Board Thread:Role Ideas (Other)/@comment-32421214-20180409152435/@comment-34797858-20180409215910

Raven1207 wrote: Name: Bouncer

Alignment: Town(Support) or Town(Protective) Town Support.

Attack: None

Defense: None

Unique Role: Yes

Abilities: You select who visites your target

Attributes:

-You will choose a target

-You will be given the names of who comes your target but you will select who visits them and roleblock everyone else '''How many? Is it infinite? Is this just a mass roleblock to anyone who visits your target? How do you even choose who?'''

-Investigative Results-

Sheriff: Your target is not suspicious

Investigator: Your target sticks to the shadows. Your must be Lookout, Forger, Witch/Coven Leader, or Bouncer

Consigliere/Witch/Coven Leader: Your target lets specific visit people, they must be a Bouncer.

Goal: Town's goal

Wins With: Same as Town

Must Kill: Same as Town

Anything Else: Roleblock Immunity This role doesnt need it.

Name: Drunk

Alignment: Nuetral(Choas)

Attack: None

Defense: None

Unique Role: Yes

Abilities: Visit people to "sober up"

Attributes:

-You have 4 level of drunkeness(Very drunk, averagely drunk, slightly drunk, and sober)

-You start out as very drunk Ok/

-If you visit someone who is MD, NK, NC(minus Pirate) or CE(minus Coven Leader and Potion Master), you will go down a level. '''All of these are bad roles. Shouldnt some of these be good roles so that this doesnt turn into a NI?'''

-If you visit someone who is MK(minus Godfather), NE, Potion Master or Pirate, you will not change your level status.

-If you visit someone who is Town, Godfather, Coven Leader/Witch, or NB, you will go up a level

-Investigative Results-

Sheriff: Your target is not suspicious

Investigator: Your target is waiting for a good time to strike. They must be Sheriff, Executioner, Werewolf, Poisoner, or Drunk. Escort transporter consort hypnotist drunk seemse better.

Consigliere/Witch/Coven Leader: Your target is an alcohalic, they must be Drunk.

Goal: Become sober at the end of the game

Wins With: Everyone

Must Kill: No one

Name: Famine

Alignment: Neutral(Choas) or Neutral(Killing) Neutral Killing

Attack: Powerful

Defense: Basic

Unique Role: Yes

Abilities: Starve your target

Attributes:

-Your target will get hunger and die the night after you aren't cured(if NK) '''So what does being hungry do? This is basically a stronger poisoner.'''

-Your target will be roleblocked for the next 2 nights and will be considered starved for those 2 nights(If NC) Roleblocked for 2 nights seems too much.

-Investigative Results-

Sheriff: Your target is not suspicious Yeah no, this should be Your target is famine regardless of NC or NK.

Investigator:  Your target is waiting for a good time to strike. They must be Sheriff, Executioner, Werewolf, Poisoner, or Famine.

Consigliere/Witch: Your target starves others for a living. They must be Famine

Goal: Starve everyone who you(if NK) or have a majority of the living players have a state of staving(If NC) Ok.

Wins With: NE, NB, and Pirate(if NK) or Everyone(If NC)

Must Kill: Everyone else(If NK) or No one(If NC) Ok.