User blog comment:Jerbear155/Town of Salem Role Ideas/@comment-96.230.20.18-20150316145632

Runaway... way too overpowered... like if he talks in the day and admits he is a runaway..... Boom game over... EVEN if they think he might be an EXE or whatever, they just test it with one lynch and if the claimed Runaway was right... Town wins the game. Also his Night ablility is over powered... "Convince the Framer to frame himself" why? he will look suspsious anyway. And blackmailing another mafia is beifical in some cases. Also he has a super easy proof! A Runaway asks in D1 to be jailed, says he is runaway, in jail he says the jailors name... BOOM proof! End of game! Warden.... WAY TOO OP!! Change the goal of the swordsman to that he kills everyone else.... (You seem to be very Town Baised.... Town wins over 40% of games... they don't need a buff!)

Avenger... What!? Also no... Just no... No one in the right mind would vote guilty ever again... if they hang him and he doesn't die.... No one will ever vote guilty.... gameover

Military Genreal... so a OP vet and a exstremly OP Vigi.... making the real Vet and Vigi completely useless... Once again... You seem to want Town to win all the games... You seem like a Town elitist... and that isn't good thing.

Trickster would be good if he tricked the Invest into thinking the town they visted is a mafia... and the goal was to see town lose... stop with this Town crap...