Board Thread:Debate of The Week/@comment-28112409-20171002223259/@comment-25615841-20171004163856

DesertStorm11 wrote: The Coven and Mafia go at the Town in different ways.

The Coven's main strategy is killing. They don't have many ways to deceive, if any. The Hex Master is the only role that can deceive, and even then, it's not much. Therefore, they can only really kill people, so they have a high KPN. That's their advantage, and we can all agree on that.

The Mafia's main strategy is deception and gaining information, whilst killing silently. As said before, half of the Mafia are in the Deception alignment. Putting that on the Town forces them to be in confusion, and with a small bit of persuasion, the Town could just lynch their own. It's not hard, and all of us have done it. Even the Support can trick the Town with their claims and abilities. That's our advantage.

They're both very powerful teams. But in a longer game (let's say we up it to twenty days), the Mafia would be able to last longer with their trickery. The Coven can kill, sure, but it can't help them for that long without the Support they would need. yep. You're right.

And yeah, mafia would last longer in a 20 night game

Thing is, the average game is 8 days long, and the coven can easily kill the whole town by then, while the mafia would barely be alive and outnumbered, even if the remaining members were inconspicuous