Board Thread:Role Ideas (Town)/@comment-115.134.145.209-20170904043456/@comment-27819321-20170904055723

115.134.145.209 wrote: Name: Peacemaker (Open to suggestion)

Alignment: Town Protective

Game Information/Background: A devouted preacher who dislikes bloodshed.

Attack: None

Defense: None (Refers to Attributes)

Unique Role: Yes

Abilities: You have 1 chance to grant all the townie Invincible defense.

'''...Okay, lemme just make this clear here, Invisible Defence for all Townies in one night. Kind of overpowered.'''

Attributes: You have 1 chance to activate your Invincible/Powerful/Basic barrier OR You can                       use your ability even you are dead OR No attribute at all

A buffed Guardian Angel?

Mechanics: -You may press the "Sun Icon" during the day to activate your ability. -Townies would receive a message: "You are imbued with divine power!" at the                           beginning of the night. -It prevents Arsonist's attack for a night but it does not clear the douse. You                                 might still die if Arsonist ignites the night after. -Jailor's execution fails and consume 1 exection. (Things always come with prices)

'''That is a very, very small price. The Jailor can always wait because he knows he's protected by the magical force of the Peacemaker, so he won't do it in the first place.'''

-Investigative Results-

Sheriff: Your target is not suspicious.

 Investigator: Your target could be Lookout, Forger, Amnesiac, Coven Leader or Peacemaker.

Consigliere/<span style="color:rgb(191,95,255);">Witch: Your target commune with divine deity. They must be Peacemaker!

<p style="font-weight:normal;font-size:14px;">Goal: Same as Town

<p style="font-weight:normal;font-size:14px;">Anything Else:                                                                                                                               Reason: 1. Town is pretty fragile. They need someone who can give guarantee protection (I've seen a lot of cases where doctor or BG never successfully protect the townie NOT EVEN ONCE despite numerous tries. I've also seen BG died guarding a mafia from Vig and doctor spammed heal on mafia)

'''Okay, but all townies. Every single one of them is getting this. Doctors and Bodyguards are useless compared to this thing, even though you can only do it once. It's a buffed Retri Guardian Angel!'''                                                                                                             2. Buff Town Investigative (Buy some extra time for useful information. They are pretty dead once they revealed themselves to accuse someone. They might need time for comfirmation. They are also safe from veteran)

You don't ALWAYS die.                                                                                                  3. Random Jailor execution and random Vig shoot without consequences (Test their luck. Counter gamethrowing Vig & Jailor. But I wonder if that is really neccessary)                             4. Sleep tight, veteran. (Who knows if they still went alert and killed mafia or NK? But town members are pretty safe)                                                                                                               5. Baiting Mafia/NK (They thought they found SK/WW/Arso/Exe/GF & they went to accuse their target for being immune by claiming Vig without knowing Town went Invincible at night)

<p style="font-weight:normal;font-size:14px;">A little bit OP? Nerf is welcome. (Actually it is meant to counter NK but is it too much for the underpowered mafia?)

The concept of this role is overpowered as it is. Sorry buddy, but I don't see this one making into BMG. I will give you props though, your format is perfect and your articulacy is fantastic. I'd like to see you make more roles in the future, but this one of your hopefully more roles is gonna be REJECTED