Board Thread:Role Ideas (Other)/@comment-39067078-20191209025900/@comment-27575896-20191209150446

Duwiiton wrote:

What is the Flood?
The Flood is a conceptual DLC based on Atlantis. This name may have to be changed before you get sued by the Halo series.

-FUN FACT- I cannot stress this enough. The name was based entirely off of how all evil factions (other than neutrals) have 5 letters in their name (ie: mafia, coven) I cannot stress enough how important this is I will die if it is not

-THEME- The theme of this faction is Surges. (hehehehehe secret joke) There will be days of preparation and inactivity, and then all of the sudden many attacks will happen. This can devastate combos such as Doc/BG, and can really screw up games if they're depending on several people.

For context: Each faction has a theme. Town is Investigative. Mafia is Deception. Coven is Power.

The Flood’s main subrole is Offensive, as they pose very direct threats to many people. A lot of people want to eliminate them, and the pressure is immense on Drowned attack days.

-NEW MECHANICS- The Dawn Phase. (I made an entire other page for this in General Ideas, should still be near the top.) The Dawn Phase is a phase right before the Day Phase starts but after the night phase ends. It lasts about 15s and all actions have been decided. It is an uncommon phase to be used, and is mainly for Wills, but mainly roles RELY on this phase. Many are not even possible without this.

--THE TIDE MOON- The Tide Moon is every 3rd moon. (3, 6, 9). This night is just a definer.

The Flood
The Flood is a group of Mermen disguised as regular humans. None of them have the innate ability to kill, but on Full Moons, one person is chosen to be the Drowned. They are thrown into the ocean and the person will essentially be blackmailed and not allowed to vote or interact with the world around them until the Tide Moon.

'''Drowned is not a creative name and has a very different definition. Something like "submerged" or anything that uses water without using a word meant for death.''' On the Tide Moon, the waves throw back the Drowned. The Drowned role is stronger, and basically becomes an awakened version of the role... until the next Full Moon. Basically: N1 (Nothing happens) > N2 (Drowned is chosen) > D2 (Drowned cannnot talk or vote) > N3 (Drowned re-emerges, and becomes active) N4> Drowned makes their last kill until they revert back to their original form, and a new one is chosen. > D4 (New Drowned cannot talk or vote, and cycle repeats.) This is a basic cycle. They cannot attack for n1 or n2, but then deal heavy hits with n3 and n4. What's the difference between this and Coven's gimmick? Well, the Coven's power from the Necronomicon is permanent until killed. This can be voted on, and is just mainly burst.

The Flood mainly suffers from the problem of resource management. Many flood members have limited charges, and the only way to refill is by being drowned.

-Investigative Results Additions:- Vigilante, Veteran, Mafioso, Pirate, or Ambusher. Medium, Janitor, Retributionist, Necromancer, Trapper, or Charybdis Survivor, Vampire Hunter, Amnesiac, Medusa, or Psychic. Spy, Blackmailer, Jailor, or Guardian Angel. Sheriff, Executioner, Werewolf, or Poisoner. Framer, Vampire, Jester, Hex Master,  Angler Lookout, Forger, or Witch/Coven Leader. Escort, Transporter, Consort, Hypnotist, Siren Doctor, Disguiser, Serial Killer, or Potion Master. Investigator, Consigliere, Mayor, Tracker, or Plaguebearer. Bodyguard, Godfather, Arsonist, or Crusader. Farmer, Fisher, Triton - Your target owns things that bear resemblance to a Trident.

The Flood Roles
-Triton-

=Basic= NAME Triton Summary The King of Atlantis, trying to find more land to submerge.

Win Condition - Submerge the landies =Stats= Alignment - Flood Offensive Attack - None Defense - None Unique - Yes =Gameplay=

Attributes - At night, you talk to the Flood. While you are drowned, you may not talk or vote. Unique.

Mechanics - At night, choose someone to Impale with your trident. Impaled targets are roleblocked. During the next night, if they attempt to visit someone, you will learn their role. They will be informed that they will be Impaled, but only on the roleblocked night. They risk being revealed in order to save someone or be productive.

'''So it seems like a weird take on the Coven Leader's controlling ability/role learning. Notably, I would also suggest this: If it targets a Serial Killer or Werewolf, say goodbye to the Trident due to the roleblocking ability. Roles with roleblock immunity then are forced to stay home the next night I assume if they don't want to be revealed?'''

Drowned - When Triton drowns, he becomes Triton the Impaler. Triton the Impaler will be able to Impale people, which roleblocks them and deals a basic attack. You can visit two people on the Tide Moon.

Sounds fine.

When you revert back, you will be given basic defense for the night. This is one of the only Flood roles that does this. Notifications - "You Impaled [x]." "[x] tried to escape. They are a(n) {x}!" "You were impaled. The next night, do not move or Triton will know your role!"

'''"Do not move" is extremely misleading. They can still do their night action and most Townies will visit anyway. If they DON'T visit that usually means they DON'T want to be revealed, and will be targeted anyway. I would take out the second line.''' "You drowned and turned into Triton the Impaler! Now you must wait until the tides carry you back." ​"You fatally Impaled [x]."

'''Toss this out. No killing role receives a notification their kill went through. This is because a Doctor or other protective role can interfere, and no message is produced. Doesn't fit the feel of other killing roles.'''

Pirate is an exception but that's because its based on the role itself and simply needs two plunders to win, and they don't have to kill their targets.

=Investigative Results= Sheriff - Suspicious Investigator - Farmer, Fisher, or Triton. Precise - Your target is the king of the drowning city. They must be Triton!

-Achievements- Vlad the Impaler - Impale a Vampire and find out they were a Vampire. Tidal Synergy - Triton* - Have a Siren control someone while you impale them, allowing you to find out their role.

.  -Siren-

=Basic=

NAME Siren Summary A cunning singer, trying to tempt humans to visit her.

=Stats= Alignment - Flood Offensive Attack - None Defense - None Unique - No =Gameplay=

Attributes - At night, talk to Flood Chat.

While you are drowned, you may not vote or talk.

Roleblock Immune, Control Immune

Mechanics - At night, choose someone to sing to.

While singing to someone, they and everyone visiting them will visit you. You have 3 charges.

The on full moons, you roleblock a person visiting you. The priority goes: (Town Investigative, Town Support, Town Killing, Mafia Support, Mafia Killing, Mafia Deception, Coven Evil, Neutral Benign, Neutral Killing, Neutral Chaos, Neutral Evil, Town Protective) If several people of the same alignment visit, you will roleblock all of them.

Drowned -

When Drowned, the Siren turns into Siren the Temptation.

You regain all charges of singing

You will kill everyone who is roleblocked, even if not from you.

'''So can only kill on N2. Therefore, this role will almost never become "Drowned" as they have to be chosen on N3, and since no role can kill until the full/tide moons more likely another role is gonna get the "Drowned" status first.'''

Roleblock immune roles will be immune to your methods of attack, unless you are the last flood left.

Notifications -

=Investigative Results= Sheriff - Suspicious Investigator - Escort, Transporter, Consort, Hypnotist, or Siren Precise - Your target is alluring. They must be the Siren!

-Achievements- Very Very Frightening - On a Tide Moon, be struck by the Striker’s lightning. Tidal Synergy - Siren - Have Triton impale someone so they die while you are drowned.

.  Angler

=Basic=

NAME Angler Summary A monster from the deep-ocean, good at illuminating and picking prey.

=Stats= Alignment - Flood Offensive Attack - None Defense - None Unique - Yes =Gameplay=

Attributes - Talk to the flood at night. You are not roleblock immune even though you can roleblock people; your ability only functions during the Dawn Phase, meaning being roleblocked will just not let you see who visited.

Mechanics - At night, choose someone to illuminate. During the Dawn phase, you see everyone who visited them. (Gentle reminder to revisit “Dawn Phase” above) You may choose one person that visited them to consume.

Consuming someone will give you their role and roleblock them.

Drowned - When you drown, you become Angler, the Abyss You may now consume half of the people visiting your target. Consuming a target gives you gives you their role like usual. Now, you deal a basic attack to everyone you consume. You clean everyone you consume.

Notifications - “You were roleblocked!” “You were consumed by Angler, the Abyss!”

=Investigative Results= Sheriff - Suspicious Investigator - Framer, Vampire, Jester,  Hex Master, or Angler. Precise - Your target lures people in to snap. They must be the Angler!

-Achievements- Lightbulb - Consume more than 1 Town Investigative while Drowned. Tidal Synergy - Angler - Have a Charybdis whirlpool while you illuminate them and have +4 kills that night. .  Charybdis

=Basic=

NAME Charybdis Summary A terrifying creature. I refuse to describe this thing.

'''Better describe it for the people wanting to play as it. Sure, its an ugly sea monster. So explain it!'''

=Stats= Alignment - Flood Offensive Attack - None Defense - None Unique - No =Gameplay=

Attributes - Control Immune Role Block Immune Mechanics - At night, choose when to whirlpool. You may only do this up to 3 times. When you whirlpool, everyone that visits you will visit you the next night.

Drowned - While Drowned, Charybdis becomes Charybdis, the Gargantuan

You will gain back all charges of whirlpool.

When you whirlpool, anyone who original was going to visit you that night will be dealt a powerful attack. Everyone who is redirected to you will be dealt a basic attack. Notifications - “You were controlled!” “You were sucked in by Charybdis!” “You were controlled into Charybdis!”

=Investigative Results= Sheriff - Suspicious Investigator - Medium, Janitor, Retributionist, Necromancer, Trapper, Charybdis Precise - Your target has a great hunger. They must be Charybdis!

-Achievements- Italian Chef - Kill the Godfather. Natural Herbs and Spices - Kill the Potion Master, Poisoner, or Coven Leader. .  ==TOWN ROLES== Farmer

=Basic=

NAME Farmer Summary An outsider that is fed up with being mistreated.

=Stats= Alignment - Town Killing Attack - Powerful Defense - None Unique - No =Gameplay=

Attributes - As you are an outsider, you are suspicious.

Mechanics - At night, choose someone to overthrow. If anyone else visits your target, they will be given a pitchfork and torch.

Your target will need 2 protestors to be attacked. A protestor is anyone who visits your target. If an offensive or killing role visits your target, you will automatically overthrow your target.

Notifications - “You started a riot at [x]’s house!” “The riot was successful!” Mkay, so it requires the use of other roles visiting the same target in order to deal a Powerful attack to that target.
 * This means it is a mini-lynch, as it requires town approval to lynch.
 * Even though it effectively grants town a second-lynch, it can be overridden by an evil role if they know someone isn’t evil.

'''In late game this role is essentially fucked. Investigative roles can help with it but when there's about 5-8 people left the Town might be more preoccupied in discovering evils themselves, hindering known evils, or constantly visiting different people to find new results.'''

This is a good claim for evil roles though.

=Investigative Results= Sheriff - Suspicious Investigator - Farmer, Fisher, Triton Precise - Your target is spiteful. They must be the Farmer!

-Achievements- Pitchfork, not a trident. - Be protested and die
 * You must be controlled.

.  Fisher

=Basic=

NAME Fisher Summary A spearfishing native, accidentally fishing up the enemy.

=Stats= Alignment - Town Killing Attack - Powerful Defense - None Unique - No =Gameplay=

Attributes -

Mechanics - At night, choose someone’s house to spearfish. If they are killing someone or gaining back charges of a killing ability, you will deal a powerful attack to them.

'''"Killing someone" is vague as hell. Are you inferring that a Jailor, Veteran, Crusader, Bodyguard, Trapper, Vigilante, Vampire Hunter, and other roles that can "kill people" are fucked? Making this role highly hesitant?'''

Are poisoners immediately immune to to this as they don't kill their target immediately? Notifications -

“You decided to fish at [x]’s house.” “[x] [killed someone]/[prepared to kill someone]!”

=Investigative Results= Sheriff - Innocent Investigator - Triton, Farmer, Fisher Precise - Your target is a native caught in this. They must be the Fisher!

-Achievements-

. 

you know, I couldn't finish this, I just hope someone will suggest some things. '''The issue with new factions is how they will be implemented. This entire faction has no defense, making it suitable for its killing power.'''

But....its killing power relies on choosing other members, waiting until the third or fourth night, then finally getting 1 kill.

Since only a single Drowned can kill people once activated, this will be a slow start.

'''Now, every other role can hinder everyone else, sure. But...having four roles all with the ability to roleblock or redirect their target is a bit overpowered don't ya think? This means four people at night can't do their actions at all. And then they start killing, slowly but surely.'''

​​​​​​​How does this impact long-term gameplay?