Mayor

The elderly man sat up in his study's chair and continued to read the hate mail from all the local delinquents. All of them contained some sort of message promising death. Death? Bah!

They were just kids that hated his policies and rules that, in fact, kept them safe. Kept them safe from what, though? Why, the dreaded ruffians of Salem in fact! Those conniving killers were a pain in his run, but he knew that they were just afraid of his power. Such threats would never get to him. In fact, it would only strengthen his resolve to better secure the Town.

He knew he had support, from the day he would reveal himself as Mayor, he knew he would have the town behind him. Until then, he'd just let those no-gooders laugh at the Mayor 's "cowardice."

No, he wasn't a coward. He was simply waiting for the right time, and when that time came, he knew that those who opposed town would tremble. Oh, how he would savor victory!

Stats
Role Name:

Role Alignment:

Ability: You may reveal yourself as the of the.

Attributes:
 * Once you have revealed yourself as your vote counts as 3 votes.
 * You may not be healed once you have revealed yourself.

Goal: Lynch every criminal and evildoer.

Special Attributes: Unique Role

Win Conditions:
 * Wins with the Town
 * Wins with Survivors
 * Must kill the Mafia
 * Must kill Serial Killers
 * Must kill Arsonists
 * Must kill Werewolves
 * Must kill Vampires

Notes:
 * Your three votes refer to both the voting and the judgment phases.

Actions
Sun Icon: Reveal yourself as the.

Night action: N/A

Target Self: N/A

Target Other: N/A

Secondary Target: N/A

Voting: [only after revealing] Your vote weight counts as 3 instead of 1.

Strategy

 * Don't reveal unless you need to prove your role, need the additional votes, or plan to direct the town early on.
 * Do a large amount of deduction. When you reveal at about Day 4 or 5, someone must be lynched in order for the  to win (unless it's a  majority). When you reveal, there will only be roughly 8-10 players left alive. This allows for you to cross out possible roles from the players already dead in the graveyard.
 * If you are one of the last ies left (preferably with a ) and they need 3 votes in order to vote someone up, then reveal and lynch your suspect. Then ask the (if there is one) to protect you (or  to jail you) and slowly eliminate the remaining baddies.


 * If the role list contains some roles, you could consider a day 2 or 3 reveal. This way you either bait killing roles into attacking you, wasting their kill for that night or you scare them off, because there is a high chance that you are protected by a . After that, you can effectively lead  until you are eventually taken out. Don't forget to include a "lynch list" with your suspects in your last will to help the, even after your death.
 * Consider a Day 1 Reveal. s do not yet possess their execution power yet, and the  will not be active. This guarantees your survival until Day 2, as the saves you from all danger. Be sure to ask the  his identity, as since you are revealed, he will not lie (unless he's gamethrowing, in that case, report him). Also, seeing that you are jailed Night One will spook many evil roles into not attacking you until all s and the  are dead.
 * On the first night after your reveal, if you don't think there is a around and you survive the night, say something around the lines of "Thanks Jailor for protecting me." The killing roles won't attack you as often, since they don't want to attack you while you are immune and waste a potential kill.


 * Before revealing, write the names of each player in your will, one per line. That way, once you reveal and are flooded with role claims, you can fill in each line quickly and keep up. This also makes it easy to see who has not claimed a role, which ought to make them suspicious and give you some names to share with a confirmed member, such as.


 * When revealed, immediately have everyone whisper you their roles. This gives you a chance to find who is suspicious and who is not. Example: If all  roles are dead and someone tries to claim another role, obviously this person is guilty or the.
 * This is called by the players a "mayor game"


 * People who don't tell you the roles should also be suspicious as well. It is also handy to update your last will to write how many possible roles are left:
 * Example: 1i,2p,1s (1, 2 , 1 ). So if two people try to claim roles, you know for certain one of them is guilty.
 * Jesters will sometimes not whisper you their role on purpose to make you think they are bad. On the other hand evil roles will sometimes whisper you thier real role to make you think they are Jesters. Watch out for that.


 * Being able to lynch a person single-handedly later in the game makes it especially important to keep track of the clues. This can make it worthwhile to copy-and-paste last wills to the chat so that they can be read completely later on.


 * Asking for protection from a  or  after being revealed can keep you from being attacked, even if you are actually vulnerable. Also if in jail, be sure to get the identity of the so you can get to work with them and know one person's role for certain.


 * Accusing a known  role and voting innocent can be helpful later in the game. The tends to vote guilty!
 * Be careful if an  calls you out thinking you are a . You can always avoid being hung by revealing, but if there's no  or, you'll probably be killed the next night.  Even if you don't reveal yourself, the actual Godfather is likely execute you; if you don't reveal, you may even be killed by a Jailor who assumes you're the Godfather, especially in Classic games where Mayors are rare.
 * Be wary of the since when you reveal s, s, s and  will try to look after you. You are an easy target for the, do to their ability to kill everyone who visits you. You shouldn't have to worry about the Werewolf if there's a bodyguard. It's recommended to reveal when you are confident that there is no  or when the  is dead.
 * If you don't plan to reveal early on, claim Survivor (if the role list allows you to do so). If the killing roles think you are a Survivor, they won't attack you ensuring you night survival. This might be useful to get near the end of the game where you can reveal and lynch players alone, thanks of your voting power.
 * Careful with this strategy, as some s like to execute Survivors, since it's a role usually claimed by many evil roles such as Serial Killer or . Watch out for s, they tend to shoot Survivor claims.

Maire 市長 Burmistrz