Board Thread:Role Ideas (Neutral)/@comment-38965982-20190507214106/@comment-38965982-20190508193748

The second goal that Cupid has - keep in mind that you can complete EITHER to win, not both - is to prevent you from simply spectating the end of the round, which you also mentioned: and although you don't have much to work with, you have a lot more motivation to intervene with the town gossip. I also added something so that Cupid sees the roles of those he matchmakes, so Cupid does recieve some information and he can whisper to evils Witch-style. This can quickly help convert the town member you might choose to pair with an evil.

In games- at least the games I have, two days is enough to get some important roles to come out and say something, particularly if they have any useful information. Scumreading also helps, as mentioned in a previous comment. And crucial town roles like jailors shouldn't usually be chosen by Cupid, that would be gamebreaking: Town Protective, Town Investigative, Veteran, and most Town Support roles can be just as helpful to aid evils. Mega roles like Jailor and Mayor aren't the only roles that would help. The fact that most roles like these can save the game for evils or leave the town hanging when they need it is the reason that he can only do it once.

I'd like to also point out that if you match a Townie you suspect evils might target with a more important townie, you can get rid of two birds with one stone- converting townies isn't the only strategy in play.