Board Thread:Role Ideas (Neutral)/@comment-28092296-20180923163659

You are a citizen with abilities to talk with paranormal entities

Mystic - Neutral (Killing)

Attack: Basic

Defense: Basic

Abilities:

Send a spirit every night to haunt your target

Attributes:

Your attacks are astral

You can send a good spirit or a bad spirit to haunt your target

This role has control immunity

Spirits:

Sending a spirit to your target may kill them

If you send an evil spirit, they will attack your target if they are considered “good” (Town/Neutral Benign). An evil spirit cannot kill a “bad” person (Mafia, Neutral Killing, Neutral Chaos, Neutral Evil, [Coven]).

If you send a good spirit, they will attack your target if they are considered “bad”. A good spirit cannot attack a good person.

Spirits do not trigger visiting mechanics. However, they cannot bypass defense given to a target.

Astral:

This means that you cannot trigger visiting mechanics. This mechanic is used in Coven, but non-Coven users won’t know about this since it’s not directly listed as an ability.

Investigation Results:

Investigator: Your target could be a Sheriff, Executioner, Werewolf, [Poisoner] or a Mystic.

Sheriff: Your target is not suspicious

Reveal: Your target can communicate with paranormal entities. They must be a Mystic.

Goal: Standard Neutral Killing goals

Addressing Some Loopholes/Problems:

This role is like a nerfed Serial Killer: This is partially true, however, this role is significantly harder to expose via roleblocking than the Serial Killer since you aren’t expected to kill every night with this role and the Serial Killer has special roleblocking mechanics. It’s also worth noting that the Serial Killer is exposed to the Sheriff.

Why does this have control immunity: Since controlling somebody wouldn’t specify whether a good or evil spirit would visit your target, this role has control immunity. 