Board Thread:Role Ideas (Town)/@comment-37867166-20191004075049/@comment-44265337-20191031213639

StickyLegend wrote: This is an edit of my other role idea than only actually got 1 response. (https://town-of-salem.fandom.com/wiki/Thread:397556) I have edited it slightly, given it a better name and (hopefully) made the info clearer. Hopefully this time people will read it 😅.

Role: Analyst

Goal: Lynch all evildoers!

Alignment: TI

Attack: None

Defence: None

Unique: No

Attributes and Skills: The Analyst will choose two players at night. The first one has to be alive, and the second has to be dead. It will then tell him which days the alive player has visited the dead player.

Text: “You decide to check for John’s fingerprints on Lucas!”,

“You change your mind, you will now check for Drake’s fingerprints on John!”

“Drake’s fingerprints match with John on N2, N3, N7!

Sheriff results: Not suspicious.

Invest Results: Lookout, Forger, Coven Leader, ANALYST.

Witch/consig results: He examines corpses for evidence, he must be the Analyst.

Other Stuff: He is basically a buffed Tracker/Lookout, under stricter conditions. Because he has to choose 2 players and hope they match, it is unlikely he’ll find a match most of the time. However the Tracker/Lookout only chooses 1 target and finds visits immediately. The later the game progresses, the better this character will become. As during early game, it is near impossible to find 2 matching people, however, late game, you can match one of the last 3 other people with a recently killed player and you basically have a 1/3 chance of finding the killer.

This may be a little buffed for right now. However, if in the future there is a new faction which is really powerful, I’d like to see a character like this added. I agree with how this would be an interesting character to add, but also feel like it should have something that helps you out while you can't gain much evidence. In addition, perhaps you could slightly change it so the roles that would actively "touch" the person (think people who roleblock, heal, and kill) show their names, but not which role, that way it seems less like a rehash of another role and make it slightly more useful to the town.