Talk:Roles/@comment-91.158.225.249-20151005172001

Role: Locker

Alignment: Town Support / Neutral Evil            Choose what alignment is the best :P

Abilities: Choose target's door to lock.

Attributes:

- Your target can only be visited by killing roles

- Your target can be killed at night

- Your target will not be roleblocked

- If you visit jailor's target you will lock the jail cell preventing the jailor's target to show up for 1 day.

- If you are roleblocked you will lock the roleblockers door instead (Not including the jailor RB)

- You can escape jail if Jailor tries to execute you.

Goal: Lynch every criminal and evildoer. / Get Town and Mafia lose.

(Goal depends on the alignment)

Sheriff: Not Suspicious

Investigator: Your target is a Loner. They must be Survivor, Witch, Werewolf or Locker

Consigliere: Your target doesn't want anyone to meet each other. They must be a Locker

Neutral Evil                              :Victory Conditions:         Town Support

- Win with Serial Killers                                                   - Win with the Town

- Win with Witches                                                         - Win with Survivors

- Win with Werewolf                                                        - Must kill Werewolf

- Win with Survivors                                                        - Must kill Arsonists

- Win with Arsonists                                                       - Must kill Witches

- Must kill the Town                                                        - Must kill the Mafia

- Must kill the Mafia                                                        - Must kill Serial Killers



Neutral Evil:

Locker's sister was suddenly shot by the Mafia while playing as children. Salem's Doctors tried their best to take care of Locker's sister but it was no use. Locker was in rage and choked the doctor to death and was put into the jail. After judgements have been made Locker was sentenced to death. When Locker heard this he picked the jail cell lock for 10 minutes until he got it open and ran for freedom. Finally he was free. ''I won't let anyone suffer or be tortured by Doctors or anybody else. My sister didn't die quick. She actually suffered every single moment of it.''                                                         Locker doesn't want anyone to suffer or be harassed. Since it would be awful way to die. Quick Death is so much better and Mafia's bullets aren't as deadly but much more painful.

Town Support:

Locker got a job to help Salem with Jailor. Teamwork went actually pretty well with both of them. One night Locker was on his own duty: Looking around the dark town gave Locker the spooks. Then Locker saw mysterious shadow in the dark with loads of guns heading towards Jailor's house. Locker quickly ran to Jailor's house and locked it and ran away before mysterious shadow could see. Locker thinks that he could save his fellow Jailor. But as mysterious shadow gets to door he couldn't open it. He didn't even force the door to open. The shadow leaves and drops a gun to the ground. Locker goes and checks out the gun the shadow dropped. But then Locker sees its a gun that doesn't even work. He doesn't know why would he carry fake gun to Jailor's house. Locker goes back home to get some sleep.

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Neutral Evil might be too Over Powered and Town Support might be too Under Powered.

Sorry if thats the case.