Board Thread:Role Ideas (Neutral)/@comment-33245478-20171028185228/@comment-30154040-20171102001554

TheRealRC wrote: Alignment: Neutral (Chaos) Why is it not Neutral Killing? Description: A masked Townie who works in pure darkness.

Sheriff: Your target is not suspicious. Yes, because we need this to be more overpowered than it is.

Investigator: Your target could be a Spy, Blackmailer, Jailor, Guardian Angel, or Shadow Traveller. So, in Coven, a good claim for this is GA. Other than that...

Consigliere: Your target likes to stay hidden at night. They must be a Shadow Traveller.

Attack: Basic (Powerful after 2 kills)  Defense: Basic (Powerful after 2 kills) ...juggernaut.

Immunities: Night Immunity, Bite Immunity, Control Immunity. '''We don't say "Night Immunity" any more. We say "Basic/Powerful/Invincible".'''

Abilities: You may Rampage at a player's house, killing anyone who visits their target. ...werewolf

Attributes: Selecting a target to Rampage at their house.

Actions: Target other: Rampage at house. No Action: Rampage at your house. '''so you can't not rampage? I see you are taking another page out of the Werewolf book.'''

Unique Role: Yes

Priority: 3 (higher)

Mechanics:  Just like a Werewolf, SO YOU ADMIT IT you Rampage at your target's house, killing anyone who visits. If you stay home, anyone who visits you will die. Also, like a Juggernaut, YOU ADMIT IT AGAIN you gain new abilities with each kill. You are not immune to roleblocks, so your attack CAN be stopped, but only the Escort or Consort will die. contradictingyourself101 serialkiller101  Lookouts or Trackers cannot see you visit anyone. Keep this in mind for later.You must wait a day before attacking, but from Day 2 onwards you may attack every night. Juggernaaaaaaaut.

Strategy: You have a combination of all Neutral Killing roles with the exception of the Arsonist. '''Why not the arsonist? Arsonist is sad now ;-; '''You are a very powerful role that must be reckoned with, so the Town, the Mafia, and the other Neutrals will likely side against you. Good, because neutral killing roles had low enough winrates as it... WAIT THIS IS NEUTRAL CHAOS I FORGOT Don't choose a name that is controversial or that stands out. '''nah. NOBODY does that. '''Because you have Basic Defense, a Mafioso or any other Killing role will discover you have Immunity to Basic attacks. '''Yeah. We assumed that.They will likely call you out the next morning, no they dont. they call you out in the death note. '''meaning that you are done for. Get Neutral Benigns or Neutral Evils on your side, '''that's called being a neutral killing BUT THIS IS NEUTRAL CHAOS. '''because you can only win with them. One strategy is to bait people into visiting you. '''because that works. '''Refer to the Veteran strategy to use it, but if it becomes clear that a Shadow Traveller is in the game, the town will think that any baiting attempt is considered suspicious. Makes vet claims seem suspicious.Try and attack Survivor claims if you have a Powerful attack available, because their bulletproof vest won't stop it. '''Y ATTACK SURVIVOR BRO? U CAN SIDES WITH EM '''Another role you want to attack are confirmed Investigators/Consiglieres. '''because bodyguards will not be on them. '''Both results are giveaways to your role, and they will call you out the next morning. Escorts/Consorts are your next priority. '''you know... like a serial killer. '''Because only they can die if they roleblock you, and your name is posted in their Last Will, the Town will call you out the next morning. Your priorities change as you gain your new abilities. First, start picking off confirmed Townies. Once you have your Basic Defense available, start killing members of the Mafia/Coven, since only the Godfather is immune to your attacks (before you get your Powerful attack, in that case he will die). After getting your Powerful Attack, start picking off Neutral Killing roles, because they are your biggest threat. Werewolf strategies work well with this role, but be wary not to attack the same target as a Werewolf, or you will both die. A Veteran will shoot you if you visit him (if on alert), but you will also kill the Veteran. Lookouts and Trackers will NOT see you visiting someone, wait for it... so only visit someone that multiple people are likely to visit, hiding your role. '''Kinda confusing, though. '''If the other person still survives, call them out the next day as Shadow Traveller. The Town will likely believe you and lynch that person, wasting a day of voting. However, if the person's role is a Town role and the Jailor is still alive with executions, you're screwed. Actually, if they AREN'T a shadow traveler, you're screwed.

Dealing with Shadow Travellers: If there is a confirmed Investigator or Consigliere that has found the Shadow Traveller, lynching him/her is easy. '''because that's called gameplay. '''One way to deal with a Shadow Traveller is to ask for a Town Protective to guard you. If the Bodyguard dies and his target survives, then there is a confirmed Shadow Traveller. It can especially be narrowed down by a Tracker. BUT YOU SAID THE TRACKER CAN'T SEE THEM VISIT If a Tracker follows someone and discovers that the Bodyguard died and he/her didn't die, then it is safe to say that the tracked person is a Shadow Traveller. A Lookout can follow the same strategy. DUN DUN DUUUN

Trivia: If an Amnesiac remembers Shadow Traveller, it will start at the level the Shadow Traveller was before it died. because that is NOT overpowered. Verdict and Reason: Rejected. It condradicts itself and it's honestly a rehash of Serial Killer, Werewolf, and Juggernaut, and it's not even in the right alignment.

I also reviewed the strategy, because why not.