Board Thread:Role Ideas (Other)/@comment-34762995-20180515190834/@comment-25615841-20180516181946

BlobbleTheDobble wrote:

Role: Mastermind

okay

Alignment: Dark minions (Power)

mmmmmm

Attack: None

Defence: Basic

'''oh dear god. im not gonna judge because It's a new faction '''

Unique: Yes

Abilitiys: Once your altar reaches max power you will become the Dark Overloard, and your altar will natualy gain a charger every still night.

'''every still night? anyway, a charge role. also, abilities*'''

Mecanics: Your altar needs 10 charges to become the Dark Overloard

'''so..10 days? most games dont even last that long, unless I understood this wrong'''


 * Your target is a memeber of the Dark Minions!

great



thanks for that great info

/: Your target leads a cult, they must be the Mastermind!

Win: Summon your overloard and slaugter the town.

'''just the town? no, please no'''

Mastermind right Main points:

+I guess it is similar to some other roles, but no others really use this exact mechanic, so yay?

-I'm confused. What? So, your altar charges every night over 10 nights, and then what?

--Whaterver happens after 10 nights, this is UP as all heck. After 10 nights, there'll usually already be a winner, and chances are you'll be dead by then.

I'd give it a;

''can't really judge because I barely understand this/10 IGN

Just saying, I'm not sure if a faction with so little roles will be accepted. Also, it would be a lot of work to rework all of the role lists to fit this faction in :P