Board Thread:Role Ideas/@comment-29757821-20160825183641

This is basically BobbytheBlobby's discussion, but focusing on buffs for the Sheriff instead of the other roles mentioned.

Original discussion can be found here

Some ideas for the Sheriff include:

Less roles with Detection Immunity (maybe take it off of Vampires? I've played a few vamp games where there was no Investigator, and it was pretty easy).

Can find the Arsonist on a few select nights, such as when they ignite.

Control Immunity (If a Witch keeps a will, an Investigator can match results accordingly. A Sheriff, however, will likely find someone to be NS, meaning they waste a night.)

I think that a lot of roles are underpowered, including those found here, but I find Sheriff to be the most underpowered. This is because in a Ranked game, the Sheriff is basically useless once the Mafia are dead and if there's an Arso or Vamps. Hell, even if there's a Werewolf it's a hard enough time being Sheriff without an Investigator, as Spy can do literally nothing to find the NK and Lookout would get mauled by the WW too. The only time a Sheriff can reliably find the NK role is when it's an SK. I know firsthand what it's like to be Sheriff in a game with both Vampires and an Arsonist while your other TI is a Spy.

Main point: Sheriff needs a buff to help it find the dangerous Neutral Roles (NK, Vamps) 