Board Thread:Role Ideas (Custom Game Modes (Setups))/@comment-37493070-20181223050032/@comment-31256456-20181228052724

MrMinecraftSenior wrote: Name: Discoverer (Disc)

Alignment: Town Investigative (i know, there's too much of them, but i couldn't find any other alignment)

Attack: None

Defense: None

Unique Role: Yes

Abilities: Each even night,  it sees 1 person's exact role. This can be affected by Forger, Arso, and HM

'''So Consigliere....that's nerfed... this is overpowered as hell. This removes the aspect of the TI gameplay that is to ask Town for info to paint a picture to find the evils. This rather causes less discussion and confirms wayy too many townies early on. Also, this role can pretty much confirm itself really easily. '''

Attributes: Roleblock immunity on each even night

'''It's even more overpowered now. '''

Mechanics: Each even night, it sees 1  person's exact role. (e.g Person 1 is the Blackmailer!)

'''This is really really overpowered. It isn't really the type of the role TI's are meant to be, which are people who try to find info, but have some pieces missing. This role basically gives all the pieces to you. (Example: Psychic cannot find a mafia right away, they are given several options, Investigator cannot find a mafia right away, they are given several options for a certain person's role, Sheriff cannot find someone's exact role, and cannot hit GF, and he cannot find much info either than his niche of finding RM, Lookout does not find roles at all but rather likes to find info through visits, into confirming an escort or whatnot, and Spy relies entirely on outside info to be useful.)'''

'''It's kind of a Consig rehash, and here's why it doesn't work. The Town is not meant to find info in an instant. They are meant to piece together info to find evils. TIs find info, TS use their abilities to stall the mafia and indirectly find info, TK try to kill mafia (with info), and TP protect and stall a game. If you put this role in, it would probably cause a huge problem in that Town would not need to use any smart playing and would rather only have to listen to a Discoverer who could easily confirm themselves and play like a Mayor/Jailor with a TI ability. '''

'''​​​​​​​Just my suggestions. '''

-Investigative Results-

Sheriff: Your target is not suspicious.

Investigator: Spy, BMer, Jailor, GA, Discoverer

Consigliere/Witch: Your target finds information every full moon. They must be the Discoverer.

Goal: Lynch every criminal and evil-doer.

Wins With: Town, Survivor (and all those other roles that can win with town)

Must Kill: Mafia, Coven/Witch, Serial Killer, Werewolf, Arsonist, Vampire, PB/Pest, Juggernaut

Anything Else: not really. This is my first role idea so i hope it's good!