Board Thread:Role Ideas (Mafia)/@comment-28584683-20181120005218/@comment-36558623-20181120063028

HerbivoreTheCarnivore wrote: Name: Forenisc

Alignment: Mafia Deception

Description: You are a scientist working to cover up the Mafia's tracks.

Attack: None

Defense: None

Unique Role: Yes

Priority: 6

Abilties: Select up to 3 targets to cover-up at night.

Attributes:

- Selected targets have their manner of death hidden the next day if they die the night they are visited by the Forensic (The death message is replaced by "We could not determine their cause of death"). If a non-Mafia member killed one of their targets, their death note will be hidden to all but the Forensic (similar to how Janitors can view the wills of their cleaned targets).

Interesting, I've played with this concept before

'''but if it says this message, don't. you know who killed them?'''

- Only the Forensic is told of how their targets died.

Investigation result: Your target could be a Lookout, Forger, Witch/Coven Leader, or Forensic.

Sheriff result: Your target is a member of the Mafia!

Consig/Coven leader: Your target eliminates the evidence from crime scenes. They must be a Forensic.

Other notes:

- The Forensic visits all 3 targets they select, meaning they are at high risk of dying to Veterans, Medusas, and roles with rampaging attacks.

- Lookouts will still see you visit, meaning multiple lookouts can pool their information together to expose you.

- Trackers will see you visit multiple targets. Spies will also be alerted to your presence if you decide to cover up multiple people at night, as your visit messages and those of others mafia members will exceed the 4 mafia limit. seems UP and easily countered.