Talk:Roles/@comment-187.127.130.171-20141208054501

Role Name: Evoker of Souls

Role Alignment: Neutral benign.

Description: ??? Need help with this.

Abilities: Every day you may select a dead player and a living player, creating a one-night-only chat between them.

The selected players won't know who are they talking to.

Special Abilities:If you don't perform your action during the day, you may choose to become temporarily night immune (one night) by selecting yourself, during the night. If you do this, you may lose your ability to make a channel between two players and the chat functions will cease, just as if you were blackmailed - though you won't say I'm blackmailed or anything or the sort if put on trial. This is only available on a full moon.

Goal: Survive until the end.

Investigation Results: Investigator: Your target possess occult powers, he may be an Evoker of Souls or a Cultist.

Sheriff: Your target is not suspicious.

Consigliere: Your target performs spiritual meetings, he is an Evoker of Souls.

Notes* Even though the Evoker of Souls is a neutral benign, he may serve under evil, just like amnesiacs turning mafia or sk.

If you are witched into targetting someone else, the action will be cancelled, since the witch can't make you target a dead person.

If you are witched into targetting yourself, on a full moon, you will become night immune, hence not being able to create channels and deprived of chat privileges.

Transportation works normally with your target.

Role Name: Cultist.

Role Alignment: Neutral Evil.

Description: Again, i need help with this!!! :C.

Abilities: Every night you may choose to curse someone (the person won't know he's being cursed, can only do this twice)

The curse target will die on the third night after being cursed.

If the target dies before the third night, nothing happens.

If the target dies by lynching, everyone who voted guilty will receive the curse status, dying after two nights.

Players who die by curse will show the message "He/she was killed by an ominous curse".

Special Abilities: By selecting yourself during the night, you can make a sacrificial ritual. If you are killed that night, you may choose to kill someone. If, however, you are not killed, then you die the day after, stating that "He/she has offered him/herself as sacrifice".

A player killed during a sacrifice will show the message "He/she was killed by a dark entity".

Goal: Get two or more people killed by the curse - OR - Sucessfully sacrifice yourself.

Investigation Results: Investigator: Your target possess occult power, he might be an Evoker of Souls or a Cultist.

Sheriff: Your target is not suspicious (they hide well, after all)

Consigliere: Your target worships dark entitys, he is a Cultist.

NOTE* If the Cultist dies before his first cursed target, then the curse will be gone.