Talk:Roles/@comment-4328703-20150302204827

(I'm assuming this is the better place to put my suggestions)

Role Name: Priest

Role Alignment: Town Support

Attributes:  Goal: Win with the townies
 * Can resurrect one person from the dead who is still in the game.
 * Can get one 'confession' out of a player which identifies the player's role

Role Name: Exorcist

Role Alignment: Town Support

Attributes:  Goal: Remove all Vampires, Witches, and Werewolfs from the game. Win with the Townies
 * Can exorcize two players per game
 * If the player is a Vampire, Witch, or Werewolf, they turn into a Verteran
 * If the player is a townie or Mafia, nothing happens

Role Name: Slave

Role Alignment: Neutral Benign

Attributes: Goal: Free yourself. Win with anybody as long as you are free.
 * Player is enslaved to one random player
 * While enslaved, the player cannot vote in trials.
 * Try to be killed at night. Once you are dead, you are freed and turn into a random townie until killed again.
 * An alternative consists of your master being killed during the day. If he is killed at night you get moved to another player and the player is notified.

Role Name: Associate

Role Alignment: Mafia Support

Attributes:


 * Each night picks one person to not vote the following day
 * Can rig the vote once per game
 * Rigging the vote can be done the night before the vote the associate wants to rig occurs.
 * A rigged vote saves the person on trial from execution (labels the vote count as innocent) and is useful when another mafia member is on trial.

Goal:

Win with the mafia.