Achievement Guide

This page explains how to gain Achievements and gives strategy and tips on how to accomplish them.

General
The achievement "Close Call" is earned when you are acquitted by a tie vote. This is much simpler than it sounds. To get the "Marathon" Achievement, a game must last Ten Days or more. It's easier than you think.
 * Any late game scenario where there is one more than  and you are, in a scenario where you are  and are voted up, convincing the last  to vote "innocent" on you will make sure you end up with this award.
 * You can also earn this achievement if NO ONE votes at all, so if you scare the into thinking you are a, or simply post a very long Last Will very slowly will force people to think for a long time. Thus, making you have a good chance of succeeding, although this strategy may also end up getting you lynched easier.
 * If you are a confirmed, or perhaps a or successful  who hasn't picked a side, you simply can ASK for the achievement. Then you can side with whoever gave it to you.
 * If you are a in late game, and there are only 2 opposing sides left, each with one player, getting voted up and having both players cancel in the last second to not die from you can get this award, at least as consolation for not winning right then.
 * Practically any Game Mode you can get this in, but try to avoid Rapid or Classic.
 * A game is one of the best you can have, because it takes them a long time to convert and gain majority.
 * A game with 3 immune killers trapped together is also great, since if they can't decide on who to lynch it will go on for ages.
 * A game with a and a  or  can go on forever if the  is determined to live.

To get the "Incognito" achievement, you have several ways to nab this achievement. To get the "Faith in The Town" achievement, you also have several pathways to success.
 * Dying without revealing but still having win will get you this achievement, so if you are killed at night early on, DON'T LEAVE!
 * If your role is asked, claiming some other role, such as, and faking results can earn you this achievement if the  decides to lynch other people first. If you are put on trial, simply reveal to avoid game-throwing, unless there is proof you have been confirmed to be innocent already. However, be wary of  and.
 * If you wish to start a game, ask to be voted up and to be voted innocent, to get this achievement and then reveal immediately after.
 * If you are voted to the stand, claim to be an important role, such as  (it is a  role, so you will most likely not be counterclaimed, although it is possible to claim to be a  or  and hope you aren't counterclaimed). If it looks like you will be declared guilty around the 15 seconds left mark, reveal and try again later.

To get the "Dangerous Work" achievement, you have to role block the. "Hey There" is a very easy achievement, all you need to do is role block someone. To get "I Look Good!" You have to role block yourself.
 * This can be achieved in many game modes, so it's easier to get.
 * You can just randomly role block, and eventually find them.
 * You can role block someone you think is the . Make sure to keep a will, as it can either clear someone's name or out the when you do die. If you don't keep a will, it may be counted as game throwing to intentionally die.
 * Just do your job, and you'll get the achievement.
 * If you're pirated, you can still role block, so pick an option then pick someone to role block.
 * You'll need the help of a, or  to do so.
 * An easy way is to whisper to one of these three roles to either control you into yourself or transport yourself and your target.
 * If possible, attempt to contact a, because contacting a or  may be seen by some as game throwing.

To get "Can't Touch Me!", you have to transport yourself. To get "Stop Hitting Yourself", you have to transport an attacker and their target with each other.
 * This is fairly simple, just select yourself and then select a second target.
 * Late game, with any 2 players it's pretty simple. If you have a high priority target like the left you can easily pick the target.
 * You can always just go off of luck.
 * You can get "Can't Touch Me!" at the same time if you know who will attack you.

To get the "Welcome Back Doc", "Encore" and "Second Chance", you need to avoid being a target for any killing roles until you can revive the role you want. There isn't much strategy to it besides that, so simply hoping that one of those roles die early is the best you can do.

To get "Talk to a Pyro", "Talk to a Psycho" and "Talk to the Mob", you need to pick up on any leads you can. Try to Scum Read and look at Death Notes. If someone seems to be talkative and asking for leads, they may be trying to blend into the. If you think that someone is obviously an, or , talk to them.
 * Note: some may think of it as Game Throwing to talk to them instead of sharing information with the.

To get "Flawless Executioner" (execute 3 non- members in a game) try playing Rainbow Mode, since the role list has, , and Any as the only possible role slots. You cannot execute on Night 1, so you need to survive until Night 4 to get this achievement.

The achievement "Constantine" is earned by killing two in one night.
 * First, you would have to identify someone as a without staking them. This could be done in many ways.
 * If someone lynches another and claims to be an, chances are, they are a.
 * You would need to lure the into trying to bite you, while checking the suspected . For tips on luring others to you, use the  page.
 * Alternatively, you could just use luck as coincidences do happen.
 * Keep in mind that staking the same twice will still get you the achievement.

The achievement "Massacre" is obtained when you killed 3 people in one night. To get the achievement "Not Paranoid" (win without going on alert the entire game), you will need to not use your ability the entire game.
 * The most obvious and effective way is to bait people (especially the / role) and then go on alert the upcoming night.
 * You need to be careful, as spamming the chat might risk you to be reported for spamming, lynched by the Town, or executed by a . A might shoot you and die because you are on alert, causing another Town drawback.
 * An additional drawback of hunting for this particular achievement is that you may kill an important visiting you while you went on alert.
 * It might feel tempting to leave, but as long as you were not targeted or died earlier in the game (without going on alert, of course) you can still win with the . So if you died earlier, don't quit yet! The might win and you'll get the achievement!
 * Note: This will also allow you to unlock the achievement "Lucky Paranoia" (win without killing any while on alert.)

The achievement "Why Won't They Die?" is earned by shooting 3 targets with Defense. This achievement can be earned in several manners. Most of the strategies of this achievement are similar to the strategies of "Perfect Shot" which is won by shooting 3 non-. These two achievements are often earned together because Perfect Shot does not require you to kill your target but only to shoot them. To get "Ouch" (shoot yourself at night), try playing Vigilantics, as some make people target themselves.
 * Shoot anyone you know isn't . If there is a claim, shoot said person (it doesn't matter if they use their bulletproof vest or not, you will still rack up necessary kills). If someone seems to be a  or, shoot them. Play wisely and don't be afraid to waste bullets on roles with Defense, if you need to.
 * If you find someone who has Defense in any mode, shooting them 3 times in a row will earn you this achievement.
 * If you are lucky enough to be a in Rainbow Mode, perhaps using a Scroll and having a lot of patience, you can find targets with Defense extremely easily, assuming you survive until Night 4.

To get the It's a Party achievement, try playing All Any, Rainbow Mode, or Custom Mode.
 * Try selecting players who are suspicious, as they are most likely to be visited.
 * It is also easier to get this achievement earlier in the game because there are more players, so think fast.

"Saw it coming!" requires you to die to the, and not be role blocked the same night. "Too many " is a tricky Achievement to unlock, as it requires the presence of 4 visiting roles who all visit in one night.
 * Playing modes where the are the primary killers, such as Ranked or Ranked Practice will increase the chances that your untimely death is caused by the.
 * While you technically need to see 4 members of the visit in one night, most members of the  include a  along with a, and if only 2 other members of the  are present, then there is no way to unlock this achievement. If you have some way to control the role list, your best bet is to only have 1  role, and 4 other members of the.
 * Ranked, Ranked Practice, Classic Mode, Rainbow Mode, and obviously Vigilantics has role lists that make this achievement impossible to get, so Custom Mode, Rapid Mode, or All Any must be entered.
 * While the chances of having 4 or 5 members of the in All Any are rather high, keep in mind that if the  has a  and/or multiple  and  who almost never visit the same night, then the chances of getting the achievement are still near to 0. The best you can hope is to have 5 members of the  who all have different roles and therefore likely to all visit the same night.
 * Rapid Mode is less favorable to Custom Mode as the fast pace may cause members of the to not have enough time to perform their night actions.

The achievement "Who am I?" can only be achieved with a or  either swapping you with your target or controlling you into yourself. To get this achievement, play any game mode which has a, and or.
 * It is easier to get a to help you though, since the  is an enemy of the.
 * It may be seen as Game Throwing to get help from a.

All three achievements (Got you!, Not Suspicious and Busted) are gained throughout normal game play.
 * It's in your best interest to go for Got you! and Busted first, because that is what will make you useful to the town.
 * All Any is easier to get Got You!, since there can be more than one.
 * If you've caught all of the, feel free to leave one alive for a night to investigate a and get the achievement.

Double Vision is most easily acquired by tracking a. Around the Block can be gotten rather easily. Stalker is fairly easy to get too.
 * If there is a confirmed, it's worth tracking them. They may even turn out to be a , and you can become your town's hero!
 * If you bring up evidence or vote against the /, whilst knowing who may kill you, you can try to be extremely helpful and bait them into attacking you.
 * You can track anybody you think may want info on you.
 * You can ask for your night target to visit you.
 * If there's someone you suspect is a killer, track them for 3 nights. If their visits correspond to the bodies, you can be sure you've found the murderer. This is the most helpful way to get the achievement.
 * You can also just randomly track the same person for 3 nights.

To get "The Sight" you will need 6 visions in a game. You need to make sure you don't get role blocked or die. To get "Blinded By Love" you must be role blocked 3 times in a single game.
 * When you reveal your visions to the town, make sure to get a on you.
 * You can choose to not reveal at all, but this may be considered Game Throwing.
 * Ask for a to make sure  don't mess with your visions.
 * If you reveal in a game with a, and ask for a , if it's not a it's a surefire way to be role blocked.
 * You could ask an to help you, but some may consider that to be Game Throwing.

Stitch Yourself, earned when you heal yourself, is a tricky achievement to get. You only have one shot to heal yourself each round. To get "Need Medical Attention?" you have to heal someone successfully. Getting "Where does it hurt?" requires 3 heals in a single round.
 * Being helpful and slightly outspoken may help your chances.
 * Revealing your role could be a good idea too, as are a rather high priority to kill.
 * If a killer seems to be irrational, attempt to provoke them. Keep in mind when doing so not to bully or spam.
 * You could just rely on luck, as of course coincidences happen.
 * An easy was to get good quality tips on this is to visit the page, as healing someone is your main job.
 * If a high priority target other than the reveals, like the, heal them. Killers will target them eventually because of such a threat they pose.
 * If someone is rather helpful, heal them. Revealing information makes them dangerous towards killers no matter their role.
 * Healing revealed/confirmed is a good idea, as they are also a priority.
 * Following the same steps as "Need Medical Attention?" will always help.
 * You could rely on luck, as there are always coincidences.
 * Persistent killers are your best friend for this achievement, as it doesn't need to be a new person each heal.

To get 'Tango Down', you need to kill the while protecting the target. You would need either the to be absent, jailed or role blocked. 'Bulletproof' takes precise timing and careful guesswork to figure out when you'll be attacked. 'I'll save you!' is earned through protecting someone successfully.
 * Custom matches are great for this.
 * Figuring out who the is (if there is one) and teaming up with an  or  can force the  into the open.
 * Teaming up with a and killing off the  with your protections also leaves the  without a pawn to hide behind.
 * Figuring out who the is and getting a  to shoot them is a great idea, as it proves who the  is as well as getting the  to be the killer.
 * A possible strategy is to play like a, focusing only on living until the achievement is yours. This may be considered game throwing not going to the most obvious target to protect.
 * Asking a to help you along can work, but it would cost the  time and bullets.
 * Making yourself out to be a target/baiting can help get a Killer to target you.
 * Claiming day 1 may get the more careful evils to target you, or get a  shot on night 2.
 * You could rely on luck for this achievement.
 * You will have to guess who will be attacked and then protect them, so using regular strategies will work. Going onto the  page can help you find specialized strategies for this.
 * High priority targets like the and  are likely to be attacked, and pretending that there wouldn't be a  on them can get risk takers to attack them.
 * People with provocative names are likely to be attacked, so protecting them early game can help.

To get Blessing of Protection, you have to protect 5 players in a game. Getting Just A Flesh Wound requires you to attack 5 players in a game. Unholy Mistake requires you to attack.
 * Normal strategies work fine for this, as you have no need to stay in the shadows like an evil role.
 * Roles Lists with a lot of visiting roles work well as you can also bag Just A Flesh Wound at the same time.
 * As stated above, roles lists with many visiting roles work the best for this achievement.
 * Visiting suspicious players can get you the achievement, but you will most likely kill a lot of along the way. Try to avoid this strategy as this could be seen as gamethrowing.
 * Visiting confirmed is a great way to nail more evil roles and get the achievement. Semi Confirmed  are also an even idea as evil roles will believe there won't be a  role on the player.
 * If you are lucky enough to get in Lovers Mode, if your lover isn't the  there is a guarunteed  just begging to turn into  and attack.
 * They will eventually have to go for you or your lover to win. Gently attempt to keep them away from you so there's a higher chance you can attack them. Remember, if you and your lover have the majority needed to lynch the, do so because the win is not worth the achievement, and it can be seen as gamethrowing to stand in the way of your lovers win for it.
 * The higher the chance of, the better the chance of this achievement. All Any can be swingy so anywhere a is confirmed you should go.
 * will most likely go for a revealed as no  can stand in their way properly (as although you will stop their attack that night the  is open for attack the next night, and they will still get a kill). Always protect a revealed  if a  is about, or even if there isn't a.

For Disinfect This Trap you must have visit your target. For Multi-Trap you have to trap 3 players in a game. For Anti Magic Trap you have to have the visit your target.
 * Pick someone likely to stay until late game, as then your trap won't be wasted and will be summoned before your target dies.
 * will go after a revealed as that is the only role that can win against them in a 1v1, so make sure to trap the.
 * The quicker your traps are triggered and destroyed, the better, so trap people who will get a lot of visiting traffic.
 * You can destroy your traps alone, but it takes a night to do so and then another night to build one, so placing your traps on busy targets is a better idea.
 * Always try to trap semi-confirmed as evil roles target them since they aren't confirmed but are a threat.
 * Anyone who has claimed a powerful to control role in the day chat (such as ) you should trap, as these players will soon become the brand new toys.
 * If someone is complaining about repeated control, trap them to save them from their torment.
 * Anyone who has a lead on a member will be controlled to stop them from finding out anything in the night, so trap them.
 * Once the has the  they are able to kill players, so anybody who poses a threat is next on the control list. Use this to your advantage.

The easiest of the three achievements that can be earned by winning a game in which none of your faction is killed at night or through lynching is considered to be the Sicilian Mafia.
 * A will definitely increase your chances of getting this achievement since the  can easily identify  roles and  roles that can find members of the . The  can also find  roles that the  should not attempt to kill due to them having Defense, but should instead rat out in the 's and/or 's Death Note.
 * You want as much support from and  roles as possible as they can greatly help the . For example, you can vote up a  and tell the  to abstain so the  would haunt a role that could potentially harm the.
 * If a reveals, hope that other killing roles will kill the  instead.  (assuming there are several  in the game) will almost always protect the.
 * However, if you have contact with a, you can tell the to force the  away from the , leaving the  vulnerable to a kill. Additionally, the  can make a  target the , killing the  and leaving the  vulnerable to kill. This is especially useful since it will also result in the immediate death of the.
 * Most of all, work as a team! Communicate at night, choose your targets wisely, and share information.

To get Micheal Corleone you must be promoted to. To get Loyal Servant you have to get to the end of the game without dying or being promoted.
 * In this case, a bad is your best friend. If they get themself under suspicion (which they most likely will) or if your  agrees to buss them (hang them to confirm one of you as a, you'll be promoted in a second.
 * Many times the can be killed by a  or  accidentally, and if you aren't also killed by the  you're getting promoted quickly.
 * In normal gameplay many times you'll be promoted, so this achievement is easy to get.
 * For this, you will need the opposite of a Micheal Corlone earning . You both need to fly under the radar, or else a promotion or your death will kill your chance of an acheivement.
 * If you don't have a in the first place this is easier to get, because all you have to do is not die.
 * All general strategies on the page can prevent death, unfortunatley you cannot directly effect the  playstyle.

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To get "Gag Order" you have to blackmail the same player 3 times. Getting "Oops" requires you to blackmail a member of the. Getting "Self Conscious" is often at the same time as "Oops". You will need to blackmail yourself for this.
 * If there's a who could have important information against you or your, this achievement is simple. Make sure the information never sees the light of day, and you'll nab this achievement soon enough.
 * You can also blackmail a random player, but beware, you could blackmail an ally.
 * Classic Salem is often your best choice, because in games a  could end your reign of silence.
 * You need the help of a, or.
 * Always go to a first, because some may see going to a  or  may be seen as game throwing.
 * Try not to ask a, because they will find out your role. If they work out you were going for this achievement, half of your team or more could be busted.
 * You will need a, or 's help.
 * It's less risky for you to ask a or  in this case, because only your role will be outed in the case of a.
 * Make sure your team is happy for you to possibly out yourself to the because some will definetley see this as game throwing.

Getting "How'd that happen?" involves you investigating the. To get "Uh Oh", you have to find a. To get "Kill him, quick!", you have to find the.
 * You need a, or  for this achievement.
 * Try making sure your game has both a and a, or else you'll be on a timer.
 * Go to a if possible. Your second choice would be a, pretending to get "Who am I?".
 * If you go to a, make sure your and other  members are on board. It will most likely out both of you.
 * Unlike the name suggests, you do not have to visit them on alert. So don't waste nights trying to be killed.
 * Investigating claims can either lead to either a  who hasn't scored a kill or an evil role.
 * If a does kill people, they often reveal it was them. Investigate them and it's sure-fire to find the.
 * Anybody majorly contributing to the could be a  waiting for info on your team mates.
 * will out themselves if they've found a or a fellow  member. You have a clear path once they find either one of those.
 * may try to lay low, so investigating quiet players may work too.

The achievement "Dangerous Profession" is easy enough to get in a game with a. You can try to get this in any game mode that has a and a /.
 * To try and hit the, role block anyone the finds has Basic + defense. Make sure your teammates are on-board with this, as trying to get the achievement may be seen as Game Throwing. Make sure if it's not a confirmed  in the role list, to let the  kill someone before you role block them.

The achievement "Slippery Chameleon" is rather easy to get, and if you play your cards right you can get it with "Master of Deceit" through the same strategy.
 * Simply disguise every night, and avoid players that may seem to be a, or even targeted by a , if you cannot reliably claim there isn't a in the game. After three nights, you will have "Slippery Chameleon", and if you do happen to die afterward, you will get "Master of Deceit".

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"That was pointless" (frame a member of the ) and "Whoops" (frame yourself) are two hard achievements that are commonly earned together.
 * The only way to get these is using a or a.
 * You'll only get "Whoops" if a controlled you to frame yourself.
 * If the is in contact with a, you can ask them for this achievement.

For the "On Strike" achievement (win the game without cleaning any bodies), it is effective for you to still have the doing their business successfully.
 * You may need a in your place, as having a senseless Last Will is almost the same as having no Last Will.

"Impossible!" (cleaning yourself) can only be earned if there is a or a  and you accidentally attack yourself.
 * It is also possible to get this achievement if you die early but the still win, so don't leave if you die!
 * It may be tempting to ask a to help you clean yourself, but note this is gamethrowing unless you will win anyway or your  friends agree with it. This almost always is achieved accidentally.

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To earn Pacifist in Training (win with half of the roles) and Indifferent (win with all of the  roles), try playing these modes:


 * Rainbow Mode for, , , , and.
 * Classic Mode for and.
 * Custom Mode or Rapid Mode for and  (ask for them to be added to the role list.)

"I Am Who I Am" is an achievement that is extremely difficult to earn in certain modes and extremely easy in others. "Still Neutral" also depends on the role list. "Taking Sides" should be earned at the right time. (ie. when the have a majority or you feel like supporting them.)
 * This achievement is the easiest to get in All Any and Rainbow Mode because there must be another who must die before you, AND you must live long enough to remember.
 * Do not try to get this achievement in Ranked, instead, try Custom Mode, All Any, or Rainbow Mode.
 * If there is no, this cannot be acquired.
 * To gain this, try playing Rainbow Mode. There are more to remember and  to be.
 * If you select a when all of the members of the  have died, you will remember yourself as a  since you are promoted, along with gaining the achievement.

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To get "Trusting a Psycho" (win with a ) and "Kevlar" (have your bulletproof vest save you from death), try playing Rainbow Mode.
 * With the large quantity of killing roles, you are likely to get attacked if you used your bulletproof vest the first four nights. Winning with a is harder; try paying attention to player's role claims, players who have Defense, and who claims to have been repeatedly controlled by a.

To get "Not Afraid" (win without using a bulletproof vest), you should claim to be a on Day 1 and claim that you will not use your bulletproof vest the entire game.

"Kevlar" (have your bulletproof vest save you from death) can be earned simply by using your bulletproof vest when you think you may be attacked.
 * There have been reports of bugs where a player chooses to use their bulletproof vest, then change their mind before the night is over (and the game registers it as not using a single bulletproof vest the rest of the game), but still do not earn this achievement. Attempt to avoid clicking the button to use your bulletproof vest unless you are sure that you should use your bulletproof vest.
 * However, if a or/and  is looking to be confirmed, you could ask to be shot and then use your bulletproof vest to earn both the 's trust, get an achievement, and confirm a . Just hope an  or  doesn't join in on the fun.

To get "Disco Inferno" (igniting 5 or more people in one night), you'll need to douse 5 or more people before igniting them later. Acquiring "It's Getting Hot in Here" (where you need to ignite yourself), you'll need to be doused by another and not clean the gas off you, then igniting. Igniting a and the  on the same night or on different nights will make you unlock: "There Can Only be One".
 * Additionally, dead people who were doused earlier will still be counted when you ignited, so don't worry if your target was dead the next day. Be patient and don't bring suspicion onto yourself!
 * Also be careful: a will see your visits, a  will kill you if you were caught dousing people, so make sure to douse them first.
 * Afterward, press the button next to your name to ignite all doused targets. You'll be ignited immediately and get the achievement. You will die, but hopefully, the other can save the win, allowing both of you to claim victory.
 * This also works when another ignited you after you were doused.
 * You should play on Rainbow Mode or All Any to get this, then continue to douse people as usual before igniting them. Remember, if another has already doused them, you could just ignite them immediately.

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Getting "Dexter Morgan" (kill the who jailed you) requires getting jailed and having the  not choose to execute you, resulting in you killing the. Getting "Psychopathic Pact" (win the game with another ) is the easiest to get in Rainbow Mode (where there are two in the role list).
 * You do not have to totally convince the that you are innocent, only that the risk of executing you is greater than the reward.
 * Try to claim a role, as many  will execute any  claims.  and  are common claims for a  and a  to explain your Defense. If the  executes a, he loses all remaining executions, but if he executes a  role, he will only use one execution and will have eliminated a player that could potentially harm the.

To earn "Rampage", try playing a game mode with a lot of visiting roles, like Custom Mode, All Any, or Rainbow Mode (if you can manage to be a in that Game Mode, it is rather unlikely. If you want this achievement from Rainbow Mode, you will need scrolls for it be in a timely manner.) "Triple Threat" is rather complicated and requires a lot of decision making. "Jailbreak" is also rather difficult, as you must be suspicious enough to be jailed, or simply randomly jailed, but not suspicious enough to be executed.
 * Try visiting anyone who is suspicious and will be visited by a lot of roles, or someone who talks a lot or is helpful to the, as many evil roles will most likely visit them.
 * As modes like Ranked and Ranked Practice cannot have 3 roles, this achievement must be gained in either All Any, Rainbow (with lots of luck), Custom, or Rapid Mode. Custom Mode would be your best bet as, if you are the Host of the game, you can make the role list have a  in it, as the  cannot attack unless there is no.
 * Try attacking those who are very active and harmful to evil roles, as these people will most likely be killed off by evil roles.
 * If you think the may be attacked by a  and doused by an, or some other way around, you may want to risk attacking the , but be wary that you might not get the achievement and ruin your chances to get it later in the game.
 * Obviously, you need a for this role to work, so Ranked, Ranked Practice, or Custom Mode are your best bet for this.
 * Having a in game also helps as they are likely to revive the  if they die early.
 * Make yourself appear on the 's radar, either by not talking enough, talking too much, or some other action. Just get the to jail you above all else. Once jailed, make sure they do not execute you by delaying them or putting off their suspicion long enough for them to let you live.
 * Have a Last Will ready for something that isn't easy to claim. Don't claim to be a role such as or ESPECIALLY . Claim to be an  or  and have a Last Will to back your claim up.
 * Claiming to be a is almost as if asking the  to grant your death wish as  die to  and claiming to be a  is an easy claim for . Same applies to  and.
 * If you have to claim something that isn't easily confirmable in jail but is easily probable outside, like or, or , do so, but be warned your claim will most likely appear in the Last Will of a  killed by , and being unable to bring that claim to fruition will most likely end up with you dying.
 * Don't change your claim.

Getting "Quick Execution" (get your target lynched on day 2) is difficult since most experienced will dismiss such attempts as a bad. Getting "Live once, die Twice" (get your target lynched twice) is also difficult, since your target will be a confirmed after being revived. Getting "Popular Target" requires you to be attacked five or more times in the game. To do that, you would need to lure the, , , and to you. For tips on luring people to your home, see the page.
 * Claiming and accusing your target of being a member of the  (especially in Classic Mode) will probably not work, as you may be counterclaimed by another, or your target may convince the  that he was framed. If you don't get your target lynched the day you make an accusation, you will likely never get them lynched (and will also not earn the achievement). If the  or  target you, they will know of your Basic Defense and may alert the  in their Death Note.
 * Claiming to be a and saying that your target was the only one to visit a 's or the 's victim might work, as your victim cannot claim that they were framed. However, as mentioned above, getting your target lynched that Day is critical, as the  or  may attack you and alert the.
 * Of course, simply voting up your target might work. Some evils may end up voting with you, although successfully reaching a guilty verdict is highly unlikely. This works better with an inexperienced Town.
 * To get your target lynched the first time, use the normal strategies.
 * To get your target lynched the second time, try claiming that they have been turned into a . To make this claim believable,, , or Any must be on the role list. It helps if either a or a  has died ( only appear in game with at least one ). Claiming to be a  and saying that your target was visited by a confirmed  might work, unless you have already claimed another role (possibly to get your target lynched the first time) or if players have concluded that you are an.
 * You may also hope that your target lives until a faction has the majority or that your target gets into a 1v1v1 situation, then ask the or other team to lynch your target to get the achievement.
 * Getting four people to attack you would only mean one more attack is needed. To do that, make the to jail and execute you, making up your fifth attack. For tips on that, see the  page.
 * However, people are probably going to say that you had a higher Defense value than their Attack value. When this happens, say you were jailed. This will almost certainly lead to an execution by a . In that case, you would get the achievement.

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"Double-Edged Sword" requires a lot of roles and obviously a, so playing modes like Ranked, Ranked Practice, and most of all Custom Mode or Rapid Mode are your best bets. "Directing the Blade" requires a to be controlled 5 times, so having a  is essential, making things like Ranked and Ranked Practice not the best choice for this. For "Two Birds, One Stone", play Vigilantics with a group of friends as it just consists of and.
 * Control people every night, and force people into others who seem to be -baiting. Control any confirmed you know as well.
 * Custom or Rainbow Mode is your best bet, as multiple can and may exist.

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To get the A Virulent Plague achievement, you must have every player infected by day 5. To get Invincible, you must have a attempt to execute you. Getting Unholy Strike involves the same strategies as the achievement Rampage.
 * Try to use a Custom round with a lot of visiting roles.
 * Play a game without many players. The less there is, the easier it is to infect them all. Custom is also ideal for this as it gets not many players.
 * Going into a gamemode with either a, , or Any is essential. You must also have a , ,  or Any slot along side it.
 * You have to make sure you become suspicious enough to Jail after you become . You have to strike a balancing act, and avoid the noose as much as possible. After this, make sure your false evidence for you is bad enough to execute for.
 * Play game modes with a lot of visiting roles.
 * Visit suspicious players, as a lot of will visit them.
 * Visit helpful players, as a lot of Evil roles will target them.

Getting Blood Lust is often by accident, as it's simply converting one person. Getting True Blood requires you to gain a full team Grave Endeavors involves having no die the whole round.
 * All Any is good for this, or anything with a slot will do.
 * Go for someone you think is . Hitting a or  member won't help you.
 * You have to either be the first, or the second after the first one has died.
 * Blood Lust is also often gained along side this achievement.
 * All Any is good for this.
 * Bite players you see are playing well, as they most likely won't get killed.
 * Biting semi-confirmed is a good idea, as they'll have  on them. However, if a  tries staking them, the jig is up.
 * Another strategy could be to not bite anyone. If you believe biting someone else will cost you the achievement, you can try and survive alone.
 * Don't bite revealed, because if someone tries whispering, or they have to vote, they'll be caught.
 * Don't try and let everyone win if you have four . If it's a and your whole team left, don't lynch one of your own to hand them a victory with you. Just lynch the.

"A Helping Hand" requires the player to get the control target get stoned by the. "Influenced Infection" requires a and a controllable target "Kill Command" requires the player to command a to get the 's target executed. This is very effective if there is a revealed, as you know their role and can easily get them jailed.
 * This achievement is easy to get as it's a common strategy in Classic Coven.
 * For this achievement you need to control a player to the Pestilence. If you find the, keep him alive until he becomes the and then control a player to him. This is easier in Classic Coven.
 * If you find the Jailor and know who he may jail, control him and make him target the jailed person.

Note: This achievement is bugged in 2.0.0.6501 as one could get the achievement even if they controlled the to a person who was not jailed. It's not confirmed if this has been patched.

Whammied involves killing 5 or more players in your final hex. Backfire! needs you to hit a fellow member with your hex. You need the help of a for this. Curse the Gods needs you to hex. If you do not have the you will die from this.
 * You have to aim for players likely to survive but unlikely to be protected. Members of evil teams such as the have less of a chance to die, as well as  members who have claimed a role and proved themself which is not a role that threatens evils.
 * People with a are prime targets for hexing, as the  will protect them without immediatley killing you in the process.
 * If a or  identifies a, you can try and get their help for the achievement. Most players go along with helping for achievements, and you don't need to tell them which achievement you're going for.
 * Making yourself the member who is being hexed can prevent a  from working out that you're going for a team achievement if you ask for it.
 * Do keep in mind that some members could think of it as gamethrowing for you to hex either one of them or yourself.
 * If a or  identifies a, ask them to keep the  alive for you to attempt this achievement. Once the  summon message comes up you can hex them.
 * Try to make this person your final target, so you can start the final hex once you die.
 * If evidence comes up against someone, but they are not lynched, you can hex them.
 * You can hex every player until you get the . You will know because if you live as you will have the achievement pop up on your screen. You will get lucky eventually.
 * If you do survive this, tell your  so one of them can confirm themself and get the trust, or tell the  yourself and confirm youself.
 * If you die, tell a . Remember, although it is helping the to tell them, it also helps your . If you plan on lying to the, use this bit of information first, because if they do hang the  the  will trust you more.

Blight is obtained by posioning 5 people in one game. Last Meal is obtained through your target dying in jail. Delayed Paranoia is earnt through your target dying on alert.
 * This means you cannot in most situations remain undercover. You have to start poisioning rather soon because if you're in a quick round, you won't have the 5 end of the game nights to kill on.
 * General strategies can be used for this achievement, just play as normal.
 * You need a to be in the game for this achievement, so Custom is a good mode if you can guaruntee both roles will be in the game.
 * Try to avoid poisioning the, as they cannot jail themself.
 * Luckily, jailed targets cannot be healed, so they will die once in there.
 * If you believe a player will be under suspicion the next day, poison them and make sure they aren't lynched. This will get the right onto them.
 * You have to target the for this, which is risky since you don't know when they will alert. There also has to be a  in the round, so Custom is good for this.
 * If your has found a  you can use them to keep the  quiet about their poison.
 * If the is kind, they will alert for you once they've been poisioned. Don't count on this though.
 * If you have the and the  knows it, the  might alert once they know they are poisioned since they may aswell try to take any killers down with them.
 * You can also trick the that the  (if there is one) is a . They'll alert to get rid of the threat and give you the achievement. This works best if a  has killed someone, so they know one is in the round. Make sure that if you have a  they don't actually visit the  or else they'll survive and you will lose a teamate.
 * Poisioning a confirmed is a good idea, as  will leave them to defend themself, leaving you clear to poision.

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