Spy

Swift as the wind, the ex-ninja ran through the streets of Salem, entering a black forest. He dashed through the woods, graceful as a cheetah, until he saw a light ahead. He slowed down and expertly hid in a tree, silent as a thought. With the aid of his acute sense of hearing, he listened to the Mafia members discussing their future plans of terror and murder. The Spy clenched his hands, knowing that he could kill a man in thirty five different ways... but he couldn't. This was a group of armed men, and he was merely a weaponless man with some knowledge on killing. No - it would be better to let the town know who the perpetrators are, so that they could dispose of them instead.

In the daytime, those who he expected to die were lying on the ground, dispatched, in front of their houses. The Spy walked around, listening to everybody talk, knowing what everyone was whispering about. Using this information, he was able to judge who sounded like who... and who was part of the Mafia.

Stats
Role Name: Spy

Role Alignment: Town Investigative

Abilities: You can secretly listen to the Mafia at night.

Attributes:


 * You can hear private messages.


 * You will know who the Mafia visit at night.

Goal: Lynch every criminal and evildoer.

Win Conditions:
 * Wins with the Town
 * Wins with Survivors
 * Must kill the Mafia
 * Must kill Serial Killers
 * Must kill Arsonists
 * Must kill Werewolves
 * Must kill Vampires

Notes:
 * When listening to the Mafia talk at night, their names will appear as "Mafia".
 * When roleblocked or jailed, you will still listen to the Mafia talk, but not see who they visit.
 * The Spy keeps most of his abilities while dead, making him very useful to Town if it has a Medium.

Actions
The spy is a chat-related character, and has no special actions.

Strategy
Player 1:''Hey! Remember me?'' Player 2:Yes.
 * If the Mafia members call each other by name in their chat, do not rely on these being their actual names, as Mafia often expect a spy to listen.
 * When the Mafia has a Blackmailer you should try to figure out why the Mafia is trying to keep the blackmailed person quiet. Maybe they blamed the Mafia, and you don't have to reveal yourself as spy to point out that someone is blackmailed since you can just say that the person is being quiet and ask them to for example to vote for you if they are blackmailed. Then tell everyone what they said before they were blackmailed.
 * However, keep in mind that if the Mafia predicts that high-priority roles will be too well protected, you could get slaughtered.
 * Pay attention to all whispers, as you will know who sent them, who received them, and what the message is. The smallest details may provide clues to who is mafia. Example:
 * Day ends* Mafia: Hey, kill him. I know him.
 * The Mayor and the Spy can be incredible allies. When the Mayor asks for roles via whisper, the Spy hears them, too! With a greater insight into the nightly conversations and visits of the mafia, knowing what everyone claims can be invaluable. If you are dead, this helps out a Medium since the Spy can listen to whispers even if deceased.
 * Since it can reveal easily, it often makes sense for the Spy to claim Survivor in order to decrease the chance that they'll be targeted by the Mafia; if the town tries to hang you, you can easily prove yourself. However, this does increase the risk that you'll be killed by a Vigilante or Jailor.
 * Look out for incorrectly spelled words, such as a Mafia member using the wrong there, their or they're, and using the same incorrect usage over and over again. This can lead to you finding a Mafia member, but a downside is that the Mafia can pretend to be people by using the same spellings as them.

Revealing

 * If you are getting suspected, proving yourself as a Spy is the easiest thing in the world since you can see what people whisper. Just ask anyone to whisper someone and repeat what they whispered to prove your innocence.
 * A variation of this strategy can be used if you are dead. If a medium is being suspected of being a Janitor, the Medium can initiate a spytest and repeat the message the following day. If the whisper happens to go to a mafia member, there will likely be a short exchange at night about it, too. This not only confirms a medium, but it has a chance of mafia detection as well.
 * If you are unable to gather a lot of information but still have some information to contribute, a good time to reveal yourself as a Spy is when you know there are a lot of targets as lots of other roles at this point are a higher priority to kill than the Spy. Otherwise, you should reveal yourself when you have some good information to contribute with, for example, if you know who one of the Mafia is.

Mafia Visits

 * Make sure to keep track of who the Mafia visits at night, in most cases the visited target will not be a member of the Mafia. You can use this information to narrow down who could be Mafia. However, a Witch or a Transporter can make a Mafia member visit another (if this happens, Mafia members will often point out that they were visited by the Mafia). If an Amnesiac becomes a Mafia member, they might be among the targets too.
 * If no targets are visited at all, it is very likely that the Godfather or Mafioso was in jail or roleblocked.
 * If a target is visited repeatedly but is not blackmailed, the Mafia might have a Consort or Framer.
 * If you see that multiple Mafia members visited a single target during the night, but a different player was killed by the Mafia the next day, the target is most likely now a Disguiser who stole the identity of the target, especially if three or more mafia visit a person and someone ends up cleaned the next day.
 * If none of the targets die, it is possible that one of the targets was attacked and either immune or healed by a Doctor. This is especially true if a target was visited by multiple Mafia members (the second being a Disguiser or a Janitor).

Mafia Counter-Strategies

 * "Accidentally" give out a fake name in mafia chat, saying something such as "Hi -player-, we were in last game together" or "-player-, kill him". This tactic is the least likely to work as the Spy might know you are trying to trick them, and visiting one of the targets you frame in chat gives away that you are simply spouting false information.
 * Mislead the Spy in what roles he thinks Mafia has. For instance, if the Mafia lacks a Consigliere, say something like this in chat: "Invest this target." Respond to yourself with an "okay" or something similar to make it seem like two people are talking. The next day, respond to yourself giving a role to the "investigated" target. The Spy will now suspect actual Investigators of Consigliere.
 * Keep in mind that someone has to visit the target you are investigating, so that Spy knows the target was visited. This works best with Framer, Disguiser, or Janitor, who should have no obvious effect upon visiting (unless the target dies, in which Disguiser/Janitor are potentially revealed).
 * At night, have a Mafia member say "Dang it, mafia is jailed" (only do so when mafia is NOT jailed). Godfather/Mafioso should refrain from killing this night. This can easily frame whomever was jailed as apparent mafia.
 * Pretend to be another person by using the same incorrect spellings of words they often say, such as a Townie using the wrong there, their or they're, and you, a Mafia, use the same incorrect spelling in the same context as the Townie. For example, Townie says "I think that their Mafia," using the same spelling, at night, you say "Their going to die tonight." A downside to this is that not many spies pay attention to spelling, so it might all be for nothing.