Talk:Serial Killer/@comment-50.90.16.157-20180802165527

SK is pretty underpowered. The arsonist can burn all their enemies at once, and can't be detected by the sheriff or roleblockers; they make other people have their invest results and can claim anything they want and claim they were doused; people don't know who is doused or who the killer is for sure, while WW and SK kills confirm themselves; can now now bypass bodyguards; and finally, have an unstoppable attack. Meanwhile, werewolf's claim fits in with exe and sheriff, although they can attempt to claim something else if they so choose; have a powerful attack and massive killing abiilty; and only have a 50% chance of being outed by escorts/consorts and sheriffs; and is generally more fun to play than SK. SK only has a basic attack, instantly revealed by RBers, jailor, sheriff, no arsonist "doused" claim so has to go with the easily lynched doctor claim, can only kill one person per night and can't wait to kill everyone at once, and can't defeat the mafia themselves like the other two default NK. I think, at the very least, SK should get a powerful attack, and have the option to not "activate" till later in the game; not activating will cause them to not attack RBers/jailors.