Talk:Elo/@comment-86.134.77.138-20160703191901/@comment-27748204-20160704005734

Then that would mean people who have played for longer (even if they're not very good) have higher Elo. This system would reward players for playing frequently. But it would be very difficult for someone who joined the game a year late to catch up.

I like the idea, though, but losing Elo is a must for any ranking system to be fair to all players who have met a threshold level of experience.