Board Thread:Role Ideas (Mafia)/@comment-31882209-20170515214147/@comment-26234016-20170515214836

Mxylery wrote: Mafia (Deception)

Abilities: Every night, you can select one of your mafia members to trick the Town Investigative roles in believing the mafia members they visited are innocent.

K den

If a Town Investigative visits a mafia member at night, you will see their name and the exact role they are, even if they didn't select the same target as you.

Attributes: If the target you selected is visited by a town investigative role, they will appear innocent to them.

You can do this 3 times and one time to yourself. (Excluding the other 3 times for the other mafia)

If there is no more kill capable mafia roles left, you will become a Mafioso.

You can talk to the mafia at night.

Goal: Kill anyone that will not submit to the mafia.

Examples: If an Investigator visits a mafia member you selected at night, you can choose the result that will appear to the Investigator. (Med/Jani/Ret, Vet/Vigi/Mafioso, Lookout/Forger/Amne etc). If a Sheriff visits a mafia member you selected at night, they will appear to be innocent to that Sheriff even if they would normally appear to be a mafia member.

Consig/Witch results upon selecting the Lawyer: Your target knows how to create an illusion to someone that is truly evil, they must be a Lawyer!

Investigator results upon selecting the Lawyer: Your target can trick people into believing they are innocent or evil, they might be: Lawyer/Exe/Framer.

If the Lawyer would be implemented to the game, the Framer would have 2 framed results picked at random: Framer/Jest/Vamp and Lawyer/Exe/Framer.

Comment below if you think this is a good or bad idea. Thanks! Right off the bat: this should be a Framer buff and not a stand-alone role.

MOVE THIS TO THE REWORK BOARD