Board Thread:Role Ideas (Neutral)/@comment-109.154.209.252-20180810195247/@comment-36377240-20180812061927

109.154.209.252 wrote: - note - This is an altered version of a role I suggested a few months ago so don't yell at me if it's similar to something else or by claiming that its a repost, I haven't been on the wiki in a while so I don't know what else has been suggested.

Name: Grim reaper No summary?

Alignment: Neutral Chaos

No priority?

Attack: None

Defense: Basic

Unique Role: Yes

Abilities: You are given a list with the names of certain people in the town (includes all factions not just townies) - im thinking around 5-6 however this is up for debate. So exe but it's 5X harder.

Your job is to make sure all the people on this list die, either by tricking the town into lynching them, letting others kill them at night etc. '''This wouldn't help with their role alignment, after 1 Vig shot. They'll know not to trust you.'''

Once everyone on the list is killed you become Death Horseman of the Apocalypse. '''So, 6 Town is killed, 4 Mafia, 1 NK, 1 NE and You. After killing the 5-6 players, You have lost majority.'''

Attributes: Detection immune Thats not how that works, that is an ability. Attributes is a description of What the character does.

Mechanics: Your list will contain a number of people who are you targets and you must get killed by various methods.

Names will be crossed off the list when the corresponding people die and you will become death as soon as the last person is killed (be careful if you were leading the charge against someone and suddenly death enters the town) '''So, no notification? Need a bit more info here.'''

If someone leaves and they were on your list they still get crossed off (however only the next day when they appear dead)

When they leave, they should disappear of the list.

-Investigative Results-

Sheriff: Your target is not suspicious. They should be able to be found out by sheriff.

Investigator: Your target is a sheriff, exe, ww, grim reaper or death Lets fuck over the Sheriff more.

Consigliere/Witch: Your target wishes dead those upon his list, he must be a Grim Reaper. You said unique, why a for the determiner there?

Goal: Complete your list and become death. '''Whats the point then? After becoming death, you've said nothing.'''

Wins With: The standard for neutrals + plaguebringer/pestilence There should only be 1 Horsemen a game.

Must Kill: Everyone on the list (and later everyone else). '''Earlier point, 4 Mar, the NK, the NE and 2 Town left. '''

The following is death who the grim reaper becomes when his list is completed

Name: Death Horseman of the Apocalypse

Alignment: Neutral Chaos

Attack: Varies (see below)

Defense: Invincible

Unique Role: Yes

Abilities: At night inflict a death curse upon a house which will curse the player and all who visit that night - players will know that they have been cursed.

The curse cannot be removed (except by a guardian angel) and will remain for the rest of the game.

How the curse works is described in mechanics.

Attributes: Detection immune Earlier Point.

Mechanics: The curse works in a final destination type scenario where they will keep being attacked by progressivly greater threats and getting more fearful in the following way:

First night - basic astral attack and roleblock (too scared to go out after being cursed) '''[Hex Master] with Necronomicon + Roleblock. (Escort or Consort)'''

Second night - powerful astral attack and disables day chat (too scared to talk) [Blackmailer].

Third night - unstoppable astral attack and roleblock (The pestilence is immune to being cursed so no one should survive past this point) [Pestilence] attack w/ no visit? Also [Pestilence] will kill if he remains at home.

An example of this being the godfather will survive the first attack due to his basic defence but will die to the second attack the next night, if he is heal by a doctor or jailed he can survive the second attack but he will be guarenteed to die to the third attack.

-Investigative Results-

Sheriff: Your target is not suspicious.

Investigator: Your target is a sheriff, exe, ww or grim reaper, death

Consigliere/Witch: Your target is the embodiment of oblivion - they must be Death

Goal: Kill all who would oppose you Just read the next bold piece.

Wins With: The standard for neutrals + plaguebringer/pestilence Pestilence can't win with any other roles. If they remain Plaguebearer they lose.

Must Kill: Everyone else 'By the time your here, Evils will lynch you. They don't want that roaming.'

If you have any critism please give suggested improvements as well, thanks. Honestly a mess I can't get my head around after 4 reads,

3/10, It's unique. But to over the top.