Board Thread:Role Ideas (Neutral)/@comment-29493275-20170531155945/@comment-27398195-20170531220050

Garabic wrote: One thing,Arso counters invest,

​Yes, but that was a different story, as the community agreed that it was that kind of buff that was needed.

Werewolf ALSO counters Lookouts and tracker,

'''​It doesn't hardcounter either, as rampage is it's ability to kill all visitors, not to kill them if they visit you/your target. (ok, maybe the lookout, but not the tracker)'''

Sk is majestic,

​wrong, hardcounters and hardcountered by roleblocking roles, but there's no way to fix that.

Juggernaut hardcounters TP and LO and Tracker

​Once it hits late game (N5) and they're probably mostly dead.

How about this: A:Lookouts don't die anymore ​B:the wills are still shown ​ C:tracker doesn't die on even nights(makes sense)

How about one of these options? ​there's still a problem with this role, even if you remove those mechanics, it can still only kill 4 roles in the game, that's less then an arsonists should get.