Board Thread:Role Ideas (Town)/@comment-38127112-20190612231910/@comment-38127112-20190613021514

Duwiiton wrote: In a style of RDN, I will not be quoting right now.

For starters, you mixed up mechanics and attributes. No, you aren’t told how to use your ability in attributes

The Role Menu is too much of a hassle for Devs to implement for just one role, if it was added it would be beneficial for many roles. It is added though, so ya know

This makes it just look like an easy escape for Coven Leader in the fact that it shows that a role exists. '''Yes, but in a similar fashion to CL/Witch claiming investigator, the targets can call them out. “The detective claim said spy existed the day after I was witched, my role is spy”'''

This can also be faked by many mafia seeing as there's no way to really prove it. You can slip up and say a role exists that doesn’t

I mean, I guess it could work but the utility of seeing if a role is in the game is usually not very useful. Mafioso: claims vigilante Detective: checks vigilante and sees that there isn’t any

The Role Menu doesn't need to include everyone because every there will always be a Godfather, Mafioso, and Jailor. I’ll get rid of the 100% confirmed roles as an option

Some roles are very easy to confirm because they have results (Mayor, Invest, Consig) '''what? I don’t understand what you’re tryna say here'''

This role is both overpowered and underpowered. '''So, uhhh? Balancedish?'''

Mafia have to keep people alive to fake them but Detective can also spot if there isn't a role, meaning you can look at the Graveyard and select an alignment role to check (ex: all TI dead, check for TP and learn that there is a Doc so the GF fake.) RT spots (unless you think that the role checks for alignments, in which case no)

By the stars, you should

Rework 

this role. K but how, you haven’t given any ways to change the role at all

I'm not sure what it should be, but the utility of this is situational and overpowered '''its not really overpowered or situational, yes it can get rid of someones claim but thats just what TI does, spy blocks out consig and consort, sheriff catches every evil (unless detection immune), investigator exists to reduce claim space, lookout can contradict a fake will, tracker can also contradict a fake will and pyschic sucks. '''. I'm not sure how this would play out in the game but this seems very cluttered.