Board Thread:Role Ideas (Neutral)/@comment-30757827-20190322205511/@comment-30757827-20190323200703

You make a lot of good points, but vampire and cultist are different enough imo. Vampires don't have a leader, it doesn't matter who you kill, if there's more than one it's not over. The cult has one cult leader that when killed the entire cult is dead, plus it doesn't have detection immunity. This might seem underpowered, but bring in all the abilities of the town and perhaps you could, say, transport the cult leader to hinder that. However, you make an incredibly solid point with each NC needing to be completely different, i don't know if this is different enough to be NC... However, while vampires don't get special abilities, the cult gets all these different members that can do different things, allowing for more strategy, along with the strategy revolving around protecting the cult leader. If it seems over powered, i could find another way to make it balanced other than ripping off even more from vampires.