Board Thread:Role Ideas (Neutral)/@comment-35420390-20181029200557/@comment-36558623-20181031234127

BendBones wrote: Name: Phantom

Alignment:

Summary: You're the Phantom trying to kill to stay in the living world.

say 'the' because this role is unique

'''remove 'ing' from killing because it's... just gramatically incoreect'''

Defense: powerful

Attack: powerful

Unique: yes

Ability: Choose someone to kill each night, or make someone your host.

Attributes: You dont start with a host.

If your host is a unique role or has a defense value stronger than none, you will fail.

Your defense will be none as long as you don't have a host.

then make it 'defense: none'

If you don't have a host you will use the nights to find one. Untill then you may not attack anyone.

If your host is killed you will have to find a new one.

if the host knows they are being controlled why don't they just asked to be jailed so that you can't use them to attack?

You will attack using your hosts body (meaning and  will see your host instead of you).

If anyone visit you while you're searching for a host they will know your exact role. The message they receive will be: "Your target reaks of dead and is mumbling curses in their sleep. They must be the Phantom!"

If you're lynched / killed but your host is alive you may still do night actions, but your host will get a notification. In this senario your host will not gain any defence. You may not speak to the dead or the living (or read the dead chat) in this senario, but you may speak to your host. Your host may get themselves killed to win themselves though.

Your host may win by their original goal or by staying alive and help you complete your goal.

If your host dies their name will appear dark blue in the graveyard, indicating they were a host. Their original role will still show.

Investigative results:


 * "Your target is not suspicious." (Result when you have a host). "Your target has an aura of dead hanging over them. They must be a host!" (Result when visiting your host)


 * ",, or Phantom" (Result when you have a host) "Your target may not be what the seem. They must be a , , ,  or Host." (Result when visiting your host)


 * "Your target is on the edge between life and death. They must be the Phantom!" (Result when you have a host). "Your target is a gate to this world. They must be a Host!" (Result when visiting your host)

Goal: Kill all that oppose you. remember that every NK has a different KPN.

The SK has a KPN of 1.

The WW has a KPN of 1/2 to 4/2

The Arso has a KPN of 1/2 which is why it's bad. (usually, however, if they waited say 3 nights it would be 2/3 and so on. but it's still bad)

The Phantom would have a KPN of 1 minus X. (x being how many nights it takes to find a host) which works to an extent, but also keep in mind that it doesn't do much when it has a host aisde from changing TI results.

Plus, why doesn't the host just speak up?

seems rather original however, but this idea has been suggested many times before.