Board Thread:Role Ideas (Neutral)/@comment-98.155.210.137-20161129084457/@comment-30637357-20161129222832

Addfire wrote:

98.155.210.137 wrote: Neutral: Benign

Lore: Younger brother of the scarred Survivor, the Escapist was in fact a Survivor like him. In his past he had a talk with the Consort one night, who accidentally discusses freedom from the Mafia. The Consort squealed, realizing she revealed her alignment, but the Survivor was too intrigued by that one word she said. Freedom. Then it hit him. He didn't have to survive through this mess, risking his life every night, when he could just leave the town forever. He thanked the Consort for her service and slept in that night, devising a plan to get out of here. Then he hit a problem. Nothing but vests in his house, and the town was built on an island. But what if he could "borrow" some equipment from his fellow townspeople? (doesn't make much sense but eh)

Abilities: 

- Each night, choose a player to take a piece of equipment from.

- This will NOT effect them in any way. They will not know the player was there.

'''Um... Okay...'''

- Lookout's see this as the Escapist visiting x's house.

- You must obtain two equipment from Town, Neutral, and Mafia. (Note: obtaining equipment will NOT reveal alignment, only      say that you gained a new piece of equipment.)

'''Then what's the point? And if that's all it says, once you have gotten, say, two equipment from town, what happens if you visit another town?'''

- You are night immune and role-block immune on the night you choose to escape.

Oh that's where you are going...

- On the night you choose to escape, you may choose to provide your will or not.

- Players will be notified in the chat the night you create your escape boat.

Goal: Escape the town.

Sheriff:  Your target is not suspicious.

Investigator:  Your target is waiting for the perfect moment to strike. They could be the  Sheriff,   Executioner, Werewolf,  or Escapist.

Consigliere: Your target just wants to get out of the town. He must be an Escapist.

Well... This seems like it wouldn't require strategy, just crossing your fingers and praying. And what happens if there is only one Mafia/neutral? Do you lose automatically?
 * To me, it's a suspicious Survivor with a more interesting win condition and a choice to help Town or Mafia. It may be a bad idea, sorry I suck at this if it is.*

I don't think this is nessecary. REJECTED. The survivor role is crossing your fingers as well