Board Thread:Role Ideas (Neutral)/@comment-35420390-20181112191621/@comment-35420390-20181114072727

Faraday242 wrote:


 * Stronger attack will give them a attack value 1 over their current attack value. If their attack value is none they will get a one time use attack whit a basic attack.
 * this is much too powerful for roles that have no attack, and much too weak for roles with attack already

Having a whit a powerful attack can be usefull, and a  whit unstoppable is terrifying


 * Stronger willpower: this will make them get immunities. First time will be blackmail and haunt immunity. Second time they choose this they will get a controll and roleblock immunity.
 * this is specifically countering blackmailer and jester

Yeah, its a bad start prize but role and controll immunity is the gaol of the deal (if you chose it)

Your favor may be: kill, frame or investigate someone and bring back results.


 * Investigate will offer them to use their night to investigate someone you have chosen. They will tell you their investigation result (for ), a buging result and who they visited). Your target will not be told any of the info they gattered unless they are an investigative role themselfs. In that case they will be told what would have shown if they investigated them.
 * ​​​​​​​this one is useless

Okay? A change? I would say having results tat can tell me what that role is and what they're up to is kinda OK, but wount be used that much, i agree

pretty interesting, and an NC meaning I can't review it based off of the Meta.

So I did state problems I had with the role before, some of the things you can make people do are just much more powerful then other, directly killing a or b is always better then investigation results, and basic attack is always better then BMer/Jest immunity. '''Ideas for change? since going around giving out basic defence and attacks can be strong but i want a Third otion so People can og a little unique way