Board Thread:Role Ideas (Coven)/@comment-34916788-20180309013855

Pyromancer Alignment: Coven Evil Game Information/Background: Attack: Basic Defense: None Unique Role: Yes Abilities:

The Pyromancer is able to attack one person each night, dealing a basic attack. Attributes:

Your target will receive a message if he/she is set on fire Mechanics:

The Pyromancer is like a Vigilante - Basic attack, No defence. If the Pyromancer hits an immune, the target’s defence stage will drop by one stage for during that night only.

The Pyromancer can only burn someone on full moon nights, taking one night to set up the burn. The Pyromancer can still kill every night. The target’s defence will NOT revert back to its original state(Like if a Pestilence gets hit but healed the next night, its defence will remain as powerful) With the Necronomicon, they Pyromancer will deal a powerful attack on hit. The burn will take two stages of defence off its target for that night. Special Situations: If a role equips temporary defence, it will lose it for that night only. If a target is healed/protected by the Bodyguard, nothing will happen. The target will NOT be burned and the heal/protect will remain as powerful/basic respectively. Investigative Results: Sheriff: Your target is a member of the Coven! Investigator: Your target could be a Bodyguard, Arsonist, Godfather, Pyromancer or Crusader Consigliere/Any kind of Witch: Your target uses magic to create fire. He must be a Pyromancer Goal: Kill all who would oppose the Coven Wins With: Coven Survivor Pirate Guardian Angel Must Kill: Town Mafia Vampire Arsonist Serial Killer Plague bearer Pestilence Anything Else: Can be spared Achievements: Playing with Fire… or Magic - win 1 game as Pyromancer Flaming - Win 5 games as Pyromancer Magical Fire - Win 10 games as Pyromancer Master of magic and fire - Win 25 games as Pyromancer Fight fire with fire - Lower an Arsonist’s defence and get it killed. 