Board Thread:Role Ideas (Neutral)/@comment-50.205.203.131-20180418193106/@comment-32421214-20180419030534

50.205.203.131 wrote: Description: You're a theif with a knack for pickpocketing.

Attack- None Defense- Basic (or none, idk)

Abilities- On every full moon night, you may chose to mug somebody for their money. After 3 mugs, you win. So it's basically a vanilla visitor role

Attributes- When you mug somebody, their defense goes down one point. This doesn't apply for pestilence or people who have a bodygaurd/crusader/doctor. You can still mug after you win. I was told Defense stripping was weak People you mug know they were mugged.

People who have no defense, nothing happens, but you still get the mug that counts towards the 3.

If you get transported you mug the transporter AND the person you were transported with I have nothing to say about this Rejected very UP