Board Thread:Role Ideas (Neutral)/@comment-34337013-20181023141401/@comment-36558623-20181024014831

Oslonicl wrote: Summary: See 's summary.

Alignment: Starts as, after third kill learns they are

'''no. conversian from an an alignment to an alignment is risky. conversion from a faction to a faction is instant rejection.'''

ask to be lynched because your the NK and it benefits town much more to get rid of you

Basic attack, Basic defense

Abilities: Kill people with your pistol [like a Serial Killer]. After three kills, you may start a riot in the night, that starts at morning.

pardon me?

Attributes: Unique. Immune to detection from all Investigative roles. First three kills show up as until you kill a  member.

detection immunity only applies to sheriff.

Goal: Kill everyone who opposes you.

What is a riot?: In a riot, all members are blackmailed, but everyone else has it as if it wasn't a riot. Only roles learn it's a riot.

this means when the mafia talk, everyone knows they can't be town because only town can't talk, and town will vote them.


 * NS



not only is this six roles in one alignment, it's 4 evils in one alignment.



no.

/: Get roleblocked.

no.

Wins are just normal NK wins, you know- this role is a big fat no. for the reasons stated above.

do you count as a TK spot? that couldn't work because then there'd be two NK's. So there'd be extra town. Also, after Vigilante shoots three times, people will notice they don't die, and immediatly shoot them.

this also nerfs vigilante to death. any vig claim is immediatly hanged no matter what.

this also nerfs mafioso to death. their claim space is next to none.