Board Thread:Role Ideas (Coven)/@comment-36824889-20180904225653

Allignment - Coven   (Unique)

Attack: Basic (Powerful with Necronomicon)

Defense: None (Basic with the Necronomicon, but only once, like the witch's mystical barrier.)

Summary: A regular brawler famous for his vistories angainst all opponents, until he was put out of business by the sheriff. The sheriff deemed this brawling system illegal and decided it would be best to  rid of it! You decided to run an illegal brawling system under the cover of the night, but the sheriff caught on to that too and so he got the mayor to exile you!

Abilities: You are able to attack every Full Moon with the power of the Moon. If you are investigated by the sheriff, he will die automatically!

Power: Every Full Moon, you are able to attack one person, and have astral power so you are able to bypass some defenses. With the Necronomicon, you deal powerful attack (But not Rampage)! If you are visited by the sheriff, you will automatically kill him! With the Necronomicon, you also gain a mystical barrier granting you basic defense until you are attacked!

Goal: Have the coven as the last living faction.

Immunities: Role-block Immunity, No Control Immunity (But the Coven Leader can't target you normally)

Notes: If you are a Sheriff and you visit a Champion, it will give a special message saying that your target was a Champion and, outraged by your visit, slaughtered you! (You can tell mediums who the Champion is)

I also thought that maybe if the Champion attacks a Sheriff by chance (KEY -  the Champion chose to attack the Sheriff, and was not visited by the Sheriff), he would do a Rampage, but that might be too OP. Please leave notes on what is OP or UP (Probably OP)!

The idea of this is to first of all, add another role to the Coven, and second of all, make a more consistent (sorta) killing role for the Coven! Keep in mind, this was a quick idea and may need a better name and still needs some modifications to be more balanced! 