The Necronomicon is an ability enhancer that is given to members of the Coven at the start of Night 3. The Coven Leader will always receive the Necronomicon first if there is a Coven Leader in the game. Other members of the Coven will receive it if the Coven Leader dies. The order of transition is randomized after the Coven Leader is killed (there is no exact order, however, it may follow onto the Necromancer after. This has been tested). The purpose of the Necronomicon is to give the one holding it the ability to kill every night, similar to the Mafia’s system. Some Necronomicon kills are done instead of a normal action, for example the Necromancer.
The member of the Coven holding the Necronomicon will gain Detection Immunity from the Sheriff, meaning they will appear as innocent instead of suspicious.
Effects
Role | Effect |
---|---|
Coven Leader | The Coven Leader now has Basic defense and deals a Basic attack to their first target. |
Hex Master |
The Hex Master now deals an Astral Basic attack to each future hexed target. Targets with defense will still be hexed. |
Poisoner | The Poisoner's poison can no longer be cured by a Doctor or Potion Master. A Guardian Angel, however, will still purge poison. |
Necromancer | The Necromancer can now indirectly deal a Basic attack to their second target by selecting themself as their first target. They still maintain their normal ability. |
Potion Master | The Potion Master's potions no longer have a cooldown, which means they can be used every night. |
Medusa | The Medusa can now directly visit a player to turn them to stone instead of attacking anyone who visits them. They also now have unlimited Stone Gazes. |