Talk:Roles/@comment-27128035-20160206223241/@comment-27447621-20160207135143

I did miss the Phantom's immunity clause, but I think that since no town roles are permanently Night Immune, Maybe all Unique roles are immune to the curse? I don't know, an insane jailor would wreak havoc on the town...

As for the Informant, a possible Buff that I can think of right now is that when the game starts, the Informant gets the name of one townie, (maybe the first Town on the list, because ToS doesn't have a RNG, so if #1 was SK, #2 was Mafia, #3 was Witch and #4 was Town, the informant would get the name of #4 as a Confirmed Townie when the game starts, like the Exe gets his target)  that way, the Informant can pass info on to a confirmed town, or if this is too powerful, he gets the name of the first Town or Neutral on the list Numerically (so in the above example, the Informant would get the name of the SK but wouldn't know he was the SK). That would make The informant a bit more powerful, but not too powerful, imo

As I said before, the best we can do to prevent Noobs from abusing this role is put it in Ranked mode and Only in Ranked mode. there's really nothing else we can do.

Hope I helped!