Board Thread:News and Announcements/@comment-25646419-20181212134658/@comment-34280329-20181218033527

But they have to be considered. If they aren't than it would be stuipd. Like you can't nerf/buff a role for ranked and expect it to do the same in other game modes. Tos doesn't revolve around ranked, so stop making seem like it does. And also the mayor nerf isn't nearly as bad as making a ret die after resing. I wasn't even playing when the mayor thing was an issue and I can tell you that it was an issue for everyone. But ret isn't an issue for everyone. It does fine in all any but not ranked. And I'm saying that because a game suffers, that it will go dead. No of course not. But the role you change will be less used, as well people dont like garbage rules, and you don't exactly get in trouble for leaving in regular modes.

Also just drop the arsonist thing. It wasnt used to support my idea just as an example of how they changed a role to fit ranked.

But I can tell you that all any will almost never look like what you explained. I have played more than enough to know that in a full lobby there is usually at least 5 town, 1 mafia ( likely 3-4 ), and random evils, but not to the point where there is more than 2.

But yes there are games like that, but it Extremely unlikely that your game will consist of three of the same role. Hell I can tell you that if there is more than 2 of the same town role there is a likely chance that there will be up to 4( dont know why but the game likes to go big or small ).

Also all roles cap at 4. Amnesiac turning a role doesnt count though.

Not really as much RNG if I can guess what amount of roles there will usually be.