Board Thread:Role Ideas (Other)/@comment-33307078-20171019151126/@comment-27575896-20171019151434

Thatsmuggamer wrote: Members: Pestilence, Plaguebearer, Death, ressurectionist (already on the wiki in some way)

Alignments: Horseman's Servant (Plaguebearer, Ressurectionist, Warrior, Conquerer), Horsemen : Pestilence, Death, War, Conquest. All horsemen have the same Attack and Defence or similar.

ALL ROLES ARE UNIQUE

they win by becoming the horsemen and killing those who will not serve

role: warrior (Horseman Servant)

You are a servant of War, third Horseman of the Apocalypse

Attack: Basic

Defense: Basic

abilities: Can attack a person who isn't a Horseman or Servant, horseman chat, servants can't talk horsemen can, but can't attack or affect each other even as horsemen

Goal: Attack one Mafia and one Townie, when this happens, you become War, Third Horseman of the Apocalypse

role: War,

Attack: Unstoppable

defense: Invincible

abilities: Makes one person attack the other, if one is a killing role, the other dies, if they are both killers they both die, and if neither are killers, nobody dies.

Wins with: The Horsemen, and NB and NC and NE

I will add conquest and his servant later, '''Overpowered. Like, legit full out overpowered. If all these roles existed, they win instantly. Only having to kill one Mafia member and one Townie to become something BETTER than Pestilence is bullshit.'''

'''Scrap this entirely. You can't change nor modify this to improve it. Anything better than or related to Pestilence is overpowered.'''