Board Thread:Role Ideas (Neutral)/@comment-30105631-20170128121805/@comment-26234016-20170128143649

'''IT'S ME! '''

FirePyre wrote: The Specialist: A mercenary who kills for money.

Alignment: Neutral Evil

Ability: The Specialist has a 3 part ability. Here's how it works:

Part 1: When the Specialist is in the game, he automatically confirms himself on the role list - it will change whatever spot he fills to read "the Specialist" and at night the name will have a little tag next to it, allowing people to select it. Selecting it means that they are requesting to "hire the Specialist". You may only request to hire the Specialist twice. You can only hire the Specialist once.

'''So you... become auto-confirmed? Like, if I get the specialist everyone will know I'm the specialist? '''

Part 2: During the day, the Specialist can choose who to work for. This is done by clicking the sun icon, at which point a list of names is brought up. These are the people who have requested to hire the Specialist. He may choose one person only.

Part 3: If you successfully hire the Specialist, then you may no longer use your normal night ability. Instead, you may pick one person to kill. If you choose to kill someone, the Specialist will carry out the kill for you. This means that, for example, if a Lookout watches a person you killed, then they will see the Specialist visit them, and not you. You may also select yourself: doing this will make the Specialist kill the last person who hired him. If you try to make the Specialist kill himself, nothing will happen.

'''Does the specialist have unlimited kills? Only three? From reading the rest, I assume it's unlimited. I'll explain why this is important below.'''

Mechanics:

The Specialist operates on a "money" system. Here's how money works:

Town Investigative will pay you 2 money for killing someone. Any other town role will pay you 1 money except for unique town roles, which also pay you 2 money.

Neutral Benign pays you 3 money. Neutral Evil and Neutral Killing pay you 1 money.

Mafia Killing pay you 2 money. Other mafia roles pay you 1 money.

'''I understand this, but... now it becomes a kinda-sorta investigative role. or example, if someone hires you, you get $2, and the mafia kill that night, you immediately know that you were hired by a TI/Unique Town. '''

'''Besides that, if the reverse happens the next night (you get payed $2 and maf don't kill), you now know both who an important townie is and one member of the mafia. I kinda see a problem... '''

'''FINALLY, you will automatically learn who the NB is, because they're the only ones who give yoiu $3. And then you can give that info to whoever you want, outing the poor surv/amne.'''

Attributes:


 * - The Specialist is unique.


 * - The Specialist is not night immune. He is, however, role block immune.


 * - The Specialist will kill through night immunity. He will not kill through transportation or protection. If his target is transported with someone else, the Specialist will "detect" something was wrong and not shoot. He will still be payed.


 * And he has unlimited kills. Please no. 


 * - If the Specialist is asked to kill himself, he will still be payed. He will, however, not shoot.
 * Makes sense... 

Investigation Results:

Investigator: Your target sticks to the shadows. They could be a Lookout, Forger, Amensiac, or Specialist.

'''I like this, but wouldn't vig/vet/maf be better? '''

Sheriff: Your target is a Specialist!

'''Ghosty was upset that this would RIP you, but unless I misunderstand this role, everyone ALREADY KNOWS WHAT YOU ARE. So I'm fine with this.'''

Consigliere: Your target lives off blood money. He must be a Specialist!

I like that description.

Goal: Get seven money. Doing so will cause you to win with any faction, regardless of whether you survive till the end of the game or not.

'''GREAT goal. I really, really, like that.'''

Any and all feedback is appreciated. Thanks for reading! So, here's my feedback:

A) I think 'mercenary' would be a better name. But that's just me.

B) Once the specialist wins, (s)he knows what roles most of the people are because of the money mechanic. Not to say I dislike the mechanic, but... you have lots of knowledge that you can now sell to the highest bidder. And you're a neutral party.

C) It shouldn't go through night immunity if it can do stuff an unlimited amount of times.

D) This was probably answered earlier, but once the specialist completes their goal, can they still kill?

E) LOVE the goal/idea. Cannot stress that enough.

So yeah, that's my feedback.