Board Thread:Role Ideas (Neutral)/@comment-26494712-20161127171212/@comment-28112409-20161128161352

Llamatopia wrote:

Secondly, if saying, "why do we need this" ISN"T rejecting a role, I really don't know what is. It sounds pretty much like he is to me, and if he didn't mean it that way, it should really be rephrased. Allow me to clarify:

I was exhausted by the time I posted my question.... and I was really darn busy as well, I didn't feel like making anything detailed or whatever.

It's not a rejection, it's an inquiry. If I was to reject it, I'd explicitly say so. In case you don't know how I work, I have a set of questions and rules that I check for in every role. The question was a simple one commonly asked to every role maker when they make an idea cuz the role must have proper impact on the game if it is to not be considered a pointless role.

I'm not rephrasing anything I say anytime soon because I don't need to. It's a thingie, all I need for you is to answer..... simple as that, no drama needed.

I think I saw something about BMG's flawed logic in role copies somehwere in all those massive text blocks? Yeah......no. Using role idea rules against roles already implemented in-game is invalid af, don't even bother, no staff member will ever be convinced of this redundant excuse.

I can go detailed and productive for whatever bloody role I see in these forums.... it's not mission impossible. I'm not against new role ideas =P I have really liked and approved a number of roles ideas in these forums.

You want real feedback from me? you'll get it when I want to give it, that's all there is to it.