Board Thread:Role Ideas (Mafia)/@comment-192.30.95.29-20190111155512/@comment-2601:249:702:77EC:AD64:A2F5:EFD7:4FA1-20190113184304

47.196.114.183 wrote: 192.30.95.29 wrote: Kidnapper red siren going off weewooweewoo

'''Description: A skilled kidnapper, capable of hiding others away from society. '''mmkay

Alignment: Mafia Deceptive *Deception

'''Game Information: Any, RM, MD, Kidnapper. don't see many people put this, but okay Attack: None sweet Defense: Basic '''woah woah woah there. a mafia deceptive with defense? not okay. absolutely not''' Unique: No '''If you're going to have a role with natural defense, it should be unique, not counting NK

'''Abilities: Select one person to kidnap. '''nope '''Attributes: You can kidnap 3 times total. When you kidnap your target, the target will appear dead in the day from the Mafia, and will not be able to speak, vote, or be voted. Your target will know when they’ve been kidnapped. They will come back the next day. You cannot kidnap the same person twice. When no kill-capable Mafia roles left you will become a Mafioso. You can talk with the other Mafia at night. You can be roleblocked. You cannot kidnap someone who is in jail or is being interrogated. '''see, your first big problem. messing with votes. BMG doesn't like anything that controls another's votes. it's also a really obvious giveaway there is a kidnapper, because the target is able to write in their will that they were kidnapped. also why can't you kidnap anyone being interrogated?

Sheriff results will show: “Your target is suspicious.” fair

Investigator results will show: “Your target could be a Escort, Transporter, Kidnapper, Consort, Hypnotist, or Enforcer.” coven only role, okay, but what is this "enforcer"

'''Consigliere results will show: “Your target has an addiction to sleep potions. They must be a Kidnapper.” '''since when did you say anything about sleep potions?

'''Goal: Kill all who will not submit to the Mafia. '''ok

'''Wins with Survivor, Pirate, Guardian Angel, Amnesiac, Executioner, Jester, Mafia, Dealer, Seeker, and Witch. Must kill: Town, Vampires, Coven, Plaguebearer/Pestilence, Arsonist, Serial Killer, Werewolf, Bandit, Double-Crosser, and Juggernaut. '''if this is coven only, it won't exactly win with a witch. also where are you getting all these other roles? like, seriously.

'''Side Notes: If your target is killed, they will still be shown to be killed by both the Mafia and whatever role killed them. (“John Proctor was brutally murdered. They were killed by a member of the Mafia and stabbed to death by a Serial Killer.”) Any attempts made to whisper the target that is kidnapped will not be sent through, and the target will not receive or send any whispers. They are unable to vote, get voted, and vote on someone if they’re guilty or innocent. The target may still use a will/death note during the day. If the target has a day ability, they can still use it. If your target happens to be a Transporter or a Witch, it is possible to kidnap the same person twice. The Transporter would have to not transport the first day, then transport them and the target the Kidnapper is kidnapping. If the Kidnapper tries to kidnap a Serial Killer, like a Escort, the Serial Killer will stay at home and kill the Kidnapper. If you kidnap someone who has a Bodyguard on them, you will be killed. If a Lookout was on your target, the Lookout will see your name. '''right lets discuss how terrible this is later.

'''FANDOM: “Snatch n’ grab”, she lived by; hiding those who show resilience. Her job was simple, hide the benefactors. That, she did with ease. First it was the Lookout, then the Jailor, next the Town Mayor, she had the whole house of the Mayor investigated, she knew what she had to do. Her Consigliere did the building plans, and it was all in-set. She snuck up to the back, and it was unlocked like usual. She slipped in to find the Mayor has been busy trying to rig the ballots. “You won’t be elected if they don’t know,” the woman muttered, going through what leads she can find. “What are you doing in my house?” The lights turned on, and the Mayor was standing there, it was her time to strike. “Keeping you out of power!” As she quickly tried to snag the Mayor. The next thing she found, was a bullet in the middle of her stomach. “Check-Mate.” The Bodyguard stood there, cautious of what other threats can be made to the Mayor. Her vision started to go white… '''not gonna bother reviewing this.

'''TRIVIA: If you kidnap a Mafia member, you will receive the “Liability” achievement. If you kidnap someone who has a Bodyguard on them, you will receive the “Attempted Kidnapping” achievement. If you kidnap a target with a Lookout on them, the Lookout will receive the “Lost But Found” achievement. '''not gonna review this either.

If you see roles that you've never seen or heard of, it's because these roles are not real or they've not been presented. I have an full expansion list ready to show to anyone so if you were to DM me asking for it, I'll happily share it with you. '''right. so. like, adding an entire new expansion might sound good, but it most likely won't be. just sayin. '''

If you refered to my Dictator role suggestion, there was a problem about the being able to vote even if you are influenced thing, the link would be right here -

[//town-of-salem.wikia.com/wiki/Thread:348991 http://town-of-salem.wikia.com/wiki/Thread:348991]

DM me over Discord using Creation#8624 for any questions, thoughts, etc. Feel free to comment here, just advertising (I need to talk with people). Ok, here's a few things wrong. Below is a list of rules this role breaks automatically, and that is absolutely NOT okay. Right, so, this role is total trash. Lets start with the abilities of this role. It breaks everything. That's all. Not to mention it does the one thing BMG despises, things that mess with votes. They would never allow a role to prevent anyone from voting unless they're dead or the one on the stand. Not to mention, if a role has a day ability, or there is TWO kills by mafia, it's a dead giveaway that you're in the game. You also gave the role Basic Defense. Absolutely horrid of an idea. It's a mafia deception, NOT a Godfather. For the most part, only the Godfather is allowed to have natural defense in the mafia. It's a worse idea than Mafia killing roles. Not to mention, more than one role with defense in a team is very VERY bad. A non-unique mafia role with natural defense is a HUGE no-no. Also, you gave coven-expansion results so the assumption is that it is coven exclusive. But you add wins with WITCH, which in coven is replaced by Coven Leader. Also, why does this role die to BodyGuard? A role that doesn't directly kill someone the night they visit the target that gets killed is like pre-buff Arsonist, unfun. The gist of this is that this role is unbalanced and terrible. Make sure you're reading up on the role-creation rules before you start creating roles like this terrible thing.
 * Kidnapper/Mafia Jailor - Any roles that is similar to Jailor is an automatic rejection because because it is too OP and would cause paradoxes, like if both of them jailed the same person or Jailor jailing Kidnapper or Kidnapper jailing Jailor or both of them jailing each other.
 * Re-hashes - Mafia/Neutral/Coven versions of Town roles or vice-versa.
 * Day Controller - Any role that controls what another role does at day, E.G. speaking, voting, etc.

[//town-of-salem.wikia.com/wiki/Making_New_Roles http://town-of-salem.wikia.com/wiki/Making_New_Roles]     <-- Here you go.

Also, I reccomend using the provided format in there for now. Just because this is much harder to keep track of. The provided is much easier to stick to and get used to. Don't get discouraged, but try to think about your roles clearly. The interactions between other roles is a large factor. Y'know, this is actually very insighftul. Most of my ideas seem pretty terrible, and I can understan why. Points were well made, for 'lore' purposes, it's pretty garbage. Andddddd, simply it's just too much thought into the role. While I can completely understand how this would work. I would want to clear up a few things (Well, like 1-2...)

​​​​​​​Kidnapping a Jailor/Interrgator - Since the Kidnapper doesn't have a day action, the Jailor can easily jail the Kidnapper, that isn't the problem. The problem is if they both do their actions to each other which is not possible, Jailor is day actions, while the Kidnapper is nightly actions. How this'll work, if the Kidnapper 'kidnaps' the Jailor in which they DO NOT have anyone jailed, they will be kidnapped and will be unable to jail anyone for the next night. (They'll be able to comeback and use their action the day after). The Jailor would be unable to do their job (which both breaks the game ((UNINTENTIONALLY...)) and the role). I definitely see a lot of issues, and I apperciate thinking about them.

The reason why the Kidnapper will die to the Bodyguard - While the Kidnapper will not die to visiting the BG, because the Kidnapper is using force in kidnapping a target, this would otherwise be counted as an 'attack' though the kidnapper doesn't have a basic attack. The BG will prevent the kidnapping, (though this is really hurting of the Kidnapper role). The BG will die (Because of how useless the Kidnapper is with their intention of abilities, this is just a tiny buff that doesn't make the role any good anyways). The target the Kidnapper tried to kidnap will be safe, and they will still be able to do their daily duty of talking and voting.

Lore - Chloroform at the time was not a thing, and while this is a VERY stupid choice in how the Kidnapper actually does their job, it can be seemed as the Witch was able to provide for the Kidnapper.

Win Conditions: (Do not quote me, I don't have the Coven Expansion, and it's been a while since I've read up on the Coven), all mafia MUST kill the Coven, but can win with the Witch (I haven't actually played much since the Coven were released, so don't hold me to forgetting updates about this...), the other roles like I've said are a part of expansion list I have which has every single role you've seen (That is not apart of the actual game). Also... The role is not EXECLUSIVE to Coven, but I decided against actually making two seperate results to these. As well, I had no idea about how in the results it'd be changed to Coven Leader.

Basic Defense - Yes, this is an actual stupid idea. My reasoning though was as the kidnapper, you'd be VERY easily able to be killed, with many factors. You're risking BG's, Veterans, Serial Killers (I haven't put this in my side notes, but you will die if you were to go visit the Serial Killer, though you'll die regardless as you're basically roleblocking the SK). I understand completely about no mafia besides the GF having a basic defense, but because how the Kidnapper should be played, it should be able to be taken slowly to it's max (Though obviously this won't happen all the time, and this can be broken is some cases).

The roles you see that you've never heard of, are other roles made by me, and I was honestly way too lazy to just remove them for posting this... If you were to DM me over Discord I can give you the expansion list (Hopefully clearing that up)

Simply, I just wanted to think of some things up, put em up and just expect opinions, apologies for a bad role that I just wanted people to see. There has been never any intention of any of my roles actually being able to be put into the game, it's just something I like sharing with people.

Creation#8624, if you'd like to explain more.