Board Thread:Role Ideas (Neutral)/@comment-32401702-20170723102102/@comment-31540897-20170723145435

DrPurple313 wrote: K, so i saw couple of post having reversed jester buffs, so i decided to recreate these ideas, to something, that you may (or may not) like. So don't leave yet.

Role: (Only thing i need is name, cause name Ghost would apply to something pretty much dead since the begging)

Alignment: Neutral Chaos (edited)

Attack: Powerful Defence: None
 * Hmm. Why not make it like Jester though?

Mechanics (i'm not doing abilities and stuff cause it is too much writing in this one):

-SO, obviously our role has to die in order to further succession

-When dead, you have to haunt (kill) the person that killed you

-You have 3 haunts, if you run out of haunts, you will lose

-If your target(s) (cause there might be more than one, f.e Killed by Werewolf and Potion Master and etc.) will die, you will lose

-If you will haunt someone that didn't kill you, you get one night delay

-If you are lynched, you will lose automatically (cause it would work as Jester)

-If you die by Pestilence (not Plaguebearer), you will lose automatically (cause his defence is Invincible)

-Your haunt can be prevented by Doctor's healing, Jailor's Jail. Any other ways of protection will fail (f.e Alert, Crusader, Bodyguard, Trapper etc.)

EXTRAS:

I wanted to make Neutral Evil, from a reason that in Coven Expansion there are only 2 NE's

If you have any ideas how to change it to make it better, just tell me What's the point of gameplay in achieving your killing though?

Obviously you're gonna have a bad time finding em, cuz you know the rules and so do I, but would you just go around looking and just do it?

Feels weird. Call me in on some gameplay examples.