Talk:Roles/@comment-173.213.144.199-20150404025359

Role: Maniac

Backstory: The Psychopath twitches in his straight-jacket, remembering the men that sent him to the asylum. He vowed to extract revenge, and so far, sitting in the cold, dark cell he now calls home, he hasn't made any progress. As the full moon rises, he can feel the walls around him start to close. He closes his eyes, opens them, and is shocked to see what he thought he would never see. Someone is standing in the cell with him. It's a werewolf. At first, he believes that this is a vision, but soon, he realizes that the Werewolf has freed him from his cell. He thanks the creature and sets off on his journey to kill the three people that sent him to the asylum. He has never forgiven, and he will never forget.

Alignment: Neutral Evil

Goal: Kill three random targets (one will always be Sheriff) by any means necessary.

Attributes: You can hide in your cell twice per game, which makes you immune to attacks, excluding the Arsonist, Witch, or Vampire. If you are visited by Sheriff, you kill him. If lynched and one of your targets is still alive, you can control Werewolf to kill one target.

Investigative Results:

Sheriff: Your target is a Maniac.

Investigator: Your target seeks justice. They could be a Sheriff, Executioner, Retributionist, or a Maniac.

Consort: Your target is paranoid and seeks revenge. They must be a Maniac.

If anybody has any ideas on how to improve upon my idea, let me know!