Board Thread:Role Ideas (Neutral)/@comment-3560733-20170116051328/@comment-29253708-20170116055827

First time ever doing this kind of format so hopefully I'll do a good 😊

Azrael the Sorrowful wrote: Role: Betrayer

How exactly does it "betray"?

Alignment: Neutral (Chaos/Killing)

Keep it at Killing

Immunitites: Night immune to Vigilante and Veteran.

Um

Special: Goes through night immunity of town (Doctor, Body Guard, Veteran, etc)

BodyGuard night immunity as in his Vest?

Attributes: If you visit a town member at night, they will die.

Ok

Goal: If you live to see every member of the town die, you win.

Investigative results:

Sheriff: Your target is not suspicious.

Investigator: (Not quite sure what to do for this)

Consigliere and Witch: Your target wants to see all the town dead. They must be a Betrayer.

Is it a thing to hardcounter an entire faction 😂😂

I like the idea, but it doesn't seem to have any drawbacks. All I see is that it is basically a Town-Hardcounter that is kind of overpowered.