Board Thread:Role Ideas (Neutral)/@comment-38165883-20190706152634/@comment-38165883-20190713042108

TheRetroPioneer wrote: "If the Deathlusted target is a non-killing role you add a Basic Attack to your target's Night Ability. (will be henceforth referred to as a Deathlust’s attack) If this attack kills the target, you obtain one Deathlust kill."

I'm confused on what this means; you said you gave your target a basic attack,​​​​​​ yes​ but you said that if your attack against your target killed, you get a deathlust kill. your target's target But, like, what attack? Did you mean that you attack your target for a basic attack this one doesnt count, or that if your target successfully kills someone yes this one counts, you get a deathlust kill?

I don't imagine that a Town role would really want to kill someone at random that is the point, they have to sacrifice themselves or take a risk, and with all of the limited-visiting roles and non-visiting roles like Jester, Executioner and Janitor, I'm not sure if getting 4 kills is realistic. '''okay, the number can be reduced to say, 2? and like maybe only allow DS to act on full moon nights so that his kill rate is lower, since he is a NC after all.'''

On the other hand, if you find one of the Mafia members or say that you're cooperating with the Town, you can very easily get four kills and provide a faction with extra killing firepower. ''' this is 100% true, i have tried tweaking DS to be a NK role but he just seems to fit NC better. this role, indeed favours mafia when i was brainstorming with my friend. im out of ideas at the moment and welcome any suggestions from you'''

Maybe change the winning condition or tweak the mechanics to stop this role from siding with one faction and staying like that. okay, i think i will reduce the kill rate of DS, but i will have to think of a method to prevent this role from kingmaking.

​​​​​​​side note: what do you think of invest results being bg/gf/arso