Board Thread:Role Ideas (Town)/@comment-2001:1C03:3403:C900:9CCF:9DCD:1E70:910A-20180426162448/@comment-35026689-20180426204920

Coward

A FANDOM user 2001:1C03:3403:C900:9CCF:9DCD:1E70:910A

Name: Coward    funny name lol, but maybe not suitable for tos

Alingment: Town(Investigative? Not sure) more like ts

Summary: You are a Coward that does everything they can to stay alive. (not a townie-survivor don't worry) hmmmmmm

Attack: None Defense: None ye

Unique: Yes why?

Abilities: Each night you can stay awake and see who visits you

Attributes: - When a killing role visits you you will beg for mercy and they won't be able to attack you (doesn't work on the Serial Killer or Pestilence) The killing role will get a message saying "You felt pity for the Coward, you let them live." the Serial Killer/Pestilence will get a message saying "The Coward begged for mercy but you relentlessly killed them" '''does the coward get a message. also what about arso and ww how does that work'''

- You will get a message saying "Player1 has visited you and tried to kill you!" if they tried to investigative you you will get a message saying "Player2 has visited you and tried to investigative you." etc etc.good

- You can only stay awake 3 nights. good

- Investigative Results -

Investigator: Survivor, Vampire Hunter, Amnesiac, Medusa, Psychic or Coward

'''doesnt work in Classic as there is no surv vh amne medusa or psy in ranked classic. This woudl easil;y be confirmed'''

Sheriff: Your target is not suspicious

Consigliere: Your target is scared of everyone. They must be a Coward.

Goal: Lynch every criminal or evildoer yeah

~Inspired by the Veteran and my personality~

Good points

Unique idea ish

also usefulk as a ts

bad ponts

exposes mafia easily op

also confirms investigative resul;ts

change invest results

overall

NEUTRAL OPINION

just needs tweaking a bit and its better