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==Trivia==
 
==Trivia==
 
*{{Crusader}} is often hated by players, for its RNG factor, and being able to kill every visiting {{Town}} role. It's basically a {{Neutral}} that wins with {{Town}}.
 
*{{Crusader}} is often hated by players, for its RNG factor, and being able to kill every visiting {{Town}} role. It's basically a {{Neutral}} that wins with {{Town}}.
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[[File:Crusiconn.jpeg|thumb]]
   
 
{{Navbox Roles}}
 
{{Navbox Roles}}

Revision as of 21:03, 14 October 2018

Template:Story Crusader

Mechanics

  • You can choose someone to protect each night, granting them a temporary Powerful defense from all attacks. You will deal a Basic attack to one random visitor to your target, even if your target is not attacked.
  • Unlike a Bodyguard or Doctor, the Crusader does not have any means to protect themselves.
  • If your target is attacked, the message "You were attacked but someone protected you!” will appear to them. You will recieve the message "Your target was attacked last night!" The Trapper will trigger this message upon setting a trap.
    • Your target will only receive a notification if they are attacked.

Strategy

  • Always protect someone who asks for a Crusader on them, but not someone who asks for a Town Protective on them. You may accidentally kill another Town Protective role. Use caution as they may be a Medusa baiting people to visit them.
  • Protecting a confirmed Townie with little or no chance of a Lookout is often a good idea as there is little reason for another player besides an evil one to visit the said Townie. However, if another Town Protective visits the confirmed Townie, you may kill them.
  • Often, you should not protect early in the game as there is a high chance of killing a fellow Townie. An exception would be if the majority of players are evil, such as in Coven Custom.
  • If you are nearing the end of a game or evils have the majority, protect a player every night. You need evils to be dead at this point and they have a high chance of visiting your target.
  • In a VIP mode game, protect the VIP on all nights. Players are often conscious that the VIP will be protected by a Crusader and would rather not visit him. This way, you can prevent the VIP from dying. However, some Trappers prefer to set a trap on the VIP after the first night. Then, you can guard someone else, for example, a Psychic who revealed on Day 2.
  • If there is another confirmed Crusader in the game, make sure never to have both of you protecting a target at the same time. You both have the possibility of killing each other!
  • Watch out for people that might claim Crusader on Day 1 because they may be a Medusa trying to bait Town Protective roles.
  • Be extremely cautious about protecting a Mayor early on, since it's very likely other Town will protect him as well.
  • A Crusader can pair up with a Doctor or another Crusader to make both of you nearly invulnerable, in much the same way that a Doctor can pair up with a Bodyguard. You cannot maintain persistent invulnerability with a Bodyguard, since they'll die when they protect you, but it can still be a useful strategy to ensure that evils lose someone if they attack either of you; however, you should be cautious about visiting confirmed Bodyguards unless you're sure there's no Doctor, since you risk killing the Doctor and having a Doctor protecting them is a better choice.

Trivia

  • Crusader is often hated by players, for its RNG factor, and being able to kill every visiting Town role. It's basically a Neutral that wins with Town.
File:Crusiconn.jpeg