Board Thread:Role Ideas (Neutral)/@comment-28278669-20190424194927/@comment-30757827-20190426231514

Night one: You get a vessel. First time getting a vessel so it's only one night.

Night two: Select a vessel.

Night three: Night 1/2 of preparing for a vessel

Night four: Night 2/2 of preparing for a vessel, you now have a vessel.

Four nights.

Oh, yeah, i forgot that you can kill extra players when you die... So, yes, that's a fair tradeoff, but... ''is it? ''7 nights go by and you have 3 vessels. There are 7 players left, 2 of which are mafia, one of which is you. the town lynches you. you survive and kill 2 mafia. 5 left. you're lynched again and kill two town. 3 left. Lynched one more time and you kill your two vessels. 1 left- and that 1 is you. You only have to survive 7 nights, which is even easier since tracker, lookout, and escort can't find you. You then get to kill 6 people, with half the attacks being powerful and the other half unstoppable. They can't do anything but wait for you to win. If you made it longer to make a vessel, you are now left doing nothing and just waiting to do anything. Not fun gameplay.