Board Thread:Role Ideas (Town)/@comment-36580840-20181002061415/@comment-31919347-20181002180618

CatBurritoYT wrote: Defense: None

Normal for a town roles

Attack:None

^ especially for ts

You are a person with a loud mouth wanting to speak your mind.

Good summary

Ability: Can gather 4 other people for a assembly the night after choosing them for a talk at the Night Speakers house. Can be used 3 times. Not all people have to be townies for example they could accidental bring mafia. All names can be seen when talking. If werewolf is goes to assembly on full moon night he will Rampage at Night Speaker's house. Revealed Mayor and Veteran cannot attend assemblies. If Veteran is picked a message will pop up "Cannot attend due to duties". If a Bodyguard attends assembly and someone at assembly is attacked Bodyguard will automatically guard them. If Medium attends assembly everyone will be able to see the dead's chat. If attending doctor is attacked or someone gets attacked Doctor will self heal or heal attacked. If Serial Killer is invited he will kill the Night Speaker and a random person.

'''Doc, BG and SK aren't needed. Also maybe a bit op? Easy confirmable also, which is quite the problem with ts's. Trans, Ret, Mayor...'''

Attributes: None

Sheriff: Your target is not suspisous

Investigator: Consort, Jailor, Night Speaker, or Amnesiac

Can you try to put it in a real ToS result?

Consig/Witch: Your target likes to speak to alot of people at night. They must be a Night Speaker!

Goal:Lynch at crimminals and evil-doers

Wins With: Town The role itself is quite good but it also got problems. It supplies night conversation, which is a thing for town. Also the Doc, Bg and SK change are pretty bad same for the Inv result. If it is adjusted, it probably is much better!