Board Thread:Role Ideas (Neutral)/@comment-34703140-20190813063848

I have an idea for an nb, but I can’t think of an idea to make it work, I have three ideas, but each one has a problem.

The concept: A role that sides with a faction if something happens, but always has a possibility that it could side with another faction if something happens again. It may not even find who they are siding with. Lemme show you the examples, their flaws.

Idea 1: Surgeon (this is from testing grounds)

Alignment: Neutral Benign

Attack: None

Defence: None (Basic until first attack)

Unique: No

Abilities: heal a player each night

Attributes:


 * Your target will not know if they were attacked, but you will.
 * Upon a successful heal, your win conditions will change to match your target's.
 * You must heal every night, otherwise you will die

Goal: Win with the faction of the last person you successfully healed.

Sheriff Results: Your target seems innocent.

Investigator Results: Bodyguard, Godfather, Arsonist, Surgeon, or Crusader.

Consigliere/Witch Results: Your target has blood-stained scrubs, they must be a Surgeon.

Flaws: mostly sides with town as factions other than town are very hard to heal Possible solution: can heal people off the stand. Flaws with solution: game breaking. only ga heals people off the stand, but this would be different. Illogical (though it could be genie: gives people immortality to find who needs it most).

Idea 2: Misanthrope

Alignment: Neutral Benign

Attack: None

Defence: None (Basic until first attack)

Unique: No

Abilities: each night, pick a player to hope dies

Attributes:


 * You will side with the faction that kills your target
 * If your target is lynched you side with town
 * if you don’t pick a target you will die

Goal: Win with the faction that killed your last target.

Sheriff Results: Your target seems innocent.

Investigator Results: Sheriff, Exe, Grudger, Werewolf

Consigliere/Witch Results: Your target doesn’t let things go, they must be a Grudger.

Flaws: “If your target is lynched you side with town” Possible solution: teams with the majority of the guilty votes. Flaws of solution: it would be really confusing to find who you are teamed with.

Idea 3: Vindicator

Alignment: Neutral Benign

Attack: None

Defence: None (Basic until first attack)

Unique: No

Abilities: Pick a player to idolise

Attributes:


 * You cannot pick again until your idol dies (could be pick every night, and vice versa with the misanthrope)
 * when your idol dies you will side with their faction
 * if you don’t pick an idol you will die

Goal: Vindicate your last dead idol

Sheriff Results: Your target seems innocent.

Investigator Results: Spy, Blackmailer, Jailor, Vindicator, or Guardian Angel.

Consigliere/Witch Results: Your target avenges the dead, they must be a vindicator

Flaws: can’t side with a team of 1 Possible solution: once they’ve picked their new idol, they can perform the action of their dead idol, which would add the cool idea of not only betraying yourself team, but yourself.

What do you think? Any ideas? 