Board Thread:Role Ideas (Town)/@comment-27523715-20180909043439/@comment-36558623-20180909045303

KieRor098 wrote: Name: Merchant

Alignment: Town Support (or Town Protective)

Game Information/Background: A salesman of protective items.

this is called "Attributes" 

Attack: None

Defense: None

Unique Role: Yes

Priority: 3

Abilities: You may sell bulletproof vests to members of the town.

This is Town Protective

Attributes: You may only sell 3 bulletproof vests.

just jot this down in another "-" in mechanics

You will know if they accepted or declined.

who would ever decine?

Your target will be roleblocked if they accept.

oh hm

Mechanics: During a night, you may choose someone to sell a vest to. They'll get a notification the next night, saying 'Do you want to recieve a bulletproof vest from the Merchant? You will be roleblocked.'. If they choose yes, they'll recieve a vest and will be roleblocked. If they refuse, nothing will happen. Example: Deodat Lawson, the merchant, attempts to sell a vest to Sarah Bishop, the confirmed Sherrif. She accepts, getting a bulletproof vest, but not being able to use her ability.

-Investigative Results-

Sheriff: Your target is not suspicous.

Investigator: Your target could be a Lookout, Escort, or Merchant.

Lookout results - Lookout, Forger, Witch

Escort results - Escort, Consort, or Transporter

'''pick one. probably the first one because the second one already has two town roles. Do not make your own investigation results'''

Consigliere/Witch: Your target sells protective vests to town members. They must be a Merchant.

a little boring but it's passable

Goal: Lynch every criminal and evildoer.

Wins With: Town, Survivor, Pirate, Guardian Angel

Must Kill: Mafia, Coven/Witch, Vampires, Serial Killer, Werewolf, Arsonist, Plaguebearer/Pestilence, Juggernaut

Anything Else: Not really.

I've had this idea for a while, and this is my first role idea. Not sure how overpowered this is, so please, give feedback.

'''good job! I hope you make more roles in the future, but as for this one....''' This role is severely Underpowered. Assuming that the Bulletproof vest gives you Powerful defense, it's a very weak doctor. First of all, this role is extremely slow. By the time you know who the jailor is it takes two nights to give them one night worth of protection. Compared to a doctor, (considered to be one of the weaker tp's) which can just heal you every night, and bodyguard, which trades themself with an evil (very good).

Maybe if it has a day icon to give someone a vest, and they can use that vest the same day. If they choose to use the vest, they are rbed? That gives opportunity for the role to be less slow, but it still suffers from a one night vest. The Trapper gives an almost permanent protection and kills their target.

Good luck making future roles, and I hope to see you more on this wiki. (Sorry for the bashing)