Board Thread:Role Ideas (Neutral)/@comment-34969116-20190330225615/@comment-38127112-20190330234909

Shebbyking wrote: Name: Philanthropist

Alignment: Neutral benign ok, we do need more than two NBs in my opinion so this is good

Attack: None

Defense: None alright

Unique Role: Yes why is a NB unique?

Abilities: At night choose a target and gift them a coin. Players will be notified that they have recived a coin. Ok

Attributes: None btw them being notified they have received a coin should be in the attributes, not the abilities

Mechanics: At night selecting a target will gift them a coin which they keep. Your objective is to have five coins in play at anytime, which happens simply by five players holding coins. However it is not as easy as it sounds. Hmm

If a player holding a coin dies (either at night or by lynching) then their coin will be lost. In addition if a player holding a coin visits another player they will give the coin to that player (assuming that both players have not died) alright. Players can hold multiple coins but this will not contribute to your goal - you need five individual players to be holding coins. Wait, what about the 

You will see a number next to each players name showing how many coins they are holding ok, good (so that you dont give people multiple coins). If a coin returns to you then it is basically taken out of play. Transporters/witches will give any coins to the first selected player unless they have multiple coins in which case they are shared equally amoungst the people they visit oh, ok, but doesnt visit two targets, they visit one and choose who their first target visits (with odd incriments going to the first player visited by the trans/witch).

Special cases: escorts/consorts will take a coin from you or a coin owning player if you/the player is roleblocked, if the jailor executes you or a coin owning player he will take a coin from you/the player. Good

You lose if the game ends before you complete your objective or if there are not enough people. You can still win if you are dead if the coins travel in a way that accomplishes your goal. Ok

-Investigative Results-

Sheriff: Not suspicious

Investigator: Bodyguard, Godfather, Arsonist, Crusader or Philanthropist alright, maybe make it  or  instead

Consigliere/Witch: You target is a generous landowner, they must be a Philanthropist. Good

Goal: Have five encriched (players with coins) in the game. Alright

Wins With: Everyone

Must Kill: No one

Notes:

It could be considered that 5 coins is too much in which case this can be lowered. I think 5 coins is good, however this role doesn’t exactly affect the game, maybe make the coins do something like let someone use their ability twice, then the coin visit will go to their target

Has pottential however should affect the game rather than just existing 5/10