Board Thread:Role Ideas (Neutral)/@comment-31389928-20170227143650/@comment-27575896-20170227152300

DesertStorm11 wrote: Why do people like to suggest these roles so much >_<

Arekuusanda wrote: Role : Pirate (Or Stealer)

Alignement : Neutral Evil

Abilities : Steal from other roles

Use the stolen item

Attributes : You can steal an item for the visited roles. The visited target lose one of its items

You cannot have more than one item at the same time

Should you have a item, you can either use it or not Italic text Goal : Survive to see the town lose the game (same as Witch)

Can win with : Any except town (same as Witch)

Immunities : none

Unique : I don't know

Investigations results:

Sheriff : Not suspicious

Investigator : Your target is skilled at disrupting others.They may be Escort, Transporter,  Consort, or Pirate

Consigliere : Your target like to steal from others : They must be a Pirate

What does the pirate when he visits...

What?

Bodyguard- He steal his only vest only if the Bodyguard didn't use it before

That's kinda dumb <_<

When does a BG use a vest in the first few nights?

Doctor- He steal the self-heal if the Doctor didn't use it before

Same thing here

Escort- Nothing

Investigator- Nothing

Jailor- Nothing (The Pirate won't be able to steal an execution)

Lookout- Nothing

Mayor- Nothing

Medium- Nothing (The Medium has an seance but he only gains it when he dies so the Pirate won't be able to get it)

Retributionist- Steal the revival item and can revive ANYONE with it

NO, THATS A STUPIDLY BAD IDEA

'AS I SAID ABOVE. WHAT ARE THE ODDS AND IF IT WILL EVEN BE IN A MATCH'

Sheriff- Nothing

Spy- Nothing

Transporter- Nothing

Vampire Hunter- Nothing

Veteran- If the Veteran is on alert, the Pirate dies without stealing. If the veteran isn't then he can steal an alert

That's also stupid

'''How? It actually nerfs the veteran.'''

Vigilante- Steal a gun

Doesn't that steal all of his bullets?

As I said above.

Blackmailer- Nothing

<p class="MsoNormal">Consigliere- Nothing

<p class="MsoNormal">Consort- Nothing

<p class="MsoNormal">Disguiser- Nothing

<p class="MsoNormal">Forger- Steal a forgery if a Forger has one (Except the use of it will be probably useless because the Pirate doesn't know who the mafia will kill)

Uh, duh

See mine above

<p class="MsoNormal">Framer- Nothing

<p class="MsoNormal">Godfather- Nothing

<p class="MsoNormal">Janitor- Steal a cleanage if Janitor has one

That would be as useless as stealing frrom a Forger

SEE MINE ABOVE

<p class="MsoNormal">Mafioso- Nothing

<p class="MsoNormal">Amnesiac- Nothing

<p class="MsoNormal">Arsonist- Can undouse himself if the Pirate is doused

That is literally the only good thing on here

<p class="MsoNormal">Executioner- Nothing

<p class="MsoNormal">Jester- Nothing

<p class="MsoNormal">Serial Killer- Nothing

<p class="MsoNormal">Survivor- Steal a vest if a survivor has one

<p class="MsoNormal">Vampire- Nothing

<p class="MsoNormal">Werewolf- Nothing

<p class="MsoNormal">Witch- Nothing

Pirate(only if the role isn't unique) - Steals the item the other Pirate has '''Okay, why the heck can the Pirate only steal from like a quarter of the Roles in the game? He should be able to affect every role, not just a few.'''

This is also just a bad idea in general, therefore this role has been...

OBLITERATED.

'''It nerfs some Town roles and actually interferes with some, but I would say it could have some more choices on the fact. However, IT IS NOT REJECTED FOR NOW, as I still approve it since it actually works for the Neutral Evil slot.'''