Board Thread:Role Ideas (Neutral)/@comment-33894416-20171212212040/@comment-33894416-20171216115236

SpacedefenderX wrote: HumanGuyPerson wrote: Name: Assassin

Alignment: Neutral evil

Attack: Basic

Defense: None

Unique Role: Yes

Abilities: (day ability) An you picked will talk to you to discuss who to kill

So at day time you choose someone, and the target will be able to kill someone else at night 

Attributes: You can choose a person at daytime to see who they want to be dead

Mechanics: The person you picked will have to pick a person they want dead and you can choose to accept or decline to kill them. it will add another button so they don't get roleblocked from their ability and on the left of the name of the person so they don't get confused

-Investigative Results-

Sheriff: your target is not suspicous

Investigator:

Consigliere/<span style="color:rgb(191,95,255);">Witch: Your target plans with other people on who to kill, they must be an assassin!
 * <span style="color:rgb(200,200,0);">Survivor, <span style="color:rgb(69,191,0);">Vampire Hunter, <span style="color:rgb(191,95,255);">Witch1, <span style="color:rgb(191,95,255);">Medusa, assassin or <span style="color:rgb(69,191,0);">Psychic.

<p style="font-weight:400;font-size:14px;">Goal: Help any faction you choose to side with

<p style="font-weight:400;font-size:14px;">Wins With: everyone

<p style="font-weight:400;font-size:14px;">Must Kill: no one I like the concept, it may be a bit confusing to have 2 buttons, shouldn't another GUI appear instead? when the night starts the target sees a box and can click on the alive players to kill or decline to pick anyone