Board Thread:Role Ideas (Neutral)/@comment-38045493-20190128154344

Cult leader ( neutral evil )

Goal : have all alive town members marked on the end of the game.

Abilities :

- place a mark of the cult on players each night.

Atributes :

- you are immune to controls.

- you may choose 2 players to be marked each night.

- you will know who is marked.

- you can only visit non-marked players.

- if one of the two targets or both targets are a non-town, your ability will fail.

- if your ability worked, only your first target will know they are marked.

- a marked player who is ressurected by the retributionist or cured by the guardian angel can erase the mark.

- marked players will be seen as your role when investigated.

- if you die, the marks will be gone.

- you will be told if you have marked all town members.

Investigator results : framer jester vampire hex master or cult leader.

Sheriff results : your target is suspicious.

Consigliere results : your target marks players. They must be a cult leader. 