Board Thread:Role Ideas (Mafia)/@comment-36558623-20180815190751/@comment-28092296-20180821002732

Faraday242 wrote: TheRetroPioneer wrote: As GamesManiac says, theoretically, YES, this would be a good idea. (but lol don't add the can't vote mechanic that'll get you some hate comments)

I think that most people would just cram information to targets after the voting phase starts. Also, the Sheriff/Veteran part seems a bit random. Even if your doing it because of the lore/logical reasons, it still doesn't make sense. Sheriff doesn't really have a strict schedule because he allows himself to get distracted by roleblocks. If anything, Transporter, being immune to controls and roleblocks, should be up here. Veterans aren't roles that find information, either, so that seems somewhat random as well. Maybe Sheriff being immune would be useful since that means the Sheriff can communicate with their targets, but then why not buff other roles like the Medium or Investigator—the Sheriff is like a consigliere, so if anything, roles weaker than the Sheriff should be buffed-up, too. it was supposed to be a buff to weaker roles that would work with the lore from this role. I know Veteran isn't particulary weak but lore wise I think that a Veteran would absolutely not use an alarm clock. Assuming you read my entire post, what about Sheriff? (Also try not to focus on lore and focus more on game mechanics. I mean, you can keep the Veteran part. It encourages Veterans to get people to visit them, and it might prevent situations like this: "the Veteran claimed late...we should lynch him!!11! Wtf?? He was Veteran?? GAMETHROWWINGGG!!")