Board Thread:Role Ideas (Mafia)/@comment-38352403-20190221233346/@comment-38639927-20190225215027

LordsLadies wrote:Role: PerjuristAttack: None | Defense: None | Immunities: None Alignment: Mafia Support Abilities: Select the sun icon during the day to declare a vote. (Guilty or Innocent) ? Attributes: Whoever gets voted up next will receive an extra vote that is the vote you chose. '''​​​​​​​No. No. Too much like .''' You have three uses. You can use multiple in the same day and will not lose any if nobody gets voted up. Okay, now too overpowered. Example: You pick "Innocent" and someone gets voted up. They'll receive an extra vote for "innocent". Investigation Results: Sheriff: You cannot find evidence of wrongdoing. Your target seems innocent. EVEN MORE OVERPOWERNESS Investigator: Your target could be a Lookout, Forger, Witch/, or Perjurist. Consigilere: Your target messes with the trial system. They must be a Perjurist! Sounds like the player report system.  <p data-rte-fromparser="true" data-rte-empty-lines-before="1">Goal: Mafia Goal The main problem with this role is it's too overpowered and too much like. I see how you tried to fix it, but I have some questions, like "do you get an extra vote?" or "What if this role causes a tie vote?" that this thread doesn't answer.