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RoleIcon CovenLeader Circled.png This page describes content that can only be accessed in the Coven Expansion.

A blind old woman sits deadly still on an armchair, brushing a finger over the raised dots printed on the pages of her book.

An esteemed Medium, forced to quit the job due to vision problems. A normal introduction, yet from then on, the Town began labeling her with a moniker she would covertly despise: the “crazy lady”. Neighbors would complain about eerie hissing noises coming from inside her house late at night. Whisperings would link the woman to a number of disappearances which only began to surface after her arrival. Rumors would pop up claiming that the missing looked exactly like the terrifying marble statues on her garden, unwillingly protecting her abode. She knew someone would go out of their way again to approach her and uncloak the arising suspicion surrounding the circumstances.

The blunt Sheriff was standing on her porch, impatient and eager to ask a few questions. He was smart, he was concise, and his interrogations quickly led him to an undisputable conclusion: she was a member of that cult of witches, the Coven. A threat to tell the Town was all the Medusa could take. Unveiling a head of snakes and a monstrous visage, she forcefully gripped the Sheriff’s face in her cold, bony hands and glared into the helpless man’s soul. The enraged Medusa unleashed upon him all the pain she had ever went through, from a wretched birth, to the curse of Athena, up to now, a laughingstock shunned by society. Faltering not her immobilizing gaze until the once-famed deputy was now nothing more than a new addition to the Gorgon’s assortment of figurines.

A blind old woman sits deadly still on an armchair. Dare you look her in the eyes, and suffer a same fate?
(credit)

Mechanics[]

  • The Medusa can select themselves to Stone Gaze all visitors to their home thrice each Night. All visitors are dealt a Powerful Attack, and their role and Last Will is cleared from everyone, including the Medusa themselves.
  • Roles that visit you will still use their action on you. (e.g a Blackmailer will still blackmail you, a Transporter will still transport you, and a killing role will still kill you.)
  • If an Arsonist douses you, you will remain doused the rest of the game, being susceptible to ignition.
  • If a Transporter transports you, it will still follow through. This means whoever was intending to visit you will be saved, while anyone who was visiting the other person transported will die from you.
  • With the Necronomicon, you may directly visit players instead, dealing a Powerful Attack to them.
    • You will still clear a player's role and Last Will when you visit a player.
    • You will not receive the Necronomicon if there's at least one other Coven member alive.

Strategy[]

  • Like the Veteran, the Medusa relies on visits to get kills before they get the Necronomicon. Refer to the Veteran page on how to make the most of this ability (remember that most Veteran strategies that have a high chance of attacking Townies will work better as the Medusa).
    • Unlike the Veteran, however, you should note that you still need to avoid being recognized as the killer afterwards. This can be a problem if you bait people since players may look back and try to figure out who the Stoned players might have visited and why.
    • Using your Stone Gaze does not give you any type of Defense, so you will be killed if a killing role visits you. However, they will be Stoned as well.
    • You can be role-blocked. This prevents your gaze from taking effect on the role-blocker, and anyone can safely kill you.
  • The Necronomicon allows you to visit people and turn them to stone. Use this to kill enemies with Defense such as the Godfather and Neutral Killings.
    • An added benefit to directly stoning is that the Town may think a threat is dead when you are killed by a killer, and someone gets turned to stone.
    • You can still gaze at home to kill potential visitors or a Transporter baiting you into attacking yourself provided you still have gazes left, as they do not increase even if you have the Necronomicon.
  • The Coven Leader can force people to visit you, allowing you to kill reliably prior to obtaining the Necronomicon.
    • An added advantage to this is that the Coven Leader learns the role of the person they're sending to their doom, allowing a member of the Coven to use it as claim-space.
    • Remember, however, that you do not gain Defense when using your Stone Gaze, so they need to be careful to avoid directing potential killers to you.
    • You can also save your Stone Gazes for a later time if needed, especially if the Coven Leader has the Necronomicon.
  • Considering the fact you can Stone Gaze specific people with the Necronomicon, consider Stone Gazing the first two Nights, especially if you are the only Coven member on your team.
  • Using certain voting patterns or leading the lynch on someone can lead some guaranteed Townies into visiting you.
  • If you know who is a Transporter, whispering them saying "role or I shoot" can bait the Transporter into visiting you.
  • Your ability to visit once you have the Necronomicon can sometimes be used to frame other Townies as the Medusa; if everyone knows who someone is visiting on a particular Night, stoning the visitor might make people think the person they visited was the Medusa.
  • Once you have the Necronomicon, it may be recommended to start hunting for roles with defense (especially the Neutral Killings or Plaguebearer), since those roles can pose a danger in the late game.
  • You can ask for Town Protectives or Lookouts to protect you (this usually doesn't attract killing roles). If you were jailed, claim you were Veteran baiting or that you're Mayor. Alternatively, you can just claim you didn't want to die Night 1.
    • Using this strategy, it might also be good idea to claim Psychic give a fake result. Not only does it fit into your investigative result, it's also easy to fake and usually believed by the town. After this, you can ask for Town Protective roles to protect you the next Night, at which point you will be able to kill them easily. Be cautious when using this strategy though, as smart townies might call you out for medusa baiting, especially if multiple people end up stoned the next Night.
  • You can claim to be "Crusader on Jailor" or "Crusader on lead Crusader" to bait some Town Protectives into you as a suicide tactic.
    • An added bonus is that Escorts have a lower chance of role-blocking you since you are "protecting" the Jailor/Crusader. Doing this for a confirmed Townie (like a Mayor) can have a similar effect.

Dealing with Medusas[]

  • Dealing with the Medusa is very similar to dealing with a Veteran, but unlike the Veteran, the Medusa is a target to the Town as well. When someone is Stoned, look back to see who they might have visited; that person could be the Medusa.
  • Additionally, a Medium or a Janitor (who Cleaned a Stoned target) can determine who Stoned people visited.
  • However, it is important to remember that once the Medusa has the Necronomicon, they can visit offensively; after the Coven has the Necronomicon, you can't automatically conclude that the person a stoning victim visited was the Medusa unless you're certain the Necronomicon is held by someone else.
  • Remember that the Medusa only has 3 Stone Gazes, so if you have to investigate or kill them, you have a good chance of catching them unprotected after 2-3 Nights.
  • If you get stoned before the Necronomicon is held by a player, don't leave the game. As long as you weren't controlled, there is a good chance the person you visited was the Medusa who Stone Gazed that Night. It's recommended you tell this to a Medium.

Trivia[]

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