Board Thread:Role Ideas/@comment-30105631-20161002104834/@comment-30105631-20161002210800

Dongarinos wrote: Hmmm.... Let me see here... This might work. It's alright.

1.)  Here's what I think. This gives mafia a HUGE boost killing off two targets that aren't needed. So maybe what you could do instead is that if the mafia doesn't kill anyone that night, THEN you blow them up, so that way it's balanced. Unless the idea is to give mafia that huge boost.

2.) The fact that everyone that visits their target also gives it a huge boost it doesn't need. So maybe just like a jailor, you could only do it once or three times (I just read that you can do it twice). If anything, three times would be more useful.

3.) You should not be able to implant anybody until that implanted target dies. Along with that, what happens if you implement the jailor.

4.) What do you mean by 'collective target?'  I'll get a full answer out later. For now though - collective target.

Implanter has implanted XXRANDOMNAMEXX

Godfather has decided to kill XXRANDOMNAMEXX

Mafioso has voted to kill XXRANDOMNAMEXX

XXRANDOMNAMEXX = Collective Target