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(Changed up the last passage as its suggesting turning into a Vampire as a Townie is reasonable, which it isn't. Going against the Town goal and trying to become converted is gamethrowing. Always try to win or force a draw against vampires unless y...)
Tag: Visual edit
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The '''{{Neutral Chaos}}''' is a selective group of people within the {{Town}} that have a main goal: cause chaos. Each role has separate goals that vary on their mission, and every one of them can be a major threat to all factions. {{Vampires}}, for instance, can easily spread undetected and wipe out the {{Coven}} or {{Mafia}} and diminish the {{Town}} with their own majority. However, {{Neutral Killing}} is their main rival due to them being immune to anything from a {{Vampire}}. {{Pirates}} have their own goals. Wanting to plunder players, they can cause easy conflict being able to block their targets from using their actions, while at the same time being able to kill them easily with a simple structure. Even after completing their goal, they can easily kill other foes who may pose a threat to them, while staying completely benign on which faction they choose overall.
'''{{Neutral Chaos}}''' is an alignment that exists since [[Versions|update 1.3.0]] and currently only applies to the {{Vampire}} role within the regular game. But, in Town of Salem: The {{Coven}} expansion, the {{Pirate}}, {{Plaguebearer}}, and {{Pestilence}} roles are newly included. {{Neutral Evil}} roles are similar to the {{Neutral Chaos}} roles in that they are a major hinderance to the {{Town}}. The difference being that {{Neutral Chaos}}, at the moment, cause chaos within the {{Town}} to win the game, while {{Neutral Evil}} roles target certain aspects of the {{Town}}. {{Vampires}}, an example of this alignment, convert outsiders into fellow {{Vampires}}. {{Vampires}} are also similar to {{Neutral Evil}} roles in which they can't directly kill, but they are different because they can't win with any other factions. The {{Pirate}} can directly kill by plundering people, but the {{Plaguebearer}} needs to infect everybody in the town before they can start killing as {{Pestilence}}.
 
   
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However, one role stands out: the {{Plaguebearer}}. The {{Plaguebearer}}'s ability is to infect others and withstand Basic attacks. Their goal is to infect the entire town and evolve to their other form, which is {{Pestilence}}. In this form, the player can attack anyone they choose with a rampage ability. The immunity to all forms of attack surely means terror to all. However, those with the ability to protect their simple targets can ward off the {{Pestilence}} for hopefully long enough to determine their identity and bring them down with the only option the {{Town}} has: lynching. The noose is one thing all evils, especially the most chaotic ones, all fear.
The {{Neutral Chaos}} are pure evils, this is because they likely want to spread chaos in the {{Town}} and other opposing forces.
 
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{{Pirates}} can win with the {{Town}}, but must achieve two successful plunders to do so. Working with them as a {{Townie}} may be beneficial, but once the {{Pirate}} has won the game, who they choose to side with is up to them. Regardless of what happened in-game, a {{Pirate}} may choose to win with anyone they wish, {{Town}} or not.
   
The {{Mafia}}, The {{Coven}}, {{Neutral Killing}} roles, and (in the case of {{Vampires}}) {{Vampire Hunters}} are the major threat for the {{Neutral Chaos}} roles.
 
 
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! scope="row" |{{Vampire}}
 
! scope="row" |{{Vampire}}
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|Convert others to {{Vampires}} at night. If you bite any member of the {{Mafia}} that isn't the {{Godfather}} or any member of the {{Coven}} besides the {{Coven Leader}} with the [[Necronomicon]], they will die and you will be able to bite again the next night. You must wait one night after a successful conversion to bite again.
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Convert others to {{Vampires}} at night. If you bite any member of the {{Mafia}} that isn't the {{Godfather}} or any member of the {{Coven}} besides the {{Coven Leader}} with the {{Necronomicon}} (Immune roles), they will die and you will be able to bite again the next night. You must wait one night after a successful conversion to bite again. Win by killing or converting all {{Town}} members, {{Mafia}}, {{Coven}}, {{Neutral Killing}} roles, and the {{Plaguebearer}}/{{Pestilence}}.
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There can only be 4 vampires maximum. If the Vampires bite while they have 4 members, they will deal a Basic attack to their target regardless of who they are.
 
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! {{Pirate}}
 
! {{Pirate}}
|''Exclusive to the {{Coven}}'' expansion only.
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|''Exclusive to the {{Coven}} expansion only.''
   
Choose a player to plunder each night. You will be given three options to attack with, while your target gets to choose between three defensive options. If you successfully plunder your target, you will deal a [[Powerful Attack]] to them. You also role-block your target. Failing to plunder a {{Serial Killer}} or a {{Werewolf}} on a [[Full Moon]] night will force either one to kill you instead.
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Choose a player to plunder each night, role-blocking them at the start. You will be given three options to attack with, while your target gets to choose between three defensive options. If you successfully plunder your target, you will deal a [[Powerful Attack]] to them. Failing to plunder a {{Serial Killer}} or a {{Werewolf}} on a [[Full Moon]] night will force either one to kill you instead. Win by plundering 2 players.
 
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! {{Plaguebearer}}
 
! {{Plaguebearer}}
 
|''Exclusive to the {{Coven}}'' ''expansion only.''
 
|''Exclusive to the {{Coven}}'' ''expansion only.''
   
You may choose to infect a player with the plague each night. You have [[Basic Defense]]. The plague spreads by visiting other people; if one player catches it, they can pass it on to others. Once all players are infected, you will become the {{Pestilence}}.
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You may choose to infect a player with the plague each night. You have [[Basic Defense]]. The plague spreads by visiting other people; if one player catches it, they can pass it on to others. Once all players are infected, you will become the {{Pestilence}}. Win by transforming into {{Pestilence}} and then satisfying {{Pestilence}}'s win condition.
 
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!{{Pestilence}}
 
!{{Pestilence}}
 
|''Exclusive to the {{Coven}} expansion only.''
 
|''Exclusive to the {{Coven}} expansion only.''
   
You may choose to rampage at a player's house each night. You have a [[Powerful Attack]] and an [[Invincible Defense]]. You will kill all visitors to yourself, and you can not be [[roleblocked]]. You can only die by lynching.
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You may choose to rampage at a player's house each night. You have a [[Powerful Attack]] and an [[Invincible Defense]]. You will kill all visitors to yourself, and you can not be [[roleblocked]] or [[controlled]]. You can only die by lynching or committing suicide. Win by killing all {{Town}} members, {{Mafia}}, {{Coven}}, {{Neutral Killing}} roles, and {{Vampires}}.
 
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[[Category:Neutral roles]]
 
[[Category:Neutral roles]]
 
[[Category:Chaos roles]]
 
[[Category:Chaos roles]]
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[[Category:Evil roles]]

Revision as of 14:10, 17 September 2020

The Neutral Chaos is a selective group of people within the Town that have a main goal: cause chaos. Each role has separate goals that vary on their mission, and every one of them can be a major threat to all factions. Vampires, for instance, can easily spread undetected and wipe out the Coven or Mafia and diminish the Town with their own majority. However, Neutral Killing is their main rival due to them being immune to anything from a Vampire. Pirates have their own goals. Wanting to plunder players, they can cause easy conflict being able to block their targets from using their actions, while at the same time being able to kill them easily with a simple structure. Even after completing their goal, they can easily kill other foes who may pose a threat to them, while staying completely benign on which faction they choose overall.

However, one role stands out: the Plaguebearer. The Plaguebearer's ability is to infect others and withstand Basic attacks. Their goal is to infect the entire town and evolve to their other form, which is Pestilence. In this form, the player can attack anyone they choose with a rampage ability. The immunity to all forms of attack surely means terror to all. However, those with the ability to protect their simple targets can ward off the Pestilence for hopefully long enough to determine their identity and bring them down with the only option the Town has: lynching. The noose is one thing all evils, especially the most chaotic ones, all fear.

Pirates can win with the Town, but must achieve two successful plunders to do so. Working with them as a Townie may be beneficial, but once the Pirate has won the game, who they choose to side with is up to them. Regardless of what happened in-game, a Pirate may choose to win with anyone they wish, Town or not.

Role Name Role Description
Vampire

Convert others to Vampires at night. If you bite any member of the Mafia that isn't the Godfather or any member of the Coven besides the Coven Leader with the Necronomicon (Immune roles), they will die and you will be able to bite again the next night. You must wait one night after a successful conversion to bite again. Win by killing or converting all Town members, Mafia, Coven, Neutral Killing roles, and the Plaguebearer/Pestilence.

There can only be 4 vampires maximum. If the Vampires bite while they have 4 members, they will deal a Basic attack to their target regardless of who they are.

Pirate Exclusive to the Coven expansion only.

Choose a player to plunder each night, role-blocking them at the start. You will be given three options to attack with, while your target gets to choose between three defensive options. If you successfully plunder your target, you will deal a Powerful Attack to them. Failing to plunder a Serial Killer or a Werewolf on a Full Moon night will force either one to kill you instead. Win by plundering 2 players.

Plaguebearer Exclusive to the Coven expansion only.

You may choose to infect a player with the plague each night. You have Basic Defense. The plague spreads by visiting other people; if one player catches it, they can pass it on to others. Once all players are infected, you will become the Pestilence. Win by transforming into Pestilence and then satisfying Pestilence's win condition.

Pestilence Exclusive to the Coven expansion only.

You may choose to rampage at a player's house each night. You have a Powerful Attack and an Invincible Defense. You will kill all visitors to yourself, and you can not be roleblocked or controlled. You can only die by lynching or committing suicide. Win by killing all Town members, Mafia, Coven, Neutral Killing roles, and Vampires.