Talk:Roles/@comment-135.0.175.189-20151226072232

Haven't played in a while (about a month) but I came up with an interesting idea.

This role is made up to counter the WW, which has become a bit OP after gaining night immunity on all nights

Role: Hunter (Netural Killing)

Attributes: Visit one person every second night

Abilities: Set up a trap at the houses of your targets. Traps do not deactivate at the end of the night.

Your target does not realize they have been trapped.

Trap is only set off if the WW visits a target who you have previously trapped, killing the WW, the target, and anyone else that visits your target (WW already does this, but this also kills the target if, say, the jailor also jailed him/her same night WW attacks)

Goal: Kill the WW