Board Thread:Role Ideas (Neutral)/@comment-33030792-20170906111634

Role -  Key Maker

 Alignment - Neutral (?)

Defense - None

Immunities - None

This role IS unique.

Abilities - Make a Key One Night and Give it to a Player, Locking themselves in.

Attributes - The Keymaker makes a key one night and Gives it to a Player, The Player can use the Key or keep it only for 1 night, If the Player Uses the Key their House gets locked and No one can enter or Leave, If someone tries to enter it will say "The House was Locked, You couldn't enter it" The Person with the Key also get's roleblocked. (This could Have 3 uses maybe or infinite?)

Investigative Results - Sheriff - Not Suspicious

Investigator - 

Consig/Witch - Your target crafts Keys for others, They Must be a Keymaker!

Summary - You are a Professional Key Maker



Goal - Survive till the end of the game 2ND: successfully Give out 5 (6?) Keys (Theese Keys will count if they are used)  