Talk:Roles/@comment-24.74.147.74-20150220233749

What do you think of this idea?

Role: Scientist(townspeople)

Back Story: As a kid you always loved mysteries, you pretended everything was a mystery and took pride in succeeding  in just pretend problems. Once you grew older your father said that a detective would not be a succesful life so you were forced into becoming a scientist. When you heard of the mysterious deaths occuring in Salem you thought that it would be a great oppurtunity to convince your dad that a detective is not such a bad job. Once you get there you find you end up using a lot of science to discover what was happening.

Abilities

-The night after someone gets murdered you can click on the player and analyze blood and finger prints. Once you do so the night after that you will recieve  the name of the player who killed the player  that  you analyzed.

-If you get murdered you will recieve the name of who killed you and you will have, until the town gets to read your will, time to write in your will.

-If a jailor imprisons you they will not be able to execute you.

-You will win (Even if Dead) With the townspeople

- Once you analyze two players you can speak to the sherrif once at night.

night ammunity: Nopeidydope

If investigated:

Sherrif: Your target is not suspicous

investigator: Your target is innocent. They may be Doctor, Medium, or Scientist.

Consiglere: Your target works with analyzing blood and fingerprints! They must be a scientist!

Tell me what you think and on a scale of 1 to 10 might you consider placing it in game?

THANK YA