Board Thread:Role Ideas (Town)/@comment-36709870-20181013011506/@comment-36709870-20181015215230

Orecreeper wrote: Aamora wrote:

Orecreeper wrote: Having 5 mafias would just give away the role killing its entire point. The role is to cause Chaos not, i repeated 3 times, TO win the game. The point isnt what you think it is suppose to do. It is a Role that makes the mafia need to find the agent. unlike how the old spy works, the agent makes the mafia need to deduce who the agent is. So that would go against it's alignment, being Town. The goal of the Town is not to cause chaos, but to reduce chaos and find all the evils. Chaos helps evils win.

As an agent he creates panic In the maf. The choice of 5 mafs creates the lesser of two evils