Jester

The Jester is scarred from his years at war, even though that was a decade ago. Years on the battlefield and the sight of his fellow soldiers dying, along with the war experience, left him paranoid. The Jester's paranoia never went away and remained with him for years, even after he went home to Salem. Every day, the Jester experiences his traumatic memories of the battlefield, and fears that that everyone in the town is out to kill him. This makes it hard for the Jester to bear to live; he would rather be killed and be liberated from his past than live with his paranoia. But he doesn't want to die in any normal fashion. He wants to be lynched.

Stats
Role Name: Jester

Alignment: Neutral Evil

Abilities: Attributes: Goal: Get yourself lynched by any means necessary.
 * Trick the Town into voting against you.
 * If you are lynched, you may choose to kill one of your guilty voters the following night.

Win Conditions: Notes:
 * Win with Town
 * Win with Serial Killers
 * Win with Arsonists
 * Win with Mafia
 * Win with Witches
 * Win with Survivors
 * Win with Werewolves
 * You only win if you are lynched.
 * If you do not choose anyone to haunt, the game will choose randomly among the guilty voters.
 * Your haunt ignores night immunity.
 * A Doctor or Bodyguard cannot protect against your haunt, but a Transporter can switch your target with somebody else, even if they did not vote guilty.
 * A Disguiser can disguise as your target, though it is very rare.
 * As of Version 1.3.1, Jesters can no longer abuse the bug to choose to haunt no one.
 * In addition, the game will still continue if a Jester is lynched when a stalemate detector would otherwise kick in.

Actions
Sun Icon: N/A

No night action: Nothing

Target Self: N/A

Target Other: [only after getting lynched] Choose to haunt one of your guilty voters.

Secondary Target: N/A

Strategy

 * Claiming jester is a mixed issue. Some people will say "Jesters will never claim themselves" and then hang you. Conversely, it will scare some people away. Often, it's more effective to act like you want to get lynched but never actually say "I want to get lynched!" or "I'm a jester". Provide a role, but mix a mistake in your explanation. "I'm a Vigilante. I shot someone Night 1", "I'm Medium. I spoke to the dead Night 1". (Note: This can be intervened with a jailor)
 * Claiming survivor day 2 is a great way to get lynched. For various reasons, there's an anti-survivor sentiment in the game, which means that the town will almost always lynch a day 2 survivor reveal.
 * If the mafia are feeling the heat, whisper to them that you are the jester and tell them to accuse you. It will take suspicion off them. If the town votes you guilty, it will also benefit the mafia and from the town suicides.
 * Whisper to a townie on Day 3 or 4 "I'm executioner, help me lynch (confirmed townie) and I'll vote with the mafia" Since they are town, they will freak out and tell people you are executioner, which will probably get you lynched.
 * Generally making various people angry works too; however, it has to be done badly in order to make people hang you whether or not they believe you are a Jester. It's not always easy to do.
 * The longer you wait before you begin raising suspicion against you, the more likely you are to be lynched. The Town is generally more desperate near the end and may be more likely to hang people without concrete evidence, especially if the Investigator is dead. There are also fewer people to trick, making it easier to get the necessary votes to be put on trial. Weigh this against the risk of staying silent too long and getting murdered.
 * One trick is to, on day 1 or 2, claim Disguiser and say you hate your role. If an investigator checks you, Disguiser is possible. Later, you may become a suspect, for trying to "Double bluff". If this comes up, then say "no", then "wait I mean yes" and trying to confuse people, pretending to be a bad actor, messing up their lie. This will most likely cause suspicion and end up with people hanging you, causing a win. This will only work in game modes, where Disguiser is even possible.
 * A very solid strategy is to claim Sheriff/Investigator round 1 and say that so-and-so is suspicious. Everyone will think you are the Executioner and lynch you. During your trial, plead and swear that you are innocent.
 * Note that any strategy where you pretend to be an Executioner has a serious drawback: If you don't get lynched that night, there's a huge risk that the Mafia or Serial Killer will kill your "target".  If they actually are Town, then everyone will assume you became a Jester, making it almost impossible to get lynched.
 * Contrary to the aim of being a Jester, sometimes pretending to defend yourself can make you appear as a mafia or SK role. If you claim Lookout and the real Lookout has called you out, continuing to try and defend your claim of Lookout can make people lynch you anyway, under the logic of "If you were really Lookout, lynch the other person tomorrow."
 * The inverse also works, by claiming a role that a town has claimed while on trial. When they are revealed to actually be that role via lynching, the town will very likely lynch you the next day, out of bitterness. This will almost always work, unless an Investigator identifies you as a Jester during the night and survives to report it the next day.

Note. If you mess up once as a Jester, it can be very difficult to gain your win, as investigators will likely try and investigate you. Plan wisely.


 * While playing the Jester role can be fun and exhilarating, do not flagrantly abuse the chat by spamming, posting links, or acting unsportsmanlike just to get lynched. Spamming in particular is against the game's rules, and can get you banned.


 * Avoid saying: "Don't kill (insert name here)! I'm going to kill him tonight!" Also, don't try to get lynched by repeatedly saying "I'm going to kill all of you" or "Kill me".


 * Contrary to popular belief, being mean to people in chat does NOT help your chances of getting lynched. Most of the time, you will end up either getting killed at night, getting reported, or having people think you are a jester, causing you not to get lynched
 * One thing that can get you lynched is to vote to lynch a revealed mayor or somebody who has been confirmed as a town member, such as the jailor or the investigator. Similarly, voting innocent on an obvious Mafia member will often get you hung the next day.

# is dying at the first night/will die next night

 * A tactic that seems to work sometimes, is to claim a specific person is dying on the first night. Usually, if it the mafia plays their cards well, they will kill the person you shouted out loud and frame you, because of the investigative roles wanting to make sure you aren't just pretending to be a jester. Note that this usually only works on the first day of classic. This rarely works with more experienced players, mostly because the Mafia will be reluctant to go after an obvious named target for fear of running into Town protectives.
 * You can also try and ask for roles by whispering, and if the person doesn't reveal their role, tell them that they are going to die next night. This has a chance to lead the whispered townie to freak out and call you out. However, this strategy is very risky to use, as you can become a target for the investigator.

Failed Whisper

 * Another good strategy is to make it seem like you're whispering to someone, for example type ./w (persons name) we'll win dont worry!  This will look like you are trying to whisper to a mafia person you already chatted with on the last night.
 * "Whisper" someone mid-game; put in the whisper wrong so everyone can see it. They will all immediately suspect you or claim you're Jester. Claim you're new to the game, and they may or may not believe it.
 * Although this strategy has the possibility of working, most of the time it doesn't, and the Town usually won't do anything regarding said failed whisper.

# is immune

 * Claim someone is immune and accuse them. People will wonder how you "knew" they were immune and lynch you. It would help to claim being a Vigilante when there is no chance of one being alive, or in-game. Also if its day 2 say that you shot them last night, town will think you are actually a Evil killing role and lynch you.

Accusing a known Town Investigative role

 * Accusing a known Town Investigative role is a quick way to get hanged. Most people will listen to the Investigator's word over yours, and you will be lynched.

has revealed themself as Mayor

 * By typing in "has revealed themself as Mayor" people may suspect you for being the Godfather pretending to be Mayor and lynch you. However, they may also guess you are Jester, in which case, you will need to think of a different strategy.

Whisper you are Jester, whisper to tell that you are a killing role

 * You can ask someone to help you get lynched and tell them you are the Jester. If the town doesn't suspect you by whispering, tell them to say that they tricked you and that you are a killing role. You may or may not get hung on suspicion. Earn their trust, and say you won't kill them.

What's the bloody note?

 * You can ask what the bloody note is, by your Last Will, and claim you've never seen it before. You should be able, at the least, gain a bit of suspicion on yourself, aiding your goal of being lynched. (Note: If you're playing ranked, this probably won't work because of the fact that players know that you would have 50 games played and you would know what it is.)

Keeping Whispering

 * Keep whispering to someone and people will think you are a mafia role talking to fellow mafias and lynch you.

Asking How to Play

 * Act new in the pre-game lobby and ask how to play. Then, if you get Jester, just ask things like 'What does Consort do?', 'What are the people who talk at night?' and similar questions. They will probably believe you and lynch without doubt, but they could also figure out you're the Jester.

I was doused

 * If there is an arsonist in the game it might be wise to say you were doused. That way when someone else gets doused the same night they will know you are lying and possibly suspect you are arsonist. Also when the arsonist lights people on fire, if you were not doused the town might think you're an/the arsonist. But, like all strategies, they might figure out you're a Jester.
 * Obviously the real Arsonist will know you aren't doused, but will hardly admit it.

Staying Silent, misspelling "I am blackmailed"

 * During the day, don't say anything. Then, once somebody inevitably votes you up to the stands, type out the blackmailed message, but with a slight misspelling. For example: "I am blakmailed." Once somebody sees the error, you will almost definitely be hanged as a mafia member trying to fake your way out of punishment. Works best if someone else seems like they are blackmailed, since it will make the town more suspicious.

Asking For Help

 * Claim Jester and ask to be lynched (whispering to the mayor might work as well) and state that you will haunt a suspect. You can state that the people who abstain or vote innocent will become suspects. Also you could help a suspect of the town by whispering to them, claim that you are jester and will kill their accuser.

Staying silent

 * Try staying completely silent. When asked to speak or tell your role, say nothing and eventually you will be accused of being suspicious.
 * When the Mayor reveals and demands everybody's roles, just ignore it and the next day pretend that you were AFK.

Random Lynch

 * Try and get a random lynch going, then simply act either annoying or suspicious enough to get yourself to be the random lynch target. When you have to say your defense, then simply either be silent and reply to the chat when they ask or get suspicious that you are jester. Feel free to reveal during the Last Words. If you fail to do so for one day, then simply ask the Jailor or Doctor to heal/jail you because what you said might get you killed, and that can scare off killing roles even if you aren't healed/jailed. Then keep trying to do so until you are. If you are voted by some people but time runs out, then chances are that you will either get killed at night or voted tomorrow.

Voting Innocent on a known target

 * Vote Innocent when lynching a known evil target. This will make you seem suspicious, especially if the target was in the Mafia, etc.
 * When the town hangs a known Mafia member, vote innocent so then you'll be suspected of being Mafia as well. However, this can attract unwanted Investigative roles your way if you were the only one who voted innocent.

Voting Guilty on a confirmed Town role

 * If there is a confirmed Town role, such as Investigator or Jailor, you can try to get them lynched by voting them, and voting guilty. If you aren't killed at night, then you can, and might be lynched due to the suspicion. However, it is very risky, since you have a high chance of being killed at night.

Team Up

 * Team up with one side and vote with them in exchange for being hung later, and then killing one of their enemies at night. Most people will be willing to team with you for the extra vote, however, the Jailor is likely to execute you. Get people to become slightly suspicious of you, then say something along the lines of: "Guys please don't lynch I am townie but I cannot tell you specifically what role I am." They will either get more suspicious and lynch you, or think you're a Jester, in which case, your plan has failed.


 * Generally, it is better to side with the mafia/neutrals than town because siding with town may make you a kill target for the mafia/neutrals. However, leave the lynching to the townies, as you have a better chance to be lynched by them, than the mafia, and the Serial Killer, as you will most likely survive the game with them, without gaining the win for yourself.
 * Another risky but rewarding tactic is to whisper to a random person on day 2 that you are a Jester, and that if they help you get lynched, you'll haunt someone of their choice. Offer yourself as a weapon! Generally despite the person's role, they will be more than willing to help you to their own advantage. This can be a very clever tactic because if you managed to ask help from a mafia member or neutral killing role, they probably won't kill you. There are a few downfalls to this strategy, though; They may have trouble convincing people to vote you up, a Spy can take notes on your whisper, or they might just expose you.
 * A Transporter can shift the Jester's guilt around using their ability, even using it to kill someone who didn't vote guilty. Therefore, if you can find a transporter, you can ally with them, telling them that they can vote guilty on you and then just shift the guilt onto whoever they think is evil.  The downside to this is that others in the Town may not vote you up if they suspect what's going on and that Transporters sometimes aren't aware that they can shift guilt around.

Strategy for other roles

 * Strategy for other players: If you want the Jester to kill someone else, vote to put the Jester on trial, vote guilty (or innocent), encourage others to vote, and then pull your vote at the last second. A Jester can't kill abstaining or innocent voters.


 * As Mafia or a Neutral Killing role, allying with the jester can be extremely valuable late game. Whispering things to them like "I will get you lynched" or "I will try to help you get lynched" will cause the Jester to want to ally and vote with the mafia. This is especially useful if the jester is already revealed to the town and has no hope of winning unless allying with the Mafia. Even if you end up not getting them lynched, they will often appreciate the effort and vote with you anyway, so allying with a Jester isn't the worse idea for any neutral or mafia roles.


 * Executioner turned Jester: Claim that a player of an unknown role is night-immune. When asked for role or evidence, give a brash, salty, or vague response that matches the grammar and style of the Serial Killer's previous Death Notes (if any). Bonus points if the Death Notes have even the slightest relation to your in-game name and you choose your answers based on that. Adamantly deny or affirm your guilt based on how gullible/desperate you believe the other players to be. This will cast great suspicion on you if you had been attacked before becoming a Jester and someone makes a claim that you are night-immune, whether in the chat, Last Will, or Death Note. You could whisper if you can correctly guess the contents of a highly-suspicious one. This has a good chance of getting you lynched.
 * Another scenario is that there are only three people left, and the mafia might vote you. If you don't vote, both people may vote you eventually, and you will get hung. You can also make the game end in a draw if this scenario occurs.

Lookout

 * This requires a Werewolf. On day 3 (after the Werewolf strikes), claim Lookout, and claim that one of the victims of the mauling was visited by -name of random person- and say they are the Werewolf. This cannot be true however, since the Werewolf attacks all who visit the target, (including you), thus, getting you lynched upon suspicion. This tactic isn't common, so you're more likely to rely on one or two people calling you out since most people aren't usually aware of how a Werewolf attack works.

Spy

 * In certain scenarios, it might be best to claim you are a Spy. The members of the town will whisper to each other in an attempt to see if you can actually read what they were saying. Since you can't actually read what the whispers say, they will suspect you are a lying Serial Killer or a member of the mafia.

Investigator

 * First, make sure there is an Investigator and a Mayor. When the Mayor reveals, claim the next day that you are an Investigator and say that the Mayor is a "leader among men," which is what appears when an Investigator takes notes on the Godfather or Mayor. The Town may say that they have already revealed, but just keep telling the Mayor to reveal, and you might get lynched. The Mayor supposedly being killed by the Mafia or Serial Killer the next night can be good or bad depending on how the town has reacted prior to your actions.

Survivor

 * One strategy is to claim Survivor early on. The killing roles aren't likely to attack you because they don't want to waste their time on a survivor and the town may get suspicious of you because the evil night-immune roles often claim survivor to explain their night immunity. Towards late game, you can even claim you're a different role which will cause the town to get suspicious and lynch you. The downside to this is that Vigilantes will sometimes take potshots at Survivor claims (in case they're witches or Mafia trying to divert attention away from themselves.)
 * If you're lucky enough to face any sort of accusations, claiming survivor is also often a very easy way to get lynched; the town will almost always hang people who claim survivor under pressure, since losing a survivor doesn't really hurt them.

Investigator, Executioner

 * First, claim that you are an Investigator and then claim that someone is a "Mayor/Godfather." More often than not, they will not be able to reveal and they will get hung. Then claim that you are an Executioner so you won't be targeted at night. (This relies heavily on whether or not you're playing with people who don't know how the Executioner works.) Sometimes, the town will hang you out of spite, or because you were being suspicious, even if you were really Executioner.

Doctor

 * You can claim to be a Doctor. Say you have been attacked TWICE, but you used a self heal. Then, when asked, claim that doctor can heal two attacks with self heal. This will not work if there are only two killers (e.g: Mafia, Serial Killer, Arsonist, etc) and someone dies. This would be ideal to claim on a night there are no deaths.

Unique Role

 * Claiming a unique role is often effective, since anyone who actually holds that role will know you're lying; you'll also fall under suspicion if someone else with the role dies. Avoid claiming Jailor in this way, since the real jailor will very likely kill you.
 * You can claim a Unique Role that is already dead so they think you are lying to stay alive; but be careful about this. It's less likely to work in more experienced games, since it's such a transparently false claim that you might be immediately suspected of being a jester.

Investigator/Sheriff

 * Say someone is bad and tell them you're an Investigator or Sheriff, when those two roles are dead and another is not possible.

Investigator/Consigliere

 * Pretend you're Investigator or Consigliere and call out roles of people that are already suspected to be those roles, and say the exact ones in town (paraphrasing from Consigliere messages helps). When pressed, say that the Investigator and Consigliere are the same thing.

Executioner

 * Pretend to be Executioner, and act like you just got your target hung. Then say, "Thanks I'm the Executioner." Eventually people will suspect you if you do your voting correctly, and hang you. Also, smart people will think you are Mafia and try and get you hung.

A really bad Jester

 * Pretend to be a really bad Jester, and eventually people will get suspicious of you. When you are on the podium, say "Don't hang me, I'm Jester" as it will often arise further suspicion, but can also backfire, and cause people to vote innocent, or abstain. There is also the risk of the Mafia believing you and killing you the night after just in spite of you.

Godfather

 * If there is a spot for an Executioner, wait until someone is lynched. Say that you've already won and whoever seems nice gets your vote. Next turn, shout, "I GOT YOU ALL GOOD, I'M ACTUALLY THE GODFATHER." and get lynched.

Survivor

 * Sometimes, it may be be unusually smart to claim survivor. Especially in the presence of a Werewolf or Witch. This is because survivor claims are always suspicious because evil roles generally claim survivor to last longer. This can help you avoid getting killed at night, and it'll make you look suspicious. However, if you convince the entire town you're a survivor, they may end up not lynching you, so try to act suspicious, but not in such an obvious way.

Last Killer Role

 * Near the end of the game, if there is only one bad role left, confess that you are tired of the game running this long and that you are the last killer role. Speak convincingly and back up your claim, but do not be too desperate, lest a smart player catches on and convinces the town otherwise.

Not Existing Role

 * Claim a role that does not exist in the game. It can be made up or pre-fitted. You can even claim what your role may do, but make it legitimate. Example: Claim a role called Detective. Say that it is a role that tracks someone to see where they go at night. A smart player will notice that Detective is not a role and possibly try to lynch you, but this strategy can attract unwanted Vigilante/Investigative role attention.

Saying suspicious messages

 * If the town is in a very bad state, you can offer to start "random lynching." This can bring heavy suspicion on you, and the remaining town will want to get you lynched. The mafia will also know that you're not in the mafia and think your a neutral role against them, and they will vote guilty.

After Death

 * When you are victorious in your goal, make sure you choose wisely on who you wish to haunt. Revenge against the people who lynched you is an obvious choice, but the Jester's power of inducing suicide can be very valuable. You can choose to kill night immune targets such as Godfathers or Serial Killers, but it all depends on who you want to win. And do note that you get separate achievements for haunting a godfather, arsonist, or serial killer.