Board Thread:Role Ideas (Neutral)/@comment-31167710-20170512213704/@comment-27910165-20170512234523

Bokkunthechoa wrote:

I HAVE RISEN, AND I'M BACK WITH A BRAND NEW SURVIVOR CLONE!!!

Lies...
 * Note, not actually a clone of the Survivor.

I'm actually just adapting a role from the game "One Night Ultimate Werewolf". (specifically from the Daybreak expansion) In that game it's on the villager's side, but I think it works better here as a Neutral. A townie that confirms townies isn't really something most folks would appreciate...

Role: Revealer

Allignment: Neutral Benign

Good, we need more.

Description: A mystic who reveals the role of another townie

Unique?: No

Night Immunities: None

Good.

Goal: Survive until the end, after using your ability

'''Every neutral needs a specific goal. (except for nks of course) This is too close to Survivor. '''

Wins With: Anyone, as long as he has used his ability and lived until the end.

Again, Surv.

Abilities:

-You have 1 reveal. At night, you may select any other player. You will learn their exact role.

Seems like it's a one time consiglier that reveals someone to the town.

Attributes: 

-If a revealed target is town, a message will display their role during the day. If they are not, then a message will display that the Revealer discovered a non-town.

Seems fair.

-Players will be informed when you have visted them, regardless of whether or not their role is revealed.

-If you try to reveal a Serial Killer or a Transformed Werewolf, they will kill you. (I'm adding this in advance, to prevent the inevitable "nerfs NKs even more" complaints.)

Does nobody realize this is the problem that nerfs SK/WW...

Special:

-Revealed players cannot send or receive whispers. (this could prevent the inevitable "whisper roles to the confirmed townie").

Good.

-Revealed players cannot be healed. (eh, I'm half-for/half-againstthis one. I'll go with the majority's opinions)

I say remove this.

Investigation Results:

-Investigator: Your target has sensitive information to reveal. They could be an Investigator, Consigliere, Mayor, or Revealer.

Good, I guess.

  -Alternative: Your target is waiting for the perfect moment to strike. They could be a Sheriff, Executioner, Werewolf, or Revealer.

'''I prefer this one. This one also adds another claim for WW/Executioner.'''

-Witch/Consigliere: Your target is brewing a spell of revelations. They must be a Revealer!

-Sheriff: Your target is not suspicious.

Messages:

When the Revealer uses his ability:

To the Revealer: "You've casted your spell of revelations! You now know that your target was a ___!"

To the revealed: "You've been the target of a magical investigation. A Revealer has discovered your role!"

To the town after going through all of the deaths:

If the target was Town: "X's role has been revealed!  They are a/an ___!"

If the target was not Town: "A Revealer targeted someone last night, but their malice protected them from being revealed!"

Purpose:

The Revealer is in an interesting position. If he uses his power right off the bat, then basically anyone could claim his role. The simple solution would be "I'll just anounce the name of who I reveal the day before. Simple!", but that only works if you end up revealing a townie. If they don't get revealed, then you're going to have to work hard to get the town on your side. Then, there's the mafia. If you say, "I'm gonna reveal him", then the mafia/other evils might just kill you to frame them as the killer. Even if you find a mafia, it may not be wise to reveal them. They might be spiteful, and slay you for your actions. If they take the majority, and they've reached the point where their enemies will be eliminated through votes (only enemies are a Vet and an SK), there's no good reason to keep you alive.

Also, it should be noted that the Revealer has a nice opportunity to lie to the town. If he finds a Serial Killer, he could tell the town that they were a Jester to keep him safe. Alternatively, he could lie about even using his ability. This could be done to give the evils a majority, or to get someone you suspect to be mafia on the stand.

As a Revealer, you are playing with fire. The mafia hates you, because you can easily find them for the town; and the town hates you, because it's difficult to verify your info. Your job as a Revealer, is to balence out the hatred that you will inevitably receive. You can make the Mafia happy by not revealing who you... revealed, but that will only lead to the town being against you. You can make the Town happy by finding a Mafioso for them, but you won't be winning any favors if the mafia takes the majority. Your goal is to minimize the amount of enemies you have.

Alright, that's all. I await your critiques! I'm REJECTING this role, considering that it is pretty much a survivor/consiglier clone.

Change the goal/win condition and I'll look a bit more into it.