Board Thread:Role Ideas (Neutral)/@comment-34403911-20180813182151/@comment-28092296-20180820234510

Akang22 wrote: TheRetroPioneer wrote: Powerful attack is a bit weak; most roles don't require Powerful attack to be killed, and TP roles override Powerful attack anyways. I think most people would trade the amount of ppl they can kill over one stronger attack. If anything, they probably would just attack two people at a time until they find something who has night immunity, and then attack that person with a powerful attack. It's also worth noting that being able to kill every night with a Powerful attack is a bit strong, and is also a direct-SK buff. That's sorta what i was thinking when i made this role. You can "search" for basic defenses, and then attack them with both of your attacks.

Also you can only kill once every 2 nights with a powerful attack. You can either deal 2 basic attacks, or 1 powerful every 2 nights. Akang22 wrote:To clear this up:

You only select ONE target a night.

Basically, you attack every two nights, so it's actually a sorta nerfed sk since it cant have immediate information about defense, or kill immediately.

What it makes up for being a delayed sk is that they can manuever and attack with a powerful attack when needed (say in a win/loss scenario, with you and an arso, for example). It's not really a nerfed sk since you can put who's immune in a deathnote and they'll basically be dead...

Also, it's not really a nerfed sk. Sk's weakness is that it can't kill roles with defense. If anything, you've made an sk with more killing options.

Also, what the control mechanics for this role.