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Strength. This was the only suitable quality known for a boy throughout his entire life. When he was young, he despised all other kids of his age. They had such luxury, such privilege that the boy never had. While they were all gathered around to talk about the latest toys that their parents had given them, the child watched in the distance, the only thing that his parents had given him was no dinner for a week when they found out that he had failed the latest test. A neglectful childhood led the boy to find a new home, a training camp for soldiers. The boy was addicted. Every night for ten years he would sneak in and train all through the night. This had shown him real happiness, something he had never before experienced. Eventually, the Godfather heard the news of a man who had bent steel bars and smashed cement like it was glass. He was impressed and he needed somebody to deal with that pesky Sheriff who kept bothering him every night. He arranged to meet this ‘Juggernaut’ in person. The Godfather promised ample compensation for the Juggernaut’s specific set of ‘skills’.

It was at that moment a Vigilante had kicked down the door and raised his gun to the new partners in crime. “I knew it!” the Vigilante exclaimed, staring at the plans that the Godfather had carelessly left strewn on the table. The Godfather simply grinned, assuming his new muscle would take care of this threat. But all that the Juggernaut felt when he saw the gun in his face was an immeasurable rage.

The next day, the Town mourned the loss of the former town hero, who had his own gun stabbed through his torso when he tried to fight against the Mafia head on. As the crime scene was investigated more, however, the sadness quickly turned to blind confusion. As they found, lying under his desk, the leader of the Mafia, his arms torn clean from his body.

Credit: [1]

Mechanics Edit

  • As the Juggernaut, you become stronger each time you kill someone.
  • The Juggernaut starts off with a Powerful Attack and defense level of None.
  • The Juggernaut can only kill every other night at the start. The Juggernaut gains up to 4 new abilities upon killing a player:
    • After the Juggernaut's first kill, they will receive a message saying "You have gained a new ability! You may now attack every night." This allows them to attack each night and not be restricted to Full Moons.
    • After the Juggernaut's second kill, they will receive a message saying "You have gained a new ability! You have gained Basic defense." The Juggernaut no longer can die to Basic attacks.
    • After the third kill, the message will say "You have gained a new ability! You now Rampage when you attack." When the Juggernaut attacks, anyone who visits the Juggernaut's target will also be dealt a Powerful attack (similar to the Werewolf and Pestilence).
    • After the fourth kill, the message will say, "You have gained a new ability! You ignore effects that would protect a player." This means that the Juggernaut gains an Unstoppable attack, which will bypass all protective roles and anyone who is jailed. Protective roles will still kill you, however, such as the Bodyguard or Trapper.
  • You have no investigative result to the Investigator. This is a dead giveaway, as you are the only role without one, and if you are investigated, you will be revealed as a Juggernaut.

Strategy Edit

  • If anyone important is jailed when you have an Unstoppable Attack available, attack them. Your attack will go through the jail cell and kill the prisoner.  The Jailor will be unharmed, though.
  • Despite being able to kill nearly everything at certain levels, you only have a Basic Defense. Attacking anyone with a Bodyguard or Trapper with a trap on them will lead to your demise as their defense abilities bypass your Basic Defense. Don't go attacking revealed Mayors when known Town Protectives are around.
  • As the Juggernaut, your worst enemy is the Pestilence. This is because they have Invincible Defense and a Powerful Attack. If you attack each other while fully powered up, you will die due to your defense being lower than the Pestilence's attack, even when maxed out. 
  • If you have not received the Unstoppable Attack yet, another role you will want to attack is a confirmed Investigator. They will automatically spot you if they investigate you because you have no investigative result. However, be careful, as they may have a Town Protective role on them which could kill you.
  • Helping the Town point out a Coven Leader without being too suspicious is a good idea. The Coven Leader can control you and make you target yourself, which would lead to killing yourself if you are on your first or second kill. Remember, if you are on your third or last kill, you gain rampage ability, so the Coven Leader making you target yourself will result in their death. However, this will out you to the other Coven members, and maybe everyone in the town if the Coven Leader kept an accurate will. Be careful of other Coven members, as they will most likely target you if you help the Town find their leader.
  • When selecting who to kill, choose roles that are likely to be unprotected. This way, you can escape an easy kill and gain your other abilities more quickly. Try to avoid attacking talkative people or Townies that are drawing attention to themselves as they could be a Veteran or Werewolf baiting. Always remember you only have a Basic Defense! Try to go for quiet people, especially after your third kill to wipe out potential enemies.
  • Your strategy should change according to the abilities you gain. For example, once you gain the Rampage ability, you should switch your strategy to that of a Werewolf. Be wary of visiting the same target as a Werewolf, as you will die from their Powerful Attack.
  • Initially, try to avoid drawing attention to yourself. This is because the beginning of the game is when you are at your weakest, due to you only being able to attack every Full Moon and lacking any sort of defense. Once you have started to kill more players and your power has started to increase significantly, then you can worry less about being killed at night.
    • Avoid starting to become more relaxed and careless as you increase in power. If the Town notices before that you were very silent and not participating much, but suddenly start to become more active and involved in trying to lynch others, they may suspect that this newfound confidence is due to your increased power and as such may suspect you of being an evil role that is becoming cocky. More so, just stay consistent throughout the game, and be aggressive when absolutely needed.
      • If it is confirmed that there is a Juggernaut in the game, Townies may even suspect that you are the Juggernaut who is becoming more and more comfortable as they gain Basic Defense and as their killing power increases. Always try to blend in with the Town and never go through sudden shifts in personality as this may lead them to become suspicious of you. This may be a good Jester strategy, although it will only work with highly perceptive players.
      • The Mafia, Vampires, and Coven may also be suspicious of you if you start becoming more and more active due to your decreased fear of dying at night. They may attack you and expose your Basic Defense, or a Potion Master / Consigliere may investigate you and expose you or may possibly try to kill you.
  • Your priorities on who to eliminate change as you increase in power. In the beginning, you should focus on taking out Townies as they are the common enemy for evils. As you gain rampaging attacks and Basic Defense, consider starting to eliminate members of the Mafia, Vampires, or members of the Coven, as if they remain alive for too long without sustaining any casualties, you run the risk that they quickly gain a majority and lynch you. Consider leaving other solo-evils such as the Serial Killer, Arsonist, Werewolf, and Plaguebearer alone until you have to eliminate them. This is because not only can they help kill off Townies, members of the Mafia, Vampires and Coven members, but they also pose less of a threat to you compared to the factions.
  • Try to gain the support of helpful Neutral roles, such as any Survivors, Executioners, Jesters, or Pirates. Their support could make all the difference if it comes down to you, them, and one member of an opposing faction. Have them on your side as they will most likely side with a Juggernaut over other Neutral Killings, Mafia, or Coven.
    • If someone claims a Neutral role, don't whisper them until they will really help you. Too early, and you might be suspected as evil.
    • Only kill a Neutral claim if there is evidence against them that they are evil. For example, an Investigator saying that they are something other than Survivor means you likely attack the Survivor claim. Some Survivor claims are Amnesiacs hoping to remember a fun role such as a Neutral Killing like Juggernaut.

Dealing with Juggernauts Edit

  • If you notice a player who was initially silent but is now more talkative, the player might be a Juggernaut that has leveled up and is now more confident.
    • If you happen to be an Investigator, make sure to investigate players who exhibit this behavior.
  • It is very easy for Investigators to find a Juggernaut as no result is given. If the Investigator was roleblocked, controlled, transported, or if their target was jailed, they would still acquire some sort of investigative result or a notification explaining why they did not receive a result.
  • It is best to find and lynch a Juggernaut early in the game as the Juggernaut's power will increase with every kill.
    • If there is an early Juggernaut kill, try interrogating silent people. People will tend to stay silent and tend to try to live as long as possible as Juggernaut is a rare role.

Trivia Edit

  • The Juggernaut is the only role that is accessible only by chance.
  • The only way to obtain a Scroll for the Juggernaut is to purchase a bundle that gives a Scroll for every single role as you cannot buy them in the shop.
  • The Juggernaut is the only role without an Investigative result.
  • During the role spin, the Juggernaut will appear as "???", which will change into the proper name if it is picked.
    • However, in the unity port (mobile), its proper name can be seen during role selection.
  • If Pestilence and a fully powered up Juggernaut attack each other, everyone alive will receive the notification, "An unstoppable force meets an invincible object. The ground beneath your feet shudders!" The Juggernaut will still die, though, due to their defense being insignificant against a Powerful Attack.
    • The quote is a reference to the irresistible force paradox, yet the paradox does not apply to the gameplay situation.
    • Receiving this notification will grant you an achievement. This only works if you are in a game where it happens.
      • If you are dead, the message and achievement will not show up, but if you restart Town of Salem, you will have the achievement. This appears to be a glitch.
  • If a Necromancer uses the ability of a dead Juggernaut, the dead Juggernaut will still power up, even though they are dead.
    • The dead Juggernaut will receive a notification that they have powered up. This is likely a bug.
  • An Amnesiac who remembers that they were a Juggernaut will start at the level the Juggernaut was before they died.
  • Upon releasing the Coven Expansion into the Public Test Realm for players to try for the first time, the Juggernaut was to be a secret. However, this secret was quickly found by the community when players had noticed Juggernaut scrolls in the game's shop. BlankMediaGames then removed the scrolls from the game's shop, but players still discovered the role's name due to the Achievements screen displaying the name.
    • The achievements were then locked until you earned an achievement regarding the Juggernaut.



Start a Discussion Discussions about Juggernaut

  • Neutral Killing Buffs

    4 messages
    • bumpp
    • Oslonicl wrote:The buffs to the roles are in bold. The changes to already existing qualities are in italics. Underlined qualities are nerfs to ...
  • New Custom Rotating Gamemode

    3 messages
    • the old game mode, rivals, already existed but wasn't well liked. Due to its lack of popularity, this game mode was later removed...
    • ah, the old days of coven. oh wait I never had coven in the first play lmfao
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