Board Thread:Role Ideas (Town)/@comment-34718251-20181208164038/@comment-28112409-20181208170809

What's the point of this role and why does the game require it?

This is essentially a buffed Doctor. You're less likely to be killed by most of the aforementioned roles and roleblockers have a lower chance of foiling your efforts at protecting someone.

The 3-change downside is negligible because that just means Priests won't be randomly healing people like a Doctor does early game to prevent a death since relying on luck is just way too risky. They'll just save it for confirmed townies later in the game, and they can protect vigilantes from suicide for some unknown reason.

Doctors getting to actually save someone by random healing early game is already pretty low, so not being able to random heal as Priest is barely noticeable as a disadvantage.

I am confused as to what this role is trying to accomplish or what the point behind it is, but it adds nothing substantial to the game when Doctor is already a thing. Not worth implementation.