Board Thread:Role Ideas (Rework)/@comment-50.37.87.54-20181222001305

Number 1: Poisoner

- With the Necronomicon, poisons can be cured but are silent, so the player will not know until they die

- If their defense is too strong, they will be notified they were attacked the night after the poisoning

Number 2: Guardian Angel

- A Guardian Angel should be able to know when their target is poisoned, even when they have the Necronomicon.

Number 3: Framer

- Frames are permanent until investigated.

- If the framed target is investigated by multiple investigators/sheriffs, a random one will have the framed response

- If the framed target is investigated by both an investigator and a sheriff, the investigator will always get the framed results.

Number 4: Hex Master

- When a player is hexed, they will look like the Hex Master for the night.

- Players can't be hexed twice.

Number 5: Forger

- You may work on a forged will anytime.

- You will know the real last will of the forged target.

Number 6: Full Moon

- Full moons are on odd nights.

Number 7: Juggernaut

- Change investigative results.

- Make it so you get Basic Defense with the first kill, then attack every night. This leaves the second kill on Night 3 unless something is prevented.

Number 8: Psychic

- If Full Moons are on odd nights, swap the order of the visions.

Number 9: Necromancer

- If you reanimate a Godfather and there is a Mafioso, the "Godfather has ordered you to kill his target" making it so the selected target is no longer attacked. This does not work if there is a Godfather alive instead of a Mafioso.

- Reanimating a Hex Master, if all other non-coven players are hexed, will trigger the final hex from the hex master.

- You may reanimate and get results for any target that doesn't involve complications, such as sheriff, and get results.

Number 10: Jester

- Jester can haunt anyone who abstained, guiltied, or voted up the target.

Number 11: Executioner

- Multiple Executioners may not have the same target.

Number 12: Achievments

- 1, 5, 10, and 25 wins with each role

- Three other achievements that require planning

- One coven expansion achivement. 