Board Thread:Role Ideas (Town)/@comment-39546200-20191006193653/@comment-33521817-20191007150415

DirtDawg1 wrote: Name: Hunter ok Alignment: Town Killing ok

Attack: Powerful or Basic does this change or just dont know?

Defense: Basic NO. NO DEFENSE FOR TOWN

Unique: Both works i guess not unique

Abilities: Kill someone every other night '''does this have any limits? like how vigi has 3 bullets'''

Attributes: Choose someone to kill, then they will die the next night, no matter their faction. '''like poisoner? also what does the 'no matter their faction' mean? doesnt this apply to all killing roles?'''

Mechanics: So on d2 you choose to kill someone, but you won’t kill them until the next night, because you have to hunt them, which is why it’s called the hunter '''wait its a day ability? also i dont think hunter is a great game. most of the time you dont need to hunt someone because you already know who they are'''

Investigative results


 * Not suspicious ok


 * Your target is a Hunter,, or . no custom results

/: Your target likes to hunt people down, they must be the hunter. ok

Goal: Kill all roles that don’t win with town ok

Wins with: Town, survivor ok

Must kill: everyone else. ok

Purpose/reason: The reason I thought of this is to give a town killing that can’t just kill every night and must be smart about when and who they kill since they can’t kill every night and since they might kill town on accident. ​​​​​​​every TK role can kill town on accident, and there is currently no TK that can kill every night Name suggestion: assassin

I would rework this. It's basically poisoner but for town. Give it limited uses, no defense, and an existing investigative result and i will review again