Board Thread:Role Ideas (Town)/@comment-96.241.80.84-20171013000600/@comment-33224790-20171013032046

96.241.80.84 wrote: Name: Paramedic

Attack: None

Defense: None

Alignment: Town Protective

All of this stuff sounds good.

Abilities: Go on standby or not healing important injured people

'''So you can choose to do your job or not. Sounds good.'''

Attributes: Choose to go on standby on three nights and one self heal. If anyone good (meaning town) dies then the person of the highest importance (or random) will be healed. Order goes Jailer,(OPTION: If vampire game then VH will have higher priority than ti roles) Any Ti(If two will pick random),Any Tp(same as before), Any TK(same as before), then TS

'''What about the Mayor? That's rather important. Maybe there should be a Heal Worthy Rank system for each sub-alignment to stop RNG. The one self heal is good though.'''

Unique: no

Sheriff Results: Your target is not suspicious

Investigator Results: Doctor, Disguiser, Serial Killer,Paramedic

Consig/Witch: Your target heals people on a short notice they must be a paramedic!

Extra Info Like vet but heals instead might be able to heal two people? I have no idea just a thought I had.

All the results sound good, adds a new claim for Sk. My only bother is that it can't fail. It can't waste a night, because most nights at least one townie dies. There is no such thing as a Wasted Heal or a Missed Guard.

I'm not sure how to make it non-omnecient, but you'll think of something. I'm going to have to reject it in it's current state, but I'm sure someone will give you some other ideas. Have fun!