Board Thread:Role Ideas (Town)/@comment-34797858-20180508200313/@comment-35010010-20180508205519

MemeDaddy1233 wrote: Name: Detective K

Alligment: ​​​​​​​

Unique: No. K

Summary: You are a detective, making connections to others. K

Priorty: 4 K

Abilites: Choose 2 people at night to see if they're Connected. K

Atributes: None. K

Mechanics: Check 2 people each night if they are Connected. People who are Connective share the same alligment with the other person, people who aren't Connected have different alligments. '''So, if two people claimed roles that were of the same/similar alignment, the Detective could confirm whether they were lying or not? I believe that's an interesting concept.'''

You may not target a revealed. K

doesnt appear connected to fellow members and are connected to  members. K

All members with the  dont appear connected to other  members and are connected to  members. K

Framed targets appear connected to members and other Framed people and not connected to. K

Hexed targets appear connected to members and other Hexed people and not connected to. K

All appear connected to each other. K

appear connected only to the same. Same with. K

Investigative results: Your target could be a, , /, or Detective. K


 * Your target is not suspicious. K

///: Your target uses connections to make judgements on their targets. They must be a Detective. K

Goal: Lynch all evildooers. K

Wins with: Towns goal. K

Must kill: Towns goal. K

Messages:

Your targers appear to not be connected to each other. K

Your targets appear to be connected to each other. K Summary: Overall, this role's concept is unique, and balanced. It specializes in determining if players' claims are leginament to one another, and can be countered if two evildoers that are allies work together to be deceptive. I like this role quite a lot! :)

Pros: Very interesting and unique concept, balanced as well.

Cons: Not any I can think of!

OVERALL RATING: 10/10!

Suggestions: Nah this role seems pretty good already.