Board Thread:Role Ideas (Town)/@comment-33824162-20171201013320/@comment-33808744-20171202230753

SpecialistMarine wrote:  Name: Soldier

Alignment: Town Killing

Summary: You are apart of the military serving to protect the town who is willing to committ a mass shooting to find the evildoers, even if it costs town lives.

that doesn't sound good 

Attack: Powerful

Defense: Basic (for first attack against them)

no townies should have defense

Unique Role: Yes

Abilities: Decide to commit a mass shooting to defend the town.

Attributes: You cannot attack until you are attacked. You can commit a mass shooting to defend the town on up to 4 people on one night. You can only make one mass shooting.

Too many, I think 3 would be better.

Mechanics: (How It Works) You cannot attack until you are attacked. Once you have been attacked, you can attack whenever you want once at night and kill up to 4 people of your choice that same night. You can only create a mass shooting once.

 You will not shoot yourself the next night if you have slained a townie like the Vigilante.

 Just in case the gamethrowing was too easy.

You cannot be witched to shoot until you have been attacked. If you have been attacked, a witch can control you to kill one person the next night. Consecutive controls will not work if you already shot someone. However, if the witch was a victim by the soldier the night he shoots, the witch effect will work but the witch will die as well.

You aren't immune to roleblocks, so a consort, escort, and jailor can roleblock you preventing you from shooting that night.

<p style="font-weight:400;font-size:16px;">You are immune to the transporter, so you cannot be transported. However, if one of your targets was transported, the effect will work normally on them.

<p style="font-weight:400;font-size:16px;">'''No, TRANSPORT IMMUNE IS NOT A THING. Your new target should be ther other person transported...'''

<p style="font-weight:400;font-size:16px;">If a bodyguard guards one of the people you've shot, the soldier will die with the bodyguard but the person guarded will still remain alive.

<p style="font-weight:400;font-size:16px;">good

<p style="font-weight:400;font-size:16px;">If you are ignited by an Arsonist even with your defense still up, you will die. Same applies to a werewolf attack. If you are jailed and the jailor decides to execute you, you will die. If one of your victims is the veteren on alert, you will die.

<p style="font-weight:400;font-size:16px;">this goes without saying

<p style="font-weight:400;font-size:16px;">-Investigative Results-

<p style="font-weight:400;font-size:16px;"><span style="color:rgb(69,191,0);">Sheriff: Your target is not suspicious.

<p style="font-weight:400;font-size:16px;"><span style="color:rgb(69,191,0);">Investigator: Your target could be a Bodyguard, Godfather, Arsonist, or Soldier.

<p style="font-weight:400;font-size:16px;">'''sure i guess? vig vet maf soldier would be better IMO'''

<p style="font-weight:400;font-size:16px;"><span style="color:rgb(221,0,0);">Consigliere/<span style="color:rgb(191,95,255);">Witch: Your target is willing to shoot up the town to find the evildoers. He must be the Soldier.

<p style="font-weight:400;font-size:16px;">Goal: Lynch every criminal and evildoer.

<p style="font-weight:400;font-size:16px;">Wins With: Town, Survivor

<p style="font-weight:400;font-size:16px;">Must Kill: Mafia, Witch, Serial Killer, Werewolf, Arsonist, Vampire

<p style="font-weight:400;font-size:16px;">Anything Else:

<p style="font-weight:400;font-size:16px;"> Godfather and Arsonist chance: I know you all will judge on how this should be apart of the vigilante, veteren, and mafioso, but I will tell you why it isn't. The godfather/arsonist roles have been extremely hard to play because the only thing he can claim is the bodyguard, and not many people buy the excuse "self vest" after being attacked and revealed by mafia/serial killer death notes, or shot by a vigilante. When an investigator tells the town his results on how you were Bodyguard, Godfather, Arsonist, or Soldier, it will make the game much more balanced because it gives a chance for the godfather and arsonist to defend themselves. Lynching the soldier isn't really a good thing as the soldier is a very valuable role for the town.

<p style="font-weight:400;font-size:16px;">Consort, Consigliere, and Framer chance: Having this role included into the game will make these roles more fun and worth playing. The consort is a huge counter to the soldier, because if he is known as the soldier he can be roleblocked by the consort preventing him from shooting that night. When the consigliere discovers the soldier he can tell his fellow mafia members to avoid attacking him. The framer can frame the soldier making him seem like he is a member of the mafia (won't work if investigator investigates the soldier.).

<p style="font-weight:400;font-size:16px;">'''It won't make these roles more fun. Consort will have to constantly rb him, and consig would play as normal. Framer, too.'''

<p style="font-weight:400;font-size:16px;">This role is also designed to keep the game more fun, having another overpowered and exciting role like the jailor.

<p style="font-weight:400;font-size:16px;">'''You fucking made it op on purpose. '''

<p style="font-weight:400;font-size:16px;">Buffs town.

<p style="font-weight:400;font-size:16px;">Feel free to write on what you think about this role.

<p style="font-weight:400;font-size:16px;">Thanks

<p style="font-weight:400;font-size:16px;">-Andrew

OP, buffs town, weird immunities, has defense. REJECTED