Board Thread:Role Ideas (Neutral)/@comment-38033150-20190129050234/@comment-23865306-20190130145813

YOU ASKED FOR IT!!! Summary: A wizard who's mastered rune magic. | spoopy

Alignment: Neutral Chaos '''| Yikes. Not a fan of new NCs. That alignment was only made to compensate for Vamps and for some reason Pirate's not NB and PB's not NK. That shouldn't reflect the quality of this role, though.'''

Attack: Unstoppable/None | O H

Defense: None | wtf you give him unstoppabe attack and no defense this seems weird

Ability: Affect a player with one of six runes.| I'm interested.

Protection: Grant your target Invincible defense for that night. Can only be used three times. You can recharge this rune by taking no action for 2 nights. You may only recharge once you are out of Protection runes. '''| Zoinks, scoob. This is quite OP. This makes it to where even Pestilence can't kill your target. Make it powerful defense and I'll be more incined to like this.'''

Ԁɹoʇǝɔʇᴉou | wtf | : Deal an Unstoppable attack to your target. Can only be used once. Must sacrifice one rune to recharge. recharing requires the sacrifice of one rune and no action taken for one night. '''| I guess this baanced enough. The quantity of not taking actions every night seems to be extremely weak, though. I'm gonna go read the wincon now because I don't know what this is used for. Also, how do you sacrifice runes?'''

Wisdom: Grant the target the knowledge of who visits them. Can be used infinitely. Wisdom runes last until the target has at least one visitor, during that time you may not cast new runes and may not retract your choice. Choose wisely. '''| Jesus. This is a lot of choosing wisely and not doing anything. Anyway, this rune seems useful - it's like a Phantom or Shade, if you've ever payed Forum Mafia. This can be used to pledge allegiences. I'm a gan so far.'''

Mᴉspoɯ: Remove any notifications from a target that happened that night. This includes death notifications, but the screen will still flash red. Players with this rune will also not be able to see the chat, and there will be a notification given out server-wide that your target was affected by a Mᴉspoɯ rune; this is to prevent accusations of gamethrowing. Can be used twice. Recharges after 2 nights of no action. '''| This is also a pretty good one. If the chat removal lasts for one day/night cycle and gets removed when you die, that would be balanced. Also, death messages should not be revoked. Anything else that night, though, should. I do not like the instant confirmation of a Magician in-game, though.'''

Strength: Substitue whatever a role's night ability was for the ability to deal a Basic attack. If the role can already do a Basic attack, it will be upgraded to Powerful. If a Vigilante shoots a town member with the buff of this rune, he won't commit suicide. If a Vigilante was GOING to commit suicide and this rune is cast, the Vigilante will still commit suicide. This rune affects the next night. Veterans will be upgraded to Powerful attack the next time they alert. This rune has 3 uses, and charges by taking no action for 1 night. | ​​​​​​'''I like this rune a lot. Veteran's alert is already Powerful attack, you can't really buff it any more than it is. Make Vets attack someone, and if they alert the next night, let them. I am assuming this will make the "killed by a Magician" message spawn as well, so the Vigilante not committing suicide is good.'''

I'm going to cover the roles with a day ability now '''| I'm gonna cut you off here. Please do not confirm the fact that you were targeted by a Magician like this.. Let these roles do their day action but have their night action revoked. Don't make Mayors get stopped from revealing. This is too self-confirming of a Magician and I do not support it. Make the targeted player get a roleblocked message but have them do the attack anyway unless they performed no night action.'''

Sʇɹǝuƃʇɥ: A target with this rune will not be able to use their ability. This bypasses any roleblock immunity. Roles with a day ability will be given a message similar to the Janitor's Cleaned target's role. The sun icon will also not be there. This rune has 1 use, and recharges by taking no action for 2 nights. | ''' I mean... This is kind of pointess with the existence of the vanilla strength rune. I'd recommend reworking this but I have no idea what to change it to.'''

Sheriff results: You cannot find evidence of wrongdoing. Your target seems innocent. '''| Ehh... Okay.'''

Invest results: Doc, Disg, SK, Magician. (Seems out of place, but I want him to have claim space.) | I mean, Magician isn't a true evil role, so this works.

Consig results: Your target is experienced with runes. They must be a Magician! | Love it.

Oh and I forgot to mention, a Magician's visit is Astral. | Cool!

Goal: Live to the end. '''| Okay. I will revisit this after reading the other runes. | I think this is the best wincon. I'm pretty sure this got inspiration from ToL's alchemist, and this is a nice revision. Take the changes into account that I've stated and this will be a /support from me.'''

Achievements:

Street Magic: Win your first game as Magician.

Kiddie Party: Win 5 games as Magician.

David Copperfield: Win 10 games as Magician.

Harry Houdini: Win 25 games as Magician. | Haha time so suggest!

'''Not a Lookout: Successfully use a Wisdom rune three times in one game. '''

Vanishing Act: Successfully use a Protection rune two times in one game.

Mind Control: Successfuly use a Strength rune three times in one game. The role as it is is not perfect, but I like the Jack of All Trades aspect to it.