Board Thread:Role Ideas (Neutral)/@comment-35420390-20180606182200/@comment-35420390-20180607185400

GamesManiac wrote: The linkage between Phantom and its host is rather friable. It needs its host to survive in order to win, but itself has only minimal power to cope with external factors that affect the host's survivability. Think I fixed this

Just a feeling in my bones, it's a lil easy to win. It only has a few ways to die: Phantom tried to possess CL/GF/NK/PB/Pest '''Nah, since and  and  all have basic defence the Phantom will not die. But if your target is healed, jailed, and so on you will die.'''

or died at most 3 times or was attacked by value higher than its defense. Maybe buff it by adding interaction between Phantom & its host that increase host's survival rate, and nerf it with more death conditions of Phantom itself? again, think i fixed this If it needs more balance I may change the time between death up to 2 nights.