Talk:Roles/@comment-99.170.244.172-20151219230504

Evacuater (Town Protective)

Abilities: Evacuate 2 people each night to protect from harm.

Attributes: You may evacuate yourself. If one or both of you targets are attacked by a Werewolf, they'll be saved. If one of them was attacked by a Werewolf, you would only be safe if you also evacuated yourself. The people you evacuate can still carry out their roles unless they are a killing role, witch, vampire, those kinds of roles. If you evacuate a Werewolf on a full moon, you and the other person you evacuated both die. You may speak to your evacuees at night.

Goal: Lynch every criminal and evildoer.

Notes: If you evacuate a jailor, they can still jail someone, they just can't execute that person. If you evacuate a killer and their target was also evacuated, the target still dies. Evacuated people are immune when they're evacuated otherwise. Arsonists cannot ignite people even if the other evacuee is doused.

Investigative results:

Investigator: Your target smells of gas. They must be a Transporter, Evacuater, or Arsonist

Consigliere: Your target helps people escape. They must be an Evacuater.

Sheriff: Your target is not suspicious.