Board Thread:Role Ideas (Town)/@comment-32576568-20181012013835/@comment-36558623-20181012025357

ImKurama wrote: You are someone who grew up listening to other people's conversations.

Attack: None

Defense: None

Abilities: During the day, use the sun button to follow someone.

Mechanics:

When you choose someone to follow, you will hear any message sent at night.

If your target has night chat of the following:

Séance

Talking to the dead at night

Night Chat

Night Chat

Night Chat

Talking to the /Being the ,

Then you will hear any messages sent.

If your target has no Night Chat, you will see the message: "Your target doesn't seem to have anyone to talk to tonight..."

Attributes:

You will not see any names, including your target's name.

If nobody speaks, then the following message will appear: "Your target knows you were there!"

You DO NOT see anything other than chat (such as actions, or what happened to your target)

Sheriff: Not Suspicious

Investigator: Spy/Blackmailer/Jailor/GA/Follower

CL/PM/Consig: Your target seems to be around whenever you think you are alone. They must be a Follower!

Goal: Same as Town

Must Kill: Same as Town first of all, this role needs to be a TI, as it gathers info for the town.

second of all, this role is OP. It hears chats, so if it picks mafia (4/14) then it immediatly knows who they selected was mafia. As far as it says here, you don't if you've been followed. So players would easily get lured.

In this case, it finds mafia, coven, and vampires very easily.