Board Thread:Role Ideas (Rework)/@comment-28278669-20190307210702/@comment-32651233-20190406222037

RedWhaley14 wrote: Rasengan66 wrote: The problem with the SK buff is that it's completely useless.

'''For the most part, yes. But it would prevent SK loss from being attacked and outed as immune in the deathnote'''

The attacker would still realise their target didn't die and would also know their target is specifically the Serial Killer.

'''There are many reasons why someone wouldn't die without them receiving a message of them having defense higher than their attack value. Firstly, you don't get any messages for attacking a Witch with it's defense barrier. Secondly, you don't get a message when a Doctor healed the target you attacked. Thirdly, you don't get a message when you attack a Doctor who self healed. This would add ambiguity. The attackers would have to guess whether their target was healed, a SK, or a Witch.'''

You get a message if your target was healed.

Actually, you don't. The only ones who get this message is the Doctor who healed the target and the target, who receives a message informing them that they were attacked and healed

According to the wiki's page on Doctor" This means that healed targets don't give their attackers any immunity messages. 
 * Although healing someone gives them temporary Powerful Defense, the attacker does not receive an immunity message.

I think it'd be better if the healed and defense messages were the same, like "Your attack couldn't kill your target for some reason."

'''I like this idea a lot actually, because it would allow Mafia to frame healed players as being immune. However, it'd cause problems with the Witch.''' My replies are in bold The problem with this buff is that it's completely useless.

If the SK was "healed" and no Doctor comes out to defend the SK, he dies. Sure, you can claim you self healed as Doctor, but you can also claim you self-vested as BG when you're Arso and you all probably already know where that gets you. It's the same concept.