Board Thread:Role Ideas (Town)/@comment-104.34.119.236-20190510021832/@comment-30757827-20190510214802

-The only reason you would give it to someone else is if A. you trust someone else more than yourself (which makes the role not fun to play) or B. you want them to use the alert, which if that's the point of the role, why not just use ?

-No suicide from choosing wrong, making it a lot better than.

-I don't see the point of the role. It seems like a bunch of different roles mashed into one. Roles should have a basic(ish) purpose and mechanic, but this can give to someone else, not give to someone else, alert, or shoot.

'''Verdict: Revamp. 'If you streamlined it so that it just made it so the person your target visits is attacked, made it so they aren't told they got a weapon, make it make and give weapons in the same night, and finally made it an evil'' role, it could be good. There are other ways you could make it good for town, but i'm too lazy to think of them.

P.S This is way better than most people's first roles, and that's not just me lying to encourage you, it actually is.