Board Thread:Role Ideas (Neutral)/@comment-30757827-20170805040957/@comment-32421214-20170807165211

RedDeathNick wrote: Name: Devil

Alignment: Neutral Chaos

Immunities: 

Immune: Detection immunity

Attack: Unstoppable

Defense: None

Very powerful attack, weak defense.......it should probably be something like it has some kind of defense and takes 2 or 3 hits and dies

 Special: Unique

Ability stats:

Type: Special Killing

Priority: 1 (highest)

Uses: infinity

Restictions: may only have 2 loathers at a time

What does "loather" mean?

Actions:

Target self: Cant

<p style="font-weight:normal;font-size:14px;">Target one: One of the loathers

<p style="font-weight:normal;font-size:14px;">Target two: One of the loathers

<p style="font-weight:normal;font-size:14px;">No action:  No action

<p style="font-size:14px;">Investigation results:

<p style="font-weight:normal;font-size:14px;">Sheriff: Your target is not suspicious

<p style="font-weight:normal;font-size:14px;">Investigator: Your target is skilled at disrupting others? they could be a consort, escort, transporter, or Devil

<p style="font-weight:normal;font-size:14px;">I think that fits into there

<p style="font-weight:normal;font-size:14px;">Consigleire: Your target makes people hate each other

<p style="font-weight:normal;font-size:14px;">Game information:

<p style="font-weight:normal;font-size:14px;">Summary: You are a demon of hate here to get his revenge on humanity!

<p style="font-weight:normal;font-size:14px;">Abilities: You may choose to make two people loath each other each night

<p style="font-weight:normal;font-size:14px;">Attributes: Both loathers will die and not win if they are both alive after 2 nights. Loathers will know if, when, and who they are loathing. If a loather dies, they will die and lose. (this is so even if they are in the same faction, they wont cooperate; for example a sheriff and a med, they could cooperate and kill the useless med, but since the med will lose, he won't sacrifice himself.)

<p style="font-weight:normal;font-size:14px;">A) If you die, the odds of your faction winning lowers til they are all possibly gone

<p style="font-weight:normal;font-size:14px;">B) This make seem like a Veteran that chooses people to come and visit them on alert

<p style="font-weight:normal;font-size:14px;">Goal: Get your revenge on humanity!

<p style="font-weight:normal;font-size:14px;">Victory conditions:

<p style="font-weight:normal;font-size:14px;">Wins with: Pirate, Survivor Guardian angel, Amnesiac

<p style="font-weight:normal;font-size:14px;">Must kill: Town, Mafia, Coven, Vampire, Arsonist, Werewolf, Juggernaut, PB/Pest, Serial killer

<p style="font-weight:normal;font-size:14px;">Notes:

<p style="font-weight:normal;font-size:14px;margin-bottom:0px!important;">Feedback is welcom, just please give a reason and possibly something i could do to fix it? thanks! :D

Rejected has a couple of areas that need fixing