Board Thread:Role Ideas (Other)/@comment-31919347-20180803165239/@comment-25615841-20180807141113

Yeah. magician sounds fair enough, even if it seems like a coven role

SilverStar2003 wrote:

�Name: Grave Digger

Alignment: Neutral (Benign)

'''is this amne? :think:'''

Attack: None

Defense: None

Unique: No

all standard for an NB

Priority: (Optional): Same as Psychic, Idk which the Psy has

4

Abilities:

- Select an alignment at night (same mechanics as the Concentrator).

right...sounds like an investigative so far

Attributes:

- If someone with the chosen alignment dies, you gain 1 gravepoint.

'''that's interesting. one thing; the name gravepoint could probably be improved'''

Mechanics: (How It Works): Every night, you choose an alignment. If a person with that alignment dies that night or day, you get 1 gravepoint. You win when you reach 3 gravepoints.

'''so this is another role where you have to guess in order to win. right. '''

-Investigative Results-


 * Your target is not suspicious.

'''i would disagree. sheriff doesn't need nerfing'''


 * Your target is Framer, Vampire, Jester, Hex Master or Grave Digger!

'''I question why you put it it in this category. this is the one for roles that could have been framed ;-;'''

/: Your target digs in graves to find a perfect match. They must be a Grave Digger!

pretty basic

Goal: Gain 3 gravepoints.

contreversial, seeing as it's kind of like a pirate but kind of not

Wins With: Everyone.

right

Must Kill: Nobody.

figured

Anything Else: No.

Strategy: Work with a killer, or try some Executioner strategy to lynch a person that claims the alignment that you chose last night. Or if somebody is obviously mafioso, select the Mafia Killing and act like a townie.

ahh, yes, day kills count too

Msges: 'A person with the chosen alignment has died! You gain 1 gravepoint!' 'Good job, you reached 3 gravepoints! You won!'

right

�Name: Hider

Alignment: Neutral (Killing)

'''hider? nk? interesting'''

Attack: Basic

Defense: Basic

nice

Unique: No

Priority: (Optional): 5

all good there

Abilities:

Hide in someone's house every night, this attacks them with a Basic attack. You can only kill if you got kills left. You start with 1 kill. You gain 1 kill every second night. You can choose which death msg appears.

'''this is literally SK. '''

Attributes:

- Idk what are needed at abilities and attributes just ignore this msg.

Mechanics: (How It Works): You can attack someone every night aslong as you have kills, and you start with 1. Every full moon you get a new one. You can also choose which death msg will appear. Choices: Shot by Vigilante Shot by Vet Executed by Jail Staked by VH Bitten by Vamp Shot by Maf Shot by Amb Shocked by Shocker Controlled by CL Dead to poison PM kill Death by Necro HM kill Stab by SK WW bite Jugg kill Arso ignite Death by BG Death by Trap Shot by Crusader Death by Pirate Death by Pestilence Shot by Mercenary There would be a button next to the will with a house on it. You can select a role here. (Mafioso for GF and Maf)

so..sk but with a different kill message?

-Investigative Results-


 * Your target is a Hider!

good shit


 * Your target is Lookout, Forger, Coven Leader, Concentrator or Hider

1-1-1-1. Not balanced.

/: Your target hides in houses to suprise them with an attack. They must be a Hider!

again, work needed

Goal: Survive till the end killing whatever stands in your way.

Wins With: Survivors, Guardian Angels, Pirates.

Must Kill: Town, Mafia, SK, Coven, Jugg, Pestil, PB, WW, Vamp, Arso.

Anything Else: No

Strategy: You could try fake-claiming Vigilante by performing a Vigilante kill. However, ppl could notice a pattern.

Msges: 'You were killed by the Hider!' 'You have decided to hide in Deodat Lawson's house tonight.' 'You have 2 kills left.' 'You decided to act like an Arsonist!' Grave Digger points:

+So, the goal. The downfall of most neutral roles is the winning condition, so it's already an achievement that you didn't get eliminated off the bat. Anywho, goals with ask of the role to fulfill their ability a set number of times, similarly to the pirate are not allowed, and yet this one got around that. It's not the perfect goal, but it's pretty good.

+Original role. No role directly uses guesswork in its ability, so this is defintitely fresh. It comes down to opinion whether you like playing as something like this, but this is certainly something new.

-One thing is that while the role isn't confusing itself, and I personall would still enojoying playing it, some new players might have trouble with correctly utilizing the ability. Imagine it's your first game, you have little to no knowledge of the roles or mechanics and must try to guess who'll die. It would be cool to play as if you know what you're doing but it isn't exactly new player friendly

I'd give it a

"n i c e"/10 IGN

Hider points:

-So one glaring problem is that this is literally just a nerfed SK. You kill a person each night, except that you have to skip the all the non-full moon nights starting on 3. Sure, there's one change with the death note, but over all it's just a straight up rehash. This should be a enough to warrant a no from me.

-Additionally, this role is really weak. Weaker than any other NK. It's like a WW, but with basic attacks, and sure, it might have the ability to frame certain roles, but this isn't very effective. If you make it "killed by the mafia" there will be two mafia kills so.. Besides, deception is more of a mafia/coven thing than Neutral, but hey.

+At least it's nice and simple, making it new player freindly. That's always a good thing to see :P

I'd give it a

"rehash?"/10 IGN

E x3