Talk:Arsonist/@comment-24.180.195.62-20150714091439

I just won with this role twice in a row tonight. I didn't even think to look up this page until afterwards, because I found myself struggling with what to do in the game, and this page probably would have helped. But what worked for me was the general strategy of trying to work with the town, but not so much that mafia is attracted to you (difficult to achieve, but you can generally tell during the day and by how much talk is already going on whether or not it's beneficial to chime in).

The first game, I had a 2nd arsonist, but we didn't know who each other were. And he ended up igniting a few people I had doused accidentally, and made it fairly quick.

The second game, I was the only arsonist, and I got jailed early (night 3). But during day 2, there had been a lot of talk about one person and whether or not they were a Spy, but we ran out of time before running the Spy test. So I claimed that I had tried to investigate them, because I didn't believe they were the spy. And got the jailor to believe me. If you convice jailors you're on their side, they'll often believe you, and leave you alone the rest of the game. The next day, I helped initiate the Spy Test to check the person they were suspicious of the previous day, and they passed. But it made me look like I was trying to help town.

Just be careful about what role you decide to lie about being. If you claim something like survivor, or jester, they might execute just to be safe. Keep an eye on the graveyard, and claim something that is useful to them, but not dead yet. For me we had a lookout dead, and a few other townies, but no investigator. So it worked out perfectly. Ended up killing 5 people on the night I won the game.