Board Thread:Role Ideas (Town)/@comment-38352403-20190221024335/@comment-35195751-20190222191327

LordsLadies wrote: Role: Lantern Bearer

Attack: None | Defense: None | Immunities: None All good

Alignment: Town Support Immediate concern

Abilities: Select yourself during the day to set up your lanterns. '''Day action? Okaaaaay...'''

Attributes: When the day ends, instead of going into the night, another day will start.

'''Oh um... thats Powerful (Sweet jesus!)'''

You cannot do this during a lantern day.

Jeez, I should hope not...

There can only be one trial during a lantern day.

...

You can only do this twice.

That is somehow UP AND OP​​​​​​​

Investigation Results:

Sheriff: You cannot find evidence of wrongdoing. Your target seems innocent.

Investigator: Your target could be a Lookout, Forger, Witch, or Lantern Bearer.

Consigilere: Your target is a crafty person who works with candles. They must be a Lantern Bearer.

Goal: Town Goal Okay jeez where do I begin


 * First off, Anon is right, giving town another vote is MUCH too powerful.


 * Anon is right again, dragging the game out longer is a pretty good reason not to exist.


 * Extra trials are only useful if you have another target in mind, so this will never be used for


 * It can do this TWICE, so it gives town another trial/Exe twice, then it becomes useless, much like a Ret.


 * Unlike Ret, this does not have a meta reason to exist (Stay in game, there might be a Ret!) vs (Stay in game even longer....)


 * Auto-confirms itself WAY too easily...


 * Somehow is NOT unique?!? (Ranked game: 4 Lantern dudes cause the game to be 16 days long in 8...)


 * What happens if 2 lanterns BOTH decide to create another day?


 * This might actually break the Jester's NE status. If you have one evil against 2 townies and a Serial killer for instance, the town could vote up the Jester. After doing so SURPRISE! Lantern gives town another day, allowing town to easily lynch the Serial Killer

I suppose I like the flavor of it, but this is a really weird role...