Board Thread:Role Ideas (Town)/@comment-34845574-20180617031537

Attack: None

Defense: None

Abilities: Travel every Full Moon Night

Attributes: Choose a place to travel, and do a specific action. Once you travel, you can't see the daytime chat.

Mechanics: You have 4 places to choose from, Townsville, Mafia's Lair, Coven-Con, and Neutral Islands.

Townsville: Actions you do here will support the Town. You have 5 actions you can do here including, Investigative Results, More opportunities, Contact, Medium Lessons, and Confirming a Townie.

Investigative Results: Choose a TI role. It will tell you if that role is in the game if it is in the game, it will give you the last result it had.

More opportunities: Choose a Town role with limited uses, these include, Jailor, Vigilante, Dead Medium, Veteran, and Doctor, give them 1 use. You can only do this three times.

Contact: Choose a person to contact, making them absent during the day, to have a private talk with you.

Medium Lessons: Act like a Medium, talking to the dead during the day.you may only do this 3 times.

Confirming a Townie: Choose a target, it will show if their Town or not, confirming them.

Mafia's Lair: Actions you do here will prevent Mafia from winning. You can do 4 actions here including, Messing with MD, Messing with MS, Messing with MK, and Eavesdropping.

Messing with MD: Roleblock all MDs for 2 nights. You may only do this 3 times.

Messing with MS:  Roleblock all MSs for 2 nights. You may only do this 3 times.

Messing with MK:  Roleblock all MKs for 2 nights. You may only do this 2 times.

Eavesdropping: Listen to the Mafia during the night, for one night.

Coven-Con: Actions you do here will prevent the Coven from winning. You can do 4 actions here including, Stealing Potions, Cursing Witchcraft, Stone Blinders, and Banning Spells.

Stealing Potions: Roleblocks Potion Master, and Poisoner for a night.

Cursing Witchcraft: Roleblock Coven Leader for 2 nights.

Stone Blinders: Removes 1 stone gaze from the Medusa.

Banning Spells: Roleblocks Hex Master, and Necromancer for a night.

Neutral Islands: Actions you do here will prevent NK and NC from winning. You can do 3 actions here including Sabotaging NK, Sabotaging NC, and Revealing a Neutral.

Sabotaging NK: Roleblocks all NK for one night.

Sabotaging NC: Roleblocks all NC for one night.

Revealing a Neutral: Reveals an NC or NK. You may only do this once.

-Investigative Results-

Investigator: Your target could be a Spy, Blackmailer, Jailor, Guardian Angel, or Traveler

Sheriff: Not Suspicious

Consigliere: Your Target travels for fun. They must be a traveler! 