Board Thread:Role Ideas (Town)/@comment-35010010-20180918130348/@comment-33877233-20181003224325

TheSheriff1 wrote: Alignment: Abilities: None.

Attributes: Each night, you will be informed of 2 roles that could exist in the game. One will be true, and the other will be false. (The false one would be randomly generated from roles that weren't picked from the list.)

Unique: No.

Attack/Defense: None.

Goal: Lynch all criminals and evildoers.

Win Conditions: Win Conditions.

Investigative Results:

- Your target is not suspicious.

- Your target could be a, , ( if in  Expansion), or Mystic.

/// - Your target is aware of the 's whereabouts. They must be a Mystic. okay first things first it is me, I am back, I was very active back in november and december and october of 2017, and any old active members probably remember me

Second - first problem I see with it before we get to gameplay, is this seems too similar to a psychic, which is a no-no, but its not too big of a deal.

Third - I noticed this is town investigative, and I know investigative roles are meant to well investigate, but most invest roles are to find the mafia, as is the goal of the game - sheriff, invest, psychic, spy, lookout - you see where im getting at? This role just kind of finds out which town roles are in the game, which can do 2 things - it can help maf by giving them roles in the game, or it can help confirm a current town role, if guessed correctly. I do not think this could of a huge help to the town, because it is a double edged blade, confirm town, or give maf roles to watch out for. So this could do with some tweaking and I think it could turn into a good role, perhaps in finding out what mafia roles are in the game, or take it a new direction, idk.