Talk:Roles/@comment-135.0.239.125-20150107020157

Role: Illusionist

Alignment: Mafia

Attributes: Choose one person every day (Sun icon) and make him vanish at night. That person will know when the night starts that he was vanished. The vanished person cannot be killed, cannot use his night ability, and any investigation results would lead to: Your target has been vanished by an Illusionist. In the morning, he is brought back to town (Vanishing yourself makes you practically invinsible for 1 night). If the Illusionist dies at night, the vanished person also dies. Furthermore, the Illusionist may only perform his ability on a different person every night, so the maximum of times he can use it is 15.


 * Lynching will not kill the vanished target, even if you chose your target before getting lynched.

Special traits:

- Immune to role blocks because he acts during the day.

- The target cannot be transported, so the transporter's work will not work.

- Vanishing a person will not save him from a Jester's haunt.

- If a Jailor jailed you the same day you vanished him, you will be hauled off to jail, but the jailor will be vanished at night.

Investigative results: Your target likes tricking people. He could either be a Jester, Disguiser or Illusionist.

Sheriff: Your target is a member of the mafia!

This role's goal is to act as a role blocker, to save your fellow comrades from being investigated or to vanish anyone dangerous to the mafia. If well used, it's a winning card!