Board Thread:Role Ideas (Neutral)/@comment-2001:1C03:3403:C900:9CCF:9DCD:1E70:910A-20180427133153/@comment-2001:1C03:3403:C900:CCDA:16F8:8013:9477-20180427181625

Addfire wrote: 2001:1C03:3403:C900:9CCF:9DCD:1E70:910A wrote: Name: Manipulator

Alingment: Neutral Benign

Unique: Yes

Attack: None

Defense: None

Summary: You are a Townie making poeple do whatever you want. '''But it's a neutral role? I know what you mean, but the meaning is unclear. '''

Day Ability: Choose a player, when you choose a player a message will appear in the Town saying "The Manipulator has chosen Player1!" poeple who visit Player1 the following night will get a reward you can pick the reward. There are 3 different rewards

Reward 1: The players that visited Player1 will get powerful defense the following night

Reward 2: The players that visited Player1 will get powerful attack the following night(won't work if the player isnt a killing role) '''When you say 'if the player isn't a killing role', which player do you mean? Player One or '''

Reward 3: The players that visited Player1 will get a will of a Townie in the town (you choose which Townie) Do you mean 'member of the town' or 'player under the town alignment'?

- Investigative Results -

Investigator: Escort, Transporter, Consort, Hypnotist or Manipulator

Sheriff: Your target is not suspicious

Consigliere: Your target makes poeple visit eachother for fun. They must be a Manipulator

Goal: get 3 poeple to visit your targets (if you're a bit confused about the goal you need to get 3 poeple in total not each of your targets have to get visited by 3 poeple)

P.S I love you gamesmaniac ;~; senpaiiiiii~ Look I'll be honest, you simply need to be more specific and accurate. a investigator visiting the target wont get the powerful attacj reward that should've spoken for itself