Board Thread:Role Ideas (Town)/@comment-30150155-20161101161959

Bounty Hunter (Town Killing) Unique

A brave travelling lawman that chases criminals, and evil-doers.

Abilities

 -             Select a target at night to attack and wound them for the day

 -             If the target is wounded twice they are killed, (ignoring night immunity or heals)

 -             Cannot attack night one (unless controlled by witch).

 -             You die from guilt the following night if you kill a town member

 -             This role is unique

Goal

Lynch every criminal and evildoer

Investigator Results

Sheriff: Your target is non suspicious

Investigator: You target own a gun they are a Vigilante, Veteran, Mafioso or a Bounty Hunter

Consig: Your target is a relentless hunter of criminals he must be a Bounty Hunter

Notes

Being “wounded” is a new status effect, like being “doused”. It only last for a day, so the bounty hunter needs to visit them again the next night to kill them.

Technically the bounty hunter has unlimited kills but it’s a slow process.

A player will be aware they are wounded and may need to argue their case, to avoid the bounty hunter “finishing them off”.

This role is unique to avoid two bounty hunters killing every night by targeting the same person. 