Board Thread:Role Ideas (Neutral)/@comment-30371817-20161116215750/@comment-24675428-20161118000822

Firilikins wrote: Role=Sniper

Category=Neutral Killing

Lore=A trained military expert specialzed in killing from far distances.

Abilities=can choose someone to protect 5 times

'''Can we stick with 3? Every ability in the game is 3. The game is built around that mechanic, dont change that.'''

Attributes=If someone visits the person you choose to protect,they will be killed by you.You are NI and cannot be killed by WW if you are protecting someone.

First Impression is OP BG.

Goal=Protect all the loners

Wins with=All Neutrals except Vampire

Must kill=Town,Mafia,and Vampire

'''Okay, so as a result of being buffed to not die, you win with all Neutrals? Okay, so there is the tradeoff'''

Additional information=Roleblock immune,Unique,Night Immune,bullets dont go through NI

No problems here, all the buffs are cancelled by a nerf

Sheriff=NS

Investigator=Your target sticks to the shadows.They could be Lookout,Forger,Amnesiac,or Sniper.

YES BRILLIANT INV RESULT

Consigliere=Your target kills from very far distances.They must be a Sniper.

EH, could be better. In short, this is totally balanced, and I like that. Good job making this thing.

My only gripe is, if you win with all Neutrals, what you actually mean is you win with Witch. Amne cant win with you, Exe has its own goals, Jester needs to die, and Surv picks a side, so maybe Witch and Surv.

If Nks have Night Immunity, why do they need you to protect them? Its the only way you can kill.

Plus this would be the worst NK to roll in Ranked.