Board Thread:Role Ideas (Town)/@comment-30602244-20161125230856/@comment-30606381-20161128011741

Dongarinos wrote: Yes I&#039;m single wrote: Note: let's just say this role was added after my arso buff idea (people won't know they are doused, and you can't douse arsos)

Town (Investigative) '''I originally had a problem with this and would've said to keep it town support. But actually, if you want, you could even make it Town Protective... but if you're saying they find out information... then I guess that's okay.'''

well it could be town protective since we need more of those but it doesnt really protect and we have enough supports so ti is ok.

Abilities: Check someone each night to see what happened to them

Attributes/ Mechanics:

Once you visit someone, you can see ALL actions against them (witching, roleblocking, kills, etc.) '''If you can do this every night, I think this would become overpowered. But if i was underpowered... the issue is, then I'm not so sure. It might become underpowered then. I suggest that if you were going to take the route to make it underpowered, you would have to add specific boundaries to give it a boost. Or if you were to keep that so it would do it every night, you'd have to add something to weaken it. As per what, I'm not entirely sure....'''

i like your grouping method, you can still do it every night but you don't get exactly what happened

You will NOT know if they were immune to the action that happened against them (if its up i might change that)

You actually would know because if they were attacked that night and nothing happened and no doctor visited them,  then you could use logic.

but thats only for attacking, what if a witch or something failed its attempt on a trans, what happens then

You WILL see failed attempts (also subject to change its up to you) '''I guess that's fine. ok'''

A witch can make you visit someone as normal

Lookouts can see you as normal

You can die to vet as normal Good.



SO FAR:

'''The problem is the fact that it seems that this role would end up being overpowered no matter what. Seeing the EXACT actions every single night? What if you grouped everything into catergories as seen below, but keep it differently.  YOUR TARGET WAS DISTRACTED LAST NIGHT! '''Consort or Escort. NOT transporter.

yes see above

YOUR TARGET WAS ATTACKED LAST NIGHT: Any killing role EXCEPT for vampire. This is one of the ONLY  buffs you should be given

YOUR TARGET WAS BEING WATCHED LAST NIGHT!: Lookout, Jailor, Spy

YOUR TARGET WAS TRICKED LAST NIGHT!: Disguiser, Jester, Framer (If framed)

YOUR TARGET WAS MANIPULATED LAST NIGHT!: Witch, Blackmailer, Forger

YOUR TARGET WAS PROTECTED LAST NIGHT!: Doctor, Jailor, Survivor *visiting self*

YOUR TARGET REGAINED THEIR CONSCIOUS LAST NIGHT!: Amnesiac, Retributionist

YOUR TARGET MADE A BIG MISTAKE LAST NIGHT!: Veteran,  Vampire Hunter (IF VAMPIRE)

'''And that should be all. Let me know what you think of these boundaries!'''

ALL POSSIBLE MESSAGES (For any information on this, read above.)

Your target was roleblocked by an escort

Your target was roleblocked by a consort (i dont know if i should split escort/consort, or just say "your target was rbed.

Your target was seanced my a medium

Your target was attacked and healed by a doctor

Your target was attacked but counterattacked by a bodyguard

Your target was watched by a lookout

Your target was interrogated by a sheriff

Your target is checked by an investigator

Your target was jailed by a jailor (will not see anything else if they are jailed

Your target was transported by a transporter

Staked by a vh

Shot by a vig

Killed by a vet

Was blackmailed by a bmer

Investigated by a consig

Tricked by a disguiser

Your target's will was forged

Your target was framed by the framer

Your target was cleaned by a janitor

Doused by an arso

Your target is a target by an executioner

Your target was stabbed by an sk/mauled by ww (you die as well if the werewolf targeted him directly)

Your target was controlled

Your target used a vest (bg or survivor) (up for debate)

you CAN'T tell if they were bitten by a vampire.

Now some of these seem useless since they will either die or annouce it the next day.. but some evils keep quiet and some people are immune!

If two or more things happen, you will see both.

Immunities: None '''Ignores detection immunity... well, kinda'''

INVESTIGATIONS

Sheriff: ns

Invest: sticks to the shadows

'''I actually think that with this one it's okay. But it would sound better if it was grouped with either having sensitive information to reveal, keeping to themselves, or waiting for the perfect moment to strike.'''

I dont really know which one is best someone can jut pick it for me idc

Consig: idk '''Your target ensures someone's visit. They must be a patroller! (The boring one.)'''

'''Your target walks to the streets to find unwanted visitors. They must be a patroller!'''

ok

Goal : town's

before you bitch "this is too similar to lookout" it isn't that similar. lots of roles are similar just like these two (sheriff and invest for example) also it could replace lookout if you want. No. Lookout is fine the way that it is.

Additional info: if a withch throws a visiting role at someone, you will see it.

OR......

the same role... but they just  see what role visited them (like, a bodyguard visited your target last night) or (an arsonist, lookout, and blackmailer visited your target last night)

Which one is better?

'''The one you have created. ok''' Inform me on what you think with the new additional information

i think its good but is it still rejected