Board Thread:Role Ideas (Town)/@comment-36558623-20180911045843/@comment-30739178-20180911174203

Faraday242 wrote: Alignment - Town Protective oh boy Attributes - You are a heroic citizen who saves players from danger k

Abilities:

- Every night select a player, this player will be helped out of their house. k

- When they are outside of their house they gain Invincible Defense, but anyone who visits them will get the result "Your target is nowhere to be seen" '''so if an investigative role visits, do they get a result or what? because the investigator/consigliere don't need the target to be there, but the sheriff does (to interrogate them)'''

- Your target and whoever visits them will know they have been helped fair

- You do not get a self-help good

Mechanics:

- A Werewolf will kill you but not your target fair

- A Bodyguard will still die if you help them outside of their house bg nerf?

- A jester ignores a Fireman's rescue makes sense

Sheriff - Your Target is Not Suspicious k

Investigator - Bodyguard, Fireman, Godfather, Arsonist k

Consigliere/Witch - Your target always rescue's people from danger, they must be a Fireman! k

Wins with: Town, Neutral Benign k

Goal - Lynch all criminals and evildoers k

-Awards-

Cat In The Tree - Win a game as Fireman

Through the Smoke - Win 5 games as Fireman

Get Down! - Win 10 games as Fireman

Hero - Win 25 games as Fireman

Still A Human (end of game award) - Save the Mafioso from the Vigilante

I'm Perfectly Capable - Have a Fireman save you

Firefighter - Save a townie from an Arsonist ​​​​​​​oh boy k

so i'm glad that this role isn't the arso counter i expected

i like the role, but it really just seems like a jailor that can't execute their target, don't you think?