Board Thread:Role Ideas (Rework)/@comment-34403911-20180811035338/@comment-28092296-20180811165055

I will say, NK roles should have killing-related mechanics. This doesn't really work as a Spy rework, since none of the currently existing mechanics exist, it's in a different faction, and it doesn't have the same "anti-Mafia/Coven" theme that the Spy has.

Also, this is kind-of a buffed Serial Killer. I'm not sure if you noticed, though.

"If their defence is too high, you will know their role, they will be role blocked and blackmailed" This is quite screwy for a Neutral Killing role. These abilties also don't really work with each other, they're kind-of random with no points of senergy or balance. Same goes for your whispering ability.

Also, you can't really balance out the Jailor by putting them in weird investigation results. Interesting strategy, but most people would agree that it won't work. They can confirm themselves easily, plus people don't really accuse other players based upon investigation results alone.