Board Thread:Role Ideas (Neutral)/@comment-36252454-20180719182717/@comment-28092296-20180721140130

I see a few holes that I'd like to poke for awareness:

You auto-win in 1v1 situations; maybe update your goal in your original post to match that.

You are kind-of like a town buff. Maybe giving everbody more attacking power could lead to situations where the Sheriff becomes a Sheriff/vigilante combo. you can't control who you kill....sooo you don't really have a reliable NK role here. kind-of undermines the purpose of a vigilante/jailor; the roles that were meant to eliminate evils at night. Giving the entire town faction this ability is probably not a good idea, even if they can only attack one person.

Also, you don't have control over who dies, so you have a pretty low chance of attacking a confirmed town role, and if you make a mafia kill somebody they won't attack another fellow mafia (duh) and instead use the attacking power to get an extra kill. (btw the game has a strict policy that mafia should only kill once per night)

Also, are you confused on what an Ability/Attribute is? I can explain this to you. :P