Board Thread:Role Ideas (Town)/@comment-27910165-20161205045040/@comment-30088034-20161206211906

Contribute =Role Idea: Deflector= Forum  >  Role Ideas (Town) board  >  Role Idea: Deflector*Follow1 Kudos Role Idea: DeflectorRamerion Alignment: Town (Protection)
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Abilites: Choose one person a night to deflect everything away from them.

Attributes:

-Deflects non-attacks back to the visitor that visited. (ex: Janitor visits your target, your target will not be clean, wasting one of the janitor's cleans; Investigator visits your target, they will get results for their own roll;. Arsonist douses your target, they douse themselves.)

-You will die if your target gets attacked. (ex: Vigilante/Mafioso attacks your target, you die instead of your target.)

Goal: Same as all the townies.

Immunities:

-Deflecting.

Investigative Results:

-Sheriff: Not suspicious.

-Investigator: Your target is skilled at distracting others. They could be an Escort, Transporter, Consort, or Deflector.

-Consigliere: Your target protects people with his deflection abilities. They must be a Deflector!

Extra info:

-Doctor will heal themselves if deflected. This will consume their self heal. They will NOT heal themselves if they have no self heal left. Same with BodyGaurd.

You will know what affects you deflected. (ex: You have deflected a witch, you have deflected a sheriff, etc. Can make this a real powerful role if teamed up with Lookout.)

Rate as harshfully as possible. Edited by Ramerion a day ago ====Topics for this thread:====


 * TheVinnyLord Could be nerfed a bit. Perhaps the roleblock immunity and (maybe) self-targeting be removed for balance?

That's just my opinion. a day ago Could be nerfed a bit. Perhaps the roleblock immunity and (maybe) self-targeting be removed for balance? That's just my opinion. Well, I thought since Doctor and BG have 1 self heal/vest, i thought this should too. I do have an idea for a nerf though. a day ago Alignment: Town (Protection)Abilites: Choose one person a night to deflect everything away from them.
 * Ramerion reply to #2TheVinnyLord wrote:
 * Rexanator3000 reply to #1Ramerion wrote:

Attributes:

-Deflects everything back the the visitor that visited. (ex, Maf/Vig visit's your target. they shoot themselves, Investigator visits your target, they will get results for their own role. Arsonist douses your target, they douse themselves.)

Oh wow this recks all evils

-Can self deflect one time.

sigh fine ig?

Goal: Same as all the townies.

Immunities:

-Roleblocking.

-Deflecting.

'''no rb immunity. that is op'''

Extra info:

-Doctor will heal themselves if deflected. This will consume their self heal. They will NOT heal themselves if they have no self heal left. Same with BodyGaurd.

needs more nerfs than this

(idk really what to add after this)

where are inv results?

Rate as harshfully as possible. needs inv results and something to not make it a non dying BG that only kills evils. a day ago a day ago I guess the only possible inherent nerf I see is that vigilantes will shoot themselves...Can make BG/Doc waste a self heal. Can cause them to.
 * Addfire I guess the only possible inherent nerf I see is that vigilantes will shoot themselves...
 * Ramerion reply to #5Addfire wrote:

Can waste Invest/Sheriffs/Lookouts night by making them investigate themselves. Invest might also think that his target was Consig, since Invest results come up as "Invest/Consig/Mayor." Which he would accuse him of being Consig, since Mayor can reveal. Especially if other TI and RT is taken.

Can take the bullet a vig shot for the person he is deflecting for, causing him to die and vig commit suicide (guilt.)

Can seriously mess up trasporter, causing him to possibly die.

Can't thank of anymore of these.

But, the target, protect them from Douses, attacks, witches, and transporters (tit for tat i guess.) a day ago
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