Board Thread:Role Ideas (Town)/@comment-38127112-20190612231910/@comment-39067078-20190613011240

In a style of RDN, I will not be quoting right now.

For starters, you mixed up mechanics and attributes.

The Role Menu is too much of a hassle for Devs to implement for just one role, if it was added it would be beneficial for many roles.

This makes it just look like an easy escape for Coven Leader in the fact that it shows that a role exists.

This can also be faked by many mafia seeing as there's no way to really prove it.

I mean, I guess it could work but the utility of seeing if a role is in the game is usually not very useful.

The Role Menu doesn't need to include everyone because every there will always be a Godfather, Mafioso, and Jailor.

Some roles are very easy to confirm because they have results (Mayor, Invest, Consig)

This role is both overpowered and underpowered.

Mafia have to keep people alive to fake them but Detective can also spot if there isn't a role, meaning you can look at the Graveyard and select an alignment role to check (ex: all TI dead, check for TP and learn that there is a Doc so the GF fake.)

By the stars, you should

Rework 

this role.

I'm not sure what it should be, but the utility of this is situational and overpowered. I'm not sure how this would play out in the game but this seems very cluttered.