Hex Master

Mechanics

 * The Hex Master is a role with the ability to Hex one player each night.
 * When all the non- players left alive have been hexed, all Hexed players will die (in an Unstoppable attack).
 * Players are not told that they are hexed. Hexing a player can be stopped by a . You will trigger a Trap but won't die from it.
 * Players who are hexed will appear to the as a  member.
 * Players who are hexed (or framed, for that matter) will show up under the Hex Master's investigative results.
 * With the Necronomicon, you are no longer considered visiting anytime you Hex so you can get around any role that sees visits or attacks visitors.
 * This means that the Hex Master with the Necronomicon won’t die to a that attacks their target, and can get around the protection of roles like the . And it will deal a basic attack to them - any night immune roles will still be hexed.

Strategy

 * Don't go down or up the list starting from top or bottom, as these players often get targeted by other killing roles, or worse, protected by a role or is an alerted . Picking random people with a name that doesn't stand out means you'll be able to win quicker.
 * Keep a track of the person you have hexed and share it to your members. Kill the one who are not hexed to end the game quickly.
 * As the is also capable of killing, ask your Coven to not attack the person you've hexed in order to not perform any useless work.
 * If you know that the is in danger of losing, use Hex Master as a bluff something along the lines of "Everyone is hexed except this one person" using this threat, use the  into doing your bidding in exchange for not hexing the last, not hexed player. This creates panic, and diverts attention from the.
 * Claiming to be a and randomly accusing someone Day 2 might work for you, as many people will pass you off as . Be careful, as an aggressive town might lynch you if you don't have any other leads. This strategy works as,  and  are all in the same investigation result.
 * When choosing what people to hex, follow the strategies of an, since both roles work in the same way.
 * Choose people who you think will live the longest. Remember, when every living townie becomes hexed, an unstoppable attack happens, making a purge of the rest of the town late game. Even if there are only 3 people that oppose you, if you guessed that they were going to live until the end of the game and hexed them earlier, you could still finish them off, which would ensure your victory.
 * Bear in mind that your hex will not kill, as it has Invincible defense.
 * Use Astral as your great advantage. Being passive means you do not have to worry about getting killed by the and able to get undetected by.