Board Thread:Role Ideas (Neutral)/@comment-38160115-20190303033815/@comment-37322933-20190306201542

Aremora wrote: Cupcakeaj2 wrote: 1) Three of your attacks are Powerful so there's no reason for your Attack value to be Basic.

2) Explosives: Why, hello Werewolf. I would have never thought I'd see you again.

3) Cinders: Not all roles visit so you're either going to kill 2 players or 1. You only kill once every two nights so this is just bad.

4) Rifle: Basically a Serial Killer attack that doesn't die to Vet or BG. A 0.5 KPN is not balanced by the fact that you don't die at night because of attacking.

5) Knife: Probably the only balanced one. Town not knowing the roles and wills of those who die is a powerful weapon.

6) Why would you attack the Witch? The Witch is a possible TEAMMATE. This is negative utility.

7) Why can't you win with Neutral Benigns? NBs are supposed to be able to side with anyone. If your goal is to kill them, why would they ever side with you.

8) You're not roleblock immune. Getting roleblocked on an odd night can basically decide if you win or lose. I mean i think you said it for me, It is

6) Why would you attack the Witch? The Witch is a possible TEAMMATE. This is negative utility.

that's not a counter balance that's heccing stupid.

7) Why can't you win with Neutral Benigns? NBs are supposed to be able to side with anyone. If your goal is to kill them, why would they ever side with you.

that's even less of a counter balance since it doesn't apply to ranked, and

it's heccing stupid

8) You're not roleblock immune. Getting roleblocked on an odd night can basically decide if you win or lose.

​​​​​​​okey that one's fair.

Which was my counter balance for 1) Three of your attacks are Powerful so there's no reason for your Attack value to be Basic.