Board Thread:Role Ideas (Town)/@comment-100.33.245.234-20171228165109/@comment-26234016-20171228184010

100.33.245.234 wrote: Name: Paladin

Alignment: Town (Killing)

Attack: Basic

Defense: None

Unique Role: Yes

Abilities: Smite one person in the night time

Attributes: You have one smite. When you smite a role, if it is evil, you gain back your smite. If not, you lose your smite permanently. Vampires cannot convert you, but you will not attack a vampire who tries. You cannot be revived. Attacking someone with temporary protection wastes your smite.

Mechanics: While being similar to the vigilante, the main difference is in their kill. If a vigilante is revived, they come back with bullets. You cannot be revived. Your ability to constantly kill as long as you attack evils is very useful, more so than the vigilante. However: if you miss once, or if your target is healed, jailed, or vested, you are now only an extra vote.

Investigative Results:

Sheriff: Your target is not suspicious

Investigator: Your target is a Sheriff, Executioner, Werewolf, Poisoner, or Paladin

Consigliere/Witch: Your target is divinely sanctioned to eradicate evil. They must be a Paladin!

Goal: Same as town

Must kill: same as town

Wins with: same as town Hm...

Pros:

- not too powerful

- can't go through any type of defense

- requires caution

Cons:

- can't be revived. I understand why you made that decision, but maybe make it just an extra vote for town

- invest result isn't great

- apparently from a different game???

I don't have any real issues with this role. Go bananas.