Board Thread:Role Ideas (Neutral)/@comment-39370507-20190525041147/@comment-35890342-20190528234240

Here are some major issues with this role:

1. Witch control is absolutely unecessary, what are you really going to do with random controlling? There's really no point to it, unless you want to cause chaos, which goes against the role's alignment. You could do it to protect from attacks, and that's all I can see that you can do with this ability,

2. Placing Auras. Could you elaborate on how you place auras and how they work? From what I'm getting, you only place auras on even nights when people visit you, and that's the only thing you can do on even nights. This is a major problem if this is the case. You cannot get non-visitng people so therefore you cannot become Divine Healer. Also, being able to give yourself powerful defense every other night is absurdly overpowered, as you basically cannot die every other night.

3. If the above on placing auras is correct, it is also extremely hard to become Divine Healer. What's the point of transforming if it will never come/come extremely slowly? Having people visit you is pretty uncommon, even late game where people would know most people's role.

4. Neutrals should never default favor Town, as Town is really powerful if they work together and communicate. They win almost half of all games played. They should either stay alone througout the entire game or have to choose a side to side with.

Side note: The role's alignment really doesn't fit with what it's doing, a neutral benign should be able to choose their side and/or be able to also standalone.