Talk:Roles/@comment-26571185-20150705053937

 Role- Drunkard

 Story- Times aren't exactly what you would call easy in Salem. People die, and people lie. Sometimes it becomes a bit too much to handle and you just want to sit down and have a nice cold one. But now the town needs his help and who knows, maybe this will all turn out all right in the end, at least, after a couple more drinks.

 Alignment- Town Investigative

 S ummary  - A drunk who drinks with the town.

 Goal- Lynch every criminal and evildoer.

 Abilities- Drink with one person each night to figure out their role.

 Attributes- You will be shown whether "You and your target had a drink" or "Your target refused to drink."

 Town Investigatives don't drink, Mafia don't drink (except Godfather), and Arsonists don't drink.

 Sheriff- Not Suspicious

 Investigator- Your target is carefree, he must be a Drunkard. (New category for Invest since Drunkard doesn't fit the others too well)

 Consigliere- Your target smells like alcohol, he must be a Drunkard.

 Win Conditions-

 You must kill the Mafia

 You must kill Serial Killers

 You must kill Arsonists

 You must kill Werewolves

<p class="MsoNormal"> You must kill Witches

<p class="MsoNormal"> Win with Town

<p class="MsoNormal"> Win with Survivors

<p class="MsoNormal"> Notes- You can use your night ability to narrow down what role each person can be.

<p class="MsoNormal"> If your target drinks, they can either be Town Protective, Town Support, Town Killing, Godfather, or any of the neutral roles aside from Arsonist.

<p class="MsoNormal"> If your target doesn't drink, then they must be Town Investigative, Mafia, or an Arsonist.

<p class="MsoNormal"> Strategy and additional notes-

<p class="MsoNormal"> The Drunkard functions similarly to a Sheriff, but with some changes to spice it up a bit. With most Town Investigative roles, they can have a pretty good handle on what role a person is, but a Drunkard can bring attention to other Town Investigatives, thinking they could be Mafia or an arsonist. This makes it a bit harder to also distinguish the Consigliere since you can easily mistake him for an investigative role. At the same time it makes it harder to find the Godfather as well (since he drinks). Unlike the Sheriff however, the Drunkard cannot find the SK or even the Werewolf, but can find the Arsonist, which a Sheriff cannot do.

<p class="MsoNormal"> I'd appreciate to know what you think of this role and how (or if) you would like to see it implemented in the game. Also please rate 1-10 to show how much you like this role, or how much you'd like to see me get lynched by the town.

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<p class="MsoNormal"> I will try to address all concerns and comments.

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