Board Thread:Role Ideas (Neutral)/@comment-177.203.92.0-20170711180615/@comment-200.102.191.233-20170717140732

SpicyJusticeLass wrote:

Why.

Because the possession ability basically messes up with Town's game. To be honest, it's more chaotic than PB/Pest (which are cool, but should be Neutral Killing roles). It can also fit as Neutral Evil.

Immediate issue seems like AFK is gonna happen...but okay. Why?

So is the Pestilence.
 * NEUTRAL KILLING MUCH

OH GEE GOLLY. That's not confusing at all >_> How confusing is a "You are posing as a Doctor" message, received at the beginning day 1?

What's the point? It's pretty clear to me: CHAOS.

The automatic attack could be removed.
 * >_>

You kill at Night 1, you kill at Night 2, you kill at Night 3 and you kill at Night 4. At the end of night 4, you receive a message telling you that your Attack and Defense skills were improved. How confusing is that?
 * Alright immediately off the bat way too confusing

Arsonists and Serial Killers have almost the same victory conditions.
 * So this basically is just its own separate faction. GEE.

That seems kinda pointless...but okay...? If you must, I can bring back the Full Moon vulnerability. Then Investigator results could be "Framer, vampire, Jester, Demon or Hex Master".