Thread:Vertroyer/@comment-37421692-20190123010755/@comment-28112409-20190123041634

The point can be countered simply by the fact that intentions do not equate to the reality of the situation. I'm pretty sure the devs intended for their Ret to be balanced, but that's not the case now is it?

You can talk about what Forger was intended to be all you want but players have already figured out how to counter him. The current behavior within towns and the restricting conditions required for a forge's success make his unique use extremely rare and heavily dependent on his enemies.

Your example relies on the Town making mistakes. Why would an Investigator not post their will with their claim when a jailor is revealed or TIs are asked to come out D2? If a role depends on the enemy being stupid or performing errors, it's not a good role. Disguiser doesn't need the town to be stupid, he just needs to make his own claim good enough and his disguise will already work.

Your 3rd sentence is garbage. Look, I can do it too. Forger on the other hand is literally just a role that is supposed to "fool" the Town by screwing with wills. See, any dumbass can make that sort of sentence and pass it off as an argument. The consideration of will pasting and claim making within townies that accompanies the jailor meta only dips the Forger way deeper into the mudhole.

Calling the idea at its core stupid without substantial explanation or reasoning as to why that is the case seems unironically stupid in and of itself, and it's pretty hypocritical considering that Forger's concept did not even work out properly in the game and fizzled into a worse Janitor.

You say Disguiser has no way to be useful, and then you decide to contradict yourself literally right after that by saying it is only useful upon death. Pick one. You're also thinking Disguiser's ability is meant to be his main thing to do, even though it clearly isn't. The disguise is a backup plan, it always was.