Name: Indecisive Townie
Alignment: Town Support
Lore: "A man was just taking a walk in the forest at 6:00 PM, when he accidentally located the 'Town'. After some debating with himself, he decided that it wouldn't hurt to take a peek at what's going on in said 'Town'. He saw the rioting of the people as they hung somebody for, what the man saw, literally no reason whatsoever. He decided to just go back to his log cabin and watch the stars in the sky when the night comes. 6 hours, 24 minutes, and 52 seconds later, he heard some random noises coming in the direction he saw the 'Town'. He choose to investigate, and he saw the horrors that lied in the 'Town', including a Serial Killer and a Werewolf. He realized that he had to do something about this, he just didn't exactly know what yet. He decided to take the house of the poor soul who was framed by the Mafia, and thus, wrongly accused and lynched, and tried to make a new life by helping this 'Town'."
Attack: None
Defense: None
Unique? : No
Priority: 6 (lowest)
Abilities: On the first two nights, you cannot take any action. On Night 3, you will be prompted with 4 random non-unique Town roles, which you must choose from, then you can use said role's action(s) on every following night.
Attributes: - Control Resistance | Roleblock Immunity on Night 3
Mechanics: On Night 3, in the chat, it will say something along the lines of, "Do you want to help this "Town" as a <Role>, <Role>, <Role>, or <Role>?". The same role cannot appear more than once. You then click in the box in the bottom right which role you would like to be. It will then say, "You've decided to help this "Town" by being a(n) <Selected Role>." If you do not choose a role, you will receive a message saying, "You realize that you can't just do nothing for this Town! You decided to become a <Random Role from list of 4>.", and it will act like you chose that role in the first place. Starting on Night 4, you will be able to use your new role's action, and seem like your new role to the Sheriffs, Investigators, Consiglieres, Witches, the Coven Leader, and the Potion Master.
Other Messages:
"Do you want to help this "Town" as a Vampire Hunter, Crusader, Doctor, or Transporter?"
"Somebody tried to roleblock you, but you still decided to become a <Selected Role>."
(VH is only possible if there's at least 1 Vampire in game)
(It doesn't necessary have to be just these roles, every non-unique Town role is possible in the list of 4)
(Coven DLC roles are only possible in, well the Coven DLC)
<Investigative Results>
Sheriff: "You cannot find evidence of wrongdoing. Your target seems innocent."
Investigator: "You target could be a Doctor, Disguiser, Serial Killer, Potion Master, <any other custom roles that was decided to be placed here>, or an Indecisive."
Consigliere/Witch/Coven Leader/Potion Master: "Your target doesn't exactly have plans for their future yet. They must be an Indecisive."
Goal: Lynch every criminal and evildoer.
Must Kill: Mafia, Vampires, Arsonists, Serial Killers, the Werewolf, Witches, the Coven, Plaguebearer/Pestilence, and the Juggernaut
Purpose/Reason: I wanted to take out a little bit of RNG from the role wheel so players can somewhat be happier with what they have, while still having part of the role being RNG.
Anything Else: Before anybody says anything in the comments, yes, I'm aware that this is a bit similar to the Amnesiac. Second, I'm sorry for an absurd number of links in this post, I had a feeling I should've put them in there for easier access in case people don't understand what something, for example, an Attribute (Sorry...). Third, PLEASE let me know if something should be changed about this in the comments below this post. Thanks!