Executioner

Emboldened by personal prejudice or a long ingrained blood feud, the Executioner holds a grudge. They seethe with rage at seeing their target breathe and does everything in their power to see them hanging before the town. However, their mind can be broken by the sight of his target dead at the hands of another. Uncertain on how to proceed a normal life not fueled by revenge, he will transform into a Jester as penance for his failure to act.

Stats
Role Name: Executioner (Ex/Exe/Exec)

Alignment: Neutral Evil

Abilities: Trick the Town into lynching your target.

Attributes:


 * If your target is killed at night you will become a Jester at the beginning of the day.


 * Your target is always a Town member.


 * You cannot be killed at night.

Goal: Get your target lynched at any cost.

Special Attributes: Night Immunity

Win Conditions:
 * Win with Town
 * Win with Serial Killers
 * Win with Arsonists
 * Win with Mafia
 * Win with Witches
 * Win with Survivors
 * Wins even if target is revived by Retributionist

Note:


 * If your target is lynched, you win, even if you die after he is lynched. You are able to end the game with anyone (like Survivor). You also remain night immune after lynching your target.
 * You do not win if the game ends and your target is still alive.
 * If you become a Jester, you lose your night immunity.

Strategy
-Say your target between day 2 and 5 since it will be too obvious you are an exe. - Lie about being a Lookout. Say that your target visited the person who died that day, and if they got successfully lynched, immediately claim you're the Executioner and that was your target; however, this is unlikely to happen, as it is rare to find a killer on the first night as a lookout. If your target is not lynched the day you claim that they are evil, investigators will likely investigate you or your target and see that you are lying. It is crucial to get them lynched the day that you claim they are an evil role, or you are completely screwed as an Executioner.

-If you got your role as a result of being the 'neutral evil' role, you can claim you were controlled by a witch the first night so people will believe that witch is the evil role. Then on the second day, claim you're investigative and found your target to be an evil role. People will be less likely to accuse you of being executioner if they think that witch is the neutral evil.

-If you wish to side with the Townies, you can dishevel the entire town, mafia and all, into thinking you are a townsperson when you're not. Claiming you are a townsperson may lure everyone into targeting you.

-If you instead wish to side with the mafia, you might have to stay silent until you are certain the mafia will not kill you.

-If you become a Jester, start following the strategies on the Jester page.

-If you are able to lynch your target, claim you're the Executioner. You may be seen as worthless to the Town, but they may allow you to live as an extra vote shall you choose to side with them.

-Claiming to be the Executioner before your target is lynched can work both for and against you. The Mafia might be willing to work with you, and the Town will more than likely not let you have your target.

-Claiming too loudly that someone is you target may end up making it hell for you because the townies will not trust you and the Mafia or the killer may take them out just to be spiteful to you.

-If you claim that you are an Investigator, and your target is either the Mayor or Godfather, they will most likely be lynched because they are unable to reveal.

-Claiming to be a Sheriff can work if there are still investigative town roles in play who have not yet in some way been revealed to the town. The Sheriff can accurately pinpoint any non-Godfather maffia as well as the Serial Killer. Claim your target is either and that you have investigated them. This is especially easy in all any games, where the maffia may be numerous and the town is not aware of what roles are in play and is thus more likely to follow your presumed authority. If you fail to get them hanged on the day of your 'reveal', your night immunity will protect you from any killing roles now targeting you. During the next day you may try to fake another interrogation by claiming another town member came up as innocent, then stress to hang your target.

-Waiting a few days helps people believe you more, since it's unrealistic to find a bad guy on day 1 or 2. However, the longer you wait the higher the chance of your target being proved innocent or being killed in the night.

-Waiting just until the end of discussion leaves people less time to question your story, however waiting too late won't give them enough time to vote.

-Even if you successfully get your target lynched, you will not win if the game ends in a draw.