Talk:Roles/@comment-26575090-20150727060659

I've been thinking, and i think some classes needs some buffing or nerfing, or just a fix in general.

So this is what i came up with:

BG-Vesting makes him kill the attacker.(idk if this is a bug or not, but i have never killed an attacker when i vest)

Lookout-can watch himself(this is for some cases where you are threatened and have a medium, very situational, but it can help if you have a doc too.)

Retri-have a 1 time use of protecting himself, but he cant revive that night(obviously). This may help for the killing roles to ignore you for a while, especialy if its N1.

Forger-just make it so it writes what you write in the will, giving that it confused me for a bit when i tried to use it.

Surv- one use of a "fake death" which make you seem dead the next day if you were attacked. You cant do anything on the day phase. The next day people will realise you faked a death. This will help surv a bunch, but remove 1 vest use from the surv, just think of this as a replacement for a vest.

WW- Change the full moon cycle to odd days. If you think this is stupid, just imagine the difference. trust me, i played quite a bit of WW games already.

Well, i think thats all i have...