Board Thread:Role Ideas (Rework)/@comment-33167183-20180719162754/@comment-34403911-20180727235359

HAWAIIANpikachu wrote: But it'd be way better if it had a built-in fun part. People don't play games to make fun, they want it given to them. And also, winning is usually more fun than losing. Why would you play a role that you have to work in order to have fun with? Can't you just do that with maybe EVERY ROLE that is boring

You say that people want games to give them fun, not make fun. But then why are sandbox games popular. In games like Minecraft and Terraria, you have to work for pretty much everything, yet people were playing the hell out of those games, yes in Minecraft there was a creative mode that gave you all the materials, but you still basically had to do everything yourself.

Also, you have to work to win in ToS, just members like the town, mafia and coven have to work less because of the fact that they have more members to separate the weight of the work

'''What I implied by the above statement was that in those games, you usually don't handicap yourself on purpose in order to achieve things in those games. If you want to go back and back on definitions on words, I'm more than happy to indulge''' Hey btw weren't you the one who agreed to do it on the message board?