Board Thread:Role Ideas (Neutral)/@comment-36539941-20181108234010/@comment-27575896-20181109153457

BobJeff647 wrote: Name : Ninja (taking suggestions)

Alignment : Neutral Killing

Summary : You are a master of traps and stealth, determined to eliminate Salem. (taking suggestions)

Attack : Basic

Defense : None (You'll see why in a few moments)

'''All NK roles should have defense, PERIOD. And it has to be a starting defense, they should NOT have a way to give themselves defense, since it wastes a night of killing and utterly makes the role less of a Neutral Killing as a support or chaos role.'''

Priority : 1

Abilities : You may place caltrops at someone's house at night.

Attributes : Roleblock immunity, Detection immunity, will not die to trapper.

'''No NK has RB immunity for obvious reasons. SK and WW are outsiders, but they kill their target instead, effectively being "roleblocked" from their actual target. Also, immunity to trapper is a no-no, since they know your role anyway and it makes sense to attack you instead with that ability.'''

Mechanics : Caltrops deal a basic attack to all visitors of your target, not including you.

'''So...a Trapper Werewolf that deals a Basic attack? Relying on visits is not a great concept, in can help you or fuck you over. Werewolf is an exception, don't throw anything on it-that role was added in Alpha.'''

Investigative results : Lookout, Forger, Coven Leader, Ninja

Good choice.

Sheriff : Your target is not suspicious.

Investigator : Your target can be a Lookout, Forger, Coven Leader or Ninja!

Reveal : Your target is a master of traps and stealth, they must be the Ninja! (taking suggestions)

Goal : Kill all who would oppose you.

Wins with : Survivor, Gaurdian Angel, Pirate, Ninja

Must kill : Everyone else

Anything else : It's a unique role, it's in Coven DLC

Other : Yes, I know I posted my other role only a few minutes ago, but I had both of these ideas a few months ago. Just deal with it. '''All NK roles need defense period, since that one Mafia member will kill them night one every once in a while, ruining a game. Also, roles that rely on visits aren't a good concept overall. Town has those roles, Lookout and Tracker (possibly Trapper as well, but that's a PROTECTIVE) because that's what Town is for. PB can visit people THEMSELVES. Werewolf has a Powerful attack and defense.'''

This better fits as a Coven role or possibly a Town Killing in you invert it.

'''​​​​​​​Note: Just have Survivor, Ninja in the win conditions. GA/Pirate aren't factions. Surv isn't a faction either, but that's how the game shows it. Gotta coincede with Amnesiacs.'''