Neutral Killing (NK) is the alignment of evildoers who don't work for the Mafia nor the Coven, but only themselves. As the name suggests, they are all capable of killing at night. Unique to this alignment, every one of its roles is a faction of their own, although such a faction typically only has one member in competitive rounds. This doesn't make them any less threatening, however, as these roles are some of the most capable killers in the game. For example, the Werewolf can rampage at their target's house on full moon nights, dealing a powerful attack to both the target and all visitors, excluding itself. In addition to their stunning capacity to kill, all Neutral Killing roles have Basic Defense (except for the Juggernaut, although they earn it upon reaching their second kill), making them a real headache for the Mafia, the Coven, and the Vampires, as the killers' insubordination cannot be rectified through "normal means".
Because only one faction can win in each game and every faction aims to see all other faction members dead, Neutral Killing roles violently clash with Townies, the Mafia, the Coven, the Vampires, the Plaguebearer/Pestilence and other Neutral Killing roles that are not of their own. For example, Serial Killers cannot win with Arsonists but can win with other Serial Killers. This also means they can only ever win with non-faction roles (Neutral Evil and Neutral Benign) and their own kind.
Due to their "third party" or "outsider" nature, it is important for Neutral Killing to keep both the Townies and the Mafia equally matched throughout the game, such that when the dust is settled, other factions no longer have the means to oppose the killers. To further reward the killers' ability to maintain balance around the Town, they always win by default in stalemates. In a 1v1v1 situation, it is generally considered more "sportsmanlike" to side with a Neutral Killing role over a member of the Mafia or Coven due to the increased challenge the killer faces, such as being an alone faction.
In most Game Modes, there will only be a single Neutral Killing role in play. More may appear when a game with an Any slot has said slot become another Neutral Killing role. When this happens, the two Neutral Killings will most likely be opposing each other. However, in the rarest of occasions, there could be two identical Neutral Killing roles in the game, in which case they will be a powerful force to be reckoned with. Rainbow Mode features more Neutral Killing roles than any other game mode (except some Custom Setups): The Arsonist and Serial Killer both appear twice among the Rainbow Mode role list, making more havoc and a higher win rate for the 2 Neutrals if they decide to work together.
Usually, it is unlikely that Neutral Killing roles win more "normal" games, and they usually are killed before they have a chance to win. As a result, when you win with a Neutral Role in Ranked, you are given a significant number of ELO points as a reward. You will also not lose many ELO points if you lose as Neutral Killing.
Each Neutral Killing role can win with the following other roles:
- Other killers that share their role (e.g. Serial Killer and Serial Killer)
- Witch (outside of Coven)
- Guardian Angel
- Amnesiac (If they don't remember an opposing role)
Below is a list of all Neutral Killing roles:
|Role Name||Role Description|
|Arsonist||Douse someone in gasoline each night. They will not be notified of the dousing. Selecting yourself will ignite all targets, dealing an Unstoppable attack to them. Doused targets show up as Bodyguard, Godfather, Arsonist, or Crusader to an Investigator, and as an Arsonist to a Consigliere. You will be notified if another Arsonist douses you. Choosing no action at night will clean any gasoline from you.|
|Serial Killer||Attack someone each night, dealing a Basic attack. If you are visited by an Escort, Consort, or Pirate, you will be forced to attack them (unless the Pirate that duels you wins the duel, in which case they will kill you). If you are jailed, you will attack the Jailor if you are not executed.|
|Werewolf||Go on a rampage on every Full Moon night. You will deal a Powerful attack to your target and all visitors to your target.You can also choose to stay at home and deal a Powerful attack to all those who visit you. If you are roleblocked or jailed (and not executed), you will be forced to rampage in your home to kill the roleblocker.|
|Juggernaut||Exclusive to the Coven expansion only.
You may choose to attack a player on Full Moon nights. Each kill you get will grant you a new ability. You can power up four times. In order, you can gain the ability to attack every night, gain Basic defense, Rampage at your target's home, then deal an Unstoppable attack to all visitors and your target.