Board Thread:Role Ideas (Town)/@comment-38045493-20190111031425/@comment-47.196.114.183-20190112023143

Mr alexis 123 wrote: Police ( town support ) Mmkay Goal : lynch every criminal and evildoer. Correct

Attack : none Good

Defense : none Excellent

Unique : no Okay

Ability :

- visit someone each night to watch for danger. Sounds like a lookout..

Atributes :

- you can choose to watch over a house every night. Starting to sound a lot like lookout

- you will know how many people visited your target and know one of the visitor's roles. '''So, a lookout that sees the NUMBER of visits, and gets the role of one? ooooooooooooooooookay...'''

Investigator results : sheriff executioner werewolf poisoner or police. '''Sheriff result buff is a hell yes, except it doesn't feel like it belongs in this result selection. Feels more like Lookout, Forger, Witch/CL would fit.'''

Sheriff results : your target is not suspicious. '''I'm going to say that the result was changed. The correct sheriff response is "You cannot find evidence of wrongdoing. Your target seems innocent."'''

Consigliere results : your target watches for dangers. They must be a police. Bland and boring. Townies shouldn't obtain the direct role of a target, makes finding some roles OP, plus it relies on RNG. With only the ability to see how many people visited just makes them a nerfed lookout. Gonna be a nope from me chief.