Board Thread:Role Ideas (Neutral)/@comment-33927649-20180214015229/@comment-33927649-20180219214304

75.121.235.120 wrote: I like the idea so for. Perhaps is can consume six souls for full invincibility such as pestilence? I mean six souls to be immune to the jester haunt, juggernaut or jailor seems rather reasonable. Also, potentailly starting with two souls as it is likely this soul stealer was doing this before they moved to the town. Hmm... I thought about the invincible defense thing but it seemed both too OP and useless.

1st of all, you would have to say whether hexes/douses were removed if they were blocked by this temporary defense.

2nd of all, this would mean it takes 6 nights to get an invincible defense in games that usually end in 8. Even with the 2 soul boost, it seems OP.

As for the starting off with more than 0, I'm not entirely sure. The games are 7/8 days long (average-ish) and starting off with 0 kind of works as like a nerf since this has a powerful attack EVERY NIGHT, but that would likely need to be looked at.