Board Thread:Role Ideas (Coven)/@comment-37174991-20181127230009/@comment-35356104-20181130054426

Owh, yeah! It is an idea for role in general. All role should have a clear-cut aim and something to be based-off, like alignment division. Coven might not have alignment divison, but all the role has a focal point, that all mechanic and attribute are built around that ability. HM, Medusa & Poisoner are offensive-based role, so you'll find their mechanic thingies are all about their killing tool, like stone gaze cleans last will & role to ensure its long-term purpose as a killer, and poisoner gain more consistency in killing with necronomicon. HM is meant to be killer too, just like Arso, the framing ability is for increasing their survivability to complete the ultimate goal of hexing everybody alive, and framing is not the reason they are created for. CL/Witch before necronomicon is most likely a utilizer, their controlling ability is expected to mess around instead of direct killing (it's Medusa who did the dirty job, CL is only a accessorial character that make sure thing to happen) so Consig ability is added to consolidate them as supportive roles. PM & Necromancer are flexible roles that fulfill situational needs for the faction, so they must have a lot of gimmicks under their sleeve, but they can only opt for an aspect out of the possible outcome, either to do all those weird tricks & strategy or straight away ALAKAZAM on somebody's face. Me sucks in explaining, I hope it wasn't confusing

Applying the theory on lure master, both roleblocking and killing ability doesn't seems to match or synergized in any mean, maybe it goes closer to PM & Necromancer variant. But what make it seems to be OP is both ability has maximal effect upon its execution in 1 action set, which PM & Necromancer could never bring about. Lure master can roleblock every night and start its killing streak after N2, it's like both Consort & Poisoner in action. PM could be the rehash of Doc/Mafioso/Consig, but PM couldn't reach the effectiveness as its own rehash materials, because only one effect can take place at one time, it could not be altogether at once, it needs to choose which role to play in that particular momen, unlike lure master who is playing 2 roles simultaneously.

So.. What I mean by choosing 1 aspect of it, is to say whether you drop roleblocking or killing, and build things around your choice. Let's say you choose roleblocking, lure master roleblocked GamesManiac N1, GamesManiac will be forced to use ability on lure master N2. If lure master is afraid of GamesManiac being a Vigi, lure master could continue rb'ing GamesManiac so visit won't happen, until they kill GamesManiac. After possessing Necronomicon, lure master will straight away killing their target, and roleblock them upon being attacked (reducing the effectiveness of TP while countering Medium cough*) Meeehh.. just a concept on how Coven role should look like, don't take my example too seriously. Good luck babe :)