FANDOM


  • Name: Reverser(Rev)

    Alignment: Neutral Chaos

    Immunities-Role block Immunity

    Ability Stats:

    Type - Non-Unique

    Priority - 1

    Investigation Results:

    Sheriff - You cannot find evidence of wrongdoing. Your target seems innocent.

    Investigator - Bodyguard, Godfather, Arsonist, Crusader, Reverser

    Consigliere/Coven Leader - Your target like to reverse people's targets. They must be a Reverser.

    Game Information:

    Summary - A smart man that likes reversing what happens

    Abilities - Choose one player each night to visit. Everyone that visits your target has there dealt against themselves

    Attributes - You will visit someone house at night. Everyone else that visits that person's house at night will have their action played on themselves. E.G. The reverser visits Player A. A bodyguard also visits Player A instead protects themselves.

    Goal - CAuse 2 people two kill themselves? Not sure please give me suggestions

    Victory Conditions:

    Wins with - Everyone

    Must Kill - 2 players.

      Loading editor
    • It seems interesting...

      I dont think you should make the goal be have 2 people kill each other, because if theres not 2 killing roles, then it would be impossible to win. Maybe, you have to cause  a total of 2 people to either kill themself, or save themself from an attack. I dont think this would be perfect though cause you would still need 2 killing roles, 2 tp, or one of each in a game to win. Maybe you could make the role like witch, where it only wins with non-town roles?

        Loading editor
    • Does it have defense? It seems like similar to pirate they would just side with town and act as an extra TP to ensure the win.

        Loading editor
    • It's interesting, but it seems too hard with the 2 kills requirement, and too easy without it. I don't see how this exactly works as a neutral chaos, so you may need to edit the way this works.

        Loading editor
    • This is absolutely impossible to win with, only chances are if Vigis announce that they're shooting someone.

        Loading editor
    • I think you should make this town protective rather than neutral chaos. That would solve the issue of if there aren't 2 killing roles.

        Loading editor
    • 73.203.107.107 wrote:
      I think you should make this town protective rather than neutral chaos. That would solve the issue of if there aren't 2 killing roles.

      theres already a town role that fucks with targeting, which is transporter

      coven does too: coven leader

      how about this becomes a mafia role?

        Loading editor
    • That is a very good idea 

        Loading editor
    • A FANDOM user
        Loading editor
Give Kudos to this message
You've given this message Kudos!
See who gave Kudos to this message
Community content is available under CC-BY-SA unless otherwise noted.