Board Thread:Role Ideas (Mafia)/@comment-39279656-20190530162537/@comment-35356104-20190602141416

Sorry for replying late XD I was a bit distracted by things recently

I see your standpoint there, the unbalanced elements are overwhelming right now. Although I'm still unsure of what actually gaps off Town & Mafia, but I believe solving issues of existing MD more or less contribute to what you're looking for. For your role idea, to say it fills off the gap, I don't think it can be that effective. I'll show you some gameplay examples by youtuber. In the first example gameplay at 2.43, a Sheriff went for an accusation straightforwardly, a Consig was lynched. In the second gameplay at 18.34, a LO did the same, Mafioso was lynched. Both acussation were done very quickly, while both scum came up with different defense, but they ended up getting lynched. The reason they're getting lynched isn't because they aren't mentally prepared to be accused, it is because they don't have a reliable fake claim, reliable in terms of confirmability which can be proven by third-party. "Acussation that went the earlier is always stronger then the latter, while non-confirmable claim will most likely be lynched," proven in the second gameplay video at 2.54, somebody simply acussed a Vig, without questioning the background of the accuser, the accusation went through, resulting the Vig being eliminated. Why people never question a TI's accusation? Because people expect a TI with game sense wouldn't risk their credibility and well-being with an unsure accusation, while TI wouldn't just gamethrow by simply FoS a random target. Why was the Vig mislynched? It is because Vig is a role without confirmability, which is a popular claim for scum role, on top of TI's default credibility. With this unspoken rule or commonsensical expectation, even Mafia know they are going to be accused, and they have more time to prepare a defense speech, things wouldn't be different.

Astral is only a situational useful thing, specifically for BG, Trapper, LO, Tracker & rampage mechanic. Without these elements present in-game, it really has no place to go. I advice "astral" should stay as an attribute, it is UP to stand as an ability, but ironically it can be OP in sense of hard-countering. Regardless, ability that respond uncontrolled variable like rolelist is discouraged. :P But I like intention of you creating this role, I can say you're half-way success of making a good role. If you manage to identify the factors that gap off Mafia & Town, I think you can make a good one.