Board Thread:Role Ideas (Town)/@comment-39990017-20190630224842

Name: King (Neutral Chaos)

Attack: None     Defense: Invincible          (Unique) 

Summary: A mad king that wants everyone except his recruitees destroyed.

Ability: Use your recruits abilities.

Attributes: 

- On N1, you may choose five recruitees.

'''- On N1, you see all of the alignment of all players. After you recruited the player, it will notify them and give you their role. '''

'''- Like Mafia, the recruitees can vote on who to use their ability. You can vedo it or approve it.'''

- You cannot be targeted by anyone (including lynching).

Goal: Have you and your recruitees be the last one standing.

 

Name: Politician (Mafia Support)

Attack: None     Defense: None

Summary: Basically maf mayor with only two votes.

Ability: During the day, you can reveal and it will say - (name of player) has revealed as the Politician!

Attributes: 

- You cannot be lynched on the day you reveal.

- You cannot be shot by a vigilante or executed by a jailor the night after you reveal.

- You can only whisper (and not to other mafs).

Invest Results: Mayor,  Politician,  Investigator, or Consigliere

Goal: Maf stuff

Name: Confiscator (Town Investigative) 

Attack: None     Defense: None

Summary: A role with the power to confiscate items from your target.

'''Ability: Chose a target each night. It will tell you the item you confiscated.'''

Results:

-Axe- Jailor, Exe, Abductor, Crusader, Trapper, Pirate

-Gun- Vigilante, Mafioso, Veteran, Framed, Ambusher

-Vest- Bodyguard, Godfather, Survivor, Werewolf

-Spyglass- Investigator, Consigliere, Spy, Lookout, Disguiser, Confiscator, Tracker, Wolfman

-Papers- Mayor, Framer, Forger, Blackmailer, Transporter, Sheriff, Politician

-Mop- Arsonist, Doctor, Janitor, Doused, Poisoner, Nurse

-Spell Book- Witch, Medium, Retributionist, Diobaligist, Coven Leader, Hex Master, Necromancer, Psychic, Hypnotist 

-Lip Stick- Serial Killer, Jester, Escort, Consort, Medusa

-Vampire Appears With The Results Of Their Old Role.

-Potion Master, Ammisenac, Juggernaut, Guardian Angel, Plaguebearer/Pestilence, Sneek  have no result.

Invest Results: Lookout, Forger, Witch, or Confiscator

Goal: Town stuff

 

Name: Diobaligist  (Mafia Deception) 

Attack: None     Defense: None

Summary: A role with the power to use evil magic to change TI results.

'''Ability: Chose a target each night. You can change your target’s role to any Mafia role, which changes their result for that night.'''

Invest Results: Framer, Vampire, Jester, Hex Master, or Diobaligist

Goal: Mafia stuff

 

Name: Abductor (Neutral Killing) 

Attack: Powerful     Defense: Basic          (Unique) 

Summary: Basicly a Jailor with infinite executions.

'''Ability: Chose a target each night. You can change your target’s role to any Mafia role, which changes their result for that night.'''

Attributes: 

- If you execute another Neutral, you lose all executions.

- Jailing a target does not protect them or roleblock them.

Invest Results: Spy, Blackmailer, Jailor, Abductor, Sneek, or Nurse

Goal: Survive to see a Neutral Killing win the game.

Name: Sneek (Coven Evil)

Attack: Basic     Defense: None

Summary: Basicly a Spy/Ambusher

Ability: Choose someone to spy on each night.

Attributes: 

- You can see who the mafia visit each night on non-moon nights.

-You attack the first person to visit your target on full moon nights.

Invest Results: Spy, Blackmailer, Jailor, Abductor, Sneek, or Nurse

Goal: Coven Stuff

Name: Nurse (Coven Evil)

Attack: None     Defense: Basic

Summary:  Healer (gives powerful defence)

Ability: Choose someone to heal each night.

Attributes: 

- There must be a doctor in the game for Nurse to be rolled.

- If you are controlled/transed, you will automatically heal a random coven.

-Consig, Coven Leader, and Potions Master will see you as Doctor

Invest Results: Spy, Blackmailer, Jailor, Abductor, Sneek, or Nurse

Goal: Coven Stuff

Name: Wolfman (Mafia Killing)

Summary:  A town outcast who has mastered the art of taming.

Ability: Chose to-

- Tame a new wolf (do nothing)

- Maul (basic astral rampage (needs wolf)

- Devour (powerful astral attack (needs wolf)

- Guard (provides powerful defence (needs wolf)

Attributes: 

- You start with no wolves.

'''- If a wolf attacks someone with a BG, Cruse, ect. then the wolf will die.'''

- If you are attacked under Guard, the wolf will die.

- At the beginning of each night, it will say-

''' You have ___ wolves remaining. (if you have any wolves)'''

''' You have no wolves. (if you have no wolves)'''

Invest Results: Sheriff, Executioner, Werewolf, or Wolfman

Goal: Maf stuff

Name: Plague Doctor (Neutral Chaos)

Attack: None     Defense: Invincible          (Unique) 

'''Backstory: When the doctor’s freind transformed into Pestilence, the doctor leaned evreything about plauge and used his skills for good, eventully lynching the Pestilence. Then, the doctor knew he was even more powerful than the other Pestilence, and knew if he turned to evil, he would not get caught. He successfully terrorized the town until his natural death, where his will admitted that he was the feared Pestilence.'''

Summary:  The town’s last line of defence, this double crosses protects the town then destroys them with one fell swoop.

Ability: Protect 1 town member each night.

Attributes: 

'''- Protected player is immune to Pestilence’s attack. '''

- There needs to be a Pestilence in game for this role to be rolled.

- Once Pestilence is dead and all players are infected, you become the new Pestilence.

- Becoming the Pestilence will still give the town the message and will be the same gameplay as if you rolled Plaguebearer and infected the entire town.

- The protecting only lasts until Plague Doctor is transformed into Pestilence.

Invest Results: Investigator, Consigliere, Mayor, Tracker,  Plague Doctor or Plaguebearer

Goal: Protect the entire town and kill the Pestilence.

   