Talk:Common Player Behaviors/@comment-7663945-20160518140922

Best Two Games of Town of Salem I've Ever Played

Game 1, Executioner, target is "help" (Capitalized from here on out). Played

quietly for an third of the game, didn't try to execute target because why

effing try? Immediately, people start wondering if the executioner is being

silent, but that quickly fades from someone trying to get others lynched.

The second third, I try to set up an appointment with the Jailor to try to

strike up a deal: Town lets me live (and maybe lynches my target if Town is up

for it down the road), and I let Town know who is my target, and therefore

innocent, as well as vote with the Town.

Jailor dies coming into the last third of the game, so I announce that I am

Executioner, and that in exchange for my life, I will announce my target, which

had still managed to survive, as well as vote with the Town. I was almost

lynched, but saved at the last second. It was too late to alert the Town of my

target, and thankfully, the Mafia managed to kill someone other than my target.

The next morning, I upheld my end of the bargain and told the Town that my

target was help. The day was spent trying to figure people out, but nobody was

lynched. The next day, I worked out one of the Mafia from the roles like a

boss and got them lynched, and the next night, the Mafia took another victim,

leaving the Town with only three people: Me, the last remaining member of the

Mafia, and my target, Help.

I'll be honest: I was too stoked about logic-ing out who everyone was to

realize that victory was right in front of me, but the mafioso reminded me with

a "help"-ful whisper (I'm sorry, I couldn't resist after re-reading that). In

a satisfying moment of pure betrayal, me and my new mafioso friend lynched

Help, securing both me and the Mafia the win.

Help's Will: ;)

Immediately after, Game 2, Medium. I'm immediately overjoyed because I hardly

ever get Medium, and I even had a scroll for it that wasn't equipped (I was

trying for Jailor), and because I was high off my win and the satisfying

betrayal of last game, I was practically beaming. Help was in the game, too. First night was boring for obvious reasons. Second night, the dead

Investigator let me know that a living player was also an Investigator. I made

a note in my will that the Town Random slot was filled, and soon after, the

Vigilante died, crossing out the Town Killing slot as well. Then the Serial

Killer struck. And yet something was odd about it. The death note.



I immediately called Help out on being the Serial Killer, citing that Help had

that in her last will the last game (She also said it as her last words, but I

didn't say that), and suggesting that that was her calling card.  No one paid

much attention to it, probably because it took me a little while to get my

proof out, but that night, I wrote my proof into my last will. Help had the

chance to kill me and silence me, but for some reason, she didn't.

The next day, I repeated my argument, now copy-pasting the statement in my

will. The Town decided to put her on trial, and during judgement, one Townie

threatens me, stating that if Help was innocent...well, I'd know what would

happen. The Town votes guilty, and before she's lynched:

help: ;)

Her will said the same thing. Her role? Just as I predicted, Serial Killer.

I immediately brag to the death chat that night. We go on to secure victory

for the Town.

The moral of the story? Don't have a calling card in Town of Salem. It just

makes you stick out like a sore thumb.