Board Thread:Role Ideas/@comment-29779988-20160902191205/@comment-29779988-20160903212927

Vertroyer wrote: The one and only problem that I know BMG forums would argue with is the fact that this is just a nerfed Sheriff.

The Sheriff can detect a total of 9 and a half evil roles. the half being from WW only detectable on full moon nights.

This role detects 6 evil roles but mixes 3 good ones in the fray.

This role detects Vampires and Godfathers, something the Sheriff can't do. But it's message recieved does not specify what you detected is... and the fact that 3 townies can be detected this way yet not verified makes this role to be more likely useless.

My only issue with the role here. What I'm thinking of adding that might solve the problem is the following. Here are some ideas, but I'm not sure that it'll help

-If you actually end up visiting someone like the godfather, you're killed on the spot for it.

-If you find a vampire, I actually think I could REMOVE that because the blood is on the vampire, so maybe you'll actually end up not finding anything.

-I actually could add Vampire Hunter to that list so it almost balances into more town roles.