Board Thread:Role Ideas (Neutral)/@comment-35836120-20180623120130/@comment-35836120-20180625130330

TheRetroPioneer wrote: Um, a couple of minor things:

Town Support isn't deceptive.''' "Or those who exhibit forms of crafts." I put it there since a TS role relies more on their own unique abilities, or crafts such as Transporter who is into vehicles, Medium who has a unique trait to talk to dead people, etc.'''

Witch isn't much of a deceptive role. Much like what I said above, the witch comes with a power that concentrates on witchcraft, much like coven, but coven is more of a straight forward killing faction.

Neutral Chaos roles aren't deceptive. But they work on their own, and use deception to win, but I can't say much about Juggernaut since the Jugg is more of a killing role, yeah so that maybe a mistake, but I have no choice.

Survivors don't help others. They are a role that is focused on self-interest. Yes they're more inclined to self-preservation, but they're only chance of winning is by helping one faction, while still being a neutral who doesn't indulge themselves much in killing, and deception.

Potion Master and Guardian Angel can help others! They can Protect! PM can help their own faction, but like what I said above they mainly serve to kill, and support their own faction, they're forced to fight dirty in order to win, GA can protect, and that's why they're involved with the TP, TI, MS, and NB list

"All who try to get their own hands dirty, will see their end with their own blood spilled in their own body tonight." hm...a bit broad. Yea I noticed that too, I'll try thinking a better one

"For this chosen rule anyone you visit at night with this role alignment will be attacked.

(All Town Killing, Mafia Killing, Neutral Killing, Coven Evil)" That seems...kinda OP... x) Town Killing consists of: Two unique roles and a role that has a prerequisite of Vampires being in the game. Putting who you can kill by faction means that you can kill the Coven in a single option, right? That's why I tried my best to balance it, all player's receive the messege of what rule did they choose, a TP would be given a chance to think who they should protect, PM can eithir choose to protect themselves, ot their other members, and considering Sovereign only has basic attack (Powerful if they killed 3, which might take more than 3 nights.) It's not that OP to actually be a feared enemy by most.

Well, for categorizing roles, I'd say you get a B+. However, for a role concept, you need accept that a good role idea doesn't mean it works in Town of Salem. (What I am implying here is that you didn't make a Neutral Killling role, you made a Coven Evil role.) ​​​​​​​What exactly makes you think this is a Coven role, I used a simple NK format (Basic attack value, has defense, no particular complex mechanic.) But If the category thingy makes you think this Is a Coven role then I can understand that. Thanks for the review