Talk:Roles/@comment-26974912-20150910120218

First time posting. Got 2 role ideas

First:

Role: Apprentice

Alignment: Town (Support)

By night 2, choose someone to apprentice. You may speak with that person at night. When that person dies, you take their role. Amnesiac cannot take that role if the deceased has an apprentice.

Attributes: Help mentor.Can talk to mentor at night.Take mentor's role after they have died.

Second:

Role: Trapper

Alignment: Town (killing)

Trapper places traps at targeted players house. If maf visits, then maf dies. If town visits, they become trapped, cannot talk during the day, and will be released the next night. Sk is not affected by traps. Kept thinking of a way to not make the role too OP.