Board Thread:Role Ideas (Town)/@comment-26973606-20170829040230/@comment-32421214-20170829141648

IceTMiners wrote: ArmourerTown (Protective)or Town (Support)

Summary - The owner of the Town's armory, providing weapons and armour to the town.

Ok

Attack - None Defense - None

Abilities - Bring armour or a weapon to someone each day. Armor will give them a basic defense, a weapon gives them a powerful attack veteran's alert, but without defense.

'''So this give a non-Killing role weapons like Killing roles. Hmmmmm........'''

Attributes - You may not give a revealed Mayor a weapon. You may target yourself.

I would say this is TP but idk

Investigator results - Your target owns weapons. They must be a Vigilante, Veteran, Mafioso, Ambusher, Pirate, or Armourer. Open to change these 

Consigliere/Witch - Your target owns an armoury, they must be an Armourer!

''So basically, this role's day ability allows them to arm a player in whatever way they see fit. For example, if the think the serial killer is going to kill someone, they can either protect them, or take out the serial killer.'' Please give tips, this is my first (of hopefully many) role ideas. Rejected might cause issues in the game