Talk:Vampire/@comment-114.120.235.248-20150722080009

Ok so I have an idea

- Ability: Bite somoene each night. If the target dies after the next day, he will become vampire. However, if the target was lynched, mauled by werewolf, or burnt by arsonist he will not be ressurected as vampire (since the body is destroyed)

- Attributes:

- Must sucessfuly bite someone every 2 nights or die of thirst

- Bites does not ignore night immunity

- You are not night immune, means you can die again and not ressurect

- You cannot be bitten by another vampire

- Goal: Survive and kill all town member, werewolves, arsonists, and mafia

- Win with Vampire, Executioner, Serial Killers, Witch, Survivors

- Not win with Werewolves, Arsonists, Town, Mafia

Ok so being a vampire you can only bite people, but if the next night or afterwards that "infected" guy gets killed at night by mafia/sk/vig/vet then the target will not die in the morning, instead it will say "You were killed but you wake up as a vampire" And the the town will suspect nothing as if a doctor healed the victim.

The gameplay is trying to target ppl who will be killed by mafia/sk/vig/vet and then lynch the remaining. However if you cannot bite for 2 nights in a row (roleblocked, attacked night immune people, tried to bite other vampire, jailed) you will die of thirst in the morning.

Ppl who turn into vampires do not know eachother names, unlike the mafia. Also unlike the mafia, you must actually survive to win with the other vampires.

If you think this is too hard to win, we can add night immunity to vampires except from the arson, werewolf or vampire hunter.