Board Thread:Role Ideas (Town)/@comment-82.222.93.204-20171218233732

Role: Commander (Unique)

Town Allignment: Town Support

Summary: You are the military leader of the town, planning to take over the government.



Description:

There cannot be a Mayor in game. (Similarly, if there is a Mayor, there cannot be a Commander)

 During the discussion phase of the day, you may declare martial law and attempt a coup. The discussion timer resets, and you select X* players to assign as court members. During the voting phase, only these players may vote. These players may not vote on each other.

 There is no trial, any player that has enough number of votes is lynched immediately. There is no defense or last word phase.

 The court can lynch 3 players on the day martial law is declared. If, at any time, a town member is lynched, martial law ends and the game progresses to night phase.

If you fail to select X* members during the discussion timer, the court does not lynch anyone, or the court lynches a town member, the coup attempt will fail. You will die the following night.

If the court lynches a town member, you lose the game, even if the town wins it.

If the court lynches at least one player and no town member, the coup attempt will succeed. You will become a Mayor.

X: The number of votes required to put someone on trial at that time, +1.





 Goal: Same as all town, except if you lynch a town member during martial law, you lose, even if town wins the game.

<p style="font-weight:400;font-size:16px;">Sheriff: Not suspicious

<p style="font-weight:400;font-size:16px;">Invest: Your target is a Vigilante, Veteran, Mafioso, or the Commander

<p style="font-weight:400;font-size:16px;">Consigliere: Your target is the leader of the military. They must be a Commander! <ac_metadata title="Role Idea: Commander"> </ac_metadata>