Board Thread:Role Ideas (Neutral)/@comment-30641006-20170111130838

Lore:The Barber is Sociable Person in the Entire Town and as old as the Mayor.Everyday he always give his customers haircuts while having a nicely conversation to pass time with his customers.He was once a merchant that his Persuasive skills(Silver Toungued) has been a part of him.The BArber is so Persuasive that a Brawl or a Robbery happen in his Shop,he can make it stop  with his mouth and make it like it nothing happen.When Chaos decended in the Town Murders,Lynching,Lies,Deception and Betrayal have been happening in the Town.He has grown disgusted in it and Decided to put an end to it.He packed all his tools for giving haircuts and visits people in the night univited.He then Persuade all his once old customers to do his bidding.

Summary:A Persuasive Old man who gives haircuts to everyone.

Unique Role

Abilites:

Day Ability:Make all your Persuaded customers to vote with you or not vote at all.(only at that day)

Night Ability:Choose someone to visit that they will be roleblocked and make them Persuaded Customers and also choose one of your Persuaded Customers to blackmail(like a function of a Blackmailer).

Immunities:Night,Roleblocked,Detection,Control and Undousable

Attributes:

-When you use your Day ability whoever you vote all your Persuaded customers will also vote but if you didn't they will also not vote.(To make it a little clear if you vote someone,one-by-one all of your Customers will vote)

Special Attributes:

-When you are visited by a killing roleyou will instead visit them and Persuade them.

-When you voted Guilty to the Jester.You will automatically vote innocent.(when you activate your day ability and voted guilty,the Customers vote guilty)

Roles that cannot be Persuaded:

-Werewolf

-Jailor

-Godfather

-Executioner

-Mayor

Messages when you are visited by the Barber or you tried to attack the Barber"

"You were Persuaded by the Barber!"

"You were Persuade by the Barber,but you Disagree with him."

Messages of the Barber:

"You have decided to persuade [insert name]."

"You have decided to blackmail [insert name]."

Messages when you activate your day ability:

"The Town heard a Mysterious Sound coming from the Barber Shop"

Goal:Make the Game a Draw

Investigation results:

Sheriff:Your target is not suspicious

Investigator:Your target knows your darkest secrets.They could be Spy ,  Blackmailer, Jailor, or a Barber

Consigiliere:Your target is a very persuasive person.They must be a Barber 