Board Thread:General Discussion/@comment-28112409-20170519212557/@comment-28112409-20170524173840

Addfire wrote: First, + Kudo.

Vertroyer wrote: So, many people on both the forums and the wiki have been gossiping about how useless the role idea rules have became with the new expansion. At first sight, it does seem like a real bummer.

'''Yes! It does!'''

I will admit, it really did surprise me when I saw some unallowed role ideas (like Necromancer) and certain role ideas from the forums/wiki (like the Tracker) coming in the expansion. Fair play to the devs, they can do whatever they want.

This does not mean in any way that the role idea rules have become meaningless. As one of the original and main role reviewers in this wiki, I'm here to silence this preposterous nonsense.

Sure, they broke the rules, went haywire on their role making and did it, so? Just bear in mind that one of the things BMG avoids is a role being too similar to another or having mechanics too similar.

''' and. and. BAM.'''

People will continue to make role ideas regardless, and thus, the need for these rules and their validity is strengthened.

These rules are now more important than ever to prevent people from making roles similar to those in the expansion. Think about it like this: We've seen many people in the wiki making role conversion ideas, and we reject them because they're too similar to Vampire because of the rules and for the sake of game balance. Well, now the coverage of this method and reason of rejection has become wider, and covers a lot more roles than before the announcement.

So hush all of you doubters! We shall remain harsh, and we shall hold our ground! Good logic.

And it's a good message and positive and all that...

But

We should at least review our role idea rules. At least. Because obviously BMG disagrees with us on a couple of them, like, let's say, RNG. Reversed Roles. Re-hashes.

Just my thoughts. I agree, I wholeheartedly agree. But the point I was making regarding the rules keeping them the same even though they disagreed with us on them, I need to clarify that.

So they put RNG roles in right? Well, me and you both know very well, that adding more and more RNG to a game just ruins it, and the perfect example of that would be Hearthstone.

Remember, some of my good loyal wiki friends here modified my role ideas rules lists even after I left with things that weren't necessarily what BMG said. They updated it with things og their own experience, and that is something I can completely agree with, I didn't mind it.

Now that BMG's stance on these rules are clear, that's their sign telling us we don't have to stick to what they say, copy and paste anymore. We know that RNg can ruin the game, so we're gonna keep the rule that way to prevent more RNg from coming.

We, as a community, have a very strong grasp on how game balance works and we want to do our best to keep the balance good. Preventing RNg even though it's there is an example.

Also, now that they added stuff that were not supposed to be there anyway, we should prevent them even more so it doesn't get repititive and kills the variety in-game. Example, they put in re-hashes, doesn't mean we're gonna let them go ahead and put more role ideas which are rehashes, right?

Don't take my words as disagreeing with you, the rules we have definitely need to be changed and adjusted to the expansion. We need some new thread or type of meeting where we can discuss this, especially main role idea reviewers.