Board Thread:Role Ideas (Rework)/@comment-33167183-20180801214408/@comment-31919347-20180818194838

RubikJohn wrote: TheMayor123 wrote: SpacedefenderX wrote: TheMayor123 wrote:

TheRoyalOwl wrote: Betimawesome wrote: Can't do that, and wym it's garbage? I play all any like 24/7 and the chances of a ret helping the town is quite hard. Yes it can revive a town power ( in most cases ends in them dying the next night ) but that's not gonna do much considering there are no guaranteed tp they likely just die out the next night. That's even considering there is a town power, or even a ret in the first place.

what I'm saying in all my all any games i think i saw maybe like 5 - 10 ret clutches. Town power? Wtf is that lol. ​​​ Forum term for mayor retri jailor K well thats pretty random lol. There's just that group of people who worship throwing in all the powerful town roles into one alignment because they believe it'll make balancing easier- I first thought the same but then realised all TS roles are powerful xD. And Vet and VH are worth a note also. So if you rlly wanna count the elite town you should count Escort, Trans, Vet, VH, TP's and Psychic in also (Psy is in some setups TPow also, same for the TG role 'Lawyer') so TPow seems not needed tbh.