This page describes content that can only be accessed in the Coven Expansion. |
The Necronomicon is an ability enhancer that is given to members of the Coven at the start of Night 3. The Coven Leader will always receive the Necronomicon first if there is a Coven Leader in the game. The Medusa will only receive the Necronomicon if there are no other Coven members left. Other members of the Coven will receive it if the Coven Leader dies. With the exception of the Coven Leader and Medusa, the Necronomicon is given to the other Coven members at random. An Amnesiac who remembered the Coven Leader role will receive the Necronomicon once the current wielder dies.
The purpose of the Necronomicon is to give the one holding it the ability to kill every Night. Some Necronomicon kills are given to support roles that otherwise rely on outside roles or situations to kill, for instance giving the Necromancer ghouls to use or giving the Coven Leader a killing ability.
The Necronomicon is similar to the Mafia's promotion mechanics. However, the Necronomicon's purpose is to be a boost to the Coven, granting the holder the ability to kill every Night alongside other benefits, but the purpose of promotion mechanics in the Mafia is to ensure that a kill-capable Mafia role always exists. The Necronomicon also does not change a Coven member's role, meaning that the Coven will keep their existing abilities & attributes with the Necronomicon while a Random Mafia member will lose their existing abilities & attributes upon becoming a Mafioso.
Inheritance[]
The order of Necronomicon inheritance is as follows (roles higher on the list will receive it first):
- Coven Leader
- Random chosen Coven role (except Medusa)
- Medusa
When a random member is to get the Necronomicon, it is chosen based on which player joined the lobby first.
If an Amnesiac remembers a role higher on the inheritance list than the current holder of the Necronomicon, they will not be immediately given the Necronomicon, and will instead be the next person to receive it when the current holder dies.
Effects[]
The member of the Coven holding the Necronomicon will gain Detection Immunity, meaning they will appear as "innocent" to a Sheriff instead of "suspicious".
Role | Effect |
---|---|
Coven Leader |
The Coven Leader now has Basic Defense and deals a Basic Attack to their first target. |
Hex Master |
The Hex Master now deals an Astral Basic Attack to each future Hexed target. Targets with defense will still be Hexed. |
Poisoner |
The Poisoner's Poison can no longer be Healed. A Guardian Angel, however, will still Purge Poison. |
Necromancer |
The Necromancer can now indirectly deal a Basic Attack to their second target by selecting themselves as the first target. |
Potion Master |
The Potion Master's potions no longer have a cooldown, which means they can be used every Night. |
Medusa |
The Medusa can now directly visit a player to turn them to stone instead of attacking anyone who visits them. |