Board Thread:Role Ideas (Mafia)/@comment-35420390-20181104101804/@comment-37322933-20181104153906

'''Naruto here to review your role. Thanks for destroying Sasuke's Politician idea by the way.'''

BendBones wrote: Name: Psychopath

Alignment:

Summary: You're a brutal serial killer leaving mental scars in surviving victims.

Defence: basic

Attack: basic

Unique: no

Ability: choose someone to attack every other night (starting at the first full-moon night)

Attributes: If the person you attacked survived you may attack someone again the next night, untill you get a kill. When you get a kill you will have to lay low for a night.

i see.

Anyone who survives an attack (for any reason, except transportation) will be paralyzed. If you get paralyzed you will act different based on your faction.

Interesting.


 * A will be roleblocked for that night. He will also be unable to vote for the first trial (both who you push up and innocent / guilty)


 * A or  member will be unable to speak untill the voting phrase the following day.

'''Those are all useless tbh. They don't really help a Neutral that much. Change these please.'''
 * A will be roleblocked for that night.

You will paralyze someone even if you die in the attack.

I mean I guess.

If you end up in the same house as someone who have survived your attack (they visit you, or you visit the same person), they will be delt an attack. For every time this happens the attack gets stronger (starts of whit basic, then powerful, ends with unstoppable). This wont count if you attack them directly.

'''Interesting idea. This seems okay.'''

You may only be found by the while you attempt murder.

'''As in when you lay low you will be NS? That's basically WW tbh.'''

Investigative results:


 * Your target is a Psychopath!


 * ,, , or Psychopath


 * Your target traumatises people at night. They must be a Psychopath!

Goal: Kill everyone who would oppose you.

Yes, I am aware this may be looked at as a buffed / nerfed, but it isn't much else to work out from...

So lemme summarise:

'''An SK that attacks N2. If they survive via Defense or TP, they will be paralysed, which will have almost no effect on the GF, or Coven members with defense. For NKs, Surv, Exe, or Witch Auto-Vest, they will just be rb'd. For BG vest or TP, they will be rb'd and unable to vote. Then, you have to wait a night before you can kill again. Also, if the person with defense visits you, they will be dealt an attack. The KpN is like 1/2 plus a little for the chance your immune target visits you.''' Suggestions:

Don't make the paralysation rb the person, because that would mess up Priority, as you would have to be rb immune (not attack your rb'er, just be immune like esc is)

Instead I would do this: ​​​​​​​If they were defended by a TP or a vest, they would be BM'd and unable to vote for two days.

But, if they have permanent defense, they would lose it for two nights.

That mostly helps you.

Also, if someone you paralysed (ever) visits you, you should attack them with a Powerful. Don't give this thing Unstoppables.

And, make it so it can attack N1. We need more N1 attackers.

Therefore: The KpN is 0.5, but, if you attack someone with defense, you can attack them again immediately, killing them, as they lose defense. Also, if you choose not to, if they visit you (mostly in the case of a Townie who was saved by TP), you will attack them, stronger than before.

I'm not that good at role reviewing, but this is what I have for you my dude.

-Naruto