Board Thread:Role Ideas (Town)/@comment-35195751-20190602033108/@comment-30757827-20190604234020

-A town member should not have a suspicious result, as this either means that the town member hurts the town, in which case they should not be town, or it's some weird way of nerfing the role. There are better ways to nerf the role than to make it say suspicious.

-Notifying you if you beat up a witch makes this a witch sheriff. Not only is this bad for this role basically being the counter to witch, but witch has detection immunity. This detects witches. Besides, why is this even needed? Like, it's literally just for witches. This is like making escort auto detect jesters.

-Roleblocking evil roles, but not killing evil roles, is... Kind of useless. In the 2 in 15 chance they visit you or your target, they can't use their ability that night. Not the biggest downside. Plus, many roles specifically have issues. Consigliere? They basically already know that you're the bruiser if they visit you and get roleblocked. Consort? They roleblock, so who roleblocks the other here? Even if you were roleblocked, what is the chance that BOTH of the mafia support/deception visit you? Forger? That only works when you're dead, so that is kind of useless if you can't do anything after that. Same for Janitor. I could go on, but you get the point.

-So... it dies instead of the target? seems kind of useless...

'''Verdict: Scrap. '''The role is underpowered aswell as hard countering witches. You could make this good, but then you'd end up with a role eeeeeverybody has submitted before, the rampaging roleblocker.