Board Thread:Role Ideas (Neutral)/@comment-2600:6C46:7A00:CA:590F:CB42:FF97:7222-20180716022244

Name: Deal Maker

Alignment:  Neutral Killing

Immunities: None

Attack: None - Powerful

Defense: None - Powerful

Special Abilities:  
 * Collectors blessings - (Mystical barrier for the first two nights.)

Type: Unique

Priority:

Soul Collecting: 4

Attack: 5

New power: 6

Summary:

You are a talented medium who fell into the Devil’s debt.

Abilities:
 * You can collect a player’s soul. (Each player except the Deal Maker has one soul.)
 * Every three nights you can make a deal with the Devil.

Attributes:
 * You may collect someone’s soul every night.
 * You will know whose souls you have taken.
 * If you don’t have a soul to offer to the Devil when he visits (soul tax) by the end of the night, you will be killed. “Because of your debt the devil has decided to take your soul as collateral.”
 * You can buy new Attributes from the Devil.
 * During the day you can choose to summon the devil the next night.

Details:
 * Buying from the Devil


 * Basic Attack - One soul
 * Powerful Attack - Three souls
 * Basic Defense - Two souls
 * Powerful Defense - Four souls
 * Become Astral - Two souls
 * Detection immunity - Three souls
 * You no longer pay the soul tax - Two souls (This goes into effect immediately.)
 * Gain a free soul each night - Five souls
 * Attributes don’t come into effect until the next day.
 * You cannot buy Powerful defense/attack without buying basic attack/defense first.
 * You can buy from the Devil and steal a soul on the same night.
 * Your target will know that their soul was taken. “All emotions have faded from your life, your soul was stolen!”
 * Soul stealing triggers traps and BodyGuards.
 * Someone whose soul is stolen cannot be revived.
 * If the Deal Maker dies all stolen souls are returned.

Invest results:

'''Sheriff: Your target is a Deal Maker! (Without detection immunity.)'''

Sheriff: Your target NS (With detection immunity.)

Invest: Your target could be  Medium, Retributionist, Janitor, Necromancer, Trapper or Deal Maker.

Witch/Consig/PM: Your target steals others souls for their own gain, they must be a Deal Maker.

Goal:

Kill anyone who stands in your way.

Wins with-

Deal Maker

Survivor

Witch

Guardian Angel

Pirate

Must kill-

Town

Vampire

Coven

Plaguebearer/Pestilence

Arsonist

Serial Killer

Werewolf

Juggernaut

You may spare anybody else...

Extra:
 * Hypnos can make people believe their soul was stolen.
 * (I think the UI would be similar to the Hypno’s UI.)
 * Achievements?


 * Pay your debts. (Die by the devil.)
 * Tax collector. (Collect five souls.)
 * Soul master. (Collect everyone’s souls.)

Main feedback I want THANKS FOR READING!
 * Should it be Unique?
 * Should it have a mystical barrier the first two nights?
 * Should the items in the Devil shop be changed?
 * Should the prices in the Devil shop be changed?
 * Should I make the devils visits happen on different days?
 * Should having your soul stolen do anything else, If so what, And how do you cure it?
 * Should I change the invest results, If so what too?
 * Should soul stealing trigger traps/BodyGuards?

(Sorry it’s all bolded I copied it from a doc.)  