Board Thread:Role Ideas (Neutral)/@comment-32329805-20180423134142/@comment-25615841-20180423191031

WolfiZee wrote: GENERAL

no modern generals during the salem witch trials, really

Neutral (Chaos)

my favourite alignment kill me 

Basic Attack, Basic Defense

oh boy

- You will attack anyone that visits you

vet

- You may visit someone each night. If they are a neutral/coven/mafia role, they have a day ability. They can select the sun to choose a target. That target will be dealt a Powerful Attack. IF they choose you, however, they will instead attack a random target. They will not be notified about this. The attack is NOT Astral.

'''i dont understand this. If they are a neutral/coven/mafia role, they have a day ability". What does that even mean'? Also, I see random. RNG = hell to the  N A H

- If they are a Townie, they are given Powerful Defense for the night after.

negative utility, lovely

- You transform into WAR, HORSEMAN OF THE APOCOLYPSE once 3 people get successfully attacked (By yourself or the target you choose).

please no, lets not turn this into horsemen of the apocalypse: the game

Sheriff Results - Your target is not suspicious.

can we please to god not nerf sheriff any more

Investigator Results - Your target could be a Vigilante, Veteran, Mafioso, Pirate, Ambusher, or General.

2-2-0-2. No coven, could be much better

Consigliere/Witch/Potion Master Results - (You decide)

its your role idea tho >_>

Wins with: (Its kill or be killed)

'''im guessing that means no one or..? please list the roles'''

WAR, HORSEMAN OF THE APOCOLYPSE

Powerful Attack, Invincible Defense

- You will attack those that visit you.

mhm

- Your attacks are Astral.

right

- You may choose 2 people. The first target will be dealt a powerful attack. The second target will have a day ability. The target MUST choose a person to attack the following night or they will commit suicide (Die of guilt). The target of your second target will be dealt a Basic Attack. The attack WILL NOT be Astral.

sounds original, not bad.

- You are Roleblock & Control Immune.

Sheriff Results - Your target is not suspicious. You were obliterated by WAR, HORSEMAN OF THE APOCOLYPSE! You have died!

Investigator Results - Your target could be a Vigilante, Veteran, Mafioso, Pirate, Ambusher, or General. You were obliterated by WAR, HORSEMAN OF THE APOCOLYPSE! You have died!

again, eh

Consigliere/Witch/Potion Master Results - (You choose). You were obliterated by WAR, HORSEMAN OF THE APOCOLYPSE! You have died. Main points:

-Imo name could use a change, it's neither historically accurate nor does it make perfect clear sense.

-Results either bland or nerf roles when they shouldn't, but this is also fixable.

--The main ability looks confusing, but that's probably just the way it's phrased, though I can't really review it without understanding it perfectly. Anyway, the rng component absoloutly needs to go.

+Alignment fits and role has potential

++War's attack is fresh, original and doesn't break any rules. That I like.

Overall, the problems are all in my opinion small and/or fixable, with the exception of the main ability which needs to either heavily revamped or changed completely. Overall, the role can definitely become something. Nice idea, and remember that the chances of actually getting into the game are astronomically low, so don't be bothered if some roles aren't the best.

I'd give it a strong Not bad, has potential/10 IGN