Board Thread:General Discussion/@comment-31953669-20170922140905/@comment-28112409-20170922143028

I think its pretty fair.

Sure, the protectives and retributionists can quickly rush to kiss the Jailor's ass on and on the instant he's revealed, making him basically hard to kill sometimes, but he has his fair share of risks.

He can be completely neutralized not even by killing, but with a Consort or an Escort or even a Witch, just like most roles can be neutralized. He also has to be wary of the SK and the WW, because he'd get killed if he slips with them.

He's nerfed quite nicely, even against the points you've mentioned. It can block people, which is nice for stopping a jailed baddie, but also can waste a valuable night for townies. Imagine a game where for three nights in a row, the Jailor jails townies that can visit. Let's say he jails an Invest, a Doctor, and a Sheriff. Maybe Doc's success in healing isn't much of importance, but the investigatives having a total waste of 2 nights? Those could've uncovered some helpful information in that night, and the fact that it is a waste gets bolstered if they don't get attacked the night they're jailed.

Gather information? He's not very reliable for that. He gathers claims, which anyone can easily lie about so that doesn't make his information confirmed. He has to rely on his own filtering and discretion to get the baddies out of their dens and execute them. Claims aren't and never will be as reliable as an Investigator's or a Sheriff's results, because the chances of those being unreliable themselves is very low.

Now, he can protect, which is nice right? Not really, because he can protect evil just as much as he protects good. Plus, he can't protect and kill at the same time, he has to choose between one and the other every night. He was designed for killing, and thus why he's in the TK alignment. He's not made for protection, that's just a little extra upgrade for him. A Jailor who jails the Mayor for protection when he has executions left in his arsenal is a foolish one, and is wasting his nights. Most of the time, he doesn't even intentionally protect his targets from attacks. Jailors don't think about protection first when they choose a target to jail. They think about information gathering and whether to kill the target or not before the protection part, and that's exactly how Jailor is supposed to be played.

Its not unfair, and even though its the most powerful, its not necessary for a win.

I've seen many games where the Town goes off just fine even though their Jailor dies N1. The Jailor doesn't always make or break the town. Other roles have a say in this matter as well. Its the most powerful role in the Town, sure, but not in the game.

Even further, what about his biggest weak point? Executing a townie! Jailors can't rush and kill people as they like just because they want to, or else they risk losing their executions. They're even limited to 3 executions, which isn't enough to take out the whole total of baddies in a normal match by himself.

The Jailor is fine as he is, and he doesn't need any changes, there's no major fuss about him.

If anything, we need that Framer to be fixed.