Board Thread:Role Ideas (Neutral)/@comment-2601:CA:8400:10:B4EA:43A6:42F6:2EC2-20190112225857/@comment-35420390-20190113094447

2601:CA:8400:10:B4EA:43A6:42F6:2EC2 wrote: Role name - Lunatic Okay, lets see where this one goes

Unique? Yes sure

Alignment: Neutral (Killing) understandable

Attack: Basic

Defense: none  should have a basic defence at all times

Description: You are an outsider with a dark and corrupt mindset.

Abilities: Choose one person during the day (Discussion Phase) to kill them at the start of the Voting Phase. I don't like where this is going...

Attributes: -You kill anonymously. Duh

-If you do not perform your day ability, then at night you will gain basic defense.

-You may only receive 1 basic defense. So you may only chose to gain a basic defence once?

“A lunatic has just killed a town member!” mhm

“A lunatic attempted to kill a town member!” Wait what?

(“town member” is just an alias for the Lunatic’s target)

Investigator Results: Bodyguard, Godfather, Arsonist, Crusader, or Lunatic

Sheriff Results: Your target is suspicious!

Consigliere/Witch/Coven Leader Results: Your target kills off people during the day. They must be a Lunatic.

Goal: Kill everyone that would oppose you.

Notes: This can be problematic, as it is easy to kill off confirmed roles (Jailor, Mayor, etc.) with no Town Protectives on them. Oh yes it is, making this role extremely OP

However, having no defense at night makes it a bit more balenced, if not, fully balenced. No? The problem is that this role can kill of confirmed as easy as flies, but it will always lose to the evils (cuz of its missing defence), meaning this role is super OP and super UP at the same time (since it will lose to all  at all times and the  and ).

Removing the ability to receive basic defense at night is optional. So, if this role tries to kill someone with a defence, it won't work right? In that case its doomed to lose every round, and is doomed to lose every round this role is in.