Board Thread:Role Ideas (Neutral)/@comment-37542721-20181118001512

Name: Kidnapper

Alignment: Neutral (Killing)

Attack: None

Defense: Basic

Unique Role: Yes

Priority: 3

Abilities: Kidnap someone

Attributes: Choose who your hostages would kill every day

Mechanics: (How It Works)

- During the night, choose to kidnap someone

- People who are kidnapped become Hostages

- During the day, choose who your hostages will kill

- If you are attacked, your youngest hostage will die

- You may only have three hostages at most

- If you die, all of your hostages will go free

-Investigative Results-

Sheriff: Your target is a Kidnapper!

Investigator: Your target is a Medium, Janitor, Retributionist, Necromancer, Trapper, or Kidnapper.

Consigliere/Witch: Your target is too cowardly to kill on their own, they must be a Kidnapper!

Goal: Kill all who oppose you, or make them hostages

Wins With: NB, NE,

Must Kill: All else

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Name: Hostage

Alignment: Keep the Alignment of who you were before

Attack: Basic

Defense: None

Unique Role: No

Priority: 5

Abilities: You are a hostage who kills out of fear

Attributes: Kill every night

Mechanics: (How It Works)

- You may not speak, this includes if you are jailed or seanced

- Select someone to kill each night

- If you choose no one or the Kidnapper, the person the Kidnapper chose will be killed

- When you die, your original role and will show but the name will be Gray like the Kidnapper

- If you were town, and you are shot by a Vigilante or executed by a jailor they do not lose their killing privileges

-Investigative Results-

Sheriff: Your target is a hostage!

Investigator: Your target is a Framer, Jester, Vampire, Hostage, or Hex Master

Consigliere/Witch: Your target is fighting for their life, they must be a Hostage!

Goal: Your original factions goal, if you are neutral you may win with the Kidnapper

Wins With: Your original faction

Must Kill: Whoever your original faction must kill

Anything Else: Note that hostages don't win with the Kidnapper, meaning they are incentivized to kill people that would help their original faction 