Board Thread:Role Ideas (Neutral)/@comment-71.15.200.192-20180828050849/@comment-35420390-20180828190358

71.15.200.192 wrote: Name: Hitman

Alignment: Neutral (killing)

Game Information/Background: In another Town, far far away and more hostile than the insanity of Salem, there lived an assassin for hire, who enjoyed executing his targets. After a huge failure of his latest mission, he ran into hiding. Yet he had a constant impulse... for murder. He began to hallucinate and vision scenarios where he would attack someone he had known, whether it be a random encounter or a close relationship. Soon, however, his delusions became a reality.

Attack: Powerful (when sniping); Basic (on alert) okay

Defense: None (when sniping); Basic (on alert) okay, though any {{Neutral Killing should have a permanent basic defence but lets see

Special Unique | Priority 4 '''Special unique? What do you mean?'''

Abilities: Snipe your “target”, or go on alert at home.

Attributes:

- When sniping, you deal a powerful attack to only your target. Okay

- When on alert, you shoot anyone with a basic attack, and you gain a basic defense. Though you won't be able to kill any evil killing role except {{Mafioso}} and some {{Coven}}.

- Fighting the Godfather on two alerts will let you join the Mafia, yet you will lose all of your alerts. '''What, so if you have two alerts to start whit or? '''

- Sniping three players of the same faction will give you a Spree ability for one night. mhm'

Mechanics:

- The Hitman can snipe or alert whenever they feel. '''Sooo unlimited alerts? Does that mean the {{mafia}} have to attack you twice?'''

- If a Town Protective uses their ability on you whilst you are on alert, the ability fails and they are killed (unless they are healed by an external host). Why should the ability fail?

- If the Godfather chooses to attack you whilst you are on alert twice, you will be promoted to a Mafia member as a Sniper (the only way to retrieve this Mafia role). '''So if the {{Mafioso}} attacks you this wont happen? You will just kill him? And what does the sniper in the {{Mafia}}?'''

- When promoted to a Mafia member, your investigative results are changed, and your alerts are removed.

- Sniping three players of the same faction (e.g. 3 Townies) will grant you the ability to use Spree, killing three people in one night (Spree can only be used once). WOAH too OP

- You cannot be blackmailed. If you are blackmailed, the blackmailer will receive the message “Your Target seems to know you more than you know yourself. You let them be, seeing yourselves as equals.” Why do the Hitman need this buff?

-Investigative Results-

Sheriff: Your Target is not suspicious. (w/o Mafia); Your Target is a member of the Mafia! (w/ Mafia) Okay, fair egnouh

Investigator: Without Mafia: Your target could be a [use random list]. No, use a result that already exists, no RNG

With Mafia: Your target could be an escort, sniper, serial killer, or crusader. Don't make your own results.

Consigliere/Witch: Your target is an elite sharpshooter who’s kills are enjoyable. They must be a Hitman.

Goal: (without Mafia:) Follow your instructions to execute everyone and anyone. Whos instructions?

(with Mafia:) Kill everyone who would oppose to the Mafia. Okay

Wins With: Nobody. Not {{Survivor}}, Not {{Witch}}, nobody?

Must Kill: Everybody. [too much?] Yes, way too much

Anything Else: This role can be considered an inverted Vigilante-Veteran who opposes everything. This role can be considered a {{Veteran}} fused whit a {{Vigilante}} but whit a stronger attack and the ability to join the {{Mafia}} and the ability to slay {{Town}} in 4 nights. Way too weird and OP. Has some immunities and abilities thta are useless and just nerfs other roles.