Board Thread:Role Ideas (Neutral)/@comment-37447096-20181130190231

Attack : Powerful      Defense : Basic

Name :  Wrath

Summary : You are the encarnate of hate, seeking vengance upon your enemies.

Abilities : Kill of your enemies whilst avoiding making more.

Attributes : 

‣You will start with a random enemy faction that you must eradicate.

‣Visit a player at night to deliver a powerful attack if they are of an enemy faction.

‣You will attack any roles that are capable of attacking you if you visit or are visited, regardless if they are an enemy faction. Doing so will immediately make that faction an enemy faction.

‣If any faction that was not an enemy before attacks you, they will become an enemy.

Goal : Kill your enemies till no more stand.

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 * Your target is not suspicious. ((If town is not the enemy))


 * Your target is the sin of Wrath!. ((If town is the enemy))


 * Your target could be a, , , or Wrath


 * Your target holds a grudge against the Mafia, they must be the sin of Wrath. ((If mafia is the enemy))


 * Your target holds a grudge against their enemies, they must be the sin of Wrath. ((If mafia is not the enemy))

Notes:

‣Enemies you have will appear in a box next to the roles attributes, , or  are all potential enemies you can start with.

‣Example: You can become enemies with the, if you choose to visit a role or if they visit you. ((This excludes vampire hunter as they won't attack  Wrath .))

‣You can become enemies with single Killing/Evil/Chaos factions such as, and  but only if you are attacked/attack them.

‣To make it fair and not drag on, you can only have up to 3 enemy factions at once.

‣If a controlls you, the  will become an enemy faction.

‣Working with a known enemy faction of your enemies can benefit you. Example. Siding with or  to kill .

‣Wrath's win conditions always vary but some will be fixed. Wrath will always win with and.

‣Death message: "we found Giles Corey dead in his home last night, he was annihalated by the sin of Wrath "

This is a WIP so things are bound to change. 