Board Thread:Role Ideas (Other)/@comment-24.246.240.109-20180921233133/@comment-36558623-20180923144820

24.246.240.109 wrote: Militiaman-neutral(chaos)

Description-you are an avid magichunter who will not rest until the town is "normal" again

Abilties-search someone each night. if they are a witch or a coven, you will kill them. if they are a werewolf, neither of you will die, and you will learn their name. If there is a Militia General, you will visit instead of them.

Attack-basic(only against coven)

Defense-none

Sheriff-your target is a member of the militia!

Investigator-your target is a vigilante, mafioso,pirate, veteran, ambusher, or miltia man

Consig/Witch:your target has a hatred for magic, they must be a militia man!

Goal:eliminate all werewolves and witches

Wins with:town, mafia, plaguebearer, vampire, pirate, guardian angel, survivor, serial killer,arsonist, pestilence, and juggernaut.

Must kill:werewolves and coven.

Miltia General-neutral(chaos)

Description-you are the leader of the militia who hopes to destroy magic.

Abilities-command the militiamen. if there are no militiamen, you will attack instead. if you search a witch or coven, they will die. if you search a werewolf, they will die.

Attack-powerful(only against coven and werewolves)

Defense-basic

Sheriff-your target is a member of the militia!

Investigator-your target could be a mayor, tracker, plaguebearer, consigliere, investigator, or Militia General

Consig/Witch-your target leads a group with a hatred for magic, they must be a Militia General

Goal:eliminate all werewolves and coven.

Wins with:pirate, town, mafia, vampire, guardian angel, survivor, plaguebearer,serial killer, pestilence, arsonist, and juggernaut

Must kill:werewolve and coven

Converter(neutral chaos)

Description-you are a militia speaker who wants to convert the town.

there's a reason mafia hasn't done this same concept, it's op af.

Abilities-you convert one person each night. if they are a town, they will become a militia man. if they are a witch or werewolf, you will learn their role. if they are a mafia or any other neutral, nothing will happen. If there are no capable militiamen, you will become one.

Attack-none

Defense-none

Sheriff-your target is a member of the militia

Investigator-your target could be a vampire, jester, hex master, framer, or converter.

Consig/Witch- your target is a propaganda master, they must be a converter

Goal-eliminate all coven and werewolves.

Wins with-survivors, town, mafia, serial killer, vampire, guardian angel, plaguebearer, arsonist, pestilence, Juggernaut

Must kill-werewolves and coven.

'''three roles? for an entire faction?'''

(Idk what else to put, but I'll probably be editing in the future.) seems like a cool idea but Ore is right, it's a direct hard-counter to coven. It should also be it's own faction like Militia (Killing) instead of neutral.