Board Thread:Role Ideas (Neutral)/@comment-31167710-20170128084509/@comment-30105631-20170128091725

Bokkunthechoa wrote: First post on this wikia, hoping to get some conversation started.

Role Name: Kidnapper

Alignment: Neutral Killing

Summary: You're an insane man with a demented view of protection. You kidnap people in the middle of the night, and lock them in your house. When the day comes, they'll be announced as missing. Missing players cannot participate in discussion or trials, and are unable to use their night abilities. Kidnapped players can be killed during the night. The death of a kidnapped player will not be announced.

'''Too long. Summary is the little sentence you get at the start of every game describing your role. This is a whole paragraph.'''

Goal: Survive to see the end of all killing,  (Wins with Town) '''WHY IS IT NEUTRAL KILLING THEN!?!?!??!?!?!??!?!?!??!?!?!??!?!?!?!? Also, Town DO NOT NEED BUFFS WHY DO PEOPLE NOT REALISE THIS?!?!??!?!?!??!?!?!?!?!??!?!?'''

This pisses me off SO MUCH.

Abilites: 

-During the night, you may kidnap one other player. Kidnapped players are restrained in your home, and will be declared missing during the morning announcements. Their wills will not be revealed.

'''So, it's a Neutral Janitor/SerialKiller/BMer hybrid that wins with Town, and it's based off a concept associated with Neutral or Mafia Jailors. Just... just no.'''

-You may decide to kill a kidnapped player during the night if you suspect them a threatening the peace of your shelter. You can only do this twice, as you want to protect as many villagers as you can.

Nope.

-You may choose to stay at home during the night. Doing so protects your victims from being discovered by investigation. You may do this up to three times, as doing this wastes time you could use saving others.

Nope.

Attributes:

-If you are investigated by an Investigator, Sheriff, or Vampire Hunter while you are out kidnapping others, then your victims will be released.

'''Why? What? I literally have no idea why this is a thing.'''

-The Kidnapper is not told the roles of his victims.

'''Obviously. You don't need to specifically point that out.'''

-If you are roleblocked by an escort or consort, you will kidnap them instead of your intended victim.

*sigh* 

-if you are jailed or kidnapped, your victims escape during the night.

'''WHAT?!?!??! ARE YOU SAYING IT'S NOT EVEN UNIQUE?!?!??!?!? Also, do you even know how jailing works? You won't be able to kidnap anyone if you are jailed in the first place!'''

-Kidnappers can talk to abducted players during the night. They cannot listen to kidnapped players during the day.

'''Ugh. It also has night chat.'''

-If you are killed, all of your victims will be released. Released players regain all of their abilities, and will be announced during the morning announcements.

'''Wait... your saying that if you kidnap someone they remain permanently BMed??!?!??! And perma role blocked?!?!?!??!?!''' That's it. I'm done reviewing this. It already breaks more role rules than literally any other role idea I've ever seen period. I can't even finish this because my judgement will be the same regardless and this role idea is a bore to sit through.

I declare this role idea has been-

No, I don't have a rating for this. OBLITERATED is too good for this role.

...

...

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I declare this role has been BANISHED TO THE NETHER REALM, NEVER TO RETURN!!!!!!!!!