Board Thread:Role Ideas (Town)/@comment-26494712-20161127022327/@comment-26494712-20161127025458

Is allowing non killing roles to kill against BMG rules?. The Blacksmith has already been recommended or the "allowing killing roles to kill" was recommended? The role is by far not too complicated to plan out- I have to disagree there. There are more complicated roles, such as disguiser, who maybe not in terms of gameplay, but in game creation and programming.

Also, I do not understand "(Do not create new existing results without creating an existing one!) "

You say : "Your target is a molter of foreign town weapons. They must be a Blacksmith! Even though that's hardly any better. " This is a bit cheesey, have you read some of the other EXISTING role investigative results? Some are nowhere near "outside the box" and are just straight to the point. Sometimes it bothers me when people try to be too unique and end up making it really corny. "a molter of foreign town weapons" sounds a little air-headed fanboy to me.

You tell me : "Some simple reasons of rejection... look up for understanding. " But then I look up and you tell me to look down " I'll explain once we get to the bottom"

From your explanation at the bottom, I see why it was rejected, but I still have question (as stated above) as to why. It seems like most of these were just your exploding harsh opinions on me, rather than clarifying why they were bad. I'm glad you gave your opinion, though. I do not see why you are so frustrated. Your comments are quite blunt. Are you here to be a gentle critic or something else?