Board Thread:Role Ideas (Rework)/@comment-37889585-20190104075912/@comment-192.30.95.29-20190111172159

Thread Retributionist wrote: I have 3 ideas-

1- basically make it a Crusader that can only kill Vampires. (before you yell at me "this is a nerfed Crusader", Crusader is unable to kill Vampires.) It also stops the conversion. It will need to be moved to TP. If all Vampires die, it will become a Bodyguard.

2- instead of killing the person they find as a Vampire, they are told whether or not the target is a Vampire. If this one is added, it will need to be moved to TI. If all Vampires die, it will become a Sheriff.

3- just remove it. Honestly, while the Vampire Hunter has a job that can take some time, and the reward for it is vigilante that isn't even confirmed, with one bullet that you probably won't use. The vampire hunter in my opinion, is way too hard to confirm yourself. I've had many many games where I claimed to be a VH (Because I was) and I said there were still vampires around, I get lynched on the 3rd day where there's only 2-3 vampires. I'd appericate instead of some of these suggestions; a 'major' change can include:

1. The whole town is aware there is a VH.

Why? - So VH claims could be believable at least.

"Wait, believable? People will claim they're the VH!"

Yes, that is the problem with that. But it'll have the town be a little more aware that there is a VH, along with vampires. While this is a nerf to the Vampire, it balances a tiny bit out as unless the Vampires killed a Mafia member, the town will be clueless. (Unless Investigator/Consig...) ​​​​​​​

2. When all vampires are killed, a text will pop up telling the town all vampires are dead.

Why? It's just a little buff so in-case you were jailed and you were forced into checking someone to see if they were a vampire, you can prove that you were the VH (Obviously not everyone will believe it, nor will the jailor speak for you.

The problem? Confirming yourself, yet again. It's very hard to confirm yourself if you cannot prove it, a lookout can do just that but when it comes to mid-game, a lookout may not be alive at that point unless they were not helping their town, or just has a very good way of presenting info they've found.

3. When you've killed all vampires, for that night and that night only, you will receive a basic defense.

Why? When you're on a goose chase with the Vampires, and you finally kill all of them, it may be too late as you meet your end. By giving the VH a basic defense for that one night you can assure that you can live to at least have a chance to help the town, whether it's an extra vote, or just a way to take out suspicious targets (Like that 'Sheriff' saying someone was guilty, without showing his/her will.

Problem? It's a tiny buff, though it can be very situational and can hurt some factions because of it. A Serial Killer for example picks the VH as their target, but because they finished off the Vampires, the SK's night-time action has been wasted; leaving the SK a little behind on winning the game.

The Vampire Hunter is a pretty cool class, while it's fun and 'rewarding' with it's abilties, it's just being able to confirm yourself is the most tricky part a VH has to deal with. ​​