Board Thread:Role Ideas (Neutral)/@comment-35420390-20181112191621/@comment-36558623-20181114055345

BendBones wrote: Name: Devil

Alignment:

Summary: You're the lord of Hell, seeking some entertainment by messing with the fate of the Townsfolke.

Defence: powerful

Attack: none

Unique: yes

Ability: Choose someone during the day to ask them a favor in exchange for a favor from you.

Attributes: During the night you target may decide to accept or not.

The following night they may ask you to give them one of the following: stronger defence, stronger attack or stronger willpower.


 * Stronger defence will give them a defence value 1 over their current defence value. They may not choose this if they have a Invincible defence.​​​​​​​
 * Stronger attack will give them a attack value 1 over their current attack value. If their attack value is none they will get a one time use attack whit a basic attack.
 * this is much too powerful for roles that have no attack, and much too weak for roles with attack already
 * Stronger willpower: this will make them get immunities. First time will be blackmail and haunt immunity. Second time they choose this they will get a controll and roleblock immunity.
 * this is specifically countering blackmailer and jester

Your favor may be: kill, frame or investigate someone and bring back results.


 * Kill will offer them to deal a basic attack to one of two people you choose (they may choose which to attack). If none of them dies at the end of the night you will deal an unstoppable attack to you target.


 * Frame will offer them to get one of two people lynched whitin the end of the following day. If none of the targets die within the end of the following night they will be delt an unstoppable attack at the end of the following night.


 * Investigate will offer them to use their night to investigate someone you have chosen. They will tell you their investigation result (for ), a buging result and who they visited). Your target will not be told any of the info they gattered unless they are an investigative role themselfs. In that case they will be told what would have shown if they investigated them.
 * ​​​​​​​this one is useless

Investigative results:


 * Your target is the Devil!


 * ,, , or Devil


 * Your target is creating chaos of his own pleasure. They must be the Devil!

Goal: Get every non-killing role killed (This is all roles that have no way of getting a night kill, so some will count as killing roles. But roles that have gained a one time attack from you will not count.)

May win whit:, that has , , , , , , , ,.

Must kill: Anyone else (including the )

Messages:

"They were killed by the Devils puppet!"

"They were killed by a unknown killer" (someone gets killed by a role that used its one time basic attack)

Achievements:


 * Anarchy: Win 1 game as the Devil


 * Chaos Bringer: Win 5 game as the Devil


 * A friend of Death: Win 10 games as the Devil


 * Surrounded by demons: Win 25 games as the Devil


 * Hell on earth: Win 50 games as the Devil


 * The new Survivor: Have someone have their defence go from none to powerful or more


 * The new Juggernaut: Have someone have their attack go from basic to unstoppable


 * Hiring Hitmen: Only ask for people to attack someone for an entire game


 * Neutral Investigator: gain information on 5 different people in one game


 * Kamikaze deal: Have someone attack a night immune person

pretty interesting, and an NC meaning I can't review it based off of the Meta.
 * Betrayal: Have someone you gave a unstoppable attack to kill you.

So I did state problems I had with the role before, some of the things you can make people do are just much more powerful then other, directly killing a or b is always better then investigation results, and basic attack is always better then BMer/Jest immunity.