Board Thread:Role Ideas (Mafia)/@comment-175.158.201.30-20181128071411/@comment-35356104-20181129054031

I mean it could be little bit hard to programme since it's ability effectiveness is on spot on time. Pretty much like ToL mechanic, I suppose ToS isn't heading that kind of playstyle and format.

I'm little bit confused with the purpose of this role, like what can a Fortune Teller contribute to Mafia's progression? Perhaps providing the faction some information to solidify their fake claim? Speaking from my own experience, to underpin a fake claim needs a series of consistent concrete evidence, which information of 1 to 3 night(s) is/are definitely never enough, not mentioning that this ability can hardly find any persuasive thing to insta-confirm yourself without the aid of other role. Not saying this is a rehash or whatsoever, it may looks like Spy bugging ability to me, and its utility isn't that useful at the hand of Mafia. Like you're told Vigi is going to shoot or TI is investigating a Mafia member, unless Mafia has a Consort, otherwise Mafia can actually do nothing about it. I aware of the fact that it could be impactful under certain circumstances, but that circumstances are some conditional event, and need quite a specific requirement to trigger. I see this role a lil bit swingy.

It's my personal opinion again, I wouldn't suggest you to make an investigative MS role, considering Consig is already filling every need and demand in Mafia as an investigative role, while buffing underpowered MD (cough.. Forger & Disg) with its presence. And I feel like all role in ToS should be able to speak without any sort of hindrance, as this is a game of team strategy, communication is really an important asset to achieve better effect of coordination. You know, Spy was stripped of the ability to see Mafia chat to encourage communication. I think being able to speak normally is the most basic element that must exist in a role.

P.S: Soorrryy, if I sounds harsh, I don't mean it, probably just my speaking habit.