Board Thread:Role Ideas (Other)/@comment-39432771-20190512165529/@comment-35890342-20190516041716

FlyFlyZ wrote: Forest tribe ( FT ) have as first priority self-defence, they dont really mean to hurt somone , they just wanna defend their tribe

Members :

Heavy Tree ( FT Protective )

ability - 2 times a game can defend all his tribe from attacks / roleblocks / frame / bm / etc....

Okay, this is decent.

Wood Assasin ( FT Killing )

Ability - one time per night can stay on a teamate and anyone who visits him Gets backstabbed and Wood assasin steals his will

'''So, this is more of a buff forger/ambusher mix? Not going to lie, this is pretty powerful for one single role.'''

Leaves Bush ( FT Support )

Ability - Any Night he Can stick to a player`s house and see what Team he is ( ex : Town, mafia , etc... )

'''Sorta like the Consig except weaker. This is good.'''

Tribe leader ( FT Support )

Ability - can turn 1 (if he starts alone 2 ) people per game in "Young Flowers"

'''Conversion roles aren’t the greatest, it’s usually best just to to keep in the premise of keeping what you have. '''

Young Flower ( FT Killing )

Ability - any night can deal a basic attack and if  Tribe leader dies or he dont exist in the game he have basic defence

Sort of like a buff Mafioso, which in fact is powerful.

Poison Plant ( FT Chaos )

Ability - can roleblock somone and He have to choise if whit poison or whitout poison after that appears a screen ( like pirate`s screen ) whit Eat or Dont eat if he eat and plant is filled whit poison then he dies if he eat and plant is dont filled it reveals who is the poison planter

'''This really wouldn’t work out as a role becuase you get to choose your type of attack and of course you’d always want to choose the poison. The only other way of doing this is RNG, and that wouldn’t be a great choice either.'''

Those was my ideas, if you like them i will add more role ( edit and add )

This is mainly like an extra. It’s pretty powerful, and can really throw off the balance of other roles. These all should be made unique, and the Poison Plant, Tibe Leader, and the Wood Assassin should be scrapped into better roles. For example, Tribe Leader should be scrapped into a role that can give their fellow tribe members more power to do more powerful things, and to balance that, other tibe members should be made weaker.

Also, I would suggest try following this type of role making template, it really makes it easier of both of us considering you have a guideline to follow and we can read it easier.

Here: