Board Thread:Role Ideas (Town)/@comment-173.22.168.230-20181222221556/@comment-28112409-20181223080653

Hideous spacing aside, the role's terrible. Not because of OP or UP alone, but because it makes no darn sense.

The concept is a consigliere that relies on visits to get information, a concept that's about as functional as a father's condom was 9 months before he had his first child born. Your usefulness is a lot more dependent on everyone else rather than yourself and the consistency of your information attainment is about as consistent as my activity on the wiki. That would mean that it's garbage. All investigatives either have consistent information gain or proper freedom and choice to utilize their abilities, neither of which this role offers. You are essentially a sitting duck hoping for the Town or the evils to come visit you before showing any real level of utility.

This is all made worse by the fact that you immediately identify each person's name and whether they're evil or good, essentially making this role a consigliere. Not only are you instantly confirming evils, but you are confirming townies as well, which is just broken placed on top of another layer of broken. The inability to speak the next day is so terrible of a debuff because last wills exist, and the Phobiac can still rveeal their results later in the game where either the Town still has majority or killers/protectors are there to utilize this information. You could get cleaned or forged, but that's also countered by mediums and retributionists. Overall, you're broken overpowered with this role at your disposal.

Or RNGesus decides that you'll be broken underpowered instead, and no one will visit you or they end up being dead/lynched before you can do a single thing about it. The immense swinginess in the design of the role allows it to only be bad, by either being OP or UP most of the time and this just so happens to be a problem that Retribrokenist suffers from while tilting so heavily towards the OP side of things.

On top of all that, this role has another supernaturally stupid ability and it's roleblocking people when visited within a hiding night. Why the fuck can a TI roleblock? Why the frik does a TI have anything aside from investigative abilities? Not a single TI in the current roster has any sort of ability that allows it to defend itself or give some extra non-investigative utility. So not only does this broken hunk of junk instantly confirm all people who visit it as good or evil, but it can also be invincible while doing it unless the evil visiting is either an SK or a WW. Joyous me.

Neither of the suggested changes would help, not only because they contradict each other but because the fundamental flaw of the role is that it can only be OP or UP, and also because the nerf suggestion doesn't even solve the issue of the role being OP while the buff suggestion is intellectual suicide. As far as I can see, this role wouldn't work in any capacity or form within the game. Horrible idea that should be scrapped.