Board Thread:Role Ideas (Mafia)/@comment-38113970-20200125060110

Name: Larcenist
 * Repost cause no one saw my first one.

Alignment:

Attack: None

Defense: None

Abilities: You can steal from other players each night and keep their items for your own use.

Attributes: If you die, all the stuff you stole gets returned to their original owners.

Mechanics: You can steal: Heals, Bullets, Potions, Traps, Vests.

You can only steal one thing per night, whichever is highest in priority. The Priority list goes from Traps, Bullets, Potions, Heals then Vests.

You will steal Traps from either a with an unplaced trap or a target with a trap. If you steal a trap from a trapped target, you will be dealt a Powerful Attack, meaning you only get to keep the trap if you are healed by a, or protected by a. Once you have a Trap, you get to replace it somewhere where it will hurt anyone but.

You will steal Bullets from and . The won't shoot that night if their bullet is stolen. will just kill you if you try to steal from them while on alert if they aren't, they lose one alert. Using a Bullet acts like a second Kill. It will be a Basic attack, no matter where you got the bullet from.

You can steal Potions from the or the targets of. If you visit a target, you'll get the potion used on them. If you visit the, you will steal the Attack Potion, if there are no attack potions, you will steal the Investigation Potion, if there are none of both, you will steal a heal potion, if there are no potions, you don't steal anything. You use Attack Potions for Basic Attacks, you can use Investigative Potions to find out someone's role, and you can Use Heal Potions to Heal. The will fail to cast the potion if stolen.

You steal Heals from or their target. If you visit their target, you will prevent them from healing. If you steal it from a, you will steal their Self-Heal. You may use the Heals to heal anyone you choose.

You will steal Vests from and. They will still be able to vest that night. You may use them to give Basic Defence to yourself.

You may only use one stolen thing at a time.

Any unused items will be returned to their original owners. and can get both kinds of bullets. If a with a stolen bullet dies before the Larcenist dies, then the closest alive  gets it. If a Doctor's target had their heal stolen from you, then they get healed the night after you died. Traps get returned to their original target, will not get their own trap back. You will return all the potions you stole back to the. All vests are returned to the and.

-Investigative Results-


 * Your target could be a, , , , or Larcenist.


 * Your target is suspicious.

//: Your target steals for their own needs, they must a Larcenist!

--Messages--

He/She was killed by a Larcenist's Stolen Bullet. (Kill message, Town)

He/She was killed by a Larcenist's Stolen Potion. (Kill message, Town)

The Larcenist has died, items are being returned back to their original owners. (Town)

You were shot by a Larcenist! (Kill message, Target)

Your trap was stolen! (Successful Stolen Trap, )

Someone stole one of your bullets/alerts! (Stolen Shot, /)

You got # bullets/alerts back. (Return, /)

Someone tried to steal from you, but you shot him! (Failed Larceny, )

Someone stole an Attack/Investigate/Heal potion from you! (Stolen Potion, )

All of your potions have been returned. (Return, )

Someone snatched your self-heal! (Stolen Self-Heal, )

You gained your self-heal back! (Return, )

You failed to heal someone because someone stole your medical kit! (Stolen from target, )

Someone tried to heal you, but they were missing a medical kit! (Stolen heal from target, Target)

Someone stole your vest! (Stolen Vest, /)

You get your vest back! (Return, /)

 has decided to steal from. (Larcenist choosing a target, )

You have decided to steal from. (Larcenist choosing a target, Larcenist)

 has decided to. (Larcenist uses one of their stolen items, )

You have decided to. (Larcenist using a stolen item, Larcenist)

All of your items are being returned back to their original owners. (When Larcenist dies, Larcenist)

Goal: Kill anyone that will not submit to the.  