Board Thread:Role Ideas (Coven)/@comment-37447096-20181210121857/@comment-27575896-20190109233827

Onehappypepper wrote: The Covens Escort but twisted a bit, so I expect this to be like "Oh this is just a buffed up escort but for coven" comments.

Attack: None            Defense: None             =  Attack: Basic            Defense: None

Name: Succubus

Summary: You are an evil demoness that takes the life of their victims.

Abilities: Distract someone each night and raise your attack.

'''No Coven role should havethe ability of an attack higher than Powerful by itself other than Medusa, which is part of their role. A Powerful attack is completely overpowered for any Coven roles, ESPECIALLY one that ROLEBLOCKS TARGETS. The Medusa makes up for this by having no defense and relying on visitors. This role seems to just be able to get it and be done. Coven should the the killing faction of others, but should NEVER be able to kill Neutral Killing roles excpet in certain circumstances, hence Necromancer and Medusa. A Powerful attack bypasses defenses roles should have automatically, aka NK's, Veteran, Self-Protecting TP's, Plaguebearer, etc. It is an extremely powerful attack for a Coven role. You gotta look at the lists in game modes. All Any is the only use for this role with the abiltiy for a Powerful attack due to chaos. But in NORMAL GAME MODES, it's entirely useless. Protection roles still protect and the only people this is useful for is for the Neutral Killing slot. Wow. A role for one use for a higher attack. Just keep it Basic and Basic only. I know Juggernaut influences you but stuff like that should stick to one role.'''

Attributes:

-Distraction blocks your target from using their role's night ability.

-Distracting a target raises your attack over time for that individual player.

'''AKA, you have to wait two nights to kill an NK? Otherwise, this is useless. Why would you have to wait to kill someone?'''

-With the you can deliver Basic attacks without needing to distract a target, you can also raise your attack to Powerful and you will no longer be attacked upon distracting a  and

'''Unneeded nerf for both Neutral Killing roles who have enough on them already. Take it out. Take out the Powerful attack as well.'''

Goal: Kill all who would oppose the.


 * Your target could be, , , or  Succubus.


 * Your target is suspicious.


 * Your target is a creature that takes unsuspecting victims, they must be a Succubus.

Period after victims. Two independent clauses.

Notes

‣ and are immune to your distraction, therefore they can not die from  Succubus.

'''Nice, so Transporters and Pirates always die. Sounds 100% fair. Change this please.'''

‣The  Succubus  may act as an but has a second button like the. The first button is to distract, in which raises your attack the more you distract that player. the second is to innitiate the attack.

‣Without the Necronomicon you can die to distracting  and but that changes when you gain the Necronomicon. Although you can still be attacked if they target you the night you distract them.

‣You will roleblock when you decide to kill the player at night.

‣You are immune to roleblocks.

‣ will still see who ever you visit as a  visit, so be careful when claiming Escort when there is a  around.

‣You can still die to ,, , and

‣   First button is to distract/build up attack, second is to deliver attack.

‣You still die upon visiting.

‣Any target can still find you upon visiting you. So if you Distract a  or they will still find you if they choose to visit you.

‣You will no longer be told who you distracted due to .

‣ Without the

‣No distraction: no attack towards anyone

‣Distraction: Basic attack to the previous distracted player

‣ With the

‣No distraction: Basic attack to anyone.

‣Distraction: Powerful attack to the previous distracted player

Death: "William Phips was found dead in his home last night, he fell victim to a  Succubus ' lure.

Death message:

You were roleblocked and killed by the Succubus that visited you !.

Edits:

-With the ,  Succubus can now deliver a basic attack without needing to distract by selecting    🡐 the attack button. But can still distract to build up an attack to powerful.

-With the, the  Succubus  can now distract a and  without being killed. The only way to kill the  Succubus  then is to visit them as they are distracting/attacking you.

-The  Succubus  will no longer know if they successfully distracted someone.

- and will not be killed if they kill the  Succubus  the night they are going to attack.

-A will not be roleblocked from using their vest if you decide to attack them. ((with basic attack))

Succubus  Achievements.

Demonic Lure.

Win 1 game as Succubus.

Seduction Mistress.

Win 5 games as  Succubus.

Evil Guru.

Win 10 games as Succubus.

Sin of Lust.

Win 25 games as  Succubus.

Like it rough!.

Successfully roleblock three players that are capable of killing you on visit. ((You don't get this achievement till the end for obvious reasons))

I like bad boys.

Kill 4 evil roles.

Not worth the clinics.

Kill the  the night they would become.

Well this is awkward...

Be the last standing along with an .

Be my valentine ?.

Distract your.

Eyes on me.

Distract a from attacking a member of the.

Coven is the only faction without a roleblocker.

Because it needs to not have one in the first place.

The Coven Leader and Necromancer can already technically roleblock roles they need to roleblock. Necromancer via dead Escort/Consort, CL with throwing them onto a different target or themselves. And that's powerful enough.

You need to realize there is a maximum of 4 Coven in a game. So, a Coven role should be able to support it's team while having visible weaknesses that can harm it. Such as CL with a shitty invest result, instantly confirming non-coven, and having no defense until Night Three. Or, Necromancer. Which is based entirely on swing and can be easily countered by useless dead roles, a Janitor, and even their own goddamn Medusa. The Poisoner can be 100% blocked by a Doctor and poisons take a day to kill, while being obvious.

The Coven uses the aspect of killing people for them to win. They technically have two roleblocking roles or possible roleblocking roles already. I don't see the benefit of another roleblocker in a faction based entirely on killing targets. Don't pull up any shit about "Oh, what if an evil needs to be blocked so they don't die?" THE COVEN LEADER, NECROMNACER, AND EVEN MEDUSA MAKES UP FOR THAT.

Now, the aspect of how it kills.​​​​​​​ Why in the ever loving hell does it need a powerful attack? Like I explained above, it's only use is for Neutral Killings, the Godfather, and the Plaguebearer. None of them need this added to their daily struggles. Especially Neutral Killings.

A Powerful attack is only useful in All Any or some chaos game modes, due to them being a CHAOS role. But if it's only effective for a certain game mode, why does it need to be added?

And don't pull shit about Vampires. Entirely different role and faction with different disadvantages.

In normal game modes, like Classic/Ranked Practice, this has extremely limited use. It's main use is killing off the Neutral Killing, which doesn't need to happen. Because NK faces the hardest challenge in the entire game mode. This is followed by the Executioner, which is useless as fuck and HARMS the Coven, and self protecting TP's. Errrr...just the Bodyguard. So you kill Neutral Killings, an Executioner, and one goddamn Townie role, the Bodyguard with a Powerful attack. That's...useless. Oh, I forgot everything else you can kill that dies to a Basic attack anyway. Which it should have.

Then comes the Necronomicon aspect. So now you can't die to SK or WW, which is an unneeded nerf, you can kill people with a Powerful attack, which, as I explained, is useless, and you are immune to the Sheriff.

The Coven Leader gets Basic defense. That's all it needs.

If there was a way to improve this role, I would say it. But since it's a COVEN roleblocker that gives a Powerful attack, Necronomicon or not, I can't. I did say to take out the Powerful attack, but that's about it.

The Coven already has a roleblocker. That's the Coven Leader.

The Necromancer can become a roleblocker using dead people.

That's technically TWO possible roleblockers.

Town and Mafia have one: Escort and Consort. Neutrals have one: Pirate. And the Pirate is a goddamn Neutral Chaos who can win with anyone, and isn't faction-specific.