Board Thread:Role Ideas (Rework)/@comment-33601385-20180211013705/@comment-33601385-20180211074803

Bambino86 wrote: SCl007 wrote: The trapper would have the ability to set up a self trap this would be different from other traps

Interesting, this is like Doctor's Self Heal and Bodyguard's Vest

This trap would be placed instantly

Seems a little too op, I would still recommend having to build the trap

It would only provide basic defense

Good, doesn't make it too OP

It would still deal a powerful attack

Okay Okay

You could place another trap with this one active

Bad idea in my opinion, thats like saying Doctor can self heal, and be able to heal someone at the same time

The trap would deconstruct a day after being built to prevent perminate night immunity (2 days of having a trap)

Good, prevents Town Night Immunity

Overall, good idea, but there are a few flaws

changed some bits