Talk:Roles/@comment-27128035-20160206223241

'''I just came up with an idea for a role, but I am still thinking about if it should be changed, and if so, how? You could say that this role in my role idea list is in "BETA". I won't be offended if anyone of you think is OP or UP, but I will be glad to hear ideas!!'''

Role: Cursemaster (I seriously need a better name, SO I NEED IDEAS) (Neutral Evil)

Summary: An evil wizard who seeks to drive the town slowly into madness

Abilities: You may drive someone into occasion retaining madness

Attributes: 

When you are driven mad by a Cursemaster, every full moon, you will be roleblocked, visit a random person (This cannot happen, as BMG does not have RNG, but I am wondering how a RANDOMLY haunts someone if he does not pick), and anything you type the following day will be gibberish (You may still vote)

On a regular night, you can do your regular action

Madness stays permenantly until you die

You have three curses

You can be saved by only a Doctor or a Jailer if they use their ability on you the same night

Goal: Survive to see the town lose the game

Special Attributes: 

Roleblock Immune, Detection Immune

Notes:

A BG will not stop a curse

A Doctor CAN heal a revealed Mayor from a curse (may be changed)

Investigation Notes:

Investigator: Your target works with magic! They must be a Retributionist, Witch, or a Cursemaster (May be changed)

Consigliere: Your target curses people. They must be a Cursemaster!

Sheriff: Your target is not suspicious!