Board Thread:Role Ideas (Neutral)/@comment-175.158.216.45-20171118085738/@comment-33682103-20171118093842

175.158.216.45 wrote: Alignment: Neutral Benign/Neutral Killing/Random Town/Random Mafia (actually, i dont know which)

​Probably Benign as RT requires town to win, RM requires mafia to win, NK you are the only one left alive, while NE can technically win with everyone as stated by the definition of that faction, correct me if I'm wrong

Summary: You're a hopeless romantic looking for your one true love

Goal: find the your partner among the town/mafia/neutral players

Abilities: Visit someone each night to find your (designated) partner. (this can be delimited to a number of people like five or six if you think the chance of finding 1 out of 14 was hard but heck consider how sheriff can find 3 mafias, an sk and a ww)

​keep it out of 14 or else this role would win too easily 

 Attributes:

 --You win if you found your partner.

 ​Visit to win roles tend to be dismissed: http://town-of-salem.wikia.com/wiki/Making_New_Roles

Visitor - Any role that has a win condition involving visiting other people. (An example of a bad win condition would be "Visit 6 Townies").

 --if the partner was killed before you found him/her, you will commit suicide.

Lover roles also tend not to be accpeted: http://town-of-salem.wikia.com/wiki/Making_New_Roles

Lovers - Any role that makes 2 people fall in love and have them die from their Lover's dead will be rejected because in promotes gamethrowing. This is also just the Lover's Game mode, we don't need a role that is just a Game Mode.

 -- If you found your partner but the partner dies, you will assume their role may it be town/mafia/neutral.

Copycat roles ALSO get rejected: http://town-of-salem.wikia.com/wiki/Making_New_Roles

Copycat - Any role that uses other role's night abilities. This can also have similar qualities to Amnesiac.

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 * note: the role assumption as said can be limited to the abilities only but not the attributes. ex: if the designated partner was sk, this role will not have immunity but will still be able to kill.

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 * note: once assumed a role, it is not necessary to play the role to win, the winning condition was already met upon finding the partner. The assumption will only cause a twist in the number of mafia/town.

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 * note if the assumed role was mafia, the mafia will know and will be able to talk to them at night. (mafia can also be removed in the possible partners if you think it will cause gamethrowing like naming the mafia members and such otherwise make the lover not able to recognize the names of the mafia even assuming mafia)

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 * note: if the assumed role was a town protective, they will not be able to heal/vest on their self.

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 * note: the designated partner cannot be one of the unique roles like jailor, veteran and mayor and also witch (that would be OP)

<p style="font-weight:normal;font-size:14px;"> Attack: None (unless assumed a killing role)

<p style="font-weight:normal;font-size:14px;">Defense: None

<p style="font-weight:normal;font-size:14px;">Investigator results: Disguiser, Doctor, Serial Killer, or Lover.

<p style="font-weight:normal;font-size:14px;">'''okay based on this I have a sneaking suspicion that you saw the Yandere role and copied it, otherwise there would be no blood. Again I'm sorry if I'm wrong, but that's what it seems. Anyway this invest will does not fit'''

<p style="font-weight:normal;font-size:14px;">Sherrif results: your target is not suspicous.

<p style="font-weight:normal;font-size:14px;"> Consig result: your target is looking for their true love. they must be a lover!

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<p style="font-weight:normal;font-size:14px;">I know there's a big chance that the partner would die before the player can find him/her. perhaps give the player a clue if the lover was a town/mafia like how one would prefer their fetish.

<p style="font-weight:normal;font-size:14px;">I would normally disagree with something like such, but this role requires so much luck and no skill that I would add this to have some way to discern who your lover is.

A role like this along with all the other things stated requires copious amounts of luck to actually win as, you win as soon as you find your "lover" there is no skill in that, your lover either dies, you find your lover, or you die

I find that this role has no need to be in Town of Salem, neither thematically nor gameplay wise, as it does not require any interaction with others, and only requires to survive a bit long, or just die whenever, they don't know who their lover is. you win based on luck.