Sheriff

Elected with the Mayor during voting season, the Sheriff is an expert at his trade, reading people. A mere glance at his target tells the Sheriff everything he needs to know: whether or not the target is suspicious. He knows all of the law abiding citizens and seeks to take down the only criminals that elude him to this day, the Godfather and the Arsonist.

Stats
Role Name: Sheriff

Role Alignment: Town Investigative

Abilities: Check one person each night for suspicious activity.

Attributes:
 * You will know if your target is a member of the Mafia, except for the Godfather.
 * You will know if your target is a Serial Killer.

Goal: Lynch every criminal and evildoer.

Notes:
 * You will know if your target is a Werewolf, but only during a full moon.
 * You cannot find Detection Immune roles (Godfather, Arsonist, Neutral Evil).
 * If your target was framed in the same night, they will show up as a member of the Mafia.

Actions
Sun Icon: N/A

No night action: Nothing

Target Self: N/A

Target Other: Check if your target is suspicious or not.

Secondary Target: N/A

Strategy

 * Unlike the Investigator, you can directly determine whether your target is suspicious or not. Sharing information and discussing with the Investigator will allow you to narrow the pool of suspects:
 * If the Investigator finds a possibly suspicious role (e.g. a Doctor or Serial Killer), you should interrogate that person to prove their guilt or innocence.
 * If the Investigator finds a certain Town member (by process of elimination or if the target is a protector), you will not need to interrogate that person.
 * If the Investigator finds a possibly detection immune role (e.g. a Transporter or Arsonist), you will not need to interrogate that person either.
 * If the Investigator finds a Framer, you should put a little doubt on your interrogation results, since your target may have been framed.


 * If you're lucky enough to find the Serial Killer or a member of the Mafia early in the game, it would be best to stay silent and keep it in your will until about day 3. The Town will think you are an Executioner if you accuse someone anytime before. Do write your findings in your will though, in case you die in the meantime.
 * If you suspect a player of being the Werewolf, remember to check on a full moon. Otherwise, they will appear as a townie.


 * Careful, multiple roles have Detection Immunity and will appear as "not suspicious". Beware of who you trust!


 * Careful, framed players will appear to be a member of the Mafia, so never be too quick to judge who is evil or not. If you aren't sure, check the same person the next night. If the Framer does not frame the same target again, your results will change.


 * Careful, if a Witch controls you, you will be forced to check a different target, without knowing who it is. If the Witch reveals their actions in their will, you can find out who you were forced to interrogate.
 * Careful, if a Transporter transports your target, you will interrogate someone else entirely! If the Transporter reveals his or her will, you will know who you interrogated that night! But if you see that you were controlled or if your target says they were transported the next day, then don't trust the information that you have been given as it is most likely false.

Shérif