Board Thread:Role Ideas (Town)/@comment-32994909-20180723104414

Role Name: Cannoneer

Role Alignment: Town Killing

Abilities: - Choose a player to blast each night.

Attributes: - You have three blasts. - You cannot blast on the first night. - If you blast a Town role, nothing will happen to them and instead, you will be dealt an Unstoppable attack on the same night. - If you blast any role with Basic defense, they will be informed they have been attacked and you will be dealt an Unstoppable attack on the same night. - If you blast a non-Town role with no defense, they will be dealt a Basic attack. - Your blasts can always be intercepted by a Bodyguard or Trapper. - The Witch's mystical barrier can be blasted by you.

Notifications: '''You were blasted by a Cannoneer! '''- being killed by a Cannoneer '''Your target was a Townie!, you jumped in front of your cannon and killed yourself! '''- blasting a Town role and killing yourself instead You fired again in frustration and accidentally killed yourself! - blasting a role with Basic defense and killing yourself instead. He/She was blasted by a Cannoneer.- being killed by a Cannoneer, shown in daytime He/She was killed by his/her cannon. - the Cannoneer killing itself due to blasting a Town role or a role with Basic defense, shown in the daytime

Goal: Lynch every criminal and evildoer.

Win Conditions: Same as Town.

Sheriff - Your target is not suspicious. Investigator - Your target could be a Sheriff, Executioner, Werewolf, Poisoner or Cannoneer. Consigliere - Your target loads big and fires far. They must be a Cannoneer.

Lore: Basically explained by 'Notifications'. 