Talk:Roles/@comment-177.94.183.208-20150518192814

Role: Guardian

Alignment: Town Protective

Abilities: Guard someone each night and make sure no one comes close to them

Atributes:

-you may choose one person to protect at night

-when your target is being protected they won't be able to be visited by anyone

-if a werewolf visits your target when you are protecting him, you will die but your target will remain alive.

Goal-lynch every criminal and evildoer

Note: when you choose someone to protect, that person can't be visited by ANY roles, if mafia or sk tries to kill that person they wont be able to, if an investigative role tries to investigate them, it will appears as if they were roleblocked, if witch tries to control that person it won't happen, etc. if an attacking role visits your target they won't die and neither will you, only exception being the werewolf. jester and jailor can still kill a protected target, arsonist will not be able to douse that person but he will be able to ignite. Remember that Guardian IS NOT night immune nor can he guard himself.