Board Thread:Role Ideas (Neutral)/@comment-38045493-20190604021510/@comment-37294913-20190608055648

Mr alexis 123 wrote: Cursed ( neutral killing )

T H I C C name

You are an evil spirit who is cursed into a statue.

'''I suppose it seems good? I detect grammar fuck-ups, but can't really see any. Overall, it's alright.'''

Attack : none ( unstoppable after the curse is broken )

Defense : basic

Let's see how this goes.

Abilities :

- drain a player every night when the curse have been broken.

Atributes :

- you are cursed to not move if anyone sees you, meaning you will always be a statue until no one visits you at night.

- if no one visits you at night, your curse will be broken and you can start draining a player every night.

'''That's actually extremely common. Many people aren't visited N1; therefore they automatically broken.'''

- your curse cannot come back after they have been broken.

- your visits are astral.

- if there is no more non-town left except you, your curse will be broken even if players still visit you every night.

Alright?

Investigator results : spy blackmailer jailor guardian angal or cursed.

I feel like this gives Blackmailer too much claim space.

Sheriff results : your target is suspicious. ( Not suspicious if the curse have been broken )

​​​​​​​Alright.

Consigliere results : your target is an evil spirit cursed to not move. This really feels like a nerfed Serial Killer. Also, I think the win-rate would be extremely low as it would be too easy/too hard to have the curse broken. Also it's the Serial Killer because it attacks one person every night.

I feel like this role could be a teensy bit more fun if no one visits them, they can attack. If they are visited, they can attack. This could deal a Powerful Rampage.

I feel like this is a Revamp. An interesting idea, though.

6/10. Cool role.