Board Thread:Role Ideas (Town)/@comment-40031436-20190705225204

Name: Knight

Alignment: Town Protective

Lore: After supposedly commiting treason against the King of England, you fleed England on a ship heading to Salem, and decided that he could set down his shining armor and rest there for the remainder of his life. However, after just one night of sleep in Salem, he noticed some Townies missing, and realized that Salem was more than it first seemed. He picked up his armor, put it over his body, and walked outside, ready to protect the people he trusts.

Attack: Basic

Defense: Powerful/Basic/None (see Attributes)

Unique Role: No

Priority: 3

Abilities:

-Choose one person at night to guard.

-If the person you selected to guard gets attacked, you deal a Basic Attack to the visitor.

-You have one self-guard.

Attributes:

-When you get attacked, either by protecting someone or direct attack, you lose one stage of Defense. (Powerful to Basic, Basic to None)

-When you self-guard, if attacked, you do not lose a stage of Defense.

Mechanics:

Basically, it works like the Bodyguard and Crusader, where each night you choose a person to guard. If you are attacked in any way, not just by protecting someone, you lose a stage of Defense. Even if you have a Defense of None, however, your attack stays Basic, and just works like the Bodyguard.

Death Announcement "He was battled by a Knight"

Investigative Results:

Sheriff: Your target is not suspicious.

Investigator: Bg/ Gf/ Arso/ Crus/ Knight

Consigiliere/ Witch: Your target is a noble defender covered in silver, shining armor. They must be a Knight!

Goal: Lynch every criminal and evildoer.

Wins with: Town, Survivor,

Must Kill: Mafia, Vampires, Arsonist, Serial Killer, Werewolf, Witch, Coven, Plaguebearer, Pestilence, Juggernaut.

Anything Else: Leave your comments and complaints in the comments and I will try and fix them. 