Town of Salem Wiki
(Organization keyword...wait)
Tag: Visual edit
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Attack: Basic <br>
 
Attack: Basic <br>
 
Defense: None
 
Defense: None
|nameandicon = Ambusher[[File:Achievement_Ambusher.png|thumb|50x50px]]
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|nameandicon = Ambusher<br />[[File:Achievement_Ambusher.png|thumb|left|50x50px]][[File:Ambmobile.png|thumb|50px|right]]<br>(Amb)
 
|alignment = {{Mafia Killing}}
 
|alignment = {{Mafia Killing}}
 
|attributes = Attack: Basic
 
|attributes = Attack: Basic
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|priority = 1
 
|priority = 1
 
|uses = Unlimited
 
|uses = Unlimited
|sheriff = Your target is a member of the {{Mafia}}.
+
|sheriff = Your target is suspicious.
 
|investigator = <u>'''[[Town_of_Salem_-_The_Coven_(DLC)|Coven Expansion Results]]'''</u><br>Your target could be a {{Vigilante}}, {{Veteran}}, {{Mafioso}}, {{Pirate}} or {{Ambusher}}.
 
|investigator = <u>'''[[Town_of_Salem_-_The_Coven_(DLC)|Coven Expansion Results]]'''</u><br>Your target could be a {{Vigilante}}, {{Veteran}}, {{Mafioso}}, {{Pirate}} or {{Ambusher}}.
 
|consigliere = Your target lies in wait. They must be an {{Ambusher}}.
 
|consigliere = Your target lies in wait. They must be an {{Ambusher}}.
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If there are no kill-capable Mafia roles left you will become a Mafioso.
 
If there are no kill-capable Mafia roles left you will become a Mafioso.
 
|goal = Kill anyone that will not submit to the {{Mafia}}.
 
|goal = Kill anyone that will not submit to the {{Mafia}}.
|winwith = {{Mafia}}<br>{{Survivor}}<br>{{Guardian Angel}}<br>{{Pirate}}
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|winwith = '''{{Mafia}}'''<br>'''{{Survivor}}'''
|mustkill = {{Town}}<br>{{Vampires}}<br>{{Coven}}<br>{{Plaguebearer}}/{{Pestilence}}<br>{{Arsonist}}<br>{{Serial Killer}}<br>{{Werewolf}}<br>{{Juggernaut}}
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|mustkill = '''{{Town}}'''<br>'''{{Arsonist}}'''<br>'''{{Serial Killer}}'''<br>'''{{Werewolf}}'''<br>'''{{Vampires}}'''<br>'''{{Coven}}'''<br>'''{{Plaguebearer}}'''<br>'''{{Pestilence}}'''<br>'''{{Juggernaut}}'''
 
}}
 
}}
 
{{Story Ambusher}}
 
{{Story Ambusher}}
   
 
== Mechanics ==
 
== Mechanics ==
* You can choose to lie in wait at someone's house each night. You will deal a Basic attack to a random visitor.
+
* You can choose to lie in wait at someone's house each night. You will deal a [[Basic Attack|Basic]] attack to one random visitor. Other {{Mafia}} visitors cannot be attacked.
* All visitors of your target will know your name, including the player you attacked.
+
* All visitors of your target will learn your name. {{Mediums}} and {{Retributionists}} can prove to be major threats. The message is: "You saw [Ambusher] preparing an ambush for your target."
 
* When all other {{Mafia Killing}} roles die, you will be promoted to a {{Mafioso}}.
 
* When all other {{Mafia Killing}} roles die, you will be promoted to a {{Mafioso}}.
  +
* You cannot select yourself or a {{Mafia}} member to lie in wait at their/your house.
  +
* Your visit is a passive visit, meaning you will not be attacked by any {{Bodyguards}} or [[Trapper|Traps]] on your target.
  +
* You receive no notification of any visitors you attack that are immune.
   
 
== Strategy ==
 
== Strategy ==
 
* Ambush important confirmed {{Townies}}. The {{Town}} would likely protect them allowing you to be able to kill them. This will always help with big hindrances such as {{Lookouts}} and {{Town Protective}} roles.
 
* Ambush important confirmed {{Townies}}. The {{Town}} would likely protect them allowing you to be able to kill them. This will always help with big hindrances such as {{Lookouts}} and {{Town Protective}} roles.
 
** If you know that the {{Doctor}} is healing a {{Town}} role, visit the person that they are healing. You will kill the {{Doctor}} and leave the {{Townie}} vulnerable. This is also a recommended strategy with {{Bodyguards}}.
** Take note that if you choose a target protected by a {{Bodyguard}}, both of you will die.
 
 
* You only kill one visitor to your target and you are revealed to all other visitors, so be careful who you ambush. Randomly choosing a target early on is not a good idea, as it reveals your presence and likely won't have a huge impact on the {{Town}}.
 
* You only kill one visitor to your target and you are revealed to all other visitors, so be careful who you ambush. Randomly choosing a target early on is not a good idea, as it reveals your presence and likely won't have a huge impact on the {{Town}}.
  +
** It is usually smart to ambush people who are usually quiet as you may hit a {{Town Investigative}}.
* If you know that the {{Doctor}} is healing a {{Town}} role, visit the person that they are healing. You will kill the {{Doctor}} and leave the {{Townie}} vulnerable.
 
  +
* Ambushing an early {{Mayor}} reveal may be tempting, remember that they often have multiple visitors, which risks exposing you.
* Try visiting a person who has been accused of "being suspicious". This will most likely guarantee a hit against a {{Town Investigative}} role but still be careful of those being extremely suspicious as they, most likely, will be visited by more than one person, giving away your role. Beware, because {{Werewolves}} also use this tactic.
 
  +
* Your goal is to kill off {{Town Protective}} roles and {{Lookouts}} to open them up for the {{Mafia}} to kill directly. This means you should focus on people who you know won't be visited twice but by at least once. This can open them up for the {{Mafia}} to kill later. Two kills per night can be a major help, especially if the {{Mafia}} needs majority as quick as possible to win.
* Consider visiting the same person over and over again. You are more likely to hit someone if you stick to one player, as at some point, someone will probably decide to visit that player. Alternatively, this can be a bad idea, as you are more likely to be tagged by a {{Bodyguard}} if you continuously visit the target. This can also be a bad strategy if you think more than one person will be visiting your target.
 
 
* You should also try to target the possible targets of {{Town Investigatives}}. Waiting around a suspicious {{Townie}} or possible {{Neutral Killing}} can take them out. Try visiting a person who has been accused of "being suspicious". This will most likely guarantee a hit against a {{Town Investigative}} role but still be careful of those being extremely suspicious as they, most likely, will be visited by more than one person, giving away your role. Beware, because {{Werewolves}} also use this tactic.
* Do not fall for bait! It may be tempting to want to go on someone who seems to be acting strange, but even if they aren't a {{Veteran}}, {{Medusa}}, or a baiting {{Pestilence}}/{{Werewolf}}, they are more likely to be visited by multiple people, and thus your identity may be revealed.
 
  +
* If somebody claims poisoned, you should always consider if it's worth it to ambush them. If there is a {{Doctor}} in the game, they are more than likely to visit that poisoned target. However, when you or one of your {{Mafia}} friends gets poisoned, you might need that {{Doctor}}. If the target claims poisoned on the same night the {{Poisoner}} died, however, it is usually safe to ambush them, as the {{Poisoner}} can no longer cause any harm to your team (unless there is a {{Necromancer}}). When the {{Poisoner}} obtains the {{Necronomicon}}, this all becomes obsolete, as the {{Doctor}} can't heal their targets anymore and won't waste their time trying to do so.
* If needed, you can cancel with a {{Crusader}} to kill each other.
 
  +
* If you are dealing with {{Vampires}} or {{Coven}} members, you can single-handedly take them out yourself if you know who they would go for. {{Vampires}} want to go for open targets to convert, and the {{Coven}} wants to kill off or investigate roles that may do them harm. Waiting around these targets can take them out.
* An important mechanic of the {{Ambusher}} is to avoid getting your identity revealed.
 
  +
**If you manage to kill a visiting {{Vampire}}, have the {{Mafia}} attack your original target the next night. If they weren't killed, there is a high chance of them being a new {{Vampire}} themselves! However, they can also be an immune role, which can waste a night of killing, but place their name in your {{Last Will}} or {{Death Note}} to out them and divert attention.
**If there is a {{Medium}} in the game, tell the {{Godfather}} or {{Mafioso}} to kill it, doing so will prevent your identity being revealed.
 
  +
* If you don't really know who you should ambush, consider visiting the same person over and over again. You are more likely to hit someone if you stick to one player, as at some point, someone will probably decide to visit that player.
* Be aware that you may try to attack an immune role and your identity will be revealed.
 
  +
* Although rare, if you are in a case where you and a {{Mafioso}} are stuck against a {{Bodyguard}} and {{Doctor}} combo, you can break it as you can deal two separate attacks to the {{Doctor}} and kill them, as {{Bodyguards}} only protect from one attack. This does cost a {{Mafia}} member but is worth it as it allows you to kill the {{Doctor}}. Have the {{Mafioso}} attack the {{Doctor}} while you place an ambush on the {{Bodyguard}}. This deals two attacks against the {{Doctor}} and will kill them.
** {{Hex Masters}} with the {{Necronomicon}} will have the {{Astral}} property, and you cannot Ambush them.
 
 
* Be careful around people who are baiting. It may be tempting to want to go on someone who seems to be acting strange, but even if they aren't a {{Veteran}}, {{Medusa}}, or a baiting {{Pestilence}}/{{Werewolf}}, they are more likely to be visited by multiple people, and thus your identity may be revealed.
 
* If needed, you can cancel with a {{Crusader}} to kill each other, although this is a last resort.
 
* An important mechanic of the {{Ambusher}} is to avoid having your identity revealed, even if you kill a single player without anybody else visiting them.
 
**If there is a {{Medium}} in the game, tell the {{Godfather}} or {{Mafioso}} to kill them. Doing so will prevent your identity being revealed in the event someone sees you and dies. However, they may still seance a player and tell them about the {{Ambusher}}.
  +
**This also applies to {{Retributionists}}, try to kill them before they can revive anybody.
 
* Be aware that if you try to attack an immune role, there is a high chance of your identity being revealed.
 
** {{Hex Masters}} with the {{Necronomicon}} or {{Guardian Angels}} will have the [[Keyword System|Astral]] property, and you cannot ambush them.
  +
* When claiming a role, try to claim a {{Town Protective}} role or a non-visiting role as it gives you more credibility than something like a {{Town Investigative}} where you cannot do much to prove yourself.
  +
  +
==Trivia==
  +
*Prior to [[Version History (PC)|Version 2.0.0.6501]], {{Ambushers}} would be killed by {{Bodyguards}} and {{Trappers}} protecting their targets.
  +
*In the [[Public Test Realm]] before the [[Coven DLC]] was released, the {{Ambusher}} was able to ambush its own {{Mafia}} members and only had three uses.
  +
*The {{Ambusher}} is the only {{Mafia Killing}} added since the release of the game.
   
 
==References==
 
==References==
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[[Category:Mafia Killing roles]]
 
[[Category:Mafia Killing roles]]
 
[[Category:Roles]]
 
[[Category:Roles]]
  +
[[Category:Killing roles]]
  +
[[Category:Unique Roles]]

Revision as of 22:46, 15 May 2020

Template:Story Ambusher

Mechanics

  • You can choose to lie in wait at someone's house each night. You will deal a Basic attack to one random visitor. Other Mafia visitors cannot be attacked.
  • All visitors of your target will learn your name. Mediums and Retributionists can prove to be major threats. The message is: "You saw [Ambusher] preparing an ambush for your target."
  • When all other Mafia Killing roles die, you will be promoted to a Mafioso.
  • You cannot select yourself or a Mafia member to lie in wait at their/your house.
  • Your visit is a passive visit, meaning you will not be attacked by any Bodyguards or Traps on your target.
  • You receive no notification of any visitors you attack that are immune.

Strategy

  • Ambush important confirmed Townies. The Town would likely protect them allowing you to be able to kill them. This will always help with big hindrances such as Lookouts and Town Protective roles.
    • If you know that the Doctor is healing a Town role, visit the person that they are healing. You will kill the Doctor and leave the Townie vulnerable. This is also a recommended strategy with Bodyguards.
  • You only kill one visitor to your target and you are revealed to all other visitors, so be careful who you ambush. Randomly choosing a target early on is not a good idea, as it reveals your presence and likely won't have a huge impact on the Town.
    • It is usually smart to ambush people who are usually quiet as you may hit a Town Investigative.
  • Ambushing an early Mayor reveal may be tempting, remember that they often have multiple visitors, which risks exposing you.
  • Your goal is to kill off Town Protective roles and Lookouts to open them up for the Mafia to kill directly. This means you should focus on people who you know won't be visited twice but by at least once. This can open them up for the Mafia to kill later. Two kills per night can be a major help, especially if the Mafia needs majority as quick as possible to win.
  • You should also try to target the possible targets of Town Investigatives. Waiting around a suspicious Townie or possible Neutral Killing can take them out. Try visiting a person who has been accused of "being suspicious". This will most likely guarantee a hit against a Town Investigative role but still be careful of those being extremely suspicious as they, most likely, will be visited by more than one person, giving away your role. Beware, because Werewolves also use this tactic.
  • If somebody claims poisoned, you should always consider if it's worth it to ambush them. If there is a Doctor in the game, they are more than likely to visit that poisoned target. However, when you or one of your Mafia friends gets poisoned, you might need that Doctor. If the target claims poisoned on the same night the Poisoner died, however, it is usually safe to ambush them, as the Poisoner can no longer cause any harm to your team (unless there is a Necromancer). When the Poisoner obtains the Necronomicon, this all becomes obsolete, as the Doctor can't heal their targets anymore and won't waste their time trying to do so.
  • If you are dealing with Vampires or Coven members, you can single-handedly take them out yourself if you know who they would go for. Vampires want to go for open targets to convert, and the Coven wants to kill off or investigate roles that may do them harm. Waiting around these targets can take them out.
    • If you manage to kill a visiting Vampire, have the Mafia attack your original target the next night. If they weren't killed, there is a high chance of them being a new Vampire themselves! However, they can also be an immune role, which can waste a night of killing, but place their name in your Last Will or Death Note to out them and divert attention.
  • If you don't really know who you should ambush, consider visiting the same person over and over again. You are more likely to hit someone if you stick to one player, as at some point, someone will probably decide to visit that player.
  • Although rare, if you are in a case where you and a Mafioso are stuck against a Bodyguard and Doctor combo, you can break it as you can deal two separate attacks to the Doctor and kill them, as Bodyguards only protect from one attack. This does cost a Mafia member but is worth it as it allows you to kill the Doctor. Have the Mafioso attack the Doctor while you place an ambush on the Bodyguard. This deals two attacks against the Doctor and will kill them.
  • Be careful around people who are baiting. It may be tempting to want to go on someone who seems to be acting strange, but even if they aren't a Veteran, Medusa, or a baiting Pestilence/Werewolf, they are more likely to be visited by multiple people, and thus your identity may be revealed.
  • If needed, you can cancel with a Crusader to kill each other, although this is a last resort.
  • An important mechanic of the Ambusher is to avoid having your identity revealed, even if you kill a single player without anybody else visiting them.
    • If there is a Medium in the game, tell the Godfather or Mafioso to kill them. Doing so will prevent your identity being revealed in the event someone sees you and dies. However, they may still seance a player and tell them about the Ambusher.
    • This also applies to Retributionists, try to kill them before they can revive anybody.
  • Be aware that if you try to attack an immune role, there is a high chance of your identity being revealed.
  • When claiming a role, try to claim a Town Protective role or a non-visiting role as it gives you more credibility than something like a Town Investigative where you cannot do much to prove yourself.

Trivia

References