Board Thread:Role Ideas (Rework)/@comment-34337013-20190412150513/@comment-30739178-20190412165309

Oslonicl wrote: The buffs to the roles are in bold. The changes to already existing qualities are in italics. Underlined qualities are nerfs to the buffs.

Alignment:

Attack: Basic

Defense: Basic

Abilities: Kill someone each night.

Attributes: You are immune to being roleblocked.' ''If you fail to kill somebody on any night, you will appear as seemingly innocent to the. Once per game, you may select yourself. The night after selecting yourself, your attack will be Powerful and will not be noticed by Lookouts or Trackers, but Bodyguards and other Town Protectives will still stop you from killing your target. '''

Goal: Kill everybody who opposes you. [Same as before] I personally like this as someone who rolls SK 60% of the time in ranked.


 * (when not killing) You could not find evidence of wrongdoing. Your target seems innocent. (when killing a target) Your target is suspicious!

Investigator: Your target could be a, , or. '''adding surv? okay'''

Consgiliere: Your target laughed maniacally and said they were a. They must be the !

''Note: Remove. Just remove it. Put in its place for the  results. is fucked anyway in Ranked, so making Solo SK more easy to pull off in All Any is good for the. Also buffs but yeah.''

Alignment:

Attack: Powerful

Defense: Basic-Powerful

Abilities: Rampage at someone's house every full moon.

Attributes: You are unique, there can only be one of you each game. You are immune to being roleblocked. '''Every odd night is the Full Moon. On a Full Moon night, you have Powerful defense. '''

Goal: Kill everybody who opposes you. [Same as before] '''Don't have Full Moons on odd nights, as you could potentially screw over NI roles. But keep the Powerful to combat the Bodyguard and Trapper.'''


 * (full moon nights) Your target is suspicious! (non-full moon nights) You could not find evidence of wrongdoing. Your target seems innocent.


 * Your target could be a, , or.


 * Your target awakens when the Full Moon rises. They must be a !

'' Notes: None. ''

Alignment:

Abilities: Douse someone in gasoline each night. Ignite your doused targets.

Attack: Unstoppable

Defense: Basic

Attributes:''' You douse everyone who: Roleblocks you, Blackmails you, Frames you, Hexes you, Poisons you, Attacks you. You are not immune to any of these qualities however. You and other are all immune to being doused. '''You make doused targets appear as, , or  to.

Goal: Kill everyone who opposes you. [Same as before] This seems to hurt Mafia/Coven a bit more than Town


 * You could not find evidence of wrongdoing. Your target seems innocent.


 * Your target could be a, , or.


 * Your target reeks of gasoline. They must be an.

Notes: None

Alignment:

Attack: Basic

Defense: Basic

''Abilities: Kill someone each night. In the day, upgrade a stat.''

''Attributes: You cannot upgrade on day 1. Your stats are: Attack, Defense and Immunity. Each stat has 3 upgrades.''

With Attack, you upgrade as follows: Basic to Powerful to Unstoppable

With Defense, you upgrade as follows: Basic to Powerful to Invincible

''With Immunity, your first upgrade makes you appear as Not Suspicious to the. With two upgrades, you choose a role and to the and  you appear as if you were that role. With three upgrades, you gain Astral attacks.''

''Goal: Kill everyone who opposes you. [same as before]''

'': (immunity 0) Your target is suspicious! (any immunity upgrades) You could not find evidence of wrongdoing. Your target seems innocent.''

'': [immunity 0 or 1] No Result. [immunity 2 or 3] (Investigator results of chosen role - if chose Escort it'd be /// etc)''

'': [immunity 0 or 1] Your target is a powerhouse. They must be the. [immunity 2 or 3] (Chosen role's results - if chose  appears as  for example]''

​​​​​​​Don't have Coven, I'm sorry.