Board Thread:Role Ideas (Neutral)/@comment-38033150-20190115195448/@comment-38266805-20190123220008

DIEZOMBIES199 wrote: Ability: Check if someone is a killing role.

Seams pretty town helpful.

Unique: No Attack: Powerful Defense: None

Attributes:

- If your target is a killing role, you will deal a Powerful attack to them.

Nvm 99% town helpful

Mechanics:

Players will recieve a message that a Priest checked them, where they died or not.

"Your target is a killer, so you attacked them!"

"Your target isn't a killer, you let them go.

"You were attacked by a Priest after he found out your secret! You died!"

"A Priest determined your innocence last night."

"A Priest tried to determine you last night, but you were in jail!"

Priests are immune to a control.

The immune seams a little unnecessary

Investigative Results:

Sheriff - You cannot find evidence of wrongdoing. Your target seems innocent.

Ok...

Investigator - Your target could be a Bodyguard, Godfather, Arsonist, or Priest.

Already full of baddies might not be the best result, try maybe the vig/vet/maf one

Consig/Witch - Your target does not stand for murder. They must be a Priest!

Goal: Rid the town of 3 killers.

​​​​​​​This goal allows this role to almost always align itself with town

Achivements:

Deciple - Win your first game as Priest.

Pastor - Win ten games as Priest.

Pope - Win twenty-five games as Priest.

Holy Cleansing - Kill five or more killers in one game.

Extras:

"killing" roles are Vampires, TK, Mafia Killing, Bodyguard, Crusader, and Coven.