Board Thread:Role Ideas (Neutral)/@comment-30792518-20170805203638/@comment-30792518-20170806091027

Raven1207 wrote: Rororoee wrote: Parasite

 Alignment: Neutral-Evil

Attack: unstoppable (delayed)

Very high for a NE, but then again....Jester is debatable

 Defense: None (maybe Basic)

 Detection immune

Ability stats:

Type: special (passive)

Priority: 1

Uses: unlimited

Investigation results:

Sheriff: Your target is not suspicious  investigator: , , , , or    Parasite

 Consigliere: Your target sucks and sustains by a host,  They must be a  <span style="color:rgb(129,58,129);font-weight:normal;">Parasite !

<p style="font-weight:normal;font-size:16px;">Game information:

<p style="font-weight:normal;font-size:16px;">Summary: A person who reduces other to survive.

<p style="font-weight:normal;font-size:16px;">Abilities: you use your host at night.

<p style="font-weight:normal;font-size:16px;">Attributes: your host is your neighbor and you must pick him at day 1, if you don't choose anyone on day 1 your host will be one of your neighbors.

<p style="font-weight:normal;font-size:16px;">at the first night: you can shut down his legs and arms, rb' him

<p style="font-weight:normal;font-size:16px;"> at the 2nd: you can shut down his mouth, bm' him

<p style="font-weight:normal;font-size:16px;"> at the 3rd: you can use his eyes to see, makes you see who visit him

<p style="font-weight:normal;font-size:16px;"> at the 4th: you can see his memories, gives you his role and all night activities

<p style="font-weight:normal;font-size:16px;"> at the 5th: you take your host, killing him

<p style="font-weight:normal;font-size:16px;"> You do know roles are made for deception, attacking, healing, protection, robbing, controlling, and investigating

<p style="font-weight:normal;font-size:16px;"> WHAT'S YOUR POINT?

<p style="font-weight:normal;font-size:16px;"> from n3: you can send your host anonymous messages and it can't respond or to talk to you and all who visit him visit you.

<p style="font-weight:normal;font-size:16px;">This should be gone

<p style="font-weight:normal;font-size:16px;">WHY?

<p style="font-weight:normal;font-size:16px;">when your host dies, you must find another host who must be his neighbor (you are very weak by yourself) at day or you die next night

<p style="font-weight:normal;font-size:16px;">Change this and the 1st attribute to where you choose another host because A) there might not be able to do the neighbors with them possibly dead B) it takes 5 days, basically you on average 2 host (average game it 7-9 day in the game)

<p style="font-weight:normal;font-size:16px;">your target won't know if he has a parasite until the 3rd night

<p style="font-weight:normal;font-size:16px;">So will they know the name or just a parasite in general

<p style="font-weight:normal;font-size:16px;">ONLY THE FACT THAT THEY HAVE A PARASITE

<p style="font-weight:normal;font-size:16px;">when a doctor visit your host after the 2nd night, he will know that he has a parasite

<p style="font-weight:normal;font-size:16px;">Does he heal?

<p style="font-weight:normal;font-size:16px;">(YES, HE WILL GET THIS AS WELL)

<p style="font-weight:normal;font-size:16px;">goal: transform into your host.

<p style="font-weight:normal;font-size:16px;">you win with all.

<p style="font-weight:normal;font-size:16px;margin-bottom:0px!important;"> criticism is welcome in all my works!

<p style="font-weight:normal;font-size:16px;margin-bottom:0px!important;">I am not sure about the ability but I really want to keep the goal!

<p style="font-weight:normal;font-size:16px;margin-bottom:0px!important;"> Rejected confusing role again, not enough specific for me to know what to improve