In Town of Salem, most roles in the game have Night abilities, e.g. investigating, killing or protecting. Abilities are a key part to the game. Most abilities are Night abilities and can only be used during the Night. Some roles have few or no abilities, but have special attributes instead, such as the Executioner. The Jailor, Mayor, Pirate, and a dead Medium have Day abilities.
To use your Night ability, click the button next to a person's name during the Night. (You can sort the table below by clicking on the small arrow next to a heading. Some roles like a Transporter or Disguiser require two buttons to be clicked for their Night ability). Your action will be done based on your role's priority. Image example is the Bodyguard's ability.
Priority is the order in which a role's action happens during the night. The lower the number, the earlier in the night the action occurs. Abilities with higher priority may affect abilities with a lower priority (for specifics, see Roles). Day abilities always have a higher priority than Night abilities. Some roles will still be unaffected by higher-priority abilities because of the role's attributes or qualities.
If an ability causes a visit, a Lookout can see the visitor, an alert Veteran/Stone Gazing Medusa will attack their visitors, an Ambusher or Crusader will attack the visitor, a Trap on the target will trigger, and the Werewolf/Pestilence/Juggernaut (after second kill) will attack visitors to their target.
Below is a table showing every role and its priority.
|Role Name||Night Abilities||Visit?||Restrictions||Type||Priority|
|Bodyguard||Protect your target from one Attack and kill their attacker.||Protection||3|
|Protect yourself with a vest.||1 use||Protection||3|
|Crusader||"Protect" your target, killing one random visitor.||"Protection"||3|
|Doctor||Heal your target.||Protection||3|
|Heal yourself.||1 use||Protection|
|Escort||Prevent your target from using their Night ability.||Manipulation||2|
|Investigator||Determine possible roles of your target.||Information||4|
|Jailor||Execute your prisoner.||Astral||3 uses (0 uses after executing a Townie)
Unable to execute Night 1.
|Lookout||Watch your target at Night to see who visits them.||Information||4|
|Medium||Seance a living target when dead.||1 use||Special||1|
|Retributionist||Resurrect a dead Town member and use their ability on another player.||(Dead target)||First target must be a dead Town player, can only use each player once before that body rots away||Special||1|
|Sheriff||Determine if your target is suspicious.||Information||4|
|Spy||Bug a target's house and see what happens to them at Night.||Information||6|
|Tracker||Track your target to see who they visit.||Information||3|
|Transporter||Switch your targets, making their visitors visit the other instead.||Manipulation||1|
|Trapper||Place a trap on your target's house. You will deal a Powerful Attack to one attacker and give your target Powerful Defense for one attack. Reveal the roles of all visitors.||Traps take one Night to build.||Protection||1|
|Vampire Hunter||Check a target, dealing a Basic Attack against them if they are a Vampire.||Can only attack Vampires||Killing1||5|
|Vigilante||Shoot your target.||3 uses
Unable to shoot Night 1
|Godfather||Command your Mafioso to attack your target.||Living Mafioso, not role blocked||Manipulation||5|
|Attack your target.||Mafioso dead or role blocked||Killing1||5|
|Ambusher||Lie in wait outside your target's house, dealing a Basic Attack to one visitor. All visitors will know your name.||Killing1||1|
|Blackmailer||Prevent your target from speaking the next Day.||Manipulation||3|
|Consigliere||Determine the exact role of your target.||Information||3|
|Consort||Prevent your target from using their Night ability.||Manipulation||2|
|Disguiser||Disguise any Mafia member as the role of your second target.||Information||5|
|Forger||Rewrite your target's Last Will and role.||2 uses||Information||3|
|Framer||Change the investigative results of your target.||Information||3|
|Hypnotist||Plant a false memory in your target's mind.||Information||3|
|Janitor||Hide your target's Last Will and role from everyone else.||3 uses||Information||3|
|Mafioso||Attack your target. You will always attack the target of the Godfather.||Attack the Godfather's target instead of own||Killing1||5|
|Coven Leader||Control your first target to visit your second target.||(first target)||Manipulation (Killing1 with Necronomicon)||2|
|Hex Master||Hex your target, changing their investigation results.||(Astral with Necronomicon)||Information, Killing1,3||3, 6|
|Medusa||Choose to Stone Gaze, killing and cleaning all visitors.||(with Necronomicon)||3 uses (self)||Killing2||3, 5|
|Necromancer||Control your first target to visit your second target.||(Dead Target)||First target must be a dead player, can only use each player once before that body rots away||Manipulation
(Killing1 with Necronomicon)
|Poisoner||Poison your target, which will deal a Basic Attack against them the following Night if they are not healed.||(initial poison)||Killing1||5|
|Potion Master||Kill Potion: Attack your target.
Reveal Potion: Determine the exact role of your target. Heal Potion: Heal your target.
Necronomicon: Your potions no longer have cooldowns.
|Each potion has a cooldown of three Nights (counting the one you use it on)||Killing1, Information, Protection||5, 4, 3|
|Amnesiac||Become your dead target's role.||1 use||Special||6|
|Arsonist||Douse someone in gasoline or ignite all doused targets.||(if igniting)||Killing3||3, 5|
|Guardian Angel||Keep your target alive.||Astral||2 uses||Protection||2|
|Jester||Haunt a guilty or abstaining voter after being lynched.||1 use||Killing3,||1|
|Juggernaut||Attack your target.||Full Moon Nights only (before first kill)||Killing2,3||5|
|Pirate||Duel your target.||Cannot duel the same player twice in a row||Killing2, Manipulation, Special||1|
|Plaguebearer||Infect your target.||Special||5|
|Pestilence||Kill your target and their visitors. You will kill anyone who visits you automatically.||Killing2||5|
|Serial Killer||Attack your target.||Killing1||5|
|Survivor||Protect yourself with a vest.||4 uses||Protection||3|
|Vampire||Vote for a target to be converted to a Vampire||(if youngest)||Cannot convert two Nights in a row||Manipulation||5|
|Witch||Control your first target to visit your second target.||(first target)||Manipulation||2|
|Werewolf||Kill your target and all their visitors.||(only target)||Every Full Moon||Killing2||5|
If two or more Bodyguards protect the same target, they will counterattack in the order in which they joined the lobby.
The Godfather chooses a target but does not visit this target. This command can be role blocked or controlled.
The Jailor will always visit their target when jailing them, whether or not they execute.
If two or more Transporters transport the same target, the transports will occur in the order in which they joined the lobby.
Investigation is an ability is used by roles to gain information about other player's roles or actions. This is an ability that usually can be disrupted by other roles, such as the Transporter or the Framer.
It should be noted that the Trapper is not an investigative role, its main point is to protect people. The information of what roles visited your protected person is only side info, therefore making it an Investigative/Protective hybrid role.
Roles that can investigate:
Roles that can investigate indirectly with their ability:
Attacking is an ability used by players to eliminate opposing roles. This can be stopped by Healing or Defense if the value is equal or higher to the attack. Some roles can only attack after specific occurrences in-game or some roles may be prevented from attacking after specific occurrences in-game.
Roles that can directly attack:
- All Town Killing except Veteran (Jailor cannot attack again after executing a Townie, Vigilante will commit suicide after killing a Townie, and Vampire Hunters will only attack Vampires)
- All Mafia Killing except Ambusher
- All Neutral Killing except Arsonist
- All Neutral Chaos except Plaguebearer (Vampires will only attack if they target a non-convertible role or their faction is full)
- All Coven Evil with Necronomicon
- Jester (after being lynched)
Roles that rely on other actions to attack:
- Veteran (relies on players visiting)
- Retributionist (relies on resurrected role being an attacking role)
- Bodyguard (relies on harmful player visits on selected target)
- Trapper (relies on harmful player visits on selected target)
- Crusader (relies on player visits on selected target)
- Ambusher (relies on non-Mafia player visits on selected target)
- Arsonist (relies on dousing targets)
- Medusa (relies on players visiting without the Necronomicon)
- Coven Leader (relies on controlled role being an attacking role without the Necronomicon)
- Necromancer (relies on reanimated role being an attacking role without the Necronomicon)
- Hex Master (relies on Hexing everyone without the Necronomicon)
Healing/Protecting is an ability used by roles to prevent their target from dying. Healing and Protecting will give Powerful Defense, enough to protect from most attacks. Protection usually involves the killing the attacker while 'healing' at the same time.
Roles that can heal/protect:
Roles that indirectly heal by using their target:
Disruption/Manipulation are abilities used to roles to affect other role's abilities. They can include role-blocking, manipulation (framing, dousing, disguising, etc), disruption (controlling, roleblocking, blackmailing, and transporting).
Manipulation is where players affect opposing player's info. They usually tend to target Town Investigatives and mess up their results to confuse them. They can also give out false information/get rid of info to confuse opposing players even further.
Roles that can manipulate:
- Serial Killer (when killing a role blocker visiting them)
- Hex Master
Roles that can indirectly manipulate by using their target:
Disruption is where players affect other player's actions or ability results. This can cause confusion, but are easily found out because of their unique Night alerts to whom they target. Disruptions include: Controlling, Blackmailing, Transporting, and Roleblocking. Roles that can disrupt:
Roleblocking is a form of disruption where a player's Night ability is 'blocked' by another player that can roleblock. This causes the target to not be able to use their ability, and thus their ability having no effect for the current Night. This can be overridden by roles with role-block immunity. Super roleblocking is very similar to roleblocking, but with a few differences, being that Serial Killer can't kill their original target, and they can kill the targets they roleblock.
Roles that can roleblock:
Roles that can super-roleblock
Roles that can indirectly roleblock by using their target:
Non-Visiting Night Abilities
These are abilities that do not involve visiting another player for an effect to happen. These abilities are usually limited to a few support/benign roles or an attacking role with a special attribute. Some occurrences can happen in-game to give a role Astral (an effect where their ability registers, but bypasses any other roles's effect on the same target).
Roles that do not visit with an ability:
- Bodyguard (can put on a vest for basic defense)
- Doctor (can self heal for powerful defense)
- Medium (can speak to the dead at Night)
- Godfather (can command the Mafioso to deal a basic attack on a target)
- Guardian Angel (can protect their target for powerful defense)
- Survivor (can put on a vest for basic defense)
- Arsonist (can select self for an ignition of all doused targets)
Note: Jailor's visit of jailing is Astral.
Roles that do not visit after special occurrences:
- Hex Master (can deal a basic astral attack with Hex after Necronomicon)
- Necromancer (can control a ghoul to deal a basic attack on a target after Necronomicon)
Other Night Abilities
These are abilities that do not fit into any other categories, these are abilities that are all limited to one and one role only. All these abilities involve visiting. They include: Infecting, Converting, and Remembering.
Roles fit with their corresponding ability:
- Plaguebearer (visit a player to infect them at Night)
- Vampire (vote on a player to convert)
- Amnesiac (choose a dead player to remember as their role)
|Image||Name||Role||Appears on||Seen by|
|Doused||Arsonist||Doused players||The Arsonist that doused them|
|Executioner||Currently unused||Currently unused||Currently unused|
|Your Target||Executioner & Guardian Angel||Executioner and Guardian Angel targets||The Executioner / Guardian Angel who has the player as their target|
|Guarded||Guardian Angel||Players who have been protected by a Guardian Angel||Everyone|
|Hexed||Hex Master||Hexed players||The Hex Master|
|Has Necronomicon||Coven||The holder of the Necronomicon||Coven members|
|Youngest||Vampire||The youngest Vampire||Vampires|
|Building Trap||Trapper||A Trapper who is building their Trap||The Trapper|
|Trap Ready||Trapper||A Trapper who is ready to place their Trap||The Trapper|
|Trap Set||Trapper||Trapped players||The Trapper who had Trapped them|
|Rotten||Retributionist & Necromancer||Corpses that have been used by a Necromancer or Retributionist||The Retributionist / Necromancer that used them|
|Poisoned||Poisoner||Poisoned players||The Poisoner|
|Infected||Plaguebearer & Pestilence||Infected players||The Plaguebearer / Pestilence|
|VIP||Town||The VIP in VIP Mode||Townies|
|Your Lover||N/A||A player's lover in Lovers Mode||That player|
Only 4 roles have Day abilities, which consists of 3 Town roles and the Pirate. To use your Day ability, click the button next to a person's name during the Day. A message will appear after you have selected a target.
|Role Name||Day Ability||Visit?||Restrictions||Ability Type|
|Jailor||Choose a target to jail at Night, and choose to execute them after Night 1.||Loses all executions upon killing a Townie, 3 executions||Role blocking, Special|
|Mayor||Reveal yourself as the Mayor of the Town.||1 use||Special|
|Medium||Choose a target to seance on the same Night, speaking to them privately.||1 use, only usable when dead||Special|
|Pirate||Choose a target to duel at Night.||Cannot duel player twice in a row||Role blocking, Special|
Roles With No Abilities
- Executioner is the only role in the game without an ability. Your only goal is to get your target killed by lynching.