Board Thread:Role Ideas (Rework)/@comment-39067078-20190824222914

Survivor 

Summary

A war veteran who failed and ran away.

Win Condition -

Live to see the end of the game

Alignment - Neutral Benign

Attack - None*

Defense - None

Unique - No

Attributes - 

-At night, you will have nightmares.

-You have four vests, which you can not use at night (by manual activation).

If you successfully go through a nightmare, you will gain basic defense for the night and use a vest.

You regenerate a vest every full moon, but only if you didn't fail the nightmare the night prior.

If you die in a nightmare, you will lose a vest. If you die 3 times from the nightmare, you will die in real life from guilt.

Mechanics - 

At night, you have a nightmare.

Your scene will cut to 13 other players. (AI control)

There will be 6 members on your side (aside from you) and 7 on theirs. You will always be the 1st, with the name "Commander". You will have the "Commander" Role card, seen above Notifications and below Voicelines

The players will be assigned the name "Ally" or "Enemy" Each one will say something in your night chat. If there is a Jailor or Medium which is Seancing you, they will talk consecutively, making an appearance of insanity.

The Importance of Voicelines 

The voicelines will all pertain to who they are attacking.

If you do not attack anyone, you will fail the nightmare.

If you fail to attack the right person, you will fail the nightmare. You can find the right person to attack by looking in chat.

Your allies will all say who they will attack, but one will not be attacked. You must attack the enemy who isn't being attacked.

Voicelines ​​

Allies: (Using numbers of enemies)

"I'm attacking [x]:"

"[x] is dead!"

"Alright, I'm attacking [x]"

"Make sure not to attack [x]. He's mine."

"[x] is going down."

"I'm attacking [x]."

"I'm scared."

"Us or them."

"Come back home, see my daughter."

"I should've went to be a doctor..."

Enemies:

"I'm attacking [x]"

"Point on [x]"

"Ha, who is the real winner of this war?"

Commander Rolecard

​​​​​Commander

[Millitary Command]

Immunities: Frame

Attack: Powerful

Defense: Basic

Type: Killing, Non-Unique Priority: 5

Investigation Results:

Marshall: You are innocent until further notice.

Operational Medic: You are clear of medical history.

Summary: A member of high command.

Abilities: You shoot one enemy.

Attributes: If you win this fight, you will get honorably discharged.

Goal: Eliminate the opposing force. Wins with: Millitary

Must kill: Opposition, Defectors

Notifications -

"You escaped the nightmare unscathed. You used a vest as a precaution."

"You failed the nightmare. Only [x] more times."

-Investigate Results- 

Sheriff - Innocent

Investigator - Survivor, Vampire Hunter, Amnesiac, Medusa, or Psychic.

Precise - Your target has PTSD. They must be the Survivor! 