Board Thread:Role Ideas (Neutral)/@comment-38965982-20190329214417

I'm reposting+ editing this b/c I have an account now. Sorry if there's clutter in the Role Idea Board now, hopefully the old ones will be left untouched.

Name: The Voodooist

Alignment: Neutral Killing

Attack: Powerful

Defense: Basic

Unique: No

Abilities: Each night, either make a doll in someone's figure or destroy it to kill them.

Attributes+Mechanics:

You can choose to make a voodoo doll of someone. This counts as a physical visit and making one doll takes one night to do. You can hold up to 3 dolls. When making a doll or doing nothing, you have detection immunity.

You can also choose to tear up the doll, casting horrifying magic on the person it represents. This visit is astral. Anyone who visits your target the night you 'tear them up' will be a witness to this magic, and, traumatized, will be unable to speak unless put on trial the next day and will be forced to attempt to commit suicide later that night. The target you 'rip up' receives a Powerful attack, while visiting roles receive a Basic attack one night later. On nights you try to kill players, you do not have detection immunity (similar to a Werewolf on full moon nights). Pretty simple.

Sheriff: Your target is suspicious!/You can find no evidence of wrongdoing. Your target seems innocent. (Based on the day)

Investigator: Your target is a Doctor, Disguiser, Serial Killer, Potion Master, or Voodooist!

Witch/Coven Leader/Consigliere: Your target has an interest in dolls and knowledge of magic. They must be a Voodooist!

Goal: Kill all that oppose you.

Wins With: Neutral Evil, Neutral Benign, Pirate, Voodooist

Must Kill: Town, Mafia, Coven, Serial Killer, Werewolf, Arsonist, Vampires, Plaguebearer, Pestilence, etc.

This role is very similar to the Werewolf: only difference is a weaker Rampage attack, different visits, the stacking of dolls, and the blackmailing effect.  