Board Thread:Role Ideas (Town)/@comment-33167183-20171129002038/@comment-33808744-20171201060504

Betimawesome wrote: (This will probably get rejected because it is similar to the spy, and it's bad...) Attack: None Defense: None

Good

Alignment: Town Investigative

Sheriff: Your Target is Not Suspicious. (Unless framed)

Investigator: Your target could be a Lookout, Forger, Amnesiac, Coven Leader, Or scout.

Consigliere/witch/CL: Your target runs around at night. They must be a Scout.

Attributes: You can only preform your ability twice. Role block immunity.

I disagree with RB immunities on this

Abilities: Choose to rush around at night, seeing roles in your town This will show the Scout the roles that are in the game but not who those roles belong to. (Hard to explain)

'''Does it tell you people's roles? Or just random roles present in the town?'''

(Useful for calling out people who claim roles that aren't there, I guess)

Goal : Lynch every criminal and evildoer

Wins with: Survivor, Town, Ga, Pirate.

Must kill: Mafia, Coven, Pb/Pest, Serial killers, Werewolves, Arsonists, witches, Juggernaunts. Hm.... It seems kinda weird. It can be good for calling things out, but what if there IS that role in the town? Then it's useless.