Board Thread:Role Ideas (Coven)/@comment-31919347-20180909123403

Name: Mage

Alignment:

Attack: Basic

Defense: None

Unique: No

Priority: 5

Abilities:

You can visit a player at night to bond all visitors.

When a bond interaction happens for the second time, you will kill that player.

- With the Necronomicon, your attack is powerful and roleblocks are blind.

Attributes:

Bonding all visitors makes it so if a players visits another player they are bonded with, they will be roleblocked. You won't know with what people you are bonded with. When you get roleblocked by visiting another bonded player for the second game, you will be attacked.

Bonds last for 3 nights.

You can talk with the other Coven at night.

Mechanics: (How It Works): Every night you visit a player. All visitors will be bonded and won't be able to visit each other in the next 3 nights. If they try to, they will get the same msg like you were roleblocked by the Consort. If this happens for the second time, they will be killed. With the necronomicon, roleblocked people by you won't be informed and your attack is now Powerful. You also are not suspicious with the Necronomicon.

-Investigative Results-


 * Non-Necronomicon: Your target is a member of the Coven! Necronomicon: Your target is not suspicious.


 * Your target is Vigilante, Veteran, Mafioso, Pirate, Ambusher or Mage!

/: Your target uses books and spells to bond people. They must be a Mage!

Goal: Kill all those who would oppose the Coven.

Wins With: Coven, Survivors, Pirates and Guardian Angels.

Must Kill: Town+Mafia+Vampires+Plaguebearer/Pestilence+Arsonist+Serial Killer+Werewolf+Juggernaut

Anything Else: If the Mafioso is being roleblocked because trying to kill a player they are bonded with, the Godfather is bonded also. This works the other way around also. If the Serial Killer or Werewolf on full moon is roleblocked by this, they attack you. If the Pestilence is roleblocked by this they kill you and they rampage on their target. If the Escort or Consort is roleblocked by this their action won't go through. Pirate, Transporter and Jailor are immune to the Mage. If you die, all your bonds get removed (Because of Necromancer and Retributionist)

Strategy: You could try to bond town protectives and a lookout in a night when zero Coven visit the same target you think they are going to. For example, if a Lookout is checking out TP's visiting anyone, they wouldn't be able visiting each other for 3 nights! You could also let another member of the Coven visit the same person as you, if another visitor tries to visit your teammate, they would be roleblocked.

Msges: 'You have decided to bond the visitors of James Bayley tonight!' 'Sarah Wildes, Deodat Lawson and Derp were bonded!' 'Someone occupied your night, you were roleblocked!' 'The bonding of James Bayley and Deodat Lawson has ended!'

Example game:

N1: The Serial Killer, Godfather and Forger visit the Escort you chose, they are bonded now.

N2: The Serial Killer attacks the Forger, is roleblocked by you, and kills you.

Another example game:

N1: You select the Forger. The Arsonist and the Potion Master visit the Forger also, they are bonded now.

N2: The Arsonist tries to douse the Potion Master, but they are roleblocked.

N3: You receive the Necronomicon. You select the Investigator. The Arsonist, the Godfather and the Forger visit the Investigator. They are bonded now.

N4: The Arsonist tries to douse the Forger, but is roleblocked for the second time and gets attacked by a Powerful attack, killing them.

And a third one:

N1: You select the Forger. The Investigator and the Arsonist visit the Forger, causing them to be bonded.

N2: The Investigator investigates the Arsonist, and is roleblocked.

N3: The Investigator tries to investigate the Arsonist, but is roleblocked for the second time by you, causing them to die. 