Board Thread:Role Ideas (Neutral)/@comment-98.29.106.56-20170322052205

Role: Pirate

Alignment: Neutral (Benign) or Neutral (Chaos)

Abilities: Rob one person each night, causing them to become an Amnesiac.

Attributes: -Unique roles are immune to robbing. -You will know what your target's role was.

Goal: Survive til the end of the game or Survive to see Town die (the latter being if the alignment is neutral (chaos)). Victory Conditions: Win with Everyone (if benign) or everyone but town (if chaos).

Sheriff result: Not suspicious

Investigator result: Either, "Your target is not afraid to get their hands dirty. They must be Bodyguard, Godfather, Arsonist, or Pirate," or, "Your target is skilled at disrupting others. They must be Escort, Transporter, Consort, or Pirate."

Consigliere Result: "Your target smells like rum. They must be a Pirate!" or "Your target loves to rob people. They must be a Pirate!"

Summary: A sea raider visiting town, ready to ravage in the riches.

Good thing about this role: It could help prevent people leaving a game early because they got a role they don't like (much like Vampires give people hope of having a fun role)

Bad things about this role: It could promote cheating. 