Board Thread:Role Ideas/@comment-29253708-20160831221818

Name: Visionary

Alignment: Town Support

Immunities: None

Special: Unique Role

Investigation Results:

Sheriff: Your target is not suspicious.

Investigator: Your target works with dead bodies, they could be a Medium, Janitor, Retributionist, or Visionary.

Consigliere: You target sees visions of a person's last actions. They must be a Visionary.

Game Information:

Summary: A powerful seer who can view the past.

Abilities: Choose someone to see their last actions at night.

Attributes:

Goal: Lynch every criminal and evildoer.

Victory Conditions:

Wins With: Town, Survivor

Must Kill: (Everyone else)

Restrictions:

- Your target is a member of the Town.

Notes:

So basically, the Visionary can choose a DEAD person (only Town) and see whatever they did, and whatever happened to them. This may be too OP, but they see who visited the target to kill them, and whoever else visited as well (just like the Lookout). They also see whatever results the target got from visiting that person.

- If they're an Investigator, for instance, they see who they visited, and whatever results they got. (Invest results) '''HOWEVER!! '''If their target was framed the night the Investigator died, the Visionary will see those same results. (Framer, Vampire, Jester)

- If they're an Escort who got stabbed by a Serial Killer, and you don't know if it was the person they roleblocked or it was just chance, you see what happened to them.

You get the same results that your target did that night. For a sheriff: "Your target is not suspicious. You were shot by the Veteran you visited! You have died!"

Now, the part that is controversial: Say your target didn't have a will, you don't know exactly who they visited. How would you know who it was? Should it say: "Your target visited ______?" then the rest of their night results?

PLEASE GIVE FEEDBACK!! As you might have seen, some parts were not filled in completely (Attributes, More possible restrictions, etc.) It would be great to have someone suggest ideas for this role. Is it too overpowered? Underpowered? Do I need to change something so it won't break any mechanics of the game? Let me know your thoughts! Thanks :D 