Board Thread:Role Ideas (Neutral)/@comment-96.39.26.27-20171023175751

Name: Cultist

Alignment: Nuetral Evil

Game info: You are a madman who wants to destroy world order.

Attack: Powerful

Defense: None

Unique role: Yes

Priority: 5

Abilities: Kill one player each night.

Attributes: After 4 kills (with one being a killing role) you turn into War, Horseman on the Apocalypse. On transformation, Everyone recieves the message: The scent of blood has brought War to the Town!

Investigative results:

Investigator: Doctor, Disguiser, Serial Killer, Potion Master or Cultist/War.

Sheriff: Your target is a Cultist!

Consigliere/Witch: Your target wishes to eradicate peace. They must be a Cultist!

Goals: Kill enough to become War.

Wins with: Pirate, Survivor, Guardian Angel.

Must Kill: Town, Mafia, Coven, Vampires, Serial killers, Werewolf, Arsonist, and Juggernaut.

Name: War

Alignment: Nuetral Evil

Game info: You are War, Horseman of the Apocalypse!

Attack: Unstoppable

Defense: Powerful

Unique role: yes

Priority: 4

Abilities: Kill one player each night. If they visit someone as an attacking force, increase their attack by one state before killing them.

Attributes: Increase the attack of your target by 1 state before killing them.

Investigative results:

Investigator: Doctor, Disguiser, Serial Killer, Potion Master, or Cultist/War.

Sheriff: Your target is War!

Consigliere/Witch: Your target wants to eradicate peace. They must be War!

Goals: Kill all who would oppose you.

Wins with: Survivor, Pirate, Guardian Angel

Must Kill: Town, Mafia, Coven, Vampires, Serial killers, Arsonists, Werewolf, and Juggernaut. 