Board Thread:Role Ideas (Town)/@comment-31597212-20171228065550/@comment-25493615-20171228100624

No, this is not a nerfed GA, because it has unlimited uses and is a town role, as well as being able to heal the plague. Secretive girl, please abstain from using REJECTED until you learn how to properly review a role.

As for this role, it's still pretty bad. It only serves as a hardcounter and would very often find that its abilities won't even be helpful because none of the roles it counters are in the game. The reason firefighter was rejected wasn't because it was underpowered, but because it just made it harder for the arsonist. Now, I really hate the arsonist just because of the way it can kill so many people in one night, but it doesn't need a nerf, especially considering how it has the lowest winrate(apparently). Having a pharmacist would basically ensure that the arsonist would need to douse and then ignite to ensure any kpn at all, because the arsonists douse could be so easily cleaned if he waited any longer.

The same can also be said about the plaguebearer, which struggles even more than the arsonist does. In fact, if I understood this correctly, you could basically prevent the plaguebearer from evolving altogether by just healing someone each night, because then there would always be a healthy person and as such the plaguebearer would never evolve. Seeing as I've only ever seen pestilence win because people formed a weird cult around him, this is very, very bad.

Having explained why the role is bad, rather than just saying an incomplete, simplified explanation of what the role is without explaining what's wrong with it, I feel it's safe for me to EJECT this role now.