Board Thread:Debate of The Week/@comment-28112409-20171101070508/@comment-32881402-20171102215310

DuckGamer123 wrote: Team No Tactical

Listen... all the stuff suggested in tactical mafia is unneccesary.

...

let's talk about that

Changes:


 * Tactical Mafia introduces a new alignment.
 * Mafia (Tactical). The Godfather and Mafioso will be moved into this alignment. It is the alignment to help Mafia as a whole.
 * Mafioso change.
 * The Mafioso will now be a Mafia Amnesiac. It can remember any Mafia role once in a game. It may also take over the Factional kill. so it's a mafioso... until a mafia dies... which would PROBABLY buff mafia to equal winrates, which is not exactly what we want. You see, Mafia should be harder to win as, because less people win.

W-what? We want equal winrates. They shouldn't be harder to win as at all - there's a minority but it's informed. Minority = / = harder to win. At least ideally so. This isn't at all true. It's the biggest bullshit I've ever read. Otherwise we needn't balance at all; NKs would just insta-lose, Mafia would do the same and Town would insta-win.


 * Godfather change.
 * The Godfather will now gain a few abilities. All Mafia night results are relayed to the Godfather, including notifications like 'Your target is a Sheriff' as well as 'You were attacked by a Werewolf!'. Because who f***ing cares about the neutral killings, amirite? You get the notifications from ALL Mafia members. because in the mafia, communication is NOT needed. If there is no majority reached with the vote for the factional kill, the <span style="color:rgb(221,0,0);">Godfather will carry it out. because if nobody agrees, then the entire mafia gets f***ed if a lookout strolls by.

It shows up in the day after, so your argument is irrelevant. There's still a maf-chat. Communication is still necessary - players must discuss strategy, claims, etc.; this just make is a little more convenient/quicker, so they can talk MORE about strategy.


 * Factional Kills.
 * Every day, the <span style="color:rgb(221,0,0);">Mafia can vote on who carries out the factional kill. Rather than the <span style="color:rgb(221,0,0);">Mafioso or <span style="color:rgb(221,0,0);">Godfather carrying this out, the vote will decide who does it. because framer is a boring role, and with being able to kill, it makes it slightly more useful and making it more exciting. In all reality, this is NOT a good change. Remember those EXCITING games where you were once a Consigliere, and then your mafioso and Godfather died? Well, now you use STRATEGY to actually survive and lie to the town. In this one, you just kinda... play as a consigliere. because that's MORE exciting than strategy and lies.

W-what? That's possibly as bullshit as your 'Mafia can't win because they're a minority' statement. Or at least something along the lines of that. This requires 10x more strategy, they have to predict who Escort might be on to adapt and still kill. Or if someone is raising suspicion, they switch a killer. Or if there's nothing left to do, you can be the killer. It's so much more versatile and therefore requires more strategy - there's so much more to do rather than your job! As a consig, all you can do is investigate. With this, you'll investigate or kill, giving more options and, as I said, more versatility. With lies, well, you'll be lying too. See when you kill, you'll have to cover for that result.