Board Thread:Role Ideas (Neutral)/@comment-39067078-20190611155223

NAME

Antiquarian

Summary

A corrupt thief looking to sell personal items.

Win Condition: Escape with three items.

Alignment -

Neutral Evil

Attack -

None

Defense -

None

Unique -

Yes

Attributes -

There is a(n) [Evil Role] in the game.

(Lets you know who you should whisper to or suspect of being Evil)

Mechanics -

At night, choose someone's house to lurk in.

You may get one out of three things:

Valuables - (Target meets no conditions, can only be obtained once)

Relic (Target dies)

Curio (Target framed or hexed.)

You must have atleast three of these to leave.

You can only leave on full moons.

If you successfully escape, you will gain powerful defense and immunity to lynching.

Purpose:

In the game, you should find out who mafia/coven/neutrals are.

This allows you to get items easier.

Leaving on full moons gives incentives for town to lynch quickly and feels like a real escape if you barely get lynched.

Powerful Defense and immunity to lynching allows you to vote with evils unless you are Pest'ed or executed by the jailor.

Notifications -

You obtained Valuables!

You obtained a relic!

You obtained a curio!

(Escape conditions met): You can escape tonight.

(Escape): You escaped!

(Day announcement): The Antiquarian has gotten away!

-Investigate Results-

Sheriff - Innocent (Suspicious when you have an item)

Investigator - Antiquarian.

Your target sticks to the shadows.

Precise - '''Your target wants to make a profit. They must be the Antiquarian!'''

-Achievements-

My precious... - Escape with 4 more items than needed.

Sure is incriminating - Escape with 3 Curios

Family Heirloom - Gain anything from the Godfather.

Well, crap. - Gain a relic from yourself the night you die.*


 * Only available with transporter or witch. 