Board Thread:Role Ideas/@comment-30150155-20161005162237

Poisoner (Neutral Killer)

Select a target each night to be poisoned, they will notified they were poisoned.

Effects

Stage 1:

The Night after being poisoned has no effect and notified the poison is not taking effect yet.

Stage 2:

The second full night of being poisoned they will be role blocked and notified that it was due to poison. (Role Block immune roles ignore this effect)

Stage 3:

After the end of the third nights they will die ignoring any night immunities and notified they succumbed to the poison.

Doctors

A Doctor can not cure the poison but can delay the effects, if healed (including self heal) the poison will stay at the same stage. Example if healed at Stage 3, they will not die and be role blocked at stage 2 instead.

Re-Visits

If the poisoner re-visits someone already poisoned (including themselves) they will cure them, useful for saving witches or survivors. Also transporters can misdirect poisoners to cure people already poisoned.

OR

If the poisoner re-visits someone already poisoned they accelerate the effects stages by one. So if visited again by poisoner after being poisoned the last night, they will be role blocked (skip stage 1 and straight to Stage 2).

If they target no one they will cleanse poison from their system if poisoned (Like the arsonist cleaning of gasoline)

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<p class="MsoNormal">I welcome comments suggestions or roasts… <ac_metadata title="Another Neutral Killer; Be Afraid of the POISONER"> </ac_metadata>