Board Thread:Role Ideas (Town)/@comment-30580237-20161123161211/@comment-29779988-20161125221849

Theevilslime wrote: Name: Decoy

'''Not to be picky, but to be picky, I don't think the name really fits this. Not that I know anything better, but I'm just saying that it doesn't even sound right.'''

Alignment: Town-Protective (or should this be considered Support?)

'''In all honesty, we have enough town support... I think that there isn't even enough Town Protective roles. So keep it Town Protective.'''

Abilities (night): Select a player to visit. Anyone visiting them will target you instead. (this means any Investigative, Protective, Killing, etc. roles will hit you.) (has no effect on the people that get jailed)

'''Does it counter attack anything? Because if so, that basically means that this role is an OP bodyguard. If it just stops them from doing anything, then I guess it's okay.'''

Immunities: Roleblock, possibly also control.

'''Just keep roleblock. In fact, maybe even get rid of it.'''

Goal: The standard Town stuff. You know, lynch every criminal and evildoer. (wins with Town and Survivors)

Investigative results: 

Sheriff: Not suspicious.

Investigator: You target is skilled at distracting others. They could be an Escort, Consort, Transporter or Decoy. (If added on to an old result) (if a new result were to be added, I was thinking something along the lines of the target being suicidal, with one of the other results being Jester)

I don't neccesarily have an issue with this 

Consigliere:   Your target is a selfless protector willing to serve others even at the cost of living. They must be a Decoy!

'''Heh, nice. I like that.'''

I was considering the idea of a role that blocks any visits to a selected player altogether, however I think that redirecting those abilities to yourself would be a bit more fair.

Pros of this role: -If a player keeps getting repeatedly blackmailed or roleblocked, and you suspect them of being an important Town role, you can get yourself targeted in order to let them speak/perform their action. You are also capable of saving someone's life, but at the cost of your own (unless healed by a Doctor/protected by a BodyGuard, which have double the chance of saving you now, since they will save you when targeting either you or your target). I don't have any problems with this... not yet anyways.