Board Thread:Role Ideas (Neutral)/@comment-30803131-20170331155749

Hider

Neutral Benign.

You are a scared little kid who hides at others' houses at night. ADDED : You also have a secret power that nobody, even you , knows about .

Ability : Hide in someone's house at night. If you do not do anything in the night (does not include being roleblocked) you will die from a heart attack.

Special Attributes : None

While hiding in someone's house, they will not know you are hiding. For example, if you hide in a Veteran's house at night while they are on alert , you will not die.

If the Bodyguard visits the player that you are hiding with, the Bodyguard will NOT protect you.

If your hiding house is visited by a Werewolf, Godfather or a Serial Killer , you will die.

If your hiding house is visited by an Investigator, Sherrif or Consiglere , they will get the message A Hider was hiding in your target's house !

If your hiding house is visited by a Vampire Hunter, Vigilante or a Mafioso , they will not see you and you will live on.

The Spy will know whose house you hid in.

If your hiding place's owner is doused that night , ~ you will not be doused ~  . REMOVED : You now WILL be doused in this situation .

If a Vampire visits your hiding place , ~ it will not bite you <span style="color:rgb(34,34,34);font-family:PTSans;font-size:18px;font-weight:normal;letter-spacing:-0.2px;">~  . REMOVED : You now WILL be bitten in this situation .

<p style="font-weight:normal;font-size:14px;">Goal : Survive untill the very end of the game. ADDED : or become a Ghost .

<p style="font-weight:normal;font-size:14px;">Sherrif investigate result : Your target is not suspicious.

<p style="font-weight:normal;font-size:14px;">Investigator  investigate result :   Your target keeps to themselves. They could be a Survivor, Hider or Witch.

<p style="font-weight:normal;font-size:14px;"> Consiglere  investigate result :  Your target is scared and hides in people's houses. They must be a Hider.

<p style="font-weight:normal;font-size:14px;">THIS IS WHERE THE REAL CHANGE COMES IN .

<p style="font-weight:normal;font-size:14px;">'ADDED : ''If you succesfully hide in the shadows without being touched ( Being doused, investigated or roleblocked ) , you will unleash a hidden power that has been inside you all along and become a Ghost. '''

<p style="font-weight:normal;font-size:14px;">Ghost.

<p style="font-weight:normal;font-size:14px;">Neutral Killing.

<p style="font-weight:normal;font-size:14px;">You are now not the former human being you once were. You achieved great powers by hiding in the shadows. (Note : This description is not necessary since you become the ghost by another role, so it will not show up on the game starting screen .)

<p style="font-weight:normal;font-size:14px;">Ability : Haunt someone in their sleep to kill them.

<p style="font-weight:normal;font-size:14px;">Special Attributes : Bite Immune

<p style="font-weight:normal;font-size:14px;">                             Cannot be doused (if you do not take action)

<p style="font-weight:normal;font-size:14px;">                             Night Immune (if you do not take action)

<p style="font-weight:normal;font-size:14px;">                             Role Block Immune

<p style="font-weight:normal;font-size:14px;">                             Detection Immunity (if you do not take action)

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;">If you do not take action in the night, you will become invisible and will not be able to be killed , doused or investigated (only by the Sherrif and Consiglere , the Investigator will still be able to investigate you .)

<p style="font-weight:normal;font-size:14px;">Your attack goes through night immunity.

<p style="font-weight:normal;font-size:14px;">If you try to haunt someone that was roleblocked at that night, the role blocker will also be haunted.

<p style="font-weight:normal;font-size:14px;"> If you try to haunt someone that was transported at that night, the transporter will also be haunted.

<p style="font-weight:normal;font-size:14px;"> If a Witch tries to control you, they will instead cast a Curse on you and you will become a Hider once more.

<p style="font-weight:normal;font-size:14px;"> Investigator investigate result : Your target stick to the shadows. They could be a Lookout, Forger , Amnesiac or a Ghost.

<p style="font-weight:normal;font-size:14px;"> Sherrif  investigate result(s) : Your target is a Ghost ! (If you are not invisible)

<p style="font-weight:normal;font-size:14px;">                                                Your target is not suspicious. (If you are invisible)

<p style="font-weight:normal;font-size:14px;"> Consiglere investigate result(s) : Your target has extraordinary powers. They must be a Ghost. (If you are not invisible)

<p style="font-weight:normal;font-size:14px;">                                                    You could not determine your target's role. ( (If you are invisible)

<p style="font-weight:normal;font-size:14px;">

<p style="font-weight:normal;font-size:14px;"> Notes : So hello ! These were a bunch of changes that tried to make the Hider a little more unique or interesting role and take it out of a easy-to-play Survival Rip-off to a role that has to choose its ambitions very carefully in order to achieve what they want. (To become a Ghost, in this case .)

<p style="font-weight:normal;font-size:14px;"> So what do you think about the new Hider ? Is it simply too OP ? Is it a bit too complex ? Is it too hard to become a Ghost ? Let me know !

<p style="font-weight:normal;font-size:14px;"> <ac_metadata title="(Improvement / Rework) Neutral Benign : Hider"> </ac_metadata>