Board Thread:Role Ideas (Neutral)/@comment-30131225-20170328031622/@comment-27575896-20170328052509

Secretive Gurl wrote: Name: [Insert role name here]

Alignment: Neutral Killing

Abilities: Everytime someone visits you, you can activate your ability in the daytime and the person who visits you last night will kill whoever they visit in night time

'''Game breaking: Witch makes surv visit (inset name here), who forces the Surv to attack the person he visits. Surv uses Vest and attacks himself, but since he used a vest, he should not be killed, but he is killed. Causes a loop causing game to crash.'''

Attributes: You will know when someone visits you. You can activate your ability anything while in the daytime. They will not know they killed someone or know who is the culprit. You can activate your ability again even if you are in trial. If you use it in trial, you will kill whoever visits you last night and whoever they visits.

Trial thing is confusing?

Win conditions: Survivor and Witches

Lose with: Mafia, town, Serial Killer, Vampires, Arsonist and Werewolf.

(Must kill)

Investigator results

Investigator-
 * Sheriff, [Insert role name here], Executioner or Werewolf - Your target is waiting for the perfect moment to strike.

Claiming Sheriff or Executioner ain't gonna work here. 

Sheriff- Your target is [Insert role name here]!



Witches/Consigliere- Your target is making people work for him. He must be [insert role name here]!



Immunity- Night Immunity, role block immunity.

Concept is good, but rejected for the game-breaking reason and the problem of it being hard to code in.