Talk:Roles/@comment-25899876-20141220175056

Role: Decoy

Alignment:Town (Protective?) OR Neutral Benign?

Goal:Either to Feign a townies death if we go with the former OR It can win with mafia/town by feigning the GF/Mayor's death (whichever one it feigns) -- Protect someone by Stealing their Identity

Has Night Ability: Night Immune until A role is chosen to decoy as

Abilities:Feigning someones role- For example if mayor is revealed you can target the mayor so you would take the TITLE of mayor and swap places/names with mayor HOWEVER the mayor would keep their properties

Properties:CANNOT be roleblocked

Role: Thug

Alignment: Neutral Evil OR Neutral Killing

Wins with SK, Witch , Werewolf And Survivor

Loses with : Anything else :P

Goal: Kill at least (xxx amount of people) Death does not matter as long as you achieve the required amount of kills

Ability: Killing target, if an investigative checks the investigated target/thug regardless of whether they are immune or not  they will receive the message "A thug was here you can tell by the mess" but nothing more

Night Abilities:If doused the douser dies, If The Jailor Jails the Thug and chooses not to Kill then the Jailor dies

Role: Marksman/ Assassin

Alignment : Town (Killing) - Mafia (Killing)-

Goal : Kill a mafia member kill at least 2 townies (or the mayor) AND survive until the end

Ability - Killing

Night abilities - Cannot be roleblocked since well both the roleblockers  appear to rely on a certain ...something to do so and I doubt they would be put off their goal so easy so yeah-

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