Talk:Neutral/@comment-30279395-20161020191351

name: exorcist

alignment: neutral benign (or neutral evil, i dont know tbh)

immunities: role block, detection

special: unique role, special

roles with exorcise immunity: town: jailor, mayor, retributionist, veteran, vampire hunter - mafia - neutral: amnesiac, survivor, vampire, werewolf, exorcist

"why mafia and vampire?" because they both have groups and it would get very easy if one of the player disappears from the group list. i wrote the unique roles in cursive.

invesitagion results: sheriff - your target not suspicious, investigator - your target sticks to the shadows. they are either lookout, forger, amnesiac or exorcist, consigliere - your target exorcises roles. they must be an exorcist.

game information: summary - (i dont know),  abilities -  turn someone into a random role each night, attributes - you transform people into a random role. you cant transform player with night immunity and youll not know which role your target was transformed to. you will not be notified if the selected person has an exorcist immunity. people who have an exorcist immunity will be  notified  if somebody tried to exorcist them. goals - transform people into a random role and survive.

victory conditions: get the game to day 16 while being alive

if the exorcist is lynched, everyone who didnt die will get their role back and the player will fail  automatically

the exorcist is simply there to make the game more difficult