Board Thread:Role Ideas (Neutral)/@comment-38113970-20190124000612/@comment-38033150-20190201125137

KinhTK wrote: Name: Sider

Alignment: Neutral Evil

Attack: None

Defense: None

Ability: Choose a Fraction to side with and help them to victory.

faction* lol

Attributes: You cannot side with Town. The Town will know who you side with.

makes sense

Mechanics: When you side with a fraction you play a role for that fraction.

faction* and ok

Mafia: You will convert to any non-killing Mafia role.

aw man, i really want 2 GFs

Coven: You will Convert to any Coven Role, you can become any role and unique role logic doesn't apply here.

'''um.. i don't agree with this.'''

'''coven roles are unique for a reason and can be pretty powerful, if there are 2 necros they can both res a vigi and kill them. also 2 medusa getting a ton of stones, or 2 CLs redirecting 2 people into the Medusa. I just think this is too OP.'''

Serial Killer: You can talk to the Serial Killer at night. Each night you may check someone for their exact role. If all of the Serial Killers dies, you'll become the next one. If there is more than one SK you must check a player's house each night and every time you meet an SK they become part of the crew, and you have to meet all the SK's before becoming that SK Consig.

'''i like this idea a lot. SKs become a faction, which while isnt what NKs are supposed to be, i still think it's a neat idea. some questions:'''

'''does it say that your target is/isn't an SK? or does it tell you their exact role?'''

do the dead SK(s) still see your name at night or no?

if an Amnesiac remembers SK the night you found all of the SKs are you still SK Consigilere?

Werewolf: You can talk to the Werewolf at night. Each night you may leave fur at a player's house to trick the Investigator and Sheriff. It will last until the target is investigated or checked. If the Werewolf dies you'll become the next Werewolf.

'''what happens if amne remembers WW? do you override him, meaning he can't pick that role? does he override you, and you stay as WW Framer? are there 2 WWs and the sun fucking implodes? find out in the next episode of dragon ball z! oh and btw, i think the framer thing is fine as long as you can frame multiple people at once, (meaning you can have 2 people framed at the same time, not pick 2 targets)'''

Arsonist: You can talk to the Arsonist at night. You can douse a player each night, but you cannot detonate. If the Arsonist dies you'll become the next Arsonist. Same logic from the SK applies here.

'''same questions as before. neat idea letting them douse'''

Juggernaut: Same as the above. You become a Second Juggernaut.

'''i can't comment on this. during the free weekend i was never in a jugg game.'''

-Investigative Results-

Investigator: Framer, Vampire, Jester, or Sider.

Sheriff: Your target is innocent (Suspicious after you sided)

i think they should only be suspicious if the side they choose to work with is suspicious

​​​​​​​eg: arso isn't sus therefor if you side with him you aren't sus to sheriff

Consigliere: Your target is conscious about choosing sides, they must be a sider! it's a neat idea, and a cool way to help NK. just answer some questions i have and ill take them into account.

oh and fix the coven thing

ps it's probably a /support