Board Thread:Role Ideas (Town)/@comment-26715110-20170730202536/@comment-32421214-20170731012045

Charliep2 wrote: I know there are many varations of this role but please see this through

Alingment:TI

Priority:4 (I dunno but most TI's are 4)

Abillities:At night, punch someone to see their reaction based on their defense This seems like a TK

Attributes:

-If you punch someone with no defense, you will stay home the next night due to guilt

Similar to Vigilante

-If you try punch someone a BodyGuard protecting them, you will change your mind and stay home.

So Bodyguard dies but the Fighter lives on?

(Results:

Your target got Injured, They must have no defense

Your target has little wounds, They must have a basic defense (Includes surv vest)

Your target felt bearly anything, They must have a powerful defense (Just in case there is a role that has powerful defense

'''But dies from Veteran on alert. Right?'''

Your target felt nothing, They must have an invincible defense)

'''Watch out Pestilence. There's a new player in town'''

Goal & Win conditions same as town

Investigative results:

Sherrif:Not Suspicous

Investigator: BodyGuard, Arsonist, Godfather, Crusader and Fighter.

Consig/Witch/Cl/Pot Master: Your target fights people in exchange for information

Forgot "Your target is a Fighter"

Let me know if you have any suggestions/opinions/questions. Accepted but change it to TK and get rid of dying of guilt and have it die from a protected Bodyguard