Board Thread:Role Ideas (Neutral)/@comment-38033150-20190129050234/@comment-37322933-20190130192723

Neutral Unaligned

So here's my spin-off of this idea:

(I wanna call it Shaman cuz AH Mafia)

(Actually nvm that role is terrible and we've only played with it once and it sucked)

Magician (NE)

Choose someone to cast a spell on at night or to charge.

You have 5 spells:

Protection: Target has Powerful defense that night. May be used on self once.

Strength: Target's ability is replaced with a Basic attack that night. They are not aware of this until the end of the night. Death Message: "[x] was killed by an empowered villager!"

Wisdom: Target will know who visits them that night. "You saw that [x], [x], and [x] visited you through the power of Wisdom!"

Death: Target will be dealt a Powerful attack that night. "[x] was killed by a Death spell!"

Illusion: Target will not receive any end-of-night messages, except for death messages, unless they were healed or guarded.

You start with 1 of each spell except Death and Strength. Charging will give you one more of two spells of your choice. Death and Strength take two nights to charge.

Goal: See the Town lose the game.

Basically, I made it an NE like Witch and took out some of the crazy complicated stuff I didn't think was needed.

How do you like my take on your idea, Zombie? Asew?