Board Thread:Role Ideas (Neutral)/@comment-26234016-20170501231208/@comment-30088034-20170502000728

I like the idea but the main problem is that it doesn't help its faction. You get 2 seances that do nothing. If, for example, you seance a town and try and trick them, the responder will be like "Since you want town to lose since we lynched you, we're not going to listen to anything you say." It's kind of a luck based role and hope that your faction wins. Could be a decent claim for evils, though, so they won't get lynched.