Board Thread:Role Ideas (Rework)/@comment-205.237.153.138-20191024165729

General changes: new attribute - town leader, the roles with town leader will not be able to whisper/be whispered to(the person who whispered is not alerted that it failed) and can't be healed by doctor(also not alerted that it fails) and will always apear as not suspicious no matter what(frames hexes nothing can make them look guilty) and anyone who investigates them will get the message( you tried to investigate them, but they were a town leader!(An evil with town leader will not suffer from the first 2 effects)

Retributionist:

rets biggest power is that he gets at minimum 1 extra free vote and the free confirmation that comes with reviving the dead suggested changes - ret can no longer vote when he revives, he is a town leader and, the revived is treated like a town leader

Medium:

med is inconsistant and can either be super op or super up so i wanted to make him a tiny bit more consistant suggested changes: night 1 has basic defense(lost on day 2), unique(no auto 2 med confirm)

Arsonist:

he's bad suggested changes: the arsonist will be alerted if they have been doused in gas and will douse anyone who controles, roleblocks, or transports him

Werewolf:

also bad suggested changes: if they only kill one person in the night the persons role and will are hidden, and while on non full moon are town leaders(so hard to find good changes for ww that doesn't completely change it)

Pirate:

Not enough srategy, suggested changes: you can talk to the opponent during the duel, and both you and the dueled can change what they want to do

Vampire:

certain roles should or shouldn't be able to be conveted, change ideas: change roles that can/can't be converted to: Ga - yes, pirate - yes(if they've won they still "win" but can win again to get more mp or elo),j Bg - if a bg is protecting the person you will instead convert the bg(not crus or doc), vampire hunter(kills 2 - 3 vampires), If someone is a town leader they will instead die.

Mayor:

change ideas: Is a town leader(duh)

Jailor:

Extremely powerful, change ideas: is a town leader, and who he kills loses their wills(but not their role)

Crusader:

Has upsides and downside but, change ideas: counts as a town leader(the bg + doc combo is less op than this)

Bodyguard:

Similair to Crusader, change ideas: after being saved by doc once when he protects he becomes a town leader

Doctor:

With all these town leaders he needs something back change ideas: every full moon he purges (gets rid of infection and douse), and self heals will always count as a purge

Transporter:

Extremely unpredictable, he can go from horrible to oh my god he killed the entire mafia in a few nights with more transporters amplifieing this emenselychange ideas: Town leader and is unique

Godfather:

Is pretty good, change ideas: is a Town leader

Coven leader:

Also pretty good but it should use, change ideas: can click a button similar to day ability button when they have the necronomicon to choose whether or not to deal a basic attack and is a town leader.

more to come later but i need to end this soon.(such as adding a few more town leaders to balance it a bit)

give your opinion on it so far and maybe suggest changes i could change to some effects 