Board Thread:Role Ideas (Mafia)/@comment-31240203-20170206215759/@comment-26234016-20170207134652

FIRST! Oh wait DuckGamer got there... Ah shaddup! GenocideNotAUndertaleReference wrote: btw please dont judge my bad grammar

I would, but now you've acknowledged it so I won't

Alignement: Mafia Deception

Summary: You're a illusionist skilled at tricking poeple.

Goal: Kill anyone that will not submit to the mafia.

Abilities: You're able to trick poeple (3 times only).

3s are good

Attributes: Tricked poeple will use their night ability on someone else (for example person1 decides to investigate person2 but the illusionist tricks person1 person1 will now investigate somebody else but if they are tricked they WON'T be able to use their night ability on a mafia member)

'''So p1 now investigates p3... But how is p3 chosen?'''

tricked poeple will know who they used their night ability on

Investigation Results:

Sheriff:  Your target is a member of the Mafia.

 Investigator:  Your target is skilled at disrupting others. they are a Escort, Transporter, Consort,  or a Illusionist.

'''Eh... 2 town 2 maf. It's all right...'''

 Consigliere: Your target is a amazing trickster. They must be a Illusionist.

Good

 some things i wanna talk about:

 You're probably wondering well idk if you are but ehh. How is this role useful? For example, A Vigilante wants to shoot a mafia member. But there is a Illusionist who tricks the Vigilante, the Vigilante will now shoot somebody else. Same goes with the Sheriff. For example the Sheriff tries to check a person if you would trick him, he would investigate somebody else. This way you can assure that the Sheriff wont check a mafia member

But the sheriff now knows that (s)he checked someone else, meaning that the illusionist becomes confirmed.

This is the first time i ever created a serious role btw.

 Yeah...

How does this role choose who is the true target?

That will make or break this role.