Board Thread:Role Ideas (Neutral)/@comment-26379185-20170608153946/@comment-31680260-20170609033709

Bakataku-Ime wrote: Pestilence (Neutral Chaos): ''You are an invicible force that obliterates anyone in your path. [powerful attack / invicible defense] [unique] [maximum of one horseman per game]''

Warmonger (Neutral Chaos): ''On odd nights, you are able to choose someone to kill. On even nights, you are able to control two players into targeting one another. You will know the roles of those you have controlled. [basic attack / basic defense] [unique] [maximum of one horseman per game]''

No problems here...

Reaper (Neutral Chaos): ''You are a powerful being that feeds off of death. You begin with No Attack and No Defense. After 4 deaths in the Town, you gain a Basic Attack and Basic Defense. After 8 deaths, you gain a Powerful Attack and a Powerful Defense. After 12 deaths, you gain an Unstoppable Attack. Your goal is to kill everyone in the Town. [none -> unstoppable attack / none -> powerful defense] [unique] [maximum of one horseman per game]''

'Seems like a bit of a Juggernaut rehash. And I think you might wanna lower the death requirement just a bit - not exactly common to get 12 deaths in a game'

Faminebringer (Neutral Chaos): ''Every full moon, you are able to starve someone of their willpower. Doing so will convert their role into a Survivor without any vests. [no attack / basic defense] [unique] [maximum of one horseman per game]''

'Conversion Role? NEIN *slams desk* Although this makes them a Surv so you can't screw someone over last minute. I still don't think Conversion is good.'

Seems okay... needs a bit of touching up though :)