Board Thread:Role Ideas (Town)/@comment-2001:E68:544C:D6EF:B5C5:2183:99A8:8014-20180408144455/@comment-2001:E68:544C:DCC1:79CD:FC45:9647:D6DE-20180409024056

TheRetroPioneer wrote: The idea that the town has defence is a bit OP; maybe try for this and put this as a survivor-esque neutral role that is centered aroud how many deaths there are. I know that Protective roles are generally too OP due to the current four existing Town Protective roles are already pretty basic, but still. Maybe you would want to focus this and make this like a "choose two people to protect; one of them will randomly be protected/purged" instead of a "everybody gets protected" type of mechanic. '''I was using the purging things last time, but I don't want to use it because I worry people say it is GA rehash JUST BECAUSE PURGING IS ONLY EXCLUSIVELY FOR GA. *facepalm* Choose 2 people but only 1 is protected, I'm pretty this is RNG. I want to protect A but I was forced to choose both A & B. Eventually, I end up protecting B & A dies. Hmm.. if this is a neutral, then it would be Neutral Benign with goal like "End the game with at least 3 people survive?"'''

Side Note:

"Game Information/Background: A divine devotee and a dreamer who hopes peace for the town despite knowing it is somehow impossible"

I know that the backgroud information isn't that important, but still. "Divine devotee" is a literary scheme that doesn't flow well for Town of Salem's atmosphere. Also "who hopes peace for the town despite knowing it is somehow impossible" kind of counters the point of this being a town role and makes it souds more Neutral Benign or Neutral Chaos. '''Thanks for reviewing this. Actually this is an idea that I want to bring to TOS where there is a slight moment peace in Salem. If this conflicts with the original concept of TOS, I guess this role is totally unusable.''' Thanks for your feedback!