Board Thread:Role Ideas (Town)/@comment-30154040-20170507170032/@comment-27575896-20170509130207

Yes I&#039;m single wrote: Also, let's say you check both mafia and it comes up as not suspicious. Sounds kind of useless, right? YOu ge tliterally no info.... WRONG!

'''Didn't say the no info part. And AKA, HUGE buff for TOwn right there in any gamemode.'''

If one of your targets dies and is revealed to be maf, then the other one is basically confirmed maf, since they have to be the same alignment. you can then tell town to hang the, but I admit it's be a little bit hard to explain why they're maf

'''So, you confirmed yourself easier than the Sheriff would. Another large buff for Town.'''

The same could go the other way around: if you find a GREAT target, you know one of them HAS to be town and the other nk. If one of your targets dies and is town, the other one is nk. You can also confirm a townie if you reverse it.

'''Mhm. Oh, so ANOTHER buff for Town. WINRATES MATTER'''

So the coding might be a challenge, but it's not negative utility

I'm down for removing "EVIL" and "GREAT" though, for simplicity