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Template:Story Survivor

Mechanics

  • You have four bulletproof vests. Using one gives you Basic defense for that night.
    • You will still use up your vest even if you are not attacked.
    • When you are transported, you will still use your bulletproof vest on yourself.
    • If a Witch controls you, you will not use a bulletproof vest.
    • You will not use your bulletproof vest if you are role blocked.
  • If a Vampire attempts to convert you, you will be converted into a Vampire unless you used your vest.
  • You will win in the event of a draw or wipeout, as you have survived the whole game. 

You will get an achievement the first time your bulletproof vest saves you from death, and if you win the game without ever using your bulletproof vest. 

Strategy

Survivor is one of the toughest roles to play as, despite how easy the conditions might seem. Despite your only goal being to survive to the end of the game, there are numerous things that could go wrong. Evil roles might think you're a Neutral Killing trying to get away with a Survivor claim, and the Town doesn't have to consider your existence for their secured victory. However, being a free-willed loner also gives you the advantage of not caring who you win with. Multiple factions might want to get you to side with them as an extra vote, and the possibility of you saying out loud who you're supporting could be your demise. 

When to Use Your Bulletproof Vest (Recommended)

  • If you feel your life may be at stake one night, be sure to wear the bulletproof vest and protect yourself. However, if you DO get attacked, you might be called out as having immunity and be drawn to suspicion. If you've claimed earlier in the game, you most likely will be passed off as a Survivor and be left alone. However, if you get doused by an Arsonist or mauled by a Werewolf, whether you use your bulletproof vest or not won't matter as your bulletproof vest does not protect you from those attacks.
  • The more people are left alive, the less the chance that you will get randomly targeted. If you do not plan on claiming Survivor, save your bulletproof vests until you feel it is too dangerous to go unprotected. If you do plan on claiming Survivor, feel free to use a bulletproof vest or two early to make sure you don't get killed before claiming.
  • A balance between looking suspicious and looking like a Townie should be found. Always say something day one, as this will distract the Mafia from attacking you, thinking that you could be a Veteran. Say things during the chat, but try to not make accusations or say anything that makes you look intelligent or, conversely, makes you look like a childish spammer. Stay in the middle ground to avoid attention and save a few bulletproof vests.
  • If you don't feel safe claiming early in the game because you don't know how many Mafia or Neutral Killing roles there are, then use your bulletproof vests more often. Usually, when you get farther in the game you will know the identities or the presence of any killing roles, and you can claim during that time. Either way safe or not, claiming right on Day 1 and using your bulletproof vest the next two nights usually can prove your innocence if you are attacked by the Mafia to prove your worth. If you aren't attacked and there is an Investigator that checked you during the game that dies, you can be proved that way.
  • If you do claim Survivor on day one, you might want to consider using your bulletproof vest on night two if you suspect there might be an aggressive Vigilante. Vigilantes can shoot Survivors to prove themselves to Jailors, or just prove their innocence anytime.

Claiming Survivor

  • Choosing to claim Survivor has become easier after the Investigator results were changed, but if you choose to claim Survivor before being forced to by a possible Investigator, keep these things in mind:
    • Some Townies may lynch Survivors because they don't trust you or they want to make sure you will not side with their enemies.
    • You should ALWAYS consider if you think revealing as a Survivor is worth it. If you really think about it, you are just a Neutral to the Town. There is no real reason for Townies to not lynch you, as for the most part, Survivors partner with evil roles. Due to this factor, think about if it's really worth revealing. But you must think fast, as claiming Survivor later on in the game is generally more suspicious than claiming earlier.
      • If there is a Juggernaut, revealing on the first day is likely going to lead to death on the second night due to the fact that Survivors are a priority target to level up due to lack of Defense. With that said, if you plan on claiming early but don't feel comfortable, do it on the third day. If there was a Juggernaut kill that day, smart players will realize the concept behind this but can be troublesome if there weren't any.
    • The Jailor may execute you on suspicion of you being a Witch, a Neutral Killing role, or even a member of the Mafia. If you're jailed before publicly claiming a role, it's usually a bad idea to tell the Jailor you're a Survivor since, having already wasted their night jailing you, they have little incentive to not just execute you if you're clearly non-Town. In that situation, come up with a suitable Town role instead, ideally with a fake Last Will. A good claim is Sheriff or Doctor, since they are easy to make up Last Wills for. Note that this is just for when jailed -- it is generally a bad idea for Survivors to claim Town roles publicly if they can avoid it since you also need to avoid getting targeted by the Mafia.
      • However, saying that you will side with them because they did not execute you could possibly work if there is no more claim space to tell the Jailor. Be careful, however, as aggressive Jailors could more than likely kill you instead.
      • You may also beg to not be executed and vote wherever the Town votes, however, if you have been rude and annoying the entire game, this will probably not work.
    • Smart killers are likely to pass you by if they feel that they have more important targets (i.e. everyone they can't win with), and the Godfather may see you as a late-game voting asset. However, keep in mind that if you will side with anyone other than them, they may kill you.
  • An uncommon strategy is to pretend to be a Jester, because people might think you are actually a Jester and leave you alone for the early part of the game. This strategy is used very rarely by Survivors, but is common for some Neutral Killings or Mafia roles like the Godfather. This means it is very dangerous, as you can be executed or killed by the Town or other evils easily.
  • Occasionally, someone else may claim to be a Survivor. This person may be an actual second Survivor, a killer with Basic or higher Defense, a Jester, or even a Townie.
    • If you doubt the existence of a fellow Survivor, make sure to claim your role as well. If you do not, you may get lynched later, since the earlier, other claims may seem more trustworthy.
    • You can also choose not to challenge their claim and see what happens. If you feel adventurous, you can whisper them about being the real Survivor and ask them not to kill you (in case they are a killer).
    • If you suspect them of being a night killer, you can try to convince the Town to lynch them; if you catch a Werewolf or Arsonist this way, you can usually safely reveal that you knew they were lying because you're the real Survivor. This works best, of course, in role-lists where only one or two Survivors are possible.
  • The Town usually lynches Survivors that don't claim the first day, so if you think you're in a game where they do this, try to claim in the first day.
  • If you do not want to risk being targeted because you are a Survivor, you can choose not to reveal yourself early. Waiting until a Sheriff or Investigator checks you are usually your best bet. When they ask during the day, tell them your role as quickly as possible to avoid accidental lynching.
  • A Transporter is a huge threat to you after claiming Survivor; since they know you're not Town and are unlikely to be attacked, they're likely to transport you with anyone they think is Town, especially themselves. If there seems to be a Transporter, you may want to avoid revealing as a Survivor; or you may want to start using your bulletproof vest once you do.
    • In All Any, the Town doesn't know how many people it has, so it's more dangerous for them to lynch someone who could side with them. Additionally, in All Any, Jesters are more common, making it dangerous to lynch you out of hand.
  • Routinely highlighting the tendency of evil roles to use Survivor as a scapegoat, aka the lampshade defense, may dissuade evil roles and even unproven town from doing so as well as earn sympathy. Do this before anyone has the chance to call you out or even attack you.

After Surviving an Attack

  • If you are attacked at night, and protect yourself with your bulletproof vest, your troubles aren't necessarily over; whoever attacked you is likely to reveal that you have a higher Defense value than their Attack value in their Death Note, which will make the Town suspect you to be a Werewolf, Serial Killer, Arsonist, or (if not revealed by the Mafia) Godfather. Any of these suspicions can get you lynched.
  • One option is to immediately reveal that you're a Survivor after being attacked. Claiming after being attacked is generally riskier than claiming at the start of the game since the Town might assume you're an evil role trying to explain your Basic Defense, but it still gives you better chances than claiming after you're accused. It's always best to claim earlier on unless you're in a Juggernaut game.
  • You can also wait and see; not every attacker reveals their targets having a higher Defense value than their Attack value immediately (and they may hit someone else whose Defense value is higher than their Attack value, get role blocked, etc, preventing their next Death Note from getting out for a while.) Reacting too quickly might put you in more danger than just waiting quietly.
  • An alternative option after blocking an attack with your bulletproof vest is to act like an Executioner; claim to be a Sheriff and accuse someone you think is Town. Your attackers are likely to be evil, and if they think you're an Executioner, they might not reveal you, since Executioners are on their side. This is risky as you could get hung as an Executioner or exposed by an Investigator, among other things.
  • You can also claim Bodyguard, since they also have a bulletproof vest; however, since they only get one, this can be a harder thing to convince the Town. It also violates your investigation results, and Godfathers and Arsonists also claim it. Use this only as a last resort, as a revealed Mayor might die anytime and people will suspect why you didn't protect them. It can also be thought of an Arsonist attempting to explain their defense.
  • Claiming you were healed might cloud the issue a bit, but be warned that it will not fool whoever attacked you; people who are healed produce no message for the attacker, while your bulletproof vest produces a standard "Your target's defense value was too high to kill." message. Fortunately, the Mafia and Serial Killers can't easily explain their accusation and say they got the message, so if anyone points out the discrepancy, you can just say your attacker must not have known or are trying to frame you. They can bring this up in a Death Note, however.
  • You can also claim to have been transported, but it's usually obvious when there's an active Transporter, and people will generally expect the Transporter to step forwards and substantiate your claim anyway.
  • If you survive an attack from the Mafia, then you should not use your bulletproof vest the next night unless you think there is a Transporter or an aggressive Vigilante or Jailor. Since Survivor is not a threat to the Mafia, they will most likely move onto another target to try and get closer to having the majority. They won't attack you twice, as you had basic defense last attack, so doing it again is rather stupid. You will be outed in their Death Note, however.

Who to Side With

  • The faster the game ends, the better; you only have four bulletproof vests, and they can't protect you from everything. Therefore, you usually want to side with whoever can win the fastest.
  • Generally speaking, you should help vote up anyone who starts getting votes. This ends the game more quickly. Additionally, should you help vote up a member of the Mafia, it will usually clear you of suspicion of being part of the Mafia. Avoid voting guilty if there's any risk of a Jester.
  • Helping to vote up an obvious Jester and then voting innocent, on the other hand, can be useful; if it works, two people will die, making the game end faster and helping you win. However, this could backfire, as voting innocent may be seen as very suspicious.
  • If you claim Survivor, the Town will expect you to vote with them. While the Mafia might kill you if you vote against them, your bulletproof vests can't protect yourself from a lynch. Therefore, once you've claimed, you should usually vote with the Town (and use your bulletproof vest afterward) unless you're certain the Mafia has won.
  • If the Mafia finds you and tries to pressure you to vote with them, try to evaluate how close they are to winning. If they're likely to win immediately with your help, you should probably take it. On the other hand, if they're doing badly, you might be better off exposing whoever contacted you, then using your bulletproof vest against any retaliation.
  • Siding with the Coven can be easier and resembles siding with the Mafia. However, the Hex Master needs you hexed to preform their Unstoppable attack, and the Medusa can kill you if they have the Necronomicon and you resemble them as a threat.
  • If you're running low on bulletproof vests, it becomes more dangerous to defy the Mafia or to vote up confirmed (or likely) member of the Mafia; in that case, it might be best to sit back and hope the Town either fails to notice you or loses the majority before it can go after you.
  • Although your bulletproof vest will save you from most attacks, it can't protect you from the Werewolf or Arsonist, and the increased number of attacks from a Serial Killer can make it hard to block everything. Worse, those killers sometimes claim Survivor to explain their Basic Defense, so having them in the game can lead the Town to lynch you. Even though you can theoretically win with them, it's usually to your advantage to help track them down and lynch them as soon as possible.
  • As tempting as it may be, taking a side as a Survivor will only get you killed by the people on the other team. So, try not to vote a person to put on trial and if someone does get on trial, abstain as much as possible, unless if the game is almost over and you can guarantee that one side will win. 

Trivia

  • According to a poll made by Naru2008, the Survivor is the fifth most hated role in Town of Salem, with 99 votes (2 more than Mafioso who had 97 votes) saying they felt like they did nothing but sit there and wait to die, or on rare occasions, win.
  • "Day One Survivor claims" is a meta-strategy used by Survivors and evil roles (except for Jester and Executioner[specifically immune roles]) where a target will claim Survivor day one to prevent being lynched, or explain their Basic Defense. However, this strategy is commonly used by both real Survivors and fake Survivors.
  • If the game goes to a draw with a Survivor alive the Survivor will still win and will get a Survivor wins message.
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