Board Thread:Role Ideas (Neutral)/@comment-33534169-20171101000457/@comment-32942597-20171116195242

Ashtobro wrote: Time for a longer review Alignment: Neutral Benign Ok... Summary: You're an Ex-Mafioso who will do whatever it takes to get out alive

Goal: Do whatever it takes to survive

Abilities: Kill someone each night(maybe limit it?). NB can kill? Hide out to gain all types of immunity Too OP, and may be self confirming

Attributes: Kill whoever you need to in order to lead an alignment of your choice to victory.

Can hide out in order to evade attacks and being doused. Cannot be roleblocked (shows message along the lines of "No one's home" to any visitors)

You can read the mafia chat and see who is being targeted, but it does not specify who is talking. (I.E says their role, and a number afterwards if duplicate roles) (also, I'm on the fence about this one being a thing. it's debatable) Old spy, maybe OP since it discourages maf talking

Attack: Basic

Defense: None

When investigated by sheriffs don't you mean investigator, it will show up as the typical Vigilante, Veteran, Mafioso. With no special specification. Sheriffs will see that they are affeliated with the mafia, but if interrogated twice, it will show up as "Upon further interrogation, your target is no longer affiliated with the Mafia". consig would see "Your target is an old friend. They must be an Ex-Mafia. Perhaps they will re-join the family?"

Can win with anyone

The two abilities of the Ex Mafia is to give it versatility, being able to play a passive recluse, or killing to help whatever side you want to win. Some other Ideas I had was seeing other neutrals. maybe limit it to benign, or exclude NK or something along those lines.

Please, give your feedback. I really would like this to be a role, as the only real benign role is a bit of a pain to play, as all they can do is defend, whereas this can be a major threat or ally to any given alignment, being able to attack and avoid virtually all attacks, save for jester guilt. But being visited while hiding out will have people know you're an ex mafia, which can be a double edged sword, as a normal mafia could always claim they're an ex, but hiding out gives a special message.

Also, for the "Killed by" screen, I'm thinking have it still be red and say mafia, but maybe a darker tint or something along those lines.

Edit - Changed name to a name based on sugestion. also, added who they win with. (thought it'd be self explanitory for NB, but i guess not) My own suggestions

Change the hideout to powerful defense, since it shouldnt stop Jester Haunt and Arso ignite

And hideout should still be attacked by astral attacks such as hex master

The maf chat is too OP, unless the maf get a message saying there is a turncoat

Killing should be limited, or it can go on a killing spree

Hideout should also have a limit