Talk:Roles/@comment-120.28.127.239-20141123075727

[Updated]

Role: WaterKeeper

Allignment: Town Protective

Trait: You are specialized and purify the town's water supply

Story: Many people will thrived as thirst gives them a brink of death, you are an expert in chemistry and fond with fish biology, therefore you will save them from thirst as a WaterKeeper and your H2o will hep your people hydrated as possible. (i tried making my story >.<)

Attributes:

-Immune to douse and/or Incinerate

-Can wash out doused players

-You only have 3 sponges (They can suck up the gasoline)

-If you washed a doused player on the night of the Arsonist's Incineration, you will be incinerated instead of your client

Sheriff: Not Suspicious

Investigator: Your target smells of gas(WaterKeeper is a chemist so yeah), they could be an Arsonist, Transporter, Or a WaterKeeper.

Consigliere: Your target fonds with liquid matter, they're must be a WaterKeeper

Win Conditions:

You can Win With The Town, Survivors.

Suggestor's Note on WaterKeeper:

This is a very good role on custom games whereas the arsonist is in the list, i mean think about it, you are immune to dousing and you have 3 sponges to clean doused people, i think your da arsonist's worst nightmare, but i didnt like the point where the SK and The Mafia can still kill you, dont worry about the mafia, they can be doused, help them and you will be the last person alived as a townie

Suggestors name is...... Ghino009