Board Thread:Role Ideas (Town)/@comment-37322933-20190810215124/@comment-34703140-20190810223926

Rasengan66 wrote: At night, you can choose someone to investigate. You will learn whether or not they've committed a crime.oh no

Committed a crime: Jailor, Investigator, Spy, Tracker, Escort, Transporter, Forger, Framer, Blackmailer, Consigliere, Consort, Witch, Arsonist, (provided they've successfully used their primary ability), anyone that has attacked somebody '''so basically a large list that a player will need to memorise when playing strategically. Generally a bad idea, even with investigator, it just makes it harder to claim, not play.'''

If they have committed a crime, you can start a case on them during the day. This will automatically put them up on the stand as the first potential lynch of that day. this would only be done during the discussion phase right?

You may only start a case 3 times. If you start a case and lynch a Townie, you will be unable to start any further cases. Fair So this is basically a mayor mixed with jailor, or rather, a jailor that utilises voting. It’s also quite similar to psychic in a way with gameplay, except it’s not rng.

The concept is kinda pushing the limits but I feel like it could work. It’s like psy or invest but they don’t have to claim, the town will just see they have been prosecuted. My only problem is that everyone will have to learn the list of crime committers, which would be kind of annoying alongside the invest results. If you can, find a way to make whether or not they’ve committed a crime simpler.