Board Thread:Role Ideas (Jokes)/@comment-25493615-20170711205716

This is what happens when you use the "don't make this" thing as a checklist. I did actually try to make it a but serious.

Role Name: the thing

Alignment: space chaos(it can change its faction, but we'll get to that later)

Abilites: assimilate someone each night, or mimic them in the day. Attributes: -your target has a 25% percent chance of getting assimilated, at which point you become their previous role while they become the thing. Otherwise, you have a 25% chance of guarding them, at which point you roleblock all visitors, or another 25% chance of you becoming a resource for your target, meaning that they get a refill to their night abilities(if they have none, they get bulletproof vests instead.) no matter what, you get invest results of your target. -if your target wasn't assimilated, you still get to control who they vote for the next day. However, there is a 20% chance of them not being able to see or add to the chat unless they are put on trial, at which point you get to decide what they say in defense. -you can choose a dead person to automatically turn into their role, while also finding out who visited them the night they died. -even when you become another role, you can still win with the space alignment, or as the role you became. Additionally, you can choose yourself to shift back to the thing. -if your target died the night you visited them, you have a 33% chance of assuming their identity, swapping names and everything with them. Their last will won't be shown. -this role can only appear in games with an arso. Additionally, the arsos goal changes so that they have to kill all "the things", including those in disguise.

Unique: nope

Attack: none

Defense: can only be killed by arso(and hanging)

Investigation Results (down below): Sheriff: your target is a tarnation alien! Investigator: okay that is some weird shit. He's the thing! Consigilere/Witch: your target assimilates people out of boredom. He must be the thing!

Other Notes: since they are still technically things while disguised, they are better at their roles than the normally would be. For example, they keep their overpowered defense and also gain certain role-specific benefits:

Vigilante: you can't kill townies and can reload bullets(you will get notified that your target was town)

Sheriff: you can find detection immune roles, like godfather.

Investigator: 10% of the time, you find out your targets true role

LO: you get a log of everyone who visited your target and when they did so.

Mafioso: you can kill separately from the godfather

Spy: you are actually useful

Medium: if you die as med, you can still vote and talk the next day

Retri: as you wouldn't be exclusively town, you can resurrect neutrals and mafia

Survivor:lynch immunity!(and ban immunity, just to mess with people!)

Jester: haunt people before you die

Coven: automatically have acces to necro powers even without having it

Bm: target also becomes unable to read chat.

Mayor: after revealing, you may add townies to a night chat, as well as being lynch immune.

Night immune roles can't be assimilated(including plaguebearer), but they can be mimicked once they are dead. However, arso can't be mimicked. 