Board Thread:Role Ideas (Neutral)/@comment-107.0.124.173-20171212172849/@comment-33877233-20171214041659

166.137.240.30 wrote: 1. I think the Fugitive should probably have a witch kind of Basic Defense. That should be don't just to make the other evil roles sus when you don't die to an attack. 2. Well the Vanpire Hunter is a Vampire hard counter so I don't know why people complain about hard counters. The Jailor is one of the most powerful roles in the game so making the role more challenging to use by adding the Fugitive to counter him. 3. Yeah the Jailor and the Fugitive should kill each other if that happens. The Fugitive still wins since he kills the Jailor so there's no use for him to stay in the game anymore. I made this role because once the TP know who the Jailor is no one is going to try to attack him unless it's a really dumb Werewolf. The Fugitive can make the Jailor 2nd guess themselves with who they have jailed. If they execute they can risk getting themselves killed by the Fugitive. Town is really powerful anyway so I wanted to make a role that can knock a strong role down a peg. Thats called a Hardcounter, it is frowned apon and hated by BMG and the community, a role that can knock a strong role down a peg? you could say most Coven can do that, Consigliere/mafioso combo can do that. Making a role to directly make the jailor less powerful would never be put in the game by BMG. Also make an account, here is the guidelines RIGHT HERE