Board Thread:Role Ideas (Neutral)/@comment-26695087-20170813023549/@comment-32421214-20170815031124

DrivingPrune1 wrote: Name: Bomber

Alignment: Neutral Killing

Game Information/Background:  A man sits alone in a house, a detonator in hand. Long ago, when he was a kid, he had idolized the Mafia as his parents were in it. Of course, he had to wait until he was older to join them. But to avoid suspicion, the Mafia pretended to be Investigators and turned his parents in, and they were both hung. Now the Bomber has one question on his mind: does he go to the Mafia and forget his parents, or become a Townie and get revenge on the Mafia? He looks up at the suspected Mafioso's house. Suddenly, the Mafioso's door came open. He was holding a gun and the bomb. In an instant, the bomber knew what to do. He pushed the big red button labeled "Detonate."

Attack: Unstoppable

Defense: Basic

Unique: Yes

Priority: ?

Abilities: Detonate a bomb, killing someone in the process.

Simple

Attributes:

- You can choose when to detonate your bomb.

- Whoever has the bomb gives it to a random player, with no choice.

By visiting or what......

- A player will be alerted when they have the bomb.

So Lookout can figure out him to who the Bomber is

- If by chance you get the bomb again, you can give it to anyone, just like on Night 1.

<p style="font-weight:normal;font-size:16px;">Mechanics: On the first night, the Bomber chooses who to give his bomb to. The player will be alerted when they get the bomb. You are given 3 random roles each night, one of which is the actual role of the bomb carrier. After that, you can choose when to detonate the bomb. If you kill a townie with it, you become a random Mafia support, and killing a Mafia does the opposite (excluding mayor, of course). If you bomb a Coven, you become a random Town or Mafia support. Finally, bombing a Neutral means you remain a Bomber and get one more bomb. If you bomb ANOTHER neutral, you lose.

<p style="font-weight:normal;font-size:16px;">NK should role changers and the should win with NE or NB or both

<p style="font-weight:normal;font-size:16px;">-Investigative Results-

<p style="font-weight:normal;font-size:16px;">Sheriff: Your target is not suspicious.

<p style="font-weight:normal;font-size:16px;"> Investigator: Your target could be a Spy, Blackmailer, Jailor, Guardian Angel, or Bomber.

<p style="font-weight:normal;font-size:16px;"> Consigliere: Your target is torn between the Mafia and the Town. They must be a Bomber!

<p style="font-weight:normal;font-size:16px;"> Goal: Become Town or Mafia and complete their objective.

<p style="font-weight:normal;font-size:16px;"> Wins With: Roles Town or Mafia win with.

<p style="font-weight:normal;font-size:16px;"> Must Kill: Roles Town or Mafia have to kill.

<p style="font-weight:normal;font-size:16px;"> NKs Goal is win with everyone who opposes you and should not win with Town nor Mafia

Rejected has many problems