Role: Silencer
Alignment: Mafia (Support)
Attack: None
Defense: Basic
Goal: Lynch all evildoers and troll the town
Unique role: No
Abilities:
- You can silence (basically blackmail except the word is "silence") 2 targets a night.
- If someone visits you, they become silenced
- You can use the serenity ability twice in a game (explained in the attributes section)
- If you gets jailed, you can silence the Jailor and prevent them from executing you
- If you visit a vet, you will silence them and not die to alert.
Attributes:
- If a witch controls you, they'll become silenced
- If an escort roleblock you, you will silence them instead
- So now the Serenity ability which you can use twice in the game: "Silence all players for one night including ur own faction members", "good luck discussing during the discussion phase".
Notifications:
Targets:
- Someone silenced you, you can not speak tomorrow.
- A silencer just used serenity, he has prevented discussion tomorrow.
- You visited a silencer, so you are silenced
- You jailed a silencer, you cannot execute nor question your target
Silencer:
- Someone tried to rb you, so you silenced them instead!
- You were hauled off to jail, however you decide to keep the Jailor quiet.
- You visited a vet, but they became silenced instead.
Day Notifications:
- A silencer has unleashed his power "Serenity" and has silenced all players for a day.