Board Thread:Role Ideas (Neutral)/@comment-85.255.233.175-20170408124152

The banker is a foreign businessman who works with money

It is a non-unique neutral benign role with permanent night immunity and its goal is to acquire £2000 before the end of the game

To a sheriff, the banker appears as not suspicious. An investigator sees bankers as a Banker/Forger/Mayor/Framer (Your target works with paperwork) and consiglieres/witches will get the message, "Your target deals with finance, they must be a banker"

Its first ability is to 'gamble' and pick someone during the day and if they are lynched during the same day, you will gain £200 and you will lose £200 if your target isn't lynched unless they were a mayor who revealed the same day, in that case, you gain £500 regardless. Your simple interest rate also increases by 2% each time you gamble. Its second ability is to deposit money to someone during the night, and if they die for any reason, you will gain double the money you deposited to them (like insurance). You may only deposit up to £100 each night. Both of these abilities are optional It also has 2 passive abilities, Its first is to gain 20% simple interest money each night and its second is to gain £30 each time it is visited

You will start the game with £400 and your current money amount will be displayed in its attributes section. If you are ever attacked, your first attacker will steal all your money. If your attacker is lynched, you will gain half that money back but not if they are killed at night. If the attacker is the godfather, they will give you £100 instead. Deposits only last for 2 nights. You will lose the game if you are killed or have not acquired £2000 before the game had ended. You will win regardless if your money threshold went over £2000 at any point of the game. 