Board Thread:General Discussion/@comment-30105631-20170926142226/@comment-27575896-20170926144925

Jailor is balanced. He executes a Townie, he loses everything. He fails to execute a Serial Killer, Werewolf, or attempts to execute a Pestilence, he dies. He has an unstoppable attack three times, and has to accurately predict who is evil based on info.

Mayor?! Mayor is fine! Getting three votes but losing the ability to be healed is fine enough.

Transporter: Can destroy all results for the Town, or can help the Town win. All random. Balanced enough.

Janitor: Balanced. Preventing a Retri and gainign the role and will from a person is really helpful.

Consig: Balanced. He gets thrown off by Arsonists and Hex Masters, and he also has an okay claim.

Juggernaut: Balanced :/ He gets powerful with each kill. He can start usually killing each night by Night 2.

Hex Master: Not overpowered. He is an Arsonist that has to hex everyone before he can do an attack. If he dies, he can't do squat.

Sheriff: Meh. Bad invest result, but can pinpoint needed evils.

Psychic: Balanced with the fact he can get the same results over and over.

Retri: True, just a bit, but can be a game changer.

Ambusher: Yeah. I'll agree there.

Serial Killer: UP?! He is perfect balanced! He can kill every night, can take down the Jailor, is immune, and has afflictions that balance it, like Escort/Consort.