Lynching

Lynching is a action that can be performed by anyone during the voting phase of the game. It mainly involves a player being voted onto the gallows and then being voted as to whether they are guilty or innocent. Lynching is a crucial element towards the end of the game, especially if any Town Killing roles are dead.

The process of Lynching
Lynching occurs during the voting period in day time. During the voting period, a play may be voted by multiple members of the Town to be lynched at the gallows. Firstly, the person being prosecuted is given a brief section of time where they can testify their innocence (or claim to be the jester in some cases). Afterwards the Town is allowed to vote on whether they think the person being hanged is guilty or not, and the accused is still able to protest during this time. If they are found to be innocent then they will simply walk off the gallows, but if they are found to be guilty then they will prepare to be lynched (standing on a chair below the rope). During this final phase of lynching, the accused is given a few more seconds to express any last words although they will assuringly be lynched. Afterwards the game goes through the usual process of looking at the last will and then says what role they were.

Things to consider before and during Lynching
Lynching can be a great decision or a disasterous one. Any player needs to give careful thought about who to lynch based on the evidence avaliable. These are some of the questions that you may have to consider when someone is being voted to be lynched. Always be critical at the start of the game in your assessment, as chances are a lynch in the first or second round won't include a lot of evidence. Sometimes, unconsidered voting turns into a random lynching and players can be killed in the first or second rounds. If you are very unsure about the the decision to hang them, then abstain (don't press anything) or just click innocent. Assessing who needs lynching and who doesn't is a hard thing to do, and you may get it wrong sometimes but knowing who to lynch is a skill that needs to be developed over time.
 * Is there substaintial evidence against the accused player? If so, what is the evidence and how valid is it? If the evidence is good and the players giving evidence can be trusted, then go for the lynch.
 * Has the player who is being accused trying to cause trouble? Or trying to accuse others based on little evidence? If so, be careful as this might be a Jester or Executioner, though possibly a Mafia or Serial Killer.
 * Is the player presenting poor evidence in order to declare innocence? Then they are either a bad player in general, a Jester who is purposefully trying to increase suspicion against themselves, or a Mafia who is trying in vain to defend themself.
 * Do they seem to give up or don't care if they die? They may be a Jester as they are simply biding time until they get lynched.