Board Thread:Role Ideas (Neutral)/@comment-24.12.194.105-20180216020848/@comment-26234016-20180216142428

24.12.194.105 wrote: Name - Framed

Alignment - neutral begin

background -  you have been framed for murder, and are just trying to not be lynched

abilities:

none

mechanics:

when you die you become a REVENANT

Sherif: suspicious

Invest: your target is mafia!

wich/consig: your target is convicted of something they didn't do. they must be a framed!

win: win with anyone, except mafia.

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Name: Revenant

Alignment - neutral chaos

background - you are a vengeful spirit with a taste for blood!

abilities:

you choose 2 people to HAUNT during the day. while HAUNTED that person will get the message; "the spirit of [PLAYER] haunts you!" and they will lose any defense they would have (permanent, doc, BG, etc. but not trapper)

mechanics: you are for all purposes, dead. but you cannot talk to other deads or the medium. but you will FULLY die if whoever you are haunting dies. when you fully die a message will come up during the day; "[PLAYERS]'s spirt was dispelled."

win: live to see the mafia and neutral killing lose\

hope u like Issue: This is a neutral role which helps the town. Because the town has the highest winrate, that's a bit of an issue. You could change this into a town role, I suppose?