Board Thread:Role Ideas (Town)/@comment-29378625-20170518121847/@comment-27398195-20170524014016

Ramerion wrote: SpicyboiFelix wrote: Yeah, because Vampire can constantly regain its numbers through conversion. I guess another fact is that Coven is a lot more multitasked, and gets a power boost through the Necronomicon.

Idk. The only way Vampires kill (except for mafia) is by voting power (which they can uniqely rebuild). And that only comes into play late game and if they even get to that point.

The Witches on the other hand, have voting power, killing power, and other miscellaneous. abilities. (Stoning, revealing, healing, hexing, poisoning, controlling *dead people and alive people alike!*, and whatever else I'm forgetting.)

Honestly... I think it's fair to say the Witches could use a counter-role. Nothing needs a counter role.

The jailor is OP, as it jails someone, gives them full immunity execept from jailor's execution, leaving the game, vigilante's guilt, and jester's haunt, and can kill people and ignore their immunity. And is usually in every game mode (except Vigilantics and Possibly custom) yet we reject hardcounters from them.

The mayor is also OP, as it gets 3 votes, can be instantly confirmed, and is usually protected by transporter/jailor/bodyguard/lookout. Yet we reject roles that mess with the lynching system as it hardcounters the town, and more to the point the mayor, too much.

The list goes on and on.