Board Thread:Role Ideas (Neutral)/@comment-101.99.182.219-20200108130933/@comment-33521817-20200108140752

101.99.182.219 wrote: Name: Beast Tamer ok Alignment: Neutral Chaos ok

Abilities: Release or capture creatures throughout the course of the game. ok?

Once chosen, depending on Alignment, a creature will be released:
 * You choose during the day1* choose what?

Neutral-A Mammal

TownIn/MafIn-A Bird mafia investigative -> 

MafK/TownK-A Mammal

MafS/TownS- A Bird Town Protective? Mafia Deception? Coven?

Once released, the creature will nest randomly No RNG please at another house causing a certain thing to happen Mammals will cause a buff in attack Birds will cause a buff in defense '''So it's a supplier role? Usually not accepted into the game'''

All animals will move along once the night has ended a house over.


 * During the night, you are able to try and capture animals*

If you've selected the house that has prior had an animal, you will have visited and found a clue. Which will give you the animal's location. If not, you will have visited for nothing. If sucessfully chosen, you will capture the animal and win. Interesting, but it causes you to be isolated from the other players as you do not directly interact with them (unlike pirate who kills and rb, vampire who converts or plaguebearer who infects)

Goal: Capture an animal by the end of the game '''Intersting win condition. if you capture an animal and you die, do you still win? or do you need to be alive?'''

I think this fits better as a, because you do not really 'cause chaos' like the other roles, but instead play more passive.
 * note, if any passive role were to get a mammal they will be unaffected* ok
 * note, when captured or moved away. the buff will be removed* ​​​​​​​ok

It does have interesting mechanics, but I suggest removing the supplier aspect and change it to something else.

I do not think it fits in ToS though, since you barely have to interact with other players to win.