Board Thread:Role Ideas (Town)/@comment-75.185.222.20-20180218005918

Priest: Town Killing Role, Unique, 3% Chance

Day Ability: May choose one person to bring to the cathedral. Like jailor, they will speak anonymously to their chosen sinner. WW and SK will not kill priest if brought to cathedral, and Vampire will be killed if brought to the cathedral with a message stating "Upon entering the cathedral, [Player Name], has turned to dust!" The priest may chose to smite the sinner, a smite will kill the person a day leter and cannot be blocked. The smite can be stopped with the choice of a hail marie, which will then provide a message to town saying, "Upon being confronted by the church, a [Player's Results if Investigated], has given a hail marie." Priest can bring them back if they choose and can be smited again but cannot Hail Marie again. If priest kills a town role a message will apear the next morning saying the priest has vanished and baasically count as the priest dying. If Arso ignites the priest a message will apear to town saying, "The cathedral was found in cinders still smoldering, you feel uneasy." The next night arso can only ignite or clean. If someone attacks someone being Judged they will get a message saying, "Your target has taken refuge in the church." The person attacked will get a message saying, "You were attacked but god has intervined." If Ga, Crus, Witch, CL, or Jest are taken to the Cathedral Priest will be told that their target is Immune to smite. If vig kills priest he will not die but instead will become a Ret. 