Format for claims:[]
Each role will contain these things.
- Role
- Investigative result
- Pros
- Cons
- What roles should claim this
The role claims stated here are by no means infallible. For example, a Sheriff can immediately find a member of the Mafia other than the Godfather (and any Mafia member with the correct Disguise) and can instantly find a member of the Coven other than one wielding the Necronomicon. However, they provide a comprehensive guide of what to claim and why.
Bodyguard[]
Bodyguard, Godfather, Arsonist, or Crusader. This is also the investigative result an Investigator gets if their target was Doused either the same night the Investigator investigated said target or they were Doused before the Investigator investigated them.
Pros:
- This role is a Town Protective role, so players should be more reluctant to lynch you.
- This role has a bulletproof vest, so you can claim accordingly if you have been attacked and found to have defense.
- Most Townies will not lynch a Town Protective early game, so this is a solid role to claim early game if you are called out strongly and feel you must do something drastic to stop from getting lynched. Note this strategy will buy you time but usually does not help for more then a few days.
- The role is harder to confirm and has a worse investigative result than a Doctor so by reverse psychology, others may be inclined to believe you more, thinking if you were evil, you wouldn't claim Bodyguard over another Town Protective.
Cons:
- There's only one Town Protective slot in Ranked and Ranked Practice, so if another Town Protective claims it, the Town may lynch you without any leads.
- If you're suspected, especially in All Any, note that the investigative result is 2/4 evil, so you might very well be lynched.
- Town Protective roles are well 'sought after' by the Mafia, so if you're an Arsonist or a Jester, even if you claim it and the potential other Town Protective doesn't counter the claim, you might be screwed by the Mafia.
- Very common claim for evils.
What roles should claim this:
Not a recommended claim unless in cases where the potential other Town Protective is Cleaned or forged. However, it's decent for a Mayor that is waiting to reveal. For a Godfather or Arsonist, even though it fits in their investigation result, is a common claim for them and many players do not believe Bodyguard claims anymore. You may have to claim as a Godfather or Arsonist if you are being accused by an Investigator, or if there is an confirmed Investigator in the game. If there is a confirmed Lookout, this is also a horrible claim. In Ranked, unless the Jailor didn't reveal, it is a terrible claim as most roles locked into claiming it cannot visit the Jailor without notifying any other Town Protectives that someone is faking.
If you are an Executioner with a Town Protective as a target, counter-claim your target, as this can get your target lynched, but the Town will most likely to rely on Lookouts in this case. You can also claim this if you are a Jester, as many players do not believe Bodyguard claims.
Doctor[]
Doctor, Disguiser, Serial Killer, or Potion Master.
Pros:
- This role is a Town Protective role, so players should be more reluctant to lynch you.
- This role has a self-heal, so you can claim that's why you didn't die.
- Most Townies will not lynch a Town Protective early game, so this is a solid role to claim early game if you are called out strongly and feel you must do something drastic to stop from getting lynched. Note this strategy will buy you time but usually does not help for more than a few days.
- You have an excuse if a revealed Mayor dies, unlike any other Town Protectives.
Cons:
- There's only one Town Protective slot in Ranked and Ranked Practice, so if the true Town Protective claims it, the Town may lynch you without any leads.
- If you're suspected, especially in All Any, note that the investigative result is 3/4 evil, so you might very well be lynched.
- Town Protective roles are well 'sought after' by the Mafia, so if you're an evil role, even if you claim it and the real Town Protective doesn't counter the claim, you might be killed by the Mafia.
- This is one of the most predictable Serial Killer claims in existence.
What roles should claim this:
Not a recommended claim unless in cases where the potential other Town Protective is Cleaned or forged. However, in cases where the slot is a Town Protective, it is recommended to claim to be a Doctor over claiming to be a Bodyguard, as more players tend to believe Doctors over Bodyguards. However, in late-game, you're very unlikely to survive.
You may have to claim as a Serial Killer if you are being accused by an Investigator, or if there is a confirmed Investigator in the game.
You may be forced to claim it as a Potion Master if there's an Investigator in the game. Luckily, Potion Masters can "confirm" themselves far easier.
Executioners with a Town Protective as a target, as this claim could get your target lynched, but the Town will most likely to rely on Lookouts in this case.
Crusader[]
Bodyguard, Godfather, Arsonist, or Crusader. This is also the investigative result an Investigator gets if their target was Doused either the same night the Investigator investigated said target or they were Doused before.
Pros:
- This role is a Town Protective role, so players should be more reluctant to lynch you.
- Most Townies will not lynch a Town Protective early game, so this is a solid role to claim early game if you are called out strongly and feel you must do something drastic to stop from getting lynched. Note this strategy will buy you time but usually does not help for more then a few days.
- People may not expect this as an Arsonist or Godfather claim if they are new to Coven.
Cons:
- There's only one Town Protective slot in Ranked and Ranked Practice, so if another Town Protective claims it, the Town may lynch you without any leads.
- If you're suspected, especially in All Any, note that the investigative result is 2/4 evil, so you might very well be lynched.
- Town Protective roles are well 'sought after' by the Mafia, so if you're an Arsonist or a Jester, even if you claim it and the potential other Town Protective doesn't counter the claim, you might be screwed by the Mafia.
- You would have to pretend nobody visited your fake targets to explain no Crusader kills, so any Last Wills can mess your claim up.
What roles should claim this:
Not a recommended claim unless in cases where the potential other Town Protective is Cleaned, Stoned, or forged. It's a common claim for Godfathers or Arsonists. You may have to claim as a Godfather or Arsonist if you are being accused by an Investigator, or if there is an confirmed Investigator in the game.
Executioners with a Town Protective as a target, as this claim could get your target lynched, but you can easily be outed as an Executioner and confirm your target instead.
Trapper[]
Medium, Janitor, Retributionist, Necromancer, or Trapper.
Pros:
- This role is a Town Protective role, so players should be more reluctant to lynch you.
- Most Townies will not lynch a Town Protective early game, so this is a solid role to claim early game if you are called out strongly and feel you must do something drastic to stop from getting lynched. Note this strategy will buy you time but usually does not help for more then a few days.
- This is kind of an easy role to claim.
Cons:
- There's only one Town Protective slot in Ranked and Ranked Practice, so if another Town Protective claims it, the Town may lynch you without any leads.
- Town Protective roles are well 'sought after' by the Mafia, so if you're a Necromancer or a Jester, even if you claim it and the potential other Town Protectives doesn't counter the claim, you might be screwed by the Mafia.
- Trapper claims are often considered suspicious due to the fact that Trapper is a relatively easy fake claim.
What roles should claim this:
Not a recommended claim unless in cases where the potential other Town Protective is Cleaned, Stoned, or forged. It's a common claim for Godfathers or Arsonists. You may have to claim as a Janitor or Necromancer if you are being accused by an Investigator, or if there is an confirmed Investigator in the game.
Executioners with a Town Protective as a target, as this claim could get your target lynched.
Escort[]
Escort, Transporter, Consort, or Hypnotist.
Pros:
- Amazing claim as a Consort.
- Easily confirmable role, so if you are in the Mafia or the Coven, and need to be very believable to garner that last death so you can gain majority, you can have other evils in your faction claim that you did indeed role block them.
Cons:
- Investigative result is 2/4 evil, so you may be lynched.
- Extremely hard to prove if not a Consort.
- If you fake a Last Will as an Escort, be aware that some people will say that they didn't get role blocked, causing you to get lynched or executed. You can put members of your own faction in your Last Will as being role blocked if you are in the Mafia or Coven, and have them confirm you which can make you look more believable, but if you are lynched anyway, or die at night, this will essentially doom them. Conversely, if they are lynched or die at night, then this will doom you.
- If a Random Mafia is not revealed or has not died, the suspicion of being a Consort may rise.
- If there is a Spy in the game, they will spot you instantly without a Disguise.
What roles should claim this:
This should be the most basic claim as a Consort - of course, there are other possibilities for Consorts in cases where an Escort is an impossible or risky claim, but this should be considered as a claim for a Consort.
Other evils can claim this if they want to look believable, and they are close to gaining majority.
Mayor[]
Investigator, Consigliere, Mayor, Tracker, or Plaguebearer.
Pros:
- If a miracle comes and you 'prove' yourself as the Mayor, you can lynch anyone you want without any consequences (other than getting criticized by less gullible Townies). Most people believe the Mayor over anyone else, even confirmed Townies.
Cons:
- You'll be asked to reveal, which you can't. You can claim you'll reveal tomorrow, but this will only buy you 1 Day.
- Even if you convince everyone that you're after the Incognito (win without revealing) Achievement, you'll probably be killed anyway by a lot of people such as, suspicious Vigilantes or other killing roles who genuinely believe that you're the Mayor.
- A real Mayor can reveal and instantly disprove your claim.
What roles should claim this:
None other than Mayors, unless you're playing in Classic Mode, since there are many newer players in there.
Also a possible claim for a Jester, but you must be playing with players who are experienced enough to realize that you are talking bogus, but aren't experienced enough to realize that you could be Jester.
You can claim Mayor in jail to buy 1 night.
Retributionist[]
Medium, Janitor, Retributionist, Necromancer, or Trapper.
Pros:
- Difficult to prove and relatively easy to make up a fake Last Will for
- If not a lot of townies die, you can make a Last Will without needing a lot of information
- As it's a very useful role the longer the game goes on people might want to let you live for that reason
Cons:
- It's a unique role, meaning the real Retributionist will likely counter-claim you
- If someone asks you to shoot a certain player, or heal a certain player and you fail to do so, you will likely be killed by the Town
- A very predictable claim for Necromancers and will put you under high scrutiny in a Janitor game
- If a lot of Town roles die, you will have a much harder time claiming this
- Other Town Support roles can confirm themselves much easier, meaning that you will be less likely to be believed in late game
What roles should claim this:
Janitors since real Mediums will know you didn't confirm yourself in dead chat, along with the fact that they can clean, meaning having a barebones Last Will will be more understandable.
Relatively good claim for Necromancer since they share similar abilities, especially good in games with an Investigator or Tracker. Trapper is still a better claim in most circumstances, however.
Executioners who know that their target is a Retributionist, but the Town doesn't know.
Medium[]
Medium, Janitor, Retributionist, Necromancer, or Trapper.
Pros:
- Impossible for the real Medium to prove themselves unless there are several legitimate Mediums, in which case, you're confirmed evil.
- It's easy to create a fake Last Will for, especially if a lot of people leave when they die.
Cons:
- It's impossible to prove yourself unless you have another member of your faction (if you are Mafia or Coven ) claim Medium as well, and confirm each other, but if either of you are ever discovered to be evil, the other will surely die.
- As mentioned, if the true Medium proves themselves, you're confirmed evil, as they will inform the Town that they didn't see a second Medium.
- A very common claim by evils, due to the easiness of the claim and how it is nearly impossible to prove.
What roles should claim this:
Any evil role that can't find a better claim.
Janitors or Mafia members that know there are not any other Mediums.
Necromancers or Janitors who are being accused by an Investigator, or if there is a confirmed Investigator in the game.
Spy[]
Spy, Blackmailer, Jailor, or Guardian Angel.
Pros:
- Spy is nearly impossible to disprove, except for if there is a real Spy in the game. Of course, if the pattern of visits you name doesn't match the actual Mafia/Coven visit pattern, the Mafia/Coven will know you're lying, but they're not likely to announce this to the Town. This, of course, is of no consequence if you are in the Mafia/Coven.
- The Town is usually reluctant to lynch Town Investigative claims unless sufficient evidence is brought against you.
Cons:
- If there is indeed a Spy in the game, the Mafia will most likely go after you. This, of course, is of no consequence if you are in the Mafia.
- Any Mafia or Coven role can claim this, as they will obviously see who the rest of their team visits. Many Townies have come to suspect this role claim, since it's an easy and relatively common Mafia/Coven claim.
- In Coven games where both Mafia and Coven are possible, no faction can have all of the non-killing visits, making it harder to claim.
- In Coven Ranked or Coven Ranked Practice, it is very hard to claim Spy as evil when there are Investigators
What roles should claim this:
Mafia or Coven members who don't have any better role claim. Most suited for Blackmailers since it fits their investigative result.
Any evils who must claim a Town Investigative because of claim space and cannot fake the will of another Town Investigative.
Investigator[]
Investigator, Consigliere, Mayor, Tracker, or Plaguebearer.
Pros:
- You can accuse people if you 'get lucky' and correctly accuse one of your enemies that is not Town.
- Once you get proven, it's nearly impossible to 'disprove' you
- The investigative result is 3/5 good.
- People are very reluctant to lynch Town Investigative roles, especially in situations like Ranked and Ranked Practice where there are only 2 of said slots in the role list.
- You can easily support another Investigator to lynch a Townie, this is especially effective if both of you are "confirmed".
Cons:
- Very easy to disprove by the method 'What's my role' unless you're a Consigliere. You can, however, kill the person asking to be investigated if you know there are no Lookouts or Town Protectives in the game, and simply claim that the Mafia is trying to get you killed.
- You're a target for the opposing killing roles, as they want you dead.
- In Coven Ranked or Coven Ranked Practice, it is very hard to claim Investigators as evil when there are other Investigators
What roles should claim this:
Consiglieres. Read the Consigliere page for more strategies regarding writing of a Last Will and more. However, a Spy can foil your plans if they see a pattern of visits, or the Town can catch on if important Town roles you claim to have visited wound up dead the next night. You may want to shuffle the days around if you found a Jailor Night 1 and killed them Night 2, for example. Witches and Coven Leaders can claim it too, since they know the roles of the players they control. Potion Masters can also claim this role. Arsonists can claim this and put confirmed results into your Last Will. For other, unconfirmed roles, the player can put them as Doused.
Sheriff[]
Sheriff, Executioner, Werewolf, or Poisoner.
Pros:
- You can prove yourself once you lynch an evil role like a Serial Killer.
- Once you are proven, Town Protective roles will likely be on you.
- This role is rather hard to be confirmed as, and easy to fake a Last Will for.
- It is a great role claim for bussing useless/gamethrowing allies as Coven or Mafia.
Cons:
- You are a target of the Mafia, Serial Killer, Werewolf, etc.
- People would also think that you are an Executioner.
- "Sheriff doesn't exist". In other words, evils are incredibly likely to claim Sheriff and Sheriff claims are unlikely to be trusted unless they reveal an evil or are a CC to another claim.
- Lynching a Detection immune role will put you under further suspicion.
What roles should claim this:
Executioners that don't have a better claim.
Consiglieres that have found a Serial Killer/Werewolf.
Mafia/Coven members with an Away From Keyboard/gamethrowing Mafia/Coven member they want to bus.
Any evils who must claim a Town Investigative because of claim space and cannot fake the Last Will of another Town Investigative.
Lookout[]
Lookout, Forger, Juggernaut, or Witch/Coven Leader.
Pros:
- If you happen to accidentally 'prove' yourself by randomly guessing, you can accuse freely and if the person you accused is a visiting role, it's even better.
- Lookout Last Wills are actually very easy to fake, especially if you are a Witch or Coven Leader, or if you know when a visiting action took place that a real Lookout would actually want to watch. You can confirm other Mafia or Coven in your Last Will if you are part of those factions, or if a confirmed Town has posted their Last Will, you can confirm visits they have made. As most people do not realize how easy it is to fake a Lookout Last Will, you will most likely be believed.
Cons:
- Cannot prove yourself in the future (ie. You, watch X tonight and see who visited said target)
- Many Executioners claim this role to frame their target.
- You cannot predict visits, so your Last Will may be counter-claimed.
- A Last Will full of X - No Visits is very suspicious.
What roles should claim this:
Forgers, as the investigative result will turn up with both Lookout and Forger. However, if it is clear there is an active Forger, many people suspect Lookout claims, so this might not be your best bet. Forgers are advised not to forge unless necessary so a Lookout claim is more believable. Witches as they fit into the invest results and you can control others visit others.
Framers to accuse people once "confirmed" as a Lookout, before framing him to allow Town Investigative roles to confirm your accusation.
Plaguebearers, because they can see who they infected.
Coven Leaders because they know who their target is visiting and because it matches their investigative results.
Any evil who wants to claim a Town Investigative because of claim space or any evil who wants a solid claim. This is a great role to claim.
Tracker[]
Investigator, Consigliere, Mayor, Tracker, or Plaguebearer.
Pros:
- If you can successfully guess where people have used their actions, showing them so on trial is a great way to get yourself pardoned and confirmed.
Cons:
- There is only one other (claimable) Town role on this list, and they both occupy the Town Investigative slot.
- In Coven Ranked Practice, it is very hard to claim Tracker as evil when there are Investigators
What roles should claim this:
Consiglieres (although Investigator is still a better claim).
Plaguebearers, Arsonists and Coven Leaders (you control where your target goes, after all!)
Any evil role who knows where players have visited.
Psychic[]
Survivor, Vampire Hunter, Amnesiac, Medusa, or Psychic.
Pros:
- You can make other people seem suspicious, while deflecting suspicion from yourself.
- It isn't a hard claim and people mostly won't hang Psychic claims, unless they have a very good reason to.
- It's less thought of as an evil claim. Normally, claiming Medium can get you lynched as there is no confirm-able proof of the role, but claiming Psychic they may think there is slight evidence.
- If you get the "Good Player" claim wrong, for instance saying the two Town possibilities are two Mafia members, they aren't going to go ahead and tell the Town they're both evil. If you get the "Bad Player" claim wrong, you can use the excuse "Any evil would claim to be good" to get yourself off of the hook.
- There is only one truly evil role in its investigation result.
Cons:
- You can't prove it.
- One mistake in one of the results and smart players will know you are lying.
- Unless you shared results from the start, people could use that as a reason to lynch you.
- If you do get the Good Player claim wrong, and the two evils gain majority, you're going to be lynched.
What roles should claim this:
It's a very good claim for the Medusa, or a Survivor who wants the Town to leave them alone. It may not be as good as a Survivor to claim Town though, as you will be either killed or outed as immune in the killer's death note on the occasion they hit a vest.
Executioners who can use evil results to their advantage.
It is also a good claim for any evil role which can't visit or don't want to visit to remain undercover.
Jailor[]
Spy, Blackmailer, Jailor, or Guardian Angel
Pros:
- If the Jailor is Cleaned, in Game Modes such as Ranked and Ranked Practice where a Jailor has to be present, it's a workable claim as the Jailor is an important role, so the Town Protective roles will stay on you while the Town has no reason to lynch you as, "The real Jailor would execute me."
- You are the most important Town role, so you are going to watched by Lookouts and protected by Town Protectives, which will deter other evils from killing you.
- If you think you are going to die that day and you want to buy time to push onto another player to gain or stay in majority, you can claim this role, as, assuming the real Jailor does not out themselves, you will be almost certain to survive the day.
- If you are in the Mafia and close to majority, the Mafia can still kill if you are jailed, and you have a Consort or know a Witch, you can claim this if you know who the real Jailor is (usually through a Consigliere or Witch). You can then either lynch someone else or let the day end, and at night, you can have your Consort save your life, while the killing role grabs you majority, allowing you to lynch whoever you want and win the game. However, if this plan falls through, your entire team is basically doomed.
Cons:
- Actually impossible to prove unless the real Jailor is dead and Cleaned, and even so a Medium can easily disprove you. Furthermore, some Townies may lynch you anyway under the suspicion that this is indeed the situation.
- The real Jailor is most likely going to try and execute you.
- Every killing role will be going after you, especially if there are dead Lookouts and Town Protectives so get ready to get killed by everyone.
- Townies will not take Jailor claims as seriously in a Janitor game, especially if no one has been jailed in a few nights.
What roles should claim this:
Members of the Mafia that know that the real Jailor is dead and Cleaned.
A member of the Mafia whose death is certain but still has allies to depend on. The real Jailor will almost always execute you, but you will not die to the Town lynching you, thus wasting the Jailor's night and execution. This strategy is especially valid if you have a Consort or Witch on your side, and you are close to gaining majority.
Can be claimed to a Medium if you have been Cleaned as a Member of the Mafia or Coven
Vigilante[]
Vigilante, Veteran, Mafioso, Pirate, or Ambusher.
Pros:
- If you are the Mafioso or Ambusher, Vigilante shares your investigative result.
- This role is rather secure during the day because of how easy it is to confirm it. You are unlikely to be lynched.
Cons:
- Vigilante is a very suspicious claim due to it sharing results with two Mafia Killing roles and a Neutral Chaos role.
- The Town may ask you to prove yourself by shooting a confirmed evil role, or the real Town Killing.
- In a game with a Witch present, the Town may lynch you to prevent the Witch from controlling you.
- In Coven Ranked Practice, it is very hard to claim Vigilante as evil when there are Investigators.
What roles should claim this:
Mafioso and Ambusher with no better claim, or if they are being accused by an Investigator. Also useful to claim if there is an confirmed Investigator in the game. A Serial Killer could also possibly claim this if there isn't an Investigator in the game.
Veterans who are trying to bait Witches/Coven Leader.
Veteran[]
Vigilante, Veteran, Mafioso, Pirate, or Ambusher.
One should usually not claim to be a Veteran. This is because a Veteran would generally not want to give up on their chance of surprise killing evils.
Pros:
- If you somehow prove yourself as Veteran (due to either a mix-up in a Last Will or a Witch/Coven Leader), AND the real Veteran doesn't counterclaim you, then you are almost guaranteed immunity from lynching.
- There may not be a real Veteran, and your only counterclaim would then be Vigilantes. If this is the case, you can ask them to shoot you if you a role with defense. The day after, you can claim you were never shot. Then you can push a lynch on the real Vigilante and the Town is more likely to believe you, as you are a Unique role.
- Fake Veteran Last Wills are rather easy to make. On top of that, you can have the excuse "I don't want killers to know how many alerts I have" to not make a Last Will.
Cons:
- The real Veteran can counterclaim you, which depending on if the real Veteran killed anyone or not, will result in you being lynched.
- Veteran is a Unique role, so any real Veterans will know you are lying.
- If there have been no Veteran kills all game, people may suspect you.
- In Coven Ranked Practice, it is very hard to claim Veteran as an evil when there are Investigators.
What roles should claim this:
Godfathers if they are looking to fill claim space.
Mafiosos or Ambushers if they feel they won't be shot.
Werewolves if there aren't any Town Investigatives, and if there are a lot of Town Killing roles in the game.
Executioners if they can counterclaim the Veteran.
Vigilantes who is trying to keep the Witches/Coven Leaders away, but this can backfire, as the real Veteran might counterclaim you and get you lynched.
Transporter[]
Escort, Transporter, Consort, or Hypnotist.
Pros:
- Uncommon claim, as it is hard to fake.
- Easy to fake prove if you either steal a Last Will or are a Hypnotist.
- Easy as a Mafia claim if teammates are working together, town avoids hanging Transporter claims early on.
- A good claim to use during late game to win over majority for your faction, if there's another Transporter in game.
Cons:
- When the transporting stops (Faking a Last Will), people will get suspicious.
- People may ask you to transport them for proof, and if you can't do it, they'll call you out.
- In Coven Ranked Practice, it is very hard to claim Transporter as evil when there are Investigators
What should claim this:
Hypnotist, because you can trick one town member that they were transported, and either state you transported them with yourself, another Mafia member, or a dead townie, although be weary for any Mediums.
Forger, because you can change your kill target to a Mafia role and easily "confirm" yourself early game.
A Janitor with the real Transporter dead and no Investigator or a suspicious Townie to hide behind, as you can steal the dead Transporter's Last Will.
Vampire Hunter[]
Survivor, Vampire Hunter, Amnesiac, Medusa, or Psychic.
Pros:
- Vampire Hunter claims are uncommon for evil roles.
- Vampires are enemies to all roles, so everyone will most likely leave you alone.
Cons:
- In the new Ranked Practice/Ranked role list, there is no Any role, and thus there cannot be a Vampire Hunter.
- Vampire Hunter is an incredibly uncommon role, and there must be Vampires in the game. While this may be an okay claim early game, if no Vampires end up dead you will most likely be lynched.
What roles should claim this:
Any evil who knows there are Vampires
Forgers because you can change your kill target to a Vampire and easily "confirm" yourself early game.
Amnesiacs or Survivors due to investigative results. It may not be good to claim Town as a Survivor though, as it will get you lynched or killed if Town becomes the minority.
Survivor[]
Survivor, Vampire Hunter, Amnesiac, Medusa, or Psychic.
Pros:
- You can explain why you had a higher Defense value than an attacker's Attack value.
- You can convince everyone to leave you alone so that you can "win".
Cons:
- Many people dislike Survivors and thus lynch or kill them.
- You can't prove yourself.
- It's one of the most common claims by Killing roles, leading back to point one.
- Claiming Survivor will most likely make the Neutral Benigns upset at you for stealing their claim space, and they are very helpful for winning as an evil.
What roles should claim this:
All roles with Basic or higher Defense or any Neutral roles that can't find a better claim. The Amnesiac could also use this, as it does fall under its investigation list if there aren't powerful Town roles.
Mayors who are trying to lay low from evil roles.
Jesters can claim this if multiple Neutral Killing roles exist or are pushed on directly. Survivors are often seen as suspicious and are viable targets to be hanged if no other leads are present.
Amnesiac[]
Survivor, Vampire Hunter, Amnesiac, Medusa, or Psychic.
Pros:
- You would be able to join any team, making people want to target you less.
- You can easily buy a night if you're on stand and need just one more night.
- You can ask for Town Protectives on you for the night.
Cons:
- You can't actually remember if you are faking the role, so the Town will lynch you the Day after claiming.
- You are a Neutral role, meaning the Town might just lynch you for claiming.
- Claiming Amnesiac will most likely make the Neutral Benigns upset at you for stealing their claim space, and they are very helpful for winning as an evil.
- Killing roles might target you since you're expected to remember Town after claiming.
What roles should claim this:
Amnesiacs before they remember a Town role
Any evil role if they need to buy an extra night
Guardian Angel[]
Spy, Blackmailer, Jailor, or Guardian Angel
Pros:
- You are a Neutral Benign role, meaning people aren't likely to hurt you.
- Claiming that your target died before you could protect them gives a possible Survivor claim.
- It's an uncommon claim, so people might give you a pass.
- The person you pretend to have as a target will be inclined to let you live.
Cons:
- You can't actually prove yourself or protect your false target.
- Since you don't need to be alive to protect your target the Town might just lynch you.
- Claiming Guardian Angel will most likely make the Neutral Benigns upset at you for stealing their claim space, and they are very helpful for winning as an evil.
What roles should claim this:
Evil roles, mainly Blackmailers who need a quick claim.
Jesters who think people won't believe the claim.
Executioners can claim Guardian Angel to their target to ask for their role, then say they claimed an evil role, or that they failed to protect them later in the game if they are accused.
Jester or "Reverse Psychology"[]
Framer, Vampire, Jester, or Hex Master. These are also the investigative results an Investigator gets if their target was Framed or Hexed the same or previous nights.
There are a few variants of this technique.
- Ask to be lynched.
- Claim a role as a member of the Mafia (also known as telling the truth).
- Pretend to be an Executioner before suddenly saying something along the lines of, "Fine, since you guys don't believe me, lynch me first," and insisting on that statement - they will believe that you're a Jester.
Pros:
- If it is late game and evils have majority, they may lynch you and give you a win.
- The Town will largely ignore you, especially if you're annoying (note that spamming is not encouraged, as it can get you reported)
- You can deliver messages for the Mafia in broad daylight. (ie. "Witch/Coven Leader, stop controlling our Mafioso/Godfather"). The Town will think you're furthering the lie but the Witch/Coven Leader will know that the person she controlled was the Mafioso.
- Even if a Sheriff investigates and you turn out to suspicious, the Town might assume that you were Framed/Hexed to further the lie - in hopes that the 'Jester' will kill someone.
Cons:
- You are very likely to be shot by a Vigilante or executed by the Jailor.
- Once the Town is desperate to lynch an evil role, you'll be voted up for lack of a better person to accuse.
- This is a grey area in the rules and can be seen by some as gamethrowing.
What roles should claim this:
Any desperate 'evil' roles that lack a better claim.
Best on Framers, Vampires and Hex Masters as their investigative result includes the Jester in it. But usually only Jester should claim this when evils have majority, otherwise this is a terrible claim.
Executioner[]
Sheriff, Executioner, Werewolf, or Poisoner.
Pros:
- Explains why you have a higher Defense value than an attacker's Attack value.
- If you claim this after a Townie is lynched, you may simply be left alone because you will no longer pose a threat.
Cons:
- You might be lynched as an Executioner, or executed by the Jailor.
- When you're a "confirmed Executioner", the Town will very likely lynch you if they have no one better to lynch as a Neutral role that has Basic Defense and can win with everyone can be dangerous.
What roles should claim this:
Evil roles that don't have a better claim.
Werewolves when a Townie is lynched, as Werewolves are also found in the same investigative result as Executioners. However, the Jailor may also just execute you, as there is no harm in killing an Executioner, especially if they have not won.
Serial Killer (or any other Neutral Killing)[]
Doctor, Disguiser, Serial Killer, Potion Master
Pros:
- You can bargain with the Town, saying you can kill other evil roles in exchange for them keeping you alive. Note that this is often a last-ditch effort to avoid being lynched, and may just end up with you getting killed.
- People may think you are a Jester.
- If there is just you, a kingmaker, and a Mafia member left, they will most likely side with you because it is perceived to be harder to win as Serial Killer
Cons:
- You are a evil role that opposes the Town, so they don't really have much reason to keep you around.
- You are basically asking to be lynched or executed.
- This is a grey area in the rules and can be seen by some as gamethrowing.
What role should claim this:
Not a recommended to claim for anything.
Jesters will have the easiest time doing this, but it's a bad strategy, even for them.
Neutral Killing who have been caught out.
Pirate[]
Vigilante, Veteran, Mafioso, Pirate, Ambusher
Pros:
- You only need to plunder two people to win, so after that you are essentially purely neutral.
- You can bargain with the Town, agreeing to kill evil roles so they keep you alive.
- If you plunder two people, you still win after death so Town will most likely leave you alone.
Cons:
- You are Neutral, and thus do not have to stay with the Town. They might lynch you because of this.
- The Town may lynch you when they have nobody else to lynch.
- It is impossible to fake Pirate
What roles should claim this:
Pirates, as long as you bargain that you will help Town, even if you won't be. You can also claim this as a Jester if the Town is aggressive and don't trust pure Neutral roles.
Witch[]
Pros:
- The evil roles will usually not target you since you are an ally.
- You can explain why you have basic defense.
Cons:
- The Town can't win with Witches so they will lynch you since you are an enemy.
- Only useful when the evils have majority.
- Some Neutral killers might try to lynch you since Witches usually side with the Mafia.
- You are basically asking to be lynched or executed.
What role should claim this:
Witches themselves when the evil roles have majority, or Neutral Killing roles when the Mafia has majority.
Mayors or Spies for baiting Mafia into revealing their allies
Other Townies if they are looking to bait evil roles into lynching the real Witch.
Types Of Claims[]
Passive Claims[]
A passive claim is a type of claim that requires low information, simple, or repetitive Last Wills. Good examples of these types of claims would be a Bodyguard, Veteran, Doctor, etc. An example of a Last Will that would fit a Vampire Hunter, Bodyguard, or Doctor would be:
John Willard
N1: 3
N2: 5
N3: 7
Spotting a Passive Claim[]
Typically, passive claims tend to be quieter. Even if these roles are real, they have no real information to spread, and would likely be killed off by Mafia or Coven for being low priority protective roles. For this reason, it makes them a perfect choice for roles such as Serial Killer, Godfather, or Arsonist. Real passive claims will have a variety of examples and small pieces of evidence to signify them being legitimate, such as a Doctor claim that has a player confirming that they were healed. A fake passive claim usually will exaggerate small bits of proof as confirming them. For example, an Arsonist claiming Bodyguard might say that they were protecting the Jailor when they revealed, and were controlled by a Witch the next night when they died. Of course while this piece of information makes them even more suspicious, they take it off as "confirming" them.
Dependent Claims[]
A dependent claim is a type of claim that depends on unknown information received by the player. Generally these claims tend to be investigative roles, or roles based around the players real role's investigative results. For example a Witch claiming Investigator would be a dependent claim if the information provided in the Last Will is based around information the Witch had received during the night. A good example of a dependent claim's Last Will would be:
John Hathorne the Investigator
N1: 7 - BG, GF, Arso
N2: 14 - Esc, Trans, Cons, Hypno
N3: 2 - Vig, Vet, Maf, Amb
Spotting a Dependent Claim[]
Typically fake dependent claims only ever reveal sensitive information. For example, if an Executioner claimed Sheriff, the Executioner is more likely to only reveal players if they write them down as suspicious. This player is typically the target of the Executioner. A real Sheriff however is more likely to reveal parts of their Last Will even if the player they interrogated happened to be innocent. This is because a Sheriff knows that other Town Investigatives such as an Investigator or Spy can use this information to deduce players from Mafia to Town.
Independent Claims[]
An independent claim is a type of claim where the information in a Last Will is not dependent on any information received specifically to the individual claiming an Independent claim. For example, a Blackmailer claiming Jailor would be an independent claim if the information provided in the Last Will is not dependent on the player themselves, and is instead based around publicly known information. A good example of an independent claim's Last Will would be:
Dorothy Goods the Mayor
D1 Talkers: 1, 7 and 13
RT: Medium (7)
RT: Mayor (14)
RT:
Spotting a fake Independent Claim[]
Typically fake independent claims are extremely rare as independent claims are usually high priority targets such as Mayor, or Jailor. However some roles such as the Veteran are technically independent claims in nature. Fake Veteran claims are typically quiet, and only revealed when asked to, whereas actual Veterans seek to confirm themselves as early as possible to avoid being lynched. Fake independent claims in general tend to come from players who have been quiet throughout the game rather than contributing to discussion. Therefore, it is not recommended to fake an independent claim as some players may catch onto your act.