Board Thread:Role Ideas (Town)/@comment-28278669-20170723162217/@comment-32421214-20170723204409

Cupcakeaj2 wrote: Role-Cobbler

Alignment-Town Support

Abilities-Choose someone to repair their shoes at night.

Attributes-Players that get their shoes repaired will be able to use their ability twice the next night via a shoe icon. (Or they get two columns for their ability but then Necro, Trans, CovenL wont work)

'''So fixing shoes means giving them help. But still this gives almost everyone more power. '''

You can't repair someone's shoe the next night because you are gathering your 'equipment'

Example:

N1-Repair A.

N2-A does their ability twice. You gather your equipment.

N3-Repair B.

Sheriff-NS

Invest-BG GF Arso Crus Cobb

Consig-Your target sews people's shoe back together for a living! They must be a Cobbler!

Goal-Town Goal

Roles that won't work-Vet, Jailor, Psychic, Surv, Amne, GA, Vampire, Pirate, Jester, Exe, Janitor, Forger, Disguiser, Hypnotist, Mayor, Trapper, Retributionist, Medium, PM, Medusa (Without Necromonicon)

Some of them you can ditch here (Janitor, Hypnotist, Forger, Trapper, Retributionist, PM) Rejected supplies roles and only work on some role