Board Thread:Role Ideas (Mafia)/@comment-35813313-20180608014715/@comment-35356104-20180608045157

I'm freaking touched that somebody actually wrote something under da "Anything Else" section. Thanks for your effort! <3 I somehow sense cautiousness through the thoroughness and particularity of formatting

It is a picky Mafia Transporter who only switch certain trait, making its purpose and utility similar to Framer. An ability that give detection immunity to Mafia members was suggested for Framer, similarly to this role who frames a town & covers a mafia simultaneously, was deemed inefficacious as Mafia couldn't avail themselves of such capability if Sheriff & Inves are absent. I suggest that a role should have wide force of influence instead of aiming effect only on specific role. In short, hardcounter roles are FORBIDDEN! JK. Not really forbidden but community is not fond of it.

Speaking of "transporting" mechanic, it is inconsistent in terms of usefulness. You somehow manage to limit the uncontrollable factors but it comes with prices that suppress its latent effectiveness. Transporting mechanic drives in a lot of "swing" factors, so I personally discourage role idea to be build around "transport" especially for a factional role. Petitions to move Transporter to Neutral are still here and there BTW, I see your attempt to balance its upper-hand over the Town Transporter. It's good actually.

Annddd.. VOILLAAA~ WEELCOOMEEE!! *Stole some confetti from MewSeeko* Sprinkle*