Board Thread:Role Ideas (Neutral)/@comment-38045493-20190127000505/@comment-31256456-20190127035308

Mr alexis 123 wrote: Smoker ( neutral evil )

Goal : survive to see the town loses.

Abilities :

- smoke to cover your house with smokes.

Atributes :

- you can only choose to smoke twice.

- when you smoke, anyone who visits you and dies, will not have their role revealed in public.

Investigator results : bodyguard godfatger arsonist crusader or smoker.

Sheriff results : your target is not suspicious.

Consigliere results : your target creates smokes. They must be a smoker. When creating a Neutral Evil that aims to have the Town lose, NEVER make it a killing role that has limited uses that has no ability to communicate with other evils at all or has no involvement with the other faction. This is unfortunately, a Medusa that is quite bad actually. The invest result isn't favorable, either. I unfortunately cannot see a way to fix this. Keep in mind next time that Neutral Evils generally tend to indirectly hurt the town rather than be killers.