Board Thread:Role Ideas (Neutral)/@comment-26959384-20161108152544

I think this is capable of doing what NC roles do well, being completely unknown to anyone until later in the game. I was inspired by the way Vampires can sometimes operate completely in stealth until it's too late (at least in Ranked), and came up with this idea based on it. Please provide feedback as to how this could be better balanced, or why it would never work should you think it horrible.

**Inspiration:** I got this idea by thinking of the lore ToS takes roles from. A good chunk of evil roles (WW, Vampire, and Witch to name a few) come from midieveal superstition. I know that Fae and Changelings were quite a popular myth back then, so I thought that I could make a NC that fit that superstition.

 Alignment:  Neutral Chaos

 Suggested Investigator Results:  LO/Forger/Amnes/Fairy (This area lacks claims, so I thought it might not be the worst idea to put the result here) or Sheriff/Exe/WW/Fairy (This goes well with the frist fairy's night immunity, though at the same time it takes away WW claimspace and Exe claims can potentially hurt the role)

 Mechancs:  Suggested Strategies:  Discussion: *Should an Amnesiac be able to remember Fae, and should this allow a 4th member? There's also the question of whether the original immune Fairy should be unique.
 * The first fairy in the game is immune at night (as to how this will be handled in custom games with multiple fairies, this is up to discussion).
 * Anyone that visits fairies twice is "replaced" by a fairy. This means that an investigator could visit one fairy, and then visit a different fairy and still be replaced.
 * NK, Mafia, Witch, Vampires, and the Jailor are immune to conversion.
 * Fairies are bite immune.
 * There is a cap of 3 fairies that can ever be in a game (including if fairies die). This prevents town members from trying to convert themselves.
 * If the immune fairy is in a 1v1 with ANY role, fairies automatically win (the original fairy must be lynched).
 * Nonvisiting roles can be converted by a Witch, as long as witching them causes a visit.
 * Replaced roles keep all of their abilities, adding strategy as to who should be tricked into a conversion, and teamwork as to how replaced individuals can safely "gamethrow" without anyone becoming suspicious.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Vigilante is converted upon shooting a Fairy (though if not the original, that fairy will die). The Vigilante then only has 2 bullets, and can become obvious if they shoot a townie but don't die (this is up to discussion, but I think it could help to balance the fact that Fairies have few ways to kill people, unlike Vampires).
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">A dead Fae appears as their original role, but in a different color font.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Fae have no official hunter, and nobody can hear their chat. This should encourage an attempt at perfect teamwork between the few members Fae can have, and keep them more hidden than Vampires.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Attempt to convince the TP to guard you. The TP is capable of keeping a 3rd fairy alive, which is important since Fae need to have as many members as possible alive at the end of the game. The lack of a TP for town also can allow mafia to eliminate people much faster, though you need to be careful that mafia doesn't get too far ahead. Converting one role also makes it easier for someone else to accidentally convert themselves if they visit both you and the TP. This is unlikely, however, should the TP be publicly known.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Convert the Vigilante. As long as the Vigilante is careful, they can probably pull a win through for fairies if they manage to kill enough opposing roles at a time that town is unable to vote the vigilante up once all remaining bullets are spent.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Cease attempting to convert after 2 Fae exist. Once there are 2 Fae, it's possible to convert a TI or TS role that can be less of a suspect if Fae become known.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Trick and Escort into RBing you twice if Maf/Arso fail to act one night. This will either get you a powerful role that can shut down certain threats, or confirm the existence of a Consort.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Join forces with a Witch to convert a non-visiting townie. This can give the Fae a role that won't be suspected of being a Fae, and also won't be a target for Mafia, potentially securing a victory.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Change invest results/visits when converted. These could reveal a fellow Fae, or make it obvious that you are one.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Invest result. Which do you think should be used? Anything other than what I suggested? Why do you consider it to be the most balanced?
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Should replaced individuals have a new invest result? My thoughts are no, as there are plenty of no find non-visiting roles that can act as the enemies of Fae (which allows Fae to corner town if only TI roles remain). Sheriff could potentially find Fae, though I think this would make it impossible for Fae to win. I would like thoughts on this.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Should the vigilante be converted if a non-immune Fae is shot? It's debatable, because if town lacks votes (Vig shoots at last minute to take out the last of mafia), the Vig might not get lynched immediately. Town might also suspect that the Fairies already have 3 members, and that the Vig is safe. Early in the game though, the Vig will either be falsely lynched, or the Fairies (including the Vig) will lose almost automatically. This threat is somewhat negated by the fact that most Fae roles will be thought of as townies (most likely) and not get shot in the first place. The Vig might also not be known. Again though, this is up to discussion.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Is Vig conversion OP? I think it's perfectly balanced, but I would like to hear other opinions on this. There might be something I'm not seeing that would make this far more gamebreaking.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Should Jailor be immune? My thought is yes, as Jailor is the most powerful town role there is and it would be ridiculous for them to become a Fae. At the same time though, if they can loose executes on townies they might not be that OP. They're also still a mafia target anyway, and thus not the best role to have for Fae unless they can manage to live for the majority of the game.

<p style="margin-top:0.357143em;margin-bottom:0.357143em;font-size:14px;line-height:1.42857em;color:rgb(34,34,34);font-family:verdana,arial,helvetica,sans-serif;font-weight:normal;"> Visual Stuff (uninportant)
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Immune Fairy name. An idea I had for this as a bit of a joke was "Godmother." I thought it was funny since there's already a GF in this game, but it is a bit corny. Just wondered how it would be received.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Fae color. Thinking dark green, clearly off from town but unused atm.
 * <p style="margin-top:0.357143em;margin-bottom:0.357143em;line-height:1.42857em;font-size:1em!important;">Fae emblem (achievements and victor). This could obvious be a literal fairy as often depicted by artists.  Vampires have bats as their symbol though, so it might be a bit more fitting if a flower of butterfly were used instead (just the first things I thought of when thinking of typical fairies).   <ac_metadata title="Fae/Fairy"> </ac_metadata>