Board Thread:Role Ideas (Rework)/@comment-34337013-20190322161609/@comment-33307613-20190322184421

Oslonicl wrote: Retributionist

This is based off of the SC2 Mafia Investigator, but remains a member of the "Town Power" category. This is also based off of the fact that retribution is punishment for ones actions.

Alignment: Town Power (still)/Town Killing

Attack: Varies

Defense: None

Unique: Yes

Abilities: Target a player each night.

Attributes: Based off of their crimes, you will attack them with an attack value. Basic for 1 crime, Powerful for 2 crimes, Unstoppable for 4 or more crimes. This is full-game, not just that night. If you target a Mafioso, Vigilante, etc who has not yet killed a player that game, you do not attack them for murder. You also learn their 'crimes'. Note that some Townies also have the capacity to die to your attacks.

Trespassing: Any role that has visited a player that isn't Astral or a, also excluding ,  and.

Illegal Activity: Every member of the excluding  and a disguised,  but only if they are dousing someone THIS NIGHT or igniting, framed players

Murder:, , , , , , , , (you will die if you target Pestilence anyway),  but only if they've already killed this game

Arson: who has already ignited and killed players

Disturbing the Peace:, , /, ,

Destruction of Private Property:, , , who has already ignited and killed players

Achievements:

Guilty! - Win one game as the Retributionist.

Struck for your crimes - Win five games as the Retributionist.

A long sentence - Win ten games as the Retributionist.

That'll cost ya - Win twenty-five games as the Retributionist.

They're innocent - Target a player with no crimes this game.

Get down! - Target a player who has commited crime this game.

Why would you even do that? - Target a revealed Mayor.

They seem confused - Target an Amnesiac

They're not a concern - Target a Survivor

Nice try - Kill a Serial Killer who has killed at least 3 people this game.

Oops... - Kill a Jailor. The role is basically a buffed Vigilante. The attack isn't just basic, it can be powerful and unstoppable as well. There is an infinite supply of bullets. There is no suicide mechanic when you kill a Town member. You simply approach this role with a Vigilante mindset, but even if you're wrong you aren't punished. It's too powerful.