Talk:Roles/@comment-26974912-20150910120218/@comment-26866594-20150910222130

For the whole "Trapper" thing, I like the concept, but instead, it should still kill anyone that visits the person, otherwise it would be to overpowered.

Not only that, but it almost seems like an underpowered BodyGuard.

Try a new concept.

For the whole "Apprentice" thing, that seems good: How about if you don't pick a role in 2 days, you are stripped of your abilities and turn into a Jester.

Second of all, it should be Neutral(Benign) until you pick the role: Then you can side depending on who apprentices you.

Otherwise, I have nothing else to say for you.