Board Thread:Role Ideas (Neutral)/@comment-37242837-20181020001038

The Hitman (neutral killing)

The Hitman hasn't heard his own name in so long he almost forgot it everywhere he goes it's just a new day, new name, same lies. He once was a man high up in the ranks of the mafia he had it all, money stolen straight from innocents, the power to make anyone who displeased him have an unfortunate accident but as they say all great things must come to an end and when the godfather decided he'd become too big for his boots was fast becoming a liability he knew what to do. The next morning as the town awoke in a panic seeing 2 bodies on the ground. the man who'd been sent to kill the hitman and the man sent to cover it up. Standing among the bodies calm however was the hitman. The godfather tried again the next night overseeing the whole thing himself that time but the hitman was one step ahead missing from his house was his sniper rifle, his jacket and the man himself the message he left behind read "hello I know it's you and I know you shan't have to worry about me much longer but I do have one last thing to ask of you... Turn around" As the godfather spun he saw it the shine of a gun barrel from a window across the street. He hit the floor barely alive.

Tldr betrayed by the mafia the hitman now lives killing for money and influence anywhere he is sent death soon follows.

Ability: each night choose someone to kill delivering a basic attack with your sniper rifle. You do not have to visit someone's house to kill them (oesnt get killed by bodyguard or seen by lookout)(if people don't like the unintended bodyguard NERF then it could be that the bodyguard blocks the attack but still doesn't kill the hitman essentially turning him into a doctor for that attack the person protected would receive the notification "you were attacked but someone blocked the attack") he also doesn't die to veteran however the veteran survives the shot

Attack: basic

Defense: none

Investigator results: Vigilante, Veteran, Mafioso, Hitman (the "your target isn't afraid to make a decision and kill" roles) + the coven roles but I only play classic so I don't care

Sheriff results: your target is not suspicious (working with the godfather watching people get called out around you, you learn how to cover up the truth or you die simple as that)

Consigliere/witch: your target kills from afar they must be a Hitman!

Is not like serial killer he does not kill the jailor or escort/consort who role blocks him

This thought came about while thinking about how the three neutral killing in the game are different the serial killer is the most consistent but easiest to find (by sheriff, lookout, jailor, escort and consort) while arsonist is hard to find in comparison but potentially the most devastating (I'm well aware that is the very optimistic view) and werewolf is somewhere in between this role removes the basic defense all neutral killing have making himself vulnerable while he lines up his shot through his window but he can't be stopped by lo BG etc. 