Board Thread:Role Ideas (Neutral)/@comment-43858256-20190917213323/@comment-39067078-20190917223727

I think you should maybe up the scale of the win. You need to have 3 sacrifices to win instead of 2, as it's pretty ridiculously easy to sacrifice someone. You have at least a 1/3 chance, assuming 1/3 of the players are not-visiting/Visiting the same target. These are terrible number statistics though.