Board Thread:Role Ideas (Town)/@comment-38593192-20200112055732/@comment-38593192-20200112090933

Duwiiton wrote: This is a lot more complicated than it needs to be. I belive that you could probably improve the understand-ability of this role by changing the theme from crazy magic barriers to mirrors or some other type of misdirection, even if it wouldn't make sense. Nonsensical and easy to read is better than hypothetical and harder to read. Well i can't use the word "Mirrorist" now since it is a role that is in the Testing Grounds so this is where im stumped I think that the limitations should be set to one barrier per night, as it's already strong enough.K,but it isn't as fast as the other TP, I wouldn't want to just keep placing barriers from n1 to n3 then my target/s die then i have to keep placing more barriers

The idea here is:

N1-Place 1 barrier on yourself and place the other barrier to anyone you would like 

N2-Visit one target with a barrier and place the 3rd one 

N3-Check if your target/s needs some protection, if so visit them to activate it,it would then kill any attacking visitors unless there was a 2nd visitor that had a higher priority such as or the attacker had a higher defense than it's attack power

I'll explain more about this role when i decide to update it

I think the role itself is really good. The concept is fresh, but I think this is just not working out. The only people who would visit someone twice are Town Protective and certain Mafia Deception. I feel as if this would be used more as an investigative abilitiy to test if someone actually visits someone twice or not to validate claims of Doctor from SKs.

'''If you think about it, if you had let's say a Doctor/Crusader and they protect your target with a "Magic Barrier" while simultaneously attacked by a Mafioso, The next time that Mafioso attacks the target, they kill themselves instead. Or if your Retributionist/Town Investigative is getting harassed by a CL or Witch/Consort/Blackmailer/Pirate/etc the barrier protects them from it.''' ​​​​​​​

While the Crusader already does this, the fact that you don't need to protect them the same exact time said evil roles visit,can protect against astral visits,and can multitask, is what seperates this from the Crusader

'''Also this protects thm from normally undefendable attacks such as Pestilence and Arso and Hex Master's Final Hex, Arso's ignite and HM final hex technically counts as a visit right? however I may be wrong'''