Board Thread:Debate of The Week/@comment-28112409-20171002223259/@comment-29378625-20171004124541

Jallybwan wrote: Unrealname123 wrote: Team MafiaI don't got much time, but mah pass by. Just saying that Coven's style of playing are way seperate, except when a Coven Leader combined with Medusa. Plus, the Coven killrate is extremely low, since before night 4, (False. We've established that Coven gets more kills than Mafia, even before Night 4.) and still only slightly better then mafia after Necronomicon, (A lot better, actually. Pretty much every problem with each role is fixed through the Necronomicon.) and gonna take like 5 days to reach the amount where both side's equal. (If you're talking about majority, the Coven will reach it much faster than the Mafia.)

No, not majority, kill pace

As for Mafia, they has a more co-op style of playing '''(You're the one who referenced the CL + Medusa strat, which is teamwork. PM can heal someone who's poisoned to claim Doctor. Teamwork. The list goes on.). So what ? Coven's card are obivious Af, and that claim possibly give you a dead giveaway. Like I said, if CL + Medusa hits a non-visitor, Medusa lose an important Gaze, like the Forger, the Janitor (Janitor relies on a killer,  ( Relies on a killer. Right. So, there are some point that mafia has no killer ?) Medusa can kill all on her own.(Applies logic, Veteran can kill all on his own if compared without Necronomicon. ) And with the Necronomicon, she doesn't even rely on people visiting her. Yea,Mafioso and Janitor can compesate for it. The real thing about Coven is, you always can't relies on each other to get your way out, since the claims are SO limited.)''', the Consigliere, the Consort and etc. What does Coven has ? Coven Leader: Cannot kill until day 4. (Night 3, and she can kill through the Medusa. As I said, if she loses a valueble Gaze, rip. After 2 kills,  end of Medusa. Day 3, CL has Necro, giving a useless Coven ember.)  Hex Master is extremely slow and won't give a dam effect and probably gonna be dead until games end. Hex Master permanently frames anyone they hex ( I know that, I'm not some stupid pothole. Now tell me it's not slow and can't take away any townies before they can reach Majority comfirmation and lynch you before you can hex everyone. . Poisoner is a way delayed kill '''Oh nooo, one night, such delay... And the Poisoner bypasses Lookout through the delayed kill.(Lookout said: Hey , what the fuck you were doing at that guy who is killed by poison's house yesterday. One day is delayed enough to fuck up Coven in 1v1 or 2v2, even 3v3 if Townies has a killing/Mayor/Retributionist(that revives either of above), pretty much still not a night mare because Unique That works both ways, it means you're not stuck with two Poisoners. Have fun with your two Framers (Desert tells me two is good, but only until the TI's die.) ( The Framer is still somewhat useful in some cases, but I argees it's needs a buff), and a Doctor has twice a chance of stopping them then a Mafioso. (That's what the Necronomicon is for - Necro'd poison doesn't give a flummery about Doctors. {Yea, Necronomicon, as the Poisoner of Advulian !I stands fourth for the throne, so, I would normally gonna be fuck by Doctors a long time until I gets it.) Medusa is passive, still waiting for Coven Leader to drive someone there way, (What a surprise, the Necronomicon fixes it!{I am the Medusa of Advalian ! I stands fourth for the throne, so I am basically a useless duchess of Licarthia !) and if Coven Leader get a non-visiting, you lost a screw gazed. (Most roles have some sort of visiting night immunity. You can compare that to hitting an immune as Mafioso. Medium, Psychic, Mayor, Jailor, Amne, Exe, GA, Jest, Pirate, Pest, Retri, Spy,Trapper with no trap, Transporter ( I assume it's control immune, but idk), Veratan, they are all no visiting, Serial Killer, Ambusher Werewolf at fullmoon,Bodyguard,Vampire( with bite), Juggernaut with kill. 'Vigilante' ( can also screw Medusa ) So much powerful Medusa ehh ? Plus, a medium could screw you at anytime.Also, I know this also applies for Ambusher, but ehh ) Once the CL begins killing ( and, let's say lucky enough to survive ), you are nearly useless. (Having the CL die means the Medusa gets a chance at the Necronomicon, at which point it becomes a Powerful Mafioso with added Janitor effect. As the Medusa of Parklandia ! I don't have to say anything.) Necromancer is almost a nerfed witch clone, and only has one kill instead of two compares to the Witch (Um... Witch can't kill unless it finds a killing role. But once again, with the Necronomicon, the Necromancer can make ghouls. If anything, it's a BUFFED Witch clone. As the Necromancer of Studia ! I stands ... bla bla bla), Plus, he can only use each courpse one time, sợ that's way nerfed. (That's funny. When MY Necromancer idea was reviewed, you said it was balanced, I believe.I know, but that applies for a Neutral Killer.)'''

Potion Master is seemingly the most valueble role in the Coven, but only one is just not enough. But... each thing has a 3 day cooldown. (Cough, Necronomicon, cough. Even with a cooldown, it's potent enough to wreak some serious havoc on the Town. 

'''As the Potion Master of Jallybwan Land ! I stands....)'''