Board Thread:Debate of The Week/@comment-28112409-20181230235210/@comment-31256456-20190117075455

Faraday242 wrote: Vertroyer wrote: initial =/= overall

Currently, the normal game's activity does not differ compared to the game before Coven's release. Your argument is that the game was better before Coven was added, but the game is still the same despite Coven's release.

Player base splitting is not inherently bad until it has a real effect, such as dropping activity, which has not happened to the normal game when Coven was released. Coven is also not dead, as the chaos game mode of either VIP or Lovers mode is quite active, and both feature a rolelist where you can indeed utilize your skills.

Simply being less inclined to get good at the game because the optional DLC is "dead", which doesn't affect the normal game at all, is a very weak point to use against the DLC harming the game. experience =/= activity drop.

when people rage about town of salem, over half the time it's because of people who didn't play the game well, "gamethrowing vig" and "idiot jailor" are examples of this. Yes, sometimes these are salty people being salty, but other times it's frustrated players not being satisfied with how their teammates failed to play the game well. this, i think, is because people who (used to) play coven got used to that and when they were forced to switch back over they missed natural changed the game went through. in my opinion, most players will play 0.5-2 times a day, so getting used to a new meta can be challenging and frustrating, which is the gridlocke we're in right now. Alright, so here's what really changed after the coven expansion

crickets chirping

​​​​​​​Like seriously it isn't that hard to comprehend a Jailor meta that has gotten stale,esp. considering the lack of changes. Seriously, I quit for two months and came back to see.. not all that much. For me at least, the main reason there has been a drop in activity is due to the lack of new content. All that changed was the meta, and that's easy to adapt to.

Generally, Coven players tend to be more skilled than Classic players, and when they go back to the Classic version, they immediately have more of an idea on strategy in general. The Coven itself is more strategic, and the town needs to be able to play around it. Basically, Coven is Classic with much more strategy involved and a less stable metagame.

As a result, Coven players who switch back will still be able to catch on after a game or two. We aren't really in a gridlock. We have plenty of trash games but those are rather not caused by coven players but people who reaally suck. Playing twice per day is still 20-40 minutes, so it's not bad player retention.