Board Thread:Role Ideas (Neutral)/@comment-38113970-20190218233519/@comment-35195751-20190224203953

KinhTK wrote: Name: Psychopath (Pls come out with another name, this one doesn't seem to fit the role)

Alignment: Neutral Chaos

Attack: None

Defense: None

(Unchanged I see...)

Ability: Visit people each night to learn about them and gain more power.

Attributes: Depending on who you visit, you will get a different ability each time.

Mechanics:

List of roles and their effects:

Killing Roles ---deleted for space---

​​​​​​​+1 Attack value for visiting (some) killing roles

I don't have an issue with going to Unstoppable because that just means it goes through TP (This is still an option BTW)

Doctors, Bodyguards, and Survivors: You will be greeted with the message, "You have found a source of protection, you have gained defense!" and you'll gain 1 level in defense. Goes up to Powerful, which means you can never have Invincible Defense. (You will only go up 1, which means if you find the Werewolf N1, you will still gain Basic Defense, even though Werewolf has Powerful.)

'''+1 Defence for visiting TP... or Survivor'''

(Yes removing Invincibility was probably for the best)

Crusader and Ambusher: You will be greeted with the message, "You have seen your target attack visitors! You will be careful each time you visit from now on." and you'll be immune to roles that attack visitors (Crusader, Ambusher, Werewolf, Pestilence.). (Werewolf and Pestilence can still attack you if they visit you directly, but if you're a visitor of their target, you will not be harmed.)

'''Still a really weird feature, Maybe just go Astral? (That's still odd admittably)'''

Trapper: ---Deleted cuz unaltered---

Yeah this is still a Trapper hardcounter, It also becomes redundant when you get unstoppable attacks...

Investigator and Consigliere: You will be greeted with the message, "You found out that your target can easily find who a person is, you can now cover yourself." and you'll gain an Investigative Result. (This doesn't protect you against Consigliere though.)

Yeah that's confusing, so you start as a Jugg (result) and go to Doc/Disg/SK result?

I don't really have a problem with it though, so what the hey

(An alternate option I might suggest is actually learning what your target is)

Sheriff: You will be greeted with the message, "You found out that your target can easily find who a person is, you can not cover yourself" and you'll gain detection immunity.

'''Woohoo! Sheriff Nerf! (idc honestly)'''

Lookout and Tracker: You will be greeted with the message, "Your target watches people at night, it would be safe to avoid detection." and you will not appear on the Lookouts results. However, Tracker will not see you visit anyone.

Oh NOW you become astral...

Escort and Consort: You will be greeted with the message, "You have now learned how to distract people" and you'll roleblock whoever you visit.

No. Just be RB immune or something, cuz this is ridiculous.

(Serious, did you just hit puberty?)

Mayor: You will be greeted with the message, "You don't like that politician, you have assassinated him." and the Mayor will be dealt a Powerful attack.

For some reason, this sentence amuses me XD

Janitor: You will be greeted with the message, "You have now learned how to clean bodies" and you will clean any role you kill. (Useless if you don't have killing powers yet.)

'''I.... actually really like this. It adds flavour'''

(Maybe get this from all MD?)

Hypnotist: You will be greeted with the message, "You have learned hypnotism" and in the day, you may choose to someone to talk to at night, and it will appear as if they're jailed and they are roleblocked, except you cannot protect the target, and visits do not fail against them. (Effect does not work on Jailor.)

...Like instead of this convolutedness, just get cleans?

Seriously Jailing is a weird ability for ANYONE but Jailor to have

Psychic, Spy, Medium, Retributionist, Transporter, Disguiser, Forger, Framer, Blackmailer, Amnesiac, Guardian Angel, Pirate, Plaguebearer, Neutral Evil, Coven Leader, Necromancer, Arsonist: No effect.

(I refer to my previous complaints)

'''​​​​​​​Oh and hey, can you talk to dead people after visiting Med/Ret? Just a thought...'''

Nothing else is changed and I have no new notes. Things I like:


 * Cleaning


 * The awesome level of power for an NC


 * The concept of gaining abilities from certain roles

Things I don't:


 * Wait so do you attack the targets you get power from once you visit them?


 * Can you just keep visiting the same target over and over for better stuff?


 * What the heck classifies a target as Def booster vs Attack booster?


 * The sheer vagueness about what each role grants


 * The sheer convolutedness of the role


 * The powers gained from visiting Trapper, Hypnotist, or Crus/Amb


 * Randomly getting a roleblock ability from Escort/Consort


 * The Investigative results