Board Thread:Role Ideas (Other)/@comment-30395163-20170610133807

Town of Salem Ideas: Monsters among us expansion idea (includes vamp faction)-

Witch doctor (neutral evil)- You can heal people and have a once off barrier like the witch. You wish to see the town die identify the mafia or any other roles and try your best to work with them. (could just make him coven if you want).

Phoenix (Just survive(neutral) The Phoenix may entrust their heart to any one player if they die, and the person they gave their heart to is still alive they can revive, but the one they gave their heart to may end them in any instance, this is to make sure you can’t just betray them. (downtime of one-day in-between deaths, you prob want to claim that a ret revived you, so no one hunts who has your heart, when you are dead you show up as survivor)(If the one with your heart dies you can no longer revive)

The Dragon (survive with all who want you dead gone)- You may transform into a dragon like a ww would but instead of using the moon you can only do it 3 times. sounds stupidly op right reason it is not op is because anyone who kills you gets night immunity(including town), so if you come out, even people working with you may betray you to get night immunity. (Comes from the idea that eating certain parts of dragons will make you immortal)

Ghost (town/support)- after dying you can possess someone and control them for one day and night even if they are mafia or neutral (only once

Phantom (neutral killing)- kill someone every night, each kill gives you an extra life (you can have 2 lives extra) (you do not have night immunity) if you are hanged you lose a life if you are attacked you lose a life. May sound op but can be easily killed off he fails to get kills or is attacked multiple times. And surviving being lynched, just makes you target.

Wizard (town/support)- gives town members a barrier that protects from one attack or effects, if multiple effects or attacks have been applied to the target they will still die. For instance, the barrier can’t protect against a ww and a mafia attack. If the target is poisoned and attacked by the mafia the mafia attack will be prioritized, and the poison will go through. (Negative of him is he could block a useful trans or heal, and the huntsmen wants him dead too).

Knight(neutral)- Immune to direct attacks/wishes to kill the dragon before the game ends/after the dragon is dead he becomes a, but if he killed the dragon he becomes, but counts like a neutral before that. (Town may want to get rid of him if they have a tamer who has befriended the dragon)

Shape Shifter(neutral killing)- you may kill anyone and change into them (your current body will be disposed of but will drop their role instead of yours kinda like how the old disguiser worked. (Just survive to the end with the huntsmen dead

Dracula (Dracula)- Night immunity, ability to infect targets/(kill if not able to be infected) and make them:

A mind controlling vampire (vamp)– can control someone during their day, controlling their vote and my type one sentences for them (can be done 3 times)

The Heir (vamp)- acts like Mafioso to the Dracula (only one at a time

The ghoul (vamp)- has night immunity and can guard a player, unlike bg it doesn’t kill the attacker and will die if opponents attack goes through immunity/ (another option is you could make it act like the crusader in trade for losing night immunity) ///(another completely different idea is that they only survive 1 day but can attack)

Vh with garlic (town/supp/killing) (I don’t know you think of a name for me)- Can cover a single home with garlic causing all vamps to avoid this house, if the house belongs to a vampire, it will kill them if they took no night action.

The tamer (town/supp)- Can ally with a monster (same as town, his allied monster can win with town if he is still alive, this Makes it that other roles that feel threatened by the allied monster can do something about it) (can only ally with one monster per game)

No name yet (town/supp)- Immune to mind control or mind based things. Can protect other people from being mind control or affected, he will be told if someone tried to control his target or himself and be told what role/faction the attacker was.

<p class="MsoNormal">Cryptozoologist (town/inve) – Can identify if his target is a mythical creature. (penistiline, werewolves, (maybe vamps) wizards and witches will also show up.

<p class="MsoNormal">Vampire hunter- Can visit someone’s home and will stake them if they are a vh, this will not kill the Dracula, but it will instead, just tell you that it is them. You will stake any none Dracula vampire that attempts to attack you.

<p class="MsoNormal">The huntsmen (good/neutral)(nemesis of the tamer- Can visit someone’s house and will kill them if they are a monster without night immunity (will kill the werewolf/dragon if he visits them when they are not transformed. Win condition- live to see all monster roles die (including vamps?)

<p class="MsoNormal">Hope you enjoyed thx for your time. <ac_metadata title="15 new role ideas (literally an entire expansion idea) &quot;Monsters Among Us&quot;"> </ac_metadata>