Board Thread:Role Ideas (Town)/@comment-36288154-20180823132621/@comment-35420390-20180823161746

S0mepersonyoukilled wrote: Archer Okay, lets see

Alignment: Town Killing mhm

Attack: Powerful Defense: None '''Woah powerful? I'll see how this goes'''

Ability: Mark one person as your target / Mark one person as a protected ally '''So you may do two thing in on night? Sounds cool though'''

Attribute: When you mark a target they will know who are your protected allies Why?

There can only be 2 protected allies Okay

When your target visits one of your protected allies, you will attack them That will make this a, so you should change this to that

Your protected will not know that you have marked them as one, they also will not be given any immunities, they will however receive the notification "A marked person who visited you was struck by an arrow." So they will die if they are attacked by one of your targets

- Investigative Results -

Sheriff: "Your target is not suspicious."

Investigator: "Your target could be a Vigilante, Veteran, Mafioso, Pirate, or Ambusher."

Consigliere: "Your target marks and threatens their target, they could be an Archer." (This could be better, I'll think of a better one.) '''Your target protects people from spesific targets. They must be an Archer!'''

Goal: Town wincon

Wins with: Survivor, Jester, Executioner, Guardian Angel, and Town of course. Okay, so i fele like this role is a little weak, since it will just tell some people not to visit this or that guy, and will never actually kill someone unless a is in the picture. And you need to change this to