Board Thread:Role Ideas (Town)/@comment-33167183-20180228025702/@comment-35199255-20180304205653

Betimawesome wrote: Summary: You are a trained builder who wants to protect people.

Atck: Powerful

Defense: None

Attributes: You have three sentries.

Abilities: You can place a sentry at someone's house (excluding yourself) every night. Similar to a trapper

If your target is attacked, the sentry will save them, but the sentry will explode. Similar to trapper

The sentry can kill EVERY attacker the problem with this is then this becomes a OP trapper, trapper is already a good role, and this takes it too far.

who visits your target, at the cost of the sentry being lost. (This includes vigilante and vampire hunter.) '''VH? meh.'''

Investigator: Your target waits for a time to strike. They must be sheriff, Executioner, Werewolf, Poisoner, Engineer.

Sheriff: Your target isn't suspicious.

Consigliere/Witch/PM/CL: Your target is good at building. They must be an engineer.

Wins with: Town, survivors

Must kill: Muffia, Cuven, Cereal Eaters, Wurewulves, pyrosharks, Punching obsessed maniac, Pre-Disease, Post-Disease, ANNOYING PEICES OF BITING CRAP

(obviously kidding on the must kill, you know what I mean.) This seems an awful like the trapper, an already good role, and makes it too OP. I don't think we need this.