Board Thread:Role Ideas/@comment-30105631-20161007061901/@comment-30331403-20161117225058

FirePyre wrote: Here's an idea...

The Dissident: An old investigator disillusioned with society, now out to bring down the town he views as corrupt and selfish.

Alignment:  Neutral Evil

'''Hmm.. seeming there is no other spot he can fit, this works for now.'''

Goal: Survive to see the town lose, or kill the mayor of the town.

I like how it's different.

Role Story: When the Dissident was younger, he dreamed of being a private investigator like his father. When he grew up, he fulfilled his dream as best he could - as a detective in the town police force. However he quickly discovered the corruption and lies in the police and in politics, and he began to feel embittered that his passion had been tarnished by lies. Eventually, the rage spilled over and damaged his psyche, and now he will stop at nothing to get revenge on the town for their corruption.

Ability: At night, he can choose one person to shoot. He has three bullets. He cannot shoot through night immunity. At night, he can also hear the Jailor chat. If he kills anyone other than a townie, he loses all his bullets.

'''Notch him down to two bullets. I think seeing Jailor's chat is kinda OP. Jailor is one of the only ways (if not, then THE ONLY) to savely claim a role. Maybe see Dead chat? '''

Attributes:

-He is not night immune or bite immune.

-He is immune to role-blocking.

-When listening to the Jailor chat, the Jailor is anonymous but the prisoner is not.

'''Okay. OP. Even if the prisoner is anonymous, people can easily claimed "Jailed last night" and the Dissident knows who to kill. '''

General Strategies:

-Don't kill the Jailor. He is the best way to tell who is a townie and who isn't, allowing for the Dissident to be more useful to non-town.

-If possible, seek out the mayor. The mayor is always the Dissident's highest priority because if he kills the mayor then he immediately gets a win.

-Don't make yourself known until late game, where you can reveal to the mafia who you are and team-up to kill the remaining townies.

Investigation Results:

Sheriff: Your target is not suspicious.

Investigator: Your target owns a gun. They could be a Vigilante, Veteran, Mafioso, or Dissident

Consigliere: Your target is anxious for change. They must be a Dissident!

Achievements:

Disillusioned- Win 1 game with the Dissident

Unhappy - Win 5 games with the Dissident

Anarchistic- Win 10 games with the Dissident

Revolutionary- Win 25 games with the Dissident

Old Habits- Kill a member of the mafia

Unfulfilled- Be killed by a bodyguard

Long Live the Revolution- Be an amnesiac that remembers they were a Dissident

A Good Citizen- Win the game by killing the mayor

All feedback is appreciated. Please leave opinions below =D

I really do like this idea of a Nuetral Vigi, but the Jailor chat will make him OP. Townies will not claim at night due to fear of the Dissident which effects the gameplay of jailor executing fearful townies.

Change the jailor idea and it just may work.