Board Thread:Role Ideas (Coven)/@comment-36029821-20180630011606/@comment-36029821-20180630183235

TheRetroPioneer wrote: Hm...an interesting concept, but I think there some bad parts that need fixing. Your defending monster is an overpowered Potion Master's healing ability. I dunno about that part related to the Crusader. The "direct Crusader buff" might not be a good thing. I mean, Crusader as an evil role sounds nice, but I'm not sure that making an evil protective role is a good thing.

As for your attacking buff, I think that's good. I know that adding a rampaging ability will probably raise protests, but overall, I think this part is good. Nice work!

Overall, your concept reflects the Potion master, both with the defense ability and the fact that yoru role are two concepts combined into one (What I mean by this is that Potion Master has three abilities that are already in the game: Attacking, healing and revealing. Your role also has two concepts that are in the game: Rampaging and Crusader Protecting). Maayybbe patch that up. I think just your attacking ability alone should be fine.

'''Hmm. Do you think it would be better to completely remove the defense, or to nerf it somehow (like making it basic protection or something?). A part of this role's gimmick is that you need to choose the monster you'll use the day before you actually use it (unless you have the necro).'''

("Consigliere/Witch : Your target has summoning circles in their basement. They must be a summoner!" But wait, this is a Coven role!)

​​​​​​​Ah, yeah, that's just how it is on the template, and I just copy-pasted it.