Talk:Roles/@comment-23.29.196.99-20150611020613

Mason's - town support: there is always required to be atleast 2(can be up to 3 only otherwise op) can communicate to each other at night, names not shown. goal: talk to your other mason(s) to figure out who the mafia, serial killer, arsonist, or werewolf are to win the game for the town

would also go well with my other idea

Mole - mafia Support: just like the spy for the town who listens to the mafia, the Mole can listen into the mason's - which just like the spy, can't see their names, but can use this news to their advantage. Also, because the mason's can't see each others names, if there is a mole and the mason's decide to communicate who each other are, they can pick them off easily or save them for last because their roles are sort of...idk useless