Board Thread:Role Ideas (Neutral)/@comment-34206813-20180104055450

Name - Baitor/Trafficker (gonna call it baitor for the desc. as its much easier to read and type)

Attack - Basic

Defense - None/Basic when staying home

Sherrif Results - Your Target is Not Suspicious

Investigative results - Your Target is an Escort, Transporter, Consort, Hypnotist, or Baitor

Witch/Consig/Potion Master/Coven Leader - Your target is a master at redirection! They must be a baitor!

Summary - Redirect people to visit someone else's house every night

Win Requirements - Live to see all that would oppose you die

Wins With - Any NE/NC (not vamp), other Baitors and Benign

Has to kill - All Town, All other NKs except Baitors, Vampires, and Coven

Concept - Choose a player every night.

- Mechanics -

-You will attack the player you chose.

-You can choose to stay at home any night; By doing so, you gain basic defense that night.

-Anyone trying to visit you visits that player instead.

-The people visiting you don't know they were redirected.

-If the player you visit is an alerting Vet, WW, etc.., you die by those means.

-If two baitors choose each other, they kill each other

-If two baitors Target each other, anyone targeting them will use their night ability on the one they originally chose   (any other solutions to the baitor--baitor paradox would be nice).

-A baitor CAN'T make a target target themself, so he can be killed by mafia or arsonist

-If you are witched, you will stay at home and gain basic defense, not target and kill yourself

Reasoning and Balancing thoughts -

Baitor is another type of transport; the only catch that makes him not a rehash is that he attacks the person he targets as well. His goal is to kill.

The biggest problem I see is the arsonist and other NK roles. I feel the low defense and non-targeting of yourself makes the baitor a fairly balanced role.

I feel his best balance is the fact that he can be caught by the town in late game, as the baitor might choose a mafia member and the sherrif would see the baitor as sherrif.

The Investigator would see the baitor as a different role potentially by chooising different targets on the baitor's side.

The baitor role is good, as it makes him virtually untargetable, but he can't claim very easily if there's an invest. He must play tactically to win the game, especially if there IS an investigator

To take down this role, the town has to work together with  their results. That's why I feel this role would be a good addition to the Role List 