Board Thread:Role Ideas (Rework)/@comment-39493852-20190602003541

So....we know how weak Juggernaut is right?Well,he's (probably) gonna be kinda op now,if he gets this buff...

Instead of getting a new power each kill,what if he gets a new power each night?

I think BMG should also remove the full-moon attack restriction.

Here are my thoughts to what is his new power after each night.

Attack:Powerful

Defense:Basic (if jugg started with no defense it would be terrible)

Instead of getting a new power each kill,he gets a new power after each night.

After n1:Secret Roleblock Immunity (to the escort,it appears that she succesfully roleblocks juggernaut,but to the juggernaut,he actually gets immune message and continues his kill.only a spy can catch secret roleblock immunity)

After n2:You rampage when you attack.

After n3:You now destroy the player's will when you attack.

After n4:You can now choose to rampage at your house instead.Your defense becomes Powerful defense and your attack becomes Unstoppable.

After n5:You get to attack one additional time (this attack cannot rampage,however you can do this extra attack even if you choose to rampage at your own house)

After n6:You now have Invincible defense.You now attack roleblockers,and you still attack any original targets.

After n7:All votes on you are now reduced by 1 (out of fear of your muscles lmao)

After n8:You gain no buffs,because after next night...

After n9:You attack every living player,and if you attack Pestilence/Juggernaut,you also die (but the Juggernaut/Pestilence will die too). 