Board Thread:Role Ideas (Town)/@comment-32651233-20180922001041/@comment-36558623-20180923030553

Orecreeper wrote: But it just selects Town, and the role that pops up can be claimed by any evil.

evils don't know the roles in the game, if they try to claim a ti they only have a (very roughly) 20% chance of getting it right

Also you cant control what role you get, and you can get something completely useless like "Jailor" in ranked, or an unrevealed "Mayor".

or you could get regular roles, like every other time

Ohter times it can be useful like when you get "Investigator" but it can still be countered since evils can claim investigator and you wont be able to tell the difference.

'''witch and consig can reliably claim invest, nothing else. with a spy you beat consig, with any smart players who are active in the game, you can tell who's witch.'''

Also this role will likely become a target once it reveals itself like psychic, so it wont live too long. The goal is to create a powerful but still kind of balanced TI, since 3/5 TIs are very, very weak.

op: lookout, invest

normal: sheriff, spy

i don't play coven so I don't know the other two, but lookout is like semi-tp, invest limits claiming spaces amoung players, sheriff is a reliable way to find easy evils in early game and spy can make it hard for evils to claim visiting roles

Thanks for the constructive criticism tho. I will take this into thought :)

yw, thanks for seeing it as constuctive critism, which it is