Board Thread:Debate of The Week/@comment-28112409-20171101070508/@comment-26234016-20171102000734

DuckGamer123 wrote: Team No Tactical

Listen... all the stuff suggested in tactical mafia is unneccesary.

...

let's talk about that

Changes:


 * Tactical Mafia introduces a new alignment.
 * Mafia (Tactical). The Godfather and Mafioso will be moved into this alignment. It is the alignment to help Mafia as a whole.
 * Mafioso change.
 * The Mafioso will now be a Mafia Amnesiac. It can remember any Mafia role once in a game. It may also take over the Factional kill. so it's a mafioso... until a mafia dies... which would PROBABLY buff mafia to equal winrates, which is not exactly what we want. You see, Mafia should be harder to win as, because less people win.  (Eh? That just means they should win more, since they have less people to do it as. ToS isn't about pleasing the most people, it's about pleasing the skilled people. Because the skilled people are the ones we want playing the game.) 
 * Uh... skilled people get rewarded by winning games. ToS shouldn't be about scaring away the people who don't get the game yet, you should be able to get better.
 * Godfather change.
 * The <span style="color:rgb(221,0,0);">Godfather will now gain a few abilities. All <span style="color:rgb(221,0,0);">Mafia night results are relayed to the <span style="color:rgb(221,0,0);">Godfather, including notifications like 'Your target is a Sheriff' as well as 'You were attacked by a Werewolf!'. Because who f***ing cares about the neutral killings, amirite?  (I fail to see how this nerfs the NK's. If the Mafia member was killed by an NK, it would be shown the next morning.)  
 * But the thing is, now the mafia know for a fact that the NK was rb'd by the consort. In other circumstances, the NK would at least be able to defend themselves.  
 * You get the notifications from ALL <span style="color:rgb(221,0,0);">Mafia members. because in the mafia, communication is NOT needed.  (Better than having your Consig keeping info to himself.) 
 * Look, I've seen that happen exactly never. Maybe that's a thing you see frequently, but this isn't nearly as common as simply revealing mafia members.
 * If there is no majority reached with the vote for the factional kill, the <span style="color:rgb(221,0,0);">Godfather will carry it out. because if nobody agrees, then the entire mafia gets f***ed if a lookout strolls by.  (Addfire said it herself, the Mafia needs teamwork. Without agreeing on things they would be screwed anyway.) 
 * Factional Kills.
 * Every day, the <span style="color:rgb(221,0,0);">Mafia can vote on who carries out the factional kill. Rather than the <span style="color:rgb(221,0,0);">Mafioso or <span style="color:rgb(221,0,0);">Godfather carrying this out, the vote will decide who does it. because framer is a boring role, and with being able to kill, it makes it slightly more useful and making it more exciting. In all reality, this is NOT a good change.  (The phuck are you trying to say here? You said it makes Framer more exciting, then immediately said that was a bad thing. A game is played for fun, so why would it EVER be a bad thing to make a role more exciting to play?  Remember those EXCITING games where you were once a Consigliere, and then your mafioso and Godfather died? Well, now you use STRATEGY to actually survive and lie to the town. In this one, you just kinda... play as a consigliere. because that's MORE exciting than strategy and lies.  (How the phuck does it take away strategy and lies? You get to keep investigating people, which only makes it EASIER to pass yourself off as a townie.)