Board Thread:Role Ideas (Neutral)/@comment-36629826-20190330002357/@comment-36629826-20190330005136

Slugkitty wrote: This is a nice concept, but I see a few issues right off the bat.

This is essentially helping Townies. The only Town role that can kill a player by directly visiting them is Vigilante, so this is a massive nerf to all evil roles that visit to attack. The alignment would be Town Support/Town Investigative, not Neutral Benign.

Another thing (that I picked up from Vert): what purpose does this role serve? Is it game-changing? Is it necessary? Why should it be implemented? From what I see, this role would serve as a nerf to evils, which is something evil roles don’t need and something that is unnecessary.

Good start, though. I hope to see more ideas from you in the future :D

Actually, there is much more to this, because if something like a jailor is revealed, they can easily be targeted by the mafia