Board Thread:Role Ideas (Town)/@comment-30331403-20161029205222/@comment-24675428-20161101220153

CasketRemover wrote: In my opinion, the roles that are weaker than medium and ret are:

1. Lookout. It is extremely useful late game, but most lookouts do not survive that long. At the beginning, the chance that you'll find information about killing roles is very low, if any information.

2. Sheriff. Again, depends greatly on luck. This is the same as lookout where it is useful late game, but dying early is a major concern. Sheriff is useless when finding the arsonist, the godfather, the witch, the executioner, the jester, the survivor, and the amnesiac,

3. Vampire Hunter. This only gets rid of vampires. While this is useful, it can't do anything for getting rid of mafia or neutral killings. A vigilante with one bullet just won't it.

4. I'd say the town killings are the same as medium and ret. While both vigilante and veteran are essential, lots of veterans waste their alerts early and get attacked when they don't, and vigilante is a threat to its own faction when the witch knows it. Vigilante also can't do much to kill immunes.

While every role is useful, medium and ret are important because they interact with the dead, which can have a lot of valuable information. Ret can confirm two town. and medium can bring back info. I agree with VH, but the other TKs have more power becuse they win or tie 1 v 1s and have the ability to kill instead of just find out info.

Lookout I think is just as useful and so is Sheriff. I put those as ties.