Board Thread:Role Ideas (Neutral)/@comment-38045493-20190206072505/@comment-30371817-20190206151913

Mr alexis 123 wrote: Illusionist ( neutral evil )

Goal : survive to see the town loses.

Abilities :

- choose one of the th​​​​ree potions to give to players.

Attributes :

- you can give a potion to any player

- you can only give these 3 potions once.

- you have the frame potion, which frames your target for the entire game.

- you have the hex potion, which hexes your target for the entire game and can be activated by the hex master.

- you have the douse potion, which douses your target for the entire game and can be incenerated by an arsonist.

- if you are controlled, you will use the potion on the coven leader's target.

Investigator results : framer jester vampire hex master or servant.

Sheriff results : your target is not suspicious.

Consigliere results : your target changes the appearence of people. They must be an illusionist. '''Unique idea, but it hurts SK and/or WW is they are in a game with this role because it gives buffs to other evil roles. Either remove the arso buff or add buffs to SK and WW. Also change up the Invest results because it gives this character, who isn't detected by the Sheriff, even more wiggle room for claiming role.'''