Talk:Vampire/@comment-100.36.174.252-20150630194615

I actually had a possible idea for a vampire earlier today. It's complicated and would probably be a bitch to program, but I like the idea a lot.

Vampire: Choose one person each night to bite; the bite goes through night immunity. In the morning if they are not saved, they become a vampire spawn (see below). The night after being bitten, the vampire chooses one person for the spawn to kill. The spawn carries out this command, and then dies itself (unless it is saved). Alternatively, instead of biting someone, a vampire can choose to turn itself into a bat at night; should this happen, it will have immunity that night, but it can only do so three times per game.

Vampire Spawn (neutral killing): Vampire spawn cannot speak. If they are lynched, the vampire that spawned them will die that night, and its bite will be ineffective. The night after being created, if they are saved, they will revert back to their original role and will be immune thereafter to vampire bites. If not, they will die, and win only if the vampire wins. Either way, the vampire that spawned them will choose someone for them to kill; this does not go through night immunity.

I haven't worked out some things yet, like where the spawn's original role could be displayed - either in the graveyard, or revealed to the vampire exclusively, is my thinking. I think for Investigators, vampires should be lumped in with survivors, witches, and werewolves; that might be too many for one block, but I don't have any other ideas. Also, instead of dying with the vampire, they could make it so that the spawn reverts back to its original role if the vampire is killed; I prefer the former, but I think either one could work. I haven't thought a lot about achievements either.

Maybe the vampire hunter could be immune to bites and spawn attacks, and his attacks go through the vampire's night immunity; however, if he kills a town member, he will die of guilt like the vigilante. He will have three "stakes" to use throughout the game. If he kills a vampire spawn, that spawn's kill will be invalidated that night. Or maybe not - I'm not sure which option I like better.

Wow, that was a lot. I think this is a really great idea though.