Board Thread:Role Ideas (Neutral)/@comment-4664494-20180505224436/@comment-4664494-20180506005002

Role Name: The Phantom Thief.(fixed for more balancing)

Alignment: Neutral(Evil)

Summary: you are a Thief who examines a person's wealth and decides to rob their house of valuable items.(wealth is what determines the victim's role. being very wealthy means the target is most likely a gf,mayor,doctor or coven leader. medium means the person is most likely a mafia member,doctor or bodyguard,investigative role. low wealth means the person is jailor,medium,vig,veteran.)

Unique: yes

Attack: Basic.

Defense: none

Day ability: you can choose a person to stalk at night to determine their wealth.

Night ability: you will know the wealth of your target and may decide to rob their house,pass or prepare for a maximum of 2 days. your defense and attack base will be increased each time you wait(can only prepare for a minimum of 2 days. attack value will stay cap at powerful during preparation. also stats will revert to normal once heist is complete.)

○the target you robbed will be killed if killed on 2nd day of preparation their role will not be revealed to town,

○If your target is a godfather, mayor or coven leader or a role that wouldn't be evil in anyway you won't kill the target. list includes(medium,doctor,vig,veteran)

○if your target is a role with an attack value they will counterattack you (note: if you die from this counterattack your victim remains alive)

○you cannot be role blocked.

Goal: successfully rob 4 houses before getting killed or Survive with the mafia.(mafia loses if they fail to kill you before)

Penalty results.(fixed)

town roles=  cannot use their abiltites for 1 day.

Maf= roles will be revealed if an investigative role is still alive after 1 day also one player who is a member of this team will be shown as a maf member to everyone..

Coven= has a 50 percent chance of being role blocked each night.

neutral killings won't recieve a penality.