Board Thread:Role Ideas (Neutral)/@comment-34762995-20180313192613

here are some neutral roles I thought of. Also, the main thought behind these was to make roles that could win with some other neutrals, but still could win on their own.

Role: Arch Vampire

Alignment: Neutral(Chaos)

Summary: You are the leader of the vampires plauging the town

Arch Vampie and the regular vampire can be in a game with, or without one another

Atack: Bite

Defence: Basic

Unique: yes

Mecanics:

If you die the eldest vampire will become a Arch Vampire

Abilities:

Each night you may choose to bite visitors. You have 1 bite to start and get one more every full moon. When you do choose to bite, if you have 1 bite you will bite the highest priority visitor, but if you have more, you will use up 2, but bite the top 2 highest priority visitors. If there is not as many visitors as there is bites, you will never use more bites than you have to.

Sherif: Not suspicious

Invest: Spy, BMer, jailor, GA, AV

Wich/consig: Your target commenderes the vampires, they must be a Arch Vampire!

Win with: Vampire, Jester, Executioner, Survivor, Guardian angel

Role: Psyco

Alignment: Neutral chaos

Summary: You are an escaped assylum patient, bent on killing all.

Atack: Basic

Defence: Powerful (You'll see why)

Uniue: No

Mecanics:

Sence you are a escaped assylum paient, if you are visited by or visit a; Doctor, Potion master, Posioner, or vist a jailor, Your atack will not go through and you will recive a unstoppable atack.

The person you visited recognised you from somewhere and called for help, You have died!

They were aprehended by a [Role that called for help]

If you are jailed, the jailor will recive the message: "You can recongnise them from somewhere... they must be a Psyco!" at the start of the night.

Abilities:

You may atack someone each night

All Town(Investigtative) Will auomaticly know they are a psyco.

Wich/consig: You target is a escaped mental paitent, they must be a psyco!

Role: Kidnapper (please consider and dont automaticly dump, it's not what you think.)

Alignment Neutral(Evil)

Atack: Basic

Defence: none

Unique: yes

Mechanics: Roleblock immune (exept plundering) Control immune

Abilities:

Each day you may choose who to kidnap, giving them and you UI at night. The UI is:

KIndnapped:   Run     Wait     Fight

Kidnapper:    Chase   Wait     Atack

If the kidnapped runs, and the kidnapper does not chace, the kidnapped will be RBed

If the kidnapped runs, and the kidnapper does chace, the kidnapped will be delt a basic atack

If both wait, nothing will happen

If the kidnapped waits and the kidnapper chases, the kidnapped will be RBed

If the kidnapped waits and the kidnapper atacks, the kidnapped will be delt a basic atack

If the kidnapped fights and the kidnapper does not atack, the kidnapped will be RBed

If the kidnapped fights and the kidnapped atacks, the kidnapper will be delt a basic atack

Messages:

You were role blocked!

You were killed by a Kidnapper!

You tried to kill your hostage, but they fought back!

[PLAYER] was killed by the Kidnapper

[PLAYER]'s hostage fought back

Jailing and plundering overide kidnapping

Sherif: Your target is a Kidnapper!

Investigator: Framer, Jest, vamp, hex, Kidnapper

Wich/consig: Your target Steals people away from their home, they must be a Kidnapper! 