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  • This is for more in-depth discussions about the Announced Balanced Changes I mentioned here: https://town-of-salem.fandom.com/wiki/Thread:419035

    As long as stuff doesn't get too heated I don't mind. Remember that us wikia staff are just fans of the game and we have no real connection to BMG

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    • ImKurama wrote:
      Wait, will Framer still not be affecting Tracker, Psychic and Spy?


      its still ass then

      and all of a sudden Framer is the most complicated role in the game



      but hey it's time to get back into ToS if mafia is actually strong enough to pierce TPs and kill Jailor :]

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    • If Framer changes like this, it goes from useless to valuable instantly.

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    • indeed. From the way i imagine it, it counters spy a little bit as well which is a huge thing (being able to possibly throw off their visits)

      I did mention though about wondering how framing your mafia would look like to invest

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    • Framer change here is great. Even if it’s not as good as they could change it to, this is a massive benefit anyway. You’re going from bad to good, and that’s all we needed

      Disguiser change is a unnecessary, tbh. It really is a good role in and of itself. Its abilities can be super harmful to the town in the right hands. This change was pretty much only made so people can like the role more

      Retri change is just... no. If they implement the new Disguiser, then absolutely more no.

      Mafioso change is also trash but I don’t need to argue that point whatsoever. Achilles already agreed that it was bad

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    • I mentioned in the forum post my thoughts, but reposting them here and updating a bit for the new ones

      I don't like suicide mechanics at all. Both Vigi and Jailor shouldn't have one. If anything Jailor being unable to jail should be enough as you lose all that power jailor has which is a good enough punishment to NOT execute someone if you're not 100% certain they're evil.

      Ninja is interesting but maybe it should be a godfather thing instead where the Godfather can give ninja to a mafia member once or twice.

      Fine with the disguiser change either way.

      Ret being Good Necromancer is fine for me.

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    • HAWAIIANpikachu wrote:

      I don't like suicide mechanics at all. Both Vigi and Jailor shouldn't have one. If anything Jailor being unable to jail should be enough as you lose all that power jailor has which is a good enough punishment to NOT execute someone if you're not 100% certain they're evil.

      I don't mind suicide for vigilante, but I don't think it should apply to Jailor. It would take more work than this to nerf jailor in line with the other TK roles, and this really only leaves the role in a hard to balance middle ground imo. Besides, not being able to jail the same person twice in a row and the potential mafioso change would be enough to weaken the meta.

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    • The Mafioso "ninja" change could really shake up the meta if it's implemented as written, I would be happy to see it get a bit of love.

      Jailor wouldn't have to be nerfed if this got implemented, he would just have to be silent more often.

      Disguiser I still think needs a change, being able to disguise as any role would give it so much more viability.

      Retributionist Is difficult. Lifelink would be interesting, but I'm not sure if it would change enough to balance it. Thoughts?

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    • A FANDOM user
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