Board Thread:Role Ideas (Mafia)/@comment-115.134.145.209-20170904080856/@comment-175.144.147.231-20170904134501

DaDeadGuy wrote: 115.134.145.209 wrote: Hi! I'm the guy with spacing problem :P This role was inspired by "Kidnapper"

Name: Captives Holder

Alignment: Mafia Killing OH NO, NOT ANOTHER ONE

Game Information/Background: An experienced kidnapper who swear loyalty to the mafia. I HAVE SEEN A MILLION OF THESE, GOD NO

Attack: Powerful '''Powerful mafia killing? already downhill'''

Defense: None

Unique Role: Yes

<span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Abilities: Captivate a player each night. Basically mafia jailor

<p style="margin:12pt0in;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Attributes: You can only have 2 captives at the same time. You can kill a captive if one of the mafia members was lynched or executed. If mafia members were being attacked at night (besides arso,vet,jailor), random captive will be attacked instead. (typical "human shield") Even though it protects mafia, being a jailor is a "no-no"

<p style="margin:12pt0in;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Mechanics:

<p style="margin:12pt0in;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">- The captives would receive a message: "You're captivated!"

<p style="margin:12pt0in;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">-You can only captivate 2 players without replacing unless the captives died without being sabotage by mafia. (e.g. I captived Tim& Tom, Tim was attacked by SK and died, I may captivate another target. If I murdered Tim to avenge lynched mafia member or being used as a "human shield", I cannot captivate other players) This part seems balanced

<p style="margin:12pt0in;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">- If mafia members were attacked multiple times at the same night, multiple captives will died. Still bad again

<p style="margin:12pt0in;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">- If captives are not enough to compensate the number of attacks, priority will be placed on GF while the rest would be random despite GF being immune at night (e.g. If Vig attacked GF & SK attacked Mafiaso on the same night but you only have 1 captive, Mafiaso would die and the captive will die to the Vig's shot, Vig will die from guilt if the captive is townie.) Honestly, I already see some problems here but i don't know how to fix it.

<p style="margin:12pt0in;">

<p style="margin:12pt0in;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">-Investigative Results-

<p style="margin:0in0in0.0001pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;color:rgb(69,191,0);border-width:1pt;border-style:none;border-color:windowtext;padding:0in;">Sheriff<span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">: Your target is a member of the Mafia!

<p style="margin:0in0in0.0001pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;color:rgb(69,191,0);border-width:1pt;border-style:none;border-color:windowtext;padding:0in;">Investigator<span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">: Your target could be Sheriff, WW, Exe, Poisoner or Captives Holder

<p style="margin:0in0in0.0001pt;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;color:rgb(221,0,0);border-width:1pt;border-style:none;border-color:windowtext;padding:0in;">Consigliere<span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">/ <span style="font-size:10.5pt;font-family:Helvetica,sans-serif;color:rgb(191,95,255);border-width:1pt;border-style:none;border-color:windowtext;padding:0in;">Witch<span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">: Your target is a skillful kidnapper. They must be Captives Holder!

<p style="margin:12pt0in;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Goal: Same as Mafia

<p style="margin:12pt0in;"><span style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Anything Else:

<p style="margin:12pt0in;"> -A passive mafia killing & it is meant to compensate the lose of mafia.

<p style="margin:12pt0in;"> -Captives are given some breathing space that they still can be protected by doct or BG.

<p style="margin:12pt0in;">-A double-edged sword and a risky role (BG might protect the player who claimed to be captivated and killing you in the process of avenging the deceased mafia member. In this case, you served as a distraction. If Vig shot a townie, Vig will died from guilt. But it will make you more obvious to be a member of mafia)

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<p style="margin:12pt0in;">Self Evaluation: I know it is going to be rejected as it is too OP with blackmailer. Hardcounter Vig. Break the rules somemore. Mafia's killing power was suppressed causes Mafia must lie to win. I make this role because sometimes I feel like Mafia Deception doesn't do much with lies & wits. When I'm playing mafia I will just keep quiet the whole time to avoid unneccessary attention from Town Investigative. Especially when NK died while town is pretty much complete, killing one by one is totally suffering. I think Mafia need more killing power but instead of aggresive killer, I think passive killer is pretty decent & balanced for Mafia. Just a 2 cent of my mind. JAILOR REHASH, MAFIA DOCTOR, REJECTED Sorry, I sense some misunderstanding. This role does not jail any particular, forcing them to be roleblock or etc. It assigns a player each night as "the captive" and that victim would receive a message at the end of the night. It can only kills if it meet the requirements. If this is pretty OP where mafia shouldn't be granted any protection, i suggest that the attack may degrade to Basic and remove the protection effect while increase the limit of captives to 3.

I wish I could learn something from you. Would you mind to explain further about the weaknesses? I could not understand the statement well. Sorry for bothering much. Any criticism is welcome. Please be patience with me.