Board Thread:Role Ideas (Neutral)/@comment-108.28.26.78-20171205005906/@comment-33808744-20171205013807

108.28.26.78 wrote: Name: Thief (Yes, I know, haven't seen that before)

'''Try Assasin? IDK'''

Alignment: Neutral Evil

Summary: You are a poor member of the town who has a grudge on the sheriff, and evades the law to survive

Attack: None

Defense: None

Unique role

Priority: 2

Abilities: Steal the night abilities of players

NO COPYCAT ROLES

Attributes: 

If you target a player who is checked by an investigative role, you will get their results and the investigative role will get the message - "Your information was stolen by a thief!"

If you target a player who is attacked by a killing role, instead you will kill the player and the killer will get the message - "A thief came and did the job for you!"

If you target a player who is visited by a Support or Protective role, nothing will happen and you will not steal their night ability, instead getting the message "You couldn't find anything worth taking!"

If you target a player who is not visited at night you will get the same message

If there is not a sheriff in game the thief will not appear

-Investigative Results-

Sheriff - Your target is a thief!

Investigator - Your target could be a Sheriff/Executioner/Werewolf/Poisoner/Thief

'''Consigliere/Witch - Your target holds a grudge on the sheriff. They must be a thief!'''

Goal: Live to see the sheriff(s) die

Role dependancy

Wins with: Everybody except Sheriff Alright, look:

It's a copycat, which is banned.

It needs a sheriff.

What stops him from just finding the sheriff and using the maf to kill them instantly?

Or from claiming theif, and siding with town as long as they lynch sheriff? Kinda like an OP exe. Can easily find roles and get mafia lynched.

I would say that they HAVE TO side with evils, but that's just witch.

IMO i have no idea how this role could be fixed without deleting the main premise.