Talk:Framer/@comment-5498154-20141206234352

Did you notice how pointless Framer is?

Think about it.

Framers can frame other people.

But they can only frame people to look like framers.

Like, an Investigator will see that the framed person is a Framer, but if he's smart enough to know that, he'd know he was framed, and even if he wasn't innocent, it's still only a role that can cloak itself. Might as well be Godfather. The Framer should be able to frame anyone and randomly manipulate these three articles:

1: their alignment. (Mafia/Arsonist/Serial Killer/Werewolf/etc.)

2: their role (Chooses between any Mafia or Neutral Evil/Killing role.).

3: who they visited that night.

In-Game example: 2 is a Spy. 3 is a Framer. 3 will frame 2 to make it look like their alignment is Arsonist (1), their role is Consigilere (2) and they visited 6 for that night (3) and that night only. 7 is a Sheriff who investigates 2 to find out he is an Arsonist. However, this is contradicted by 4, the Investigator, to say that 2 gathers information. This idea is balanced by this key factor; it can make impossible investigative combinations that can give away that you framed them, but also, if only one person investigated your target or multiple people of the same role investigated your target, it will seem like the person you targeted is evil.

In-Game example 2: 9 is an Investigator. 4 is a Framer. 4 will frame 9 to make it look like his alignment is Werewolf (1) their role is Werewolf (2) and they visited 12 that night. 8 is a Sheriff who will investigate 9 and find that he is a Werewolf. However, 9 proves himself to be an Investigator by investigating and revealing 5, the Mayor, as the Mayor before he revealed, therefore the frame is contradicted.

Well guys, what do you think about my idea here?