Board Thread:Role Ideas/@comment-28805339-20160808221832/@comment-28112409-20160809151701

Ulithemuli wrote: Then how about changing it a bit?

You have two dogs (and two night buttons). Click on a target (or yourself) at night to send a dog to protect that target. The dog will stay until you visit that target again, retrieving your dog. If a house with a dog gets attacked, the attack will be stopped and the dog will return to you. You cannot send a dog to the same house it was attacked, but you can send the other dog instead.

Pros: Cons:
 * You can protect two targets at the same time
 * You can protect your target from any kind of attack, even Arsonists and Werewolf, without harm to yourself
 * You can protect yourself twice
 * (If this role still seems to weak, add this: When a target gets attacked, everyone in the Town knows who was visited (loud barking). This would probably make it overpowered.)
 * You cannot protect the same target more than twice
 * You cannot immediately switch targets, since you have to retrieve your dog before sending it to another house
 * You do not harm attackers

Vertroyer wrote: This role also apparently makes Arsonists and Werewolves just flee and they already have low win rates. In addition to not making sense how one small dog can scare a massive brutal Part wolf part man creature. The BG kills the Werewolf and Arsonist. Compared to that, dogs are only a one-time nuisance. You can also visit the same target again, if you bet that the tamer has already sent his dog to a second target.

We shouldn't consider "making sense" as an argument considering Transporter/Witch/dousing/moon cycle/vampire bites/etc. dat seems legit to me =P

Now he just puts it into the BMG forums and we see how it goes.