Board Thread:Role Ideas (Neutral)/@comment-29253708-20171113010002/@comment-35199255-20171115163017

DesertStorm11 wrote: Assassin

Stats:

Detection immunity

Attack: Basic

Defense: Basic

Priority: 4th (following), 1 (highest) (marking), 5 (killing)

Abilities:

- Follow someone at night, marking whoever they visit, and kill your marked target. cool

Attributes:

- You will kill marked players the night after you mark them. poisoner rehash

- If your target does not visit anyone, you will mark them instead. not poisoner rehash, nvm

- Players will not know they are marked. arsonist rehash

- You will receive the name of who your target visits. more arso/tracker than poisoner/tracker

- Marked targets will be marked until they die. (See “Issues”)

- If you are roleblocked, you will mark your roleblocker instead. If you already had a marked target, they will no longer be marked. (see “Issues”) cool

Mechanics:

If you are roleblocked by multiple roleblockers, you will only mark one player (specifically the player that joined the game first). cool

You will visit all of your targets (following, marking and killing). plaguebearer similarity but not rehash

In the instance of someone visiting two players, you will mark their first target. so like arso plus pb plus tracker

Players CAN be marked through jail. a little OP, but interesting to see implemented

Protective roles will only protect their targets on the night that you kill their target. '''crusader and bg hardcounter? idk'''

If you are controlled by a Witch/Coven Leader, you will still kill your marked target, but you will be forced to follow the Witch’s second target. yikes

Gameplay Example:

On night one, Tim the Assassin follows Sal the Bodyguard. Sal visits Dany the Medium. Tim sees that Sal visited Dany, and marks Dany. Marking is not an attack, and therefore Sal does not kill Tim.

On night two, Tim follows Kyle the Investigator. Kyle visits Gavin the Blackmailer, who is then marked by Tim. Tim also kills Dany, whom he had marked the night before.

On night three, Tim follows Brianna the Amnesiac, who visits no one. Tim then marks Brianna, because she had not visited anyone. He also kills Gavin, whom he had marked the night before.

On night four, Tim is roleblocked by Kris the Consort. He is unable to kill Brianna, and Brianna is no longer marked. However, Kris becomes marked.

gtg finish edit later

Investigation results:


 * Your target is not suspicious.


 * Your target follows in someone else’s footsteps. They could be a, , , or Assassin.


 * Your target is a hitman who has a very specific kill list. They must be an Assassin.

Issues:

Should the Assassin visit all three targets?


 * If it should only be two, I think it should be killing and following.

Should this role be unique?

While the roleblocking is a serious problem for this role, it’s not unlike a role such as Mafioso being roleblocked and having suspicion instantly cast upon them if the roleblocker comes out.


 * A possible solution to this is making it so the Assassin instantly kills a single roleblocker, and does not mark anyone that night. This makes it so they won’t kill anyone the NEXT night.

If you do not attack a marked target the night after you mark them, should they still be marked? This would help the roleblocker and marking problem.

I know roles with this name have been suggested many, many, many times before, but I think this version and concept of the role is the most realistic and balanced.

If you’re going to say:


 * “this is just an OP Tracker/Poisoner thing” (or something stupid like that), too bad i will


 * “you shouldn’t make new Investigator results”, free speech


 * anything else that is very obvious, i will say it.

then don’t bother reviewing.