Board Thread:Role Ideas (Town)/@comment-33167183-20180228025702/@comment-33307078-20180301152140

Betimawesome wrote: Summary: You are a trained builder who wants to protect people.

Atck: Powerful Defense: None

Attributes: You have three sentries. what about a dispenser here?

Abilities: You can place a sentry at someone's house (excluding yourself) every night.

If your target is attacked, the sentry will save them, but the sentry will explode.

The sentry can kill EVERY attacker who visits your target, at the cost of the sentry being lost. (This includes vigilante and vampire hunter.) So be careful of your target's role. '''SENTRY DOWN! tf2 lol.'''

Investigator: Your target waits for a time to strike. They must be sheriff, Executioner, Werewolf, Poisoner, Engineer.

Sheriff: Your target isn't suspicious.

Consigliere/Witch/PM/CL: Your target is good at building. They must be an engineer.

Wins with: Town, survivors, GA, EXE, Jester, ETC.

Must kill: Muffia, Cuven, Cereal Eaters, Wurewulves, pyrosharks, Punching obsessed maniac, Pre-Disease, Post-Disease, ANNOYING PEICES OF BITING CRAP

(obviously kidding on the must kill, you know what I mean.)