Board Thread:Role Ideas/@comment-30167549-20161007200515/@comment-25876622-20161008165345

I have a few suggestions! Dongarinos wrote: Roles that get rid of the ability to have a 'choice' should not be in the game. Town of Salem is so fun because of the choices you can make. A role such as this take that away. That's why buying votes, controlling someone and make them do what you want them to isn't fair. The only role that does this is witch, and for that reason that's why they're often lynched or killed: because it's annoying. If your target wasn't cursed, they would have died. Since they have become a minion instead, they retain the ability to speak and vote. How about an addendum to the Minion's abilities? Maybe that was already intended. It would be no different from the Mafioso's mechanics. Hypersummoner wrote: the killer would see that it got nursed back to health. The killer shouldn't see anything happening at all; similar to how they get no message if their target is healed. Investigator - Minion: Your target is controlled by a Necromancer! I can't say this is a bad idea for game balance, but I don't really like it. Maybe add the minion to another investigative set? Both you and your Minion win if both town and mafia lose. This can make a big difference: Can the Necromancer win while dead? Can the Minion win while dead? Can both win if both die? Also, the Necromancer should be unique because of its mechanics.
 * Minion: Can kill someone at night. If the Necromancer commands them, they will attack the Necromancer's target instead.

Now let's see about game balance:
 * 1) SK can kill starting from day one. Necromancer cannot kill until the minion dies the first time (much weaker).
 * 2) SK has one vote and one voice during day chat. Necromancer has two votes and two voices during day chat (much stronger).
 * 3) The Necromancer is detection immune (slightly stronger).
 * 4) The Minion is (currently) directly detected by the Investigator (slightly weaker).
 * 5) Possible balancing issues depending on the author's answer about specifics victory conditions.
 * 6) Both are night immune and vampire immune.

That's all from me - I currently can't see any other major issues.