Board Thread:Role Ideas (Neutral)/@comment-38127112-20190224055414/@comment-35195751-20190224195703

209.249.55.221 wrote:

I like the idea. The only problem is that it is basicly an SK with a few extra passives.

Agreed, this just isn't that different

I guess now he wont kill role blockers, but that is a good thing. If a con/escort RBes an SK, the town will know who the SK is.

That is admittably a buff, though I would argue it makes the role less unique...

Now the Illusionist wont do that, is immune to jailer, immune to most TIs, and is just really good.

I like the idea of an astral killer, but basic kinda negates the benefit of having it (Everyones on the Jailor/Mayor anyway, and LO probably won't outlast them.)

I'd say this is on the same power level as the SK honestly, if slightly above it (Killing Jailors and Pirates does help SK's case though)

This might be ballenced though if it can only kill on full moon nights, or has no defence.

Ehhhh, Basic attacks every other night isn't that great

My main problem is that its just a buffed SK.

'''Yeah SK already gets flack for being a one trick pony. You really want to have a role that isn't just an attacker...'''

There is no drawbacks or restrictions.

'''Hmmm, but why add this? It's quite similar to SK, and SK fits the Salem theme better...'''

This might be "more powerful" but only because interesting flaws were removed in exchange for one interesting buff

Plus no one belives Doc claims but belives Vet/Vigi claims to the invest results are better.

'''Erm. I highly disagree with that. The way VVM is set up, TK's must kill a target ASAP or be lynched (Though perhaps that is just my general experience)'''

Anyway, I just like the fact that you are trying to make THE ONE GOOD NUETRAL KILLING ROLE!!

No comment.

​​​​​​​TL;DR-- I think its just a better SK

'''​​​​​​​...Yeahhhhh, can we have more illusion related abilities please? Thats what I'd expect out of this.'''