Board Thread:Role Ideas (Neutral)/@comment-35491127-20180617132435/@comment-35356104-20180618063039

You're on the right direction of a NE role, details are on point, but there are doubts about the practicality of its concept. Basic attack is already sufficient to kill off anyone except 9 roles including: GF, CL/Witch, 4 NK, PB & Pest and Exe. Those with Basic defense are mostly evil, occasionally BG, Vet & Survivor, meaning that the major victims exclusively for Powerful attack are evil themselves. Buffing an evil with Basic attack to Powerful attack leaves roles with Basic defense vulnerable of being sabotage by their own kin. In other words, this role contributes another way to eliminate evil among themselves, reducing their survivability, therefore adding another factor that could fail its own goal. Say it in a simplier way: It's hard to see Town lose when GF/CL & NK can kill each other and die easily to an active dominant killer.

The only beneficiaries of this role are evil Powerful attackers like Pest, WW & Jugger. They manage to bypass TP & jail which the aid of this role. But these conditions are somewhat uncommon & very much situational.