Board Thread:Role Ideas (Custom Game Modes (Setups))/@comment-81.103.207.77-20190317215041

(Btw not certain how many attacks from SK the TP's can protect, in this case make that number either quite high or infinite if it isn't already, because you'll soon read options A,B and C and understand that only B would work if the SK faction can overpower the protects on the Mayors)I like the idea of this gamemode because Serial Killers in this would act as a team trying to eliminate the 5 town. There are two ways this could play out in general:

Plan A Mayors can choose to reveal themselves to hand majority to town and the town protectives will then know exactly who to protect. The Town would be as blind as the serial killers with who to lynch and would have to trick the SKs to get them to kill themselves and then get the lynches in the day with the mayoral vote. (I'm sure Mayors could just say 'Doc/Crus on me' and the other Mayor 'Trapper/BG/Crus 2 on me' and the TI could help them out which would be even more interesting as the TI could easily be cc'd and faked for some big brain plays)

Plan B Mayors can instead stay hidden and leave the everyone except the TI utterly clueless which means more options to decieve the SK group and vice versa. However this is probably the harder option for town and alot more down to mindgames and how risky the killers are prepared to get. Although this play is more inequal I prefer the many outcomes from only the first few nights that this could provide. The Mayors would then either get played and not be useful or end up coming out at a later time to secure the win/clutch out a vote. Because less people know who eachother are in this scenario as the Mayors don't show and no-one has a way to confirm who they're protecting to find out more on the TP/NK roles some way want to bs vote to get out of a crappy position.

Plan C? A single Mayor can reveal to not confuse TP on who to protect, giving them more of a chance to get early majority, but not a guaranteed one right off the bat. This would be a weird one and probably give town the best chance for success as they won't misprotect until more info has been gathered, there's only one Mayor as a target, one that can help get the lead by around N3 rather than N1 though. All the same all three options and any combination of them should prove viable enough.

1 Mayor

2 Mayor (not unique in this game)

3 Town Protective

4 Town Protective

5 Town Investigative

6 Serial Killer

7 Serial Killer

8 Serial Killer

9 Serial Killer

10 Serial Killer

11 Serial Killer

12 Serial Killer

13 Serial Killer

14 Serial Killer

15 Serial Killer 