Board Thread:Role Ideas (Neutral)/@comment-30668911-20171209074439/@comment-32384995-20171209084304

Nong3rdZ wrote: Doppelgänger

Alignment: Neutral (Benign)

Immunity:

-Role block immunity

-Control immuity

Attack: None

Defense: Basic (None when got attacked one time)

Unique: No

Investigate result

Sheriff: Your target is not suspicious.

Investigator: Your target could be a Sheriff, Executioner, Werewolf, Poisoner or Doppelgänger

Consigliere: (idk)

Ability: Each night, you can choose a player to prepare to imitate. If that player dies that night or get lynch that day. You will become their role secretly.

Please let it not be an amnesiac rehash

Attributes:

-You have Basic defense to protect you from the first attack and after that you will have None defense.

-You can't become a unique town role.

Goal: Become your imitate target's role and complete that role's goal.

Gee Golly it’s an amnesiac rehash

Mechanics:

-Choosing someone you want to imitate is not '''visit. '''

-If you successfully become your imitate target's role, it will not reveal to the Town.

-If your imitate target is an unique town role (Jailor, Mayor, Veteran and Retributionist) you will not become that role.

-If you and your imitate target die the same night, you will not become their role and lose the game.

-If your imitate target is Executioner, your target will be any townie who still alive. If there is no townie, you will become Jester automatically.

-If your imitate target is Guardian Angel, your target will be anyone who still alive.

-If your imitate target is Plaguebearer, you have to re-infect. But if your target is Arsonist or Hex Master, you don't have to re-do what they did.

-If you imitate target is Vigilante, Forger, Janitor, Survivor, Guardian Angel, Medusa that has no uses, you will still have uses. This is just an amnesiac rehash. Not reviewing this.