Talk:Roles/@comment-120.18.222.30-20150709124510

 Role- Priest

 Story-  There are demons corrupting the Town of Salem. As the Priest kneels in his house, praying for the innocent to receive protection, he feels a disturbance; the corruption of souls. Souls with purely evil intentions. He rises, knowing that his Town needs him, now more than ever.

 Alignment- Town Protective

 Summary- The Father of the Church of Salem.

 Goal- Lynch every criminal and evildoer.

 Abilities- Protect one person each night from death.

 Special Ability- (Single use ability) If you target yourself at night, you will use divine intervention to prevent everyone from dying this night. This ability can be used in the Graveyard.

 Attributes-  If the target you are protecting is attacked, they will live and you will die in their place.

 If you successfully protect someone, you can still be healed.

 Sheriff- Not Suspicious

 Investigator- Your target is a protector. They must be a Bodyguard, Jailor, Lookout, or Priest.

 Consigliere- Your target is religious, it must be a Priest.

 Win Conditions-

 Win with Town

 Win with Survivors

 Must kill the Mafia

<p class="MsoNormal" style="font-size:16.5165157318115px;line-height:26px;"> Must kill Serial Killers

<p class="MsoNormal" style="font-size:16.5165157318115px;line-height:26px;"> Must Kill Witches

<p class="MsoNormal" style="font-size:16.5165157318115px;line-height:26px;"> Must kill Arsonists

<p class="MsoNormal" style="font-size:16.5165157318115px;line-height:26px;"> Must kill Werewolves

<p class="MsoNormal" style="font-size:16.5165157318115px;line-height:26px;"> Notes-

<p class="MsoNormal" style="font-size:16.5165157318115px;line-height:26px;"> (As stated earlier) The Priest can use his special ability while dead.

<p class="MsoNormal" style="font-size:16.5165157318115px;line-height:26px;"> Your special ability cannot prevent Jailor execution.

<p class="MsoNormal" style="font-size:16.5165157318115px;line-height:26px;"> When you use your special ability, the following message will appear at the end of the night: "You feel a divine force protect you." This applies to everyone in the game, unless you are in the Graveyard.

<p class="MsoNormal" style="font-size:16.5165157318115px;line-height:26px;"> Anyone that is attacked when you use your special ability is still notified that they were attacked.

<p class="MsoNormal" style="font-size:16.5165157318115px;line-height:26px;"> Strategy and additional notes-

<p class="MsoNormal" style="font-size:16.5165157318115px;line-height:26px;"> So the Priest is similar to a Bodyguard, except they don't kill whoever attacked their target, they just die in their place. By itself that sounds horrible but when you add in that the Priest has essentially a global Doctor heal for 1 night that can even be used while dead, then doesn't that help spice things up a little bit? This can be a very powerful, game changing move, or it can just delay the game for an extra day, depending on how it was used. You would generally want to use this move when your Jailor is executing a suspicious target (since it doesn't stop executions), buying every townie another night to figure out who the rest of the evil roles are. This is also a nice ability for those (like myself) that can go an entire game without successfully protecting or healing anyone. Don't lie, we've all done it. So I believe this will help add more dynamic gameplay to the protective role.

<p class="MsoNormal" style="font-size:16.5165157318115px;line-height:26px;"> I'd appreciate to know what you think of this role and how (or if) you would like to see it implemented in the game. Also please rate 1-10 to show how much you like this role, or how much you'd like to see me get lynched by the town.

<p class="MsoNormal" style="font-size:16.5165157318115px;line-height:26px;"> I will try to address all concerns and comments.