Talk:Roles/@comment-191.254.147.100-20150520214546

as i was reading old comments i've seen a lot of talk about the "poison killer" role. so i have decided i'd give it a spin myself.

Role:Mad Doctor(or whatever you want to call him)

Alignment:neutral killing

Goal:kill anyone who stands in your way

Ability:at night, choose one person to poison

Atributes:

-players will know if they are poisoned and will die in 2 nights of poisoning

-you are immune to poisoning and will be alerted if you try to poison another Mad Doctor

-you have night immunity

-if someone roleblocks or jails you they will be poisoned

-doctor can heal the poison away from a poisoned target

Win conditions:

-must kill town,mafia,serial killer,arsonist and werewolf

-wins with witch, survivors, Mad Doctors and maybe vampires

Investigation results:

investigator-your target works with needles, they must be a Doctor or a Mad Doctor

sheriff-your target is not suspicious

consigliere-your target is a madman who poisons the innocent, they must be a mad doctor

i find this role concept very interresting and i think it would be great if it was implemented in the game, with this role you'd have to find a doctor and get rid of him as fast as possible to succefully kill your targets and for that you'd have the bonus of detection and night immunity, obviously if you rget roleblocked or jailed then that person would know your identity and you'd be in trouble but it could be used to your advantage if you know who will be jailed/roleblocked. With this role comes the issue of passing as a doctor when serial killer is alredy the reverse of doc, for that i suggest the serial killer to appear long with witch,werewolf and survivor in the loner category, it would make it harder to play sk in classic but in custon or chaos you could pass as surv with the night immunity and being investigated by invest.