Board Thread:Fun and Games/@comment-27398195-20170521224900

Due to the new upcoming roles, I decided to add/change the invest results to fit the new roles.

​​The organization will be: old roles/new role(Ratio of Town/Mafia/Neutral/Coven)

Escort/Consort/Transporter/Hypnotist ​(2/2/0/0)

​Reason: Hypnotist disrupts the town's learning.

Investigator/Consigilere/Mayor/Coven Leader ​(2/1/0/1)

​Reason:The coven leader has the coven's information.

Sheriff/Executioner/Werewolf/Trapper ​(2/0/2/0)

​Reason: The trapper waits for someone to visit his target, where his trap is.

Vigilante/Veteran/Mafioso/Pirate​ (2/1/1/0)

​Reason: The pirate owns three weapons.

Lookout/Forger/Amnesiac/Ambusher ​(1/2/1/0)

'''​The ambusher sticks to the shadows... until the perfect moment to strike.'''

Spy/Blackmailer/Jailor/Potion Master ​(2/1/0/1)

​Reason: ​While he doesn't know your darkest secrets unless he investigates you, he knows the darkest secrets about potion making.

Doctor/Disguiser/Serial Killer/Crusader ​(2/1/1/0)

​Reason:​He heals someone and kills a random visitor, he's gonna be covered in blood.

Bodyguard/Godfather/Arsonist/Tracker​ (2/1/1/0)

​Reason: He's tracking his target to wherever they go, he's probably knows he's going to have to be stealthy to do so.

Medium/Jaintor/Retributionist/Necromancer (2/1/0/1)

​Reason: He uses the dead to visit people...

Survivor/Vampire Hunter/Witch/Medusa ​(1/0/2/1)

​Reason: Medusa is a loner as if anyone where to know that she is medusa she would be lynched on the spot.

Framer/Vampire/Jester/Hex master (0/1/2/1)

'''​Reason: People think the hexmaster is innocent... until it's too late.'''

​Any new roles that aren't added are roles that I don't know where to put 