Board Thread:Role Ideas (Neutral)/@comment-2001:1C03:3403:C900:90C3:B8B4:5580:826D-20180503165532

Name: Cultist

Alingment: Neutral(Evil)

Summary: You are a former-Townie that has joined a Cult to eradicate the Town

Abilities: Each night you may perform a ritual on someone debuffing them

Attributes: The debuff will only work on Townies and has a different effect for each alingment

Killing roles will have their attack brought down by one stage

Investigative roles will have a wrong investigation result Sheriff: Poeple will look suspicious Investigator: They will get the Framer,Jester,Vampire,Hex Master result Psychic: Only  evil poeple will appear in their good vision Lookout: Won't be able to see who visited their target Tracker: Will make it look like they visited someone else Spy: Can't see who mafia/coven visits

Protective roles: Their protection will be completly nullified

Support roles: Escort: Their roleblock will fail Transporter: Will fail to transport Mayor: Immune Retributionist: Immune

Medium: Will lose their seance if you used your ritual on them the same night they died

- Investigative Results -

Investigator: Framer, Jester, Vampire, Hex Master or Cultist

Sheriff: Your target is not suspicious

Consigliere: Your target has held a grudge against the Town. They must be a Cultist

Goal: Survive to see the Town lose

P.S BlobbleTheDobble is my new waifu (even though gamesmaniac is made of higher quality) 