Board Thread:Role Ideas (Coven)/@comment-28092296-20190310202800

Tempestarii - Coven (Evil)

You are a magician hidden among the town with the ability to create storms

Attack: Basic Defense: None - This role is a Unique role - This role cannot be converted to the Vampire faction

Abilities: - Summon a storm at night

Attributes: - You can be roleblocked, but not controlled. - If you are visited while preparing a storm, your ability will cancel. - You cannot prepare a storm night one.(This gives everybody a chance to get their bearings before the first storm; people can get a general idea of which killing roles exist, if there’s a transporter or not, etc.)

Storm Ability: - Storms take one night and one day to summon - Select yourself a night to summon a storm - The next day, the Town will get the message: “There is a storm brewing.”

The next night, a storm will start. Storms will mask people’s activity at night. - The Tempestarii can attack someone on storm nights. - If anybody dies that night, the role that killed them will be hidden, unless they have committed suicide. - Most messages are hidden at night. People will not know if they were poisoned, roleblocked, protected, etc. However, they still will see messages such as if they were Jailed and what a target’s investigation result was (so the Tempestarii doesn’t hide results that would make the Tempestarii a roleblocker hiding results from targets visiting people) - Town protective roles cannot kill anybody that night, but they will still protect their targets. - Bodyguards will not die from protecting their targets on storm nights. - Traps will still be triggered. - The Town gets the message: “A storm has begun.”

The storm ends when the night ends. - The Town gets the message: “The storm has ended.”

OPTIONAL IDEA: (pls feedback) This is an optional idea that would add onto the current storm mechanics. - The Spy cannot see who the Coven or Mafia visited that night, but their bugging ability will still work. - A Lookout will not know who visited their target, but they will know how many people visited their target. - A Tracker will not know who their target visited, but they will know if their target visited somebody and if (in the case of a Transporter) their target visited multiple people. - Trappers will not know which roles triggered their traps, but they will know if somebody triggered their trap and how many people visited their target.

Necronomicon Ability: - You no longer cancel storms if somebody visits you. - You can select somebody to attack every night instead of brewing a storm. You cannot stack attacks with brewing a storm and having a Necronomicon attack.

Investigation Results:

Investigator: Your target could be a Bodyguard, Godfather, Arsonist, Crusader or Tempestarii Sheriff: Your target is suspicious. Reveal: Your target is a weather-making magician hiding amongst the Town. They must be a Tempestarii.

Goal: Coven Goals 