Board Thread:Debate of The Week/@comment-28112409-20171002223259/@comment-29585050-20171004054018

Team Mafia FTW

Because even though Mafia can be detected easily like Coven, the Mafia's roles are much more balanced than the Coven. The Coven itself depends on Necronomicon too much, and some roles like Poisoner, Potion Master, and Medusa need to be played wisely if they haven't get the Necronomicon. The dependent on Necronomicon is the thing that makes me not fond of the Coven alignment.

As for the Mafia, the don't need some sort of buff like Necronomicon, and they can still rekt Town if the team is good, or the opposing side is just a stupid donkey. They can perform direct killings without need to wait for a cool down, they can deceive Town and turn them against each other, and you can even use the information you obtain to eliminate important roles of the Town.

The best thing of the Mafia, unlike Coven roles, is that when no Mafia killing roles left, any random Mafia would be promoted to a Mafioso. This is a very useful asset unlike the Coven. So even when the Godfather and Mafioso died, the remaining Mafia can still turned the tables on.

So basically the reason why I chose Mafia over Coven is because I don't the dependance on Necronomicon too much, since only with it they can kill directly (e.g. Coven Leader and Poisoner, since Doctor or GA can easily thwarted the killing unless they have Necronomicon but AHHH.). The dependance on the Necronomicon is just too much and without it, Coven is basically useless.

Thanks for reading my opinion, have a great day!