Board Thread:Role Ideas (Neutral)/@comment-31953669-20170713194201/@comment-31953669-20170714151305

SpicyJusticeLass wrote:

KarpToEndAllKarps wrote: Marksman

Neutral Killing

Abilities: On full moon nights, you can either stay home or target another player. Attributes: If you stay home, you hit 3 of the people who visit others at random with a basic attack. You can also target players, hitting them with a powerful attack but not visiting. On non-full moon nights, it is too dark for you to shoot. Unique: Yes
 * You know what, I'll give it a pass. Utlilising a Full Moon mechanic which sends people screaming towards their houses (cuz WWs) is a good choice.
 * Wait a minute what.
 * Oh man!

Attack: Basic (when visiting self) Powerful (when visiting people)

Defense: Basic?
 * Considering the weirdness with NKs now, I actually would love seeing this without a defence at all
 * D

Sherriff: Marksman! Investigator: GF BG Arso Marksman Consig/Witch: Your target is good with a bow. They must be a Marksman! Win conditions: Wins with Pirates, Survivors, Witches, and other Marksmen. This is a weird role that has strange potential.
 * 2fast2quick also you spelt Sheriff wrong
 * outdated invest results What? I don't know the Coven roles, if that's what you're talking about.
 * Sigh. I updated the flavor text.
 * so basically self-faction aren't all NKs?

Difference between this and Werewolf, might I ask?