Board Thread:Role Ideas (Neutral)/@comment-139.60.175.3-20190327013414/@comment-38127112-20190327015650

139.60.175.3 wrote: Name: Eavesdropper

Alignment: Neutral Evil

Game Information/Background: You're a spy without alignment that can hear conversations in the night. Ok

Attack: None

Defense: None

Unique Role: No

Abilities: Day - Pick a faction to listen in on (Choice between Mafia, Coven, and Vampires) ok Night - You can hear what people say (Like a VH hearing other vampires, though it would be whatever faction was chosen during the day) aight

Attributes: Detection Immunity sure

Mechanics:

Select a faction during the day

At night, you will hear every message sent from any member of that faction.

-Investigative Results-

Sheriff: Innocent

Investigator: Framer, Vampire, Jester, Hex Master or Eavesdropper oh, but why

Consigliere/Witch: Your target likes to listen to conversations. They must be an Eavesdropper. Good

Goal: Live to see town lose so its like witch

Wins With: Mafia, Vampires, Witch/Coven, Survivor, Arsonist, Serial Killer, Werewolf and Eavesdroppers k

Must Kill: Town alright This role doesnt really feel all that useful to help out evil roles, you just kinda exist an a vote for evildoers when you find out who they are