Board Thread:Role Ideas (Neutral)/@comment-38593192-20200115123751/@comment-38593192-20200115142338

GhostyFlareEruption wrote: A role like this would best fit Unique.

So this role basically sacrifices a really strong defense for a stronger attack? This role is pretty formidable already considering it has a base of Invincible defense, essentially able to outlast a jailor's execution, and then means the basic temporary shield for roles like witch not matter

It has a big set of bonus attributes with each power. Astral attack, clandestine role. With the second point in mind, this role would basically switch out with some similar ones.

While quite a concept, this killing role has a good edge over other roles that kill no matter the stage I understand. Thanks for the review, this is my 2nd try at a Neutral Role, i find this type of alignment hard to make a role out of since I don't understand it's ​​​​​​​"concept", all i know is that you're going to mostly be at a 13v2 in a Ranked Rolelist or a 14v1 without any NE/NB backing you up, so I don't know how limited it's Killing Potential needs to be, so I focused on designing it on a slow killer such as the, the gameplay that I wanted as that it was adaptable to the circumstances like you could just stay in your Invincible state from N1 and when the time was right you could then sacrifice some of your defence to unleash your Killing Potential however I didn't want that to be the only playstyle, the current mindset i went with was

N1: Try to visit someone who might be attacked

N2: Observe the current situation, if it's dangerous stay at home with your Powerful defense but if it's not dangerous, try to visit someone who might be attacked

N3: Observe the current situation, if it's dangerous stay at home again, if there is a target that needs to die, kill it and try to visit someone who might be attacked, if there is no target that needs to die and it isn't dangerous, try to visit someone who might be attacked

N4: Observe the current situation, if it's dangerous attack someone so that you will go back to having Powerful defense, if it's not so dangerous, wait for the correct time to strike for maximum kills and chaos

N5: Observe the current situation, if you went back to having Powerful defense repeat said instructions, if you didn't go back try to kill targets who may be visited multiple times since there is no warning about what kind of NK it is, the town will think that it's safe to visit., at this point most of the players are thinned down by the Town and Mafia

or you could do with a unnoticable aggressive route...if the Town has too much majority, that I didn't think about

N1: Try to visit someone who might be attacked

N2: Attack someone and try to visit who might be attacked

N3: Repeat till you can't attack anymore

N???: See how it turns out