WoW i HaVe AcTuAlLy CrEaTeD mY oWn RoLe IdEa
The Arsonist was prideful in his Basic Defense, knowing that at night, no one could hurt him (fourth wall break uwu) But one night, he heard his door bust open. He was shocked by this, because he was 100% sure that no one could blow his house down! The door had one of the best locks in Town. But here came members of the Mafia, threatening him and telling him to put his hands up and to get down on the ground.
The Arsonist sees one of the assailants, holding what looked like his key. All of a sudden it made sense. Just a few moments before his home was taken over, he heard a strange noise from outside. But he didn't think it was anything wrong. But the day before, his key had gone missing. The Molder had stolen the key, and made an exact copy of it!
Now that the Molder had his lockpick, he could break into the Arsonist's house with the help of the Mafioso, and kill the Arsonist. During the last moments of the Arsonist, he saw the Molder cackling at him while holding the key in his hand. Then, after that, gunshot.
Mechanics
- You cannot break in the first night.
- After you break in to a house, you must wait a night before you can break another.
- This is because you technically have to copy a key of a player before you can actually break into their house with the key.
- Possible outcomes of a break in:
- If a break in is successful, your target will see a message at the end of the night stating, "Your lock broke open!"
- If a break in is unsuccessful, your target will see a message stating, "Someone tried to fiddle with your lock."
- If someone tries to break into your house while you are in jail, you will receive a message stating, "Someone tried to break into your house last night but you were in jail."
- If your target has it, they will lose the Necronomicon.
- You cannot break into a Veteran or a Transporter's house.
- Your target cannot be healed by a Doctor or protected by a Bodyguard. Trappers and Crusaders are unaffected and can still attack you.
- Spies cannot see you visit your target the first time you break in to someone's house.
- You do not have Role Block immunity. If an Escort or Consort role block you, you will not break into your target's house.
- If you are roleblocked, your target will receive the message that the break in attempt failed.
- This is a Unique role.
Molder Achievements
Name | Description | MP |
---|---|---|
Unlocked! | Successfully unlock someone's door. | 20 |
Let's Bust A Door | Win your first game as a Molder. | 20 |
Clay Hunter | Win 5 games as a Molder. | 20 |
Play-Doh Master | Win 10 games as a Molder. | 40 |
The Home Depot | Win 25 games as a Molder. | 100 |
You're A Natural At This | Unlock 3 doors in one game. | 40 |
This One Looks Familiar... | Unlock your own door.1 | 100 |
Hey Bud | Unlock a Mafia member's door.1 | 100 |
1 Only achievable with a Transporter or Witch/Coven Leader.
Trivia
- I'm always looking for some advice to make this role more playable, so please give some feedback!
- Since there actually has to be a way to determine if a Molder can or cannot unlock a door, I'm thinking of adding in a sort of a mechanic where the Molder can choose a key (similar to Pirate and Hypnotist's abilities)
- This is a DLC exclusive role.