Board Thread:Role Ideas (Rework)/@comment-33971717-20171215102156/@comment-27575896-20171215164714

These are some good ideas, but I don't think the Arsonist needs them as much.

1. Giving the Arsonist roleblock immunity can allow the Arsonist to douse two people per night, sometimes. This isn't needed. The Arsonist can douse silently, is extremely hard to locate, and confuses Investigators and Consiglieres. It is also against the Escort and Consort cause that stuff, but that isn't as important.

2. The only reason the Arsonist is detection immune is because it's an NK. It can still easily be spotted by an Investigator, which is why it has the ability to mask others as such. It would be a good Sheriff buff, but the Sheriff can instantly pin down a member of the Mafia or Serial Killer without any objections. In Ranked, once NE is dead, the Mafia can't defend themselves. Isn't as important.

3. Arsonist does NOT need a rampage ability. It can instantly kill any amount of people per night by itself, and increasing that amount destroys any defense from the Town itself. It removs the point of visiting roles if an Arosnsit is around, as they will just get killed from visiting one person.