Tips and Tricks

The following page is a guide on how to blend in with the and survive - or in the 's case, the opposite (at least, in terms of being lynched). For specific strategies regarding certain roles, please refer to their page.

Name Selection

 * Try not to have a similar name to somebody else in the game, for example, "Jayy" and "Jayyy" or "Tempestral" and "Temprestral". This is annoying when trying to lynch someone, whisper to that person, or writing that person's name in your Last Will. This may also get the wrong person lynched.
 * Confusion can be averted by referring to them by their number. However, referring to people in chat by their number rarely happens.
 * People with names such as "Deodat Lawson", "Cotton Mather" and "Betty Parris" didn't select a name, so are probably new to the game, or away from the keyboard. However, in Ranked, people with aforementioned names may be using a strategy to go unnoticed.
 * Evil roles may try to push up and draw attention to players with a Default name in the hopes that they are a Town Role who is away from the keyboard.
 * Evil roles are most likely to attack annoying people, such as roleplayers, spammers, over-emoters and players with a bad name first.
 * However, more experienced evil roles may avoid killing annoying players to avoid directing negative attention from the (being observed by ), to avoid being killed by a  or avoid a  who's -baiting.
 * They may also avoid these players in the hope that the finds them so insufferable that they lynch regardless of role.
 * A general tip is to avoid having a name that is particularly eye-catching or obnoxious, as these people are generally killed off early on, (especially on Night 1 when no one knows who to kill). If the majority of the lobby has a name with no spaces, then you should have one as well. However, you shouldn't change the way you play because of this.
 * If there is a theme, following it could help you to build alliances and have fun with other players who followed the theme.
 * Try to not use the same name every single game, especially if you have just finished another game and have joined another in the same Game Mode. Players that have been in other games with you can pick up tendencies in things like Death Notes, which can lead to them calling you out and potentially getting you lynched. If you performed especially well, you may be killed by evils early on who wish to kill off the good players.
 * Some people may see this as metagaming, which it is not. If you use the same name two games in a row, any consequences of that are your fault.

Using Last Will
 roles:  & roles:  roles:
 * Write all your findings in your Last Will and share your news with the when you have a lead.
 * Write down in your Last Will who you are going to visit during the day or before the night ends, just in case you get killed before you have a chance to update it. You must exit your Last Will to save it.
 * This is a particularly important tip for s or s, who can both die after visiting a or.
 * After the night ends, your Last Will cannot be saved again until the morning. This is done to avoid people adding additional notes after they are, for example, killed by a member of the . Remember to write anything that you would say if you were killed that night, such as the last person you visited is suspicious, but in advance in case they are suspicious and have killed you.
 * If a or  was killed by a, chances are that the last person they said they imprisoned or role blocked kept in their Last Will is a . Of course, it could be a coincidence, but it never hurts to keep them on mind as a potential suspect. This can be used as evidence against the  if the  or  is killed by said  late in the game. The same goes for a  on a full moon night.
 * You may also find it useful to keep a list of role claims from other players at the bottom of your will and to note any Town Roles who become confirmed during the course of the game, to narrow down your list of suspects.
 * Have a fake Last Will written up and make it as believable as possible. Claim a role that is possible from the role list in that game. This way you're prepared in case you end up in jail or on trial.
 * If you're a role such as a, , or , do NOT write who you have visited as it gives away who the non-Mafia are. However, you could write down your own members leading people to believe they are not a member of the.
 * In the case of the, it may be beneficial to write down who you role blocked the last night, in case you visit a . However bear in mind that early on in the game the  may want to work with the  to ensure multiple kills each night and a fast evil majority.
 * If you're a, don't write down what role everyone is unless it benefits the . In the case that you are required to post your Last Will, post the results that an would see. If you discover someone is an , , or , you should leave that in your Last Will for the  to see.
 * If someone has a higher Defense value than your Attack value, you can write that down in your Last Will. You can even lie and claim that someone has a higher Defense value than your Attack value when they might not be.
 * However, bear in mind that this may include Neutral Evil roles such as the Witch and Executioner and that it may be more helpful for you to whisper them the following day and attempt to work together, if you suspect that to be the case.
 * If you're a member of the, do not attempt to fool the by listing the . If anyone listed is actually in the , you risk your account being reported for gamethrowing and may possibly be punished for doing so. You can write down fake members of the , though.
 * completely wipes out wills when she kills someone - including with the Necronomicon. Try and use this to your advantage by stoning roles whose wills are important. (,, , etc.)
 * As, if you control one of these roles (and thus learn their roles) then attempt to control them into your as soon as you think they're a threat.
 * Also use this strategy if your finds one of them with her reveal potion.

Using Death Notes

 * who has a higher Defense value than your Attack value, you may write that down in your Death Note.
 * Don't reveal s you have just found Night 1 unless it's a chaotic gamemode! The and  should split kills with the s evenly until the  loses majority.
 * Alternatively, you can lie and claim someone has a higher Defense value than your Attack value. This works well when you haven't killed the previous night.
 * While it's risky, you might even "out" your own fellow members. However, you must discuss this with them beforehand, and be ready to back them up in an effort to "exonerate" them. Make sure you don't look too eager to help them out, since if their  status is revealed, that puts suspicion on you.
 * If you're a or, it's good to change up your Death Note on a regular basis. If the  notices the same Death Note over and over and then sees a completely different one and they may believe the  was roleblocked or jailed.
 * Expert players might be able to time this so that a dangerous role (such as the ) is repeatedly roleblocked, or a is executed by the  (leaving them with no executions).
 * Do not make your Death Note related to the person you are attempting to kill as it may backfire.
 * Example: You're a attempting to kill "Chocolate". You wrote, "Rest in Peace, Chocolate!" in your Death Note. An  role blocks you, causing you to murder the  instead of your intended target. If the  wrote who they role blocked in their Last Will, you're going to look even more guilty due to the Death Note not matching the dead body.

During Gameplay

 * Anyone whose name is in [brackets] has left the game. Do not waste your abilities on them.
 * As a, you can no longer transport yourself with someone who has left the game. Although the Night screen will give you the option to do so, the transport will not be sucessful.
 * Beware of anyone who attempts to draw attention on Day 1. There is a good chance that they are " baiting". (Baiting to get evil roles to visit them because they are a ).
 * There is no need to begin insulting the when things are not going to plan. Remember that not all of the  are with you. Do not expect the  to contribute to your grand scheme, when there are 14 other different schemes running at the same time.
 * In fact, insulting and ridiculing the only serves to make them want to lynch you that much more.
 * If, then make yourself seem like a when on trial by saying something like " I am blackmailoed" (misspelling blackmailed on purpose) to make people reluctant to lynch you.
 * This is only plausible when there is no other option- many people like to lynch people acting like as it is such a common strategy.
 * Or you could just get shot by the . Or executed by the . This strategy has many things that can go wrong with it!
 * Whispering doesn't make you suspicious, considering the have a private chat of their own. This will not stop other people from questioning you about whispers, thereby finding you suspicious.
 * Be careful around people who suggest role calls or ask for leads, especially early in game as they may be an evil role trying to blend in with the.
 * If an, , or dies to a , the last person they visited may be the.
 * Of course, try and have a confirm this if possible. The victim will know whether or not the person they visited actually was the.
 * Randomly voting and randomly lynching people can make you appear suspicious and you might get yourself lynched. Some people might see you are obviously the, trying to lynch their target.
 * If someone is obviously acting like a, , etc, there is no harm in pointing it out. Pointing out a role is perfectly okay, since some  roles can win with anyone. In fact, it might help players.
 * When you die, do not leave the game unless you have a zero percent chance of winning, because if you are a, there may be a chance that you can pass on information to a or be revived by a  as well. Also, if you are an evil role in a faction, (for example, a ), it is good to lie to the . You can attempt to say that someone else is a member of your faction, hopefully framing them and getting them lynched. This might backfire, as the  might not believe you.
 * You could use this to utilize reverse psychology, in an attempt to make one of your own members seem innocent.
 * Furthermore, if the does believe you and gets the person you framed lynched, suspicion will fall on the  for making a bad call.
 * Do not reveal all your fellow members. This may lead to gamethrowing and getting you suspended or banned from the game.
 * If you are an evil role, it's good to memorize the investigative results you are likely to get. If you are a role like a, claiming to be an is obvious, but for roles like the , knowing what role to claim can be a huge asset. Having the wiki page of your claimed role up is also a good idea.
 * If you are an evil role, acting as if you are a (e.g. typing in CAPS LOCK and making random accusations) may cause the  not to accuse you, because you will seem to be a . Repeatedly saying "HANG ME" (not spamming, of course) may also increase your odds of not being accused as an evil role. However, remember that a  or  may decide to kill you.
 * Ironically enough, is one of the few evil roles where you don't want to act like one.

When you are on Trial

 * Whether you're a good or evil role, you should immediately claim something and paste your Last Will. If you are evil, paste your false Last Will.
 * To copy and paste a Last Will, open up the Last Will and highlight the part you want to copy. Press "Ctrl + C" to copy. Lastly, press "Ctrl + V" in chat to paste said Last Will.
 * If you are a, of course, posting no will almost guarantees you to get lynched. However, make sure you have a fake will to give to the to prevent yourself from getting executed.
 * Defend yourself. Saying, "If I say my role, I'll die" is pointless because you will get either lynched for not claiming a role or killed by evil roles for seeming like an important role trying not to out themselves.
 * "" is not a role. It's an alignment. You cannot claim to be and expect to be voted innocent.
 * If you were "proven" to be an innocent role earlier, point that out.
 * Do not speak disrespectfully to the or they may be more inclined to vote guilty.
 * If you're evil, do not try to act like a or an . Chances are extremely high that you'll be voted guilty.
 * Saying, "Whatever" is pointless. If you're member of the or a, you'll probably get lynched. If you're innocent, you'll automatically look suspicious anyway.

When others are on Trial

 * Abstaining is better than voting if you are not sure. If the person turns out to be evil and you voted innocent on said person, you will most likely be jailed or voted up by the other . Voting innocent is fine if it was a random lynch, as you can just say that you don't believe in random lynches.
 * However, abstaining on someone who is known to be evil will almost certainly cast suspicion on you.
 * Alternatively, if you're a who's trying to get lynched, vote innocent on people who may be a member of the  or a . People will hopefully assume that you are part of their faction and lynch you. Of course, you might be killed at night first.
 * Also, you might get shot by a or executed by a.
 * If you can confirm that someone on trial is innocent, do so. If they have claimed that they have escorted you on Night 3 and they actually did - you should point that out. (If you're an evil role you don't necessarily have to of course.)
 * If somebody who was previously quiet becomes very loud and obnoxious, it's probably an who turned into a.
 * If someone is on trial and is blackmailed, they will only be able to say "I am blackmailed. " This means that if someone is silent during their defense, they are NOT blackmailed.
 * If someone tries to be blackmailed in a Classic Mode game, or in a Custom Mode game without a, they might be suspicious or , trying to get themselves hanged.
 * When someone claims a role such as a or  role and yet you are in one of these alignments, counterclaim said person. They may be one of the  roles, but having the counterclaim out there helps the  immensely.

When you are jailed
 roles:  & roles:
 * You should share your role immediately with the and share your findings or thoughts.
 * Refusing to cooperate with the may lead to you being executed and as a result, the  losing all of his executions.
 * This is gamethrowing, and you may end up suspended or banned for it. Always help the to the best of your ability.
 * Prepare to claim a false role and have a fake Last Will written.
 * Claiming to be an, , , etc. is a free pass for a to execute you.  roles don't help out the  and there is a strong stigma against  since they can support the  or other evil roles such as the.
 * However, some will let  live. Sometimes, just telling the truth is the best option. But if you end up lying and your true role is revealed, the  will almost certainly kill you.
 * Remain calm. If you begin panicking or lashing out at the, he will be more inclined to execute you.
 * Some s will immediately click to execute you at the start of the night. Again, do not panic. This is a strategy to see if you remain calm. After all, an "innocent" person has nothing to worry about if he's telling the truth. So lie your way out.
 * Wasting time may also buy you a day or two if the knows your role, but experienced  will know to execute you before the night runs out.
 * As a member of the, you should always be cautious of being jailed. Don't immediately talk to your fellow members as night phase begins as you might be in jail!
 * This goes for as well.
 * As the, use any role that hasn't been claimed yet, or has not died yet. If the doesn't decide to kill you, you'll kill him first. If he gets you down as a non suspicious role, that's even better.
 * Make sure to NEVER claim.
 * If you know who the is, writing something like "Killing  tonight!" in your Death Note. Then you can hopefully claim that it was just a coincidence.

In-Game Tips
As of Version 1.4.4, on the screen where the player is told their role and the short description accompanying it, there is now a tip bar displaying general knowledge and strategy about the game.
 * Type /w [name] [message] without the brackets [ ] to whisper a player. You can also use a player's position number instead of their name.
 * If you would like to help get rid of toxic players be sure to check out the Trial System!
 * A can be the difference between winning the game by one vote, or losing because your team didn't have enough.
 * want to be hanged.
 * Randomly lynching a player favors the evil roles.
 * You can report players by using the red ! mark at the top of the screen.
 * Nice players win more games.
 * Players who are nicer win more games.
 * The can swap two players at night causing players that target one to target the other.
 * Multiple can have the same target, but they can't have the  or  as a target.
 * The can clean the gas off of themselves if they take no action at night.
 * If the is role blocked, the  will kill the target the  selected, and vice versa.
 * An or  will be killed if they role block a . This does not always mean the target they visited the night they died was the  though.
 * Only the, , and select two people while doing their night ability.
 * The 's poison kills a day after it is given to you, so you have a chance of getting healed by a or.
 * (It is highly unlikely that the will heal you, unless they believe you to be useful or are gamethrowing.)
 * Scrolls don't work in Ranked!
 * Scrolls only increase your chances of getting a role if that role is in the game.