Board Thread:Role Ideas (Custom Game Modes (Setups))/@comment-2600:1700:BE90:9F80:C12D:6095:B8D9:505E-20190729200938

Role name: Savior

Alignment: town/protective

Abilities: At night, choose one person to give day time immunity to. This person cannot be hung during the day. The person who has received immunity will receive a message that they are immune when they wake up, but the rest of the town will not know that the person is immune unless the immune person receives enough votes to be put on trial. Instead of the normal proceedings that take place during a trial, a message will pop up saying that “player x was given immunity and cannot be hung. 2 trials remain.” The target’s immunity ends after that day is over. The savior cannot give themself immunity.

Attack: none

Defense: none

Goal: lynch all criminals and evildoers.

To investigator: your target is a consigliere, savior, jester, or arsonist

To consigliere: your target helps those in danger of being hung. They must be a savior!

Wins with the town 