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  • Delinquent (Mafia Support)

    Attack: None

    Defense: None

    Abilities: Choose someone during the night to impersonate.

    Attributes:

    - You will take on the role of your target permanently until you die.

    - If you try to take on a unique role, Vampire, Amnesiac, Guardian Angel, Jester, or Executioner, you will fail.

    - You are unable to gain the defence of your target.

    - You cannot attempt to impersonate on the first night.

    - You will not take on the investigation results of the target.

    - If you die, the town will be alerted of who you impersonated.

    - You get one impersonation the entire game.

    Mechanics:

    - Once you impersonated someone, you are free to visit your own Mafia members.

    - In the role card, It'll change to "Mafia <role>", and will change everything else to match the corresponding role.

    - If you become a Medium, you won't get the ability to Seance when you're dead.

    - Yes, it is possible to give Mafia more than desirable killing power. (Should I change this? Maybe not.)

    - You will appear to be "Mafia <role>" in the graveyard.

    -Investigative Results-

    Investigator: Doctor, Disguiser, Serial Killer, Potion Master, Delinquent

    Sheriff: Suspicious

    Consigliere: Your target is seeking experience for organized crime, they must be a Delinquent!


    I have no idea whether this is OP or not, but I guess that all depends on the role you're impersonating.

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    • 3 problems for me

      1. It should be able to impersonate certain unique roles- Veteran is one example, it doesn't do too much chaos and should be fine imo, only certain unique roles should be banned, If you ban Coven those are 6 roles that you can no longer use thereby hindering it's potential power

      2.Im not a fan about the name-Delinquent doesn't really make sense for me but what about Actor or if you want to go with the magic route then Doll Maker or Puppet(Either makes cursed dolls or is the cursed doll itself) to make it much simplier like

      Name: Doll Maker

      Abilities: Create a doll similar to your target

      Attributes:

      You can only make one doll in your lifetime

      You can use the doll to transform into your target's role and use their abilties

      The doll has no limits on how much times it can be used and you also recieve the attributes of your copied target

      If you die, everyone receives a message saying that a Doll was made in the role of X role

      You will be notified if you tried to make a doll out of a forbidden role

      3.Wrong invest results- it's Doctor/Disguiser/Serial Killer/Potion Master, Poisoner is Sheriff/Executioner/Werewolf/Poisoner

      Otherwise sounds like a fun and interesting role that could be okay to test with without being too overpowered since well you're trading weaker power in early games for more power. You could prob suggest this imo but they might not like it as much as me although while it is a bit unneeded to say the least as you can already make Hypnotist fake 3 claims and give mafia more kills with deception, you aren't spamming it, you're basically creating a Mafia-Aligned version of the role, however one change for me is that for killing roles, you should prob make it so that you can only attack every other night from the night that you "borrowed" the ability, so you can't just copy and become NK giving mafia 2 KPN

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    • For the forbidden roles that you shouldn't be able to copy here are my suggestions and their reason

      Town

      Jailor-Paradoxical and too chaotic

      Mayor-Gives too much voting power and would make the role a bit more complicated

      Retributionist-Would prob only work on Town thus negative utillity, you can prob also use it on Mafia but they will just get lynched so basically you're using a Mafia member to get rid of a lynch or a Jailor execute/Vigilante bullet

      Spy-Would probably be useless anyways and you're not gonna benefit much from knowing who Coven and Mafia visited (This is more of a way for people that are new to this role that want to copy Spy, but since you wouldn't benefit much from it would be a setback to Mafia's Power)

      Mafia

      It doesn't say you could copy your mafia members sooo N/A

      Coven

      N/A, however they shouldn't be allowed to have Necro

      Neutral

      Pirate-Same as Jailor

      Pestilence/Plaguebearer-Way too much KPN for mafia and would make the Pestilence himself jealous 

      Werewolf-Same as Pestilence/Plaguebearer

      Guardian Angel-Idk how it would work, if it works like an Amnesiac remembering Guardian Angel, unless the target is Mafia it would be negative utility. If you can make the ability protect your Mafia without the need of them having to be the target, it would might reveal them as Mafia if you protect someone else and you could prevent them from being lynched twice, then you would be a Survivor

      Amnesiac-Why would you remember this, plus you would be able to remember the forbidden roles now 

      Vampire- Same as Spy, unless you're fighting Coven it would be negative utility as you would now have Vampires against you

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    • Im just gonna straight up ban unique roles entirely for most of the same reasons why unique roles are unique.

      I banned Vampires because that's negative ultilty.

      I banned Jester, Executioners, Amnesiac and Guardian Angel because they would complicate things (Exe and GA targets, Jesters haunt etc.)

      I did allow for Serial Killer and Arsonist because hey, I thought it be interesting to have a second Mafia Kill. (Yea this might be op, but what are the chances you are going to run into an SK?)

      I am NOT going to forbid Spy, here's why: This role is supossed to require information and stadegy before you impersonate, this of the Spy as punishment for not being careful.

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    • KinhTK wrote:
      Im just gonna straight up ban unique roles entirely for most of the same reasons why unique roles are unique.

      I banned Vampires because that's negative ultilty.. Not entirely if you just copy their abilities, but if it's a role then yes sure. Also since Vampires attack Coven directly that could be decent for Mafia but yes if there are no Coven present then it would be indeed negative utility. They also attack Guardian Angels and Pirates

      I banned Jester, Executioners, Amnesiac and Guardian Angel because they would complicate things (Exe and GA targets, Jesters haunt etc.) ​​​​​​​The others i agree, Jester though I think would be fine, it gives a second mafia controlled kill that requires you to be lynched, you're trading 1 mafia member for 1 kill and also bring sus to those who push making it risky for Mafia, it could be a way for Mafia to kill a confirmed townie that has like 4 TP/LO on them 24/7, it also it doesn't make the Town be fooled on NE since they would know if the guy was this role. But sure we can ban that

      I did allow for Serial Killer and Arsonist because hey, I thought it be interesting to have a second Mafia Kill. (Yea this might be op, but what are the chances you are going to run into an SK?) Consigliere..,Doctor claims...,Escort/Consort visiting. They should atleast not be able to kill every night if they do remember imo

      I am NOT going to forbid Spy, here's why: This role is supossed to require information and stadegy before you impersonate, this of the Spy as punishment for not being careful.Agreed then

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    • This role seems to high variance. First off, it's already a buff on Consort as it's essentially able to become an Escort whenever it pleases. So aside from being a Consort with a pivit foot, it also is able to impersonate other roles. Sheriff, Investigator, Spy, Medium, and Vigilante would all be useless. You already said all unique roles were banned as well, cutting many remaining roles out. This leaves Lookout, Escort, and Transporter, which are all fine, but this is still copying, a, admitted to be lazy mechanic that doesn't explore the game and is just to bolster the MS catalogue. Regardless, Lookout would only be good to identify the TP's, which is useful, but would make this a one trick pony. Transporter would be legitimately chaotic and awful to play against, and Escort is just Consort.

      So, in conclusion, on paper this role would often be weak because it only works it with three roles, and more importantly, it is a fairly lazy and unoriginal concept.

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    • KinhTK wrote:
      Delinquent (Mafia Support)

      Attack: None

      Defense: None

      Abilities: Choose someone during the night to impersonate.mk

      Attributes:

      - You will take on the role of your target permanently until you dieok

      - If you try to take on a unique role, Vampire, Amnesiac, Guardian Angel, Jester, or Executioner, you will fail.maybe expand and despand some of these, the ones n1med suggested are fine exept pirate because i think he's a fine addition

      - You cannot attempt to impersonate on the first night.yeah

      - You will not take on the investigation results of the target.ok

      - If you die, the town will be alerted of who you impersonated.makes sense

      - You get one impersonation the entire game.​​​​​​​duh

      Mechanics:

      - Once you impersonated someone, you are free to visit your own Mafia members.

      - In the role card, It'll change to "Mafia <role>", and will change everything else to match the corresponding role.

      - If you become a Medium, you won't get the ability to Seance when you're dead.

      - Yes, it is possible to give Mafia more than desirable killing power. (Should I change this? Maybe not.)

      - You will appear to be "Mafia <role>" in the graveyard.

      -Investigative Results-

      Investigator: Doctor, Disguiser, Serial Killer, Potion Master, Delinquent

      Sheriff: Suspicious

      Consigliere: Your target is seeking experience for organized crime, they must be a Delinquent!


      I have no idea whether this is OP or not, but I guess that all depends on the role you're impersonating.

      problems, one. this role should not be able to gain defense from the roles it impersonates. and that's about it. the rest has been listed by other people so i think it's decent.

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    • The reason it shoudn't be able to impersonate pirate is because paradoxs.

      I will add your suggestion about the defence.

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    • My main problem with this is in this game as an evil the struggle is about pretending you are acquiring information or doing actions that you simply are not, or dealing with the side effects of using the mafia variants of town roles as claiming invest or escort is immediately suspicious since a consig can easily do what invest does. Delinquient allows you to be a legit townie essentially, only having to alter information about mafia potentially, or voting with mafia. But the whole point of being a mafia is being fake, plus the implications are large for the meta as a whole. Fakeclaiming a transporter is inherently more difficult. I do think the meta shakeup would be nice but not with this much "customization". If roles need easier ways to impersonate them, then a fake Transporter should be added. Hypno already kinda does that tho its just not in the base game. A fake Lookout/Tracker would finish off TIs fake claiming. TPs are already fakeable enough and faking TK is kind of easy, if not confirmable.  TS is a difficult boat to balance with fake Mediums or Retris though. 

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    • what paradoxes? pirate is roleblock immune, and roleblock immune roles can still do things while being rbed by the pirate, so there is no problems, granted the potential for one pirate message to show up and then another might be slightly problematic, but whatever.

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    • A FANDOM user
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