Board Thread:Role Ideas (Neutral)/@comment-27910165-20161128163717/@comment-27910165-20161130015314

Addfire wrote:

Ramerion wrote: This role is a lot like the vampires, but i think it's still a cool idea.

Name: Cultist

Alignment: Neutral-Chaos (Like vampires)

Abilities:

Night- On BloodMoon nights (Odd numbered nights) the oldest Cultist chooses any Cultist of his choice and chooses a player for them to target.

Immunities: None.

Goal: Convert as many people to Cultists as possible and gain the majority.

Investigative results: 

 Sheriff: Your target is not suspicious. (Unless its the oldest Cultist, then it will come up as Cultist)

 Investigator: Not really sure. :\

 Consigliere:  Your target is a follower of a great cult. Your target must be a Cultist!

Additional Information:

 If the Cultist's target is not a unique role, then they will be givin an option to convert to a Cultist or not. If they do, it will be revealed to the town that someone has joined the cult. If they don't, the Cultists will kill them. '''WHO WOULD CHOOSE KILL? HELL. FRIDGING. NO.''' If they are a unique role they will simply be immune. 



 I know this is a pretty cool role idea and all, and I know it's maybe even lit, but it could still use a lot of revising. I could possibly see some potential here. This is a SUPER OVERPOWERED vampire. If a role isn't unique (that includes serial killers, godfathers, and arsonists) then it either is killed or becomes a cultist. Every other night. I'm giving this role a thumbs-down. In other words, REJECTED Sounds pretty lit