Board Thread:Role Ideas (Neutral)/@comment-62.238.196.147-20190226185417/@comment-209.249.55.221-20190226205001

Role: Kidnapper Alignment: Neutral Chaos If it was NK it would be KidKiller

Attack: Powerful | Defense: None | Immunities: none Oh ok

Attributes: During the first night (yes night!) you may choose someone to kidnap. You can be roleblocked and if your target is transported you will not kidnap your initial target (so you will kidnap the person that has been transported to his house). You may not talk to the person you kidnapped, but he is able to talk. You have 3 choices during the night: Let them go, let them stay and execute them.'''Wouldnt this be a day ability? So you could have him talk longer?''' Your target is roleblocked (of course) and may not talk during the day (if you let him stay). When he is voted up he may only say ‘’I am missing’’ once. If you let him stay for 2/ 3 nights (which one do you think is best?) you will know his role. You may be jailed and talk, but your kidnapped target doesn’t hear what you say and will not know you were jailed. You will still hear them (so the same as if a mafia member is jailed, he will still hear his fellow mafia members talk) It will count as a ‘’let them stay’’. You do visit when you kidnap someone, but not if you release them, let them stay or execute them. You may only have 1 person kidnapped each time. Also, the message that you were jailed will be the same as if you were kidnapped, so like: ‘’You were taken with someone you couldn’t see and put into a room!’’ (this one is kinda bad, I know) so they won’t know whether they are taken by a jailor or a kidnapper. Also if someone visits someone that is ‘taken’ by a jailor or kidnapper they will see: ‘Your target is missing!’. If you are roleblocked you may not let your target go/ execute them, it will count as a ‘let them stay’. Your target gains an powerful defense. The message for the attacker will also be ‘your target is missing’, both for the jailor and the kidnapper. The kidnapped will know they were attacked. Ok but still better as a day ability.

Investigative results:

Sherrif: Suspicious

Investigator: Spy, blackmailer, jailor, guardian angel, or kidnapper (it is a neutral chaos, so it will not be able to be in a classic/ practice ranked/ ranked game with 100% a jailer, so you could claim jailor).

'''Consigliere/ Witch: Your target goes into people’s houses at night to kidnap them. They must be a kidnapper!'''

Goal: Live to see the town lose '''​​​​​​​I like the Idea of a NC jailer. My only problem is that the ability is a night ability. What if you kidnap someone, and LATER you are RB'ed or the target is traned. Remember, the Pirate and Jailer's ability is DOING it during the day. Its PLANNING it during the day. Other than that, I think it would be cool to be able to talk like to your target like the jailer. One more thing- What if he kidnapper and jailer choose the same person? (Thats why there is only 1 jailer) Anyway I like the idea!'''