Board Thread:Role Ideas (Town)/@comment-39067078-20190814030947/@comment-30757827-20190817040721

Uniqueness: I have to say, i've never seen anything remotely like this, i applaud your creativity, though perhaps there could be a reason nobody has come up with this... I would like to say, though, that the idea of having something depend on guessing if someone is guilty or innocent doesn't add anything new, everyone is already trying to guess, town aligned roles, anyways.

Enjoyment: First, you guess who is guilty or innocent, as mentioned before, this is not new idea. Then, you scum read, but easier. These... are all things that a normal townie does, this role just... makes you better at scumreading, and gives more motivation to vote.

Balance: The thing about this is that trickle down balance passes through this. Trickle down balance is the idea that something should be balanced for all skill levels, Chess, for example, is not like this. If you lose, what is it, like, 17 points for going first, that might be balanced for higher levels, but not for lower levels. This role in particular is interesting because it's only balanced for the middle. Low levels have no idea what to look for, and high levels naturally scum read and have a poker... attitude? this will hardly help them. Off the topic of trickle down balance, the role itself seems underpowered. Really, what would you rather have, a role that let's you scumread a bit easier, and only if you guess if someone's guilty or innocent correctly, mind you, or a role that literally narrows what someone's role could be to 3. That's what I thought.

Simplicity: Things to remember for sheriff: You will know if your target is mafia, coven, town, or nk. Framer can make town look like mafia. Godfather (and others i think) appears as town. That's about it. For this role: -How many keys you get for guiltying an evil -How many keys you get for innoing a town -What all of the crates do -You get the first crate for free -More stuff, the role is really confusing and unintuitive.

Mechanical limitations: This doesn't come up much, but, yeah, how is it gonna decide what words are useful and which words aren't...

'''Verdict: Scrap. '''The entire mechanic of vote right then scum read is inherently underpowered aswell as introducing no new ideas, everyone does that anyway. I honestly cannot find a single way to fix it. On top of that, the role is very messy, not entirely sure what the point, or as i like to call it, the "core" of the role is. The final cherry on top of all of this is the mechanical limitations. This was a very interesting idea, but it simply cannot work.