Board Thread:Role Ideas (Coven)/@comment-78.84.191.45-20180325161331/@comment-32994909-20180407010035

78.84.191.45 wrote: Name: Moon God (MG) Alignment:

Game Information/Background: The Moon God that can control the Moon. Attack: None (Powerful with Necronomicon) Defense: None (Basic with Necronomicon) Unique Role: Yes Priority: 1 Abilities: Attributes: Mechanics: -Investigative Results- Sheriff: Without Necronomicon: Your target is a member of the Coven! With Necronomicon: Your target is not suspicious. Investigator: Your target could be a, , , or a Moon God. (This could be unbalanced though, I'm not sure about this result.) Consigliere/Witch: Your target takes control of the Moon. They must be a Moon God. Goal: Kill all who would oppose the. Wins With: ,, , Must Kill: Other roles/factions Anything Else: Death messages for falling for a fake full moon: "The full moon was fake!", "The full moon was fake, but you were healed!", "The full moon was fake but someone protected you!", "The full moon was fake but someone fought off your attacker!" The message stating that the full moon is cancelled: "The full moon has been cancelled." Holy moly, that's a lot of attributes! I'm not sure if this will get accepted, because this might break the "Overly Complicated role" rule and also I'm not sure if messing with the full moon system is allowed. Okay, this is an interesting idea. But the Full Moon thing only effects Werewolf and Psychic which is just two roles out of a possible ton of roles which could be in the game. If there is no Werewolf and no Psychic, then it does nothing. Maybe don't make it effect Full Moon but something else. Also it needs to be able to kill every night with the necronomicon.
 * During a day that follows a non-full moon day (Day 2, day 4, day 6, ect.), you may control the moon.
 * Decide whether or not you will control the moon.
 * If you choose to cancel the full moon, the full moon for the next night will be cancelled.
 * You can only cancel the full moon once a game.
 * With the Necronomicon, you get a second option (Fake out the full moon).
 * You can only fake out the full moon during days that follow a full moon night (Day 5, day 7, ect.).
 * If you decide to fake out the full moon, there will be a fake full moon out the next night, but the message "There is a full moon out tonight." will stay the same.
 * If a player with a role that has something to do with the full moon (For example, ) uses their night ability that involves the full moon during a fake full moon night, that player will deal a Powerful hit.
 * You can also fake out the full moon once a game.
 * The gets notified whenever you cancel or fake out a full moon.
 * To cancel or fake out a full moon, the Moon God has to click the Sun at the top (Like the button that the has to press in order to reveal itself).
 * If you cancel the full moon, you will be given the ability to fake out the full moon the same night. Doing that will replace the full moon with a fake full moon, and no one could guess. Not a bad strategy!
 * If you cancel the full moon and fake out the full moon in the same night, the message stating that the full moon is cancelled will not appear.