Board Thread:Role Ideas (Neutral)/@comment-39902157-20190623012918/@comment-30757827-20190623215416

The goal says "stay alive while manipulating the town," which i think can mean one of two things: 1. Survivor goal, stay alive. This is not good, as A in the "role rules" it says you cannot make a role that has the same goal as survivor, and B it would make this role not a neutral evil. the goal could also be 2. it's the witch goal, live to see the town lose. It's probably 1, but 2 doesn't have the problems so i'm going to review upon the basis that the role has witch's goal.

TL;DR, I'm assuming the goal is the same as the witch's

Uniqueness: 2 use necromancer for neutral evil. Not very unique but neither is consort.

Enjoyment: You get to steal a role's abilities 2 times, and you can't even take a unique role. I'm not seeing much enjoyment come out of that. It could possibly be fun to 'confirm" yourself by using a dead townie's abilities.

Balance: This is where the role falls flat, you get to steal a role's ability two times, best case scenario you get to kill two people, which makes this a weird version of pirate. The problem is, the whole unique strategy-ness of knowing who to imitate and when to imitate is thrown out the window when you just take the mafioso, godfather, vigilante, or veteran, just take the killing role. Sure, you might be able to take a town role to confirm yourself, but when town sees that nobody's been witched and it's too late for an exe or jester, they're gonna get suspicious. Overall, too underpowered.

Simplicity: The role is the necromancer but NE, makes sense, though there is one useless thing you need to remove, dying from guilt over shooting mafia. It's too insignificant to help uniqueness, it's not fun for anyone, it doesn't help with balance, and it certainly doesn't help with simplicity.

'''Verdict: Revamp. '''Or tweak, idk, but what you probably need to do is, first off, make it witch's goal, that is very important, and then make it so you can use your ability an unlimited amount of times but can't do the same role twice, or anything that properly balances the role.