Board Thread:Role Ideas/@comment-28781851-20160731092517/@comment-28112409-20160731190652

360NOSCOPESWEG (Jim Holden) wrote: Vertroyer wrote: It's basically a  mafia version of a nerfed Jailor with no executes.

This is a really dangerous concept to mess with. I know it's based off from SC2:Mafia and that's what makes me really like it. But it could use some tweaks, it can easily bust a Jailor out this way and will powerfully shatter the Jailor's power. People will start refusing to give their role to the Jailor and this will make his job much harder than it is.

Actually, it's too easy to know if who jailed you is a Jailor or a Kidnapper. The Jailor can just to decide to execute the prisoner and quickly change his mind to prove he's the real Jailor since the Kidnapper can't do it.

I'm not exactly sure about what to say for the role... it's been suggested previously in the forums with the same ideas and it didn't really get that much positive replies or support. Believe it or not, in attributes you can bluff about executing them.

Attributes: You may anonymously talk with your prisoner. Your prisoner sees you as the Jailor. The jailed target can't preform their night abilities. While Kidnapped the prisoner is safe from all attacks. (You can't execute, but you can bluff about executing them)



( ͡° ͜ʖ ͡°)

By bluff, you mean you can actually show the message of "The jailor has decided to execute you" and "The jailor has changed his mind" ?

If that's the case, then it's fine, but it still was suggested with such details and was rejected due to being too OP or being just a mafia version of the Jailor