Alignment: Town Investigative
Invest Results: Lookout, Forger, Coven Leader, CADET
Consig results: He trains outside of people’s houses. He must be a Cadet!
Goal: Lynch all evildoers!
Description: Yell who the murderer is in your last gasp.
Abilities: You may visit a person each night. If that person is killed you will anonymously announce 2 possible people who could be the killer when the night ends, but you also get killed unless the killer is a town role (vigilante). When you announce the 2 possible killers, it will say the killer and somebody else who visited the person (a random unconfirmed person if only the killer visited the target, if the person is visited by 2 killers it chooses the killer who has the easiest time winning (mafia over SK). This ability won’t work with indirect kills such as arsonist ignites, poisoner kills, veteran kills, Medusa kills, people visiting the werewolf’s target or bodyguard/crusader kills.
To the cadet - ‘You decide to train outside John’s house’, ‘You change your mind and train outside Henry’s house’, ‘You died while trying to run away’.
To the other players - ‘You here somebody scream “Jeffery or Sarah is the murderer!” ‘.
“Oomph,” grunts the cadet as he falls onto his knees, exhausted, “I think I’ve done enough star jumps for today’s training.” The cadet has been training all week! While deep down he knows, he’ll never make it into the army, he still trains for it anyways. “Bye Giles!” He happily shouts as he starts to get up, “Thanks for letting me train at your house.” BANG!! The cadet looks back at Gile’s house to see a bullet hole in the window, blood splattered across the interior of the house. As the cadet frantically looks around he notices John and Sarah standing outside Gile’s house. “MURDER MURDER!” The young cadet screams, “JOHN OR SARAH DID IT!” The cadet then starts running away as fast as possible. He has almost reached his house but he hears something. “Sorry kid, no witnesses...” A gruff voice says behind the cadet. BANG!!!
Notes: This role is basically a lookout that only sees 2 players, only sees the players if their target is killed, and also dies.