Board Thread:Role Ideas (Town)/@comment-34845574-20180706142928/@comment-25615841-20180706180318

Kinh The King wrote: Attack: None

Defense: None

looking good so far, and the name sounds like a neutral but ok

Ability: Hold a visitor of another's house captive during the night.

sounds like a rb??

Attributes: The visit from the visitor will fail. You will know the role of the visitor. You won't know who you captured. Players will know if they have been captured.

'''so its like a l/o rb/consig combo. right.'''

Mechanics: Lookouts will still see that visitor visit that target, the same logic applies to Spy.

okay

Investigation Results:

Investigator: Your target could be a Bodyguard, Godfather, Arsonist, Crusader, or Captor.

3-1-1-0. Not bad, I guess

Sheriff: Your target is not suspicious.

good

Consigliere: Your target is a master of kidnapping. The must be a Captor!

could be better, but it's actually decent in comparison to some of the others Main points:

+The concept its self is pretty original, and I like the way you combined the abilities. Of course, the abilities aren't new, but the role its self and the way it's presented is.

+Also, I like the way you did the results as well as stats. No problems there, which is perfect :3

-OP. Very. This is like a consig, but for the town. Not only that, it also roleblocks targets, and all of that. It needs a nerf. Badly.

-The only other improvement I can see besides the consig result that won't change the role completely is its alignment. It has aspects both from TS and TI, but I'd make it an investigative role after all, since it's both like a Lookout and Consigliere.

Overall, I'd give it a

perhaps/10 IGN

Well, that's it. You know what you're doing :P