Board Thread:Role Ideas (Neutral)/@comment-36005676-20180724160308/@comment-35968268-20180805033348

MCKlassik wrote: Alignment: (varies) ( read whole thing before you go crazy )

Coven Exclusive: Yes

Unique Role: Yes

Attack: None

Defense: None

Immunities: Detection immunity

Mechanics: You are given a random alignment at the beginning of the game

You are the only role with more than one ability too overpowered

You cannot be a Neutral Alignment

Summary: You are high in royalty that will side with anyone survivor?

Abilities: During the day, you will have the chance for your vote to count as 2 ( 1 time use ) kinda like mayor

During the night, you can send a guard out to guard you or someone else ( 4 time use ) this is a surv buff....

During the day, whenever someone is put on trial, you can decide their fate. Example: If you use this ability if you vote guilty, the trialed player will be lynched no matter how many innocents there are. ( 1 time use )  WAY TOO OP

During the night, you can investigate your target and find out if their exact role ( 4 time use ) ​​​​​​​Just... no. 

Attributes: None

Goal: To win with your chosen alignment

Sheriff: Your target is not suspicious

Investigator: Your target could be a Investigator, Consigliere, King, Mayor, Tracker, or Plaguebearer

Consigliere: Your target works in royalty and will side with anyone! They must be a King! This role is too overpowered... It's has the ability of a consigliere, half like mayor, a survivor, AND the trialed player will be lynched no matter what! TOO OP