Board Thread:Role Ideas (Coven)/@comment-27835295-20171219002450/@comment-27835295-20171226003736

76.107.205.106 wrote:

Gking10 wrote: Okay this is my first time so go easy on me... or don't. I won't

​Banshee

Alignment:  Coven/Evil A given

Game Information/Background: N/A Not Needed

Attack: Powerful Hmmmm

Defense: None Thats Common

Unique Role: Yes Another given

Priority: 6 Not Needed

Abilities: Curse someone each night with your screech. Ok

Attributes: With the Necronomicon, your screech functions as a Rampage. Hmmmm

Mechanics: Cursed players will cause the next person the visit to be attacked due to an "accident". If the target visits 2 players after being cursed, both will die. Hmmm

If their are no visiting roles alive that you can target, you will deal a Basic attack to your target. This seems a bit overpower, plob/ should remove it (​How is this overpowered? The role needs a failsafe if there are no visiting roles.)

With the Necronomicon, the screech affects your target and everyone that visited them. Ok

-Investigative Results-

Sheriff: With Necronomicon : Coven ; Without Necronomicon : Not Suspicious A given

Investigator: Bodyguard, Godfather, Arsonist, Crusader, Banshee claim space is a bit diffacult 

​(I tried to fill in results with no other coven roles in them, but yeah, I am changing this to Surv, Vh, etc.)

Consigliere/Witch: Your target has curses people with their cry! They must be a Banshee!

Great

Succubus 

Alignment:  Coven/Evil A given

Game Information/Background: Not Needed

Attack: Basic with Necronomicon, otherwise None. Ok

Defense: Basic with Necronomicon, otherwise None. just like the Coven Leader

Unique Role: Yes A given

Priority: N/A Not Needed

Abilities: Distract someone each night. '''Role Blocking? hmmmm'''

Attributes: With the Necronomicon, you will absorb the energy of your target, attacking them and healing yourself. Ok

Mechanics: Distracted people will be roleblocked,''' and won't recieve any other night feedback except for being roleblocked. Fair'''

​​With the Necronomicon, your target will be attacked. If they die, you also heal yourself. but you have Basic Defence it's not needed

​(True, removing the defence.)

-Investigative Results-

Sheriff: Without Necronomicon: Coven ; With Necronomicon: Not Suspicious A given

Investigator: Escort, Transporter, Consort, Hypnotist, Succubus makes sence

Consigliere/Witch: Your target is a demon of lust! They must be a Succubus! Great

​Changeling

Alignment:  Coven/Evil A Given

Game Information/Background: Not Needed

Attack: Basic with Necronomicon, otherwise None. Ok

Defense: None Ok

Unique Role: Yes

Priority: 6

Abilities: Take the identity of a dying person each night, and change into them. ok

Attributes: With the Necronomicon, you gain a Basic Defence and Attack. hmm

Mechanics: If your target dies, the character you perviously were will be annouced dead instead, for the same reason(s) that your target died. Your dead body will still be identified as Changeling, unless you were cleaned. You can then procced to be the target for as long as you wish, until you take another identity. I like it alot, a bit overpowered

You will know the role and will of your victim. ok

If the person you are pretending to be is reported, the report is secretly moved to you.Good Idea

You only get 3 changes. Less OP make it down to 2 changes

​(Idk. It may be abit strong, but 3 is the classic number. I'm going to make it so you can't change on consectutive nights. Maybe that could balance it.)

With the Necronomicon, you attack your target and gain unlimited Changes. ummmm i realizes it would be a annoy to fight .

-Investigative Results-

Sheriff: Without Necronomicon: Coven ; With Necronomicon: Not Suspicious Ok

Investigator: Spy, Blackmailer, Jailor, Guardian Angel, Changeling ok

Consigliere/Witch: Your target is a fairy that steals identities! They must be a Changeling! Ok

So what did you think? Their good a bit overpowered, the last one looks fun to play.

(Thank you for the feedback)