Board Thread:General Ideas/@comment-27128035-20190813051443/@comment-37322933-20190816154145

Heck you, Fandom.

Okay so I wrote out a long reply but it got deleted, so basically,

Some roles in factions/alignments are more valuable to their faction than others, so, to eliminate swingyness in the game, all roles should be balanced with others in their faction such that they are equal, and no matter what roles the Town or Mafia get, they will have around the same capability.

Changing the rolelist or confirming roles doesn't necessarily help, because the random roles will still make the game swingy.

So the solution to balancing all games of ToS should be to make all roles equal with the others in their respective faction, and then changes in the rolelist don't matter as much.