Board Thread:Role Ideas (Town)/@comment-76.174.12.30-20190404051502/@comment-38127112-20190511151618

MrRolePlay wrote: 76.174.12.30 wrote: Investigator/Psychic/Amnesiac - Your target does a lot of thinking during the night.

it’s confirmed good then

Lookout/Veteran/Blackmailer/Medusa - Your target is paranoid.

Ok​​​​​​​

Sheriff/Forger/Mayor - Your target works with papers.

ok

Transporter/Mafioso - Your target asks questions later.

so in coven it’s just trans

Werewolf/Executioner/Trapper/Poisoner - Your target values time.

questionable

Spy/Ambusher/VampireHunter/Necromancer - Your target is covered by the night.

so it’s confirmed spy in non-vamp non-coven games

Tracker/Vampire/Medium/SerialKiller/Disguiser - Your target is a little creepy.

so it’s pretty much bad all the time

Jailor/Consigiliere - Your target will have the truth.

ok

Vigilante/Framer/GuardianAngel/Jester/Bodyguard - Your target isn't afraid.

very large

Doctor/Arsonist/Potionmaster/Janitor/Plaguebearer - Your target has their hands covered.

so again, basically always evil

Hexmaster/Pirate/Witch/Survivor - Your target is a bit in the past.

its a always evil role unless there is neutral

Escort/Consort/CovenLeader - Your target spends time with other people.

ok

Juggernaut/Godfather/Crusader - Your target is powerful.

so always great on non coven

Retributionist/Hypnotist - Your target is extrasensory.

confimed ret

Rest TBA tomorrow There are so many problems with this and it doesn’t put classic into consideration nor isn’t balanced for the results. 2-5 possible roles and just bad In itself. In the way it is now, it’s horrible