Board Thread:Role Ideas (Neutral)/@comment-24781933-20170830190202

Name: Barratry

Alignment: Neutral Benign

Info: An ambulance chasing lawyer who is corrupt enough to break the law for money.

You will be notified when someone has been attacked at the end of each night. During the day you can choose which attacked player you can affiliate yourself with. The following night you can talk to your new ally and discuss what they should do. If you do not choose a user by night 4 you will become a jester. If you die while you have an ally you will be given 1 seance to use.

Extra info:

Allies are permanent, you will stop gaining messages from the game once you have chosen an ally.

If you ally with a mafia you can talk to the rest of the mafia. This applies to similar roles.

Unique role, with no defence or attacks.

Goal: Get your ally's team to win. If your ally lives to the end the game will give you an extra 250 merit points, multipliers do not affect the amount of points you get.

Sheriff: Suspicious if allied with an evil role.

Invest: LO/Forge/Amne/Barratry

Consig: Your target will do anything to gain money. They must be a Barratry.

Achievements:


 * Insurance - Win 1 game as a Barratry
 * Personal Injury Lawyer - Win 5 games as a Barratry
 * Attorney - Win 10 games as a Barratry
 * Judge - Win 25 games as a Barratry
 * Objection! - Survive a trial where the majority vote is innocent.
 * Sustained! - Lose a trial where the majority vote is guilty.
 * Here's My Card - Have your ally live to the end of the game. 