Board Thread:Role Ideas (Town)/@comment-98.122.58.141-20170818155113/@comment-29253708-20170818162821

98.122.58.141 wrote: Warder  (TS)

This is a Protective role.

Attack: None Defense: None

Attributes: Ward someone each night. You may ward yourself once. Warding prevents your target from being visited, by evils and townies alike. You cannot ward the Mayor once they've revealed.

This is like a copy of my Marshal role, but OP. Another way to describe this is an UP Jailor, because people's abilities fail when they visit the jailed target.

Sheriff: Your target is not suspicious.

Investigator: Your target could be a Lookout, Warder, Disguiser, or Serial Killer.

Don't change the Invest results

Consigiliere: Your target wards away people at night. They must be a Warder!

Goal:Win with the town.

When visiting a warded player: Your target was warded. You could not visit them.

When attacked while warded:You were attacked, but your attacker was warded away!

Attacker attacking a warded player: Your target was warded. You could not attack them. This is a reverse Escort.

REJECTED!