Talk:Roles/@comment-217.197.182.77-20160412054145

gambler(neutral being)

attributes:

none

abilities:

place bet on who will die next

win condition: have 2 more winning bets than loosing bet. If he bets on someone who don't die at night that's a loosing bet.

sheriff: ns

invest: your target plays with money (s)he must be banker or gambler.

banker(mafia support)

attributes:

none

abilities:

Turn someone against town, or recruit to mafia. Target will be turned into a random non-town, and non-mafia role, if it was a town member, or a random mafia member, if it was neutral being or evil. You won't be notified wheter the turn was sucsess or fail. Jailor, mayor, vampires, and neutral killings cannot be turned. Can used only once like ret.

win condition: maf. winning

sheriff: your target is a member of the mafia.

Invest: your target plays with money (s)he must be banker or gambler.

Thief (neutral evil)

attributes:

roleblock immunity while stealing ability, but not when using it.

abilities:

Steal someone's night ability for maximum 3 nights. After that you can't choose the same target for 3 night. Target will be roleblocked for that 3 night, but sk or ww kills you as a role blocker. You cannot steal ww, vampire, jailor, and amne's night ability, if you try, then you will be notified, that your target's night ability cannot be stolen. You will be notified during the night about what ability you stole, and if you decide to remove during the day, then you won't roleblock the target, Also your target will be notified, that someone stole or tried to steas his/her "tools".

sun icon: remove the stolen night ability allowing to choose a new one on the next night. You still can't choose the same target again for 3 nights

win condition:make sure, that mafia, and town both loose

sheriff/consig: Your target keeps stolen goods. (S)he must be a thief!

invest: Y our target have stuff that doesn't belong to him/her. (S)he must be thief or jailor!