Board Thread:Role Ideas (Town)/@comment-31317078-20170217050748/@comment-26234016-20170217132410

NotWaffle wrote: Role: Herbalist

Lore: A former plant salesman, now has turned to selling herbal supplements

Alignment: Town (Support)

Attributes: None

Abilities: Every day you may chose to supplement any member of the town (They will be notified) (Not sure if it should be 3 times or whatever), if you do, that player may use their night ability twice.(Ex/ Investigator doing 2 Investigations, or sk killing 2 people)

Making this a role easy to gamethrow with, also a supplier role (a role that gives extra uses) also also yeah if this was gonna be accepted I'd make it a limited use

Investigation results

Investigator: Your target is not afraid to get their hands dirty (Ya see what i did there) Thay must be a Bodyguard, Asrsonist, Godfather, or Herbalist

Really clever/funny/great invest result (dangerous maf, dangerous neutral, really useful townie) but it doesn't really matter because this is a supplier role.

Sherrif: Your target is not suspicious

Consigliere: Your target works with plants, they must be an Herbalist

Wins With: Town+Survivor

SUBJECT TO CHANGES AT WILL Supplier role.

Sorry, you have a TON of potential, and are probably going to go on to create amazing new roles and it'll be great (this is sincere, I have to say that outright because sometimes people don't get me) but this one's kinda a lost cause.

A supplier role = REJECTED