Board Thread:Role Ideas (Other)/@comment-32651233-20180731010914/@comment-32651233-20180801232602

Goodbye9 wrote: - Factions are split off. Town and Neutral are one group and Maifa *mafia* and Coven are in the other group. '''Neutral with town? Interesting.''' - Factions of the same group can win with each other, but never the factions of the other group. okie makes sense

- Mafia and Coven can see their own members but not each others'. makes sense too

- Neutral Killing are immune to control in this gamemode to prevent them from becoming a negative utility. good point

- Executioners will confirm one Town as their target. hm Executioner would be UP in this I think, all they do is confirm, they don't even do anything at night like every single other role...

- Guardian Angels can never have Mafia or Coven targets in this gamemode. duh

- Roles do not have to complete any of their original goals. I mean this makes sense, but I think you need a list of new goals:

Town: get rid of all mafia and coven

Executioner: get target lynched (that's gamethrowing tho isn't it...) OR get rid of mafia and coven?

Jester: get lynched (gamethrowing...?) OR get rid of mafia and coven

Werewolf or Serial Killer or Juggernaut: get rid of mafia and coven

Guardian Angel: keep target alive til the end OR get rid of mafia and coven (which?)

'''Vampire: ... vampires will literally dominate the game'''

Survivor: Live to end OR get rid of mafia and coven (which?)

Amnesiac: Remember a dead role and win with their group

'''Arsonist: oof this one would be hard, especially since there isn't really a way to un-douse someone... '''

Pirate: successfully plunder two players OR get rid of mafia and coven

'''Plaguebearer/Pestilence: ... yeah none of those here'''

Role List:

Jailor

Retributionist

Town Protective

Town Killing

Town Investigative

Town Investigative

Random Town

Pirate

Random Neutral

Godfather

Consigliere

Random Mafia

Coven Leader

Medusa

Random Coven

Looks fine to me

Explanation:

- Jailor + Retributionist to make the Town powerful since they only have 7 members. Ok

- 2 TIs and an RT to give claimspace, but that is less important since Town and Neutral have a smaller majority. Ok

- Confirmed pirate to help Town kill evils. Sure

- Random Neutral to again give evils claimspace. Also to give Neutral Killing a chance to find scum. Makes sense

- Consigliere and Coven Leader to help Mafia and Coven find each other. '''Yeah... what about Town and Neutrals finding each other?'''

'''Cool idea overall I think, and it could work but a lot of changes to goals will have to be made. :D''' All the goals will become kill all members of the opposing team. Jester's utility would be its unstoppable attack.

Changes:

Guardian Angel cannot have Mafia or Coven targets.

Jesters will only kill a Mafia or Coven person when they get lynched. If they choose a member of their own team, it will instead be redirected to a random Mafia or Coven member.

SK and WW will not counter-attack Townies.

Amnesiac may remember a Mafia or Coven role, but they will not join their team and will not see their members.

PB and Exe may be rolled depending on the luck of the Town/Neutrals. ​​​​