Board Thread:Role Ideas (Rework)/@comment-39464582-20190826211933/@comment-58.182.14.149-20190917111553

HypnoFTW wrote: I gotta be honest. The majority of these are just nerfing the, which isn't really that broken right now. Some of these, I agree with (like and ) but others are either hard countering a role or just adding random effects to make the role more balanced. Take the "silence" effect of. There are SO many things wrong with this.

1. You didn't explain the mechanics of "silencing"

2. I assume "silencing" would make them not talk, making this a weaker rehash.

3. Would this be like ToL where you could just do it during the day and immediately they can't talk? That's not really how Town Of Salem works, so you'd be changing the structure of the game by CHANGING a role, no less.

The Godfather is fine as is. A small buff of this amount just makes it weird and unnecessary. I mean, YOU CAN TALK in chat.

The just singles out a role. But not in a good way, like the or. You're giving a balanced role a very good buff, (whereas and  are pretty OP), all the while not really explaining how it works, like if it just takes a day or not.

I agree with the nerfing of Spy part wholly and pretty much the rest too, but I think that the Godfather one is OK as once per game. Depending on what happens, he can quickly change the plan to help the Mafia win. Godfather is​​​​​​​ supposed to be the "Godfather" of the "family". I think that Disguiser should not stay Disguised when promoted and the Forger is seriously too far.
 * NO. We do NOT need detection immunity by anyone but the . Do NOT try to defend yourself on this one. It is NOT HAPPENING!

Example of Mafia changing plans: Jailor and/or Vigilante killing a Neutral or Coven/

Arsonist suddenly turns most town

...and Mafia realises that they have majority, so just to make sure Godfather can use this function whilst escaping detection from the TK/NK/Coven. This may also make Mafia lose majority, needing a change of plans whilst escaping detection