Board Thread:Role Ideas (Rework)/@comment-72.82.245.221-20171127213743/@comment-27575896-20171128204915

204.228.117.198 wrote: Actually,i agree. Arsonist is just a crap version of SK,being that to kill one single target,it needs 2 nights. There's a high chance you don't even get to Ignite your target,because it doesn't have very good claim options and is often Lynched,killed by Vig, or Executed by Jailor.

Anyone notice this IP is the same as the guy who started the thread?

Causing the Arsonist to remove the wills and "clean" their target is a large buff to them ad for the Medium, but here's the downsides:


 * It makes the Janitor and Medusa less useful.


 * It makes the Retributionist MUCH less useful.


 * This is a major buff than what the Arsonist already has plenty of buffs. He confuses the Investigator AND Consigliere, and his target have no idea when they get doused, and he kills everything minus Pestilence, even those in jail.


 * It will increase the amount of VFR and other annoying aspects of gameplay when not needed and out important Townies, making them lose easier as the Mafia know who to kill, while the Arso knows who to douse.

I wouldn't give the Arsonist another buff. I would for the Werewolf, but in my opinion the Werewolf is fine enough. They can avoid the Jailor and kill multiple people every other night, and can only been seen on a full moon from a Sheriff. I've won 7 games as a Werewolf, 3 of them in Ranked.