Board Thread:Role Ideas (Neutral)/@comment-35356784-20180707110450/@comment-28092296-20180707164431

Hm...again, Neutral Killing roles should not have mechanics that are unrelated to killing. The "losing ability" thingy seems a bit unnecessary, and a bit strong. I find the Unstoppable Attack not good because it denies protecting from stuff like Bodyguards. Also, the fact that you can't kill roles with night immunity is kind-of countered by yoru entire "roleblocking" thingy.

"I assume you think the main goal is : " All alive ppl are shocked " like Arso but meh, i add that just for balance. I should remove that." I don't get this part. You don't speak fluent english, but still x) I have trouble understanding this.

Haha, yeah, the basic defense wasn't needed. Nice work.

I guess what I'm mainly worried about is the entire "losing your ability" thing. That can be frusterating for the Mafia faction (mafioso and/or gf loses killing ability), neutralizes the Vigilante and Vampire Hunter, and can mean a lot for the Jester. I don't think that's a good idea. I'm still voting for you to remove that/replace it/nerf it. :P