Board Thread:Role Ideas (Town)/@comment-50.37.85.112-20190209234355/@comment-50.37.85.112-20190210150356

181.73.150.31 wrote: Town Mystic would be OP in Ranked. Say vet kills n1 and vigi shoots n2, RT1 taken. Say BG dies n1 and doc heals you n2, RT2 taken, say there's a transporter, RT3 taken. You know 2 evil names already if Neutral and Mafia are Mystics. It kinda looks like a sibling of the Psychic, IMO: As evil sometimes you can make it work and get the town to lynch the Town Mystic if you're lucky but then die the night after.

Knowing mystic's names means they can only claim Town Mystic and can only claim RT, reducing their own claim space.

It's an interesting role for sure but needs to be reworked. Town Mystic fits Town Investigative more than Support in this state since it can gather information like a Jailor or a Medium but without killing power or actively talking to the dead. As a Mystic you can contact confirmed townies to organize information during the night and share thoughts and you can question suspicious people like a jailor.

It really feels like a strong role for town. Okay...excuse me for saying this.

However: Please tell me the odds of 3 Random Towns being confirmed N2.

That's like saying, "Suppose there was a Retributionist, Mayor, and 2 Transporters".

Yeah sure, like that's going to happen.

ALSO: It's not like you are confirmed IN ANY WAY over the Neutral, Mafia, and Town Mystics. You still have to prove you are the Town member in the party. And especially if there's a Neutral Mystic, the Mafia could get majority if you get out.

As a side note, I would like to edit something, and that is: Mystics can not become Vampires.

Happy Hanging!