Board Thread:Role Ideas (Town)/@comment-2607:FB90:54AF:820:4D6E:50FF:4CD5:57F9-20180527192750/@comment-35356104-20180611040603

2607:FB90:788:49FC:85D5:A3D2:A797:C504 wrote: To the first comment: As in executed, I mean Lynched by Town. And I know this is kinda like a jester, but think about this way. A maf pretending to be a Sheriff says that the Villager is Mafia, while town already knows who the other maf is (Besides the one who is claiming Sheriff), but town listens to the "Sheriff" anyways, so they Lynch who the "Sheriff" says to Lynch and Town find out that the Sheriff claim was lying, well now, the Villager can select the night right after to Rb all remaining players, and since Town knows not only one, but two Mafia, they can sacrifice the first confirmed Mafia and then Lynch the Second confirmed Mafia and win the game (If there's only two maf left). The same thing works for the Coven. This can work well if there's no Vigi left. Hopefully u got a better understanding of my explanation of my role idea So it is to compensate a mislynch by giving 2 lynches on the other day? You have a nice theoretical simulation, but how's the odd for such scenario to occur? Why would people lynch an unconfirmed Mafia instead of the confirmed one? What's the chance for a fake Sheriff to falsely accuse a Town who is coincidentally a Villager? How guarantee is that for people to believe a Sheriff when Sheriff is the infamous scum claim? If thing doesn't happen that way, is Villager able to maximize its potential or it carries negative impact? If Villager was mislynched without any leads, then its compensation is just by delaying a day for more VFR thingie, but isn't that irony for people to purposely kill a Town that actually decrease their dominance over the voting system especially when evil is almost gaining majority? Even though Town have the majority,  the probability of sacrificing a Town is way higher. Demanding an unprepared sacrifice when there isn't any actual lead has higher risk to do harm than good. I understand this role can choose the right moment when Town has better leads, but how do you know if somebody actually has lead or not? You're roleblocking everybody, nothing happens at night, they don't have lead, they still wouldn't have lead. The good it does is extending the discussion, but a discussion without proper clue is vulnerable to fraud and manipulation. You gotta know that there isn't always a confirmed evil to back up the sacrifice and they aren't going to vote Guilty everytime. If people screwed up the sacrifice, that will just be a malignant cycle. I mean why would Town lynch a Villager for extra lynches instead of just lynching the confirmed evil when the evil can just vote Innocent on the Villager to avoid themselves from being potential victim of sacrifice?

I can't deny that this role has its advantages, but it needs very very right & critical situation to ensure positive progession.