Board Thread:Debate of The Week/@comment-28112409-20171018053338/@comment-26234016-20171024005507

ProfessorArceus wrote: Some more opinions on this

I haven't played Ranked in a while, so I wouldn't know much about this. It looks like the rolelist is fine as it is - a good Town will often win the game, even with 4 Mafia. Communication is key within the Town and can lead to easy success. The rolelist is pretty balanced how I see it - they removed Any (which swung the rolelist massively) and NB (normally leaned Town).

NB is not balanced. Amne isn't a great role. It usually remembers early because it doesn't want to be killed and will most likely remember a Town role (n1 kill). Survivor is often hunted down by Town, but is a kingmaker. It'll often side with Town because more people are winning (Town has majority).

Did I hear that NC was balanced? What? Pirate relies on RNG, Vampire is balanced I guess, but ruins games and I can't think of the 3rd one because my memory is awful. Last paragraph first, because that's easiest.

We're talking classic. That means no Pirate, no Plaguebearer. Vampire is balanced you admit, and I'll admit that it can make me want to eat my computer when town is about to win and the vamp bites you.

However, this actually helps serve to nerf town, because, well... biting a revealed townie! I mean, duh. Frustrating, annoying, but duh.

Second paragraph: Survivor is a kingmaker, but it actually increases the chance of an NK winning... in kingmaker situations, survivors are more sympathetic to a werewolf, arsonist, or serial killer than a godfather or [non-mayor town equivalent]. That's a generalization that's served true for the vast majority of games I've played on all sides of that scenario, maybe it's just me.

Amne... needs work, but also can help mafia and arso/sk tremendously. That's pretty much every amne's dream– to remember serial killer and [hecc] up the town. Of course, this doesn't always happen, it rarely does in fact, but still.