Board Thread:Role Ideas (Town)/@comment-34845574-20180503024138/@comment-34797858-20180503024639

Kinh The King wrote: Attack: None   Defence: None   Unique Role    Role Block Immunity

Abilities: Choose players at night to sell valuables too.

Attributes/Mechanics: You will roleblock the person you sell too. You can sell three things, Basic Defence, Investigation results, and Role Block Immunity. If you sell Investigation results, the player will get investigation results every time they visit someone (Investigator results are given). If Investigation results are given to Jailor, the jailor will get results at the beginning of the night. If a Basic defense is given to escort, the escort won't be killed when visiting serial killer. You will get 3 of each "items" when the game starts. It takes 2 nights to get one item of each.

Investigation Results

Sheriff: NS

Investigator: BodyGuard, Godfather, Arsonist, Crusader, or Seller

Consigliere/Witch/Coven Leader: Your target makes a living selling valuable. They must be a Seller!

Too OP? ​​​​​​​Yes. This is a Town Plus role. This actively buffs town members, as you give them permant defence, Investigation results and RB immunity. If you put all of this on a jailor, this is op. A Jailor who cant die by basic defence, knows their jailee' investigative results, and RB immunity so that they can execute freely is OP.