Board Thread:Debate of The Week/@comment-28112409-20171025060017/@comment-26715110-20171027231235

Jallybwan wrote: Charliep2 wrote:

Jallybwan wrote:

Charliep2 wrote: ProfessorArceus wrote: bodyguard usually doesn't get to protect same as doctor'. Make your mind up - does it or does it not get over 2 heals? Then again - it doesn't really matter without numbers. '''I said 'Usually' which also means 'Can' ... so yeah. I  was using an example when you said to stop using 'Usually' ... why are we arguing about words now. (Usually does NOT mean the same thing as can. Can = might happen. Usually = FREQUENTLY happens.)  ''' mk, just turn most of my usually's into can if you have to, this isn't a grammar debate. (No. You can learn the difference between the damn words. If you use "usually", I will take it as if you said "usually". I'm not putting words in your mouth.) ok, well i guess i'll try not to miss use grammar. I'd also like to say that healing twice as Doctor in a game is pretty much equal to BG protecting once (rather than more). I know I've said otherwise previously. Since BG kills the killer PERMANENTLY. Especially if it hits NKs, the KPN will be reduced significantly, making Mafia a smaller threat. It prolongs the game by killing NK. Or, if it kills Mafia, Mafia have a smaller chance to survive as a minority. Point being:

1 for 1 trade involving majority = at the very least 2 heals

While if it hits Mafia the KPN may not reduce, Mafia will still be more vulnerable. If it hits NK, then it is so much more powerful than Doctor, even if it heals three times. It's basically a permanent auto-heal for NK's target that protects from everything. '''Since when did townies have little value... Escort can nullify the mafias killing source, transporter can do a better job then both bodyguard and doctor if used perfectly, Medium can get information from TI's the night they died, or if they have a forged will or cleaned will. These roles have more uses too. Doctor saving these roles can turn the game. (Since when did we SAY Townies had little value? Also, BG can save these too. And then that Medium can mock the poor killer in dead chat.)  ''' If killing an NK is greater then saving 3 townies. well 3 townies aren't as valueble as destroying an NK which NK's aren't greater then 3 townies (There are roughly... what, 8 townies in a Ranked game? 3 townies isn't a huge sacrifice for taking out 1, maybe 2 killers in a game. Especially since those townies would be killed by that killer REALLY quickly.) I can't argue that the NK wouldn't kill townies, so yea i can't beat that point, but  doctor still has some up's. Although losing those 3 townies would lose you an 3/8 of the town, which is roughly half, so meh. 2 of those townies might die, but you could kill the NK by then and this entire scenario is something that might not even happen.