Board Thread:Role Ideas (Neutral)/@comment-50.37.85.112-20190218011748

Doppelgänger: Neutral (Chaos)

Attack: None

Defense: None

Priority: Doesn't visit

Unique: No

Abilities: Investigate someone for there exact role at night.

Attributes:

If your role is a Unique role, you will not know their role.

If you figure out their role and they survive, you will become that role the following night.

You can not become a Neutral Killing in any way (this is to balance werewolf)

Mechanics:

Night 1: You look at [A]. [A] is a unique role, so your ability failed.

Night 2: You look at [B]. [B] is a Consigliere, however, he died to the Jailor, so your ability failed.

Night 3: You look at [C]. [C] is a Medium, and he is still alive.

Night 4: You may not investigate tonight. If you survived that night, you will become the Medium!

And...you have become the Doppelgänger/Medium. You have taken on the Win Condition and role of that player.

Specifications:

Doppelgänger/Transporter: If you and a Transporter choose the same target, the Doppelgänger/Transporter will have a lower priority over the Transporter.

You may not become a Unique role.

Although this role adds a member to the faction, the Neutral Chaos alignment makes it so it can ONLY be in All Any or Custom.

If you investigate a Doppelgänger, yes, you can't investigate the next night and will become a Doppelgänger/Doppelgänger.

Sheriff: You cannot find evidence of wrongdoing, your target seems innocent.

Investigator: Your target keeps to themselves. They must be a Survivor, Vampire Hunter, Amnesiac, Psychic, Medusa, or Doppelgänger.

Consigliere: Your target figures out and copies what you do. They must be a Doppelgänger.

Goal: Live until you have become a role that isn't a Doppelgänger.

Victory Conditions: You must choose a role. 