Board Thread:Debate of The Week/@comment-28112409-20171002223259/@comment-31256456-20171002231551

Mafia.

Coven has a low amount of kill tools, and the roles are very mixed and varied.

Let's see what mafia has, and what coven has.

Mafia: Arsenal of deception for disguising mafia and making them less suspicious, and confuses the town Major roles that can completely ruin town and can keep cover for mafia, preventing town from getting crucial info. Role that can allow double kill per night, and a consistent kill every night

Coven: Gimmicky leader who can't even kill until necronomicon or a surprise vigilante/other Okay potion master that is very easy to catch out (doc claims, the end) and doesn't have a consistent use A veteran but easy to find out is evil And a bunch of gimmicks and risky roles that don't work well.

Overall, coven relies too much on the town on making mistakes rather than playing well. They RELY on the town. Necromancer, for example, works only with good roles in graveyard, and is still gimmicky.