Board Thread:Role Ideas (Coven)/@comment-36629826-20190623133334/@comment-36629826-20190624211415

Duwiiton wrote: I see a lot of problems off the bat.

Basic defense also wouldn't be great because it's a role that needs to die to win. That leads up my main argument with what needs to be reworked:

This role needs to die to do anything.

Without the necronomicon, you can't do anything until you die. I would assume the investigative results would be Jesters's because it is quite similar. Necronomicon really doesn't transfer to you until most Coven die (assuming this has low necronomicon priority).

If you are the last Coven, you lose the game. You have to die fast or your ability is useless.

Summary on what to change: A) Remove the fact that you have to be dead to do anything

B) Add investigative results

C) Make the Necronomicon ability special. Dealing a basic attack to your target isn't super special.

Its meant to be a role that can help late game or early game and is very flexible with reliable kill power, but it can be countered by letting them live, i made a response a few comments above but forgot to add you on it so please read it