Board Thread:Role Ideas (Other)/@comment-28047203-20180301141301

I know there's been a Cult suggestion, but I'm giving it my own shot. This suggestion features two new factions: Cult and Religion.

The two factions will try their hardest to eliminate each other, and each faction has a leader. If said leader dies, that faction loses. (Example: Cult's leader dies, then Cult loses.) There are two ways to win: 1. Kill the opposing leader or 2. Kill each member. The former is faster, but the latter can be a last resort. When one faction meets one method, that faction can then win with anyone.

However, both can actually lose in these two situations: 1. Both factions still stand by the end of the game or 2. Both factions have been wiped out simultaneously.

When Town and Mafia have both been wiped out, Cult and Religion will be left to battle it out. I haven't thought of any roles yet, and I will post them when I have the time. 