Board Thread:Role Ideas (Neutral)/@comment-28278669-20170626024238/@comment-27398195-20170628102946

Alrighty then, after a bit of thought, I decided to break down every killing role in the game, the jailor, the veteran, the vigilante, the godfather, the mafioso, all NKs.

--Town--

Jailor: ​Already has a powerful attack, and already has detection immunity(due to being town), so it would probably use the roleblock immunity

Veteran: ​In the rare case the veteran alerts and the target visits him, there would be no use for him having it.

Vigilante: ​He would either take roleblock immunity or the powerful attack.

--Mafia--

Godfather: ​Only use is powerful attack, and roleblock immunity if mafioso dies.

​Mafioso: ​It would probably take detection immunity, unless GF dies then it would take the roleblock immunity.

--Neutral killings--

​Serial killer: ​Roleblock immunity would be a BLESSING for this role, making it the only other way it can be spotted (other then by investigation) is being jailed. It might take detection immunity to make it less likely to be seen by a sheriff, and it might occasionally take powerful attack.

Werewolf: Won't take powerful attack due to having it, only real use would either be detection immunity or roleblock immunity, meaning that it would only have one night use either way for that role.

Arsonist: ​Only real use is roleblock immunity.