Ability

In Town of Salem, most of the roles in the game have abilities, e.g. investigating, killing or protecting. Abilities are a key part to the game. Most abilities are night abilities and can only be used during the night. Some roles have few or no abilities, but have special attributes instead, e.g. the  (The spy now has a night ability). A few selectable roles, such as the and the, have day abilities.

Night Abilities
To use your night ability, click the brown button next to a person's name during the Night. (You can sort the table below by clicking on the small arrow next to a heading.)

Priority is the order that things happen, with lower numbers meaning it's more important. Abilities with higher priority may affect abilities with a lower priority (for specifics, see the role page). Day abilities always have a higher priority than night abilities. Some roles will still be unaffected by higher-priority abilities because of Defenses.

If an ability causes a visit, a can see the visitor, an alert  will shoot their visitor, and the  will attack visitors to their target.

Below is a table showing every role and its priority.

1 This role has Basic Attack. It will kill roles with no defense.

2 This role has Powerful Attack. It will kill roles with Basic Defense.

A The is the only role whose ability will not take effect if they are killed the same night.

B If two or more protect the same target, they will counterattack in the order in which they joined the lobby.

C The is not affected by the 's ability.

D Disguising doesn't affect the results (except for ).

G The chooses a target but does not visit this target. This command can be role blocked or controlled.

Ja The will always visit their target when jailing them, whether or not they execute.

Je Despite its low priority, the 's haunt cannot be role blocked because it is only usable when the Jester is dead.

M If the is commanded by the  and controlled by a, the command will take precedence (bug).

T If two or more transport the same target, the transports will occur in the order in which they joined the lobby.

W If two or more control the same target, only the  who joined the lobby last will control the target.

Role blocking
Roleblocking (RB or RB'ing) is an occurrence during the night phase where a character's night ability is in some way disrupted or 'blocked' by another character. Some roles can directly cause this to happen but often it is a coincidental event for most roles at night. Not to be confused with Defense, which is where a character can't be killed that night.

Roles that can Role block


It should be noted that the and  do not role block, but have role block-like functions that cause the victim to have their ability affect someone unintended.

Occurrences of Roleblocking

 * Roleblocking occurs in any role which has some sort of activity to do in the night. Usually roleblocking is in some way bad for, but can be used to identify suspicious individuals later on.


 * The role can purposefully distract or roleblock people, which could be important if they manage to distract the Doctor or, leading to an easy kill for the  or.

Hints about Roleblocking

 * If anyone role blocks the during a full moon or the, the killer will be forced to attack the role blocker. For example, if an  dies in this manner and has recorded their last target in their Last Will, the killer's name is revealed to the , which often leads to either of them being lynched.
 * Keeping an eye on who is saying they are being roleblocked may lead to clues about some roles in the game (, for instance, usually roleblocks others).
 * Being roleblocked is pretty bad for the  and as they can be called out for being blocked the next day sometimes, which may lead to suspicion against them.

Day Abilities
Only 4 roles have day abilities, 3 roles and the. To use your day ability, click the sun button during the day, a message will appear after you selected a target.