Thread:TheSheriff1/@comment-30895062-20180607050040/@comment-35010010-20180607132611

''' Why the Sheriff is an excellent, if not, the best role in ToS...  1.''' The entire  excluding the  are sitting ducks once the has found them. framer boiii

2. The is a sitting duck once the  has found them. finding them is hard you might get called out as an exe 

3. All members of the excluding the one with the Necronomicon are sitting ducks once the  has found them. hex master lol

4. The is a sitting duck once the  has found them on a full-moon night. If the checks them on a non-full moon night, rest in peace  because that  will tell everyone the  is Not Suspicious.

5. The role is weak, thus, the  can be confident with their results. if there's a framer there's a 25% chance they've been framed mid-game

6. All appear not suspicious, thus, the  won't call them out. and the godfather and the arsonist and the vampires and the neutral evils (and the plaguebearer in coven smh smh)

7. As if the wasn't already powerful enough, the  is even stronger if in a non- expansion game, due to about half the few evildoers that appear "not suspicious" to the  simply not existing in the game. except these "few" are the most powerful ones

8. The and  take time to narrow down suspects, while the  can quickly determine one's alignment easy-peasy with no hassle in will writing. psychic is extremely fast, also investigator is much more useful

9. The is dumb lol. hex master OP

10. The has a much more badass looking avatar than his apprentice, the. he doesn't have a pipe, or the 's rocking cheekbones

THE SHERIFF IS FAR MORE POWERFUL THAN YOU MAY ASSUME, MORTAL