Bodyguard

A quiet, unassuming man, the Bodyguard watches his target closely to make sure no would-be attackers come near. The moment a threat is spotted, the Bodyguard springs to action, taking the bullet in place of its intended victim. As he lies dying on the ground, the Bodyguard musters the last of his energy to raise his own gun and, with accuracy and discipline that only a hardened soldier could possess, avenges himself before dying.

Stats
Role Name: Bodyguard (BG)

Role Alignment: Town Protective

Abilities: Protect one person from death at night.

Attributes:


 * If your target is attacked, both you and your attacker will die instead. (You can be healed by a Doctor)


 * Your counterattack ignores Night Immunity.
 * You have 1 bullet proof vest like the Survivor, and gain Night Immunity the night you use it.

Special Attributes: Ignores Night Immunity.

Win Conditions:


 * Must kill the Mafia
 * Must kill Serial Killers
 * Must kill Arsonists
 * Must kill Werewolves
 * Win with the Town
 * Win with Survivors

Goal: Lynch every criminal and evildoer.

Notes:
 * You can counter an attack made by the Godfather, Mafioso, Serial Killer, Werewolf or Vigilante, but not the Veteran, the Jailor or another Bodyguard.
 * You will attack an Arsonist if they attempt to douse your target. Possible bug: it is yet unclear whether you will kill an Arsonist if you target them while they try to incinerate.
 * If multiple killing roles (see above) attack your target, you will only kill one of them in the following priority list: Mafia, Serial Killer, Arsonist, Vigilante, Werewolf.
 * If your target was killed despite you protecting them, you were either controlled or roleblocked or your target was transported or a Disguiser.
 * You will not be able to save your target from suicide.
 * If you attempt to protect the Veteran while they are on alert, you will not counterattack any of their attackers. (This may only be relevant against the Werewolf.)
 * Your counterattack can still be prevented by a Doctor, leaving you dead but your target's attacker alive.
 * If you are healed by a Doctor after protecting your target and killing their attacker, you will still be alive. This does not allow you to counter a second attacker.
 * If your target is healed by a Doctor at the same time you die protecting them, the Doctor will still see that your target was attacked.
 * If the Werewolf attacks your target directly or indirectly, you will attack the Werewolf but only save your own target from death.
 * If a Witch or Transporter causes you to target yourself, you will use your vest.

Actions
Sun Icon: N/A

No night action: Nothing

Target Self: Protect yourself from incoming fire

Target Other: Protects targeted player

Secondary Target: N/A

Strategy
Garde du corps
 * The bodyguard serves as a Town Protective role in Town of Salem. Unlike most other roles, the bodyguard can break night immunity when someone attacks the person you guard at night. With this in mind, a bodyguard can be critical in taking down a Serial Killer, Godfather, or Arsonist.
 * Many times, the bodyguard will die early-game, usually taking down a Mafia member or Serial Killer with it. To use the bodyguard most effectively, you should wait a turn to see who else plays a key good role, and guard them. Most likely, a mafia member or Serial Killer will try to attack that member during the night. While you will die in the process, you will eliminate a key mafia member or Serial Killer from play.
 * In All Any, a good strategy would be to claim Survivor on Day 1, use vest the same night, and then secretly Bodyguard others, this allows for you to secretly protect others, while not being a target yourself.
 * One of the best, if not the best, role for the Town to have is the bodyguard. He's like a Doctor mixed with a Veteran. Making the best choices can be a force the Mafia will not want to reckon with. He's a one time use unless the Doctor heals him.
 * Another good strategy would be to find a Doctor (if there is one) and ally with them throughout the game. If both of you continuously select each other, you are both immune and whoever targets the Doctor will die. However, either of you may be prevented from protecting the other by a Transporter, Witch, Escort, Consort or Jailor.
 * A good strategy to use is to claim that your Executioner. On Day 1, say 'A is Mafia. I'm Sheriff. Lynch him.' This will lead the killing roles to think he is innocent. Then, you guard him and a Killing role dies!