Board Thread:Role Ideas (Neutral)/@comment-38045493-20190226125040/@comment-37889585-20190303110710

Mr alexis 123 wrote: Ghost ( neutral evil )

Goal : survive to see the town loses. Abilities :

- choose to posses a player.

Atributes :

- you may posses a player each night.

- your visit is astral

- your target will not know you possesed them.

- your target's visit will be astral for that night.

- your target will fall under your investigative results.

Investigator results : spy blackmailer jailor guardian angel or ghost.

Sheriff results : your target is not suspicious.

Consigliere results : your target goes around possesing others. They must be a ghost.

'''useless. You will probably end up helping town anyway and your one-night result change means nothing (look at how weak framer is), especially with the fact that your only claim options are jailor, GA (not going to happen) and Spy, which astral does not make up for. Denied.'''

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