Board Thread:Role Ideas (Neutral)/@comment-36558623-20180816014736/@comment-36558623-20180821002318

TheRetroPioneer wrote: ThEXP0001 wrote: One issue I have with it is its ability to multikill every night. Even though WW can get multi kills at night, it doesnt have that potential every night. So here are my changes

If there are any inno's you can only attack them, if only guilties, then you can rampage any house you want. (You could get a message like "The anger of the town empowers you!")

Its attack would need to be unstopable, to prevent jail-blocking. If you dont think that is an issue, then basic attack and powerful on rampages.

There is another way you could deal with this, as there is a fairly easy to deal with forced targeting. (as that is why they gave jester the abstainer buff) which is just instead of it being forced to target [Player X], the attack type/power increase depending on the vote of the previous day. If I could add on to EXP0001, I feel like the attacks should be more towards abstaining/guilty voters. Abstaining voters means you kill people that aren't paying attention to the game, and guilty voters means you might be able to kill an investigative role.

Also yeah this role can barely kill at all.

Also also, voting "innocent" does not mean you are good-willed. By any means, voting "innocent" on a Mafia member makes you look guilty. It can also show cowardice if somebody votes 'innocent' out of fear of jesters. I've also seen enough Jester plays, alliances between evil roles, and truces/pacts to know that voting innocent doesn't mean you, too, are good-willed. this is a good point, I will add this to the role.