Board Thread:Role Ideas (Town)/@comment-71.181.249.75-20170708143002/@comment-31953669-20170708184651

But town benefits from killing executioners anyway, and finding attack wouldn't be nearly as powerful as finding defense. There are no Town roles that are immune, and roles like Survivor and Bodyguard you can just check again. Finding someone's attack value may be balanced, but finding defense would be far too powerful. Besides, usually other killing roles will find that immunity and place it in Death Notes. We don't need this role, because finding Attack would be weak and finding defense would help you deal with roles that almost never win.

I'm sorry if you put a lot of effort into this, but I won't change my verdict.

This role has been rejected.