Board Thread:Role Ideas (Rework)/@comment-35877119-20180814032758/@comment-25615841-20180814130735

ZeDieN1Masta wrote: I'm reworking the whole role

thank god

Name:

tHiIs Is Salem HOW ARE TYHERE CRUSADERS ReEE

Alignment:

sounds good

Attack: None

Defense: None

Unique Role: No

all good^

Priority: 1 (first)

'''are you sure? 1 priority is usually for roles that have abilities that override literally everything, like veteran or transporter. this is just a protective'''

Abilities: Guard someone each night

all good thus far

Attributes: You will denied almost all visits toward your target

y o u   w i l l   d e n i e d.

You will not perform your ability if you are killed the same night

that would be a nerf

If you prevented a role with rampaging ability, only you will be attacked

'''so, it basically deflects attacks. I also see why the priority is 1 now, that's good'''

If your target target themselves, they will not be prevented

fair enough

Mechanics: Guard someone house cause almost every visits towards them to fail

still a double edges sword, so it's not completely a different role

These roles are exception:, , , , , any Astral visits

all that is good balance

If multiple target the same target, the first to join the lobby will guard their target

'''so.. no rng? that's nice, but what happens in ranked?'''

If your target is a and target themselves, they will not be prevented

mhm, same priority

-Investigative Results-

Sheriff: Remain the same

Investigator: Remain the same

Consigliere/Witch: Remain the same

Goal: Remain the same

Wins With: Remain the same

Must Kill: Remain the same

Remain the same

Anything Else: New notification: "You were prevented from visiting your target." and "You prevented someone from visiting your target"

those seem good

Pls review this

your wish is my command Points:

+So, the role will defintely hurt town less, but it now has limited potential since it can't kill. To be honest, I'd consider making this a Town Support. It can still be negative utility, but at leastit won't be as easy for newbies to screw things up, which is a plus. Kudos for deleting the negative utility and RNG aspects.

+The role is still original, which is cool. It's kind of like a defensive escort, and if played correctly can be pretty powerful, though it still doesn't compare to the likes of ret or jailor. At least no role  is similar to the reworked crusader.

-However, this role is still quite weak. Don't get me wrong, it is an absoloute improvement, but I don't think it's up to par. Besides that, there aren't really many problems except for there not being crusaders in Massachusetts :P

Outcome:

"su close ;-;"/10 IGN

noice rework