Board Thread:Role Ideas (Neutral)/@comment-39067078-20191030021533

==Basic==

This was made with "Duwiiton's philosopy" of NE having killing within reason. NE should obviously not be Maf part 2, but should be able to win with other Neutrals as well.

NAME

Hunter

Summary

A competetive hunter looking to be the best in his field.

Win Condition - 

''' Shoot two of your rivals. (Not associated with "Rivals" already ingame. These are groupers)'''

==Stats==

Alignment - 

Neutral Evil

Attack -

Basic

Defense -

See "Mechanics" for more info

Unique -

No

==Gameplay==

Attributes -

You will be assigned a Town Subalignment as a Rival Subalignment.

You must kill 2 from the Rival Subalignment to win.

Mechanics -

-Every night, choose somebody to Hunt.

-If they were visited by someone from your Rival Subalignment, you will gain 1 bullet for each one.

-You will know everyone who visited them from the past nights except for the current one. (ie: Learn who visited them on N1 and N2 if you hunted N3)

-You start with 0 bullets.

-You may alternatively hit the Day Button in order to switch to Shoot the following nights.

-You will deal a basic attack to the next person you visit until you turn the toggle off with the Day Button again. This consumes 1 bullet.

-If you kill someone who is not your rival, you will lose 1 bullet.

-If your Rival Subalignment would manipulate or kill you, you are immune to it. However, you are not immune to being killed by any other subalignment or faction. This only grants immunity to Roleblocking, Attacks, but not Jailing or the Jailor's execution.

==Investigative Results==

Sheriff -

Innocent

Investigator -

Sheriff, Executioner, Werewolf, Poisoner, or Hunter.

Precise - 

Your target has a bone to pick. They must be the Hunter! 