Board Thread:Role Ideas (Town)/@comment-32662191-20170819000334

this is chemist 2.0. i didnt think the first chemist through so you could waste a Injection

Role-Chemist

Alignment- Town Support

Description- A Mocked Scientist Working on Medicines.

Attack- None

Defence- None

Ability- Choose Someone To Give Medicines To

Attriubutes-

You Cannot Give Medicines To Player Consecutively

You Can Only Give Medicines 3 Times

Next Night Youll Be Buffed

The Night After You Will Be Nerfed

Non Visiting Explanations (First One Is Buff That Night, Second Is Nerf Next Night)

-Mayor- Gets 4 Votes- Gets 1 Vote

-Jailor- Can Jail 1 Person And Only Lock Up Another Person( its basicaly like jailing exept they cant be executed or talked to)- Cant Jail Someone.

-Spy- Can See What Role (In Mafia/Coven)  Visits The Player.

-Veteran- Gets A Powerful Defence- Cannot Be Alert

-Retributionist- Can Allow 1 Person To Use Their Ability The Next Night- Cant Revive

-Mafioso- Can Follow Godfathers Orders And Give Him A Powerful Defence- Will Not Follow Godfathers Order Or Kill Someone Else.

-Medium- Can Allow One Dead Person To Talk To You - Cannot See Dead People Chat-

-Amnesiac- Basic Defence- Will Not Remember Next Night

-Guardian Angel- Give Your Target A Basic Defence- Cannot Protect Next Night.

-Survivor- Basic Defence- Cannot Use Bullet Proof Vest Tommorow.

-Pirate- Basic Defence- Cannot Plunder Next Night

-Vampire-Choose Who To Kill For The Vampires(Doesnt Need To Vote)-Cannot Vote Next Night.

-Same As Veteran

Sheriff- NS

Investigator- Sheriff ,  Executioner ,  Werewolf, Poisoner  or Chemist.

Consigliere/Witch- Your Target Does Expiriments On People, They Must Be A Chemist.  