Board Thread:Role Ideas (Custom Game Modes (Setups))/@comment-2601:CA:203:4E80:3C40:212A:A0E3:B38-20180614233132

Name: Demolitionist

Attack: Powerful Defense: Basic

Alignment: Neutral Killing

Abilities: You may place a landmine or a bomb in somebody’s house that night. The landmine/bomb wil kill your target a day after you’ve placed it.

Attributes: If your target’s neighbors (houses next to them, left and right) stay home the night the bomb will go off, they will die too. If there are multiple demolitionists in the game and there is a bomb in your house, you may select yourself to get rid of it.

Mechanics: -Detection immunity

-If another demolitionist places a bomb in your house, you are notified.

-If your targets neighbors are staying home the night the bombs go off, they will also perish with your intended target.

-Your bomb will go off even if you die.

Sheriff: Your Target is not suspicious.

Investigator: Your target can be a Bodygaurd, Godfather, Arsonist, Crusader or Demolitionist. I need to work on this one but I guess it’s fair since the bomb goes off when demolitionist is dead anyway.

Consigliere/Witch: Your target likes to play with bombs. They must be a Demolitionist.

Wins with: survivor, demolitionist, witch, executioner, pirate, guardian angel

must kill: Town, mafia, coven, vampire, serial killer, werewolf, Plaguebearer, pestilence, juggernaut 