Board Thread:Role Ideas (Neutral)/@comment-31680260-20170428082957/@comment-31680260-20170506232005

Yes I&#039;m single wrote: Jallybwan wrote: Yes I&#039;m single wrote: Okay okay sorry, of all this role's ups and down's, it's hard to keep track of things. So you're getting rid of the going through night immunity? I understand it now either way, and it seems pretty balanced.

When you say bg does note retaliate, it also means the target doesn't die either. This is a buff to BG because they saved a townie but can still guard again. It's still a buff to BG regardless of the necromancer's status. This goes back to my original point: it either buffs both or nerfs both. I've explained this already -_-

BG kills the target: 1 townie dies, but it PERMANENTLY REMOVES one of 2 main threats to the Town. And if the BG is revived by a Ret, they can guard again anyway.

BG doesn't kill the target: No townies die, but THE NECRO IS STILL ON THE LOOSE. It's highly unlikely that the BG will correctly guess the Necro's target again, and the Necro can just keep killing. It makes the BG like a Doc, in a sense.

'''One more time. BG not killing the target is a NERF.''' All I'm saying is, the BG still gets to guard again, REGARDLESS of the necromancer's status! It is still being buffed because it can guard again.

Getting really sick of explaining my side, so I'm just gonna leave it there. I'm apparently unable to convince you it's a nerf, and this kinda makes it seem like we're grinding for edits :P