Board Thread:Role Ideas/@comment-28805339-20160808221832/@comment-28112409-20160809144318

Itroad6666 wrote: Vertroyer wrote: Ulithemuli wrote: Hey, don't complain about non-overpowered roles! =) There's nothing wrong with the role, but we really don't need it.

It just forces you to protect someone until he gets visited. Something you can do by choice as the other 2 protectives and thus having an advantage over the dog tamer.

The dogs also refuse to guard the same house a 2nd time. You can do that as Doctor and as a Bodyguard(if revived/healed night your target was attacked).

This role also apparently makes Arsonists and Werewolves just flee and they already have low win rates. In addition to not making sense how one small dog can scare a massive brutal Part wolf part man creature.

This is a nerfed Doctor that has an ability which can protect from Arsonists and Werewolves who already have low win rates.

REALLY not needed in the game =T Its better than my roles at least. Better, yet not implementable.