Board Thread:Role Ideas (Town)/@comment-39990017-20190630224842/@comment-24.209.136.253-20190725060245

The only plausable role on this list in my opinion is the wolfman, but I suggest some major reformations:

- The role should be a neutral killing (mafia can't have the power of an ambusher, GF, and wolfman at the same time)

- The role should be called the tamer (but that's just me)

- The player should only be able to have 2-3 wolves at a time (for gamelength reasons)

- The wolves should be expended if they are used, whether they did something or not.

- The player should have an interface similar to a Pirate where he choses only one option (of the 4) and he chooses as soon as the night phase begins.

- There shouldn't be an astral rampage option, unless you balance that with something along the lines of "If any TP role is present, the rampage is nulified. The wolf will not make an action and will not return to the tamer."

Other than that, I think it would be a decent 50th role to TOS. I know I just nerffed the crap out of it but what I saw was an OP role that could stockpile wolves and kill the entire town in 4 nights without town even knowing there was a tamer in the game.