Talk:Roles/@comment-173.20.197.118-20150329015144

Scout  (posted this on a different page, thought I should move it here)

Town Investigative

Ability: Every night you can visit one person, you will learn wether that persons role has the ability to kill in any way (besides lynching). You don't actualy visit your target, so you won't die if you visit the veteran or the Werewolf's target. Visiting a dangerous house will display "Looks dangerous, better stay back", visiting a safe house will say "Everything seems to be safe".

Attributes: None

Sheriff: NS

Investigator: don't know :/

Consiglere: "Your target seems to have experiance in crossing rough terrain unnoticed, they mus be a scout!"

Goal: Lynch all criminals and evildoers

Notes: All killing roles will apear as dangerous, along with the bodyguard and jester

My first idea was he detected immunity as well, seemed OP though

If you have any ideas on how to improve or balence the role, please comment