Medium

Mechanics

 * During the night, the dead will see any alive Mediums talking as "Medium".
 * When talking to the dead, you do not hear other Mediums.
 * When you are dead, you may click the sun icon during the day phase to "seance" a living person once.
 * The seance will take place during the night.
 * When performing a seance, the dead can not hear you, though you will still be able to hear them.
 * If your target is jailed, a member of the Mafia, or a Vampire they will hear and speak to both you and the Jailor / Vampires / Mafia members.
 * If you are jailed, you will hear both the dead and the Jailor; however, only the Jailor will hear you.

Strategy

 * As Medium, your main job is to relay what the dead are saying back to the living.
 * By giving your name to dead town members and asking them to check the names of other potential mediums you can find who in the town you can trust. This also ensures that if any Town members that are revived by a Retributionist will know you're a confirmed Town member. Always state your name in the medium chat at the start of every night to ensure all new dead people know it.
 * As a medium, you are capable of many useful things:
 * You are one of three (Medium, Janitor, and Spy) roles that are able to figure out cleaned roles.
 * You can also retrieve information that was in cleaned wills, and discover when a will has been modified by a Forger.
 * You can find out what happened to people before they died.
 * You can find out people's last Will entry before they died, discovering if an Escort or Jailor was killed by a Serial Killer they targeted with their abilities. Note that these roles receive a special message when killed by a Serial Killer they role blocked, but not when the same thing happens with a Werewolf, so they can't confirm that (although they may have suspicions based on what the person said, and may be able to tell you who they targeted that night if they forgot to put it in their will.)
 * You can get the last results of an Investigative role, which they will have seen just before they died.
 * You get everyone's thoughts on who is good/bad.
 * You can talk to other Mafia/Neutral members to possibly get some more information.
 * Be careful of any dead mafia member who explicitly reveals the other living mafia member's name (with added fuel like "he is gamethrowing or AFK"), there is a high possibility that is actually a lie. If the Mafia member is telling the truth, then she or he is reportable for gamethrowing.
 * Be sure to ask Investigative roles who they investigated the last night before they died and what their results were.
 * The Spy retains the ability to listen to whispers and Mafia members even after death (though they no longer see Mafia visits), and can report these things to you. Additionally, you can use their ability to read whispers to prove yourself in a variation of the usual spytesting; have the Spy report the content of any whispers to you, then reveal them the next day to prove yourself.
 * You can also prove yourself by getting any sort of secret information from the dead. Ask them for the contents of any whispers they sent or received so you can use it to prove yourself to whoever was at the other end; ask anyone who was jailed to tell you what they discussed with the Jailor (or, alternatively, ask the Jailor what they discussed with everyone they jailed), then use this to prove you're a Medium if necessary.
 * Important: Your job in the Town is to carry on discussion after people die. It's beneficial having dead players discuss freely without any doubts once you're dead. This role can change who wins and who loses
 * To prove you're a Medium and not a Janitor pretending, ask the dead for some information that another Town member might know. This will prove your innocence and remove suspicion.
 * Don't always trust what a cleaned victim tells you, they could be a Neutral character or possibly even a Mafia member. Ask the deceased for proof before you tell everyone that someone is guilty. The dead can still be wrong or lie to prevent gamethrowing.
 * It's a good idea to reveal your identity to the dead. They would cross you off the suspect list and, if there is another Medium, they'd know you're innocent as well.
 * Also, if there is a Retributionist, who he/she revives will know that you're a townie. But remember that if the revived one reveals that you're the Medium, you will become the target of Mafia and some Neutrals.
 * With multiple mediums, you can use your seance to catch Mafia or Vampires. You can seance someone who is suspected of being one of these roles. You will see their messages to the others, and you can relay this to another medium. This can happen on accident if your target is a confirmed town who was bitten.
 * If there is another player claiming medium, ask the dead if they hear two seemingly different voices. if they do not, you know the other player is lying.
 * If it turns out there are two mediums, you can use your seance to a third trusted person to make sure people don't think the second medium is fake once you've died.
 * When you are dead as medium you can lie to the dead Mafia member. You can claim that you have wasted your Seance and then after about 30 seconds later ask him/her who are the last Mafia members. You have to convince him/her that you have used your Seance. Remember, he/she can still be lying or not telling who are the mafia. If you manage to get information then use your Seance for a trusted Town member and tell him/her the information.
 * One way to confirm your role is to suggest that the remaining players whisper passcodes to each other; later, if a Town member dies, you can get their passcode from them and use it to confirm yourself. Even if there were no explicit passcodes, always try to grill dead Town members for the contents of any whispers they sent or received, since you can later use it to confirm yourself.
 * You can speak to a just-lynched Jester and try to convince them to haunt your preferred target. While Jesters have no particular reason to listen to you, they often do; many of them want to have a big impact on the game and would rather haunt a Neutral Killing role rather than a random townie.

Using your Seance

 * If you die, do not quit, even if you are dead on Night 1. You are still able to speak to a living person once through your Seance.
 * Don't use your Seance immediately after you die. Save it until you have enough useful information and have identified a living person you trust to use it.
 * But do not save your Seance too long. Many Mediums end up saving it until too late.  Remember, you have to push the seance button the day before it happens, and the Town usually needs to still have a majority the next day or they won't be able to do anything with the information you provide.  Practically speaking, this means the Town usually needs to have at least two more members than the Mafia on the end of the day you initiate the Seance, which leaves you a very narrow window to Seance effectively.
 * It is possible to play a trick on the Mafia or a Neutral role by claiming you will seance someone to tell them something unimportant, then not talk during the night. Then during the next day, take a few guesses at who the Mafia are, and ask the role you have tricked if you are correct, and if you are not, ask who really is Mafia. Then, seance someone who they do not claim is evil, or who you know is town, and tell them they new information you have learned!
 * Using your Seance on any role that has the ability to speak at night (e.g. a Jailor, or any Mafia member) can lead to a very confusing and often irritating conversation, since other people will be speaking at the same time as you, yet neither of you can see the other's messages. In most cases it's a detriment to the player you're speaking to from beyond the grave. This can be useful as a distraction. For instance, Seancing the Godfather and spamming the chat with confusing messages will hopefully hinder your enemies' decisions.
 * Occasionally, if there is more than one way for the Town to access the living (a second Medium, a possible Retributionist, etc), it can be useful to Seance someone who you think is evil and to try and get them to confess. In particular, note that if there is a Spy and you Seance a member of the Mafia, then they will hear anything a Mafia member your Seance says (although not what you say); if you have a way of indicating to the living that the seance happened, this can be used to confirm that someone is a Mafia member simply by the fact that the Spy hears their side of the conversation, even if they avoid saying anything incriminating.
 * If you Seance someone with useful information, always tell them to put it in their will immediately. If you've identified them as reliable Town, the Mafia probably has too, and might kill them that night; if they don't write your information in their will, it might be lost.
 * You can instruct the person you're Seancing to use their ability in a particular way that very night. This can be particularly useful when Seancing Vigilantes, if the dead have identified a definite Mafia member, but it can be valuable with anyone provided you this porn.