Multiple deaths may occur during a night

In Town of Salem, "death" is the removal of a character from the game, either at night by a killing role, being lynched by the Town during the day, or leaving the game, which is shown as "committing suicide". In all cases, the player who has been "killed" will have their Last Will be revealed to the Town if they have one. If they were killed at night by a killing role, a Death Note may also be shown.
  • If you die, you will join the graveyard, where you are unable to talk to anyone alive. You may, however, continue to speak with anyone else sent to the graveyard during both day and night, and with any living Mediums, at night.

Death at Day Edit

Players that die during the day are lynched, or voted to be killed by the other members of the town; once someone has been voted guilty, they die the moment their Last Words timer expires.

Death at Night Edit

Death chart-1
There are many causes of death at night. In most cases, the person died to some sort of nocturnal killing role like Godfather, Potion Master, Serial Killer, Werewolf, or Vigilante. Depending on who a player visits at night, they may also die to roles like Veteran, Crusader, Ambusher, or Medusa. Most causes of death at night can be prevented by a Doctor healing the player on the night they were attacked.
  • When a player dies overnight, their screen flashes bright red quickly, and their role card vanishes permanently until they are revived. You are also unable to edit your Last Will to change the view that other players see it as. The method of killing you at night (such as from a member of the Mafia or a Serial Killer) is shown, along with the final message underneath all other messages: "You have died!"

Basic Defense Edit

Powerful Defense Edit

Invincible Defense Edit

  • Currently, only Pestilence, Horseman of the Apocalypse, has Invincible Defense. Players that have Invincible Defense can survive all attacks at night. The only way they can be killed is by being hanged in the day or leaving the game.

Basic Attack Edit

Powerful Attack Edit

Unstoppable Attack Edit

Suicide Edit

Suicide commonly means that the player left the game at some point. This is usually frowned upon, especially when players with roles deemed particularly useful (such as Mayor, Doctor, and especially Jailor) leave. If a Vigilante shoots a Townie and they die, the Vigilante will be forced to commit suicide (without quitting the game). Additionally, a Jester can choose to haunt a living person who voted guilty or abstained on them, (and they get lynched) which will be described as committing suicide from guilt, or haunted, rather than being killed.

  • Leaving the game produces a message saying: "He/She apparently commited suicide."
  • Dying from shooting a Townie produces the message: "He/She died from guilt."
  • Dying from lynching the Jester produces the message: "He/She died from guilt over lynching the Jester.'

Notifications of Death Edit


Almost all notifications of death (excluding, "They were also killed by a Veteran.", "They were also killed by a Bodyguard", "They were staked by a Vampire Hunter", and "They were bitten by a Vampire.", and all extra death notifications from roles in Town of Salem - The Coven (DLC))

Depending on the circumstances of death, several different messages will appear whilst the dead are announced to the Town. There are two different message categories which appear: who died (with a unique message to how brutally they were killed depending on how many different causes of death there were), and how they died.
  • Note that if a player is executed, only the Jailor notification will show up. All other attacks won't.

Numbers of Killing ActsEdit

  • Player was killed last night. / We found Player dead in their home last night.
    • This notification appears when one killing act occurs on the player.
    • If the player left the game, the, "We found (player name) dead in their home last night." message will be shown.
  • (Player name) was brutally murdered last night.
    • This notification appears when two killing acts occur on the player.
  • (Player name) was slaughtered last night.
    • This notification appears when three or more killing acts occur on the player.

Suicide by leaving the game also counts as a separate cause of death. The brutality messages for more than three causes of death are also "slaughtered".

Possible NotificationsEdit

List of all possible Death Notifications sorted by order of them:

  • They apparently committed suicide.
    • A player who left the game.
  • They also died from guilt.
  • They were also executed by the Jailor.
  • They were also killed by a member of the Mafia.
  • They were also killed by a Bodyguard.
  • They were also stabbed by a Serial Killer.
  • They were also shot by a Vigilante.
  • They were also incinerated by an Arsonist.
  • They also died guarding someone.
    • A Bodyguard who targeted the same person as a killing role.
  • They were also mauled by a Werewolf.
  • They were also staked by a Vampire Hunter.
  • They also died from guilt over lynching the Jester.
  • They were also killed by a Veteran.
  • They were also bitten by a Vampire.

Possible Notifications in the Town of Salem - The Coven (DLC)Edit

List of all possible death notifications sorted by order of them (ONLY in the expansion)

  • They were also hexed by a Hex Master.
  • They were also poisoned by a Poisoner.
  • They were also killed by the Potion Master.
  • They were also turned to stone by Medusa.
  • They were also killed by the Necromancer's Ghoul.
  • They were also drained by a Coven Leader.
  • They were also killed by a Crusader.
  • They were also killed by a Trapper.
  • They were also killed by an Ambusher.
  • They were also plundered by a Pirate.
  • They were also obliterated by Pestilence, Horseman of the Apocalypse.
  • They were also assaulted by a Juggernaut.
  • They also died of a broken heart. (Lovers)