Board Thread:Role Ideas (Neutral)/@comment-28092296-20180802181800/@comment-28092296-20180803202658

Goodbye9 wrote: I don't really like this role, because it can turn around an entire game of hard work, and let's say near the end there's 1 town, 3 mafia, and 1 knave. Mafia should have won, right? But no, now they only have a 50% chance of getting the knave. It's a good idea, and original and different, but I don't really support the idea of this being in the game. That's why the Mafia can know who the Knave is. Under the conditions that the Knave is hidden from the eyes of the town, yes, it would be OP. However, the Mafia would proceed with the full knowledge that every kill could mean that the Knave could win. I find that the Knave is similar to Pestilence—it's a big threat to everybody, but it doesn't have any allies.

I did think about the issue you present to me know in my own free time, but in my opinion, roles with overpowered abilities are outclassed by numbers. (I.e. Mafia has more wins than Pestilence, Town has more wins than Werewolf, etc.)