain lion (basic attack). The mountain lion will run away afterwards, never to come back. For example, if you are visited by a serial killer and the mafioso, the mountain lion will attack one of them and defend you from one of them (multiple visits may still kill you).

No FC’s left aside from BT: Bear (Powerful attack). The bear will rampage at the household you send it to. However, if it kills three or more people in one night, the beast tamer will lose control of the bear and will no longer be able to use it.

This role is already complicated enough, so for simplicity’s sake, when someone dies due to the BT, the town will only see that they were killed by the BT, not the specific animal.

Consigliere/CL results: Your target can control animals to do their bidding. They must be a beast tamer.

Investigator results: Lookout, Forger, Coven Leader, or Beast Tamer

Sheriff Results: Forest Creature

Sprite:

Attack: Basic*, defense: none

Select two non-FC players. If they are part of the same faction, you will attempt to kill one of them at random. If they are different, you will be told the two factions, but not which player they represent. Any role that isn’t part of the mafia, coven, or town, will simply come up as neutral. Selection is astral, killing is not

Consig/CL results: Your target searches to find more information for the Forest Creatures. They must be a Sprite.

Investigator results: Survivor, Vampire Hunter, Amnesiac, Medusa, Psychic, or Sprite

Sheriff results: Forest Creature!

Druid:

Attack: basic*, defense: none

Visit someone each night and infect them with spores. If this person is voted up during the day, they will be hung, regardless of how the votes turn out. Spores don’t affect anyone with defense. Players will not be notified if they are infected with spores, but the druid will know who is successfully infected. GA purges spores, doctors remove them as well. Once a player who is infected with spores dies by lynching, the druid’s ability changes and he/she will deal a basic attack each night instead of infecting. The previously infected players still have spores and will react accordingly, regardless of the druid’s abilities.

Consigliere/CL results: Your target spreads poisonous spores. They must be a Druid.

Investigator results: Framer, Vampire, Jester, Hex Master, or Druid

Any infected players will have these results, regardless of their real role.

Sheriff Results: Forest Creature!

Any infected players will have this result as well.

Dryad:

Attack: Powerful, Defense: none

OR

Attack: none, Defense: basic

You can deal a powerful attack two times during the game. When you don’t choose to attack, you will be granted basic defense. If you are role blocked or successfully survive an attack by a non-FC player on a night when you choose not to kill, you will gain another powerful attack.

Consig/CL results: Your target resembles a tree. They must be a Dryad.

Investigator Results: Vigilante, Veteran, Mafioso, Pirate, Ambusher, or Dryad

Sheriff Results: Forest Creature!

Elf:

Attack: none; Defense: none

The elf casts a charm on one person each night. Once two people have been charmed, they are linked, but not notified. If one charmed person dies at night, so will the other. If one charmed member is hung, the remaining player is still charmed, but the elf must choose another player to link. If the elf dies and has already charmed two players, the two charmed players will die as well (if only one player is charmed, they won’t die). There can only be one charmed pair at one time in a game.

Consigliere/CL results: Your target loves to play matchmaker and cause mischief. They must be an elf.

Investigator Results: Bodyguard, Godfather, Arsonist, Crusader, or Elf

Sheriff Results: Forest Creature!

Still thinking about some more roles…I may update in the future! 