Board Thread:Role Ideas (Town)/@comment-33601385-20180424025939/@comment-33459116-20180502134923

SCl007 wrote: Name: Sniper

Alignment: Town killing

Attack:Basic/powerful

Defense:None Unique Role: Yes

Priority: 1 (highest)

Abilities: Shoot a person each night for every evil role you kill gain a bullet I like this role, a new take on Vig

Attributes: Your do not visit your target (like a necros ghoul) Astral visits are OP if you implement them wrong, but this goes with the theme of sniping, even tho it may be 1692

Mechanics: Ok this is kind of complicated. you start with one bullet killing a townie will cause you to lose one bullet. Killing any mafia coven or ne/nc/nb will cause you to gain one bullet. Killing a nk, mk, or coven with Necronomicon will give you three bullets, killing a mayor, jailor, or retributionist will cause you to lose 2 bullets. You start with one bullet '''So if you kill townie n1, ur useless. What happens if you shoot jailor n1? Negative bullets? I like where this is going''' Selecting yourself will use a “silver” bullet this uses two bullets and gives you a powerful attack This seems op, make it need 3 bullets and ill be fine. Shooting a townie will also cause you to not be able to shoot the next night Might be OP

-Investigative Results-

Sheriff: your target is not suspicious

Investigator: Sheriff, Executioner, Werewolf, Poisoner, or Sniper

Consigliere/Witch: your target is a trained assassin working for the town they must be a sniper

Goal: town goal

Wins With: town win with

Must Kill: town must kill I like the role.

7/10