Board Thread:Role Ideas (Neutral)/@comment-39370507-20190525041147/@comment-35890342-20190525231150

Main problem with this role is that it combines 2 different roles and mashes them together, forming a really overpowered role. This also heavily favors Town, like Secretive has already said. This would easily give a win to Town, which already wins ~45% of the time. Possibly change the fact that it has to kill evils, and nerf the healing and controlling down. How about you don't get to know the person's role and you only give basic heal. Those are some nerfs to start with.